… | |
… | |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
33 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
|
|
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
37 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
38 | |
39 | |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
|
|
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
56 | |
61 | |
57 | binmode STDOUT; |
62 | binmode STDOUT; |
58 | binmode STDERR; |
63 | binmode STDERR; |
59 | |
64 | |
60 | # read virtual server time, if available |
65 | # read virtual server time, if available |
… | |
… | |
105 | =item %cf::CFG |
110 | =item %cf::CFG |
106 | |
111 | |
107 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
108 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
109 | |
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
|
|
121 | |
110 | =back |
122 | =back |
111 | |
123 | |
112 | =cut |
124 | =cut |
113 | |
125 | |
114 | BEGIN { |
126 | BEGIN { |
… | |
… | |
117 | utf8::encode $msg; |
129 | utf8::encode $msg; |
118 | |
130 | |
119 | $msg .= "\n" |
131 | $msg .= "\n" |
120 | unless $msg =~ /\n$/; |
132 | unless $msg =~ /\n$/; |
121 | |
133 | |
122 | LOG llevError, "cfperl: $msg"; |
134 | LOG llevError, $msg; |
123 | }; |
135 | }; |
124 | } |
136 | } |
125 | |
137 | |
126 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
138 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
139 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
153 | |
165 | |
154 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
155 | |
167 | |
156 | =over 4 |
168 | =over 4 |
157 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
158 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
159 | |
192 | |
160 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
161 | |
194 | |
162 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
163 | |
196 | |
… | |
… | |
221 | # wake up all waiters, to be on the safe side |
254 | # wake up all waiters, to be on the safe side |
222 | $_->ready for @{ delete $LOCK{$key} }; |
255 | $_->ready for @{ delete $LOCK{$key} }; |
223 | } |
256 | } |
224 | } |
257 | } |
225 | |
258 | |
226 | =item cf::async { BLOCK } |
|
|
227 | |
|
|
228 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
229 | error instead of exiting the server in case of a problem. |
|
|
230 | |
|
|
231 | =cut |
|
|
232 | |
|
|
233 | sub async(&) { |
|
|
234 | my ($cb) = @_; |
|
|
235 | |
|
|
236 | Coro::async { |
|
|
237 | eval { $cb->() }; |
|
|
238 | warn $@ if $@; |
|
|
239 | } |
|
|
240 | } |
|
|
241 | |
|
|
242 | sub freeze_mainloop { |
259 | sub freeze_mainloop { |
243 | return unless $TICK_WATCHER->is_active; |
260 | return unless $TICK_WATCHER->is_active; |
244 | |
261 | |
245 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
262 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
246 | $TICK_WATCHER->stop; |
263 | $TICK_WATCHER->stop; |
247 | $guard |
264 | $guard |
248 | } |
265 | } |
|
|
266 | |
|
|
267 | =item cf::async { BLOCK } |
|
|
268 | |
|
|
269 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
270 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
271 | thing you are allowed to do is call C<prio> on it. |
|
|
272 | |
|
|
273 | =cut |
|
|
274 | |
|
|
275 | BEGIN { *async = \&Coro::async_pool } |
249 | |
276 | |
250 | =item cf::sync_job { BLOCK } |
277 | =item cf::sync_job { BLOCK } |
251 | |
278 | |
252 | The design of crossfire+ requires that the main coro ($Coro::main) is |
279 | The design of crossfire+ requires that the main coro ($Coro::main) is |
253 | always able to handle events or runnable, as crossfire+ is only partly |
280 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
272 | my $freeze_guard = freeze_mainloop; |
299 | my $freeze_guard = freeze_mainloop; |
273 | |
300 | |
274 | my $busy = 1; |
301 | my $busy = 1; |
275 | my @res; |
302 | my @res; |
276 | |
303 | |
277 | (Coro::async { |
304 | (async { |
278 | @res = eval { $job->() }; |
305 | @res = eval { $job->() }; |
279 | warn $@ if $@; |
306 | warn $@ if $@; |
280 | undef $busy; |
307 | undef $busy; |
281 | })->prio (Coro::PRIO_MAX); |
308 | })->prio (Coro::PRIO_MAX); |
282 | |
309 | |
283 | while ($busy) { |
310 | while ($busy) { |
284 | Coro::cede_notself; |
311 | Coro::cede or Event::one_event; |
285 | Event::one_event unless Coro::nready; |
|
|
286 | } |
312 | } |
287 | |
313 | |
288 | wantarray ? @res : $res[0] |
314 | wantarray ? @res : $res[0] |
289 | } else { |
315 | } else { |
290 | # we are in another coroutine, how wonderful, everything just works |
316 | # we are in another coroutine, how wonderful, everything just works |
291 | |
317 | |
292 | $job->() |
318 | $job->() |
293 | } |
319 | } |
294 | } |
320 | } |
295 | |
321 | |
296 | =item $coro = cf::coro { BLOCK } |
322 | =item $coro = cf::async_ext { BLOCK } |
297 | |
323 | |
298 | Creates and returns a new coro. This coro is automcatially being canceled |
324 | Like async, but this coro is automcatially being canceled when the |
299 | when the extension calling this is being unloaded. |
325 | extension calling this is being unloaded. |
300 | |
326 | |
301 | =cut |
327 | =cut |
302 | |
328 | |
303 | sub coro(&) { |
329 | sub async_ext(&) { |
304 | my $cb = shift; |
330 | my $cb = shift; |
305 | |
331 | |
306 | my $coro = &cf::async ($cb); |
332 | my $coro = &Coro::async ($cb); |
307 | |
333 | |
308 | $coro->on_destroy (sub { |
334 | $coro->on_destroy (sub { |
309 | delete $EXT_CORO{$coro+0}; |
335 | delete $EXT_CORO{$coro+0}; |
310 | }); |
336 | }); |
311 | $EXT_CORO{$coro+0} = $coro; |
337 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
340 | =cut |
366 | =cut |
341 | |
367 | |
342 | ############################################################################# |
368 | ############################################################################# |
343 | |
369 | |
344 | package cf::path; |
370 | package cf::path; |
|
|
371 | |
|
|
372 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
373 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
345 | |
374 | |
346 | sub new { |
375 | sub new { |
347 | my ($class, $path, $base) = @_; |
376 | my ($class, $path, $base) = @_; |
348 | |
377 | |
349 | $path = $path->as_string if ref $path; |
378 | $path = $path->as_string if ref $path; |
… | |
… | |
413 | # } |
442 | # } |
414 | } |
443 | } |
415 | |
444 | |
416 | # escape the /'s in the path |
445 | # escape the /'s in the path |
417 | sub _escaped_path { |
446 | sub _escaped_path { |
418 | # ∕ is U+2215 |
|
|
419 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
447 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
420 | $path |
448 | $path |
421 | } |
449 | } |
422 | |
450 | |
423 | # the original (read-only) location |
451 | # the original (read-only) location |
424 | sub load_path { |
452 | sub load_path { |
… | |
… | |
1051 | }; |
1079 | }; |
1052 | |
1080 | |
1053 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1081 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1054 | |
1082 | |
1055 | ############################################################################# |
