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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.343 by root, Mon Aug 27 01:13:48 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 249)) {
214 no strict 'refs'; 250 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 252}
217 253
218$Event::DIED = sub { 254$EV::DIED = sub {
219 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
220}; 256};
221 257
222############################################################################# 258#############################################################################
223 259
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 283 $d
248 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
249} 285}
250 286
251=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
252 288
253Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
254 290
255=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
256 292
257Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
258 294
259=cut 295=cut
260 296
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 298
263sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
265 301
266=item cf::lock_wait $string 302=item cf::lock_wait $string
267 303
268Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
269 305
272Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
275returned. 311returned.
276 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
277Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
279 318
280=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
281 320
282Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
283 322
284=cut 323=cut
285 324
286our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
287 327
288sub lock_wait($) { 328sub lock_wait($) {
289 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
290 335
291 # wait for lock, if any 336 # wait for lock, if any
292 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 339 Coro::schedule;
300 345
301 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
302 lock_wait $key; 347 lock_wait $key;
303 348
304 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
305 351
306 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
309 } 356 }
310} 357}
311 358
314 361
315 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
316} 363}
317 364
318sub freeze_mainloop { 365sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
320 367
321 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 369}
323 }; 370
324 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
325 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
326} 384}
327 385
328=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
329 387
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 399our @SLOT_QUEUE;
342our $SLOT_QUEUE; 400our $SLOT_QUEUE;
343 401
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
346 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
347 407
348 while () { 408 while () {
349 next_job: 409 next_job:
350 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
358 } 418 }
359 } 419 }
360 } 420 }
361 421
362 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 425 $signal->wait;
366 } else { 426 } else {
367 Coro::schedule; 427 Coro::schedule;
368 } 428 }
369 } 429 }
370}; 430};
371 431
372sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
373 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
374 436
375 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
377 439
391 453
392BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
393 455
394=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
395 457
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 461acceptable.
400 462
401If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
407 469
408sub sync_job(&) { 470sub sync_job(&) {
409 my ($job) = @_; 471 my ($job) = @_;
410 472
411 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 474 my $time = EV::time;
413 475
414 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
416 478
417 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 480
419 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
420 482
421 my $busy = 1; 483 my $busy = 1;
422 my @res; 484 my @res;
423 485
424 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 488 @res = eval { $job->() };
426 warn $@ if $@; 489 warn $@ if $@;
427 undef $busy; 490 undef $busy;
428 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
429 492
430 while ($busy) { 493 while ($busy) {
431 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
432 } 498 }
499 }
433 500
434 $time = Event::time - $time; 501 my $time = EV::time - $time;
435 502
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
440 504
441 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
442 } else { 506 } else {
443 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
444 508
469=item fork_call { }, $args 533=item fork_call { }, $args
470 534
471Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
475 539
476=cut 540=cut
477 541
478sub fork_call(&@) { 542sub fork_call(&@) {
479 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
480 544
481 # we seemingly have to make a local copy of the whole thing, 545 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 546 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 547 # TODO: investigate and fix (likely this will be rather laborious)
484 548
485 my @res = Coro::Util::fork_eval { 549 my @res = Coro::Util::fork_eval {
486 reset_signals; 550 reset_signals;
487 &$cb 551 &$cb
488 }, @args; 552 }, @args;
489 553
490 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
491} 555}
492 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
493=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
494 585
495Returns a single value from the environment database. 586Returns a single value from the environment database.
496 587
497=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
498 589
499Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
502=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
503 616
504our $DB; 617our $DB;
505 618
506sub db_init { 619sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 620 cf::sync_job {
511 eval { 621 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 622 };
521} 623}
522 624
523sub db_get($$) { 625sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
525 627
575 if (1) { 677 if (1) {
576 $md5 = 678 $md5 =
577 join "\x00", 679 join "\x00",
578 $processversion, 680 $processversion,
579 map { 681 map {
580 Coro::cede; 682 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 684 } 0.. $#$src;
583 685
584 686
585 my $dbmd5 = db_get cache => "$id/md5"; 687 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
631 733
632In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 736Deliantra).
635 737
636=over 4 738=over 4
637 739
638=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
639 741
921 } 1023 }
922 1024
923 0 1025 0
924} 1026}
925 1027
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1029
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1031
930Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
931 1033
937 1039
938=cut 1040=cut
939 1041
940############################################################################# 1042#############################################################################
941# object support 1043# object support
942#
943 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
944sub _can_merge { 1078sub _can_merge {
945 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
946 1080
947 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1082
951 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
952} 1085}
953 1086
954sub reattach { 1087sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1089 my ($obj) = @_;
978cf::attachable->attach ( 1111cf::attachable->attach (
979 prio => -1000000, 1112 prio => -1000000,
980 on_instantiate => sub { 1113 on_instantiate => sub {
981 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
982 1115
983 $data = from_json $data; 1116 $data = decode_json $data;
984 1117
985 for (@$data) { 1118 for (@$data) {
986 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
987 1120
988 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1137sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1006 1139
1007 sync_job { 1140 sync_job {
1008 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1011 1145
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1150 aio_close $fh;
1017 1151
1018 if (@$objs) { 1152 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1158 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1160 }
1027 } else { 1161 } else {
1028 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1029 } 1163 }
1034 } 1168 }
1035 } else { 1169 } else {
1036 aio_unlink $filename; 1170 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1038 } 1172 }
1039 } 1173 };
1040} 1174}
1041 1175
1042sub object_freezer_as_string { 1176sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1044 1178
1056 or return; 1190 or return;
1057 1191
1058 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1194 or return;
1195
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1062 } 1198 }
1063 1199
1200 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1066 return ($data, $av); 1204 ($data, $av)
1067} 1205}
1068 1206
1069=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1070 1208
1071=over 4 1209=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1222 1360
1223 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1362 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1364 }
1228 1365
1229 warn $msg; 1366 warn $msg;
1230 } 1367 }
1231 1368
1256use Coro::AIO; 1393use Coro::AIO;
1257 1394
1258=head3 cf::player 1395=head3 cf::player
1259 1396
1260=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1261 1412
1262=item cf::player::find $login 1413=item cf::player::find $login
1263 1414
1264Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1265 1416
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1456
1306 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1309 } 1466 }
1310 } 1467 }
1311} 1468}
1312 1469
1321 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1322 1479
1323 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1325 1482
1483 cf::get_slot 0.01;
1484
1326 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1327 Coro::cede; 1486 cf::cede_to_tick;
1328} 1487}
1329 1488
1330sub new($) { 1489sub new($) {
1331 my ($login) = @_; 1490 my ($login) = @_;
1332 1491
1365 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367 1526
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1372 1533
1373 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1571 or return [];
1411 1572
1412 my @logins; 1573 my @logins;
1413 1574
1414 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1418 1585
1419 utf8::decode $login; 1586 utf8::decode $login;
1420 push @logins, $login; 1587 push @logins, $login;
1421 } 1588 }
1422 1589
1455 1622
1456Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1457 1624
1458=cut 1625=cut
1459 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1460sub expand_cfpod { 1638sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1462 1640
1463 # escape & and < 1641 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1642
1467 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1468 1646
1469 1 while 1647 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1652 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1476 $self->gender ? $2 : $1 1654 (?:
1477 }ge 1655 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1656 | < $interior >
1479 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1480 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1680 "")
1484 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1486 1692
1693 for ($xml) {
1487 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1489 1696
1490 # compress some whitespace 1697 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1495 1703
1496 $_ 1704 $xml
1497} 1705}
1706
1707no re 'eval';
1498 1708
1499sub hintmode { 1709sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1711 $_[0]{hintmode}
1502} 1712}
1574our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1576 1786
1577sub generate_random_map { 1787sub generate_random_map {
1578 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1579 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1793 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1918
1706# the temporary/swap location 1919# the temporary/swap location
1707sub save_path { 1920sub save_path {
1708 my ($self) = @_; 1921 my ($self) = @_;
1709 1922
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1712} 1925}
1713 1926
1714# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1715sub uniq_path { 1928sub uniq_path {
1716 my ($self) = @_; 1929 my ($self) = @_;
1717 1930
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1720} 1933}
1721 1934
1722# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1723# all maps in C++... 1936# all maps in C++...
1746 1959
1747sub load_header_from($) { 1960sub load_header_from($) {
1748 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1749 1962
1750 utf8::encode $path; 1963 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1756 1972
1757 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1758 1974
1759 1 1975 1
1760} 1976}
1814sub find { 2030sub find {
1815 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1816 2032
1817 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1818 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1820 2037
1821 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1823 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1824 or return; 2043 or return;
1825 2044
1826 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1827 2046
1829 or return; 2048 or return;
1830 2049
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1834 $map->reset; 2055 $map->reset;
1835 undef $guard;
1836 return find $path; 2056 return find $path;
1837 } 2057 }
1838 2058
1839 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1840 } 2060 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1850 2070
1851 my $path = $self->{path}; 2071 my $path = $self->{path};
1852 2072
1853 { 2073 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1855 2075
2076 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2078
1858 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1859 2080
1860 $self->alloc; 2081 $self->alloc;
1861 2082
1862 $self->pre_load; 2083 $self->pre_load;
1863 Coro::cede; 2084 cf::cede_to_tick;
1864 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1866 or return; 2089 or return;
1867 2090
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1870 2093
1871 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2095 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2098 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1876 } 2102 }
1877 } 2103 }
1878 2104
1879 Coro::cede; 2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1880 # now do the right thing for maps 2108 # now do the right thing for maps
1881 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2111 unless $self->difficulty;
1884 Coro::cede; 2112 cf::cede_to_tick;
1885 2113
1886 unless ($self->{deny_activate}) { 2114 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2115 $self->decay_objects;
1888 $self->fix_auto_apply; 2116 $self->fix_auto_apply;
1889 $self->update_buttons; 2117 $self->update_buttons;
1890 Coro::cede; 2118 cf::cede_to_tick;
1891 $self->set_darkness_map; 2119 $self->set_darkness_map;
1892 Coro::cede; 2120 cf::cede_to_tick;
1893 $self->activate; 2121 $self->activate;
1894 } 2122 }
1895 2123
1896 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1898 2126
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2128 }
1901 2129
1902 $self->post_load; 2130 $self->post_load;
1903} 2131}
1904 2132
1962 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
1963 2191
1964 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1965 2193
1966 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2196 }
1969 2197
1970 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
1971 2199
1972 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1973 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2205 if (my $map = find $k) {
1976 $map->load if $v; 2206 $map->load if $v;
1977 } 2207 }
1987} 2217}
1988 2218
1989sub save { 2219sub save {
1990 my ($self) = @_; 2220 my ($self) = @_;
1991 2221
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2223
1994 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1995 2225
1996 return unless $self->dirty; 2226 return unless $self->dirty;
1997 2227
2003 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2004 2234
2005 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2006 2236
2007 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2009 }; 2240 };
2241
2242 cf::get_slot 0.02;
2010 2243
2011 if ($uniq) { 2244 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2247 } else {
2020 my ($self) = @_; 2253 my ($self) = @_;
2021 2254
2022 # save first because save cedes 2255 # save first because save cedes
2023 $self->save; 2256 $self->save;
2024 2257
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2259
2027 return if $self->players; 2260 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2030 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2268 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2269}
2034 2270
2035sub reset_at { 2271sub reset_at {
2036 my ($self) = @_; 2272 my ($self) = @_;
2037 2273
2069 if $uniq; 2305 if $uniq;
2070 } 2306 }
2071 2307
2072 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2073 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2312 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2313
2078 $self->unlink_save; 2314 $self->unlink_save;
2079 $self->destroy; 2315 $self->destroy;
2080} 2316}
2081 2317
2082my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
2083 2319
2084sub nuke { 2320sub nuke {
2085 my ($self) = @_; 2321 my ($self) = @_;
2086 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2087 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2088 2327
2089 $self->unlink_save; 2328 $self->unlink_save;
2090 2329
2091 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2335
2097 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2098 2338
2099 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2100} 2340}
2101 2341
2102=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2144 2384
2145sub unique_maps() { 2385sub unique_maps() {
2146 [ 2386 [
2147 map { 2387 map {
2148 utf8::decode $_; 2388 utf8::decode $_;
2149 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2150 ? normalise $_ 2392 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2394 ]
2154} 2395}
2155 2396
2156package cf;
2157
2158=back 2397=back
2159 2398
2160=head3 cf::object 2399=head3 cf::object
2161 2400
2162=cut 2401=cut
2165 2404
2166=over 4 2405=over 4
2167 2406
2168=item $ob->inv_recursive 2407=item $ob->inv_recursive
2169 2408
2170Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2171 2411
2172=cut 2412=cut
2173 2413
2174sub inv_recursive_; 2414sub inv_recursive_;
2175sub inv_recursive_ { 2415sub inv_recursive_ {
2178 2418
2179sub inv_recursive { 2419sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2181} 2421}
2182 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2183package cf; 2451package cf;
2184 2452
2185=back 2453=back
2186 2454
2187=head3 cf::object::player 2455=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2463dialogue with the given NPC character.
