ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.152 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
52our %PLAYER; # all users 68our %PLAYER; # all users
53our %MAP; # all maps 69our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 79
58binmode STDOUT; 80binmode STDOUT;
59binmode STDERR; 81binmode STDERR;
60 82
61# read virtual server time, if available 83# read virtual server time, if available
68mkdir cf::localdir; 90mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
73 96
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
77 100
78############################################################################# 101#############################################################################
79 102
80=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
81 104
105 128
106=item %cf::CFG 129=item %cf::CFG
107 130
108Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
110 140
111=back 141=back
112 142
113=cut 143=cut
114 144
146 176
147$Event::DIED = sub { 177$Event::DIED = sub {
148 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
149}; 179};
150 180
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
156 182
157=over 4 183=over 4
158 184
185=item dumpval $ref
186
159=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
160 207
161use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
162 209
163=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
164 211
225} 272}
226 273
227sub freeze_mainloop { 274sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
229 276
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
231 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
232 $guard 281 $guard
233} 282}
234 283
235=item cf::async { BLOCK } 284=item cf::async { BLOCK }
287 } 336 }
288} 337}
289 338
290=item $coro = cf::async_ext { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
291 340
292Like async, but this coro is automcatially being canceled when the 341Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 342extension calling this is being unloaded.
294 343
295=cut 344=cut
296 345
297sub async_ext(&) { 346sub async_ext(&) {
306 355
307 $coro 356 $coro
308} 357}
309 358
310sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
311 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
312 363
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 365 or return;
315 366
367 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 372 and return;
319 373
374 # always fsync - this file is important
320 aio_fsync $fh 375 aio_fsync $fh
321 and return; 376 and return;
322 377
323 close $fh 378 close $fh
324 or return; 379 or return;
330} 385}
331 386
332=back 387=back
333 388
334=cut 389=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 390
456############################################################################# 391#############################################################################
457 392
458=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
459 394
585our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 521our @CB_MAP = ();
587 522
588my %attachment; 523my %attachment;
589 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
590sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
592 533
593 use sort 'stable'; 534 use sort 'stable';
594 535
765# object support 706# object support
766 707
767sub reattach { 708sub reattach {
768 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 713
771 my $registry = $obj->registry; 714 my $registry = $obj->registry;
772 715
773 @$registry = (); 716 @$registry = ();
774 717
821 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
822 765
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 770 close $fh;
828 771
829 if (@$objs) { 772 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 778 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
837 } 780 }
838 } else { 781 } else {
839 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
906=cut 849=cut
907 850
908sub register_extcmd { 851sub register_extcmd {
909 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
910 853
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
915} 855}
916 856
917cf::player->attach ( 857cf::player->attach (
918 on_command => sub { 858 on_command => sub {
919 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
932 872
933 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
934 874
935 if (ref $msg) { 875 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 879 }
940 } 880 }
941 } else { 881 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 884
945 cf::override; 885 cf::override;
946 }, 886 },
947); 887);
948 888
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 889sub load_extension {
956 my ($path) = @_; 890 my ($path) = @_;
957 891
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 893 my $base = $1;
960 my $pkg = $1; 894 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
963 897
964 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
965 899
966 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 901 or die "$path: $!";
968 902
969 my $source = 903 my $source =
970 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
973 . "\n};\n1"; 907 . "\n};\n1";
974 908
975 eval $source 909 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 911 : "extension disabled.\n";
978 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 913 warn $@;
980 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
981 915 exit 1;
982# no strict 'refs'; 916 }
983# @{"$pkg\::ISA"} = ext::; 917 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 918 }
998 919
999 # remove commands 920 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 921}
1024 922
1025sub load_extensions { 923sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 925 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1032 } 930 }
1033} 931}
1034 932
1035############################################################################# 933#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 934
1073=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1074 936
1075Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1076 938
1077=cut 939=cut
1078 940
1079package cf::player; 941package cf::player;
942
943use Coro::AIO;
1080 944
1081=head3 cf::player 945=head3 cf::player
1082 946
1083=over 4 947=over 4
1084 948
1110 974
1111sub exists($) { 975sub exists($) {
1112 my ($login) = @_; 976 my ($login) = @_;
1113 977
1114 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1116} 980}
1117 981
1118sub find($) { 982sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 984 my $login = $_[0];
1137 my $path = path $pl; 1001 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1002 my $guard = cf::lock_acquire "user_save:$path";
1139 1003
1140 return if $pl->{deny_save}; 1004 return if $pl->{deny_save};
1141 1005
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1006 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1007 $pl->{last_save} = $cf::RUNTIME;
1144 1008
1145 $pl->save_pl ($path); 1009 $pl->save_pl ($path);
1146 Coro::cede; 1010 Coro::cede;
1147} 1011}
1157 $cf::PLAYER{$login} = $self; 1021 $cf::PLAYER{$login} = $self;
1158 1022
1159 $self 1023 $self
1160} 1024}
1161 1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1162sub quit_character { 1033sub quit_character {
1163 my ($pl) = @_; 1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1164 1037
1165 $pl->{deny_save} = 1; 1038 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1040
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1044 $pl->ns->destroy if $pl->ns;
1172 1045
1173 my $path = playerdir $pl; 1046 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1048 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1049 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1178 IO::AIO::aio_rmtree $temp; 1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1179} 1125}
1180 1126
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1182 1128
1183Sends an ext reply to the player. 1129Sends an ext reply to the player.
