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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.173 by root, Sun Jan 14 18:00:34 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
273 warn $@ if $@; 312 warn $@ if $@;
274 undef $busy; 313 undef $busy;
275 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
276 315
277 while ($busy) { 316 while ($busy) {
278 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 318 }
283 319
284 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
285 } else { 321 } else {
286 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
289 } 325 }
290} 326}
291 327
292=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
293 329
294Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 331extension calling this is being unloaded.
296 332
297=cut 333=cut
298 334
299sub async_ext(&) { 335sub async_ext(&) {
332} 368}
333 369
334=back 370=back
335 371
336=cut 372=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 373
458############################################################################# 374#############################################################################
459 375
460=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
461 377
587our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 504our @CB_MAP = ();
589 505
590my %attachment; 506my %attachment;
591 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
592sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
594 516
595 use sort 'stable'; 517 use sort 'stable';
596 518
767# object support 689# object support
768 690
769sub reattach { 691sub reattach {
770 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 696
773 my $registry = $obj->registry; 697 my $registry = $obj->registry;
774 698
775 @$registry = (); 699 @$registry = ();
776 700
908=cut 832=cut
909 833
910sub register_extcmd { 834sub register_extcmd {
911 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
912 836
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
917} 838}
918 839
919cf::player->attach ( 840cf::player->attach (
920 on_command => sub { 841 on_command => sub {
921 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
934 855
935 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
936 857
937 if (ref $msg) { 858 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 862 }
942 } 863 }
943 } else { 864 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 867
947 cf::override; 868 cf::override;
948 }, 869 },
949); 870);
950 871
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 872sub load_extension {
958 my ($path) = @_; 873 my ($path) = @_;
959 874
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 876 my $base = $1;
962 my $pkg = $1; 877 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
965 880
966 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
967 882
968 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 884 or die "$path: $!";
970 885
971 my $source = 886 my $source =
972 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
975 . "\n};\n1"; 890 . "\n};\n1";
976 891
977 eval $source 892 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 894 : "extension disabled.\n";
980 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 896 warn $@;
982 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
983 898 exit 1;
984# no strict 'refs'; 899 }
985# @{"$pkg\::ISA"} = ext::; 900 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 901 }
1000 902
1001 # remove commands 903 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 904}
1026 905
1027sub load_extensions { 906sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 908 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1034 } 913 }
1035} 914}
1036 915
1037############################################################################# 916#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 917
1075=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1076 919
1077Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1078 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1079=head3 cf::player 928=head3 cf::player
1080 929
1081=over 4 930=over 4
1082 931
1083=item cf::player::exists $login 932=item cf::player::find $login
1084 933
1085Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1086 935
1087=cut 936=cut
1088 937
1089sub cf::player::exists($) { 938sub playerdir($) {
1090 cf::player::find $_[0] 939 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1092} 1085}
1093 1086
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1088
1096Sends an ext reply to the player. 1089Sends an ext reply to the player.
1097 1090
1098=cut 1091=cut
1099 1092
1100sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1102 1095
1103 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1104 1097
1105 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1106} 1099}
1100
1101package cf;
1107 1102
1108=back 1103=back
1109 1104
1110 1105
1111=head3 cf::map 1106=head3 cf::map
1117package cf::map; 1112package cf::map;
1118 1113
1119use Fcntl; 1114use Fcntl;
1120use Coro::AIO; 1115use Coro::AIO;
1121 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1122our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1124 1123
1125sub generate_random_map { 1124sub generate_random_map {
1126 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1127 1126
1128 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1128 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1258}
1143 1259
1144# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1145# all maps in C++... 1261# all maps in C++...