2196 2464
2197=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2198 2480
2199# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2482# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2498
2217 } else { 2499 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2502 }
2221 } 2503 }
2222} 2504}
2223 2505
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2628
2347 $self->enter_link; 2629 $self->enter_link;
2348 2630
2349 (async { 2631 (async {
2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2350 my $map = eval { 2653 my $map = eval {
2351 my $map = cf::map::find $path; 2654 my $map = defined $path ? cf::map::find $path : undef;
2352 2655
2353 if ($map) { 2656 if ($map) {
2354 $map = $map->customise_for ($self); 2657 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2658 $map = $check->($map) if $check && $map;
2356 } else { 2659 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2661 }
2359 2662
2360 $map 2663 $map
2361 }; 2664 };
2362 2665
2398} 2701}
2399 2702
2400sub prepare_random_map { 2703sub prepare_random_map {
2401 my ($exit) = @_; 2704 my ($exit) = @_;
2402 2705
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2708 # that depends on the exit object
2408 2709
2409 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2712 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2416 } 2719 }
2417 2720
2418 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2419 2722
2420 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2423 2726
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2729 undef $fh;
2427 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2428 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2431 } 2738 }
2432} 2739}
2433 2740
2434sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2436 2743
2437 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2438 2745
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2746 $self->enter_link;
2451 2747
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2748 (async {
2457 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
2458 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2459 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2460 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2461 1; 2772 1
2462 }) { 2773 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2464 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2498 2809
2499=cut 2810=cut
2500 2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2501sub cf::client::send_msg { 2870sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2872
2504 $msg = $self->pl->expand_cfpod ($msg); 2873 $msg = $self->pl->expand_cfpod ($msg);
2505 2874
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2508 if (ref $channel) { 2886 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2887 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2888 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2889 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2513 } 2892 }
2514 2893
2515 $channel = $channel->{id}; 2894 $channel = $channel->{id};
2516 } 2895 }
2517 2896
2729=pod 3108=pod
2730 3109
2731The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2732 3111
2733 cf::object 3112 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3113 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3114 insert remove name archname title slaying race decrease split
2736 3115
2737 cf::object::player 3116 cf::object::player
2738 player 3117 player
2739 3118
2740 cf::player 3119 cf::player
2745 3124
2746=cut 3125=cut
2747 3126
2748for ( 3127for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3129 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3130 decrease split destroy)],
2752 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2755) { 3134) {
2756 no strict 'refs'; 3135 no strict 'refs';
2832# the server's init and main functions 3211# the server's init and main functions
2833 3212
2834sub load_facedata($) { 3213sub load_facedata($) {
2835 my ($path) = @_; 3214 my ($path) = @_;
2836 3215
3216 # HACK to clear player env face cache, we need some signal framework
3217 # for this (global event?)
3218 %ext::player_env::MUSIC_FACE_CACHE = ();
3219
2837 my $enc = JSON::XS->new->utf8->canonical; 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3221
2839 warn "loading facedata from $path\n"; 3222 warn "loading facedata from $path\n";
2840 3223
2841 my $facedata; 3224 my $facedata;
2842 0 < aio_load $path, $facedata 3225 0 < aio_load $path, $facedata
2857 { 3240 {
2858 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
2859 3242
2860 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
2862 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3250
2867 cf::cede_to_tick; 3251 cf::cede_to_tick;
2868 } 3252 }
2869 3253
2870 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
2872 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
2873 or next; 3258 or next;
3259
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3263 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3282 {
2897 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
2900 3286
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3290 my $data;
2906 3291
2907 if ($info->{type} & 1) { 3292 if ($info->{type} & 1) {
2908 # prepend meta info 3293 # prepend meta info
2909 3294
2910 my $meta = $enc->encode ({ 3295 my $meta = $enc->encode ({
2911 name => $name, 3296 name => $name,
2912 %{ $info->{meta} || {} }, 3297 %{ $info->{meta} || {} },
2913 }); 3298 });
2914 3299
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
2916 } else { 3307 } else {
2917 $data = $info->{data}; 3308 $RESOURCE{$name} = $info;
2918 } 3309 }
2919 3310
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3311 cf::cede_to_tick;
2924 } 3312 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3316
2945 1 3317 1
2946} 3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
2947 3339
2948register_exticmd fx_want => sub { 3340register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3341 my ($ns, $want) = @_;
2950 3342
2951 while (my ($k, $v) = each %$want) { 3343 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3344 $ns->fx_want ($k, $v);
2953 } 3345 }
2954}; 3346};
2955 3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
2956sub reload_regions { 3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
2957 load_resource_file "$MAPDIR/regions" 3363 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3364 or die "unable to load regions file\n";
2959 3365
2960 for (cf::region::list) { 3366 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3367 $_->{match} = qr/$_->{match}/
2969} 3375}
2970 3376
2971sub reload_archetypes { 3377sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3380}
2980 3381
2981sub reload_treasures { 3382sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
2984} 3385}
2985 3386
2986sub reload_resources { 3387sub reload_resources {
2987 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
2988 3389
3390 reload_facedata;
3391 reload_archetypes;
2989 reload_regions; 3392 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3393 reload_treasures;
2994 3394
2995 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
2996} 3396}
2997 3397
2998sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
2999 reload_resources; 3401 reload_resources;
3000} 3402}
3001 3403
3002sub cfg_load { 3404sub reload_config {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3406 or return;
3005 3407
3006 local $/; 3408 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
3008 3410
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3412
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3023sub main { 3425sub main {
3024 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3429 (async {
3028 Event::one_event; 3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3431 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3432 })->prio (Coro::PRIO_MAX);
3030 }; 3433 };
3031 3434
3032 cfg_load; 3435 {
3436 my $guard = freeze_mainloop;
3437 reload_config;
3033 db_init; 3438 db_init;
3034 load_extensions; 3439 load_extensions;
3035 3440
3036 $TICK_WATCHER->start; 3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
3037 Event::loop; 3445 EV::loop;
3038} 3446}
3039 3447
3040############################################################################# 3448#############################################################################
3041# initialisation and cleanup 3449# initialisation and cleanup
3042 3450
3043# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
3044BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3053 },
3054 ); 3457 };
3055 } 3458 }
3056} 3459}
3057 3460
3058sub write_runtime { 3461sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime"; 3462 my $runtime = "$LOCALDIR/runtime";
3060 3463
3061 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3063 3466
3089 and return; 3492 and return;
3090 3493
3091 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3092 3495
3093 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
3094} 3540}
3095 3541
3096sub emergency_save() { 3542sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
3098 3544
3104 # and maps saved/destroyed asynchronously. 3550 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3551 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) { 3552 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3553 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3556 $pl->save;
3110 } 3557 }
3111 warn "end emergency player save\n"; 3558 warn "end emergency player save\n";
3112 3559
3113 warn "begin emergency map save\n"; 3560 warn "begin emergency map save\n";
3119 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
3120 3567
3121 warn "begin emergency database checkpoint\n"; 3568 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3569 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
3124 }; 3575 };
3125 3576
3126 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
3127} 3578}
3128 3579
3143 warn "reloading..."; 3594 warn "reloading...";
3144 3595
3145 warn "entering sync_job"; 3596 warn "entering sync_job";
3146 3597
3147 cf::sync_job { 3598 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3600 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3151 3602
3152 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3605
3155 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3156
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161 3607
3162 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3163 for (;;) { 3609 for (;;) {
3164 BDB::flush; 3610 BDB::flush;
3165 IO::AIO::flush; 3611 IO::AIO::flush;
3166 Coro::cede; 3612 Coro::cede_notself;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3613 last unless IO::AIO::nreqs || BDB::nreqs;
3168 warn "iterate..."; 3614 warn "iterate...";
3169 } 3615 }
3170 3616
3171 ++$RELOAD; 3617 ++$RELOAD;
3230 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3231 require cf; 3677 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3679
3234 warn "loading config and database again"; 3680 warn "loading config and database again";
3235 cf::cfg_load; 3681 cf::reload_config;
3236 3682
3237 warn "loading extensions"; 3683 warn "loading extensions";
3238 cf::load_extensions; 3684 cf::load_extensions;
3239 3685
3240 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3247 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3248 3694
3249 1 3695 1
3250 } or do { 3696 } or do {
3251 warn $@; 3697 warn $@;
3252 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3699 };
3255 3700
3256 warn "reloaded"; 3701 warn "reloaded";
3257}; 3702};
3258 3703
3260 3705
3261sub reload_perl() { 3706sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3707 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3708 # coro crashes during coro_state_free->destroy here.
3264 3709
3265 $RELOAD_WATCHER ||= Event->timer ( 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl; 3711 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3712 undef $RELOAD_WATCHER;
3272 },
3273 ); 3713 };
3274} 3714}
3275 3715
3276register_command "reload" => sub { 3716register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
3278 3718
3279 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3723 reload_perl;
3724 };
3282 } 3725 }
3283}; 3726};
3284 3727
3285unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
3286 3729
3288 3731
3289our @WAIT_FOR_TICK; 3732our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3733our @WAIT_FOR_TICK_BEGIN;
3291 3734
3292sub wait_for_tick { 3735sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3737
3296 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3739 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3740 $signal->wait;
3299} 3741}
3300 3742
3301sub wait_for_tick_begin { 3743sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3744 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3745
3305 my $signal = new Coro::Signal; 3746 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3748 $signal->wait;
3308} 3749}
3309 3750
3310 my $min = 1e6;#d# 3751sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3752 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3754 unless ++$bug_warning > 10;
3322 return; 3755 return;
3323 } 3756 }
3324 3757
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
3328 3759
3329 0 && sync_job {#d# 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3762 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3763 $Coro::current->{desc} = "runtime saver";
3333 or die; 3764 write_runtime_sync
3334 3765 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3766 };
3767 }
3351 3768
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3770 $sig->send;
3368 } 3771 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3772 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3773 $sig->send;
3371 } 3774 }
3372 3775
3373 $NOW = Event::time; 3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3778
3384 _post_tick; 3779 if (0) {
3385 3780 if ($NEXT_TICK) {
3386 3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3387 }, 3785 }
3388); 3786}
3389 3787
3390{ 3788{
3391 BDB::max_poll_time $TICK * 0.1; 3789 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3790
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3791 BDB::min_parallel 8;
3401 3792 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3793 $AnyEvent::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3794
3417 unless ($DB_ENV) { 3795 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3801
3420 cf::sync_job { 3802 cf::sync_job {
3421 eval { 3803 eval {
3422 BDB::db_env_open 3804 BDB::db_env_open
3423 $DB_ENV, 3805 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3809 0666;
3428 3810
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3812 };
3434 3813
3435 cf::cleanup "db_env_open(db): $@" if $@; 3814 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3815 };
3437 } 3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3438} 3827}
3439 3828
3440{ 3829{
3830 # configure IO::AIO
3831
3441 IO::AIO::min_parallel 8; 3832 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3833 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3834 $AnyEvent::AIO::WATCHER->priority (1);
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3835}
3454 3836
3455my $_log_backtrace; 3837my $_log_backtrace;
3456 3838
3457sub _log_backtrace { 3839sub _log_backtrace {
3461 3843
3462 # limit the # of concurrent backtraces 3844 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3845 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3846 ++$_log_backtrace;
3465 async { 3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3466 my @bt = fork_call { 3850 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3851 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3854 or die "addr2line: $!";

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