1206package cf::map; 1152package cf::map;
1207 1153
1208use Fcntl; 1154use Fcntl;
1209use Coro::AIO; 1155use Coro::AIO;
1210 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1211our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1213 1163
1214sub generate_random_map { 1164sub generate_random_map {
1215 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1167 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1231} 1309}
1232 1310
1233# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1234# all maps in C++... 1312# all maps in C++...
1235sub change_all_map_light { 1313sub change_all_map_light {
1237 1315
1238 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1240} 1318}
1241 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1242sub try_load_header($) { 1328sub load_header_from($) {
1243 my ($path) = @_; 1329 my ($self, $path) = @_;
1244 1330
1245 utf8::encode $path; 1331 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1247 or return; 1336 or return;
1248 1337
1249 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1250 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1251 1384
1252 # for better error messages only, will be overwritten 1385 1
1253 $map->path ($path);
1254
1255 $map->load_header ($path)
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261} 1386}
1262 1387
1263sub find; 1388sub find;
1264sub find { 1389sub find {
1265 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1266 1391
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1393
1272 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1273 1395
1274 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1276 1398 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1399 or return;
1296 1400
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1309 1402
1310 Coro::cede; 1403 $map->load_header
1404 or return;
1311 1405
1312 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1409 $map->reset;
1314 undef $guard; 1410 undef $guard;
1315 $map = find $path 1411 return find $path;
1316 or return;
1317 } 1412 }
1318 1413
1319 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1320 } 1415 }
1321} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1322 1420
1323sub load { 1421sub load {
1324 my ($self) = @_; 1422 my ($self) = @_;
1325 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1326 my $path = $self->{path}; 1426 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1328 1428
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1430
1331 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1332 1432
1333 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1334 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1438 or return;
1336 1439
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1339 1442
1340 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1444 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1446 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1345 } 1448 }
1346 } 1449 }
1347 1450
1348 Coro::cede; 1451 Coro::cede;
1349 1452
1350 # now do the right thing for maps 1453 # now do the right thing for maps
1351 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1352 1455
1353 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1354 $self->{deny_save} = 1; 1457 $self->decay_objects;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1360 $self->set_darkness_map; 1461 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1363 $self->activate; 1465 $self->activate;
1364 } 1466 }
1365 1467
1366 Coro::cede; 1468 $self->post_load;
1367 1469
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1369} 1504}
1370 1505
1371sub find_sync { 1506sub find_sync {
1372 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1373 1508
1374 cf::sync_job { cf::map::find $path, $origin } 1509 cf::sync_job { find $path, $origin }
1375} 1510}
1376 1511
1377sub do_load_sync { 1512sub do_load_sync {
1378 my ($map) = @_; 1513 my ($map) = @_;
1379 1514
1380 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1381} 1516}
1382 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1383sub save { 1548sub save {
1384 my ($self) = @_; 1549 my ($self) = @_;
1385 1550
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1552
1388 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1389 1554
1390 return unless $self->dirty; 1555 return unless $self->dirty;
1391 1556
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1559
1395 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1396 1561
1397 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1398 1563
1401 cf::async { 1566 cf::async {
1402 $_->contr->save for $self->players; 1567 $_->contr->save for $self->players;
1403 }; 1568 };
1404 1569
1405 if ($uniq) { 1570 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1573 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1575 }
1411} 1576}
1412 1577
1413sub swap_out { 1578sub swap_out {
1414 my ($self) = @_; 1579 my ($self) = @_;
1428 1593
1429sub reset_at { 1594sub reset_at {
1430 my ($self) = @_; 1595 my ($self) = @_;
1431 1596
1432 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1435 1600
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1603
1443 my ($self) = @_; 1608 my ($self) = @_;
1444 1609
1445 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1446} 1611}
1447 1612
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 1613sub reset {
1470 my ($self) = @_; 1614 my ($self) = @_;
1471 1615
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1617
1474 return if $self->players; 1618 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1476 1620
1477 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1478 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1479 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1480 1636
1481 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1482 1638
1483 $self->unlink_save; 1639 $self->unlink_save;
1484 $self->destroy; 1640 $self->destroy;
1487my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1488 1644
