ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.173 by root, Sun Jan 14 18:00:34 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
221 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
223 } 258 }
224} 259}
225 260
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 261sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
244 263
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
247 $guard 270 $guard
248} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
307 339
308 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
310 }); 342 });
311 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
336} 368}
337 369
338=back 370=back
339 371
340=cut 372=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 373
462############################################################################# 374#############################################################################
463 375
464=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
465 377
591our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 504our @CB_MAP = ();
593 505
594my %attachment; 506my %attachment;
595 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
596sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
598 516
599 use sort 'stable'; 517 use sort 'stable';
600 518
771# object support 689# object support
772 690
773sub reattach { 691sub reattach {
774 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 696
777 my $registry = $obj->registry; 697 my $registry = $obj->registry;
778 698
779 @$registry = (); 699 @$registry = ();
780 700
912=cut 832=cut
913 833
914sub register_extcmd { 834sub register_extcmd {
915 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
916 836
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
921} 838}
922 839
923cf::player->attach ( 840cf::player->attach (
924 on_command => sub { 841 on_command => sub {
925 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
938 855
939 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
940 857
941 if (ref $msg) { 858 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 862 }
946 } 863 }
947 } else { 864 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 867
951 cf::override; 868 cf::override;
952 }, 869 },
953); 870);
954 871
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 872sub load_extension {
962 my ($path) = @_; 873 my ($path) = @_;
963 874
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 876 my $base = $1;
966 my $pkg = $1; 877 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
969 880
970 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
971 882
972 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 884 or die "$path: $!";
974 885
975 my $source = 886 my $source =
976 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
979 . "\n};\n1"; 890 . "\n};\n1";
980 891
981 eval $source 892 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 894 : "extension disabled.\n";
984 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 896 warn $@;
986 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
987 898 exit 1;
988# no strict 'refs'; 899 }
989# @{"$pkg\::ISA"} = ext::; 900 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 901 }
1004 902
1005 # remove commands 903 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 904}
1030 905
1031sub load_extensions { 906sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 908 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1038 } 913 }
1039} 914}
1040 915
1041############################################################################# 916#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 917
1079=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1080 919
1081Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1082 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1083=head3 cf::player 928=head3 cf::player
1084 929
1085=over 4 930=over 4
1086 931
1087=item cf::player::exists $login 932=item cf::player::find $login
1088 933
1089Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1090 935
1091=cut 936=cut
1092 937
1093sub cf::player::exists($) { 938sub playerdir($) {
1094 cf::player::find $_[0] 939 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1096} 1085}
1097 1086
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1088
1100Sends an ext reply to the player. 1089Sends an ext reply to the player.
1101 1090
1102=cut 1091=cut
1103 1092
1104sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1106 1095
1107 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1108 1097
1109 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1110} 1099}
1100
1101package cf;
1111 1102
1112=back 1103=back
1113 1104
1114 1105
1115=head3 cf::map 1106=head3 cf::map
1121package cf::map; 1112package cf::map;
1122 1113
1123use Fcntl; 1114use Fcntl;
1124use Coro::AIO; 1115use Coro::AIO;
1125 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1126our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1128 1123
1129sub generate_random_map { 1124sub generate_random_map {
1130 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1131 1126
1132 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1128 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1258}
1147 1259
1148# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1149# all maps in C++... 1261# all maps in C++...
