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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
39 80
81our $RELOAD; # number of reloads so far
40our @EVENT; 82our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 83
43our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
44our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 99our $NEXT_TICK;
46our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
47 106
48our %CFG; 107our %CFG;
49 108
50our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 110our $RUNTIME;
111our $NOW;
52 112
53our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 116
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
61 124
62binmode STDOUT; 125binmode STDOUT;
63binmode STDERR; 126binmode STDERR;
64 127
65# read virtual server time, if available 128# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
70} 133}
71 134
72mkdir cf::localdir; 135mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 137
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
81 141
82############################################################################# 142#############################################################################
83 143
84=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
85 145
92=item $cf::RUNTIME 152=item $cf::RUNTIME
93 153
94The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 155every server tick.
96 156
97=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 160
99The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
101 165
102=item $cf::NOW 166=item $cf::NOW
103 167
104The time of the last (current) server tick. 168The time of the last (current) server tick.
105 169
106=item $cf::TICK 170=item $cf::TICK
107 171
108The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
109 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
110=item %cf::CFG 184=item %cf::CFG
111 185
112Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 187from wherever your confdir points to.
114 188
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
116 190
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
121 200
122=back 201=back
123 202
124=cut 203=cut
125 204
126BEGIN { 205BEGIN {
127 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 207 my $msg = join "", @_;
129 utf8::encode $msg;
130 208
131 $msg .= "\n" 209 $msg .= "\n"
132 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
133 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
134 LOG llevError, $msg; 214 LOG llevError, $msg;
135 }; 215 };
136} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
137 232
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 240
145# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 242# within the Safe compartment.
147for my $pkg (qw( 243for my $pkg (qw(
148 cf::global cf::attachable 244 cf::global cf::attachable
153)) { 249)) {
154 no strict 'refs'; 250 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 252}
157 253
158$Event::DIED = sub { 254$EV::DIED = sub {
159 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
160}; 256};
161 257
162my %ext_pkg; 258#############################################################################
163my @exts;
164my @hook;
165 259
166=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
167 261
168=over 4 262=over 4
169 263
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 283 $d
190 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
191} 285}
192 286
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
196 288
197Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
198 290
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
207 292
208Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
209 294
210=cut 295=cut
211 296
212sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
214 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
215} 300sub decode_json($) { $json_coder->decode ($_[0]) }
216 301
217=item cf::lock_wait $string 302=item cf::lock_wait $string
218 303
219Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
220 305
223Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
226returned. 311returned.
227 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
228Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
230 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
231=cut 323=cut
232 324
233our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
234 327
235sub lock_wait($) { 328sub lock_wait($) {
236 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
237 335
238 # wait for lock, if any 336 # wait for lock, if any
239 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 339 Coro::schedule;
247 345
248 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
249 lock_wait $key; 347 lock_wait $key;
250 348
251 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
252 351
253 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
256 } 356 }
257} 357}
258 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
259sub freeze_mainloop { 365sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
261 367
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 368 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 369}
264 $guard 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
265} 444}
266 445
267=item cf::async { BLOCK } 446=item cf::async { BLOCK }
268 447
269Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
274 453
275BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
276 455
277=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
278 457
279The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
282 462
283If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
286fast or be very important. 466fast or be very important.
289 469
290sub sync_job(&) { 470sub sync_job(&) {
291 my ($job) = @_; 471 my ($job) = @_;
292 472
293 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
294 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
296 478
297 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 480
299 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
300 482
301 my $busy = 1; 483 my $busy = 1;
302 my @res; 484 my @res;
303 485
304 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 488 @res = eval { $job->() };
306 warn $@ if $@; 489 warn $@ if $@;
307 undef $busy; 490 undef $busy;
308 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
309 492
310 while ($busy) { 493 while ($busy) {
311 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
312 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
313 504
314 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
315 } else { 506 } else {
316 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
317 508
319 } 510 }
320} 511}
321 512
322=item $coro = cf::async_ext { BLOCK } 513=item $coro = cf::async_ext { BLOCK }
323 514
324Like async, but this coro is automcatially being canceled when the 515Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 516extension calling this is being unloaded.
326 517
327=cut 518=cut
328 519
329sub async_ext(&) { 520sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
338 529
339 $coro 530 $coro
340} 531}
341 532
342sub write_runtime { 533=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 534
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
346 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
347 539
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 541
352 aio_fsync $fh 542sub fork_call(&@) {
353 and return; 543 my ($cb, @args) = @_;
354 544
355 close $fh 545 # we seemingly have to make a local copy of the whole thing,
356 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
357 548
358 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
359 and return; 550 reset_signals;
551 &$cb
552 }, @args;
360 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
361 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 720}
363 721
364=back 722=back
365 723
366=cut 724=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 725
490############################################################################# 726#############################################################################
491 727
492=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
493 729
495attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
497 733
498In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 736Deliantra).