1489sub nuke { 1645sub nuke {
1490 my ($self) = @_; 1646 my ($self) = @_;
1491 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1495 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1496} 1661}
1497 1662
1498sub customise_for { 1663=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1664
1501 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1503 }
1504 1667
1505 $map 1668=cut
1506}
1507 1669
1508sub emergency_save { 1670sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1510 1673
1511 warn "enter emergency perl save\n"; 1674 my @paths;
1512 1675
1513 cf::sync_job { 1676 for (@$files) {
1514 warn "begin emergency player save\n"; 1677 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1678 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1679 next unless /^$PATH_SEP/o;
1517 1680
1518 warn "begin emergency map save\n"; 1681 push @paths, cf::map::normalise $_;
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 }; 1682 }
1522 1683
1523 warn "leave emergency perl save\n"; 1684 \@paths
1524} 1685}
1525 1686
1526package cf; 1687package cf;
1527 1688
1528=back 1689=back
1529 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1530 1717
1531=head3 cf::object::player 1718=head3 cf::object::player
1532 1719
1533=over 4 1720=over 4
1534 1721
1574 1761
1575=item $player_object->enter_link 1762=item $player_object->enter_link
1576 1763
1577Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1578 1765
1579The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1581 1768
1769Will never block.
1770
1582=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1583 1772
1584Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1776fails, to the emergency map position.
1588 1777
1589Might block. 1778Might block.
1590 1779
1591=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1592 1791
1593sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1594 my ($self) = @_; 1793 my ($self) = @_;
1595 1794
1596 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1597 1796
1598 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1798
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1800 if $self->map;
1602 1801
1603 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 1803}
1605 1804
1606sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1608 1807
1626 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1629 1828
1630 $map->load; 1829 $map->load;
1830 $map->load_diag;
1631 1831
1632 return unless $self->contr->active; 1832 return unless $self->contr->active;
1633 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1635} 1837}
1636 1838
1637cf::player->attach ( 1839cf::player->attach (
1638 on_logout => sub { 1840 on_logout => sub {
1651 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes 1854 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1655 (async { 1857 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef, 1858 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, " 1859 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.", 1860 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED); 1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1662 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1664 })->prio (2); 1866 })->prio (2);
1665 } 1867 }
1666 }, 1868 },
1674 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1675 1877
1676 $self->enter_link; 1878 $self->enter_link;
1677 1879
1678 (async { 1880 (async {
1679 $path = new cf::path $path; 1881 my $map = eval {
1680
1681 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1682 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1683 1884 $map
1684# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1685# if $map;
1686
1687 $map or Carp::cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689 1887
1690 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 1889 })->prio (1);
1692} 1890}
1693 1891
1697 1895
1698sub parse_random_map_params { 1896sub parse_random_map_params {
1699 my ($spec) = @_; 1897 my ($spec) = @_;
1700 1898
1701 my $rmp = { # defaults 1899 my $rmp = { # defaults
1702 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1704 }; 1904 };
1705 1905
1706 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1708 1908
1712 $rmp 1912 $rmp
1713} 1913}
1714 1914
1715sub prepare_random_map { 1915sub prepare_random_map {
1716 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 1919
1718 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 1922 # that depends on the exit object
1721 1923
1722 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1723 1925
1724 if ($exit->map) { 1926 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1729 } 1931 }
1730 1932
1731 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1732 1934
1733 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1735 1938
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1738 1943
1739 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 1945 $exit->msg (undef);
1741 } 1946 }
1742} 1947}
1743 1948
1744sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1746 1951
1747 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1748 1962
1749 $self->enter_link; 1963 $self->enter_link;
1750 1964
1751 (async { 1965 (async {
1752 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 1967 unless (eval {
1754 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 1969
1760 1; 1970 1;
1761 }) { 1971 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1766 1976
1767 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 1978 $self->leave_link;
1769 } 1979 }
1824 # get handled first 2034 # get handled first
1825 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2037
1828 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2040
1830 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1831 2042
1832 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2044 if (@$queue) {
1994The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique. 2206using it, it should be unique.