1150sub change_all_map_light { 1262sub change_all_map_light {
1152 1264
1153 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1155} 1267}
1156 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1157sub try_load_header($) { 1277sub load_header_from($) {
1158 my ($path) = @_; 1278 my ($self, $path) = @_;
1159 1279
1160 utf8::encode $path; 1280 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1162 or return; 1282 or return;
1163 1283
1164 my $map = cf::map::new 1284 $self->_load_header ($path)
1165 or return; 1285 or return;
1166 1286
1167 # for better error messages only, will be overwritten 1287 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1288
1170 $map->load_header ($path) 1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1171 or return; 1315 or return;
1172 1316
1173 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1174 1322
1175 $map 1323 1
1176} 1324}
1177 1325
1178sub find; 1326sub find;
1179sub find { 1327sub find {
1180 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1181 1329
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1331
1187 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1188 1333
1189 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1191 1336 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1337 or return;
1211 1338
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1224 1340
1225 Coro::cede; 1341 $map->load_header
1342 or return;
1226 1343
1227 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1346 $map->reset;
1229 undef $guard; 1347 undef $guard;
1230 $map = find $path 1348 $map = find $path
1231 or return; 1349 or return;
1232 } 1350 }
1233 1351
1234 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1235 } 1353 }
1236} 1354}
1237 1355
1238sub load { 1356sub load {
1239 my ($self) = @_; 1357 my ($self) = @_;
1240 1358
1241 my $path = $self->{path}; 1359 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1243 1361
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1363
1246 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1247 1365
1248 $self->alloc; 1366 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1368 or return;
1251 1369
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1254 1372
1255 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1374 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1376 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1260 } 1378 }
1261 } 1379 }
1262 1380
1263 Coro::cede; 1381 Coro::cede;
1264 1382
1265 # now do the right thing for maps 1383 # now do the right thing for maps
1266 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1267 1385
1268 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1387 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1275 $self->set_darkness_map; 1391 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1278 $self->activate; 1395 $self->activate;
1279 } 1396 }
1280 1397
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1284} 1432}
1285 1433
1286sub find_sync { 1434sub find_sync {
1287 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1288 1436
1289 cf::sync_job { cf::map::find $path, $origin } 1437 cf::sync_job { find $path, $origin }
1290} 1438}
1291 1439
1292sub do_load_sync { 1440sub do_load_sync {
1293 my ($map) = @_; 1441 my ($map) = @_;
1294 1442
1295 cf::sync_job { $map->load }; 1443 cf::sync_job { $map->load };
1296} 1444}
1297 1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1473}
1474
1298sub save { 1475sub save {
1299 my ($self) = @_; 1476 my ($self) = @_;
1300 1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1301 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1302 1481
1303 return unless $self->dirty; 1482 return unless $self->dirty;
1304 1483
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1486
1308 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1309 1488
1310 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1311 1490
1312 local $self->{last_access} = $self->last_access;#d# 1491 local $self->{last_access} = $self->last_access;#d#
1313 1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1314 if ($uniq) { 1497 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1500 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1502 }
1320} 1503}
1321 1504
1322sub swap_out { 1505sub swap_out {
1323 my ($self) = @_; 1506 my ($self) = @_;
1324 1507
1325 # save first because save cedes 1508 # save first because save cedes
1326 $self->save; 1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1512
1328 return if $self->players; 1513 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1331 1516
1335 1520
1336sub reset_at { 1521sub reset_at {
1337 my ($self) = @_; 1522 my ($self) = @_;
1338 1523
1339 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1342 1527
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1530
1350 my ($self) = @_; 1535 my ($self) = @_;
1351 1536
1352 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1353} 1538}
1354 1539
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename { 1540sub rename {
1364 my ($self, $new_path) = @_; 1541 my ($self, $new_path) = @_;
1365 1542
1543 normalise $new_path;
1544
1366 $self->unlink_save; 1545 $self->unlink_save;
1367 1546
1368 delete $cf::MAP{$self->path}; 1547 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path; 1548 $self->{path} = $new_path; $self->path ($self->{path});
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self; 1549 $cf::MAP{$self->path} = $self;
1372 1550
1373 $self->save; 1551 $self->save;
1374} 1552}
1375 1553
1376sub reset { 1554sub reset {
1377 my ($self) = @_; 1555 my ($self) = @_;
1378 1556
1557 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558
1379 return if $self->players; 1559 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1560 return if $self->isa ("ext::map_per_player");#d#
1381 1561
1382 warn "resetting map ", $self->path;#d# 1562 warn "resetting map ", $self->path;#d#
1383 1563
1384 delete $cf::MAP{$self->path}; 1564 delete $cf::MAP{$self->path};
1565
1566 $self->in_memory (cf::MAP_SWAPPED);
1567 $self->clear;
1385 1568
1386 $_->clear_links_to ($self) for values %cf::MAP; 1569 $_->clear_links_to ($self) for values %cf::MAP;
1387 1570
1388 $self->unlink_save; 1571 $self->unlink_save;
1389 $self->destroy; 1572 $self->destroy;
1398 $self->reset_timeout (1); 1581 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1582 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen 1583 $self->reset; # polite request, might not happen
1401} 1584}
1402 1585
1403sub customise_for { 1586=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1587
1406 if ($map->per_player) { 1588Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1589instantiated unique items. May block.