501 737
502=over 4 738=over 4
503 739
504=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
505 741
619our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 856our @CB_MAP = ();
621 857
622my %attachment; 858my %attachment;
623 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
624sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
626 868
627 use sort 'stable'; 869 use sort 'stable';
628 870
662 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
663 905
664 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 910
669 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 912 my $pkg = shift @arg;
671 913
672 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
702 } 944 }
703 945
704 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
705 } else { 947 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 949 }
708 950
709 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
710} 952}
711 953
713 if (ref $_[0]) { 955 if (ref $_[0]) {
714 _object_attach @_; 956 _object_attach @_;
715 } else { 957 } else {
716 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
717 } 959 }
960 _recalc_want;
718}; 961};
719 962
720# all those should be optimised 963# all those should be optimised
721sub cf::attachable::detach { 964sub cf::attachable::detach {
722 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
726 reattach ($obj); 969 reattach ($obj);
727 } else { 970 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
729 } 972 }
973 _recalc_want;
730}; 974};
731 975
732sub cf::attachable::attached { 976sub cf::attachable::attached {
733 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
734 978
749 "; 993 ";
750 die if $@; 994 die if $@;
751} 995}
752 996
753our $override; 997our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 999
756sub override { 1000sub override {
757 $override = 1; 1001 $override = 1;
758 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
759} 1003}
760 1004
761sub do_invoke { 1005sub do_invoke {
762 my $event = shift; 1006 my $event = shift;
763 my $callbacks = shift; 1007 my $callbacks = shift;
764 1008
765 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
766 1010
767 local $override; 1011 local $override;
768 1012
769 for (@$callbacks) { 1013 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
779 } 1023 }
780 1024
781 0 1025 0
782} 1026}
783 1027
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1029
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1031
788Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
789 1033
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1037
794=back 1038=back
795 1039
796=cut 1040=cut
797 1041
798############################################################################# 1042#############################################################################
799# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
800 1086
801sub reattach { 1087sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1092
805 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
806 1094
807 @$registry = (); 1095 @$registry = ();
808 1096
823cf::attachable->attach ( 1111cf::attachable->attach (
824 prio => -1000000, 1112 prio => -1000000,
825 on_instantiate => sub { 1113 on_instantiate => sub {
826 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
827 1115
828 $data = from_json $data; 1116 $data = decode_json $data;
829 1117
830 for (@$data) { 1118 for (@$data) {
831 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
832 1120
833 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1137sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
851 1139
852 sync_job { 1140 sync_job {
853 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
856 1145
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1150 aio_close $fh;
862 1151
863 if (@$objs) { 1152 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1158 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
871 } 1160 }
872 } else { 1161 } else {
873 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
874 } 1163 }
879 } 1168 }
880 } else { 1169 } else {
881 aio_unlink $filename; 1170 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
883 } 1172 }
884 } 1173 };
885} 1174}
886 1175
887sub object_freezer_as_string { 1176sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
889 1178
901 or return; 1190 or return;
902 1191
903 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
905 or return; 1194 or return;
1195
906 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
907 } 1198 }
908 1199
1200 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
911 return ($data, $av); 1204 ($data, $av)
912} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
913 1212
914############################################################################# 1213#############################################################################
915# command handling &c 1214# command handling &c
916 1215
917=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1230}
932 1231
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1233
935Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
936 1239
937If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
938called. 1241called.
939 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
940=cut 1254=cut
941 1255
942sub register_extcmd { 1256sub register_extcmd {
943 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
944 1258
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
949} 1266}
950 1267
951cf::player->attach ( 1268cf::player->attach (
952 on_command => sub { 1269 on_command => sub {
953 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
962 cf::override; 1279 cf::override;
963 }, 1280 },
964 on_extcmd => sub { 1281 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
966 1283
967 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1285
969 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
975 } else { 1301 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1303 }
978 1304
979 cf::override; 1305 cf::override;
980 }, 1306 },
981); 1307);
982 1308
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1060 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1314 next unless -r $path;
1062 eval { 1315
1063 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1064 1 1372 }
1065 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1066 } 1378 };
1067} 1379}
1068 1380
1069############################################################################# 1381#############################################################################
1070# load/save/clean perl data associated with a map
1071 1382
1072*cf::mapsupport::on_clean = sub { 1383=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1384
1085=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
1086 1386
1087Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
1088 1388
1094 1394
1095=head3 cf::player 1395=head3 cf::player
1096 1396
1097=over 4 1397=over 4
1098 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1099=item cf::player::find $login 1413=item cf::player::find $login
1100 1414
1101Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1102 1416
1103=cut 1417=cut
1104 1418
1105sub playerdir($) { 1419sub playerdir($) {
1106 cf::localdir 1420 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1422}
1112 1423
1113sub path($) { 1424sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1426
1116 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
1117} 1428}
1118 1429
1119sub find_active($) { 1430sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
1124 1435
1125sub exists($) { 1436sub exists($) {
1126 my ($login) = @_; 1437 my ($login) = @_;
1127 1438
1128 $cf::PLAYER{$login} 1439 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1440 or cf::sync_job { !aio_stat path $login }
1130} 1441}
1131 1442
1132sub find($) { 1443sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1444 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1445 my $login = $_[0];
1135 1446
1136 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
1137 1448
1138 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1142 } 1466 }
1143 } 1467 }
1144} 1468}
1145 1469
1154 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1155 1479
1156 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1158 1482
1483 cf::get_slot 0.01;
1484
1159 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1160 Coro::cede; 1486 cf::cede_to_tick;
1161} 1487}
1162 1488
1163sub new($) { 1489sub new($) {
1164 my ($login) = @_; 1490 my ($login) = @_;
1165 1491
1171 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1172 1498
1173 $self 1499 $self
1174} 1500}
1175 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1176=item $pl->quit_character 1512=item $pl->quit_character
1177 1513
1178Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1180 1516
1181=cut 1517=cut
1182 1518
1183sub quit_character { 1519sub quit_character {
1184 my ($pl) = @_; 1520 my ($pl) = @_;
1185 1521
1522 my $name = $pl->ob->name;
1523
1186 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1526
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1193 1533
1194 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1199 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1200} 1560}
1201 1561
1202=item cf::player::list_logins 1562=item cf::player::list_logins
1203 1563
1204Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1206 1566
1207=cut 1567=cut
1208 1568
1209sub list_logins { 1569sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1571 or return [];
1212 1572
1213 my @logins; 1573 my @logins;
1214 1574
1215 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1219 1585
1220 utf8::decode $login; 1586 utf8::decode $login;
1221 push @logins, $login; 1587 push @logins, $login;
1222 } 1588 }
1223 1589
1224 \@logins 1590 \@logins
1225} 1591}
1226 1592
1227=item $player->maps 1593=item $player->maps
1228 1594
1229Returns an arrayref of cf::path's of all maps that are private for this 1595Returns an arrayref of map paths that are private for this
1230player. May block. 1596player. May block.
1231 1597
1232=cut 1598=cut
1233 1599
1234sub maps($) { 1600sub maps($) {
1235 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1604
1237 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1238 or return; 1606 or return;
1239 1607
1240 my @paths; 1608 my @paths;
1241 1609
1242 for (@$files) { 1610 for (@$files) {
1243 utf8::decode $_; 1611 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1613 next unless /^$PATH_SEP/o;
1246 1614
1247 s/$PATH_SEP/\//g; 1615 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1616 }
1250 1617
1251 \@paths 1618 \@paths
1252} 1619}
1253 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1255 1715
1256Sends an ext reply to the player. 1716Sends an ext reply to the player.
1257 1717
1258=cut 1718=cut
1259 1719
1260sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1262 1722
1263 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1724}
1267 1725
1268package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1269 1766
1270=back 1767=back
1271
1272 1768
1273=head3 cf::map 1769=head3 cf::map
1274 1770
1275=over 4 1771=over 4
1276 1772
1279package cf::map; 1775package cf::map;
1280 1776
1281use Fcntl; 1777use Fcntl;
1282use Coro::AIO; 1778use Coro::AIO;
1283 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1284our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1286 1786
1287sub generate_random_map { 1787sub generate_random_map {
1288 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1791
1290 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1793 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1304} 1933}
1305 1934
1306# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1307# all maps in C++... 1936# all maps in C++...
1308sub change_all_map_light { 1937sub change_all_map_light {
1310 1939
1311 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1313} 1942}
1314 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1315sub try_load_header($) { 1960sub load_header_from($) {
1316 my ($path) = @_; 1961 my ($self, $path) = @_;
1317 1962
1318 utf8::encode $path; 1963 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1320 or return; 1965 or return;
1321 1966
1322 my $map = cf::map::new 1967 $self->_load_header ($f)
1323 or return; 1968 or return;
1324 1969
1325 # for better error messages only, will be overwritten 1970 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1327 1972
1328 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1329 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1330 2019
1331 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1332 2022
1333 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1334} 2027}
1335 2028
1336sub find; 2029sub find;
1337sub find { 2030sub find {
1338 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1339 2032
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1346 2037
1347 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2041
1350 # do it the slow way 2042 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2043 or return;
1369 2044
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1382 2046
1383 Coro::cede; 2047 $map->load_header
2048 or return;
1384 2049
1385 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1386 $map->reset; 2055 $map->reset;
1387 undef $guard;
1388 $map = find $path 2056 return find $path;
1389 or return;
1390 } 2057 }
1391 2058
1392 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1393 } 2060 }
1394} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1395 2065
1396sub load { 2066sub load {
1397 my ($self) = @_; 2067 my ($self) = @_;
1398 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1399 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1401 2075
2076 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2078
1404 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1405 2080
1406 $self->alloc; 2081 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1408 or return; 2089 or return;
1409 2090
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1412 2093
1413 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2095 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2098 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1418 } 2102 }
1419 } 2103 }
1420 2104
1421 Coro::cede; 2105 $f->resolve_delayed_derefs;
1422 2106
2107 cf::cede_to_tick;
1423 # now do the right thing for maps 2108 # now do the right thing for maps
1424 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1436 $self->activate; 2121 $self->activate;
1437 } 2122 }
1438 2123
1439 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1440 2126
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
2143}
2144
2145# find and load all maps in the 3x3 area around a map
2146sub load_neighbours {
2147 my ($map) = @_;
2148
2149 my @neigh; # diagonal neighbours
2150
2151 for (0 .. 3) {
2152 my $neigh = $map->tile_path ($_)
2153 or next;
2154 $neigh = find $neigh, $map
2155 or next;
2156 $neigh->load;
2157
2158 push @neigh,
2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2161 }
2162
2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
2165 my $neigh = find $path, $origin
2166 or next;
2167 $neigh->load;
2168 }
1442} 2169}
1443 2170
1444sub find_sync { 2171sub find_sync {
1445 my ($path, $origin) = @_; 2172 my ($path, $origin) = @_;
1446 2173
1447 cf::sync_job { cf::map::find $path, $origin } 2174 cf::sync_job { find $path, $origin }
1448} 2175}
1449 2176
1450sub do_load_sync { 2177sub do_load_sync {
1451 my ($map) = @_; 2178 my ($map) = @_;
1452 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1453 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
2184}
2185
2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2203 while (%MAP_PREFETCH) {
2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
2209 delete $MAP_PREFETCH{$k};
2210 }
2211 }
2212 undef $MAP_PREFETCHER;
2213 };
2214 $MAP_PREFETCHER->prio (6);
2215
2216 ()
1454} 2217}
1455 2218
1456sub save { 2219sub save {
1457 my ($self) = @_; 2220 my ($self) = @_;
1458 2221
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2223
1461 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1462 2225
1463 return unless $self->dirty; 2226 return unless $self->dirty;
1464 2227
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2230
1468 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1469 2232
1470 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1471 2234
1472 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1473 2236
1474 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1476 }; 2240 };
1477 2241
2242 cf::get_slot 0.02;
2243
1478 if ($uniq) { 2244 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2247 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2249 }
1484} 2250}
1485 2251
1486sub swap_out { 2252sub swap_out {
1487 my ($self) = @_; 2253 my ($self) = @_;
1488 2254
1489 # save first because save cedes 2255 # save first because save cedes
1490 $self->save; 2256 $self->save;
1491 2257
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2259
1494 return if $self->players; 2260 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1497 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2268 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2269}
1501 2270
1502sub reset_at { 2271sub reset_at {
1503 my ($self) = @_; 2272 my ($self) = @_;
1504 2273
1505 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1508 2276
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2279
1516 my ($self) = @_; 2284 my ($self) = @_;
1517 2285
1518 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1519} 2287}
1520 2288
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2289sub reset {
1543 my ($self) = @_; 2290 my ($self) = @_;
1544 2291
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2293
1547 return if $self->players; 2294 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2295
1550 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1551 2307
1552 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1553 2309
2310 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1555 2313
1556 $self->unlink_save; 2314 $self->unlink_save;
1557 $self->destroy; 2315 $self->destroy;
1558} 2316}
1559 2317
1560my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1561 2319
1562sub nuke { 2320sub nuke {
1563 my ($self) = @_; 2321 my ($self) = @_;
1564 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1568 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1569} 2340}
1570 2341
1571sub customise_for { 2342=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2343
1574 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1576 } 2350 [
1577 2351 map {
1578 $map 2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
1579} 2358}
1580 2359
1581package cf; 2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
2376}
2377
2378=item cf::map::unique_maps
2379
2380Returns an arrayref of paths of all shared maps that have
2381instantiated unique items. May block.
2382
2383=cut
2384
2385sub unique_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
2394 ]
2395}
1582 2396
1583=back 2397=back
1584 2398
1585=head3 cf::object 2399=head3 cf::object
1586 2400
1590 2404
1591=over 4 2405=over 4
1592 2406
1593=item $ob->inv_recursive 2407=item $ob->inv_recursive
1594 2408
1595Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1596 2411
1597=cut 2412=cut
1598 2413
1599sub inv_recursive_; 2414sub inv_recursive_;
1600sub inv_recursive_ { 2415sub inv_recursive_ {
1603 2418
1604sub inv_recursive { 2419sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1606} 2421}
1607 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1608package cf; 2451package cf;
1609 2452
1610=back 2453=back
1611 2454
1612=head3 cf::object::player 2455=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2463dialogue with the given NPC character.
1621 2464
1622=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1623 2480
1624# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2482# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1629 2486
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2488
1632 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1634 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1637 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1638} 2514}
1639 2515
1640=item $player_object->may ("access") 2516=item $player_object->may ("access")
1641 2517
1642Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1655 2531
1656=item $player_object->enter_link 2532=item $player_object->enter_link
1657 2533
1658Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1659 2535
1660The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1662 2538
2539Will never block.
2540
1663=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1664 2542
1665Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2546fails, to the emergency map position.
1669 2547
1670Might block. 2548Might block.
1671 2549
1672=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1673 2561
1674sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1675 my ($self) = @_; 2563 my ($self) = @_;
1676 2564
1677 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1678 2566
1679 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2568
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1683 2571
1684 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2573}
1686 2574
1687sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1689 2579
1690 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1691 2581
1692 unless ($map) { 2582 unless ($map) {
1693 # restore original map position 2583 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1710 2600
1711 $map->load; 2601 $map->load;
2602 $map->load_neighbours;
1712 2603
1713 return unless $self->contr->active; 2604 return unless $self->contr->active;
1714 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1716} 2609}
1717 2610
1718cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2612
1722 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1726 }; 2617be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2618
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2619=cut
2620
2621our $GOTOGEN;
1753 2622
1754sub cf::object::player::goto { 2623sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2624 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2625
1757 $path = new cf::path $path; 2626 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2628
1760 $self->enter_link; 2629 $self->enter_link;
1761 2630
1762 (async { 2631 (async {
1763 my $map = cf::map::find $path->as_string; 2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2653 my $map = eval {
2654 my $map = defined $path ? cf::map::find $path : undef;
2655
2656 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2657 $map = $map->customise_for ($self);
1765 2658 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2659 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2661 }
1770 2662
2663 $map
2664 };
2665
2666 if ($@) {
2667 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2668 LOG llevError | logBacktrace, Carp::longmess $@;
2669 }
2670
2671 if ($gen == $self->{_goto_generation}) {
2672 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2673 $self->leave_link ($map, $x, $y);
2674 }
2675
2676 $done->() if $done;
1772 })->prio (1); 2677 })->prio (1);
1773} 2678}
1774 2679
1775=item $player_object->enter_exit ($exit_object) 2680=item $player_object->enter_exit ($exit_object)
1776 2681
1778 2683
1779sub parse_random_map_params { 2684sub parse_random_map_params {
1780 my ($spec) = @_; 2685 my ($spec) = @_;
1781 2686
1782 my $rmp = { # defaults 2687 my $rmp = { # defaults
1783 xsize => 10, 2688 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2689 ysize => (cf::rndm 15, 40),
2690 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2691 #layout => string,
1785 }; 2692 };
1786 2693
1787 for (split /\n/, $spec) { 2694 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2695 my ($k, $v) = split /\s+/, $_, 2;
1789 2696
1801 # that depends on the exit object 2708 # that depends on the exit object
1802 2709
1803 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
1804 2711
1805 if ($exit->map) { 2712 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2713 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
1810 } 2719 }
1811 2720
1812 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
1813 2722
1814 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2725 my $meta = "$RANDOMDIR/$md5.meta";
1816 2726
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2729 undef $fh;
2730 aio_rename "$meta~", $meta;
1819 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
1822 } 2738 }
1823} 2739}
1824 2740
1825sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
1829 2745
1830 $self->enter_link; 2746 $self->enter_link;
1831 2747
1832 (async { 2748 (async {
1833 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
1834 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
1835 prepare_random_map $exit 2758 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2759 if $exit->slaying eq "/!";
2760 }
1837 2761
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
1840 2765
2766 $self->goto ($map, $x, $y);
2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
1841 1; 2772 1
1842 }) { 2773 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2776 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2778
1848 warn "ERROR in enter_exit: $@"; 2779 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2780 $self->leave_link;
1850 } 2781 }
1851 })->prio (1); 2782 })->prio (1);
1864 2795
1865sub cf::client::send_drawinfo { 2796sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2797 my ($self, $text, $flags) = @_;
1867 2798
1868 utf8::encode $text; 2799 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2800 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2801}
1871 2802
2803=item $client->send_msg ($channel, $msg, $color, [extra...])
2804
2805Send a drawinfo or msg packet to the client, formatting the msg for the
2806client if neccessary. C<$type> should be a string identifying the type of
2807the message, with C<log> being the default. If C<$color> is negative, suppress
2808the message unless the client supports the msg packet.
2809
2810=cut
2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2870sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg);
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2886 } elsif (ref $channel) {
2887 # send meta info to client, if not yet sent
2888 unless (exists $self->{channel}{$channel->{id}}) {
2889 $self->{channel}{$channel->{id}} = $channel;
2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2892 }
2893
2894 $channel = $channel->{id};
2895 }
2896
2897 return unless @extra || length $msg;
2898
2899 if ($self->can_msg) {
2900 # default colour, mask it out
2901 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2902 if $color & cf::NDI_DEF;
2903
2904 $self->send_packet ("msg " . $self->{json_coder}->encode (
2905 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2906 } else {
2907 if ($color >= 0) {
2908 # replace some tags by gcfclient-compatible ones
2909 for ($msg) {
2910 1 while
2911 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2912 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2913 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2914 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2915 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2916 }
2917
2918 $color &= cf::NDI_COLOR_MASK;
2919
2920 utf8::encode $msg;
2921
2922 if (0 && $msg =~ /\[/) {
2923 # COMMAND/INFO
2924 $self->send_packet ("drawextinfo $color 10 8 $msg")
2925 } else {
2926 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2927 $self->send_packet ("drawinfo $color $msg")
2928 }
2929 }
2930 }
2931}
2932
2933=item $client->ext_msg ($type, @msg)
2934
2935Sends an ext event to the client.
2936
2937=cut
2938
2939sub cf::client::ext_msg($$@) {
2940 my ($self, $type, @msg) = @_;
2941
2942 if ($self->extcmd == 2) {
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2944 } elsif ($self->extcmd == 1) { # TODO: remove
2945 push @msg, msgtype => "event_$type";
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
2949
2950=item $client->ext_reply ($msgid, @msg)
2951
2952Sends an ext reply to the client.
2953
2954=cut
2955
2956sub cf::client::ext_reply($$@) {
2957 my ($self, $id, @msg) = @_;
2958
2959 if ($self->extcmd == 2) {
2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2961 } elsif ($self->extcmd == 1) {
2962 #TODO: version 1, remove
2963 unshift @msg, msgtype => "reply", msgid => $id;
2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2965 }
2966}
1872 2967
1873=item $success = $client->query ($flags, "text", \&cb) 2968=item $success = $client->query ($flags, "text", \&cb)
1874 2969
1875Queues a query to the client, calling the given callback with 2970Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2971the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2972C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2973
1879Queries can fail, so check the return code. Or don't, as queries will become 2974Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2975become reliable at some point in the future.
1881 2976
1882=cut 2977=cut
1883 2978
1884sub cf::client::query { 2979sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2980 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2988 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2989 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2990
1896 $self->send_packet ($self->{query_queue}[0][0]) 2991 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2992 if @{ $self->{query_queue} } == 1;
2993
2994 1
1898} 2995}
1899 2996
1900cf::client->attach ( 2997cf::client->attach (
2998 on_connect => sub {
2999 my ($ns) = @_;
3000
3001 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3002 },
1901 on_reply => sub { 3003 on_reply => sub {
1902 my ($ns, $msg) = @_; 3004 my ($ns, $msg) = @_;
1903 3005
1904 # this weird shuffling is so that direct followup queries 3006 # this weird shuffling is so that direct followup queries
1905 # get handled first 3007 # get handled first
1906 my $queue = delete $ns->{query_queue} 3008 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3009 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3010
1909 (shift @$queue)->[1]->($msg); 3011 (shift @$queue)->[1]->($msg);
3012 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3013
1911 push @{ $ns->{query_queue} }, @$queue; 3014 push @{ $ns->{query_queue} }, @$queue;
1912 3015
1913 if (@{ $ns->{query_queue} } == @$queue) { 3016 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3017 if (@$queue) {
1916 } else { 3019 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3020 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3021 }
1919 } 3022 }
1920 }, 3023 },
3024 on_exticmd => sub {
3025 my ($ns, $buf) = @_;
3026
3027 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3028
3029 if (ref $msg) {
3030 my ($type, $reply, @payload) =
3031 "ARRAY" eq ref $msg
3032 ? @$msg
3033 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3034
3035 my @reply;
3036
3037 if (my $cb = $EXTICMD{$type}) {
3038 @reply = $cb->($ns, @payload);
3039 }
3040
3041 $ns->ext_reply ($reply, @reply)
3042 if $reply;
3043
3044 } else {
3045 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3046 }
3047
3048 cf::override;
3049 },
1921); 3050);
1922 3051
1923=item $client->async (\&cb) 3052=item $client->async (\&cb)
1924 3053
1925Create a new coroutine, running the specified callback. The coroutine will 3054Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3095our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3096our $safe_hole = new Safe::Hole;
1968 3097
1969$SIG{FPE} = 'IGNORE'; 3098$SIG{FPE} = 'IGNORE';
1970 3099
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3100$safe->permit_only (Opcode::opset qw(
3101 :base_core :base_mem :base_orig :base_math
3102 grepstart grepwhile mapstart mapwhile
3103 sort time
3104));
1972 3105
1973# here we export the classes and methods available to script code 3106# here we export the classes and methods available to script code
1974 3107
1975=pod 3108=pod
1976 3109
1977The following fucntions and emthods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
1978 3111
1979 cf::object contr pay_amount pay_player map 3112 cf::object
3113 contr pay_amount pay_player map x y force_find force_add destroy
3114 insert remove name archname title slaying race decrease split
3115
1980 cf::object::player player 3116 cf::object::player
1981 cf::player peaceful 3117 player
1982 cf::map trigger 3118
3119 cf::player
3120 peaceful
3121
3122 cf::map
3123 trigger
1983 3124
1984=cut 3125=cut
1985 3126
1986for ( 3127for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
1988 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
1991) { 3134) {
1992 no strict 'refs'; 3135 no strict 'refs';
2063=back 3206=back
2064 3207
2065=cut 3208=cut
2066 3209
2067############################################################################# 3210#############################################################################
3211# the server's init and main functions
2068 3212
2069=head2 EXTENSION DATABASE SUPPORT 3213sub load_facedata($) {
3214 my ($path) = @_;
2070 3215
2071Crossfire maintains a very simple database for extension use. It can 3216 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3217 # for this (global event?)
2073excludes objects. 3218 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3219
2075The parameter C<$family> should best start with the name of the extension 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3221
2078=over 4 3222 warn "loading facedata from $path\n";
2079 3223
2080=item $hashref = cf::db_get $family 3224 my $facedata;
3225 0 < aio_load $path, $facedata
3226 or die "$path: $!";
2081 3227
2082Return a hashref for use by the extension C<$family>, which can be 3228 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3229
2086=item $value = cf::db_get $family => $key 3230 $facedata->{version} == 2
3231 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3232
2088Returns a single value from the database 3233 # patch in the exptable
2089 3234 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3235 type => FT_RSRC,
2091 3236 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3237 };
3238 cf::cede_to_tick;
2141 3239
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3240 {
3241 my $faces = $facedata->{faceinfo};
2146 3242
2147 sub db_get($;$) { 3243 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3245
2153 sub db_put($$;$) { 3246 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3250
2162 cf::global->attach ( 3251 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3252 }
2167 );
2168}
2169 3253
2170############################################################################# 3254 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3255 next unless $info->{smooth};
2172 3256
2173sub cfg_load { 3257 my $idx = cf::face::find $face
3258 or next;
3259
3260 if (my $smooth = cf::face::find $info->{smooth}) {
3261 cf::face::set_smooth $idx, $smooth;
3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3263 } else {
3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 {
3272 my $anims = $facedata->{animinfo};
3273
3274 while (my ($anim, $info) = each %$anims) {
3275 cf::anim::set $anim, $info->{frames}, $info->{facings};
3276 cf::cede_to_tick;
3277 }
3278
3279 cf::anim::invalidate_all; # d'oh
3280 }
3281
3282 {
3283 # TODO: for gcfclient pleasure, we should give resources
3284 # that gcfclient doesn't grok a >10000 face index.
3285 my $res = $facedata->{resource};
3286
3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3290 my $data;
3291
3292 if ($info->{type} & 1) {
3293 # prepend meta info
3294
3295 my $meta = $enc->encode ({
3296 name => $name,
3297 %{ $info->{meta} || {} },
3298 });
3299
3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3307 } else {
3308 $RESOURCE{$name} = $info;
3309 }
3310
3311 cf::cede_to_tick;
3312 }
3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3316
3317 1
3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3339
3340register_exticmd fx_want => sub {
3341 my ($ns, $want) = @_;
3342
3343 while (my ($k, $v) = each %$want) {
3344 $ns->fx_want ($k, $v);
3345 }
3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
3363 load_resource_file "$MAPDIR/regions"
3364 or die "unable to load regions file\n";
3365
3366 for (cf::region::list) {
3367 $_->{match} = qr/$_->{match}/
3368 if exists $_->{match};
3369 }
3370}
3371
3372sub reload_facedata {
3373 load_facedata "$DATADIR/facedata"
3374 or die "unable to load facedata\n";
3375}
3376
3377sub reload_archetypes {
3378 load_resource_file "$DATADIR/archetypes"
3379 or die "unable to load archetypes\n";
3380}
3381
3382sub reload_treasures {
3383 load_resource_file "$DATADIR/treasures"
3384 or die "unable to load treasurelists\n";
3385}
3386
3387sub reload_resources {
3388 warn "reloading resource files...\n";
3389
3390 reload_facedata;
3391 reload_archetypes;
3392 reload_regions;
3393 reload_treasures;
3394
3395 warn "finished reloading resource files\n";
3396}
3397
3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 reload_resources;
3402}
3403
3404sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3406 or return;
2176 3407
2177 local $/; 3408 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
2179 3410
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3412
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2193 3424
2194sub main { 3425sub main {
2195 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3429 (async {
3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3431 EV::loop EV::LOOP_ONESHOT;
3432 })->prio (Coro::PRIO_MAX);
2199 }; 3433 };
2200 3434
2201 cfg_load; 3435 {
2202 db_load; 3436 my $guard = freeze_mainloop;
3437 reload_config;
3438 db_init;
2203 load_extensions; 3439 load_extensions;
3440
3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
2204 Event::loop; 3445 EV::loop;
2205} 3446}
2206 3447
2207############################################################################# 3448#############################################################################
2208# initialisation and cleanup 3449# initialisation and cleanup
2209 3450
2210# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
2211BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
2218 },
2219 ); 3457 };
3458 }
3459}
3460
3461sub write_runtime_sync {
3462 my $runtime = "$LOCALDIR/runtime";
3463
3464 # first touch the runtime file to show we are still running:
3465 # the fsync below can take a very very long time.
3466
3467 IO::AIO::aio_utime $runtime, undef, undef;
3468
3469 my $guard = cf::lock_acquire "write_runtime";
3470
3471 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = $cf::RUNTIME + 90 + 10;
3475 # 10 is the runtime save interval, for a monotonic clock
3476 # 60 allows for the watchdog to kill the server.
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 # touch it again to show we are up-to-date
3486 aio_utime $fh, undef, undef;
3487
3488 close $fh
3489 or return;
3490
3491 aio_rename "$runtime~", $runtime
3492 and return;
3493
3494 warn "runtime file written.\n";
3495
2220 } 3496 1
2221} 3497}
2222 3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
3540}
3541
2223sub emergency_save { 3542sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
2225 3544
2226 warn "enter emergency perl save\n"; 3545 warn "enter emergency perl save\n";
2227 3546
2228 cf::sync_job { 3547 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3548 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3549 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3550 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3551 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3552 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3553 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3556 $pl->save;
2237 } 3557 }
2238 warn "end emergency player save\n"; 3558 warn "end emergency player save\n";
2239 3559
2240 warn "begin emergency map save\n"; 3560 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3562 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3563 $map->valid or next;
2244 $map->save; 3564 $map->save;
2245 } 3565 }
2246 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
3567
3568 warn "begin emergency database checkpoint\n";
3569 BDB::db_env_txn_checkpoint $DB_ENV;
3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
2247 }; 3575 };
2248 3576
2249 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
2250} 3578}
2251 3579
3580sub post_cleanup {
3581 my ($make_core) = @_;
3582
3583 warn Carp::longmess "post_cleanup backtrace"
3584 if $make_core;
3585}
3586
2252sub reload() { 3587sub do_reload_perl() {
2253 # can/must only be called in main 3588 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3589 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3590 warn "can only reload from main coroutine";
2256 return; 3591 return;
2257 } 3592 }
2258 3593
2259 warn "reloading..."; 3594 warn "reloading...";
2260 3595
2261 my $guard = freeze_mainloop; 3596 warn "entering sync_job";
3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
2263 3602
2264 eval { 3603 warn "syncing database to disk";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605
2265 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
2266 3607
2267 # cancel all watchers 3608 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3609 for (;;) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 BDB::flush;
3611 IO::AIO::flush;
3612 Coro::cede_notself;
3613 last unless IO::AIO::nreqs || BDB::nreqs;
3614 warn "iterate...";
2270 } 3615 }
2271 3616
3617 ++$RELOAD;
3618
2272 # cancel all extension coros 3619 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3620 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3621 %EXT_CORO = ();
2275 3622
2276 # unload all extensions 3623 warn "removing commands";
2277 for (@exts) { 3624 %COMMAND = ();