1146sub change_all_map_light { 1262sub change_all_map_light {
1148 1264
1149 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1151} 1267}
1152 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1153sub try_load_header($) { 1277sub load_header_from($) {
1154 my ($path) = @_; 1278 my ($self, $path) = @_;
1155 1279
1156 utf8::encode $path; 1280 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1158 or return; 1282 or return;
1159 1283
1160 my $map = cf::map::new 1284 $self->_load_header ($path)
1161 or return; 1285 or return;
1162 1286
1163 # for better error messages only, will be overwritten 1287 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1288
1166 $map->load_header ($path) 1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1167 or return; 1315 or return;
1168 1316
1169 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1170 1322
1171 $map 1323 1
1172} 1324}
1173 1325
1174sub find; 1326sub find;
1175sub find { 1327sub find {
1176 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1177 1329
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1331
1183 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1184 1333
1185 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1187 1336 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1337 or return;
1207 1338
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1220 1340
1221 Coro::cede; 1341 $map->load_header
1342 or return;
1222 1343
1223 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1346 $map->reset;
1225 undef $guard; 1347 undef $guard;
1226 $map = find $path 1348 $map = find $path
1227 or return; 1349 or return;
1228 } 1350 }
1229 1351
1230 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1231 } 1353 }
1232} 1354}
1233 1355
1234sub load { 1356sub load {
1235 my ($self) = @_; 1357 my ($self) = @_;
1236 1358
1237 my $path = $self->{path}; 1359 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1239 1361
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1363
1242 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1243 1365
1244 $self->alloc; 1366 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1368 or return;
1247 1369
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1250 1372
1251 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1374 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1376 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1256 } 1378 }
1257 } 1379 }
1258 1380
1259 Coro::cede; 1381 Coro::cede;
1260 1382
1261 # now do the right thing for maps 1383 # now do the right thing for maps
1262 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1263 1385
1264 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1387 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1271 $self->set_darkness_map; 1391 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1274 $self->activate; 1395 $self->activate;
1275 } 1396 }
1276 1397
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1280} 1432}
1281 1433
1282sub find_sync { 1434sub find_sync {
1283 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1284 1436
1285 cf::sync_job { cf::map::find $path, $origin } 1437 cf::sync_job { find $path, $origin }
1286} 1438}
1287 1439
1288sub do_load_sync { 1440sub do_load_sync {
1289 my ($map) = @_; 1441 my ($map) = @_;
1290 1442
1291 cf::sync_job { $map->load }; 1443 cf::sync_job { $map->load };
1292} 1444}
1293 1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1473}
1474
1294sub save { 1475sub save {
1295 my ($self) = @_; 1476 my ($self) = @_;
1296 1477
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1479
1299 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1300 1481
1301 return unless $self->dirty; 1482 return unless $self->dirty;
1302 1483
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1486
1306 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1307 1488
1308 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1309 1490
1310 local $self->{last_access} = $self->last_access;#d# 1491 local $self->{last_access} = $self->last_access;#d#
1311 1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1312 if ($uniq) { 1497 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1500 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1502 }
1318} 1503}
1319 1504
1320sub swap_out { 1505sub swap_out {
1321 my ($self) = @_; 1506 my ($self) = @_;
1335 1520
1336sub reset_at { 1521sub reset_at {
1337 my ($self) = @_; 1522 my ($self) = @_;
1338 1523
1339 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1342 1527
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1530
1350 my ($self) = @_; 1535 my ($self) = @_;
1351 1536
1352 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1353} 1538}
1354 1539
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename { 1540sub rename {
1364 my ($self, $new_path) = @_; 1541 my ($self, $new_path) = @_;
1365 1542
1543 normalise $new_path;
1544
1366 $self->unlink_save; 1545 $self->unlink_save;
1367 1546
1368 delete $cf::MAP{$self->path}; 1547 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path; 1548 $self->{path} = $new_path; $self->path ($self->{path});
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self; 1549 $cf::MAP{$self->path} = $self;
1372 1550
1373 $self->save; 1551 $self->save;
1374} 1552}
1375 1553
1376sub reset { 1554sub reset {
1377 my ($self) = @_; 1555 my ($self) = @_;
1378 1556
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1557 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1558
1381 return if $self->players; 1559 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1560 return if $self->isa ("ext::map_per_player");#d#
1383 1561
1384 warn "resetting map ", $self->path;#d# 1562 warn "resetting map ", $self->path;#d#
1385 1563
1386 delete $cf::MAP{$self->path}; 1564 delete $cf::MAP{$self->path};
1565
1566 $self->in_memory (cf::MAP_SWAPPED);
1567 $self->clear;
1387 1568
1388 $_->clear_links_to ($self) for values %cf::MAP; 1569 $_->clear_links_to ($self) for values %cf::MAP;
1389 1570
1390 $self->unlink_save; 1571 $self->unlink_save;
1391 $self->destroy; 1572 $self->destroy;
1400 $self->reset_timeout (1); 1581 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1582 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen 1583 $self->reset; # polite request, might not happen
1403} 1584}
1404 1585
1405sub customise_for { 1586=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1587
1408 if ($map->per_player) { 1588Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1589instantiated unique items. May block.