1408 }
1409 1590
1410 $map 1591=cut
1411}
1412 1592
1413sub emergency_save { 1593sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1594 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1595 or return;
1415 1596
1416 warn "enter emergency map save\n"; 1597 my @paths;
1417 1598
1418 cf::sync_job { 1599 for (@$files) {
1419 warn "begin emergency map save\n"; 1600 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1601 next if /\.pst$/;
1602 next unless /^$PATH_SEP/o;
1603
1604 s/\.map$//;
1605 push @paths, $_;
1421 }; 1606 }
1422 1607
1423 warn "end emergency map save\n"; 1608 \@paths
1424} 1609}
1425 1610
1426package cf; 1611package cf;
1427 1612
1428=back 1613=back
1429 1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
1620
1621=over 4
1622
1623=item $ob->inv_recursive
1624
1625Returns the inventory of the object _and_ their inventories, recursively.
1626
1627=cut
1628
1629sub inv_recursive_;
1630sub inv_recursive_ {
1631 map { $_, inv_recursive_ $_->inv } @_
1632}
1633
1634sub inv_recursive {
1635 inv_recursive_ inv $_[0]
1636}
1637
1638package cf;
1639
1640=back
1430 1641
1431=head3 cf::object::player 1642=head3 cf::object::player
1432 1643
1433=over 4 1644=over 4
1434 1645
1474 1685
1475=item $player_object->enter_link 1686=item $player_object->enter_link
1476 1687
1477Freezes the player and moves him/her to a special map (C<{link}>). 1688Freezes the player and moves him/her to a special map (C<{link}>).
1478 1689
1479The player should be reaosnably safe there for short amounts of time. You 1690The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1691I<MUST> call C<leave_link> as soon as possible, though.
1481 1692
1693Will never block.
1694
1482=item $player_object->leave_link ($map, $x, $y) 1695=item $player_object->leave_link ($map, $x, $y)
1483 1696
1484Moves the player out of the specila link map onto the given map. If the 1697Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1698map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1699to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1700fails, to the emergency map position.
1488 1701
1489Might block. 1702Might block.
1490 1703
1491=cut 1704=cut
1705
1706sub link_map {
1707 unless ($LINK_MAP) {
1708 $LINK_MAP = cf::map::find "{link}"
1709 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1710 $LINK_MAP->load;
1711 }
1712
1713 $LINK_MAP
1714}
1492 1715
1493sub cf::object::player::enter_link { 1716sub cf::object::player::enter_link {
1494 my ($self) = @_; 1717 my ($self) = @_;
1495 1718
1496 $self->deactivate_recursive; 1719 $self->deactivate_recursive;
1497 1720
1498 return if $self->map == $LINK_MAP; 1721 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1722
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1723 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1724 if $self->map;
1502 1725
1503 $self->enter_map ($LINK_MAP, 20, 20); 1726 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1504} 1727}
1505 1728
1506sub cf::object::player::leave_link { 1729sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1730 my ($self, $map, $x, $y) = @_;
1508 1731
1526 # use -1 or undef as default coordinates, not 0, 0 1749 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1750 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1751 if $x <=0 && $y <= 0;
1529 1752
1530 $map->load; 1753 $map->load;
1754 $map->load_diag;
1531 1755
1756 return unless $self->contr->active;
1532 $self->activate_recursive; 1757 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1758 $self->enter_map ($map, $x, $y);
1534} 1759}
1535 1760
1536cf::player->attach ( 1761cf::player->attach (
1549 1774
1550 # try to abort aborted map switching on player login :) 1775 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1776 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1777 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1778 $pl->ob->enter_link;
1554 cf::async { 1779 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1780 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1781 # and this sleep increases chances of the player not ending up in scorn
1782 $pl->ob->reply (undef,
1783 "There was an internal problem at your last logout, "
1784 . "the server will try to bring you to your intended destination in a second.",
1785 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1786 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1787 $pl->ob->leave_link;
1559 }; 1788 })->prio (2);
1560 } 1789 }
1561 }, 1790 },
1562); 1791);
1563 1792
1564=item $player_object->goto_map ($path, $x, $y) 1793=item $player_object->goto ($path, $x, $y)
1565 1794
1566=cut 1795=cut
1567 1796
1568sub cf::object::player::goto_map { 1797sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1798 my ($self, $path, $x, $y) = @_;
1570 1799
1571 $self->enter_link; 1800 $self->enter_link;
1572 1801
1573 (cf::async { 1802 (async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find $path->as_string; 1803 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1804 $map = $map->customise_for ($self) if $map;
1578 1805
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1806# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map; 1807# if $map;
1581 1808
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1809 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1810
1584 $self->leave_link ($map, $x, $y); 1811 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1812 })->prio (1);
1586} 1813}
1587 1814
1640 1867
1641 return unless $self->type == cf::PLAYER; 1868 return unless $self->type == cf::PLAYER;
1642 1869
1643 $self->enter_link; 1870 $self->enter_link;
1644 1871
1645 (cf::async { 1872 (async {
1646 $self->deactivate_recursive; # just to be sure 1873 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1874 unless (eval {
1648 prepare_random_map $exit 1875 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 1876 if $exit->slaying eq "/!";
1650 1877
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1878 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1879 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1880
1654 1; 1881 1;
1655 }) { 1882 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1883 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1884 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1885 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1886 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1887
1661 warn "ERROR in enter_exit: $@"; 1888 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1889 $self->leave_link;
1663 } 1890 }
1731 } 1958 }
1732 } 1959 }
1733 }, 1960 },
1734); 1961);
1735 1962
1736=item $client->coro (\&cb) 1963=item $client->async (\&cb)
1737 1964
1738Create a new coroutine, running the specified callback. The coroutine will 1965Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 1966be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 1967or loss of connection).
1741 1968
1742=cut 1969=cut
1743 1970
1744sub cf::client::coro { 1971sub cf::client::async {
1745 my ($self, $cb) = @_; 1972 my ($self, $cb) = @_;
1746 1973
1747 my $coro = &cf::async ($cb); 1974 my $coro = &Coro::async ($cb);
1748 1975
1749 $coro->on_destroy (sub { 1976 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 1977 delete $self->{_coro}{$coro+0};
1751 }); 1978 });
1752 1979
1990 local $/; 2217 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2218 *CFG = YAML::Syck::Load <$fh>;
1992 2219
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2220 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2221
2222 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2223 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2224
1995 if (exists $CFG{mlockall}) { 2225 if (exists $CFG{mlockall}) {
1996 eval { 2226 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2227 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2228 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2229 };
2000 warn $@ if $@; 2230 warn $@ if $@;
2001 } 2231 }
2002} 2232}
2003 2233
2004sub main { 2234sub main {
2005 # we must not ever block the main coroutine 2235 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2236 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2237 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event; 2238 async { Event::one_event };
2010 })->();
2011 }; 2239 };
2012 2240
2013 cfg_load; 2241 cfg_load;
2014 db_load; 2242 db_load;
2015 load_extensions; 2243 load_extensions;
2016 Event::loop; 2244 Event::loop;
2017} 2245}
2018 2246
2019############################################################################# 2247#############################################################################
2020# initialisation 2248# initialisation and cleanup
2249
2250# install some emergency cleanup handlers
2251BEGIN {
2252 for my $signal (qw(INT HUP TERM)) {
2253 Event->signal (
2254 data => WF_AUTOCANCEL,
2255 signal => $signal,
2256 cb => sub {
2257 cf::cleanup "SIG$signal";
2258 },
2259 );
2260 }
2261}
2262
2263sub emergency_save() {
2264 my $freeze_guard = cf::freeze_mainloop;
2265
2266 warn "enter emergency perl save\n";
2267
2268 cf::sync_job {
2269 # use a peculiar iteration method to avoid tripping on perl
2270 # refcount bugs in for. also avoids problems with players
2271 # and maps saved/destroyed asynchronously.
