… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
33 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
|
|
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
37 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
38 | |
39 | |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
|
|
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
57 | |
61 | |
58 | binmode STDOUT; |
62 | binmode STDOUT; |
59 | binmode STDERR; |
63 | binmode STDERR; |
60 | |
64 | |
61 | # read virtual server time, if available |
65 | # read virtual server time, if available |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
75 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
76 | mkdir $RANDOM_MAPS; |
73 | |
77 | |
74 | # a special map that is always available |
78 | # a special map that is always available |
75 | our $LINK_MAP; |
79 | our $LINK_MAP; |
76 | |
80 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
81 | |
79 | ############################################################################# |
82 | ############################################################################# |
80 | |
83 | |
81 | =head2 GLOBAL VARIABLES |
84 | =head2 GLOBAL VARIABLES |
82 | |
85 | |
… | |
… | |
106 | |
109 | |
107 | =item %cf::CFG |
110 | =item %cf::CFG |
108 | |
111 | |
109 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
110 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
|
|
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
111 | |
121 | |
112 | =back |
122 | =back |
113 | |
123 | |
114 | =cut |
124 | =cut |
115 | |
125 | |
… | |
… | |
119 | utf8::encode $msg; |
129 | utf8::encode $msg; |
120 | |
130 | |
121 | $msg .= "\n" |
131 | $msg .= "\n" |
122 | unless $msg =~ /\n$/; |
132 | unless $msg =~ /\n$/; |
123 | |
133 | |
124 | LOG llevError, "cfperl: $msg"; |
134 | LOG llevError, $msg; |
125 | }; |
135 | }; |
126 | } |
136 | } |
127 | |
137 | |
128 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
138 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
129 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
139 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
155 | |
165 | |
156 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
157 | |
167 | |
158 | =over 4 |
168 | =over 4 |
159 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
160 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
161 | |
192 | |
162 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
163 | |
194 | |
164 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
165 | |
196 | |
… | |
… | |
180 | |
211 | |
181 | sub to_json($) { |
212 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
213 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
214 | JSON::Syck::Dump $_[0] |
184 | } |
215 | } |
|
|
216 | |
|
|
217 | =item cf::lock_wait $string |
|
|
218 | |
|
|
219 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
220 | |
|
|
221 | =item my $lock = cf::lock_acquire $string |
|
|
222 | |
|
|
223 | Wait until the given lock is available and then acquires it and returns |
|
|
224 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
|
|
225 | for example when the coroutine gets canceled), the lock is automatically |
|
|
226 | returned. |
|
|
227 | |
|
|
228 | Lock names should begin with a unique identifier (for example, cf::map::find |
|
|
229 | uses map_find and cf::map::load uses map_load). |
|
|
230 | |
|
|
231 | =cut |
|
|
232 | |
|
|
233 | our %LOCK; |
|
|
234 | |
|
|
235 | sub lock_wait($) { |
|
|
236 | my ($key) = @_; |
|
|
237 | |
|
|
238 | # wait for lock, if any |
|
|
239 | while ($LOCK{$key}) { |
|
|
240 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
241 | Coro::schedule; |
|
|
242 | } |
|
|
243 | } |
|
|
244 | |
|
|
245 | sub lock_acquire($) { |
|
|
246 | my ($key) = @_; |
|
|
247 | |
|
|
248 | # wait, to be sure we are not locked |
|
|
249 | lock_wait $key; |
|
|
250 | |
|
|
251 | $LOCK{$key} = []; |
|
|
252 | |
|
|
253 | Coro::guard { |
|
|
254 | # wake up all waiters, to be on the safe side |
|
|
255 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
256 | } |
|
|
257 | } |
|
|
258 | |
|
|
259 | sub freeze_mainloop { |
|
|
260 | return unless $TICK_WATCHER->is_active; |
|
|
261 | |
|
|
262 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
263 | $TICK_WATCHER->stop; |
|
|
264 | $guard |
|
|
265 | } |
|
|
266 | |
|
|
267 | =item cf::async { BLOCK } |
|
|
268 | |
|
|
269 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
270 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
271 | thing you are allowed to do is call C<prio> on it. |
|
|
272 | |
|
|
273 | =cut |
|
|
274 | |
|
|
275 | BEGIN { *async = \&Coro::async_pool } |
185 | |
276 | |
186 | =item cf::sync_job { BLOCK } |
277 | =item cf::sync_job { BLOCK } |
187 | |
278 | |
188 | The design of crossfire+ requires that the main coro ($Coro::main) is |
279 | The design of crossfire+ requires that the main coro ($Coro::main) is |
189 | always able to handle events or runnable, as crossfire+ is only partly |
280 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
203 | # this is the main coro, too bad, we have to block |
294 | # this is the main coro, too bad, we have to block |
204 | # till the operation succeeds, freezing the server :/ |
295 | # till the operation succeeds, freezing the server :/ |
205 | |
296 | |
206 | # TODO: use suspend/resume instead |
297 | # TODO: use suspend/resume instead |
207 | # (but this is cancel-safe) |
298 | # (but this is cancel-safe) |
208 | local $FREEZE = 1; |
299 | my $freeze_guard = freeze_mainloop; |
209 | |
300 | |
210 | my $busy = 1; |
301 | my $busy = 1; |
211 | my @res; |
302 | my @res; |
212 | |
303 | |
213 | (Coro::async { |
304 | (async { |
214 | @res = eval { $job->() }; |
305 | @res = eval { $job->() }; |
215 | warn $@ if $@; |
306 | warn $@ if $@; |
216 | undef $busy; |
307 | undef $busy; |
217 | })->prio (Coro::PRIO_MAX); |
308 | })->prio (Coro::PRIO_MAX); |
218 | |
309 | |
219 | while ($busy) { |
310 | while ($busy) { |
220 | Coro::cede_notself; |
311 | Coro::cede or Event::one_event; |
221 | Event::one_event unless Coro::nready; |
|
|
222 | } |
312 | } |
223 | |
313 | |
224 | wantarray ? @res : $res[0] |
314 | wantarray ? @res : $res[0] |
225 | } else { |
315 | } else { |
226 | # we are in another coroutine, how wonderful, everything just works |
316 | # we are in another coroutine, how wonderful, everything just works |
227 | |
317 | |
228 | $job->() |
318 | $job->() |
229 | } |
319 | } |
230 | } |
320 | } |
231 | |
321 | |
232 | =item $coro = cf::coro { BLOCK } |
322 | =item $coro = cf::async_ext { BLOCK } |
233 | |
323 | |
234 | Creates and returns a new coro. This coro is automcatially being canceled |
324 | Like async, but this coro is automcatially being canceled when the |
235 | when the extension calling this is being unloaded. |
325 | extension calling this is being unloaded. |
236 | |
326 | |
237 | =cut |
327 | =cut |
238 | |
328 | |
239 | sub coro(&) { |
329 | sub async_ext(&) { |
240 | my $cb = shift; |
330 | my $cb = shift; |
241 | |
331 | |
242 | my $coro; $coro = async { |
332 | my $coro = &Coro::async ($cb); |
243 | eval { |
|
|
244 | $cb->(); |
|
|
245 | }; |
|
|
246 | warn $@ if $@; |
|
|
247 | }; |
|
|
248 | |
333 | |
249 | $coro->on_destroy (sub { |
334 | $coro->on_destroy (sub { |
250 | delete $EXT_CORO{$coro+0}; |
335 | delete $EXT_CORO{$coro+0}; |
251 | }); |
336 | }); |
252 | $EXT_CORO{$coro+0} = $coro; |
337 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
282 | |
367 | |
283 | ############################################################################# |
368 | ############################################################################# |
284 | |
369 | |
285 | package cf::path; |
370 | package cf::path; |
286 | |
371 | |
|
|
372 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
373 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
|
|
374 | |
287 | sub new { |
375 | sub new { |
288 | my ($class, $path, $base) = @_; |
376 | my ($class, $path, $base) = @_; |
289 | |
377 | |
290 | $path = $path->as_string if ref $path; |
378 | $path = $path->as_string if ref $path; |
291 | |
379 | |
292 | my $self = bless { }, $class; |
380 | my $self = bless { }, $class; |
293 | |
381 | |
|
|
382 | # {... are special paths that are not touched |
|
|
383 | # ?xxx/... are special absolute paths |
|
|
384 | # ?random/... random maps |
|
|
385 | # /! non-realised random map exit |
|
|
386 | # /... normal maps |
|
|
387 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
388 | # ~user/... per-player map of a specific user |
|
|
389 | |
|
|
390 | if ($path =~ /^{/) { |
|
|
391 | # fine as it is |
294 | if ($path =~ s{^\?random/}{}) { |
392 | } elsif ($path =~ s{^\?random/}{}) { |
295 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
393 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
296 | $self->{random} = cf::from_json $data; |
394 | $self->{random} = cf::from_json $data; |
297 | } else { |
395 | } else { |
298 | if ($path =~ s{^~([^/]+)?}{}) { |
396 | if ($path =~ s{^~([^/]+)?}{}) { |
299 | $self->{user_rel} = 1; |
397 | $self->{user_rel} = 1; |
… | |
… | |
344 | # } |
442 | # } |
345 | } |
443 | } |
346 | |
444 | |
347 | # escape the /'s in the path |
445 | # escape the /'s in the path |
348 | sub _escaped_path { |
446 | sub _escaped_path { |
349 | # ∕ is U+2215 |
|
|
350 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
447 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
351 | $path |
448 | $path |
352 | } |
449 | } |
353 | |
450 | |
354 | # the original (read-only) location |
451 | # the original (read-only) location |
355 | sub load_path { |
452 | sub load_path { |
… | |
… | |
807 | (aio_load "$filename.pst", $av) >= 0 |
904 | (aio_load "$filename.pst", $av) >= 0 |
808 | or return; |
905 | or return; |
809 | $av = eval { (Storable::thaw $av)->{objs} }; |
906 | $av = eval { (Storable::thaw $av)->{objs} }; |
810 | } |
907 | } |
811 | |
908 | |
|
|
909 | warn sprintf "loading %s (%d)\n", |
|
|
910 | $filename, length $data, scalar @{$av || []};#d# |
812 | return ($data, $av); |
911 | return ($data, $av); |
813 | } |
912 | } |
814 | |
913 | |
815 | ############################################################################# |
914 | ############################################################################# |
816 | # command handling &c |
915 | # command handling &c |
… | |
… | |
980 | }; |
1079 | }; |
981 | |
1080 | |
982 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1081 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
983 | |
1082 | |
984 | ############################################################################# |
1083 | ############################################################################# |
985 | # load/save perl data associated with player->ob objects |
|
|
986 | |
|
|
987 | sub all_objects(@) { |
|
|
988 | @_, map all_objects ($_->inv), @_ |
|
|
989 | } |
|
|
990 | |
|
|
991 | # TODO: compatibility cruft, remove when no longer needed |
|
|
992 | cf::player->attach ( |
|
|
993 | on_load => sub { |
|
|
994 | my ($pl, $path) = @_; |
|
|
995 | |
|
|
996 | for my $o (all_objects $pl->ob) { |
|
|
997 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
|
|
998 | $o->set_ob_key_value ("_perl_data"); |
|
|
999 | |
|
|
1000 | %$o = %{ Storable::thaw pack "H*", $value }; |
|
|
1001 | } |
|
|
1002 | } |
|
|
1003 | }, |
|
|
1004 | ); |
|
|
1005 | |
|
|
1006 | ############################################################################# |
|
|
1007 | |
1084 | |
1008 | =head2 CORE EXTENSIONS |
1085 | =head2 CORE EXTENSIONS |
1009 | |
1086 | |
1010 | Functions and methods that extend core crossfire objects. |
1087 | Functions and methods that extend core crossfire objects. |
1011 | |
1088 | |
|
|
1089 | =cut |
|
|
1090 | |
|
|
1091 | package cf::player; |
|
|
1092 | |
|
|
1093 | use Coro::AIO; |
|
|
1094 | |
1012 | =head3 cf::player |
1095 | =head3 cf::player |
1013 | |
1096 | |
1014 | =over 4 |
1097 | =over 4 |
1015 | |
1098 | |
1016 | =item cf::player::exists $login |
1099 | =item cf::player::find $login |
1017 | |
1100 | |
1018 | Returns true when the given account exists. |
1101 | Returns the given player object, loading it if necessary (might block). |
1019 | |
1102 | |
1020 | =cut |
1103 | =cut |
1021 | |
1104 | |
1022 | sub cf::player::exists($) { |
1105 | sub playerdir($) { |
1023 | cf::player::find $_[0] |
1106 | cf::localdir |
1024 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1107 | . "/" |
|
|
1108 | . cf::playerdir |
|
|
1109 | . "/" |
|
|
1110 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | sub path($) { |
|
|
1114 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1115 | |
|
|
1116 | (playerdir $login) . "/$login.pl" |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | sub find_active($) { |
|
|
1120 | $cf::PLAYER{$_[0]} |
|
|
1121 | and $cf::PLAYER{$_[0]}->active |
|
|
1122 | and $cf::PLAYER{$_[0]} |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub exists($) { |
|
|
1126 | my ($login) = @_; |
|
|
1127 | |
|
|
1128 | $cf::PLAYER{$login} |
|
|
1129 | or cf::sync_job { !aio_stat $login } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub find($) { |
|
|
1133 | return $cf::PLAYER{$_[0]} || do { |
|
|
1134 | my $login = $_[0]; |
|
|
1135 | |
|
|
1136 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1137 | |
|
|
1138 | $cf::PLAYER{$_[0]} || do { |
|
|
1139 | my $pl = load_pl path $login |
|
|
1140 | or return; |
|
|
1141 | $cf::PLAYER{$login} = $pl |
|
|
1142 | } |
|
|
1143 | } |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | sub save($) { |
|
|
1147 | my ($pl) = @_; |
|
|
1148 | |
|
|
1149 | return if $pl->{deny_save}; |
|
|
1150 | |
|
|
1151 | my $path = path $pl; |
|
|
1152 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1153 | |
|
|
1154 | return if $pl->{deny_save}; |
|
|
1155 | |
|
|
1156 | aio_mkdir playerdir $pl, 0770; |
|
|
1157 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1158 | |
|
|
1159 | $pl->save_pl ($path); |
|
|
1160 | Coro::cede; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | sub new($) { |
|
|
1164 | my ($login) = @_; |
|
|
1165 | |
|
|
1166 | my $self = create; |
|
|
1167 | |
|
|
1168 | $self->ob->name ($login); |
|
|
1169 | $self->{deny_save} = 1; |
|
|
1170 | |
|
|
1171 | $cf::PLAYER{$login} = $self; |
|
|
1172 | |
|
|
1173 | $self |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | =item $pl->quit_character |
|
|
1177 | |
|
|
1178 | Nukes the player without looking back. If logged in, the connection will |
|
|
1179 | be destroyed. May block for a long time. |
|
|
1180 | |
|
|
1181 | =cut |
|
|
1182 | |
|
|
1183 | sub quit_character { |
|
|
1184 | my ($pl) = @_; |
|
|
1185 | |
|
|
1186 | $pl->{deny_save} = 1; |
|
|
1187 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1188 | |
|
|
1189 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1190 | $pl->deactivate; |
|
|
1191 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1192 | $pl->ns->destroy if $pl->ns; |
|
|
1193 | |
|
|
1194 | my $path = playerdir $pl; |
|
|
1195 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1196 | aio_rename $path, $temp; |
|
|
1197 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1198 | $pl->destroy; |
|
|
1199 | IO::AIO::aio_rmtree $temp; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | =item cf::player::list_logins |
|
|
1203 | |
|
|
1204 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1205 | while and may block, so not sync_job-capable, ever. |
|
|
1206 | |
|
|
1207 | =cut |
|
|
1208 | |
|
|
1209 | sub list_logins { |
|
|
1210 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1211 | or return []; |
|
|
1212 | |
|
|
1213 | my @logins; |
|
|
1214 | |
|
|
1215 | for my $login (@$dirs) { |
|
|
1216 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1217 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1218 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1219 | |
|
|
1220 | utf8::decode $login; |
|
|
1221 | push @logins, $login; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | \@logins |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | =item $player->maps |
|
|
1228 | |
|
|
1229 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1230 | player. May block. |
|
|
1231 | |
|
|
1232 | =cut |
|
|
1233 | |
|
|
1234 | sub maps($) { |
|
|
1235 | my ($pl) = @_; |
|
|
1236 | |
|
|
1237 | my $files = aio_readdir playerdir $pl |
|
|
1238 | or return; |
|
|
1239 | |
|
|
1240 | my @paths; |
|
|
1241 | |
|
|
1242 | for (@$files) { |
|
|
1243 | utf8::decode $_; |
|
|
1244 | next if /\.(?:pl|pst)$/; |
|
|
1245 | next unless /^$PATH_SEP/; |
|
|
1246 | |
|
|
1247 | s/$PATH_SEP/\//g; |
|
|
1248 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1249 | } |
|
|
1250 | |
|
|
1251 | \@paths |
1025 | } |
1252 | } |
1026 | |
1253 | |
1027 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1254 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1028 | |
1255 | |
1029 | Sends an ext reply to the player. |
1256 | Sends an ext reply to the player. |
1030 | |
1257 | |
1031 | =cut |
1258 | =cut |
1032 | |
1259 | |
1033 | sub cf::player::ext_reply($$$%) { |
1260 | sub ext_reply($$$%) { |
1034 | my ($self, $id, %msg) = @_; |
1261 | my ($self, $id, %msg) = @_; |
1035 | |
1262 | |
1036 | $msg{msgid} = $id; |
1263 | $msg{msgid} = $id; |
1037 | |
1264 | |
1038 | $self->send ("ext " . to_json \%msg); |
1265 | $self->send ("ext " . cf::to_json \%msg); |
1039 | } |
1266 | } |
|
|
1267 | |
|
|
1268 | package cf; |
1040 | |
1269 | |
1041 | =back |
1270 | =back |
1042 | |
1271 | |
1043 | |
1272 | |
1044 | =head3 cf::map |
1273 | =head3 cf::map |
… | |
… | |
1050 | package cf::map; |
1279 | package cf::map; |
1051 | |
1280 | |
1052 | use Fcntl; |
1281 | use Fcntl; |
1053 | use Coro::AIO; |
1282 | use Coro::AIO; |
1054 | |
1283 | |
1055 | our $MAX_RESET = 7200; |
1284 | our $MAX_RESET = 3600; |
1056 | our $DEFAULT_RESET = 3600; |
1285 | our $DEFAULT_RESET = 3000; |
1057 | |
1286 | |
1058 | sub generate_random_map { |
1287 | sub generate_random_map { |
1059 | my ($path, $rmp) = @_; |
1288 | my ($path, $rmp) = @_; |
1060 | |
1289 | |
1061 | # mit "rum" bekleckern, nicht |
1290 | # mit "rum" bekleckern, nicht |
… | |
… | |
1077 | # and all this just because we cannot iterate over |
1306 | # and all this just because we cannot iterate over |
1078 | # all maps in C++... |
1307 | # all maps in C++... |
1079 | sub change_all_map_light { |
1308 | sub change_all_map_light { |
1080 | my ($change) = @_; |
1309 | my ($change) = @_; |
1081 | |
1310 | |
1082 | $_->change_map_light ($change) for values %cf::MAP; |
1311 | $_->change_map_light ($change) |
|
|
1312 | for grep $_->outdoor, values %cf::MAP; |
1083 | } |
1313 | } |
1084 | |
1314 | |
1085 | sub try_load_header($) { |
1315 | sub try_load_header($) { |
1086 | my ($path) = @_; |
1316 | my ($path) = @_; |
1087 | |
1317 | |
… | |
… | |
1090 | or return; |
1320 | or return; |
1091 | |
1321 | |
1092 | my $map = cf::map::new |
1322 | my $map = cf::map::new |
1093 | or return; |
1323 | or return; |
1094 | |
1324 | |
|
|
1325 | # for better error messages only, will be overwritten |
|
|
1326 | $map->path ($path); |
|
|
1327 | |
1095 | $map->load_header ($path) |
1328 | $map->load_header ($path) |
1096 | or return; |
1329 | or return; |
1097 | |
1330 | |
1098 | $map->{load_path} = $path; |
1331 | $map->{load_path} = $path; |
1099 | |
1332 | |
1100 | $map |
1333 | $map |
1101 | } |
1334 | } |
1102 | |
1335 | |
|
|
1336 | sub find; |
1103 | sub find_map { |
1337 | sub find { |
1104 | my ($path, $origin) = @_; |
1338 | my ($path, $origin) = @_; |
1105 | |
1339 | |
1106 | #warn "find_map<$path,$origin>\n";#d# |
1340 | #warn "find<$path,$origin>\n";#d# |
1107 | |
1341 | |
1108 | $path = new cf::path $path, $origin && $origin->path; |
1342 | $path = new cf::path $path, $origin && $origin->path; |
1109 | my $key = $path->as_string; |
1343 | my $key = $path->as_string; |
1110 | |
1344 | |
|
|
1345 | cf::lock_wait "map_find:$key"; |
|
|
1346 | |
1111 | $cf::MAP{$key} || do { |
1347 | $cf::MAP{$key} || do { |
|
|
1348 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1349 | |
1112 | # do it the slow way |
1350 | # do it the slow way |
1113 | my $map = try_load_header $path->save_path; |
1351 | my $map = try_load_header $path->save_path; |
1114 | |
1352 | |
|
|
1353 | Coro::cede; |
|
|
1354 | |
1115 | if ($map) { |
1355 | if ($map) { |
|
|
1356 | $map->last_access ((delete $map->{last_access}) |
|
|
1357 | || $cf::RUNTIME); #d# |
1116 | # safety |
1358 | # safety |
1117 | $map->{instantiate_time} = $cf::RUNTIME |
1359 | $map->{instantiate_time} = $cf::RUNTIME |
1118 | if $map->{instantiate_time} > $cf::RUNTIME; |
1360 | if $map->{instantiate_time} > $cf::RUNTIME; |
1119 | } else { |
1361 | } else { |
1120 | if (my $rmp = $path->random_map_params) { |
1362 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1125 | |
1367 | |
1126 | $map or return; |
1368 | $map or return; |
1127 | |
1369 | |
1128 | $map->{load_original} = 1; |
1370 | $map->{load_original} = 1; |
1129 | $map->{instantiate_time} = $cf::RUNTIME; |
1371 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1372 | $map->last_access ($cf::RUNTIME); |
1130 | $map->instantiate; |
1373 | $map->instantiate; |
1131 | |
1374 | |
1132 | # per-player maps become, after loading, normal maps |
1375 | # per-player maps become, after loading, normal maps |
1133 | $map->per_player (0) if $path->{user_rel}; |
1376 | $map->per_player (0) if $path->{user_rel}; |
1134 | } |
1377 | } |
1135 | |
1378 | |
1136 | $map->path ($key); |
1379 | $map->path ($key); |
1137 | $map->{path} = $path; |
1380 | $map->{path} = $path; |
1138 | $map->last_access ($cf::RUNTIME); |
1381 | $map->{last_save} = $cf::RUNTIME; |
|
|
1382 | |
|
|
1383 | Coro::cede; |
1139 | |
1384 | |
1140 | if ($map->should_reset) { |
1385 | if ($map->should_reset) { |
1141 | $map->reset; |
1386 | $map->reset; |
|
|
1387 | undef $guard; |
1142 | $map = find_map $path; |
1388 | $map = find $path |
|
|
1389 | or return; |
1143 | } |
1390 | } |
1144 | |
1391 | |
1145 | $cf::MAP{$key} = $map |
1392 | $cf::MAP{$key} = $map |
1146 | } |
1393 | } |
1147 | } |
1394 | } |
1148 | |
1395 | |
1149 | sub load { |
1396 | sub load { |
1150 | my ($self) = @_; |
1397 | my ($self) = @_; |
1151 | |
1398 | |
|
|
1399 | my $path = $self->{path}; |
|
|
1400 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1401 | |
1152 | return if $self->in_memory != cf::MAP_SWAPPED; |
1402 | return if $self->in_memory != cf::MAP_SWAPPED; |
1153 | |
1403 | |
1154 | $self->in_memory (cf::MAP_LOADING); |
1404 | $self->in_memory (cf::MAP_LOADING); |
1155 | |
|
|
1156 | my $path = $self->{path}; |
|
|
1157 | |
1405 | |
1158 | $self->alloc; |
1406 | $self->alloc; |
1159 | $self->load_objects ($self->{load_path}, 1) |
1407 | $self->load_objects ($self->{load_path}, 1) |
1160 | or return; |
1408 | or return; |
1161 | |
1409 | |
… | |
… | |
1167 | if (aio_open $uniq, O_RDONLY, 0) { |
1415 | if (aio_open $uniq, O_RDONLY, 0) { |
1168 | $self->clear_unique_items; |
1416 | $self->clear_unique_items; |
1169 | $self->load_objects ($uniq, 0); |
1417 | $self->load_objects ($uniq, 0); |
1170 | } |
1418 | } |
1171 | } |
1419 | } |
|
|
1420 | |
|
|
1421 | Coro::cede; |
1172 | |
1422 | |
1173 | # now do the right thing for maps |
1423 | # now do the right thing for maps |
1174 | $self->link_multipart_objects; |
1424 | $self->link_multipart_objects; |
1175 | |
1425 | |
1176 | if ($self->{path}->is_style_map) { |
1426 | if ($self->{path}->is_style_map) { |
… | |
… | |
1184 | $self->difficulty ($self->estimate_difficulty) |
1434 | $self->difficulty ($self->estimate_difficulty) |
1185 | unless $self->difficulty; |
1435 | unless $self->difficulty; |
1186 | $self->activate; |
1436 | $self->activate; |
1187 | } |
1437 | } |
1188 | |
1438 | |
|
|
1439 | Coro::cede; |
|
|
1440 | |
1189 | $self->in_memory (cf::MAP_IN_MEMORY); |
1441 | $self->in_memory (cf::MAP_IN_MEMORY); |
1190 | } |
1442 | } |
1191 | |
1443 | |
1192 | sub load_map_sync { |
1444 | sub find_sync { |
1193 | my ($path, $origin) = @_; |
1445 | my ($path, $origin) = @_; |
1194 | |
1446 | |
1195 | #warn "load_map_sync<$path, $origin>\n";#d# |
1447 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1448 | } |
1196 | |
1449 | |
1197 | cf::sync_job { |
1450 | sub do_load_sync { |
1198 | my $map = cf::map::find_map $path, $origin |
1451 | my ($map) = @_; |
1199 | or return; |
1452 | |
1200 | $map->load; |
1453 | cf::sync_job { $map->load }; |
1201 | $map |
|
|
1202 | } |
|
|
1203 | } |
1454 | } |
1204 | |
1455 | |
1205 | sub save { |
1456 | sub save { |
1206 | my ($self) = @_; |
1457 | my ($self) = @_; |
1207 | |
1458 | |
|
|
1459 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1460 | |
|
|
1461 | $self->{last_save} = $cf::RUNTIME; |
|
|
1462 | |
|
|
1463 | return unless $self->dirty; |
|
|
1464 | |
1208 | my $save = $self->{path}->save_path; utf8::encode $save; |
1465 | my $save = $self->{path}->save_path; utf8::encode $save; |
1209 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1466 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1210 | |
1467 | |
1211 | $self->{last_save} = $cf::RUNTIME; |
|
|
1212 | |
|
|
1213 | return unless $self->dirty; |
|
|
1214 | |
|
|
1215 | $self->{load_path} = $save; |
1468 | $self->{load_path} = $save; |
1216 | |
1469 | |
1217 | return if $self->{deny_save}; |
1470 | return if $self->{deny_save}; |
|
|
1471 | |
|
|
1472 | local $self->{last_access} = $self->last_access;#d# |
|
|
1473 | |
|
|
1474 | cf::async { |
|
|
1475 | $_->contr->save for $self->players; |
|
|
1476 | }; |
1218 | |
1477 | |
1219 | if ($uniq) { |
1478 | if ($uniq) { |
1220 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1479 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1221 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1480 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1222 | } else { |
1481 | } else { |
… | |
… | |
1225 | } |
1484 | } |
1226 | |
1485 | |
1227 | sub swap_out { |
1486 | sub swap_out { |
1228 | my ($self) = @_; |
1487 | my ($self) = @_; |
1229 | |
1488 | |
|
|
1489 | # save first because save cedes |
|
|
1490 | $self->save; |
|
|
1491 | |
|
|
1492 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1493 | |
1230 | return if $self->players; |
1494 | return if $self->players; |
1231 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1495 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1232 | return if $self->{deny_save}; |
1496 | return if $self->{deny_save}; |
1233 | |
1497 | |
1234 | $self->save; |
|
|
1235 | $self->clear; |
1498 | $self->clear; |
1236 | $self->in_memory (cf::MAP_SWAPPED); |
1499 | $self->in_memory (cf::MAP_SWAPPED); |
1237 | } |
1500 | } |
1238 | |
1501 | |
1239 | sub reset_at { |
1502 | sub reset_at { |
1240 | my ($self) = @_; |
1503 | my ($self) = @_; |
1241 | |
1504 | |
1242 | # TODO: safety, remove and allow resettable per-player maps |
1505 | # TODO: safety, remove and allow resettable per-player maps |
1243 | return 1e100 if $self->{path}{user_rel}; |
1506 | return 1e99 if $self->{path}{user_rel}; |
1244 | return 1e100 if $self->{deny_reset}; |
1507 | return 1e99 if $self->{deny_reset}; |
1245 | |
1508 | |
1246 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
1509 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
1247 | my $to = $self->reset_timeout || $DEFAULT_RESET; |
1510 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
1248 | $to = $MAX_RESET if $to > $MAX_RESET; |
|
|
1249 | |
1511 | |
1250 | $time + $to |
1512 | $time + $to |
1251 | } |
1513 | } |
1252 | |
1514 | |
1253 | sub should_reset { |
1515 | sub should_reset { |
… | |
… | |
1269 | |
1531 | |
1270 | $self->unlink_save; |
1532 | $self->unlink_save; |
1271 | |
1533 | |
1272 | delete $cf::MAP{$self->path}; |
1534 | delete $cf::MAP{$self->path}; |
1273 | $self->{path} = new cf::path $new_path; |
1535 | $self->{path} = new cf::path $new_path; |
1274 | $self->path ($self->{path}->path); |
1536 | $self->path ($self->{path}->as_string); |
1275 | $cf::MAP{$self->path} = $self; |
1537 | $cf::MAP{$self->path} = $self; |
1276 | |
1538 | |
1277 | $self->save; |
1539 | $self->save; |
1278 | } |
1540 | } |
1279 | |
1541 | |
1280 | sub reset { |
1542 | sub reset { |
1281 | my ($self) = @_; |
1543 | my ($self) = @_; |
1282 | |
1544 | |
|
|
1545 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1546 | |
1283 | return if $self->players; |
1547 | return if $self->players; |
1284 | return if $self->{path}{user_rel};#d# |
1548 | return if $self->{path}{user_rel};#d# |
1285 | |
1549 | |
1286 | warn "resetting map ", $self->path;#d# |
1550 | warn "resetting map ", $self->path;#d# |
1287 | |
1551 | |
… | |
… | |
1291 | |
1555 | |
1292 | $self->unlink_save; |
1556 | $self->unlink_save; |
1293 | $self->destroy; |
1557 | $self->destroy; |
1294 | } |
1558 | } |
1295 | |
1559 | |
|
|
1560 | my $nuke_counter = "aaaa"; |
|
|
1561 | |
|
|
1562 | sub nuke { |
|
|
1563 | my ($self) = @_; |
|
|
1564 | |
|
|
1565 | $self->{deny_save} = 1; |
|
|
1566 | $self->reset_timeout (1); |
|
|
1567 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1568 | $self->reset; # polite request, might not happen |
|
|
1569 | } |
|
|
1570 | |
1296 | sub customise_for { |
1571 | sub customise_for { |
1297 | my ($map, $ob) = @_; |
1572 | my ($map, $ob) = @_; |
1298 | |
1573 | |
1299 | if ($map->per_player) { |
1574 | if ($map->per_player) { |
1300 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1575 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1301 | } |
1576 | } |
1302 | |
1577 | |
1303 | $map |
1578 | $map |
1304 | } |
1579 | } |
1305 | |
1580 | |
1306 | sub emergency_save { |
|
|
1307 | local $cf::FREEZE = 1; |
|
|
1308 | |
|
|
1309 | warn "enter emergency map save\n"; |
|
|
1310 | |
|
|
1311 | cf::sync_job { |
|
|
1312 | warn "begin emergency map save\n"; |
|
|
1313 | $_->save for values %cf::MAP; |
|
|
1314 | }; |
|
|
1315 | |
|
|
1316 | warn "end emergency map save\n"; |
|
|
1317 | } |
|
|
1318 | |
|
|
1319 | package cf; |
1581 | package cf; |
1320 | |
1582 | |
1321 | =back |
1583 | =back |
1322 | |
1584 | |
|
|
1585 | =head3 cf::object |
|
|
1586 | |
|
|
1587 | =cut |
|
|
1588 | |
|
|
1589 | package cf::object; |
|
|
1590 | |
|
|
1591 | =over 4 |
|
|
1592 | |
|
|
1593 | =item $ob->inv_recursive |
|
|
1594 | |
|
|
1595 | Returns the inventory of the object _and_ their inventories, recursively. |
|
|
1596 | |
|
|
1597 | =cut |
|
|
1598 | |
|
|
1599 | sub inv_recursive_; |
|
|
1600 | sub inv_recursive_ { |
|
|
1601 | map { $_, inv_recursive_ $_->inv } @_ |
|
|
1602 | } |
|
|
1603 | |
|
|
1604 | sub inv_recursive { |
|
|
1605 | inv_recursive_ inv $_[0] |
|
|
1606 | } |
|
|
1607 | |
|
|
1608 | package cf; |
|
|
1609 | |
|
|
1610 | =back |
1323 | |
1611 | |
1324 | =head3 cf::object::player |
1612 | =head3 cf::object::player |
1325 | |
1613 | |
1326 | =over 4 |
1614 | =over 4 |
1327 | |
1615 | |
… | |
… | |
1363 | (ref $cf::CFG{"may_$access"} |
1651 | (ref $cf::CFG{"may_$access"} |
1364 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1652 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1365 | : $cf::CFG{"may_$access"}) |
1653 | : $cf::CFG{"may_$access"}) |
1366 | } |
1654 | } |
1367 | |
1655 | |
|
|
1656 | =item $player_object->enter_link |
|
|
1657 | |
|
|
1658 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1659 | |
|
|
1660 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1661 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1662 | |
|
|
1663 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1664 | |
|
|
1665 | Moves the player out of the specila link map onto the given map. If the |
|
|
1666 | map is not valid (or omitted), the player will be moved back to the |
|
|
1667 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1668 | to the emergency map position. |
|
|
1669 | |
|
|
1670 | Might block. |
|
|
1671 | |
|
|
1672 | =cut |
|
|
1673 | |
1368 | sub cf::object::player::enter_link { |
1674 | sub cf::object::player::enter_link { |
1369 | my ($self) = @_; |
1675 | my ($self) = @_; |
1370 | |
1676 | |
|
|
1677 | $self->deactivate_recursive; |
|
|
1678 | |
1371 | return if $self->map == $LINK_MAP; |
1679 | return if $self->map == $LINK_MAP; |
1372 | |
1680 | |
1373 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
1681 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1374 | if $self->map; |
1682 | if $self->map; |
1375 | |
1683 | |
1376 | $self->enter_map ($LINK_MAP, 20, 20); |
1684 | $self->enter_map ($LINK_MAP, 20, 20); |
1377 | $self->deactivate_recursive; |
|
|
1378 | } |
1685 | } |
1379 | |
1686 | |
1380 | sub cf::object::player::leave_link { |
1687 | sub cf::object::player::leave_link { |
1381 | my ($self, $map, $x, $y) = @_; |
1688 | my ($self, $map, $x, $y) = @_; |
1382 | |
1689 | |
1383 | my $link_pos = delete $self->{_link_pos}; |
1690 | my $link_pos = delete $self->{_link_pos}; |
1384 | |
1691 | |
1385 | unless ($map) { |
1692 | unless ($map) { |
1386 | $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1387 | |
|
|
1388 | # restore original map position |
1693 | # restore original map position |
1389 | ($map, $x, $y) = @{ $link_pos || [] }; |
1694 | ($map, $x, $y) = @{ $link_pos || [] }; |
1390 | $map = cf::map::find_map $map; |
1695 | $map = cf::map::find $map; |
1391 | |
1696 | |
1392 | unless ($map) { |
1697 | unless ($map) { |
1393 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1698 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1394 | $map = cf::map::find_map $map |
1699 | $map = cf::map::find $map |
1395 | or die "FATAL: cannot load emergency map\n"; |
1700 | or die "FATAL: cannot load emergency map\n"; |
1396 | } |
1701 | } |
1397 | } |
1702 | } |
1398 | |
1703 | |
1399 | ($x, $y) = (-1, -1) |
1704 | ($x, $y) = (-1, -1) |
… | |
… | |
1403 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1708 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1404 | if $x <=0 && $y <= 0; |
1709 | if $x <=0 && $y <= 0; |
1405 | |
1710 | |
1406 | $map->load; |
1711 | $map->load; |
1407 | |
1712 | |
|
|
1713 | return unless $self->contr->active; |
1408 | $self->activate_recursive; |
1714 | $self->activate_recursive; |
1409 | $self->enter_map ($map, $x, $y); |
1715 | $self->enter_map ($map, $x, $y); |
1410 | } |
1716 | } |
1411 | |
1717 | |
|
|
1718 | cf::player->attach ( |
|
|
1719 | on_logout => sub { |
|
|
1720 | my ($pl) = @_; |
|
|
1721 | |
|
|
1722 | # abort map switching before logout |
|
|
1723 | if ($pl->ob->{_link_pos}) { |
|
|
1724 | cf::sync_job { |
|
|
1725 | $pl->ob->leave_link |
|
|
1726 | }; |
|
|
1727 | } |
|
|
1728 | }, |
|
|
1729 | on_login => sub { |
|
|
1730 | my ($pl) = @_; |
|
|
1731 | |
|
|
1732 | # try to abort aborted map switching on player login :) |
|
|
1733 | # should happen only on crashes |
|
|
1734 | if ($pl->ob->{_link_pos}) { |
|
|
1735 | $pl->ob->enter_link; |
|
|
1736 | (async { |
|
|
1737 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1738 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1739 | $pl->ob->reply (undef, |
|
|
1740 | "There was an internal problem at your last logout, " |
|
|
1741 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1742 | cf::NDI_RED); |
|
|
1743 | Coro::Timer::sleep 1; |
|
|
1744 | $pl->ob->leave_link; |
|
|
1745 | })->prio (2); |
|
|
1746 | } |
|
|
1747 | }, |
|
|
1748 | ); |
|
|
1749 | |
1412 | =item $player_object->goto_map ($map, $x, $y) |
1750 | =item $player_object->goto ($path, $x, $y) |
1413 | |
1751 | |
1414 | =cut |
1752 | =cut |
1415 | |
1753 | |
1416 | sub cf::object::player::goto_map { |
1754 | sub cf::object::player::goto { |
1417 | my ($self, $path, $x, $y) = @_; |
1755 | my ($self, $path, $x, $y) = @_; |
1418 | |
1756 | |
|
|
1757 | $path = new cf::path $path; |
|
|
1758 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1759 | |
1419 | $self->enter_link; |
1760 | $self->enter_link; |
1420 | |
1761 | |
1421 | (Coro::async { |
1762 | (async { |
1422 | $path = new cf::path $path; |
|
|
1423 | |
|
|
1424 | my $map = cf::map::find_map $path->as_string; |
1763 | my $map = cf::map::find $path->as_string; |
1425 | $map = $map->customise_for ($self) if $map; |
1764 | $map = $map->customise_for ($self) if $map; |
1426 | |
1765 | |
1427 | warn "entering ", $map->path, " at ($x, $y)\n" |
1766 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1428 | if $map; |
1767 | # if $map; |
|
|
1768 | |
|
|
1769 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1429 | |
1770 | |
1430 | $self->leave_link ($map, $x, $y); |
1771 | $self->leave_link ($map, $x, $y); |
1431 | })->prio (1); |
1772 | })->prio (1); |
1432 | } |
1773 | } |
1433 | |
1774 | |
… | |
… | |
1486 | |
1827 | |
1487 | return unless $self->type == cf::PLAYER; |
1828 | return unless $self->type == cf::PLAYER; |
1488 | |
1829 | |
1489 | $self->enter_link; |
1830 | $self->enter_link; |
1490 | |
1831 | |
1491 | (Coro::async { |
1832 | (async { |
|
|
1833 | $self->deactivate_recursive; # just to be sure |
1492 | unless (eval { |
1834 | unless (eval { |
1493 | |
|
|
1494 | prepare_random_map $exit |
1835 | prepare_random_map $exit |
1495 | if $exit->slaying eq "/!"; |
1836 | if $exit->slaying eq "/!"; |
1496 | |
1837 | |
1497 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1838 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1498 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1839 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1499 | |
1840 | |
1500 | 1; |
1841 | 1; |
1501 | }) { |
1842 | }) { |
1502 | $self->message ("Something went wrong deep within the crossfire server. " |
1843 | $self->message ("Something went wrong deep within the crossfire server. " |
1503 | . "I'll try to bring you back to the map you were before. " |
1844 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1560 | on_reply => sub { |
1901 | on_reply => sub { |
1561 | my ($ns, $msg) = @_; |
1902 | my ($ns, $msg) = @_; |
1562 | |
1903 | |
1563 | # this weird shuffling is so that direct followup queries |
1904 | # this weird shuffling is so that direct followup queries |
1564 | # get handled first |
1905 | # get handled first |
1565 | my $queue = delete $ns->{query_queue}; |
1906 | my $queue = delete $ns->{query_queue} |
|
|
1907 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1566 | |
1908 | |
1567 | (shift @$queue)->[1]->($msg); |
1909 | (shift @$queue)->[1]->($msg); |
1568 | |
1910 | |
1569 | push @{ $ns->{query_queue} }, @$queue; |
1911 | push @{ $ns->{query_queue} }, @$queue; |
1570 | |
1912 | |
… | |
… | |
1576 | } |
1918 | } |
1577 | } |
1919 | } |
1578 | }, |
1920 | }, |
1579 | ); |
1921 | ); |
1580 | |
1922 | |
1581 | =item $client->coro (\&cb) |
1923 | =item $client->async (\&cb) |
1582 | |
1924 | |
1583 | Create a new coroutine, running the specified callback. The coroutine will |
1925 | Create a new coroutine, running the specified callback. The coroutine will |
1584 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1926 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1585 | or loss of connection). |
1927 | or loss of connection). |
1586 | |
1928 | |
1587 | =cut |
1929 | =cut |
1588 | |
1930 | |
1589 | sub cf::client::coro { |
1931 | sub cf::client::async { |
1590 | my ($self, $cb) = @_; |
1932 | my ($self, $cb) = @_; |
1591 | |
1933 | |
1592 | my $coro; $coro = async { |
1934 | my $coro = &Coro::async ($cb); |
1593 | eval { |
|
|
1594 | $cb->(); |
|
|
1595 | }; |
|
|
1596 | warn $@ if $@; |
|
|
1597 | }; |
|
|
1598 | |
1935 | |
1599 | $coro->on_destroy (sub { |
1936 | $coro->on_destroy (sub { |
1600 | delete $self->{_coro}{$coro+0}; |
1937 | delete $self->{_coro}{$coro+0}; |
1601 | }); |
1938 | }); |
1602 | |
1939 | |
… | |
… | |
1774 | |
2111 | |
1775 | { |
2112 | { |
1776 | my $path = cf::localdir . "/database.pst"; |
2113 | my $path = cf::localdir . "/database.pst"; |
1777 | |
2114 | |
1778 | sub db_load() { |
2115 | sub db_load() { |
1779 | warn "loading database $path\n";#d# remove later |
|
|
1780 | $DB = stat $path ? Storable::retrieve $path : { }; |
2116 | $DB = stat $path ? Storable::retrieve $path : { }; |
1781 | } |
2117 | } |
1782 | |
2118 | |
1783 | my $pid; |
2119 | my $pid; |
1784 | |
2120 | |
1785 | sub db_save() { |
2121 | sub db_save() { |
1786 | warn "saving database $path\n";#d# remove later |
|
|
1787 | waitpid $pid, 0 if $pid; |
2122 | waitpid $pid, 0 if $pid; |
1788 | if (0 == ($pid = fork)) { |
2123 | if (0 == ($pid = fork)) { |
1789 | $DB->{_meta}{version} = 1; |
2124 | $DB->{_meta}{version} = 1; |
1790 | Storable::nstore $DB, "$path~"; |
2125 | Storable::nstore $DB, "$path~"; |
1791 | rename "$path~", $path; |
2126 | rename "$path~", $path; |
… | |
… | |
1839 | open my $fh, "<:utf8", cf::confdir . "/config" |
2174 | open my $fh, "<:utf8", cf::confdir . "/config" |
1840 | or return; |
2175 | or return; |
1841 | |
2176 | |
1842 | local $/; |
2177 | local $/; |
1843 | *CFG = YAML::Syck::Load <$fh>; |
2178 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2179 | |
|
|
2180 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2181 | |
|
|
2182 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2183 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2184 | |
|
|
2185 | if (exists $CFG{mlockall}) { |
|
|
2186 | eval { |
|
|
2187 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
|
|
2188 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2189 | }; |
|
|
2190 | warn $@ if $@; |
|
|
2191 | } |
1844 | } |
2192 | } |
1845 | |
2193 | |
1846 | sub main { |
2194 | sub main { |
1847 | # we must not ever block the main coroutine |
2195 | # we must not ever block the main coroutine |
1848 | local $Coro::idle = sub { |
2196 | local $Coro::idle = sub { |
1849 | Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
2197 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1850 | (Coro::unblock_sub { |
|
|
1851 | Event::one_event; |
2198 | async { Event::one_event }; |
1852 | })->(); |
|
|
1853 | }; |
2199 | }; |
1854 | |
2200 | |
1855 | cfg_load; |
2201 | cfg_load; |
1856 | db_load; |
2202 | db_load; |
1857 | load_extensions; |
2203 | load_extensions; |
1858 | Event::loop; |
2204 | Event::loop; |
1859 | } |
2205 | } |
1860 | |
2206 | |
1861 | ############################################################################# |
2207 | ############################################################################# |
1862 | # initialisation |
2208 | # initialisation and cleanup |
|
|
2209 | |
|
|
2210 | # install some emergency cleanup handlers |
|
|
2211 | BEGIN { |
|
|
2212 | for my $signal (qw(INT HUP TERM)) { |
|
|
2213 | Event->signal ( |
|
|
2214 | data => WF_AUTOCANCEL, |
|
|
2215 | signal => $signal, |
|
|
2216 | cb => sub { |
|
|
2217 | cf::cleanup "SIG$signal"; |
|
|
2218 | }, |
|
|
2219 | ); |
|
|
2220 | } |
|
|
2221 | } |
|
|
2222 | |
|
|
2223 | sub emergency_save { |
|
|
2224 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2225 | |
|
|
2226 | warn "enter emergency perl save\n"; |
|
|
2227 | |
|
|
2228 | cf::sync_job { |
|
|
2229 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2230 | # refcount bugs in for. also avoids problems with players |
|
|
2231 | # and maps saved/Destroyed asynchronously. |
|
|
2232 | warn "begin emergency player save\n"; |
|
|
2233 | for my $login (keys %cf::PLAYER) { |
|
|
2234 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2235 | $pl->valid or next; |
|
|
2236 | $pl->save; |
|
|
2237 | } |
|
|
2238 | warn "end emergency player save\n"; |
|
|
2239 | |
|
|
2240 | warn "begin emergency map save\n"; |
|
|
2241 | for my $path (keys %cf::MAP) { |
|
|
2242 | my $map = $cf::MAP{$path} or next; |
|
|
2243 | $map->valid or next; |
|
|
2244 | $map->save; |
|
|
2245 | } |
|
|
2246 | warn "end emergency map save\n"; |
|
|
2247 | }; |
|
|
2248 | |
|
|
2249 | warn "leave emergency perl save\n"; |
|
|
2250 | } |
1863 | |
2251 | |
1864 | sub reload() { |
2252 | sub reload() { |
1865 | # can/must only be called in main |
2253 | # can/must only be called in main |
1866 | if ($Coro::current != $Coro::main) { |
2254 | if ($Coro::current != $Coro::main) { |
1867 | warn "can only reload from main coroutine\n"; |
2255 | warn "can only reload from main coroutine\n"; |
1868 | return; |
2256 | return; |
1869 | } |
2257 | } |
1870 | |
2258 | |
1871 | warn "reloading..."; |
2259 | warn "reloading..."; |
1872 | |
2260 | |
1873 | local $FREEZE = 1; |
2261 | my $guard = freeze_mainloop; |
1874 | cf::emergency_save; |
2262 | cf::emergency_save; |
1875 | |
2263 | |
1876 | eval { |
2264 | eval { |
1877 | # if anything goes wrong in here, we should simply crash as we already saved |
2265 | # if anything goes wrong in here, we should simply crash as we already saved |
1878 | |
2266 | |
… | |
… | |
1940 | cf::load_extensions; |
2328 | cf::load_extensions; |
1941 | |
2329 | |
1942 | # reattach attachments to objects |
2330 | # reattach attachments to objects |
1943 | warn "reattach"; |
2331 | warn "reattach"; |
1944 | _global_reattach; |
2332 | _global_reattach; |
|
|
2333 | reattach $_ for values %MAP; |
1945 | }; |
2334 | }; |
1946 | |
2335 | |
1947 | if ($@) { |
2336 | if ($@) { |
1948 | warn $@; |
2337 | warn $@; |
1949 | warn "error while reloading, exiting."; |
2338 | warn "error while reloading, exiting."; |
… | |
… | |
1965 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2354 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
1966 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2355 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
1967 | |
2356 | |
1968 | # dirty hack because... archetypes are not yet loaded |
2357 | # dirty hack because... archetypes are not yet loaded |
1969 | Event->timer ( |
2358 | Event->timer ( |
1970 | after => 2, |
2359 | after => 10, |
1971 | cb => sub { |
2360 | cb => sub { |
1972 | $_[0]->w->cancel; |
2361 | $_[0]->w->cancel; |
1973 | |
2362 | |
1974 | # provide some exits "home" |
2363 | # provide some exits "home" |
1975 | my $exit = cf::object::new "exit"; |
2364 | my $exit = cf::object::new "exit"; |
… | |
… | |
2014 | reentrant => 0, |
2403 | reentrant => 0, |
2015 | prio => 0, |
2404 | prio => 0, |
2016 | at => $NEXT_TICK || $TICK, |
2405 | at => $NEXT_TICK || $TICK, |
2017 | data => WF_AUTOCANCEL, |
2406 | data => WF_AUTOCANCEL, |
2018 | cb => sub { |
2407 | cb => sub { |
2019 | unless ($FREEZE) { |
|
|
2020 | cf::server_tick; # one server iteration |
2408 | cf::server_tick; # one server iteration |
2021 | $RUNTIME += $TICK; |
2409 | $RUNTIME += $TICK; |
2022 | } |
|
|
2023 | |
|
|
2024 | $NEXT_TICK += $TICK; |
2410 | $NEXT_TICK += $TICK; |
|
|
2411 | |
|
|
2412 | $WAIT_FOR_TICK->broadcast; |
|
|
2413 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
2025 | |
2414 | |
2026 | # if we are delayed by four ticks or more, skip them all |
2415 | # if we are delayed by four ticks or more, skip them all |
2027 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2416 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2028 | |
2417 | |
2029 | $TICK_WATCHER->at ($NEXT_TICK); |
2418 | $TICK_WATCHER->at ($NEXT_TICK); |
… | |
… | |
2051 | or warn "ERROR: unable to write runtime file: $!"; |
2440 | or warn "ERROR: unable to write runtime file: $!"; |
2052 | })->(); |
2441 | })->(); |
2053 | }, |
2442 | }, |
2054 | ); |
2443 | ); |
2055 | |
2444 | |
|
|
2445 | END { cf::emergency_save } |
|
|
2446 | |
2056 | 1 |
2447 | 1 |
2057 | |
2448 | |