1410 }
1411 1590
1412 $map 1591=cut
1413}
1414 1592
1415sub emergency_save { 1593sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1594 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1595 or return;
1417 1596
1418 warn "enter emergency map save\n"; 1597 my @paths;
1419 1598
1420 cf::sync_job { 1599 for (@$files) {
1421 warn "begin emergency map save\n"; 1600 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1601 next if /\.pst$/;
1602 next unless /^$PATH_SEP/o;
1603
1604 s/\.map$//;
1605 push @paths, $_;
1423 }; 1606 }
1424 1607
1425 warn "end emergency map save\n"; 1608 \@paths
1426} 1609}
1427 1610
1428package cf; 1611package cf;
1429 1612
1430=back 1613=back
1431 1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
1620
1621=over 4
1622
1623=item $ob->inv_recursive
1624
1625Returns the inventory of the object _and_ their inventories, recursively.
1626
1627=cut
1628
1629sub inv_recursive_;
1630sub inv_recursive_ {
1631 map { $_, inv_recursive_ $_->inv } @_
1632}
1633
1634sub inv_recursive {
1635 inv_recursive_ inv $_[0]
1636}
1637
1638package cf;
1639
1640=back
1432 1641
1433=head3 cf::object::player 1642=head3 cf::object::player
1434 1643
1435=over 4 1644=over 4
1436 1645
1476 1685
1477=item $player_object->enter_link 1686=item $player_object->enter_link
1478 1687
1479Freezes the player and moves him/her to a special map (C<{link}>). 1688Freezes the player and moves him/her to a special map (C<{link}>).
1480 1689
1481The player should be reaosnably safe there for short amounts of time. You 1690The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1691I<MUST> call C<leave_link> as soon as possible, though.
1483 1692
1693Will never block.
1694
1484=item $player_object->leave_link ($map, $x, $y) 1695=item $player_object->leave_link ($map, $x, $y)
1485 1696
1486Moves the player out of the specila link map onto the given map. If the 1697Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1698map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1699to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1700fails, to the emergency map position.
1490 1701
1491Might block. 1702Might block.
1492 1703
1493=cut 1704=cut
1705
1706sub link_map {
1707 unless ($LINK_MAP) {
1708 $LINK_MAP = cf::map::find "{link}"
1709 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1710 $LINK_MAP->load;
1711 }
1712
1713 $LINK_MAP
1714}
1494 1715
1495sub cf::object::player::enter_link { 1716sub cf::object::player::enter_link {
1496 my ($self) = @_; 1717 my ($self) = @_;
1497 1718
1498 $self->deactivate_recursive; 1719 $self->deactivate_recursive;
1499 1720
1500 return if $self->map == $LINK_MAP; 1721 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1722
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1723 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1724 if $self->map;
1504 1725
1505 $self->enter_map ($LINK_MAP, 20, 20); 1726 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1727}
1507 1728
1508sub cf::object::player::leave_link { 1729sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1730 my ($self, $map, $x, $y) = @_;
1510 1731
1528 # use -1 or undef as default coordinates, not 0, 0 1749 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1750 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1751 if $x <=0 && $y <= 0;
1531 1752
1532 $map->load; 1753 $map->load;
1754 $map->load_diag;
1533 1755
1756 return unless $self->contr->active;
1534 $self->activate_recursive; 1757 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1758 $self->enter_map ($map, $x, $y);
1536} 1759}
1537 1760
1538cf::player->attach ( 1761cf::player->attach (
1550 my ($pl) = @_; 1773 my ($pl) = @_;
1551 1774
1552 # try to abort aborted map switching on player login :) 1775 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1776 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1777 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1778 $pl->ob->enter_link;
1557 (async { 1779 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1780 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1781 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1782 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1798 my ($self, $path, $x, $y) = @_;
1577 1799
1578 $self->enter_link; 1800 $self->enter_link;
1579 1801
1580 (async { 1802 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1803 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1804 $map = $map->customise_for ($self) if $map;
1585 1805
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1806# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1807# if $map;
1588 1808
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1809 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1810
1591 $self->leave_link ($map, $x, $y); 1811 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1812 })->prio (1);
1593} 1813}
1594 1814
1653 $self->deactivate_recursive; # just to be sure 1873 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1874 unless (eval {
1655 prepare_random_map $exit 1875 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 1876 if $exit->slaying eq "/!";
1657 1877
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1878 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1879 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1880
1661 1; 1881 1;
1662 }) { 1882 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1883 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1884 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1885 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1886 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1887
1668 warn "ERROR in enter_exit: $@"; 1888 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1889 $self->leave_link;
1670 } 1890 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2222 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2223 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2224
2005 if (exists $CFG{mlockall}) { 2225 if (exists $CFG{mlockall}) {
2006 eval { 2226 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2227 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2228 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2229 };
2010 warn $@ if $@; 2230 warn $@ if $@;
2011 } 2231 }
2012} 2232}
2023 load_extensions; 2243 load_extensions;
2024 Event::loop; 2244 Event::loop;
2025} 2245}
2026 2246
2027############################################################################# 2247#############################################################################
2028# initialisation 2248# initialisation and cleanup
2249
2250# install some emergency cleanup handlers
2251BEGIN {
2252 for my $signal (qw(INT HUP TERM)) {
2253 Event->signal (
2254 data => WF_AUTOCANCEL,
2255 signal => $signal,
2256 cb => sub {
2257 cf::cleanup "SIG$signal";
2258 },
2259 );
2260 }
2261}
2262
2263sub emergency_save() {
2264 my $freeze_guard = cf::freeze_mainloop;
2265
2266 warn "enter emergency perl save\n";
2267
2268 cf::sync_job {
2269 # use a peculiar iteration method to avoid tripping on perl
2270 # refcount bugs in for. also avoids problems with players
2271 # and maps saved/destroyed asynchronously.
2272 warn "begin emergency player save\n";
2273 for my $login (keys %cf::PLAYER) {
2274 my $pl = $cf::PLAYER{$login} or next;
2275 $pl->valid or next;
2276 $pl->save;
2277 }
2278 warn "end emergency player save\n";
2279
2280 warn "begin emergency map save\n";
2281 for my $path (keys %cf::MAP) {
2282 my $map = $cf::MAP{$path} or next;
2283 $map->valid or next;
2284 $map->save;
2285 }
2286 warn "end emergency map save\n";
2287 };
2288
2289 warn "leave emergency perl save\n";
2290}
2029 2291
2030sub reload() { 2292sub reload() {
2031 # can/must only be called in main 2293 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2294 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2295 warn "can only reload from main coroutine\n";
2034 return; 2296 return;
2035 } 2297 }
2036 2298
2037 warn "reloading..."; 2299 warn "reloading...";
2038 2300
2301 warn "freezing server";
2039 my $guard = freeze_mainloop; 2302 my $guard = freeze_mainloop;
2040 cf::emergency_save; 2303 cf::emergency_save;
2041 2304
2305 warn "sync database to disk";
2306 cf::db_sync;
2307 IO::AIO::flush;
2308
2042 eval { 2309 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2310 # if anything goes wrong in here, we should simply crash as we already saved
2044 2311
2045 # cancel all watchers 2312 warn "cancel all watchers";
2046 for (Event::all_watchers) { 2313 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2314 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2315 }
2049 2316
2050 # cancel all extension coros 2317 warn "cancel all extension coros";
2051 $_->cancel for values %EXT_CORO; 2318 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2319 %EXT_CORO = ();
2053 2320
2321 warn "remove commands";
2322 %COMMAND = ();
2323
2324 warn "remove ext commands";
2325 %EXTCMD = ();
2326
2054 # unload all extensions 2327 warn "unload/nuke all extensions";
2055 for (@exts) { 2328 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2329 warn "... unloading $pkg";
2057 unload_extension $_; 2330
2331 if (my $cb = $pkg->can ("unload")) {
2332 eval {
2333 $cb->($pkg);
2334 1
2335 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2336 }
2059 2337
2338 warn "... nuking $pkg";
2339 Symbol::delete_package $pkg;
2340 }
2341
2060 # unload all modules loaded from $LIBDIR 2342 warn "unload all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2343 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2344 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2345
2064 warn "removing <$k>"; 2346 warn "removing <$k>";
2065 delete $INC{$k}; 2347 delete $INC{$k};
2072 } 2354 }
2073 2355
2074 Symbol::delete_package $k; 2356 Symbol::delete_package $k;
2075 } 2357 }
2076 2358
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2359 warn "get rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2360 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2361 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2362
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2363 warn "unload cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2364 delete $INC{"cf.pm"};
2090 2365
2091 # don't, removes xs symbols, too, 2366 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2367 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2368 #Symbol::delete_package __PACKAGE__;
2094 2369
2095 # reload cf.pm
2096 warn "reloading cf.pm"; 2370 warn "reloading cf.pm";
2097 require cf; 2371 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2373
2100 # load config and database again 2374 warn "load config and database again";
2101 cf::cfg_load; 2375 cf::cfg_load;
2102 cf::db_load; 2376 cf::db_load;
2103 2377
2104 # load extensions
2105 warn "load extensions"; 2378 warn "load extensions";
2106 cf::load_extensions; 2379 cf::load_extensions;
2107 2380
2108 # reattach attachments to objects 2381 warn "reattach attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2382 _global_reattach;
2383 warn "reattach attachments to maps";
2384 reattach $_ for values %MAP;
2111 }; 2385 };
2112 2386
2113 if ($@) { 2387 if ($@) {
2114 warn $@; 2388 warn $@;
2115 warn "error while reloading, exiting."; 2389 warn "error while reloading, exiting.";
2116 exit 1; 2390 exit 1;
2117 } 2391 }
2118 2392
2119 warn "reloaded successfully"; 2393 warn "reloaded";
2120}; 2394};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2395
2167register_command "reload" => sub { 2396register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2397 my ($who, $arg) = @_;
2169 2398
2170 if ($who->flag (FLAG_WIZ)) { 2399 if ($who->flag (FLAG_WIZ)) {
2180 reentrant => 0, 2409 reentrant => 0,
2181 prio => 0, 2410 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2411 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2412 data => WF_AUTOCANCEL,
2184 cb => sub { 2413 cb => sub {
2414 $NOW = Event::time;
2415
2185 cf::server_tick; # one server iteration 2416 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2417 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2418 $NEXT_TICK += $TICK;
2419
2420 $WAIT_FOR_TICK->broadcast;
2421 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2188 2422
2189 # if we are delayed by four ticks or more, skip them all 2423 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2424 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2425
2192 $TICK_WATCHER->at ($NEXT_TICK); 2426 $TICK_WATCHER->at ($NEXT_TICK);
2194 }, 2428 },
2195); 2429);
2196 2430
2197IO::AIO::max_poll_time $TICK * 0.2; 2431IO::AIO::max_poll_time $TICK * 0.2;
2198 2432
2199Event->io ( 2433$AIO_POLL_WATCHER = Event->io (
2200 fd => IO::AIO::poll_fileno, 2434 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2435 poll => 'r',
2202 prio => 5, 2436 prio => 5,
2203 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2438 cb => \&IO::AIO::poll_cb,
2205); 2439);
2206 2440
2207Event->timer ( 2441$WRITE_RUNTIME_WATCHER = Event->timer (
2208 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2209 after => 0, 2443 after => 0,
2210 interval => 10, 2444 interval => 10,
2211 cb => sub { 2445 cb => sub {
2212 (Coro::unblock_sub { 2446 (Coro::unblock_sub {

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