2272 warn "begin emergency player save\n";
2273 for my $login (keys %cf::PLAYER) {
2274 my $pl = $cf::PLAYER{$login} or next;
2275 $pl->valid or next;
2276 $pl->save;
2277 }
2278 warn "end emergency player save\n";
2279
2280 warn "begin emergency map save\n";
2281 for my $path (keys %cf::MAP) {
2282 my $map = $cf::MAP{$path} or next;
2283 $map->valid or next;
2284 $map->save;
2285 }
2286 warn "end emergency map save\n";
2287 };
2288
2289 warn "leave emergency perl save\n";
2290}
2021 2291
2022sub reload() { 2292sub reload() {
2023 # can/must only be called in main 2293 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2294 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2295 warn "can only reload from main coroutine\n";
2026 return; 2296 return;
2027 } 2297 }
2028 2298
2029 warn "reloading..."; 2299 warn "reloading...";
2030 2300
2301 warn "freezing server";
2031 my $guard = freeze_mainloop; 2302 my $guard = freeze_mainloop;
2032 cf::emergency_save; 2303 cf::emergency_save;
2033 2304
2305 warn "sync database to disk";
2306 cf::db_sync;
2307 IO::AIO::flush;
2308
2034 eval { 2309 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2310 # if anything goes wrong in here, we should simply crash as we already saved
2036 2311
2037 # cancel all watchers 2312 warn "cancel all watchers";
2038 for (Event::all_watchers) { 2313 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2314 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2315 }
2041 2316
2042 # cancel all extension coros 2317 warn "cancel all extension coros";
2043 $_->cancel for values %EXT_CORO; 2318 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2319 %EXT_CORO = ();
2045 2320
2321 warn "remove commands";
2322 %COMMAND = ();
2323
2324 warn "remove ext commands";
2325 %EXTCMD = ();
2326
2046 # unload all extensions 2327 warn "unload/nuke all extensions";
2047 for (@exts) { 2328 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2329 warn "... unloading $pkg";
2049 unload_extension $_; 2330
2331 if (my $cb = $pkg->can ("unload")) {
2332 eval {
2333 $cb->($pkg);
2334 1
2335 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2336 }
2051 2337
2338 warn "... nuking $pkg";
2339 Symbol::delete_package $pkg;
2340 }
2341
2052 # unload all modules loaded from $LIBDIR 2342 warn "unload all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2343 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2344 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2345
2056 warn "removing <$k>"; 2346 warn "removing <$k>";
2057 delete $INC{$k}; 2347 delete $INC{$k};
2064 } 2354 }
2065 2355
2066 Symbol::delete_package $k; 2356 Symbol::delete_package $k;
2067 } 2357 }
2068 2358
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2359 warn "get rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2360 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2361 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2362
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2363 warn "unload cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2364 delete $INC{"cf.pm"};
2082 2365
2083 # don't, removes xs symbols, too, 2366 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2367 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2368 #Symbol::delete_package __PACKAGE__;
2086 2369
2087 # reload cf.pm
2088 warn "reloading cf.pm"; 2370 warn "reloading cf.pm";
2089 require cf; 2371 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2373
2092 # load config and database again 2374 warn "load config and database again";
2093 cf::cfg_load; 2375 cf::cfg_load;
2094 cf::db_load; 2376 cf::db_load;
2095 2377
2096 # load extensions
2097 warn "load extensions"; 2378 warn "load extensions";
2098 cf::load_extensions; 2379 cf::load_extensions;
2099 2380
2100 # reattach attachments to objects 2381 warn "reattach attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2382 _global_reattach;
2383 warn "reattach attachments to maps";
2384 reattach $_ for values %MAP;
2103 }; 2385 };
2104 2386
2105 if ($@) { 2387 if ($@) {
2106 warn $@; 2388 warn $@;
2107 warn "error while reloading, exiting."; 2389 warn "error while reloading, exiting.";
2108 exit 1; 2390 exit 1;
2109 } 2391 }
2110 2392
2111 warn "reloaded successfully"; 2393 warn "reloaded";
2112}; 2394};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2395
2159register_command "reload" => sub { 2396register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2397 my ($who, $arg) = @_;
2161 2398
2162 if ($who->flag (FLAG_WIZ)) { 2399 if ($who->flag (FLAG_WIZ)) {
2172 reentrant => 0, 2409 reentrant => 0,
2173 prio => 0, 2410 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2411 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2412 data => WF_AUTOCANCEL,
2176 cb => sub { 2413 cb => sub {
2414 $NOW = Event::time;
2415
2177 cf::server_tick; # one server iteration 2416 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2417 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2418 $NEXT_TICK += $TICK;
2419
2420 $WAIT_FOR_TICK->broadcast;
2421 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2180 2422
2181 # if we are delayed by four ticks or more, skip them all 2423 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2424 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2425
2184 $TICK_WATCHER->at ($NEXT_TICK); 2426 $TICK_WATCHER->at ($NEXT_TICK);
2186 }, 2428 },
2187); 2429);
2188 2430
2189IO::AIO::max_poll_time $TICK * 0.2; 2431IO::AIO::max_poll_time $TICK * 0.2;
2190 2432
2191Event->io ( 2433$AIO_POLL_WATCHER = Event->io (
2192 fd => IO::AIO::poll_fileno, 2434 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2435 poll => 'r',
2194 prio => 5, 2436 prio => 5,
2195 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2438 cb => \&IO::AIO::poll_cb,
2197); 2439);
2198 2440
2199Event->timer ( 2441$WRITE_RUNTIME_WATCHER = Event->timer (
2200 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2201 after => 0, 2443 after => 0,
2202 interval => 10, 2444 interval => 10,
2203 cb => sub { 2445 cb => sub {
2204 (Coro::unblock_sub { 2446 (Coro::unblock_sub {

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines