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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
56 64
57binmode STDOUT; 65binmode STDOUT;
58binmode STDERR; 66binmode STDERR;
59 67
60# read virtual server time, if available 68# read virtual server time, if available
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
109 117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
124
110=back 125=back
111 126
112=cut 127=cut
113 128
114BEGIN { 129BEGIN {
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
179sub to_json($) { 211sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
182} 214}
183 215
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 216=item cf::lock_wait $string
207 217
208Wait until the given lock is available. See cf::lock_acquire. 218Wait until the given lock is available. See cf::lock_acquire.
209 219
210=item my $lock = cf::lock_acquire $string 220=item my $lock = cf::lock_acquire $string
211 221
212Wait until the given lock is available and then acquires it and returns 222Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 224for example when the coroutine gets canceled), the lock is automatically
215returned. 225returned.
216 226
217Lock names should begin with a unique identifier (for example, cf::map::find 227Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 228uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 247 # wait, to be sure we are not locked
238 lock_wait $key; 248 lock_wait $key;
239 249
240 $LOCK{$key} = []; 250 $LOCK{$key} = [];
241 251
242 cf::guard { 252 Coro::guard {
243 # wake up all waiters, to be on the safe side 253 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 254 $_->ready for @{ delete $LOCK{$key} };
245 } 255 }
246} 256}
247 257
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 258sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 259 return unless $TICK_WATCHER->is_active;
266 260
267 my $guard = guard { $TICK_WATCHER->start }; 261 my $guard = Coro::guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop; 262 $TICK_WATCHER->stop;
269 $guard 263 $guard
270} 264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
271 275
272=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
273 277
274The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 298 my $freeze_guard = freeze_mainloop;
295 299
296 my $busy = 1; 300 my $busy = 1;
297 my @res; 301 my @res;
298 302
299 (Coro::async { 303 (async {
300 @res = eval { $job->() }; 304 @res = eval { $job->() };
301 warn $@ if $@; 305 warn $@ if $@;
302 undef $busy; 306 undef $busy;
303 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
304 308
305 while ($busy) { 309 while ($busy) {
306 Coro::cede_notself; 310 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 311 }
309 312
310 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
311 } else { 314 } else {
312 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
313 316
314 $job->() 317 $job->()
315 } 318 }
316} 319}
317 320
318=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
319 322
320Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 324extension calling this is being unloaded.
322 325
323=cut 326=cut
324 327
325sub coro(&) { 328sub async_ext(&) {
326 my $cb = shift; 329 my $cb = shift;
327 330
328 my $coro = &cf::async ($cb); 331 my $coro = &Coro::async ($cb);
329 332
330 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
332 }); 335 });
333 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
363 366
364############################################################################# 367#############################################################################
365 368
366package cf::path; 369package cf::path;
367 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
368sub new { 383sub new {
369 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
370 385
371 $path = $path->as_string if ref $path; 386 return $path if ref $path;
372 387
373 my $self = bless { }, $class; 388 my $self = {};
374 389
375 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
376 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
377 # ?random/... random maps 392 # ?random/... random maps
378 # /! non-realised random map exit 393 # /! non-realised random map exit
379 # /... normal maps 394 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
382 397
398 $path =~ s/$PATH_SEP/\//go;
399
383 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
384 # fine as it is 401 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else { 402 } else {
389 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
390 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
391 406
392 if (defined $1) { 407 if (defined $1) {
393 $self->{user} = $1; 408 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1; 410 $self->{user} = $1;
396 } else { 411 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
399 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
400 # already absolute 422 # already absolute
401 } else { 423 } else {
424 # relative
402 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
404 } 427 }
405 428
406 for ($path) { 429 for ($path) {
409 } 432 }
410 } 433 }
411 434
412 $self->{path} = $path; 435 $self->{path} = $path;
413 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
414 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
415} 458}
416 459
417# the name / primary key / in-game path 460# the name / primary key / in-game path
418sub as_string { 461sub as_string {
419 my ($self) = @_; 462 my ($self) = @_;
420 463
421 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
423 : $self->{path} 466 : $self->{path}
424} 467}
425 468
426# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
427sub visible_name { 470sub visible_name {
428 my ($self) = @_; 471 &as_string
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436} 472}
437 473
438# escape the /'s in the path 474# escape the /'s in the path
439sub _escaped_path { 475sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
442 $path 478 $path
443} 479}
444 480
445# the original (read-only) location 481# the original (read-only) location
446sub load_path { 482sub load_path {
451 487
452# the temporary/swap location 488# the temporary/swap location
453sub save_path { 489sub save_path {
454 my ($self) = @_; 490 my ($self) = @_;
455 491
492 $self->{user_rel}
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459} 495}
460 496
461# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
462sub uniq_path { 498sub uniq_path {
463 my ($self) = @_; 499 my ($self) = @_;
464 500
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475} 502}
476 503
477# this is somewhat ugly, but style maps do need special treatment 504# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map { 505sub is_style_map {
479 $_[0]{path} =~ m{^/styles/} 506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
480} 527}
481 528
482package cf; 529package cf;
483 530
484############################################################################# 531#############################################################################
934=cut 981=cut
935 982
936sub register_extcmd { 983sub register_extcmd {
937 my ($name, $cb) = @_; 984 my ($name, $cb) = @_;
938 985
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 986 $EXTCMD{$name} = $cb;
943} 987}
944 988
945cf::player->attach ( 989cf::player->attach (
946 on_command => sub { 990 on_command => sub {
947 my ($pl, $name, $params) = @_; 991 my ($pl, $name, $params) = @_;
960 1004
961 my $msg = eval { from_json $buf }; 1005 my $msg = eval { from_json $buf };
962 1006
963 if (ref $msg) { 1007 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1009 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 1010 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 1011 }
968 } 1012 }
969 } else { 1013 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 1016
973 cf::override; 1017 cf::override;
974 }, 1018 },
975); 1019);
976 1020
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1021sub load_extension {
984 my ($path) = @_; 1022 my ($path) = @_;
985 1023
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 1025 my $base = $1;
988 my $pkg = $1; 1026 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 1027 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 1028 $pkg = "ext::$pkg";
991 1029
992 warn "loading '$path' into '$pkg'\n"; 1030 warn "... loading '$path' into '$pkg'\n";
993 1031
994 open my $fh, "<:utf8", $path 1032 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 1033 or die "$path: $!";
996 1034
997 my $source = 1035 my $source =
1002 1040
1003 eval $source 1041 eval $source
1004 or die $@ ? "$path: $@\n" 1042 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 1043 : "extension disabled.\n";
1006 1044
1007 push @exts, $pkg; 1045 push @EXTS, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# }
1026
1027 # remove commands
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 1046}
1052 1047
1053sub load_extensions { 1048sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 1049 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 1050 next unless -r $ext;
1073}; 1068};
1074 1069
1075cf::map->attach (prio => -10000, package => cf::mapsupport::); 1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076 1071
1077############################################################################# 1072#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 1073
1101=head2 CORE EXTENSIONS 1074=head2 CORE EXTENSIONS
1102 1075
1103Functions and methods that extend core crossfire objects. 1076Functions and methods that extend core crossfire objects.
1104 1077
1078=cut
1079
1080package cf::player;
1081
1082use Coro::AIO;
1083
1105=head3 cf::player 1084=head3 cf::player
1106 1085
1107=over 4 1086=over 4
1108 1087
1109=item cf::player::exists $login 1088=item cf::player::find $login
1110 1089
1111Returns true when the given account exists. 1090Returns the given player object, loading it if necessary (might block).
1112 1091
1113=cut 1092=cut
1114 1093
1115sub cf::player::exists($) { 1094sub playerdir($) {
1116 cf::player::find $_[0] 1095 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100}
1101
1102sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104
1105 (playerdir $login) . "/$login.pl"
1106}
1107
1108sub find_active($) {
1109 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active
1111 and $cf::PLAYER{$_[0]}
1112}
1113
1114sub exists($) {
1115 my ($login) = @_;
1116
1117 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login }
1119}
1120
1121sub find($) {
1122 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0];
1124
1125 my $guard = cf::lock_acquire "user_find:$login";
1126
1127 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login
1129 or return;
1130 $cf::PLAYER{$login} = $pl
1131 }
1132 }
1133}
1134
1135sub save($) {
1136 my ($pl) = @_;
1137
1138 return if $pl->{deny_save};
1139
1140 my $path = path $pl;
1141 my $guard = cf::lock_acquire "user_save:$path";
1142
1143 return if $pl->{deny_save};
1144
1145 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME;
1147
1148 $pl->save_pl ($path);
1149 Coro::cede;
1150}
1151
1152sub new($) {
1153 my ($login) = @_;
1154
1155 my $self = create;
1156
1157 $self->ob->name ($login);
1158 $self->{deny_save} = 1;
1159
1160 $cf::PLAYER{$login} = $self;
1161
1162 $self
1163}
1164
1165=item $pl->quit_character
1166
1167Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time.
1169
1170=cut
1171
1172sub quit_character {
1173 my ($pl) = @_;
1174
1175 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate;
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns;
1182
1183 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy;
1188 IO::AIO::aio_rmtree $temp;
1189}
1190
1191=item cf::player::list_logins
1192
1193Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever.
1195
1196=cut
1197
1198sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1200 or return [];
1201
1202 my @logins;
1203
1204 for my $login (@$dirs) {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag
1208
1209 utf8::decode $login;
1210 push @logins, $login;
1211 }
1212
1213 \@logins
1214}
1215
1216=item $player->maps
1217
1218Returns an arrayref of cf::path's of all maps that are private for this
1219player. May block.
1220
1221=cut
1222
1223sub maps($) {
1224 my ($pl) = @_;
1225
1226 my $files = aio_readdir playerdir $pl
1227 or return;
1228
1229 my @paths;
1230
1231 for (@$files) {
1232 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o;
1235
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1237 }
1238
1239 \@paths
1118} 1240}
1119 1241
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1242=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1243
1122Sends an ext reply to the player. 1244Sends an ext reply to the player.
1123 1245
1124=cut 1246=cut
1125 1247
1126sub cf::player::ext_reply($$$%) { 1248sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1249 my ($self, $id, %msg) = @_;
1128 1250
1129 $msg{msgid} = $id; 1251 $msg{msgid} = $id;
1130 1252
1131 $self->send ("ext " . to_json \%msg); 1253 $self->send ("ext " . cf::to_json \%msg);
1132} 1254}
1255
1256package cf;
1133 1257
1134=back 1258=back
1135 1259
1136 1260
1137=head3 cf::map 1261=head3 cf::map
1150 1274
1151sub generate_random_map { 1275sub generate_random_map {
1152 my ($path, $rmp) = @_; 1276 my ($path, $rmp) = @_;
1153 1277
1154 # mit "rum" bekleckern, nicht 1278 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1279 cf::map::_create_random_map (
1156 $path, 1280 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1284 $rmp->{exit_on_final_map},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1286 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1287 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1288 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1289 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1291 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 )
1168} 1293}
1169 1294
1170# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1171# all maps in C++... 1296# all maps in C++...
1172sub change_all_map_light { 1297sub change_all_map_light {
1174 1299
1175 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1177} 1302}
1178 1303
1179sub try_load_header($) { 1304sub load_map_header($) {
1180 my ($path) = @_; 1305 my ($path) = @_;
1181 1306
1182 utf8::encode $path; 1307 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1308 aio_open $path, O_RDONLY, 0
1184 or return; 1309 or return;
1185 1310
1186 my $map = cf::map::new 1311 my $map = cf::map::new
1187 or return; 1312 or return;
1188 1313
1314 # for better error messages only, will be overwritten later
1315 $map->path ($path);
1316
1189 $map->load_header ($path) 1317 $map->load_header ($path)
1190 or return; 1318 or return;
1191 1319
1192 $map->{load_path} = $path; 1320 $map->{load_path} = $path;
1193 1321
1207 1335
1208 $cf::MAP{$key} || do { 1336 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$key";
1210 1338
1211 # do it the slow way 1339 # do it the slow way
1212 my $map = try_load_header $path->save_path; 1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1213 1343
1214 if ($map) { 1344 if ($map) {
1215 $map->last_access ((delete $map->{last_access}) 1345 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d# 1346 || $cf::RUNTIME); #d#
1217 # safety 1347 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME 1348 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME; 1349 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else { 1350 } else {
1221 if (my $rmp = $path->random_map_params) { 1351 $map = $path->load_orig
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1352 or return;
1228 1353
1229 $map->{load_original} = 1; 1354 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME; 1355 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME); 1356 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate; 1357 $map->instantiate;
1236 } 1361 }
1237 1362
1238 $map->path ($key); 1363 $map->path ($key);
1239 $map->{path} = $path; 1364 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1366
1367 Coro::cede;
1241 1368
1242 if ($map->should_reset) { 1369 if ($map->should_reset) {
1243 $map->reset; 1370 $map->reset;
1244 undef $guard; 1371 undef $guard;
1245 $map = find $path 1372 $map = find $path
1273 $self->clear_unique_items; 1400 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1401 $self->load_objects ($uniq, 0);
1275 } 1402 }
1276 } 1403 }
1277 1404
1405 Coro::cede;
1406
1278 # now do the right thing for maps 1407 # now do the right thing for maps
1279 $self->link_multipart_objects; 1408 $self->link_multipart_objects;
1280 1409
1281 if ($self->{path}->is_style_map) { 1410 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1; 1411 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1; 1412 $self->{deny_reset} = 1;
1284 } else { 1413 } else {
1414 $self->decay_objects;
1285 $self->fix_auto_apply; 1415 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1416 $self->update_buttons;
1288 $self->set_darkness_map; 1417 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1418 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1419 unless $self->difficulty;
1291 $self->activate; 1420 $self->activate;
1292 } 1421 }
1293 1422
1423 Coro::cede;
1424
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1425 $self->in_memory (cf::MAP_IN_MEMORY);
1426}
1427
1428# find and load all maps in the 3x3 area around a map
1429sub load_diag {
1430 my ($map) = @_;
1431
1432 my @diag; # diagonal neighbours
1433
1434 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_)
1436 or next;
1437 $neigh = find $neigh, $map
1438 or next;
1439 $neigh->load;
1440
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 }
1444
1445 for (@diag) {
1446 my $neigh = find @$_
1447 or next;
1448 $neigh->load;
1449 }
1295} 1450}
1296 1451
1297sub find_sync { 1452sub find_sync {
1298 my ($path, $origin) = @_; 1453 my ($path, $origin) = @_;
1299 1454
1300 cf::sync_job { cf::map::find $path, $origin } 1455 cf::sync_job { find $path, $origin }
1301} 1456}
1302 1457
1303sub do_load_sync { 1458sub do_load_sync {
1304 my ($map) = @_; 1459 my ($map) = @_;
1305 1460
1306 cf::sync_job { $map->load }; 1461 cf::sync_job { $map->load };
1307} 1462}
1308 1463
1464our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async {
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready;
1492
1493 ()
1494}
1495
1309sub save { 1496sub save {
1310 my ($self) = @_; 1497 my ($self) = @_;
1311 1498
1499 my $lock = cf::lock_acquire "map_data:" . $self->path;
1500
1312 $self->{last_save} = $cf::RUNTIME; 1501 $self->{last_save} = $cf::RUNTIME;
1313 1502
1314 return unless $self->dirty; 1503 return unless $self->dirty;
1315 1504
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1505 my $save = $self->{path}->save_path; utf8::encode $save;
1319 $self->{load_path} = $save; 1508 $self->{load_path} = $save;
1320 1509
1321 return if $self->{deny_save}; 1510 return if $self->{deny_save};
1322 1511
1323 local $self->{last_access} = $self->last_access;#d# 1512 local $self->{last_access} = $self->last_access;#d#
1513
1514 cf::async {
1515 $_->contr->save for $self->players;
1516 };
1324 1517
1325 if ($uniq) { 1518 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1520 $self->save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1521 } else {
1334 my ($self) = @_; 1527 my ($self) = @_;
1335 1528
1336 # save first because save cedes 1529 # save first because save cedes
1337 $self->save; 1530 $self->save;
1338 1531
1532 my $lock = cf::lock_acquire "map_data:" . $self->path;
1533
1339 return if $self->players; 1534 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1535 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1536 return if $self->{deny_save};
1342 1537
1343 $self->clear; 1538 $self->clear;
1361 my ($self) = @_; 1556 my ($self) = @_;
1362 1557
1363 $self->reset_at <= $cf::RUNTIME 1558 $self->reset_at <= $cf::RUNTIME
1364} 1559}
1365 1560
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename { 1561sub rename {
1375 my ($self, $new_path) = @_; 1562 my ($self, $new_path) = @_;
1376 1563
1377 $self->unlink_save; 1564 $self->{path}->unlink_save;
1378 1565
1379 delete $cf::MAP{$self->path}; 1566 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path; 1567 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string); 1568 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self; 1569 $cf::MAP{$self->path} = $self;
1385} 1572}
1386 1573
1387sub reset { 1574sub reset {
1388 my ($self) = @_; 1575 my ($self) = @_;
1389 1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1578
1390 return if $self->players; 1579 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1580 return if $self->{path}{user_rel};#d#
1392 1581
1393 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1394 1583
1395 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1396 1585
1397 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1398 1587
1399 $self->unlink_save; 1588 $self->{path}->unlink_save;
1400 $self->destroy; 1589 $self->destroy;
1401} 1590}
1402 1591
1403my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1404 1593
1419 } 1608 }
1420 1609
1421 $map 1610 $map
1422} 1611}
1423 1612
1424sub emergency_save { 1613=item cf::map::unique_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 1614
1427 warn "enter emergency map save\n"; 1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1428 1617
1429 cf::sync_job { 1618=cut
1430 warn "begin emergency map save\n"; 1619
1431 $_->save for values %cf::MAP; 1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1432 }; 1632 }
1433 1633
1434 warn "end emergency map save\n"; 1634 \@paths
1435} 1635}
1436 1636
1437package cf; 1637package cf;
1438 1638
1439=back 1639=back
1440 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1441 1667
1442=head3 cf::object::player 1668=head3 cf::object::player
1443 1669
1444=over 4 1670=over 4
1445 1671
1537 # use -1 or undef as default coordinates, not 0, 0 1763 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1765 if $x <=0 && $y <= 0;
1540 1766
1541 $map->load; 1767 $map->load;
1768 $map->load_diag;
1542 1769
1770 return unless $self->contr->active;
1543 $self->activate_recursive; 1771 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1772 $self->enter_map ($map, $x, $y);
1545} 1773}
1546 1774
1547cf::player->attach ( 1775cf::player->attach (
1560 1788
1561 # try to abort aborted map switching on player login :) 1789 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1790 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1791 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1792 $pl->ob->enter_link;
1565 cf::async { 1793 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1794 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1800 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1801 $pl->ob->leave_link;
1570 }; 1802 })->prio (2);
1571 } 1803 }
1572 }, 1804 },
1573); 1805);
1574 1806
1575=item $player_object->goto_map ($path, $x, $y) 1807=item $player_object->goto ($path, $x, $y)
1576 1808
1577=cut 1809=cut
1578 1810
1579sub cf::object::player::goto_map { 1811sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1812 my ($self, $path, $x, $y) = @_;
1581 1813
1814 $path = new cf::path $path;
1815
1582 $self->enter_link; 1816 $self->enter_link;
1583 1817
1584 (cf::async { 1818 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1819 my $map = cf::map::find $path->as_string;
1588 $map = $map->customise_for ($self) if $map; 1820 $map = $map->customise_for ($self) if $map;
1589 1821
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1822# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1823# if $map;
1592 1824
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1826
1595 $self->leave_link ($map, $x, $y); 1827 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1828 })->prio (1);
1597} 1829}
1598 1830
1651 1883
1652 return unless $self->type == cf::PLAYER; 1884 return unless $self->type == cf::PLAYER;
1653 1885
1654 $self->enter_link; 1886 $self->enter_link;
1655 1887
1656 (cf::async { 1888 (async {
1657 $self->deactivate_recursive; # just to be sure 1889 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1890 unless (eval {
1659 prepare_random_map $exit 1891 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1892 if $exit->slaying eq "/!";
1661 1893
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1896
1665 1; 1897 1;
1666 }) { 1898 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1899 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1900 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1901 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1902 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1903
1672 warn "ERROR in enter_exit: $@"; 1904 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1905 $self->leave_link;
1674 } 1906 }
1742 } 1974 }
1743 } 1975 }
1744 }, 1976 },
1745); 1977);
1746 1978
1747=item $client->coro (\&cb) 1979=item $client->async (\&cb)
1748 1980
1749Create a new coroutine, running the specified callback. The coroutine will 1981Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 1982be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 1983or loss of connection).
1752 1984
1753=cut 1985=cut
1754 1986
1755sub cf::client::coro { 1987sub cf::client::async {
1756 my ($self, $cb) = @_; 1988 my ($self, $cb) = @_;
1757 1989
1758 my $coro = &cf::async ($cb); 1990 my $coro = &Coro::async ($cb);
1759 1991
1760 $coro->on_destroy (sub { 1992 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1993 delete $self->{_coro}{$coro+0};
1762 }); 1994 });
1763 1995
2001 local $/; 2233 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2234 *CFG = YAML::Syck::Load <$fh>;
2003 2235
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2237
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240
2006 if (exists $CFG{mlockall}) { 2241 if (exists $CFG{mlockall}) {
2007 eval { 2242 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2244 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2245 };
2011 warn $@ if $@; 2246 warn $@ if $@;
2012 } 2247 }
2013} 2248}
2014 2249
2015sub main { 2250sub main {
2016 # we must not ever block the main coroutine 2251 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2252 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub {
2020 Event::one_event; 2254 async { Event::one_event };
2021 })->();
2022 }; 2255 };
2023 2256
2024 cfg_load; 2257 cfg_load;
2025 db_load; 2258 db_load;
2026 load_extensions; 2259 load_extensions;
2027 Event::loop; 2260 Event::loop;
2028} 2261}
2029 2262
2030############################################################################# 2263#############################################################################
2031# initialisation 2264# initialisation and cleanup
2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2032 2307
2033sub reload() { 2308sub reload() {
2034 # can/must only be called in main 2309 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2310 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2311 warn "can only reload from main coroutine\n";
2037 return; 2312 return;
2038 } 2313 }
2039 2314
2040 warn "reloading..."; 2315 warn "reloading...";
2041 2316
2317 warn "freezing server";
2042 my $guard = freeze_mainloop; 2318 my $guard = freeze_mainloop;
2043 cf::emergency_save; 2319 cf::emergency_save;
2044 2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2045 eval { 2325 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2326 # if anything goes wrong in here, we should simply crash as we already saved
2047 2327
2048 # cancel all watchers 2328 warn "cancel all watchers";
2049 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2331 }
2052 2332
2053 # cancel all extension coros 2333 warn "cancel all extension coros";
2054 $_->cancel for values %EXT_CORO; 2334 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2335 %EXT_CORO = ();
2056 2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2057 # unload all extensions 2343 warn "unload/nuke all extensions";
2058 for (@exts) { 2344 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2345 warn "... unloading $pkg";
2060 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2352 }
2062 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2063 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2361
2067 warn "removing <$k>"; 2362 warn "removing <$k>";
2068 delete $INC{$k}; 2363 delete $INC{$k};
2075 } 2370 }
2076 2371
2077 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
2078 } 2373 }
2079 2374
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2378
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
2093 2381
2094 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2383 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
2097 2385
2098 # reload cf.pm
2099 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2100 require cf; 2387 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2389
2103 # load config and database again 2390 warn "load config and database again";
2104 cf::cfg_load; 2391 cf::cfg_load;
2105 cf::db_load; 2392 cf::db_load;
2106 2393
2107 # load extensions
2108 warn "load extensions"; 2394 warn "load extensions";
2109 cf::load_extensions; 2395 cf::load_extensions;
2110 2396
2111 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
2114 }; 2401 };
2115 2402
2116 if ($@) { 2403 if ($@) {
2117 warn $@; 2404 warn $@;
2118 warn "error while reloading, exiting."; 2405 warn "error while reloading, exiting.";
2119 exit 1; 2406 exit 1;
2120 } 2407 }
2121 2408
2122 warn "reloaded successfully"; 2409 warn "reloaded";
2123}; 2410};
2124 2411
2125############################################################################# 2412#############################################################################
2126 2413
2127unless ($LINK_MAP) { 2414unless ($LINK_MAP) {
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136 2423
2137 # dirty hack because... archetypes are not yet loaded 2424 # dirty hack because... archetypes are not yet loaded
2138 Event->timer ( 2425 Event->timer (
2139 after => 2, 2426 after => 10,
2140 cb => sub { 2427 cb => sub {
2141 $_[0]->w->cancel; 2428 $_[0]->w->cancel;
2142 2429
2143 # provide some exits "home" 2430 # provide some exits "home"
2144 my $exit = cf::object::new "exit"; 2431 my $exit = cf::object::new "exit";
2163 $LINK_MAP->{deny_reset} = 1; 2450 $LINK_MAP->{deny_reset} = 1;
2164 2451
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 2453}
2167 2454
2168register "<global>", __PACKAGE__;
2169
2170register_command "reload" => sub { 2455register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2172 2457
2173 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2459 $who->message ("start of reload.");
2183 reentrant => 0, 2468 reentrant => 0,
2184 prio => 0, 2469 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2470 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
2187 cb => sub { 2472 cb => sub {
2473 $NOW = Event::time;
2474
2188 cf::server_tick; # one server iteration 2475 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2476 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2477 $NEXT_TICK += $TICK;
2478
2479 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2191 2481
2192 # if we are delayed by four ticks or more, skip them all 2482 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2484
2195 $TICK_WATCHER->at ($NEXT_TICK); 2485 $TICK_WATCHER->at ($NEXT_TICK);

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