1083 | ############################################################################# |
1056 | # load/save perl data associated with player->ob objects |
|
|
1057 | |
|
|
1058 | sub all_objects(@) { |
|
|
1059 | @_, map all_objects ($_->inv), @_ |
|
|
1060 | } |
|
|
1061 | |
|
|
1062 | # TODO: compatibility cruft, remove when no longer needed |
|
|
1063 | cf::player->attach ( |
|
|
1064 | on_load => sub { |
|
|
1065 | my ($pl, $path) = @_; |
|
|
1066 | |
|
|
1067 | for my $o (all_objects $pl->ob) { |
|
|
1068 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
|
|
1069 | $o->set_ob_key_value ("_perl_data"); |
|
|
1070 | |
|
|
1071 | %$o = %{ Storable::thaw pack "H*", $value }; |
|
|
1072 | } |
|
|
1073 | } |
|
|
1074 | }, |
|
|
1075 | ); |
|
|
1076 | |
|
|
1077 | ############################################################################# |
|
|
1078 | |
1084 | |
1079 | =head2 CORE EXTENSIONS |
1085 | =head2 CORE EXTENSIONS |
1080 | |
1086 | |
1081 | Functions and methods that extend core crossfire objects. |
1087 | Functions and methods that extend core crossfire objects. |
1082 | |
1088 | |
|
|
1089 | =cut |
|
|
1090 | |
|
|
1091 | package cf::player; |
|
|
1092 | |
|
|
1093 | use Coro::AIO; |
|
|
1094 | |
1083 | =head3 cf::player |
1095 | =head3 cf::player |
1084 | |
1096 | |
1085 | =over 4 |
1097 | =over 4 |
1086 | |
1098 | |
1087 | =item cf::player::exists $login |
1099 | =item cf::player::find $login |
1088 | |
1100 | |
1089 | Returns true when the given account exists. |
1101 | Returns the given player object, loading it if necessary (might block). |
1090 | |
1102 | |
1091 | =cut |
1103 | =cut |
1092 | |
1104 | |
1093 | sub cf::player::exists($) { |
1105 | sub playerdir($) { |
1094 | cf::player::find $_[0] |
1106 | cf::localdir |
1095 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1107 | . "/" |
|
|
1108 | . cf::playerdir |
|
|
1109 | . "/" |
|
|
1110 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | sub path($) { |
|
|
1114 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1115 | |
|
|
1116 | (playerdir $login) . "/$login.pl" |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | sub find_active($) { |
|
|
1120 | $cf::PLAYER{$_[0]} |
|
|
1121 | and $cf::PLAYER{$_[0]}->active |
|
|
1122 | and $cf::PLAYER{$_[0]} |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub exists($) { |
|
|
1126 | my ($login) = @_; |
|
|
1127 | |
|
|
1128 | $cf::PLAYER{$login} |
|
|
1129 | or cf::sync_job { !aio_stat $login } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub find($) { |
|
|
1133 | return $cf::PLAYER{$_[0]} || do { |
|
|
1134 | my $login = $_[0]; |
|
|
1135 | |
|
|
1136 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1137 | |
|
|
1138 | $cf::PLAYER{$_[0]} || do { |
|
|
1139 | my $pl = load_pl path $login |
|
|
1140 | or return; |
|
|
1141 | $cf::PLAYER{$login} = $pl |
|
|
1142 | } |
|
|
1143 | } |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | sub save($) { |
|
|
1147 | my ($pl) = @_; |
|
|
1148 | |
|
|
1149 | return if $pl->{deny_save}; |
|
|
1150 | |
|
|
1151 | my $path = path $pl; |
|
|
1152 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1153 | |
|
|
1154 | return if $pl->{deny_save}; |
|
|
1155 | |
|
|
1156 | aio_mkdir playerdir $pl, 0770; |
|
|
1157 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1158 | |
|
|
1159 | $pl->save_pl ($path); |
|
|
1160 | Coro::cede; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | sub new($) { |
|
|
1164 | my ($login) = @_; |
|
|
1165 | |
|
|
1166 | my $self = create; |
|
|
1167 | |
|
|
1168 | $self->ob->name ($login); |
|
|
1169 | $self->{deny_save} = 1; |
|
|
1170 | |
|
|
1171 | $cf::PLAYER{$login} = $self; |
|
|
1172 | |
|
|
1173 | $self |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | =item $pl->quit_character |
|
|
1177 | |
|
|
1178 | Nukes the player without looking back. If logged in, the connection will |
|
|
1179 | be destroyed. May block for a long time. |
|
|
1180 | |
|
|
1181 | =cut |
|
|
1182 | |
|
|
1183 | sub quit_character { |
|
|
1184 | my ($pl) = @_; |
|
|
1185 | |
|
|
1186 | $pl->{deny_save} = 1; |
|
|
1187 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1188 | |
|
|
1189 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1190 | $pl->deactivate; |
|
|
1191 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1192 | $pl->ns->destroy if $pl->ns; |
|
|
1193 | |
|
|
1194 | my $path = playerdir $pl; |
|
|
1195 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1196 | aio_rename $path, $temp; |
|
|
1197 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1198 | $pl->destroy; |
|
|
1199 | IO::AIO::aio_rmtree $temp; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | =item cf::player::list_logins |
|
|
1203 | |
|
|
1204 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1205 | while and may block, so not sync_job-capable, ever. |
|
|
1206 | |
|
|
1207 | =cut |
|
|
1208 | |
|
|
1209 | sub list_logins { |
|
|
1210 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1211 | or return []; |
|
|
1212 | |
|
|
1213 | my @logins; |
|
|
1214 | |
|
|
1215 | for my $login (@$dirs) { |
|
|
1216 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1217 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1218 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1219 | |
|
|
1220 | utf8::decode $login; |
|
|
1221 | push @logins, $login; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | \@logins |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | =item $player->maps |
|
|
1228 | |
|
|
1229 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1230 | player. May block. |
|
|
1231 | |
|
|
1232 | =cut |
|
|
1233 | |
|
|
1234 | sub maps($) { |
|
|
1235 | my ($pl) = @_; |
|
|
1236 | |
|
|
1237 | my $files = aio_readdir playerdir $pl |
|
|
1238 | or return; |
|
|
1239 | |
|
|
1240 | my @paths; |
|
|
1241 | |
|
|
1242 | for (@$files) { |
|
|
1243 | utf8::decode $_; |
|
|
1244 | next if /\.(?:pl|pst)$/; |
|
|
1245 | next unless /^$PATH_SEP/; |
|
|
1246 | |
|
|
1247 | s/$PATH_SEP/\//g; |
|
|
1248 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1249 | } |
|
|
1250 | |
|
|
1251 | \@paths |
1096 | } |
1252 | } |
1097 | |
1253 | |
1098 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1254 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1099 | |
1255 | |
1100 | Sends an ext reply to the player. |
1256 | Sends an ext reply to the player. |
1101 | |
1257 | |
1102 | =cut |
1258 | =cut |
1103 | |
1259 | |
1104 | sub cf::player::ext_reply($$$%) { |
1260 | sub ext_reply($$$%) { |
1105 | my ($self, $id, %msg) = @_; |
1261 | my ($self, $id, %msg) = @_; |
1106 | |
1262 | |
1107 | $msg{msgid} = $id; |
1263 | $msg{msgid} = $id; |
1108 | |
1264 | |
1109 | $self->send ("ext " . to_json \%msg); |
1265 | $self->send ("ext " . cf::to_json \%msg); |
1110 | } |
1266 | } |
|
|
1267 | |
|
|
1268 | package cf; |
1111 | |
1269 | |
1112 | =back |
1270 | =back |
1113 | |
1271 | |
1114 | |
1272 | |
1115 | =head3 cf::map |
1273 | =head3 cf::map |
… | |
… | |
1296 | } |
1454 | } |
1297 | |
1455 | |
1298 | sub save { |
1456 | sub save { |
1299 | my ($self) = @_; |
1457 | my ($self) = @_; |
1300 | |
1458 | |
|
|
1459 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1460 | |
1301 | $self->{last_save} = $cf::RUNTIME; |
1461 | $self->{last_save} = $cf::RUNTIME; |
1302 | |
1462 | |
1303 | return unless $self->dirty; |
1463 | return unless $self->dirty; |
1304 | |
1464 | |
1305 | my $save = $self->{path}->save_path; utf8::encode $save; |
1465 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1308 | $self->{load_path} = $save; |
1468 | $self->{load_path} = $save; |
1309 | |
1469 | |
1310 | return if $self->{deny_save}; |
1470 | return if $self->{deny_save}; |
1311 | |
1471 | |
1312 | local $self->{last_access} = $self->last_access;#d# |
1472 | local $self->{last_access} = $self->last_access;#d# |
|
|
1473 | |
|
|
1474 | cf::async { |
|
|
1475 | $_->contr->save for $self->players; |
|
|
1476 | }; |
1313 | |
1477 | |
1314 | if ($uniq) { |
1478 | if ($uniq) { |
1315 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1479 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1316 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1480 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1317 | } else { |
1481 | } else { |
… | |
… | |
1323 | my ($self) = @_; |
1487 | my ($self) = @_; |
1324 | |
1488 | |
1325 | # save first because save cedes |
1489 | # save first because save cedes |
1326 | $self->save; |
1490 | $self->save; |
1327 | |
1491 | |
|
|
1492 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1493 | |
1328 | return if $self->players; |
1494 | return if $self->players; |
1329 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1495 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1330 | return if $self->{deny_save}; |
1496 | return if $self->{deny_save}; |
1331 | |
1497 | |
1332 | $self->clear; |
1498 | $self->clear; |
… | |
… | |
1374 | } |
1540 | } |
1375 | |
1541 | |
1376 | sub reset { |
1542 | sub reset { |
1377 | my ($self) = @_; |
1543 | my ($self) = @_; |
1378 | |
1544 | |
|
|
1545 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1546 | |
1379 | return if $self->players; |
1547 | return if $self->players; |
1380 | return if $self->{path}{user_rel};#d# |
1548 | return if $self->{path}{user_rel};#d# |
1381 | |
1549 | |
1382 | warn "resetting map ", $self->path;#d# |
1550 | warn "resetting map ", $self->path;#d# |
1383 | |
1551 | |
… | |
… | |
1408 | } |
1576 | } |
1409 | |
1577 | |
1410 | $map |
1578 | $map |
1411 | } |
1579 | } |
1412 | |
1580 | |
1413 | sub emergency_save { |
|
|
1414 | my $freeze_guard = cf::freeze_mainloop; |
|
|
1415 | |
|
|
1416 | warn "enter emergency map save\n"; |
|
|
1417 | |
|
|
1418 | cf::sync_job { |
|
|
1419 | warn "begin emergency map save\n"; |
|
|
1420 | $_->save for values %cf::MAP; |
|
|
1421 | }; |
|
|
1422 | |
|
|
1423 | warn "end emergency map save\n"; |
|
|
1424 | } |
|
|
1425 | |
|
|
1426 | package cf; |
1581 | package cf; |
1427 | |
1582 | |
1428 | =back |
1583 | =back |
1429 | |
1584 | |
|
|
1585 | =head3 cf::object |
|
|
1586 | |
|
|
1587 | =cut |
|
|
1588 | |
|
|
1589 | package cf::object; |
|
|
1590 | |
|
|
1591 | =over 4 |
|
|
1592 | |
|
|
1593 | =item $ob->inv_recursive |
|
|
1594 | |
|
|
1595 | Returns the inventory of the object _and_ their inventories, recursively. |
|
|
1596 | |
|
|
1597 | =cut |
|
|
1598 | |
|
|
1599 | sub inv_recursive_; |
|
|
1600 | sub inv_recursive_ { |
|
|
1601 | map { $_, inv_recursive_ $_->inv } @_ |
|
|
1602 | } |
|
|
1603 | |
|
|
1604 | sub inv_recursive { |
|
|
1605 | inv_recursive_ inv $_[0] |
|
|
1606 | } |
|
|
1607 | |
|
|
1608 | package cf; |
|
|
1609 | |
|
|
1610 | =back |
1430 | |
1611 | |
1431 | =head3 cf::object::player |
1612 | =head3 cf::object::player |
1432 | |
1613 | |
1433 | =over 4 |
1614 | =over 4 |
1434 | |
1615 | |
… | |
… | |
1527 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1708 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1528 | if $x <=0 && $y <= 0; |
1709 | if $x <=0 && $y <= 0; |
1529 | |
1710 | |
1530 | $map->load; |
1711 | $map->load; |
1531 | |
1712 | |
|
|
1713 | return unless $self->contr->active; |
1532 | $self->activate_recursive; |
1714 | $self->activate_recursive; |
1533 | $self->enter_map ($map, $x, $y); |
1715 | $self->enter_map ($map, $x, $y); |
1534 | } |
1716 | } |
1535 | |
1717 | |
1536 | cf::player->attach ( |
1718 | cf::player->attach ( |
… | |
… | |
1549 | |
1731 | |
1550 | # try to abort aborted map switching on player login :) |
1732 | # try to abort aborted map switching on player login :) |
1551 | # should happen only on crashes |
1733 | # should happen only on crashes |
1552 | if ($pl->ob->{_link_pos}) { |
1734 | if ($pl->ob->{_link_pos}) { |
1553 | $pl->ob->enter_link; |
1735 | $pl->ob->enter_link; |
1554 | cf::async { |
1736 | (async { |
1555 | # we need this sleep as the login has a concurrent enter_exit running |
1737 | # we need this sleep as the login has a concurrent enter_exit running |
1556 | # and this sleep increases chances of the player not ending up in scorn |
1738 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1739 | $pl->ob->reply (undef, |
|
|
1740 | "There was an internal problem at your last logout, " |
|
|
1741 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1742 | cf::NDI_RED); |
1557 | Coro::Timer::sleep 1; |
1743 | Coro::Timer::sleep 1; |
1558 | $pl->ob->leave_link; |
1744 | $pl->ob->leave_link; |
1559 | }; |
1745 | })->prio (2); |
1560 | } |
1746 | } |
1561 | }, |
1747 | }, |
1562 | ); |
1748 | ); |
1563 | |
1749 | |
1564 | =item $player_object->goto ($path, $x, $y) |
1750 | =item $player_object->goto ($path, $x, $y) |
… | |
… | |
1566 | =cut |
1752 | =cut |
1567 | |
1753 | |
1568 | sub cf::object::player::goto { |
1754 | sub cf::object::player::goto { |
1569 | my ($self, $path, $x, $y) = @_; |
1755 | my ($self, $path, $x, $y) = @_; |
1570 | |
1756 | |
|
|
1757 | $path = new cf::path $path; |
|
|
1758 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1759 | |
1571 | $self->enter_link; |
1760 | $self->enter_link; |
1572 | |
1761 | |
1573 | (cf::async { |
1762 | (async { |
1574 | $path = new cf::path $path; |
|
|
1575 | |
|
|
1576 | my $map = cf::map::find $path->as_string; |
1763 | my $map = cf::map::find $path->as_string; |
1577 | $map = $map->customise_for ($self) if $map; |
1764 | $map = $map->customise_for ($self) if $map; |
1578 | |
1765 | |
1579 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1766 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1580 | # if $map; |
1767 | # if $map; |
1581 | |
1768 | |
1582 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1769 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1583 | |
1770 | |
1584 | $self->leave_link ($map, $x, $y); |
1771 | $self->leave_link ($map, $x, $y); |
1585 | })->prio (1); |
1772 | })->prio (1); |
1586 | } |
1773 | } |
1587 | |
1774 | |
… | |
… | |
1640 | |
1827 | |
1641 | return unless $self->type == cf::PLAYER; |
1828 | return unless $self->type == cf::PLAYER; |
1642 | |
1829 | |
1643 | $self->enter_link; |
1830 | $self->enter_link; |
1644 | |
1831 | |
1645 | (cf::async { |
1832 | (async { |
1646 | $self->deactivate_recursive; # just to be sure |
1833 | $self->deactivate_recursive; # just to be sure |
1647 | unless (eval { |
1834 | unless (eval { |
1648 | prepare_random_map $exit |
1835 | prepare_random_map $exit |
1649 | if $exit->slaying eq "/!"; |
1836 | if $exit->slaying eq "/!"; |
1650 | |
1837 | |
… | |
… | |
1731 | } |
1918 | } |
1732 | } |
1919 | } |
1733 | }, |
1920 | }, |
1734 | ); |
1921 | ); |
1735 | |
1922 | |
1736 | =item $client->coro (\&cb) |
1923 | =item $client->async (\&cb) |
1737 | |
1924 | |
1738 | Create a new coroutine, running the specified callback. The coroutine will |
1925 | Create a new coroutine, running the specified callback. The coroutine will |
1739 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1926 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1740 | or loss of connection). |
1927 | or loss of connection). |
1741 | |
1928 | |
1742 | =cut |
1929 | =cut |
1743 | |
1930 | |
1744 | sub cf::client::coro { |
1931 | sub cf::client::async { |
1745 | my ($self, $cb) = @_; |
1932 | my ($self, $cb) = @_; |
1746 | |
1933 | |
1747 | my $coro = &cf::async ($cb); |
1934 | my $coro = &Coro::async ($cb); |
1748 | |
1935 | |
1749 | $coro->on_destroy (sub { |
1936 | $coro->on_destroy (sub { |
1750 | delete $self->{_coro}{$coro+0}; |
1937 | delete $self->{_coro}{$coro+0}; |
1751 | }); |
1938 | }); |
1752 | |
1939 | |
… | |
… | |
1990 | local $/; |
2177 | local $/; |
1991 | *CFG = YAML::Syck::Load <$fh>; |
2178 | *CFG = YAML::Syck::Load <$fh>; |
1992 | |
2179 | |
1993 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2180 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
1994 | |
2181 | |
|
|
2182 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2183 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2184 | |
1995 | if (exists $CFG{mlockall}) { |
2185 | if (exists $CFG{mlockall}) { |
1996 | eval { |
2186 | eval { |
1997 | $CFG{mlockall} ? &mlockall : &munlockall |
2187 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
1998 | and die "WARNING: m(un)lockall failed: $!\n"; |
2188 | and die "WARNING: m(un)lockall failed: $!\n"; |
1999 | }; |
2189 | }; |
2000 | warn $@ if $@; |
2190 | warn $@ if $@; |
2001 | } |
2191 | } |
2002 | } |
2192 | } |
2003 | |
2193 | |
2004 | sub main { |
2194 | sub main { |
2005 | # we must not ever block the main coroutine |
2195 | # we must not ever block the main coroutine |
2006 | local $Coro::idle = sub { |
2196 | local $Coro::idle = sub { |
2007 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2197 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2008 | (Coro::unblock_sub { |
|
|
2009 | Event::one_event; |
2198 | async { Event::one_event }; |
2010 | })->(); |
|
|
2011 | }; |
2199 | }; |
2012 | |
2200 | |
2013 | cfg_load; |
2201 | cfg_load; |
2014 | db_load; |
2202 | db_load; |
2015 | load_extensions; |
2203 | load_extensions; |
2016 | Event::loop; |
2204 | Event::loop; |
2017 | } |
2205 | } |
2018 | |
2206 | |
2019 | ############################################################################# |
2207 | ############################################################################# |
2020 | # initialisation |
2208 | # initialisation and cleanup |
|
|
2209 | |
|
|
2210 | # install some emergency cleanup handlers |
|
|
2211 | BEGIN { |
|
|
2212 | for my $signal (qw(INT HUP TERM)) { |
|
|
2213 | Event->signal ( |
|
|
2214 | data => WF_AUTOCANCEL, |
|
|
2215 | signal => $signal, |
|
|
2216 | cb => sub { |
|
|
2217 | cf::cleanup "SIG$signal"; |
|
|
2218 | }, |
|
|
2219 | ); |
|
|
2220 | } |
|
|
2221 | } |
|
|
2222 | |
|
|
2223 | sub emergency_save { |
|
|
2224 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2225 | |
|
|
2226 | warn "enter emergency perl save\n"; |
|
|
2227 | |
|
|
2228 | cf::sync_job { |
|
|
2229 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2230 | # refcount bugs in for. also avoids problems with players |
|
|
2231 | # and maps saved/Destroyed asynchronously. |
|
|
2232 | warn "begin emergency player save\n"; |
|
|
2233 | for my $login (keys %cf::PLAYER) { |
|
|
2234 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2235 | $pl->valid or next; |
|
|
2236 | $pl->save; |
|
|
2237 | } |
|
|
2238 | warn "end emergency player save\n"; |
|
|
2239 | |
|
|
2240 | warn "begin emergency map save\n"; |
|
|
2241 | for my $path (keys %cf::MAP) { |
|
|
2242 | my $map = $cf::MAP{$path} or next; |
|
|
2243 | $map->valid or next; |
|
|
2244 | $map->save; |
|
|
2245 | } |
|
|
2246 | warn "end emergency map save\n"; |
|
|
2247 | }; |
|
|
2248 | |
|
|
2249 | warn "leave emergency perl save\n"; |
|
|
2250 | } |
2021 | |
2251 | |
2022 | sub reload() { |
2252 | sub reload() { |
2023 | # can/must only be called in main |
2253 | # can/must only be called in main |
2024 | if ($Coro::current != $Coro::main) { |
2254 | if ($Coro::current != $Coro::main) { |
2025 | warn "can only reload from main coroutine\n"; |
2255 | warn "can only reload from main coroutine\n"; |
… | |
… | |
2098 | cf::load_extensions; |
2328 | cf::load_extensions; |
2099 | |
2329 | |
2100 | # reattach attachments to objects |
2330 | # reattach attachments to objects |
2101 | warn "reattach"; |
2331 | warn "reattach"; |
2102 | _global_reattach; |
2332 | _global_reattach; |
|
|
2333 | reattach $_ for values %MAP; |
2103 | }; |
2334 | }; |
2104 | |
2335 | |
2105 | if ($@) { |
2336 | if ($@) { |
2106 | warn $@; |
2337 | warn $@; |
2107 | warn "error while reloading, exiting."; |
2338 | warn "error while reloading, exiting."; |
… | |
… | |
2123 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2354 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2124 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2355 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2125 | |
2356 | |
2126 | # dirty hack because... archetypes are not yet loaded |
2357 | # dirty hack because... archetypes are not yet loaded |
2127 | Event->timer ( |
2358 | Event->timer ( |
2128 | after => 2, |
2359 | after => 10, |
2129 | cb => sub { |
2360 | cb => sub { |
2130 | $_[0]->w->cancel; |
2361 | $_[0]->w->cancel; |
2131 | |
2362 | |
2132 | # provide some exits "home" |
2363 | # provide some exits "home" |
2133 | my $exit = cf::object::new "exit"; |
2364 | my $exit = cf::object::new "exit"; |
… | |
… | |
2175 | data => WF_AUTOCANCEL, |
2406 | data => WF_AUTOCANCEL, |
2176 | cb => sub { |
2407 | cb => sub { |
2177 | cf::server_tick; # one server iteration |
2408 | cf::server_tick; # one server iteration |
2178 | $RUNTIME += $TICK; |
2409 | $RUNTIME += $TICK; |
2179 | $NEXT_TICK += $TICK; |
2410 | $NEXT_TICK += $TICK; |
|
|
2411 | |
|
|
2412 | $WAIT_FOR_TICK->broadcast; |
|
|
2413 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
2180 | |
2414 | |
2181 | # if we are delayed by four ticks or more, skip them all |
2415 | # if we are delayed by four ticks or more, skip them all |
2182 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2416 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2183 | |
2417 | |
2184 | $TICK_WATCHER->at ($NEXT_TICK); |
2418 | $TICK_WATCHER->at ($NEXT_TICK); |