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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.226 by root, Wed Mar 14 04:12:29 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
10use IO::AIO (); 26use IO::AIO 2.32 ();
11use YAML::Syck (); 27use YAML::Syck ();
12use Time::HiRes; 28use Time::HiRes;
13use Event; 29use Compress::LZF;
30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
14$Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 36
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
18 39
19use strict; 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 41
23our %COMMAND = (); 42our %COMMAND = ();
24our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
26 49
27_init_vars; 50our $RELOAD; # number of reloads so far
28
29our @EVENT; 51our @EVENT;
30our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
31 53
32our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 58our $NEXT_TICK;
59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
35 64
36our %CFG; 65our %CFG;
37 66
38our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
68our $RUNTIME;
69
70our %PLAYER; # all users
71our %MAP; # all maps
72our $LINK_MAP; # the special {link} map, which is always available
73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
81
82binmode STDOUT;
83binmode STDERR;
84
85# read virtual server time, if available
86unless ($RUNTIME || !-e cf::localdir . "/runtime") {
87 open my $fh, "<", cf::localdir . "/runtime"
88 or die "unable to read runtime file: $!";
89 $RUNTIME = <$fh> + 0.;
90}
91
92mkdir cf::localdir;
93mkdir cf::localdir . "/" . cf::playerdir;
94mkdir cf::localdir . "/" . cf::tmpdir;
95mkdir cf::localdir . "/" . cf::uniquedir;
96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
98
99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
39 102
40############################################################################# 103#############################################################################
41 104
42=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
43 106
44=over 4 107=over 4
45 108
46=item $cf::UPTIME 109=item $cf::UPTIME
47 110
48The timestamp of the server start (so not actually an uptime). 111The timestamp of the server start (so not actually an uptime).
112
113=item $cf::RUNTIME
114
115The time this server has run, starts at 0 and is increased by $cf::TICK on
116every server tick.
49 117
50=item $cf::LIBDIR 118=item $cf::LIBDIR
51 119
52The perl library directory, where extensions and cf-specific modules can 120The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 121be found. It will be added to C<@INC> automatically.
54 122
123=item $cf::NOW
124
125The time of the last (current) server tick.
126
55=item $cf::TICK 127=item $cf::TICK
56 128
57The interval between server ticks, in seconds. 129The interval between server ticks, in seconds.
58 130
59=item %cf::CFG 131=item %cf::CFG
60 132
61Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
63 142
64=back 143=back
65 144
66=cut 145=cut
67 146
68BEGIN { 147BEGIN {
69 *CORE::GLOBAL::warn = sub { 148 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 149 my $msg = join "", @_;
150 utf8::encode $msg;
151
71 $msg .= "\n" 152 $msg .= "\n"
72 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
73 154
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
76 }; 156 };
77} 157}
78 158
159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
161@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
162@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
163@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 164@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 165
81# we bless all objects into (empty) derived classes to force a method lookup 166# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 167# within the Safe compartment.
83for my $pkg (qw( 168for my $pkg (qw(
169 cf::global cf::attachable
84 cf::object cf::object::player 170 cf::object cf::object::player
85 cf::client cf::player 171 cf::client cf::player
86 cf::arch cf::living 172 cf::arch cf::living
87 cf::map cf::party cf::region 173 cf::map cf::party cf::region
88)) { 174)) {
92 178
93$Event::DIED = sub { 179$Event::DIED = sub {
94 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
95}; 181};
96 182
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
102 184
103=over 4 185=over 4
104 186
187=item dumpval $ref
188
105=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
106 209
107use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
108 211
109=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
110 213
126sub to_json($) { 229sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
129} 232}
130 233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
295
296=item cf::sync_job { BLOCK }
297
298The design of crossfire+ requires that the main coro ($Coro::main) is
299always able to handle events or runnable, as crossfire+ is only partly
300reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
301
302If it must be done, put the blocking parts into C<sync_job>. This will run
303the given BLOCK in another coroutine while waiting for the result. The
304server will be frozen during this time, so the block should either finish
305fast or be very important.
306
307=cut
308
309sub sync_job(&) {
310 my ($job) = @_;
311
312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
316 # TODO: use suspend/resume instead
317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
327 })->prio (Coro::PRIO_MAX);
328
329 while ($busy) {
330 Coro::cede or Event::one_event;
331 }
332
333 wantarray ? @res : $res[0]
334 } else {
335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
338 }
339}
340
341=item $coro = cf::async_ext { BLOCK }
342
343Like async, but this coro is automatically being canceled when the
344extension calling this is being unloaded.
345
346=cut
347
348sub async_ext(&) {
349 my $cb = shift;
350
351 my $coro = &Coro::async ($cb);
352
353 $coro->on_destroy (sub {
354 delete $EXT_CORO{$coro+0};
355 });
356 $EXT_CORO{$coro+0} = $coro;
357
358 $coro
359}
360
361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
364 my $runtime = cf::localdir . "/runtime";
365
366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
367 or return;
368
369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
374 and return;
375
376 # always fsync - this file is important
377 aio_fsync $fh
378 and return;
379
380 close $fh
381 or return;
382
383 aio_rename "$runtime~", $runtime
384 and return;
385
386 1
387}
388
131=back 389=back
132 390
133=cut 391=cut
134 392
135############################################################################# 393#############################################################################
136 394
137=head2 EVENTS AND OBJECT ATTACHMENTS 395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
138 404
139=over 4 405=over 4
140 406
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
160 408
161=item $client->detach ($attachment) 409=item $attachable->detach ($attachment)
162 410
163Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
164 413
165=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
166 416
167=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
168 418
169=item $bool = $client->attached ($name) 419=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 420
173Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
174 422
175=item cf::attach_global ... 423=item cf::CLASS->attach ...
176 424
177Attach handlers for global events. 425=item cf::CLASS->detach ...
178 426
179This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
181 461
182=over 4 462=over 4
183 463
184=item prio => $number 464=item prio => $number
185 465
187by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 470unless you know what you are doing.
191 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
192=item on_I<event> => \&cb 478=item on_I<event> => \&cb
193 479
194Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
206object/class are recognised. 492object/class are recognised.
207 493
208=back 494=back
209 495
210=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
211 498
212Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
214type. 501 my ($self, $victim) = @_;
215 502 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 503 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 504 }
455}
456 505
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 507
485Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
489exception. 512exception.
490 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
533sub _attach_cb($$$$) {
534 my ($registry, $event, $prio, $cb) = @_;
535
536 use sort 'stable';
537
538 $cb = [$prio, $cb];
539
540 @{$registry->[$event]} = sort
541 { $a->[0] cmp $b->[0] }
542 @{$registry->[$event] || []}, $cb;
543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547
548# attach handles attaching event callbacks
549# the only thing the caller has to do is pass the correct
550# registry (== where the callback attaches to).
551sub _attach {
552 my ($registry, $klass, @arg) = @_;
553
554 my $object_type;
555 my $prio = 0;
556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
562
563 while (@arg) {
564 my $type = shift @arg;
565
566 if ($type eq "prio") {
567 $prio = shift @arg;
568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
578 } elsif ($type eq "package") {
579 my $pkg = shift @arg;
580
581 while (my ($name, $id) = each %cb_id) {
582 if (my $cb = $pkg->can ($name)) {
583 _attach_cb $registry, $id, $prio, $cb;
584 }
585 }
586
587 } elsif (exists $cb_id{$type}) {
588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589
590 } elsif (ref $type) {
591 warn "attaching objects not supported, ignoring.\n";
592
593 } else {
594 shift @arg;
595 warn "attach argument '$type' not supported, ignoring.\n";
596 }
597 }
598}
599
600sub _object_attach {
601 my ($obj, $name, %arg) = @_;
602
603 return if exists $obj->{_attachment}{$name};
604
605 if (my $attach = $attachment{$name}) {
606 my $registry = $obj->registry;
607
608 for (@$attach) {
609 my ($klass, @attach) = @$_;
610 _attach $registry, $klass, @attach;
611 }
612
613 $obj->{$name} = \%arg;
614 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n";
616 }
617
618 $obj->{_attachment}{$name} = undef;
619}
620
621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
631 my ($obj, $name) = @_;
632
633 if (ref $obj) {
634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
640
641sub cf::attachable::attached {
642 my ($obj, $name) = @_;
643
644 exists $obj->{_attachment}{$name}
645}
646
647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
652
653 sub cf::\L$klass\E::attachment {
654 my \$name = shift;
655
656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
660}
661
662our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664
665sub override {
666 $override = 1;
667 @invoke_results = ();
668}
669
670sub do_invoke {
671 my $event = shift;
672 my $callbacks = shift;
673
674 @invoke_results = ();
675
676 local $override;
677
678 for (@$callbacks) {
679 eval { &{$_->[1]} };
680
681 if ($@) {
682 warn "$@";
683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 override;
685 }
686
687 return 1 if $override;
688 }
689
690 0
691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
491=back 703=back
492 704
493=cut 705=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 706
500############################################################################# 707#############################################################################
501# object support 708# object support
502 709
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
518 my $registry = $obj->registry; 716 my $registry = $obj->registry;
519 717
520 @$registry = (); 718 @$registry = ();
521 719
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 721
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 724 for (@$attach) {
527 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
529 } 727 }
530 } else { 728 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 730 }
533 } 731 }
534} 732}
535 733
536sub object_freezer_save { 734cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
596 on_clone => sub { 748 on_clone => sub {
597 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
598 750
599 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
600 752
601 %$dst = %$src; 753 %$dst = %$src;
602 754
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
605 }, 757 },
606; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
607 824
608############################################################################# 825#############################################################################
609# command handling &c 826# command handling &c
610 827
611=item cf::register_command $name => \&callback($ob,$args); 828=item cf::register_command $name => \&callback($ob,$args);
634=cut 851=cut
635 852
636sub register_extcmd { 853sub register_extcmd {
637 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
638 855
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
643} 857}
644 858
645attach_to_players 859cf::player->attach (
646 on_command => sub { 860 on_command => sub {
647 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
648 862
649 my $cb = $COMMAND{$name} 863 my $cb = $COMMAND{$name}
650 or return; 864 or return;
660 874
661 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
662 876
663 if (ref $msg) { 877 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 881 }
668 } 882 }
669 } else { 883 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 885 }
672 886
673 cf::override; 887 cf::override;
674 }, 888 },
675; 889);
676
677sub register {
678 my ($base, $pkg) = @_;
679
680 #TODO
681}
682 890
683sub load_extension { 891sub load_extension {
684 my ($path) = @_; 892 my ($path) = @_;
685 893
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
687 my $base = $1; 895 my $base = $1;
688 my $pkg = $1; 896 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
691 899
692 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
693 901
694 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
695 or die "$path: $!"; 903 or die "$path: $!";
696 904
697 my $source = 905 my $source =
698 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
701 . "\n};\n1"; 909 . "\n};\n1";
702 910
703 eval $source 911 unless (eval $source) {
704 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
705 : "extension disabled.\n"; 913 : "extension disabled.\n";
706 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
707 push @exts, $pkg; 915 warn $@;
708 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
709 917 exit 1;
710# no strict 'refs'; 918 }
711# @{"$pkg\::ISA"} = ext::; 919 die $@;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 920 }
726 921
727 # remove commands 922 push @EXTS, $pkg;
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751} 923}
752 924
753sub load_extensions { 925sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext; 927 next unless -r $ext;
759 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
760 } 932 }
761} 933}
762 934
763############################################################################# 935#############################################################################
764# load/save/clean perl data associated with a map
765 936
766*cf::mapsupport::on_clean = sub { 937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
767 my ($map) = @_; 1486 my ($map) = @_;
768 1487
769 my $path = $map->tmpname; 1488 my @diag; # diagonal neighbours
770 defined $path or return;
771 1489
772 unlink "$path.pst"; 1490 for (0 .. 3) {
773}; 1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
774 1496
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
776 1500
777############################################################################# 1501 for (@diag) {
778# load/save perl data associated with player->ob objects 1502 my $neigh = find @$_
779 1503 or next;
780sub all_objects(@) { 1504 $neigh->load;
781 @_, map all_objects ($_->inv), @_ 1505 }
782} 1506}
783 1507
784# TODO: compatibility cruft, remove when no longer needed 1508sub find_sync {
785attach_to_players 1509 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 1510
789 for my $o (all_objects $pl->ob) { 1511 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1512}
791 $o->set_ob_key_value ("_perl_data");
792 1513
793 %$o = %{ Storable::thaw pack "H*", $value }; 1514sub do_load_sync {
1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
794 } 1541 }
795 } 1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1550sub save {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1572 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1575 } else {
1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 1577 }
797; 1578}
798 1579
799############################################################################# 1580sub swap_out {
1581 my ($self) = @_;
800 1582
801=head2 CORE EXTENSIONS 1583 # save first because save cedes
1584 $self->save;
802 1585
803Functions and methods that extend core crossfire objects. 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1587
1588 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
1591
1592 $self->clear;
1593 $self->in_memory (cf::MAP_SWAPPED);
1594}
1595
1596sub reset_at {
1597 my ($self) = @_;
1598
1599 # TODO: safety, remove and allow resettable per-player maps
1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset};
1602
1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1605
1606 $time + $to
1607}
1608
1609sub should_reset {
1610 my ($self) = @_;
1611
1612 $self->reset_at <= $cf::RUNTIME
1613}
1614
1615sub reset {
1616 my ($self) = @_;
1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1638
1639 $_->clear_links_to ($self) for values %cf::MAP;
1640
1641 $self->unlink_save;
1642 $self->destroy;
1643}
1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
804 1698
805=over 4 1699=over 4
806 1700
807=item cf::player::exists $login 1701=item $ob->inv_recursive
808 1702
809Returns true when the given account exists. 1703Returns the inventory of the object _and_ their inventories, recursively.
810 1704
811=cut 1705=cut
812 1706
813sub cf::player::exists($) { 1707sub inv_recursive_;
814 cf::player::find $_[0] 1708sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1709 map { $_, inv_recursive_ $_->inv } @_
816} 1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1719
1720=head3 cf::object::player
1721
1722=over 4
817 1723
818=item $player_object->reply ($npc, $msg[, $flags]) 1724=item $player_object->reply ($npc, $msg[, $flags])
819 1725
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1726Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 1727can be C<undef>. Does the right thing when the player is currently in a
823 1729
824=cut 1730=cut
825 1731
826# rough implementation of a future "reply" method that works 1732# rough implementation of a future "reply" method that works
827# with dialog boxes. 1733# with dialog boxes.
1734#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 1735sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 1736 my ($self, $npc, $msg, $flags) = @_;
830 1737
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1738 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 1739
836 $msg = $npc->name . " says: $msg" if $npc; 1743 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 1744 $self->message ($msg, $flags);
838 } 1745 }
839} 1746}
840 1747
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853}
854
855=item $player_object->may ("access") 1748=item $player_object->may ("access")
856 1749
857Returns wether the given player is authorized to access resource "access" 1750Returns wether the given player is authorized to access resource "access"
858(e.g. "command_wizcast"). 1751(e.g. "command_wizcast").
859 1752
866 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
869} 1762}
870 1763
871=cut 1764=item $player_object->enter_link
872 1765
873############################################################################# 1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
1952 my ($self, $exit) = @_;
1953
1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
1983}
1984
1985=head3 cf::client
1986
1987=over 4
1988
1989=item $client->send_drawinfo ($text, $flags)
1990
1991Sends a drawinfo packet to the client. Circumvents output buffering so
1992should not be used under normal circumstances.
1993
1994=cut
1995
1996sub cf::client::send_drawinfo {
1997 my ($self, $text, $flags) = @_;
1998
1999 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2001}
2002
2003
2004=item $success = $client->query ($flags, "text", \&cb)
2005
2006Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2008C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2009
2010Queries can fail, so check the return code. Or don't, as queries will become
2011reliable at some point in the future.
2012
2013=cut
2014
2015sub cf::client::query {
2016 my ($self, $flags, $text, $cb) = @_;
2017
2018 return unless $self->state == ST_PLAYING
2019 || $self->state == ST_SETUP
2020 || $self->state == ST_CUSTOM;
2021
2022 $self->state (ST_CUSTOM);
2023
2024 utf8::encode $text;
2025 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2026
2027 $self->send_packet ($self->{query_queue}[0][0])
2028 if @{ $self->{query_queue} } == 1;
2029}
2030
2031cf::client->attach (
2032 on_reply => sub {
2033 my ($ns, $msg) = @_;
2034
2035 # this weird shuffling is so that direct followup queries
2036 # get handled first
2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
2039
2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2042
2043 push @{ $ns->{query_queue} }, @$queue;
2044
2045 if (@{ $ns->{query_queue} } == @$queue) {
2046 if (@$queue) {
2047 $ns->send_packet ($ns->{query_queue}[0][0]);
2048 } else {
2049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2050 }
2051 }
2052 },
2053);
2054
2055=item $client->async (\&cb)
2056
2057Create a new coroutine, running the specified callback. The coroutine will
2058be automatically cancelled when the client gets destroyed (e.g. on logout,
2059or loss of connection).
2060
2061=cut
2062
2063sub cf::client::async {
2064 my ($self, $cb) = @_;
2065
2066 my $coro = &Coro::async ($cb);
2067
2068 $coro->on_destroy (sub {
2069 delete $self->{_coro}{$coro+0};
2070 });
2071
2072 $self->{_coro}{$coro+0} = $coro;
2073
2074 $coro
2075}
2076
2077cf::client->attach (
2078 on_destroy => sub {
2079 my ($ns) = @_;
2080
2081 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2082 },
2083);
2084
2085=back
2086
874 2087
875=head2 SAFE SCRIPTING 2088=head2 SAFE SCRIPTING
876 2089
877Functions that provide a safe environment to compile and execute 2090Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 2091snippets of perl code without them endangering the safety of the server
994The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
995using it, it should be unique. 2208using it, it should be unique.
996 2209
997=over 4 2210=over 4
998 2211
999=item $hashref = cf::db_get $family
1000
1001Return a hashref for use by the extension C<$family>, which can be
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004
1005=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1006 2213
1007Returns a single value from the database 2214Returns a single value from the database.
1008
1009=item cf::db_put $family => $hashref
1010
1011Stores the given family hashref into the database. Updates are delayed, if
1012you want the data to be synced to disk immediately, use C<cf::db_sync>.
1013 2215
1014=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1015 2217
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1017want the data to be synced to disk immediately, use C<cf::db_sync>.
1018
1019=item cf::db_dirty
1020
1021Marks the database as dirty, to be updated at a later time.
1022
1023=item cf::db_sync
1024
1025Immediately write the database to disk I<if it is dirty>.
1026 2219
1027=cut 2220=cut
1028 2221
1029our $DB; 2222our $DB;
1030 2223
1031{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1032 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1033 2243
1034 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1035 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1036 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1037 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1038 2248
1039 my $pid; 2249 unlink $path;
1040
1041 sub db_save() {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 } 2250 };
1050 } 2251 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 }); 2252 }
2253}
1062 2254
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) { 2255sub db_get($$) {
1069 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1074 sub db_put($$;$) { 2266sub db_put($$$) {
1075 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1076 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 Coro::cede;
2296 }
2297
2298 while (my ($face, $info) = each %$faces) {
2299 next unless $info->{smooth};
2300 my $idx = cf::face::find $face
2301 or next;
2302 if (my $smooth = cf::face::find $info->{smooth}) {
2303 cf::face::set_smooth $idx, $smooth;
1077 } else { 2304 } else {
1078 $DB->{$_[0]} = $_[1]; 2305 warn "smooth face '$info->{smooth}' not found for face '$face'";
1079 }
1080 db_dirty;
1081 }
1082
1083 attach_global
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 }, 2306 }
2307 Coro::cede;
1088 ; 2308 }
1089}
1090 2309
1091############################################################################# 2310 1
1092# the server's main() 2311}
2312
2313sub reload_resources {
2314 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2315 or die "unable to load regions file\n";#d#
2316 load_faces
2317 or die "unable to load faces\n";#d#
2318}
2319
2320sub init {
2321 reload_resources;
2322}
1093 2323
1094sub cfg_load { 2324sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2325 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return; 2326 or return;
1097 2327
1098 local $/; 2328 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2329 *CFG = YAML::Syck::Load <$fh>;
2330
2331 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2332
2333 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2334 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2335
2336 if (exists $CFG{mlockall}) {
2337 eval {
2338 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2339 and die "WARNING: m(un)lockall failed: $!\n";
2340 };
2341 warn $@ if $@;
2342 }
1100} 2343}
1101 2344
1102sub main { 2345sub main {
2346 # we must not ever block the main coroutine
2347 local $Coro::idle = sub {
2348 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2349 (async {
2350 Event::one_event;
2351 })->prio (Coro::PRIO_MAX);
2352 };
2353
1103 cfg_load; 2354 cfg_load;
1104 db_load; 2355 db_init;
1105 load_extensions; 2356 load_extensions;
2357
2358 $TICK_WATCHER->start;
1106 Event::loop; 2359 Event::loop;
1107} 2360}
1108 2361
1109############################################################################# 2362#############################################################################
1110# initialisation 2363# initialisation and cleanup
1111 2364
2365# install some emergency cleanup handlers
2366BEGIN {
2367 for my $signal (qw(INT HUP TERM)) {
2368 Event->signal (
2369 reentrant => 0,
2370 data => WF_AUTOCANCEL,
2371 signal => $signal,
2372 prio => 0,
2373 cb => sub {
2374 cf::cleanup "SIG$signal";
2375 },
2376 );
2377 }
2378}
2379
2380sub emergency_save() {
2381 my $freeze_guard = cf::freeze_mainloop;
2382
2383 warn "enter emergency perl save\n";
2384
2385 cf::sync_job {
2386 # use a peculiar iteration method to avoid tripping on perl
2387 # refcount bugs in for. also avoids problems with players
2388 # and maps saved/destroyed asynchronously.
2389 warn "begin emergency player save\n";
2390 for my $login (keys %cf::PLAYER) {
2391 my $pl = $cf::PLAYER{$login} or next;
2392 $pl->valid or next;
2393 $pl->save;
2394 }
2395 warn "end emergency player save\n";
2396
2397 warn "begin emergency map save\n";
2398 for my $path (keys %cf::MAP) {
2399 my $map = $cf::MAP{$path} or next;
2400 $map->valid or next;
2401 $map->save;
2402 }
2403 warn "end emergency map save\n";
2404
2405 warn "begin emergency database checkpoint\n";
2406 BDB::db_env_txn_checkpoint $DB_ENV;
2407 warn "end emergency database checkpoint\n";
2408 };
2409
2410 warn "leave emergency perl save\n";
2411}
2412
2413sub post_cleanup {
2414 my ($make_core) = @_;
2415
2416 warn Carp::longmess "post_cleanup backtrace"
2417 if $make_core;
2418}
2419
1112sub _perl_reload(&) { 2420sub reload() {
1113 my ($msg) = @_; 2421 # can/must only be called in main
2422 if ($Coro::current != $Coro::main) {
2423 warn "can only reload from main coroutine";
2424 return;
2425 }
1114 2426
1115 $msg->("reloading..."); 2427 warn "reloading...";
1116 2428
1117 eval { 2429 warn "entering sync_job";
1118 # cancel all watchers 2430
2431 cf::sync_job {
2432 cf::write_runtime; # external watchdog should not bark
2433 cf::emergency_save;
2434 cf::write_runtime; # external watchdog should not bark
2435
2436 warn "syncing database to disk";
2437 BDB::db_env_txn_checkpoint $DB_ENV;
2438
2439 # if anything goes wrong in here, we should simply crash as we already saved
2440
2441 warn "cancelling all WF_AUTOCANCEL watchers";
1119 for (Event::all_watchers) { 2442 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2443 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2444 }
1122 2445
1123 # unload all extensions 2446 warn "flushing outstanding aio requests";
1124 for (@exts) { 2447 for (;;) {
1125 $msg->("unloading <$_>"); 2448 BDB::flush;
1126 unload_extension $_; 2449 IO::AIO::flush;
2450 Coro::cede;
2451 last unless IO::AIO::nreqs || BDB::nreqs;
2452 warn "iterate...";
2453 }
2454
2455 ++$RELOAD;
2456
2457 warn "cancelling all extension coros";
2458 $_->cancel for values %EXT_CORO;
2459 %EXT_CORO = ();
2460
2461 warn "removing commands";
2462 %COMMAND = ();
2463
2464 warn "removing ext commands";
2465 %EXTCMD = ();
2466
2467 warn "unloading/nuking all extensions";
2468 for my $pkg (@EXTS) {
2469 warn "... unloading $pkg";
2470
2471 if (my $cb = $pkg->can ("unload")) {
2472 eval {
2473 $cb->($pkg);
2474 1
2475 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2476 }
1128 2477
2478 warn "... nuking $pkg";
2479 Symbol::delete_package $pkg;
2480 }
2481
1129 # unload all modules loaded from $LIBDIR 2482 warn "unloading all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2483 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2484 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2485
1133 $msg->("removing <$k>"); 2486 warn "... unloading $k";
1134 delete $INC{$k}; 2487 delete $INC{$k};
1135 2488
1136 $k =~ s/\.pm$//; 2489 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2490 $k =~ s/\//::/g;
1138 2491
1141 } 2494 }
1142 2495
1143 Symbol::delete_package $k; 2496 Symbol::delete_package $k;
1144 } 2497 }
1145 2498
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2499 warn "getting rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2500 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2501 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2502
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2503 warn "unloading cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2504 delete $INC{"cf.pm"};
1158 2505
1159 # don't, removes xs symbols, too, 2506 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2507 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2508 #Symbol::delete_package __PACKAGE__;
1162 2509
1163 # reload cf.pm 2510 warn "unload completed, starting to reload now";
2511
1164 $msg->("reloading cf.pm"); 2512 warn "reloading cf.pm";
1165 require cf; 2513 require cf;
2514 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2515
1167 # load config and database again 2516 warn "loading config and database again";
1168 cf::cfg_load; 2517 cf::cfg_load;
1169 cf::db_load;
1170 2518
1171 # load extensions 2519 warn "loading extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2520 cf::load_extensions;
1174 2521
1175 # reattach attachments to objects 2522 warn "reattaching attachments to objects/players";
1176 $msg->("reattach"); 2523 _global_reattach; # objects, sockets
1177 _global_reattach; 2524 warn "reattaching attachments to maps";
2525 reattach $_ for values %MAP;
2526 warn "reattaching attachments to players";
2527 reattach $_ for values %PLAYER;
2528
2529 warn "loading reloadable resources";
2530 reload_resources;
2531
2532 warn "leaving sync_job";
2533
2534 1
2535 } or do {
2536 warn $@;
2537 warn "error while reloading, exiting.";
2538 exit 1;
1178 }; 2539 };
1179 $msg->($@) if $@;
1180 2540
1181 $msg->("reloaded"); 2541 warn "reloaded";
1182}; 2542};
1183 2543
1184sub perl_reload() { 2544our $RELOAD_WATCHER; # used only during reload
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 };
1189}
1190 2545
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 2546register_command "reload" => sub {
1194 my ($who, $arg) = @_; 2547 my ($who, $arg) = @_;
1195 2548
1196 if ($who->flag (FLAG_WIZ)) { 2549 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 2550 $who->message ("reloading server.");
1198 warn $_[0]; 2551
1199 $who->message ($_[0]); 2552 # doing reload synchronously and two reloads happen back-to-back,
2553 # coro crashes during coro_state_free->destroy here.
2554
2555 $RELOAD_WATCHER ||= Event->timer (
2556 reentrant => 0,
2557 after => 0,
2558 data => WF_AUTOCANCEL,
2559 cb => sub {
2560 reload;
2561 undef $RELOAD_WATCHER;
2562 },
1200 }; 2563 );
1201 } 2564 }
1202}; 2565};
1203 2566
1204unshift @INC, $LIBDIR; 2567unshift @INC, $LIBDIR;
1205 2568
2569my $bug_warning = 0;
2570
1206$TICK_WATCHER = Event->timer ( 2571$TICK_WATCHER = Event->timer (
2572 reentrant => 0,
2573 parked => 1,
1207 prio => 0, 2574 prio => 0,
1208 at => $NEXT_TICK || 1, 2575 at => $NEXT_TICK || $TICK,
1209 data => WF_AUTOCANCEL, 2576 data => WF_AUTOCANCEL,
1210 cb => sub { 2577 cb => sub {
2578 if ($Coro::current != $Coro::main) {
2579 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2580 unless ++$bug_warning > 10;
2581 return;
2582 }
2583
2584 $NOW = Event::time;
2585
1211 cf::server_tick; # one server iteration 2586 cf::server_tick; # one server iteration
1212 2587 $RUNTIME += $TICK;
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK; 2588 $NEXT_TICK += $TICK;
1215 2589
2590 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2591 $NEXT_RUNTIME_WRITE = $NOW + 10;
2592 Coro::async_pool {
2593 write_runtime
2594 or warn "ERROR: unable to write runtime file: $!";
2595 };
2596 }
2597
2598 $WAIT_FOR_TICK->broadcast;
2599 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2600
2601# my $AFTER = Event::time;
2602# warn $AFTER - $NOW;#d#
2603
1216 # if we are delayed by four ticks or more, skip them all 2604 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2605 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1218 2606
1219 $TICK_WATCHER->at ($NEXT_TICK); 2607 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 2608 $TICK_WATCHER->start;
1221 }, 2609 },
1222); 2610);
1223 2611
2612{
2613 BDB::max_poll_time $TICK * 0.1;
2614 $BDB_POLL_WATCHER = Event->io (
2615 reentrant => 0,
2616 fd => BDB::poll_fileno,
2617 poll => 'r',
2618 prio => 0,
2619 data => WF_AUTOCANCEL,
2620 cb => \&BDB::poll_cb,
2621 );
2622 BDB::min_parallel 8;
2623
2624 BDB::set_sync_prepare {
2625 my $status;
2626 my $current = $Coro::current;
2627 (
2628 sub {
2629 $status = $!;
2630 $current->ready; undef $current;
2631 },
2632 sub {
2633 Coro::schedule while defined $current;
2634 $! = $status;
2635 },
2636 )
2637 };
2638
2639 unless ($DB_ENV) {
2640 $DB_ENV = BDB::db_env_create;
2641
2642 cf::sync_job {
2643 eval {
2644 BDB::db_env_open
2645 $DB_ENV,
2646 $BDB_ENV_DIR,
2647 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2648 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2649 0666;
2650
2651 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2652
2653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2654 $DB_ENV->set_lk_detect;
2655 };
2656
2657 cf::cleanup "db_env_open(db): $@" if $@;
2658 };
2659 }
2660}
2661
2662{
2663 IO::AIO::min_parallel 8;
2664
2665 undef $Coro::AIO::WATCHER;
1224IO::AIO::max_poll_time $TICK * 0.2; 2666 IO::AIO::max_poll_time $TICK * 0.1;
1225 2667 $AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 2668 reentrant => 0,
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL, 2669 data => WF_AUTOCANCEL,
2670 fd => IO::AIO::poll_fileno,
2671 poll => 'r',
2672 prio => 6,
1230 cb => \&IO::AIO::poll_cb); 2673 cb => \&IO::AIO::poll_cb,
2674 );
2675}
2676
2677END { cf::emergency_save }
1231 2678
12321 26791
1233 2680

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