3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 3632 warn "... unloading $pkg";
2279 unload_extension $_; 3633
3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
2280 } 3639 }
2281 3640
3641 warn "... nuking $pkg";
3642 Symbol::delete_package $pkg;
3643 }
3644
2282 # unload all modules loaded from $LIBDIR 3645 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 3646 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 3648
2286 warn "removing <$k>"; 3649 warn "... unloading $k";
2287 delete $INC{$k}; 3650 delete $INC{$k};
2288 3651
2289 $k =~ s/\.pm$//; 3652 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 3653 $k =~ s/\//::/g;
2291 3654
2294 } 3657 }
2295 3658
2296 Symbol::delete_package $k; 3659 Symbol::delete_package $k;
2297 } 3660 }
2298 3661
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3662 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3663 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3665
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 3666 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
2312 3669
2313 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3671 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3672 #Symbol::delete_package __PACKAGE__;
2316 3673
2317 # reload cf.pm 3674 warn "unload completed, starting to reload now";
3675
2318 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2319 require cf; 3677 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3679
2322 # load config and database again 3680 warn "loading config and database again";
2323 cf::cfg_load; 3681 cf::reload_config;
2324 cf::db_load;
2325 3682
2326 # load extensions
2327 warn "load extensions"; 3683 warn "loading extensions";
2328 cf::load_extensions; 3684 cf::load_extensions;
2329 3685
2330 # reattach attachments to objects 3686 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3687 _global_reattach; # objects, sockets
2332 _global_reattach; 3688 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
2334 }; 3699 };
2335 3700
2336 if ($@) { 3701 warn "reloaded";
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343}; 3702};
2344 3703
2345############################################################################# 3704our $RELOAD_WATCHER; # used only during reload
2346 3705
2347unless ($LINK_MAP) { 3706sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 3707 # doing reload synchronously and two reloads happen back-to-back,
3708 # coro crashes during coro_state_free->destroy here.
2349 3709
2350 $LINK_MAP->width (41); 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2351 $LINK_MAP->height (41); 3711 do_reload_perl;
2352 $LINK_MAP->alloc; 3712 undef $RELOAD_WATCHER;
2353 $LINK_MAP->path ("{link}"); 3713 };
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3714}
2387
2388register "<global>", __PACKAGE__;
2389 3715
2390register_command "reload" => sub { 3716register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
2392 3718
2393 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3723 reload_perl;
3724 };
2397 } 3725 }
2398}; 3726};
2399 3727
2400unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
2401 3729
2402$TICK_WATCHER = Event->timer ( 3730my $bug_warning = 0;
2403 reentrant => 0, 3731
2404 prio => 0, 3732our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3733our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3734
2407 cb => sub { 3735sub wait_for_tick {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK, $signal;
3740 $signal->wait;
3741}
3742
3743sub wait_for_tick_begin {
3744 return if tick_inhibit || $Coro::current == $Coro::main;
3745
3746 my $signal = new Coro::Signal;
3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3748 $signal->wait;
3749}
3750
3751sub tick {
3752 if ($Coro::current != $Coro::main) {
3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3754 unless ++$bug_warning > 10;
3755 return;
3756 }
3757
2408 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3759
2412 $WAIT_FOR_TICK->broadcast; 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3762 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3763 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3764 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3765 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3766 };
2442 }, 3767 }
2443); 3768
3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3770 $sig->send;
3771 }
3772 while (my $sig = shift @WAIT_FOR_TICK) {
3773 $sig->send;
3774 }
3775
3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3778
3779 if (0) {
3780 if ($NEXT_TICK) {
3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3785 }
3786}
3787
3788{
3789 # configure BDB
3790
3791 BDB::min_parallel 8;
3792 BDB::max_poll_reqs $TICK * 0.1;
3793 $AnyEvent::BDB::WATCHER->priority (1);
3794
3795 unless ($DB_ENV) {
3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3801
3802 cf::sync_job {
3803 eval {
3804 BDB::db_env_open
3805 $DB_ENV,
3806 $BDBDIR,
3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3809 0666;
3810
3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3812 };
3813
3814 cf::cleanup "db_env_open(db): $@" if $@;
3815 };
3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3827}
3828
3829{
3830 # configure IO::AIO
3831
3832 IO::AIO::min_parallel 8;
3833 IO::AIO::max_poll_time $TICK * 0.1;
3834 $AnyEvent::AIO::WATCHER->priority (1);
3835}
3836
3837my $_log_backtrace;
3838
3839sub _log_backtrace {
3840 my ($msg, @addr) = @_;
3841
3842 $msg =~ s/\n//;
3843
3844 # limit the # of concurrent backtraces
3845 if ($_log_backtrace < 2) {
3846 ++$_log_backtrace;
3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3850 my @bt = fork_call {
3851 @addr = map { sprintf "%x", $_ } @addr;
3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3854 or die "addr2line: $!";
3855
3856 my @funcs;
3857 my @res = <$fh>;
3858 chomp for @res;
3859 while (@res) {
3860 my ($func, $line) = splice @res, 0, 2, ();
3861 push @funcs, "[$func] $line";
3862 }
3863
3864 @funcs
3865 };
3866
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] $_\n" for @bt;
3869 --$_log_backtrace;
3870 };
3871 } else {
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] [suppressed]\n";
3874 }
3875}
3876
3877# load additional modules
3878use cf::pod;
2444 3879
2445END { cf::emergency_save } 3880END { cf::emergency_save }
2446 3881
24471 38821
2448 3883

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