1996 2207
1997=over 4 2208=over 4
1998 2209
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
2006 2211
2007Returns a single value from the database 2212Returns a single value from the database.
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013 2213
2014=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
2015 2215
2016Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026 2217
2027=cut 2218=cut
2028 2219
2029our $DB; 2220our $DB;
2030 2221
2031{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
2032 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
2033 2241
2034 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
2035 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
2036 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
2037 2246
2038 my $pid; 2247 unlink $path;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 } 2248 };
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 2249 }
2086 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2087} 2267}
2088 2268
2089############################################################################# 2269#############################################################################
2090# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
2091 2305
2092sub cfg_load { 2306sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
2094 or return; 2308 or return;
2095 2309
2112 2326
2113sub main { 2327sub main {
2114 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2117 async { Event::one_event }; 2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2118 }; 2334 };
2119 2335
2120 cfg_load; 2336 cfg_load;
2121 db_load; 2337 db_init;
2122 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2123 Event::loop; 2341 Event::loop;
2124} 2342}
2125 2343
2126############################################################################# 2344#############################################################################
2127# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2128 2401
2129sub reload() { 2402sub reload() {
2130 # can/must only be called in main 2403 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2133 return; 2406 return;
2134 } 2407 }
2135 2408
2136 warn "reloading..."; 2409 warn "reloading...";
2137 2410
2138 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2140 2417
2141 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2142 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2143 2422
2144 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2426 }
2148 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2149 # cancel all extension coros 2439 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2441 %EXT_CORO = ();
2152 2442
2153 # unload all extensions 2443 warn "removing commands";
2154 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2156 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2458 }
2158 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2159 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2467
2163 warn "removing <$k>"; 2468 warn "... unloading $k";
2164 delete $INC{$k}; 2469 delete $INC{$k};
2165 2470
2166 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2168 2473
2171 } 2476 }
2172 2477
2173 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2174 } 2479 }
2175 2480
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2484
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2189 2487
2190 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2489 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2193 2491
2194 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2195 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2196 require cf; 2495 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2497
2199 # load config and database again 2498 warn "loading config and database again";
2200 cf::cfg_load; 2499 cf::cfg_load;
2201 cf::db_load;
2202 2500
2203 # load extensions
2204 warn "load extensions"; 2501 warn "loading extensions";
2205 cf::load_extensions; 2502 cf::load_extensions;
2206 2503
2207 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 2505 _global_reattach; # objects, sockets
2209 _global_reattach; 2506 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 2507 reattach $_ for values %MAP;
2211 }; 2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2212 2510
2213 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2214 warn $@; 2518 warn $@;
2215 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2216 exit 1; 2520 exit 1;
2217 } 2521 };
2218 2522
2219 warn "reloaded successfully"; 2523 warn "reloaded";
2220}; 2524};
2221 2525
2222############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
2265register "<global>", __PACKAGE__;
2266 2527
2267register_command "reload" => sub { 2528register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2269 2530
2270 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2272 reload; 2542 reload;
2273 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2274 } 2546 }
2275}; 2547};
2276 2548
2277unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2278 2552
2279$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2281 prio => 0, 2556 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2284 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2285 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2288 2585
2289 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 2588
2292 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2294 }, 2591 },
2295); 2592);
2296 2593
2594{
2297IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2298 2596 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 2597 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2301 poll => 'r', 2599 poll => 'r',
2302 prio => 5, 2600 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2309 after => 0, 2602 cb => \&BDB::poll_cb,
2310 interval => 10, 2603 );
2311 cb => sub { 2604 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 2605
2313 write_runtime 2606 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 2640 };
2316 }, 2641 }
2317); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2318 2658
2319END { cf::emergency_save } 2659END { cf::emergency_save }
2320 2660
23211 26611
2322 2662

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines