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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.221 by pippijn, Fri Mar 2 13:32:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
183 230
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 231=item cf::lock_wait $string
207 232
208Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
209 234
210=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
211 236
212Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
215returned. 240returned.
216 241
217Lock names should begin with a unique identifier (for example, cf::map::find 242Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 243uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
238 lock_wait $key; 263 lock_wait $key;
239 264
240 $LOCK{$key} = []; 265 $LOCK{$key} = [];
241 266
242 cf::guard { 267 Coro::guard {
243 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
245 } 270 }
246} 271}
247 272
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 273sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
266 275
267 my $guard = guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
268 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
269 $guard 280 $guard
270} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
271 292
272=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
273 294
274The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
295 316
296 my $busy = 1; 317 my $busy = 1;
297 my @res; 318 my @res;
298 319
299 (Coro::async { 320 (async {
300 @res = eval { $job->() }; 321 @res = eval { $job->() };
301 warn $@ if $@; 322 warn $@ if $@;
302 undef $busy; 323 undef $busy;
303 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
304 325
305 while ($busy) { 326 while ($busy) {
306 Coro::cede_notself; 327 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 328 }
309 329
310 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
311 } else { 331 } else {
312 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
313 333
314 $job->() 334 $job->()
315 } 335 }
316} 336}
317 337
318=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
319 339
320Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 341extension calling this is being unloaded.
322 342
323=cut 343=cut
324 344
325sub coro(&) { 345sub async_ext(&) {
326 my $cb = shift; 346 my $cb = shift;
327 347
328 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
329 349
330 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
332 }); 352 });
333 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
334 354
335 $coro 355 $coro
336} 356}
337 357
338sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
339 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
340 362
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 364 or return;
343 365
366 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 371 and return;
347 372
373 # always fsync - this file is important
348 aio_fsync $fh 374 aio_fsync $fh
349 and return; 375 and return;
350 376
351 close $fh 377 close $fh
352 or return; 378 or return;
358} 384}
359 385
360=back 386=back
361 387
362=cut 388=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 389
484############################################################################# 390#############################################################################
485 391
486=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
487 393
613our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 520our @CB_MAP = ();
615 521
616my %attachment; 522my %attachment;
617 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
618sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
620 532
621 use sort 'stable'; 533 use sort 'stable';
622 534
793# object support 705# object support
794 706
795sub reattach { 707sub reattach {
796 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 712
799 my $registry = $obj->registry; 713 my $registry = $obj->registry;
800 714
801 @$registry = (); 715 @$registry = ();
802 716
849 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
850 764
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 769 close $fh;
856 770
857 if (@$objs) { 771 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 777 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
865 } 779 }
866 } else { 780 } else {
867 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
934=cut 848=cut
935 849
936sub register_extcmd { 850sub register_extcmd {
937 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
938 852
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
943} 854}
944 855
945cf::player->attach ( 856cf::player->attach (
946 on_command => sub { 857 on_command => sub {
947 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
960 871
961 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
962 873
963 if (ref $msg) { 874 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 878 }
968 } 879 }
969 } else { 880 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 883
973 cf::override; 884 cf::override;
974 }, 885 },
975); 886);
976 887
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 888sub load_extension {
984 my ($path) = @_; 889 my ($path) = @_;
985 890
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 892 my $base = $1;
988 my $pkg = $1; 893 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
991 896
992 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
993 898
994 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 900 or die "$path: $!";
996 901
997 my $source = 902 my $source =
998 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 906 . "\n};\n1";
1002 907
1003 eval $source 908 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 910 : "extension disabled.\n";
1006 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 912 warn $@;
1008 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1009 914 exit 1;
1010# no strict 'refs'; 915 }
1011# @{"$pkg\::ISA"} = ext::; 916 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 917 }
1026 918
1027 # remove commands 919 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 920}
1052 921
1053sub load_extensions { 922sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 924 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1060 } 929 }
1061} 930}
1062 931
1063############################################################################# 932#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 933
1101=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1102 935
1103Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1104 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1105=head3 cf::player 944=head3 cf::player
1106 945
1107=over 4 946=over 4
1108 947
1109=item cf::player::exists $login 948=item cf::player::find $login
1110 949
1111Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1112 951
1113=cut 952=cut
1114 953
1115sub cf::player::exists($) { 954sub playerdir($) {
1116 cf::player::find $_[0] 955 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1118} 1124}
1119 1125
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1127
1122Sends an ext reply to the player. 1128Sends an ext reply to the player.
1123 1129
1124=cut 1130=cut
1125 1131
1126sub cf::player::ext_reply($$$%) { 1132sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1133 my ($self, $id, %msg) = @_;
1128 1134
1129 $msg{msgid} = $id; 1135 $msg{msgid} = $id;
1130 1136
1131 $self->send ("ext " . to_json \%msg); 1137 $self->send ("ext " . cf::to_json \%msg);
1132} 1138}
1139
1140package cf;
1133 1141
1134=back 1142=back
1135 1143
1136 1144
1137=head3 cf::map 1145=head3 cf::map
1143package cf::map; 1151package cf::map;
1144 1152
1145use Fcntl; 1153use Fcntl;
1146use Coro::AIO; 1154use Coro::AIO;
1147 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1148our $MAX_RESET = 3600; 1160our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1161our $DEFAULT_RESET = 3000;
1150 1162
1151sub generate_random_map { 1163sub generate_random_map {
1152 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1166 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1308}
1169 1309
1170# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1171# all maps in C++... 1311# all maps in C++...
1172sub change_all_map_light { 1312sub change_all_map_light {
1174 1314
1175 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1177} 1317}
1178 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1179sub try_load_header($) { 1327sub load_header_from($) {
1180 my ($path) = @_; 1328 my ($self, $path) = @_;
1181 1329
1182 utf8::encode $path; 1330 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1184 or return; 1335 or return;
1185 1336
1186 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1187 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1188 1383
1189 $map->load_header ($path) 1384 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1385}
1196 1386
1197sub find; 1387sub find;
1198sub find { 1388sub find {
1199 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1200 1390
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1392
1206 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1207 1394
1208 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1210 1397 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1398 or return;
1230 1399
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1243 1401
1244 Coro::cede; 1402 $map->load_header
1403 or return;
1245 1404
1246 if ($map->should_reset) { 1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1408 $map->reset;
1248 undef $guard; 1409 undef $guard;
1249 $map = find $path 1410 return find $path;
1250 or return;
1251 } 1411 }
1252 1412
1253 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1254 } 1414 }
1255} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1256 1419
1257sub load { 1420sub load {
1258 my ($self) = @_; 1421 my ($self) = @_;
1259 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1260 my $path = $self->{path}; 1425 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1262 1427
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1429
1265 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1266 1431
1267 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1268 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1437 or return;
1270 1438
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1273 1441
1274 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1443 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1445 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1279 } 1447 }
1280 } 1448 }
1281 1449
1282 Coro::cede; 1450 Coro::cede;
1283 1451
1284 # now do the right thing for maps 1452 # now do the right thing for maps
1285 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1286 1454
1287 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1456 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1294 $self->set_darkness_map; 1460 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1297 $self->activate; 1464 $self->activate;
1298 } 1465 }
1299 1466
1300 Coro::cede; 1467 $self->post_load;
1301 1468
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1303} 1503}
1304 1504
1305sub find_sync { 1505sub find_sync {
1306 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1307 1507
1308 cf::sync_job { cf::map::find $path, $origin } 1508 cf::sync_job { find $path, $origin }
1309} 1509}
1310 1510
1311sub do_load_sync { 1511sub do_load_sync {
1312 my ($map) = @_; 1512 my ($map) = @_;
1313 1513
1314 cf::sync_job { $map->load }; 1514 cf::sync_job { $map->load };
1315} 1515}
1316 1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1545}
1546
1317sub save { 1547sub save {
1318 my ($self) = @_; 1548 my ($self) = @_;
1319 1549
1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1551
1320 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1321 1553
1322 return unless $self->dirty; 1554 return unless $self->dirty;
1323 1555
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1558
1327 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1328 1560
1329 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1330 1562
1331 local $self->{last_access} = $self->last_access;#d# 1563 local $self->{last_access} = $self->last_access;#d#
1332 1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1333 if ($uniq) { 1569 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1572 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1574 }
1339} 1575}
1340 1576
1341sub swap_out { 1577sub swap_out {
1342 my ($self) = @_; 1578 my ($self) = @_;
1343 1579
1344 # save first because save cedes 1580 # save first because save cedes
1345 $self->save; 1581 $self->save;
1582
1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1584
1347 return if $self->players; 1585 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1587 return if $self->{deny_save};
1350 1588
1354 1592
1355sub reset_at { 1593sub reset_at {
1356 my ($self) = @_; 1594 my ($self) = @_;
1357 1595
1358 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1361 1599
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1602
1369 my ($self) = @_; 1607 my ($self) = @_;
1370 1608
1371 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1372} 1610}
1373 1611
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1612sub reset {
1396 my ($self) = @_; 1613 my ($self) = @_;
1397 1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1398 return if $self->players; 1617 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1400 1619
1401 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1402 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1403 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1404 1635
1405 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1406 1637
1407 $self->unlink_save; 1638 $self->unlink_save;
1408 $self->destroy; 1639 $self->destroy;
1411my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1412 1643
1413sub nuke { 1644sub nuke {
1414 my ($self) = @_; 1645 my ($self) = @_;
1415 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1419 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1420} 1660}
1421 1661
1422sub customise_for { 1662=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1663
1425 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1427 }
1428 1666
1429 $map 1667=cut
1430}
1431 1668
1432sub emergency_save { 1669sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1434 1672
1435 warn "enter emergency map save\n"; 1673 my @paths;
1436 1674
1437 cf::sync_job { 1675 for (@$files) {
1438 warn "begin emergency map save\n"; 1676 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1440 }; 1681 }
1441 1682
1442 warn "end emergency map save\n"; 1683 \@paths
1443} 1684}
1444 1685
1445package cf; 1686package cf;
1446 1687
1447=back 1688=back
1448 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1449 1716
1450=head3 cf::object::player 1717=head3 cf::object::player
1451 1718
1452=over 4 1719=over 4
1453 1720
1493 1760
1494=item $player_object->enter_link 1761=item $player_object->enter_link
1495 1762
1496Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1497 1764
1498The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1500 1767
1768Will never block.
1769
1501=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1502 1771
1503Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1775fails, to the emergency map position.
1507 1776
1508Might block. 1777Might block.
1509 1778
1510=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1511 1790
1512sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1513 my ($self) = @_; 1792 my ($self) = @_;
1514 1793
1515 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1516 1795
1517 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1797
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1799 if $self->map;
1521 1800
1522 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1802}
1524 1803
1525sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1527 1806
1545 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1548 1827
1549 $map->load; 1828 $map->load;
1829 $map->load_diag;
1550 1830
1831 return unless $self->contr->active;
1551 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1553} 1836}
1554 1837
1555cf::player->attach ( 1838cf::player->attach (
1556 on_logout => sub { 1839 on_logout => sub {
1568 1851
1569 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1853 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1573 cf::async { 1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1574 # we need this sleep as the login has a concurrent enter_exit running 1861 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1862 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1578 }; 1865 })->prio (2);
1579 } 1866 }
1580 }, 1867 },
1581); 1868);
1582 1869
1583=item $player_object->goto_map ($path, $x, $y) 1870=item $player_object->goto ($path, $x, $y)
1584 1871
1585=cut 1872=cut
1586 1873
1587sub cf::object::player::goto_map { 1874sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1589 1876
1590 $self->enter_link; 1877 $self->enter_link;
1591 1878
1592 (cf::async { 1879 (async {
1593 $path = new cf::path $path; 1880 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1881 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1597 1883 $map
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1886
1603 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1888 })->prio (1);
1605} 1889}
1606 1890
1610 1894
1611sub parse_random_map_params { 1895sub parse_random_map_params {
1612 my ($spec) = @_; 1896 my ($spec) = @_;
1613 1897
1614 my $rmp = { # defaults 1898 my $rmp = { # defaults
1615 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1617 }; 1903 };
1618 1904
1619 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1621 1907
1625 $rmp 1911 $rmp
1626} 1912}
1627 1913
1628sub prepare_random_map { 1914sub prepare_random_map {
1629 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1918
1631 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1921 # that depends on the exit object
1634 1922
1635 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1636 1924
1637 if ($exit->map) { 1925 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1642 } 1930 }
1643 1931
1644 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1645 1933
1646 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1937
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1651 1942
1652 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1944 $exit->msg (undef);
1654 } 1945 }
1655} 1946}
1657sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1659 1950
1660 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1661 1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1662 $self->enter_link; 1962 $self->enter_link;
1663 1963
1664 (cf::async { 1964 (async {
1665 $self->deactivate_recursive; # just to be sure 1965 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1966 unless (eval {
1667 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 1968
1673 1; 1969 1;
1674 }) { 1970 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1975
1680 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1977 $self->leave_link;
1682 } 1978 }
1737 # get handled first 2033 # get handled first
1738 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2036
1741 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2039
1743 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1744 2041
1745 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2043 if (@$queue) {
1750 } 2047 }
1751 } 2048 }
1752 }, 2049 },
1753); 2050);
1754 2051
1755=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1756 2053
1757Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2056or loss of connection).
1760 2057
1761=cut 2058=cut
1762 2059
1763sub cf::client::coro { 2060sub cf::client::async {
1764 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1765 2062
1766 my $coro = &cf::async ($cb); 2063 my $coro = &Coro::async ($cb);
1767 2064
1768 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1770 }); 2067 });
1771 2068
1907The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique. 2205using it, it should be unique.
1909 2206
1910=over 4 2207=over 4
1911 2208
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1919 2210
1920Returns a single value from the database 2211Returns a single value from the database.
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926 2212
1927=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1928 2214
1929Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939 2216
1940=cut 2217=cut
1941 2218
1942our $DB; 2219our $DB;
1943 2220
1944{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1945 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1946 2240
1947 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1948 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1949 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
1950 2245
1951 my $pid; 2246 unlink $path;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 } 2247 };
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 2248 }
1999 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2000} 2266}
2001 2267
2002############################################################################# 2268#############################################################################
2003# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
2004 2275
2005sub cfg_load { 2276sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return; 2278 or return;
2008 2279
2009 local $/; 2280 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2011 2282
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2014 if (exists $CFG{mlockall}) { 2288 if (exists $CFG{mlockall}) {
2015 eval { 2289 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2291 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2292 };
2019 warn $@ if $@; 2293 warn $@ if $@;
2020 } 2294 }
2295}
2296
2297sub init {
2298 init_resources;
2021} 2299}
2022 2300
2023sub main { 2301sub main {
2024 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2305 (async {
2028 Event::one_event; 2306 Event::one_event;
2029 })->(); 2307 })->prio (Coro::PRIO_MAX);
2030 }; 2308 };
2031 2309
2032 cfg_load; 2310 cfg_load;
2033 db_load; 2311 db_init;
2034 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2035 Event::loop; 2315 Event::loop;
2036} 2316}
2037 2317
2038############################################################################# 2318#############################################################################
2039# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2040 2375
2041sub reload() { 2376sub reload() {
2042 # can/must only be called in main 2377 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2045 return; 2380 return;
2046 } 2381 }
2047 2382
2048 warn "reloading..."; 2383 warn "reloading...";
2049 2384
2050 my $guard = freeze_mainloop; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2052 2391
2053 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2054 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2055 2396
2056 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2400 }
2060 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2061 # cancel all extension coros 2411 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2413 %EXT_CORO = ();
2064 2414
2065 # unload all extensions 2415 warn "removing commands";
2066 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2068 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2430 }
2070 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2071 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2439
2075 warn "removing <$k>"; 2440 warn "... unloading $k";
2076 delete $INC{$k}; 2441 delete $INC{$k};
2077 2442
2078 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2080 2445
2083 } 2448 }
2084 2449
2085 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2086 } 2451 }
2087 2452
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2456
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2101 2459
2102 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2461 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2105 2463
2106 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2107 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2108 require cf; 2467 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2469
2111 # load config and database again 2470 warn "loading config and database again";
2112 cf::cfg_load; 2471 cf::cfg_load;
2113 cf::db_load;
2114 2472
2115 # load extensions
2116 warn "load extensions"; 2473 warn "loading extensions";
2117 cf::load_extensions; 2474 cf::load_extensions;
2118 2475
2119 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2477 _global_reattach;
2122 }; 2478 warn "reattaching attachments to maps";
2479 reattach $_ for values %MAP;
2123 2480
2124 if ($@) { 2481 warn "loading reloadable resources";
2482 init_resources;
2483
2484 warn "leaving sync_job";
2485
2486 1
2487 } or do {
2125 warn $@; 2488 warn $@;
2126 warn "error while reloading, exiting."; 2489 warn "error while reloading, exiting.";
2127 exit 1; 2490 exit 1;
2128 } 2491 };
2129 2492
2130 warn "reloaded successfully"; 2493 warn "reloaded";
2131}; 2494};
2132 2495
2133############################################################################# 2496our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2497
2178register_command "reload" => sub { 2498register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2499 my ($who, $arg) = @_;
2180 2500
2181 if ($who->flag (FLAG_WIZ)) { 2501 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2502 $who->message ("reloading server.");
2503
2504 # doing reload synchronously and two reloads happen back-to-back,
2505 # coro crashes during coro_state_free->destroy here.
2506
2507 $RELOAD_WATCHER ||= Event->timer (
2508 reentrant => 0,
2509 after => 0,
2510 data => WF_AUTOCANCEL,
2511 cb => sub {
2183 reload; 2512 reload;
2184 $who->message ("end of reload."); 2513 undef $RELOAD_WATCHER;
2514 },
2515 );
2185 } 2516 }
2186}; 2517};
2187 2518
2188unshift @INC, $LIBDIR; 2519unshift @INC, $LIBDIR;
2520
2521my $bug_warning = 0;
2189 2522
2190$TICK_WATCHER = Event->timer ( 2523$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2524 reentrant => 0,
2525 parked => 1,
2192 prio => 0, 2526 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2527 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2528 data => WF_AUTOCANCEL,
2195 cb => sub { 2529 cb => sub {
2530 if ($Coro::current != $Coro::main) {
2531 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2532 unless ++$bug_warning > 10;
2533 return;
2534 }
2535
2536 $NOW = Event::time;
2537
2196 cf::server_tick; # one server iteration 2538 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2539 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2540 $NEXT_TICK += $TICK;
2541
2542 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2543 $NEXT_RUNTIME_WRITE = $NOW + 10;
2544 Coro::async_pool {
2545 write_runtime
2546 or warn "ERROR: unable to write runtime file: $!";
2547 };
2548 }
2549
2550 $WAIT_FOR_TICK->broadcast;
2551 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2552
2553# my $AFTER = Event::time;
2554# warn $AFTER - $NOW;#d#
2199 2555
2200 # if we are delayed by four ticks or more, skip them all 2556 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2558
2203 $TICK_WATCHER->at ($NEXT_TICK); 2559 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2560 $TICK_WATCHER->start;
2205 }, 2561 },
2206); 2562);
2207 2563
2564{
2208IO::AIO::max_poll_time $TICK * 0.2; 2565 BDB::max_poll_time $TICK * 0.1;
2209 2566 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 2567 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2568 fd => BDB::poll_fileno,
2212 poll => 'r', 2569 poll => 'r',
2213 prio => 5, 2570 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2220 after => 0, 2572 cb => \&BDB::poll_cb,
2221 interval => 10, 2573 );
2222 cb => sub { 2574 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 2575
2224 write_runtime 2576 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 2577 my $status;
2578 my $current = $Coro::current;
2579 (
2580 sub {
2581 $status = $!;
2582 $current->ready; undef $current;
2583 },
2584 sub {
2585 Coro::schedule while defined $current;
2586 $! = $status;
2587 },
2588 )
2589 };
2590
2591 unless ($DB_ENV) {
2592 $DB_ENV = BDB::db_env_create;
2593
2594 cf::sync_job {
2595 eval {
2596 BDB::db_env_open
2597 $DB_ENV,
2598 $BDB_ENV_DIR,
2599 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2600 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2601 0666;
2602
2603 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2604
2605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2606 $DB_ENV->set_lk_detect;
2607 };
2608
2609 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 2610 };
2227 }, 2611 }
2228); 2612}
2613
2614{
2615 IO::AIO::min_parallel 8;
2616
2617 undef $Coro::AIO::WATCHER;
2618 IO::AIO::max_poll_time $TICK * 0.1;
2619 $AIO_POLL_WATCHER = Event->io (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 fd => IO::AIO::poll_fileno,
2623 poll => 'r',
2624 prio => 6,
2625 cb => \&IO::AIO::poll_cb,
2626 );
2627}
2229 2628
2230END { cf::emergency_save } 2629END { cf::emergency_save }
2231 2630
22321 26311
2233 2632

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