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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.377 by root, Thu Oct 4 11:36:38 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 98
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
61 105
62binmode STDOUT; 106binmode STDOUT;
63binmode STDERR; 107binmode STDERR;
64 108
65# read virtual server time, if available 109# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
70} 114}
71 115
72mkdir cf::localdir; 116mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 118
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
81 122
82############################################################################# 123#############################################################################
83 124
84=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
85 126
92=item $cf::RUNTIME 133=item $cf::RUNTIME
93 134
94The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 136every server tick.
96 137
97=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 141
99The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
101 146
102=item $cf::NOW 147=item $cf::NOW
103 148
104The time of the last (current) server tick. 149The time of the last (current) server tick.
105 150
106=item $cf::TICK 151=item $cf::TICK
107 152
108The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
109 164
110=item %cf::CFG 165=item %cf::CFG
111 166
112Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 168from wherever your confdir points to.
114 169
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
116 171
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
121 181
122=back 182=back
123 183
124=cut 184=cut
125 185
126BEGIN { 186BEGIN {
127 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 188 my $msg = join "", @_;
129 utf8::encode $msg;
130 189
131 $msg .= "\n" 190 $msg .= "\n"
132 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
133 194
134 LOG llevError, $msg; 195 LOG llevError, $msg;
135 }; 196 };
136} 197}
137 198
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 206
145# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 208# within the Safe compartment.
147for my $pkg (qw( 209for my $pkg (qw(
148 cf::global cf::attachable 210 cf::global cf::attachable
157 219
158$Event::DIED = sub { 220$Event::DIED = sub {
159 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
160}; 222};
161 223
162my %ext_pkg; 224#############################################################################
163my @exts;
164my @hook;
165 225
166=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
167 227
168=over 4 228=over 4
169 229
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 249 $d
190 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
191} 251}
192 252
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
196 254
197Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
198 256
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
207 258
208Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
209 260
210=cut 261=cut
211 262
212sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
214 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
215} 266sub from_json ($) { $json_coder->decode ($_[0]) }
216 267
217=item cf::lock_wait $string 268=item cf::lock_wait $string
218 269
219Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
220 271
223Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
226returned. 277returned.
227 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
228Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
230 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
231=cut 289=cut
232 290
233our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
234 293
235sub lock_wait($) { 294sub lock_wait($) {
236 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
237 301
238 # wait for lock, if any 302 # wait for lock, if any
239 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 305 Coro::schedule;
247 311
248 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
249 lock_wait $key; 313 lock_wait $key;
250 314
251 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
252 317
253 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
256 } 322 }
257} 323}
258 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
259sub freeze_mainloop { 331sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
261 333
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
263 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
264 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
265} 397}
266 398
267=item cf::async { BLOCK } 399=item cf::async { BLOCK }
268 400
269Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
274 406
275BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
276 408
277=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
278 410
279The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
282 415
283If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
286fast or be very important. 419fast or be very important.
289 422
290sub sync_job(&) { 423sub sync_job(&) {
291 my ($job) = @_; 424 my ($job) = @_;
292 425
293 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
294 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
296 431
297 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 433 # (but this is cancel-safe)
300 435
301 my $busy = 1; 436 my $busy = 1;
302 my @res; 437 my @res;
303 438
304 (async { 439 (async {
440 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 441 @res = eval { $job->() };
306 warn $@ if $@; 442 warn $@ if $@;
307 undef $busy; 443 undef $busy;
308 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
309 445
310 while ($busy) { 446 while ($busy) {
311 Coro::cede or Event::one_event; 447 Coro::cede or Event::one_event;
312 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
313 456
314 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
315 } else { 458 } else {
316 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
317 460
319 } 462 }
320} 463}
321 464
322=item $coro = cf::async_ext { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
323 466
324Like async, but this coro is automcatially being canceled when the 467Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 468extension calling this is being unloaded.
326 469
327=cut 470=cut
328 471
329sub async_ext(&) { 472sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
338 481
339 $coro 482 $coro
340} 483}
341 484
342sub write_runtime { 485=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 486
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
346 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
347 491
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 493
352 aio_fsync $fh 494sub fork_call(&@) {
353 and return; 495 my ($cb, @args) = @_;
354 496
355 close $fh 497 # we seemingly have to make a local copy of the whole thing,
356 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
357 500
358 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
359 and return; 502 reset_signals;
503 &$cb
504 }, @args;
360 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
361 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 645}
363 646
364=back 647=back
365 648
366=cut 649=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 650
490############################################################################# 651#############################################################################
491 652
492=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
493 654
495attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
497 658
498In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 661Crossfire TRT).
501 662
502=over 4 663=over 4
503 664
504=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
505 666
619our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 781our @CB_MAP = ();
621 782
622my %attachment; 783my %attachment;
623 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
624sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
626 793
627 use sort 'stable'; 794 use sort 'stable';
628 795
662 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
663 830
664 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 835
669 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 837 my $pkg = shift @arg;
671 838
672 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
702 } 869 }
703 870
704 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
705 } else { 872 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 874 }
708 875
709 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
710} 877}
711 878
713 if (ref $_[0]) { 880 if (ref $_[0]) {
714 _object_attach @_; 881 _object_attach @_;
715 } else { 882 } else {
716 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
717 } 884 }
885 _recalc_want;
718}; 886};
719 887
720# all those should be optimised 888# all those should be optimised
721sub cf::attachable::detach { 889sub cf::attachable::detach {
722 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
726 reattach ($obj); 894 reattach ($obj);
727 } else { 895 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
729 } 897 }
898 _recalc_want;
730}; 899};
731 900
732sub cf::attachable::attached { 901sub cf::attachable::attached {
733 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
734 903
749 "; 918 ";
750 die if $@; 919 die if $@;
751} 920}
752 921
753our $override; 922our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 924
756sub override { 925sub override {
757 $override = 1; 926 $override = 1;
758 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
759} 928}
760 929
761sub do_invoke { 930sub do_invoke {
762 my $event = shift; 931 my $event = shift;
763 my $callbacks = shift; 932 my $callbacks = shift;
764 933
765 @invoke_results = (); 934 @INVOKE_RESULTS = ();
766 935
767 local $override; 936 local $override;
768 937
769 for (@$callbacks) { 938 for (@$callbacks) {
770 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
787 956
788Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
789 958
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 962
794=back 963=back
795 964
796=cut 965=cut
797 966
798############################################################################# 967#############################################################################
799# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
800 980
801sub reattach { 981sub reattach {
802 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 986
805 my $registry = $obj->registry; 987 my $registry = $obj->registry;
806 988
807 @$registry = (); 989 @$registry = ();
808 990
849sub object_freezer_save { 1031sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
851 1033
852 sync_job { 1034 sync_job {
853 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
856 1039
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1044 close $fh;
862 1045
863 if (@$objs) { 1046 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1052 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
871 } 1054 }
872 } else { 1055 } else {
873 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
879 } 1062 }
880 } else { 1063 } else {
881 aio_unlink $filename; 1064 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
883 } 1066 }
884 } 1067 };
885} 1068}
886 1069
887sub object_freezer_as_string { 1070sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
889 1072
901 or return; 1084 or return;
902 1085
903 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
905 or return; 1088 or return;
1089
906 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
907 } 1091 }
908 1092
1093 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
911 return ($data, $av); 1097 ($data, $av)
912} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
913 1105
914############################################################################# 1106#############################################################################
915# command handling &c 1107# command handling &c
916 1108
917=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1123}
932 1124
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1126
935Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
936 1132
937If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
938called. 1134called.
939 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
940=cut 1147=cut
941 1148
942sub register_extcmd { 1149sub register_extcmd {
943 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
944 1151
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
949} 1159}
950 1160
951cf::player->attach ( 1161cf::player->attach (
952 on_command => sub { 1162 on_command => sub {
953 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
962 cf::override; 1172 cf::override;
963 }, 1173 },
964 on_extcmd => sub { 1174 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
966 1176
967 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1178
969 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
975 } else { 1194 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1196 }
978 1197
979 cf::override; 1198 cf::override;
980 }, 1199 },
981); 1200);
982 1201
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1060 for my $ext (<$LIBDIR/*.ext>) { 1206 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1207 next unless -r $path;
1062 eval { 1208
1063 load_extension $ext; 1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1064 1 1266 }
1065 } or warn "$ext not loaded: $@"; 1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1066 } 1272 };
1067} 1273}
1068 1274
1069############################################################################# 1275#############################################################################
1070# load/save/clean perl data associated with a map
1071 1276
1072*cf::mapsupport::on_clean = sub { 1277=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1278
1085=head2 CORE EXTENSIONS 1279=head2 CORE EXTENSIONS
1086 1280
1087Functions and methods that extend core crossfire objects. 1281Functions and methods that extend core crossfire objects.
1088 1282
1094 1288
1095=head3 cf::player 1289=head3 cf::player
1096 1290
1097=over 4 1291=over 4
1098 1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1099=item cf::player::find $login 1307=item cf::player::find $login
1100 1308
1101Returns the given player object, loading it if necessary (might block). 1309Returns the given player object, loading it if necessary (might block).
1102 1310
1103=cut 1311=cut
1104 1312
1105sub playerdir($) { 1313sub playerdir($) {
1106 cf::localdir 1314 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1316}
1112 1317
1113sub path($) { 1318sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1320
1116 (playerdir $login) . "/$login.pl" 1321 (playerdir $login) . "/playerdata"
1117} 1322}
1118 1323
1119sub find_active($) { 1324sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1325 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1326 and $cf::PLAYER{$_[0]}->active
1124 1329
1125sub exists($) { 1330sub exists($) {
1126 my ($login) = @_; 1331 my ($login) = @_;
1127 1332
1128 $cf::PLAYER{$login} 1333 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1334 or cf::sync_job { !aio_stat path $login }
1130} 1335}
1131 1336
1132sub find($) { 1337sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1338 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1339 my $login = $_[0];
1135 1340
1136 my $guard = cf::lock_acquire "user_find:$login"; 1341 my $guard = cf::lock_acquire "user_find:$login";
1137 1342
1138 $cf::PLAYER{$_[0]} || do { 1343 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1358 $cf::PLAYER{$login} = $pl
1142 } 1359 }
1143 } 1360 }
1144} 1361}
1145 1362
1155 1372
1156 aio_mkdir playerdir $pl, 0770; 1373 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1374 $pl->{last_save} = $cf::RUNTIME;
1158 1375
1159 $pl->save_pl ($path); 1376 $pl->save_pl ($path);
1160 Coro::cede; 1377 cf::cede_to_tick;
1161} 1378}
1162 1379
1163sub new($) { 1380sub new($) {
1164 my ($login) = @_; 1381 my ($login) = @_;
1165 1382
1171 $cf::PLAYER{$login} = $self; 1388 $cf::PLAYER{$login} = $self;
1172 1389
1173 $self 1390 $self
1174} 1391}
1175 1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1176=item $pl->quit_character 1403=item $pl->quit_character
1177 1404
1178Nukes the player without looking back. If logged in, the connection will 1405Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1406be destroyed. May block for a long time.
1180 1407
1181=cut 1408=cut
1182 1409
1183sub quit_character { 1410sub quit_character {
1184 my ($pl) = @_; 1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1185 1414
1186 $pl->{deny_save} = 1; 1415 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1417
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1423 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1425 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1426 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1199 IO::AIO::aio_rmtree $temp; 1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1200} 1449}
1201 1450
1202=item cf::player::list_logins 1451=item cf::player::list_logins
1203 1452
1204Returns am arrayref of all valid playernames in the system, can take a 1453Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1454while and may block, so not sync_job-capable, ever.
1206 1455
1207=cut 1456=cut
1208 1457
1209sub list_logins { 1458sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1459 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1460 or return [];
1212 1461
1213 my @logins; 1462 my @logins;
1214 1463
1215 for my $login (@$dirs) { 1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1219 1473
1220 utf8::decode $login; 1474 utf8::decode $login;
1221 push @logins, $login; 1475 push @logins, $login;
1222 } 1476 }
1223 1477
1224 \@logins 1478 \@logins
1225} 1479}
1226 1480
1227=item $player->maps 1481=item $player->maps
1228 1482
1229Returns an arrayref of cf::path's of all maps that are private for this 1483Returns an arrayref of map paths that are private for this
1230player. May block. 1484player. May block.
1231 1485
1232=cut 1486=cut
1233 1487
1234sub maps($) { 1488sub maps($) {
1235 my ($pl) = @_; 1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1492
1237 my $files = aio_readdir playerdir $pl 1493 my $files = aio_readdir playerdir $pl
1238 or return; 1494 or return;
1239 1495
1240 my @paths; 1496 my @paths;
1241 1497
1242 for (@$files) { 1498 for (@$files) {
1243 utf8::decode $_; 1499 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1500 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1501 next unless /^$PATH_SEP/o;
1246 1502
1247 s/$PATH_SEP/\//g; 1503 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1504 }
1250 1505
1251 \@paths 1506 \@paths
1252} 1507}
1253 1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1560=item $player->ext_reply ($msgid, @msg)
1255 1561
1256Sends an ext reply to the player. 1562Sends an ext reply to the player.
1257 1563
1258=cut 1564=cut
1259 1565
1260sub ext_reply($$$%) { 1566sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1567 my ($self, $id, @msg) = @_;
1262 1568
1263 $msg{msgid} = $id; 1569 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1570}
1267 1571
1268package cf; 1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
1599 my ($path) = @_;
1600
1601 my ($match, $specificity);
1602
1603 for my $region (list) {
1604 if ($region->{match} && $path =~ $region->{match}) {
1605 ($match, $specificity) = ($region, $region->specificity)
1606 if $region->specificity > $specificity;
1607 }
1608 }
1609
1610 $match
1611}
1269 1612
1270=back 1613=back
1271
1272 1614
1273=head3 cf::map 1615=head3 cf::map
1274 1616
1275=over 4 1617=over 4
1276 1618
1279package cf::map; 1621package cf::map;
1280 1622
1281use Fcntl; 1623use Fcntl;
1282use Coro::AIO; 1624use Coro::AIO;
1283 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1284our $MAX_RESET = 3600; 1630our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1631our $DEFAULT_RESET = 3000;
1286 1632
1287sub generate_random_map { 1633sub generate_random_map {
1288 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1636 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1304} 1776}
1305 1777
1306# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1307# all maps in C++... 1779# all maps in C++...
1308sub change_all_map_light { 1780sub change_all_map_light {
1310 1782
1311 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1313} 1785}
1314 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1315sub try_load_header($) { 1803sub load_header_from($) {
1316 my ($path) = @_; 1804 my ($self, $path) = @_;
1317 1805
1318 utf8::encode $path; 1806 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1320 or return; 1808 or return;
1321 1809
1322 my $map = cf::map::new 1810 $self->_load_header ($f)
1323 or return; 1811 or return;
1324 1812
1325 # for better error messages only, will be overwritten 1813 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1814 $f->resolve_delayed_derefs;
1327 1815
1328 $map->load_header ($path) 1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1329 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1330 1862
1331 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1332 1865
1333 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1867 unless $self->default_region;
1868
1869 1
1334} 1870}
1335 1871
1336sub find; 1872sub find;
1337sub find { 1873sub find {
1338 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1339 1875
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1346 1880
1347 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 1884
1350 # do it the slow way 1885 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1886 or return;
1369 1887
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1382 1889
1383 Coro::cede; 1890 $map->load_header
1891 or return;
1384 1892
1385 if ($map->should_reset) { 1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1386 $map->reset; 1898 $map->reset;
1387 undef $guard;
1388 $map = find $path 1899 return find $path;
1389 or return;
1390 } 1900 }
1391 1901
1392 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1393 } 1903 }
1394} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1395 1908
1396sub load { 1909sub load {
1397 my ($self) = @_; 1910 my ($self) = @_;
1398 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1399 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1401 1918
1919 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 1921
1404 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1405 1923
1406 $self->alloc; 1924 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1408 or return; 1932 or return;
1409 1933
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1412 1936
1413 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1938 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 1941 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1418 } 1945 }
1419 } 1946 }
1420 1947
1421 Coro::cede; 1948 $f->resolve_delayed_derefs;
1422 1949
1950 cf::cede_to_tick;
1423 # now do the right thing for maps 1951 # now do the right thing for maps
1424 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1436 $self->activate; 1964 $self->activate;
1437 } 1965 }
1438 1966
1439 Coro::cede; 1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1440 1969
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1971 }
1972
1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1986}
1987
1988# find and load all maps in the 3x3 area around a map
1989sub load_neighbours {
1990 my ($map) = @_;
1991
1992 my @neigh; # diagonal neighbours
1993
1994 for (0 .. 3) {
1995 my $neigh = $map->tile_path ($_)
1996 or next;
1997 $neigh = find $neigh, $map
1998 or next;
1999 $neigh->load;
2000
2001 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 }
2005
2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
2008 my $neigh = find $path, $origin
2009 or next;
2010 $neigh->load;
2011 }
1442} 2012}
1443 2013
1444sub find_sync { 2014sub find_sync {
1445 my ($path, $origin) = @_; 2015 my ($path, $origin) = @_;
1446 2016
1447 cf::sync_job { cf::map::find $path, $origin } 2017 cf::sync_job { find $path, $origin }
1448} 2018}
1449 2019
1450sub do_load_sync { 2020sub do_load_sync {
1451 my ($map) = @_; 2021 my ($map) = @_;
1452 2022
2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2024 if $Coro::current == $Coro::main;
2025
1453 cf::sync_job { $map->load }; 2026 cf::sync_job { $map->load };
2027}
2028
2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
2043 $MAP_PREFETCHER ||= cf::async {
2044 $Coro::current->{desc} = "map prefetcher";
2045
2046 while (%MAP_PREFETCH) {
2047 while (my ($k, $v) = each %MAP_PREFETCH) {
2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
2052 delete $MAP_PREFETCH{$k};
2053 }
2054 }
2055 undef $MAP_PREFETCHER;
2056 };
2057 $MAP_PREFETCHER->prio (6);
2058
2059 ()
1454} 2060}
1455 2061
1456sub save { 2062sub save {
1457 my ($self) = @_; 2063 my ($self) = @_;
1458 2064
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2066
1461 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1462 2068
1463 return unless $self->dirty; 2069 return unless $self->dirty;
1464 2070
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2073
1468 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1469 2075
1470 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1471 2077
1472 local $self->{last_access} = $self->last_access;#d# 2078 local $self->{last_access} = $self->last_access;#d#
1473 2079
1474 cf::async { 2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2082 $_->contr->save for $self->players;
1476 }; 2083 };
1477 2084
1478 if ($uniq) { 2085 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2088 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2090 }
1484} 2091}
1485 2092
1486sub swap_out { 2093sub swap_out {
1487 my ($self) = @_; 2094 my ($self) = @_;
1488 2095
1489 # save first because save cedes 2096 # save first because save cedes
1490 $self->save; 2097 $self->save;
1491 2098
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2100
1494 return if $self->players; 2101 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1497 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2109 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2110}
1501 2111
1502sub reset_at { 2112sub reset_at {
1503 my ($self) = @_; 2113 my ($self) = @_;
1504 2114
1505 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1508 2117
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2120
1516 my ($self) = @_; 2125 my ($self) = @_;
1517 2126
1518 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1519} 2128}
1520 2129
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2130sub reset {
1543 my ($self) = @_; 2131 my ($self) = @_;
1544 2132
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2134
1547 return if $self->players; 2135 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2136
1550 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1551 2148
1552 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1553 2150
2151 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1555 2154
1556 $self->unlink_save; 2155 $self->unlink_save;
1557 $self->destroy; 2156 $self->destroy;
1558} 2157}
1559 2158
1560my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1561 2160
1562sub nuke { 2161sub nuke {
1563 my ($self) = @_; 2162 my ($self) = @_;
1564 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1568 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1569} 2181}
1570 2182
1571sub customise_for { 2183=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2184
1574 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1576 } 2191 [
2192 map {
2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
2199}
1577 2200
1578 $map 2201=item $maps = cf::map::random_maps
2202
2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
2205
2206=cut
2207
2208sub random_maps() {
2209 [
2210 map {
2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
2217}
2218
2219=item cf::map::unique_maps
2220
2221Returns an arrayref of paths of all shared maps that have
2222instantiated unique items. May block.
2223
2224=cut
2225
2226sub unique_maps() {
2227 [
2228 map {
2229 utf8::decode $_;
2230 /\.map$/
2231 ? normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ]
1579} 2235}
1580 2236
1581package cf; 2237package cf;
1582 2238
1583=back 2239=back
1601 map { $_, inv_recursive_ $_->inv } @_ 2257 map { $_, inv_recursive_ $_->inv } @_
1602} 2258}
1603 2259
1604sub inv_recursive { 2260sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return;
2285 $pl->ob->uuid eq $uuid
2286 or return;
2287
2288 $pl->ob
2289 } else {
2290 warn "$ref: cannot resolve object reference\n";
2291 undef
2292 }
1606} 2293}
1607 2294
1608package cf; 2295package cf;
1609 2296
1610=back 2297=back
1629 2316
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2317 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2318
1632 if ($self->{record_replies}) { 2319 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2320 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2321
1634 } else { 2322 } else {
2323 my $pl = $self->contr;
2324
2325 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2326 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328
2329 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2330 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2331 $self->message ($msg, $flags);
2332 }
1637 } 2333 }
2334}
2335
2336=item $object->send_msg ($channel, $msg, $color, [extra...])
2337
2338=cut
2339
2340sub cf::object::send_msg {
2341 my $pl = shift->contr
2342 or return;
2343 $pl->send_msg (@_);
1638} 2344}
1639 2345
1640=item $player_object->may ("access") 2346=item $player_object->may ("access")
1641 2347
1642Returns wether the given player is authorized to access resource "access" 2348Returns wether the given player is authorized to access resource "access"
1655 2361
1656=item $player_object->enter_link 2362=item $player_object->enter_link
1657 2363
1658Freezes the player and moves him/her to a special map (C<{link}>). 2364Freezes the player and moves him/her to a special map (C<{link}>).
1659 2365
1660The player should be reaosnably safe there for short amounts of time. You 2366The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2367I<MUST> call C<leave_link> as soon as possible, though.
1662 2368
2369Will never block.
2370
1663=item $player_object->leave_link ($map, $x, $y) 2371=item $player_object->leave_link ($map, $x, $y)
1664 2372
1665Moves the player out of the specila link map onto the given map. If the 2373Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2374map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2375to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2376fails, to the emergency map position.
1669 2377
1670Might block. 2378Might block.
1671 2379
1672=cut 2380=cut
2381
2382sub link_map {
2383 unless ($LINK_MAP) {
2384 $LINK_MAP = cf::map::find "{link}"
2385 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2386 $LINK_MAP->load;
2387 }
2388
2389 $LINK_MAP
2390}
1673 2391
1674sub cf::object::player::enter_link { 2392sub cf::object::player::enter_link {
1675 my ($self) = @_; 2393 my ($self) = @_;
1676 2394
1677 $self->deactivate_recursive; 2395 $self->deactivate_recursive;
1678 2396
1679 return if $self->map == $LINK_MAP; 2397 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2398
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2399 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2400 if $self->map && $self->map->{path} ne "{link}";
1683 2401
1684 $self->enter_map ($LINK_MAP, 20, 20); 2402 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2403}
1686 2404
1687sub cf::object::player::leave_link { 2405sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2406 my ($self, $map, $x, $y) = @_;
2407
2408 return unless $self->contr->active;
1689 2409
1690 my $link_pos = delete $self->{_link_pos}; 2410 my $link_pos = delete $self->{_link_pos};
1691 2411
1692 unless ($map) { 2412 unless ($map) {
1693 # restore original map position 2413 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2427 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2428 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2429 if $x <=0 && $y <= 0;
1710 2430
1711 $map->load; 2431 $map->load;
2432 $map->load_neighbours;
1712 2433
1713 return unless $self->contr->active; 2434 return unless $self->contr->active;
1714 $self->activate_recursive; 2435 $self->activate_recursive;
2436
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2438 $self->enter_map ($map, $x, $y);
1716} 2439}
1717 2440
1718cf::player->attach ( 2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2442
1722 # abort map switching before logout 2443Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2444her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2445that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2446the new (success) or old (failed) map position. In either case, $done will
1726 }; 2447be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2448
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2449=cut
2450
2451our $GOTOGEN;
1753 2452
1754sub cf::object::player::goto { 2453sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2454 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2455
1757 $path = new cf::path $path; 2456 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2457 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2458
1760 $self->enter_link; 2459 $self->enter_link;
1761 2460
1762 (async { 2461 (async {
1763 my $map = cf::map::find $path->as_string; 2462 $Coro::current->{desc} = "player::goto $path $x $y";
2463
2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1765 2488 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1770 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1772 })->prio (1); 2507 })->prio (1);
1773} 2508}
1774 2509
1775=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1776 2511
1778 2513
1779sub parse_random_map_params { 2514sub parse_random_map_params {
1780 my ($spec) = @_; 2515 my ($spec) = @_;
1781 2516
1782 my $rmp = { # defaults 2517 my $rmp = { # defaults
1783 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1785 }; 2522 };
1786 2523
1787 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1789 2526
1793 $rmp 2530 $rmp
1794} 2531}
1795 2532
1796sub prepare_random_map { 2533sub prepare_random_map {
1797 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 2537
1799 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 2540 # that depends on the exit object
1802 2541
1803 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1804 2543
1805 if ($exit->map) { 2544 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1810 } 2549 }
1811 2550
1812 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1813 2552
1814 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1816 2556
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1819 2561
1820 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2563 $exit->msg (undef);
1822 } 2564 }
1823} 2565}
1825sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1827 2569
1828 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1829 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1830 $self->enter_link; 2583 $self->enter_link;
1831 2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
1832 (async { 2589 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2591
1833 $self->deactivate_recursive; # just to be sure 2592 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2593 unless (eval {
1835 prepare_random_map $exit 2594 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2595
1841 1; 2596 1;
1842 }) { 2597 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2598 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2599 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2600 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2601 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2602
1848 warn "ERROR in enter_exit: $@"; 2603 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2604 $self->leave_link;
1850 } 2605 }
1851 })->prio (1); 2606 })->prio (1);
1864 2619
1865sub cf::client::send_drawinfo { 2620sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2621 my ($self, $text, $flags) = @_;
1867 2622
1868 utf8::encode $text; 2623 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2625}
1871 2626
2627=item $client->send_msg ($channel, $msg, $color, [extra...])
2628
2629Send a drawinfo or msg packet to the client, formatting the msg for the
2630client if neccessary. C<$type> should be a string identifying the type of
2631the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet.
2633
2634=cut
2635
2636our %CHANNEL = (
2637 "c/identify" => {
2638 id => "infobox",
2639 title => "Identify",
2640 reply => undef,
2641 tooltip => "Items recently identified",
2642 },
2643 "c/examine" => {
2644 id => "infobox",
2645 title => "Examine",
2646 reply => undef,
2647 tooltip => "Signs and other items you examined",
2648 },
2649 "c/lookat" => {
2650 id => "infobox",
2651 title => "Look",
2652 reply => undef,
2653 tooltip => "What you saw there",
2654 },
2655);
2656
2657sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_;
2659
2660 $msg = $self->pl->expand_cfpod ($msg);
2661
2662 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663
2664 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel};
2667
2668 $self->ext_msg (channel_info => $channel)
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id};
2672
2673 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel)
2678 if $self->can_msg;
2679 }
2680
2681 $channel = $channel->{id};
2682 }
2683
2684 return unless @extra || length $msg;
2685
2686 if ($self->can_msg) {
2687 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF;
2690
2691 $self->send_packet ("msg " . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2693 } else {
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704
2705 $color &= cf::NDI_COLOR_MASK;
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718}
2719
2720=item $client->ext_msg ($type, @msg)
2721
2722Sends an ext event to the client.
2723
2724=cut
2725
2726sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_;
2728
2729 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 }
2735}
2736
2737=item $client->ext_reply ($msgid, @msg)
2738
2739Sends an ext reply to the client.
2740
2741=cut
2742
2743sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_;
2745
2746 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 }
2753}
1872 2754
1873=item $success = $client->query ($flags, "text", \&cb) 2755=item $success = $client->query ($flags, "text", \&cb)
1874 2756
1875Queues a query to the client, calling the given callback with 2757Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2758the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2759C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2760
1879Queries can fail, so check the return code. Or don't, as queries will become 2761Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2762become reliable at some point in the future.
1881 2763
1882=cut 2764=cut
1883 2765
1884sub cf::client::query { 2766sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2767 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2775 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2776 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2777
1896 $self->send_packet ($self->{query_queue}[0][0]) 2778 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2779 if @{ $self->{query_queue} } == 1;
2780
2781 1
1898} 2782}
1899 2783
1900cf::client->attach ( 2784cf::client->attach (
2785 on_connect => sub {
2786 my ($ns) = @_;
2787
2788 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2789 },
1901 on_reply => sub { 2790 on_reply => sub {
1902 my ($ns, $msg) = @_; 2791 my ($ns, $msg) = @_;
1903 2792
1904 # this weird shuffling is so that direct followup queries 2793 # this weird shuffling is so that direct followup queries
1905 # get handled first 2794 # get handled first
1906 my $queue = delete $ns->{query_queue} 2795 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2796 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2797
1909 (shift @$queue)->[1]->($msg); 2798 (shift @$queue)->[1]->($msg);
2799 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2800
1911 push @{ $ns->{query_queue} }, @$queue; 2801 push @{ $ns->{query_queue} }, @$queue;
1912 2802
1913 if (@{ $ns->{query_queue} } == @$queue) { 2803 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2804 if (@$queue) {
1916 } else { 2806 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2807 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 2808 }
1919 } 2809 }
1920 }, 2810 },
2811 on_exticmd => sub {
2812 my ($ns, $buf) = @_;
2813
2814 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2815
2816 if (ref $msg) {
2817 my ($type, $reply, @payload) =
2818 "ARRAY" eq ref $msg
2819 ? @$msg
2820 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2821
2822 my @reply;
2823
2824 if (my $cb = $EXTICMD{$type}) {
2825 @reply = $cb->($ns, @payload);
2826 }
2827
2828 $ns->ext_reply ($reply, @reply)
2829 if $reply;
2830
2831 } else {
2832 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2833 }
2834
2835 cf::override;
2836 },
1921); 2837);
1922 2838
1923=item $client->async (\&cb) 2839=item $client->async (\&cb)
1924 2840
1925Create a new coroutine, running the specified callback. The coroutine will 2841Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 2882our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 2883our $safe_hole = new Safe::Hole;
1968 2884
1969$SIG{FPE} = 'IGNORE'; 2885$SIG{FPE} = 'IGNORE';
1970 2886
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2887$safe->permit_only (Opcode::opset qw(
2888 :base_core :base_mem :base_orig :base_math
2889 grepstart grepwhile mapstart mapwhile
2890 sort time
2891));
1972 2892
1973# here we export the classes and methods available to script code 2893# here we export the classes and methods available to script code
1974 2894
1975=pod 2895=pod
1976 2896
1977The following fucntions and emthods are available within a safe environment: 2897The following functions and methods are available within a safe environment:
1978 2898
1979 cf::object contr pay_amount pay_player map 2899 cf::object
2900 contr pay_amount pay_player map x y force_find force_add
2901 insert remove name archname title slaying race decrease_ob_nr
2902
1980 cf::object::player player 2903 cf::object::player
1981 cf::player peaceful 2904 player
1982 cf::map trigger 2905
2906 cf::player
2907 peaceful
2908
2909 cf::map
2910 trigger
1983 2911
1984=cut 2912=cut
1985 2913
1986for ( 2914for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race
2917 decrease_ob_nr)],
1988 ["cf::object::player" => qw(player)], 2918 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 2919 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 2920 ["cf::map" => qw(trigger)],
1991) { 2921) {
1992 no strict 'refs'; 2922 no strict 'refs';
2063=back 2993=back
2064 2994
2065=cut 2995=cut
2066 2996
2067############################################################################# 2997#############################################################################
2998# the server's init and main functions
2068 2999
2069=head2 EXTENSION DATABASE SUPPORT 3000sub load_facedata($) {
3001 my ($path) = @_;
2070 3002
2071Crossfire maintains a very simple database for extension use. It can 3003 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3004 # for this (global event?)
2073excludes objects. 3005 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3006
2075The parameter C<$family> should best start with the name of the extension 3007 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3008
2078=over 4 3009 warn "loading facedata from $path\n";
2079 3010
2080=item $hashref = cf::db_get $family 3011 my $facedata;
3012 0 < aio_load $path, $facedata
3013 or die "$path: $!";
2081 3014
2082Return a hashref for use by the extension C<$family>, which can be 3015 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3016
2086=item $value = cf::db_get $family => $key 3017 $facedata->{version} == 2
3018 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3019
2088Returns a single value from the database 3020 # patch in the exptable
2089 3021 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3022 type => FT_RSRC,
2091 3023 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3024 };
3025 cf::cede_to_tick;
2141 3026
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3027 {
3028 my $faces = $facedata->{faceinfo};
2146 3029
2147 sub db_get($;$) { 3030 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3031 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]} 3032 cf::face::set_visibility $idx, $info->{visibility};
2150 : ($DB->{$_[0]} ||= { }) 3033 cf::face::set_magicmap $idx, $info->{magicmap};
2151 } 3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2152 3036
2153 sub db_put($$;$) { 3037 cf::cede_to_tick;
2154 if (@_ >= 3) {
2155 $DB->{$_[0]}{$_[1]} = $_[2];
2156 } else {
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161
2162 cf::global->attach (
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3038 }
2167 );
2168}
2169 3039
2170############################################################################# 3040 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3041 next unless $info->{smooth};
3042 my $idx = cf::face::find $face
3043 or next;
3044 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'";
3049 }
2172 3050
2173sub cfg_load { 3051 cf::cede_to_tick;
3052 }
3053 }
3054
3055 {
3056 my $anims = $facedata->{animinfo};
3057
3058 while (my ($anim, $info) = each %$anims) {
3059 cf::anim::set $anim, $info->{frames}, $info->{facings};
3060 cf::cede_to_tick;
3061 }
3062
3063 cf::anim::invalidate_all; # d'oh
3064 }
3065
3066 {
3067 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource};
3070
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data;
3076
3077 if ($info->{type} & 1) {
3078 # prepend meta info
3079
3080 my $meta = $enc->encode ({
3081 name => $name,
3082 %{ $info->{meta} || {} },
3083 });
3084
3085 $data = pack "(w/a*)*", $meta, $info->{data};
3086 } else {
3087 $data = $info->{data};
3088 }
3089
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick;
3094 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 }
3114
3115 1
3116}
3117
3118register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_;
3120
3121 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v);
3123 }
3124};
3125
3126sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = ();
3130
3131 load_resource_file "$MAPDIR/regions"
3132 or die "unable to load regions file\n";
3133
3134 for (cf::region::list) {
3135 $_->{match} = qr/$_->{match}/
3136 if exists $_->{match};
3137 }
3138}
3139
3140sub reload_facedata {
3141 load_facedata "$DATADIR/facedata"
3142 or die "unable to load facedata\n";
3143}
3144
3145sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153}
3154
3155sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n";
3158}
3159
3160sub reload_resources {
3161 warn "reloading resource files...\n";
3162
3163 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures;
3168
3169 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3177 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3178 or return;
2176 3179
2177 local $/; 3180 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3181 *CFG = YAML::Syck::Load <$fh>;
2179 3182
2193 3196
2194sub main { 3197sub main {
2195 # we must not ever block the main coroutine 3198 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3199 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER";
2198 async { Event::one_event }; 3203 Event::one_event;
3204 })->prio (Coro::PRIO_MAX);
2199 }; 3205 };
2200 3206
2201 cfg_load; 3207 reload_config;
2202 db_load; 3208 db_init;
2203 load_extensions; 3209 load_extensions;
3210
3211 $TICK_WATCHER->start;
2204 Event::loop; 3212 Event::loop;
2205} 3213}
2206 3214
2207############################################################################# 3215#############################################################################
2208# initialisation and cleanup 3216# initialisation and cleanup
2209 3217
2210# install some emergency cleanup handlers 3218# install some emergency cleanup handlers
2211BEGIN { 3219BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 3220 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3221 Event->signal (
3222 reentrant => 0,
2214 data => WF_AUTOCANCEL, 3223 data => WF_AUTOCANCEL,
2215 signal => $signal, 3224 signal => $signal,
3225 prio => 0,
2216 cb => sub { 3226 cb => sub {
2217 cf::cleanup "SIG$signal"; 3227 cf::cleanup "SIG$signal";
2218 }, 3228 },
2219 ); 3229 );
2220 } 3230 }
2221} 3231}
2222 3232
3233sub write_runtime {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time.
3238
3239 IO::AIO::aio_utime $runtime, undef, undef;
3240
3241 my $guard = cf::lock_acquire "write_runtime";
3242
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3244 or return;
3245
3246 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server.
3249
3250 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3251 and return;
3252
3253 # always fsync - this file is important
3254 aio_fsync $fh
3255 and return;
3256
3257 # touch it again to show we are up-to-date
3258 aio_utime $fh, undef, undef;
3259
3260 close $fh
3261 or return;
3262
3263 aio_rename "$runtime~", $runtime
3264 and return;
3265
3266 warn "runtime file written.\n";
3267
3268 1
3269}
3270
2223sub emergency_save { 3271sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3272 my $freeze_guard = cf::freeze_mainloop;
2225 3273
2226 warn "enter emergency perl save\n"; 3274 warn "enter emergency perl save\n";
2227 3275
2228 cf::sync_job { 3276 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3277 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3278 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3279 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3280 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3281 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3282 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3283 $pl->valid or next;
2236 $pl->save; 3284 $pl->save;
2242 my $map = $cf::MAP{$path} or next; 3290 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3291 $map->valid or next;
2244 $map->save; 3292 $map->save;
2245 } 3293 }
2246 warn "end emergency map save\n"; 3294 warn "end emergency map save\n";
3295
3296 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n";
2247 }; 3299 };
2248 3300
2249 warn "leave emergency perl save\n"; 3301 warn "leave emergency perl save\n";
2250} 3302}
2251 3303
3304sub post_cleanup {
3305 my ($make_core) = @_;
3306
3307 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core;
3309}
3310
2252sub reload() { 3311sub do_reload_perl() {
2253 # can/must only be called in main 3312 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3313 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3314 warn "can only reload from main coroutine";
2256 return; 3315 return;
2257 } 3316 }
2258 3317
2259 warn "reloading..."; 3318 warn "reloading...";
2260 3319
2261 my $guard = freeze_mainloop; 3320 warn "entering sync_job";
3321
3322 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 3324 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark
2263 3326
2264 eval { 3327 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV;
3329
2265 # if anything goes wrong in here, we should simply crash as we already saved 3330 # if anything goes wrong in here, we should simply crash as we already saved
2266 3331
2267 # cancel all watchers 3332 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 3333 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3334 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 3335 }
2271 3336
3337 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs;
3343 warn "iterate...";
3344 }
3345
3346 ++$RELOAD;
3347
2272 # cancel all extension coros 3348 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3349 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3350 %EXT_CORO = ();
2275 3351
2276 # unload all extensions 3352 warn "removing commands";
2277 for (@exts) { 3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 3361 warn "... unloading $pkg";
2279 unload_extension $_; 3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
2280 } 3368 }
2281 3369
3370 warn "... nuking $pkg";
3371 Symbol::delete_package $pkg;
3372 }
3373
2282 # unload all modules loaded from $LIBDIR 3374 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 3375 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 3377
2286 warn "removing <$k>"; 3378 warn "... unloading $k";
2287 delete $INC{$k}; 3379 delete $INC{$k};
2288 3380
2289 $k =~ s/\.pm$//; 3381 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 3382 $k =~ s/\//::/g;
2291 3383
2294 } 3386 }
2295 3387
2296 Symbol::delete_package $k; 3388 Symbol::delete_package $k;
2297 } 3389 }
2298 3390
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3391 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3392 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3394
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 3395 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 3396 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"};
2312 3398
2313 # don't, removes xs symbols, too, 3399 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3400 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3401 #Symbol::delete_package __PACKAGE__;
2316 3402
2317 # reload cf.pm 3403 warn "unload completed, starting to reload now";
3404
2318 warn "reloading cf.pm"; 3405 warn "reloading cf.pm";
2319 require cf; 3406 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3408
2322 # load config and database again 3409 warn "loading config and database again";
2323 cf::cfg_load; 3410 cf::reload_config;
2324 cf::db_load;
2325 3411
2326 # load extensions
2327 warn "load extensions"; 3412 warn "loading extensions";
2328 cf::load_extensions; 3413 cf::load_extensions;
2329 3414
2330 # reattach attachments to objects 3415 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3416 _global_reattach; # objects, sockets
2332 _global_reattach; 3417 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3418 reattach $_ for values %MAP;
2334 }; 3419 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER;
2335 3421
2336 if ($@) { 3422 warn "leaving sync_job";
3423
3424 1
3425 } or do {
2337 warn $@; 3426 warn $@;
2338 warn "error while reloading, exiting."; 3427 warn "error while reloading, exiting.";
2339 exit 1; 3428 exit 1;
2340 } 3429 };
2341 3430
2342 warn "reloaded successfully"; 3431 warn "reloaded";
2343}; 3432};
2344 3433
2345############################################################################# 3434our $RELOAD_WATCHER; # used only during reload
2346 3435
2347unless ($LINK_MAP) { 3436sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 3437 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here.
2349 3439
2350 $LINK_MAP->width (41); 3440 $RELOAD_WATCHER ||= Event->timer (
2351 $LINK_MAP->height (41); 3441 reentrant => 0,
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10, 3442 after => 0,
3443 data => WF_AUTOCANCEL,
2360 cb => sub { 3444 cb => sub {
2361 $_[0]->w->cancel; 3445 do_reload_perl;
2362 3446 undef $RELOAD_WATCHER;
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 }); 3447 },
2381 3448 );
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3449}
2387
2388register "<global>", __PACKAGE__;
2389 3450
2390register_command "reload" => sub { 3451register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3452 my ($who, $arg) = @_;
2392 3453
2393 if ($who->flag (FLAG_WIZ)) { 3454 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3455 $who->message ("reloading server.");
3456 async {
3457 $Coro::current->{desc} = "perl_reload";
3458 reload_perl;
3459 };
2397 } 3460 }
2398}; 3461};
2399 3462
2400unshift @INC, $LIBDIR; 3463unshift @INC, $LIBDIR;
3464
3465my $bug_warning = 0;
3466
3467our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN;
3469
3470sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main;
3473
3474 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait;
3477}
3478
3479sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main;
3482
3483 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait;
3486}
2401 3487
2402$TICK_WATCHER = Event->timer ( 3488$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 3489 reentrant => 0,
3490 parked => 1,
2404 prio => 0, 3491 prio => 0,
2405 at => $NEXT_TICK || $TICK, 3492 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 3493 data => WF_AUTOCANCEL,
2407 cb => sub { 3494 cb => sub {
3495 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10;
3498 return;
3499 }
3500
3501 $NOW = $tick_start = Event::time;
3502
2408 cf::server_tick; # one server iteration 3503 cf::server_tick; # one server iteration
3504
2409 $RUNTIME += $TICK; 3505 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 3506 $NEXT_TICK += $TICK;
2411 3507
2412 $WAIT_FOR_TICK->broadcast; 3508 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3509 $NEXT_RUNTIME_WRITE = $NOW + 10;
3510 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver";
3512 write_runtime
3513 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 }
3516
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send;
3519 }
3520 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send;
3522 }
3523
3524 $NOW = Event::time;
2414 3525
2415 # if we are delayed by four ticks or more, skip them all 3526 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2417 3528
2418 $TICK_WATCHER->at ($NEXT_TICK); 3529 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534
3535 _post_tick;
2420 }, 3536 },
2421); 3537);
2422 3538
3539{
3540 BDB::min_parallel 8;
2423IO::AIO::max_poll_time $TICK * 0.2; 3541 BDB::max_poll_time $TICK * 0.1;
2424 3542 $BDB_POLL_WATCHER = Event->io (
2425Event->io ( 3543 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 3544 fd => BDB::poll_fileno,
2427 poll => 'r', 3545 poll => 'r',
2428 prio => 5, 3546 prio => 0,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL, 3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565
3566 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572
3573 cf::sync_job {
3574 eval {
3575 BDB::db_env_open
3576 $DB_ENV,
3577 $BDBDIR,
3578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3580 0666;
3581
3582 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3583 };
3584
3585 cf::cleanup "db_env_open(db): $@" if $@;
3586 };
3587 }
3588
3589 $BDB_DEADLOCK_WATCHER = Event->timer (
2435 after => 0, 3590 after => 3,
2436 interval => 10, 3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
2437 cb => sub { 3595 cb => sub {
2438 (Coro::unblock_sub { 3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2439 write_runtime 3597 },
2440 or warn "ERROR: unable to write runtime file: $!"; 3598 );
3599 $BDB_CHECKPOINT_WATCHER = Event->timer (
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 );
3609 $BDB_TRICKLE_WATCHER = Event->timer (
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 );
3619}
3620
3621{
3622 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io (
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634}
3635
3636my $_log_backtrace;
3637
3638sub _log_backtrace {
3639 my ($msg, @addr) = @_;
3640
3641 $msg =~ s/\n//;
3642
3643 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace;
3646 async {
3647 $Coro::current->{desc} = "abt $msg";
3648
3649 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr;
3651 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3652 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3653 or die "addr2line: $!";
3654
3655 my @funcs;
3656 my @res = <$fh>;
3657 chomp for @res;
3658 while (@res) {
3659 my ($func, $line) = splice @res, 0, 2, ();
3660 push @funcs, "[$func] $line";
3661 }
3662
3663 @funcs
3664 };
3665
3666 LOG llevInfo, "[ABT] $msg\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace;
2441 })->(); 3669 };
3670 } else {
3671 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n";
2442 }, 3673 }
2443); 3674}
3675
3676# load additional modules
3677use cf::pod;
2444 3678
2445END { cf::emergency_save } 3679END { cf::emergency_save }
2446 3680
24471 36811
2448 3682

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