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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.235 by root, Tue Apr 10 09:35:23 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
358 and return; 373 and return;
359 374
360 1 375 1
361} 376}
362 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
363=back 389=back
364 390
365=cut 391=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 392
543############################################################################# 393#############################################################################
544 394
545=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
546 396
672our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 523our @CB_MAP = ();
674 524
675my %attachment; 525my %attachment;
676 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
677sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
679 535
680 use sort 'stable'; 536 use sort 'stable';
681 537
852# object support 708# object support
853 709
854sub reattach { 710sub reattach {
855 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 715
858 my $registry = $obj->registry; 716 my $registry = $obj->registry;
859 717
860 @$registry = (); 718 @$registry = ();
861 719
908 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
909 767
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 772 close $fh;
915 773
916 if (@$objs) { 774 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 780 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
924 } 782 }
925 } else { 783 } else {
926 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 909 . "\n};\n1";
1052 910
1053 eval $source 911 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1056 921
1057 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1058} 923}
1059 924
1060sub load_extensions { 925sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1067 } 932 }
1068} 933}
1069 934
1070############################################################################# 935#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 936
1086=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1087 938
1088Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1089 940
1112} 963}
1113 964
1114sub path($) { 965sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 967
1117 (playerdir $login) . "/$login.pl" 968 (playerdir $login) . "/playerdata"
1118} 969}
1119 970
1120sub find_active($) { 971sub find_active($) {
1121 $cf::PLAYER{$_[0]} 972 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 973 and $cf::PLAYER{$_[0]}->active
1125 976
1126sub exists($) { 977sub exists($) {
1127 my ($login) = @_; 978 my ($login) = @_;
1128 979
1129 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1131} 982}
1132 983
1133sub find($) { 984sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 986 my $login = $_[0];
1136 987
1137 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1138 989
1139 $cf::PLAYER{$_[0]} || do { 990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
1140 my $pl = load_pl path $login 998 my $pl = load_pl path $login
1141 or return; 999 or return;
1142 $cf::PLAYER{$login} = $pl 1000 $cf::PLAYER{$login} = $pl
1143 } 1001 }
1144 } 1002 }
1181 1039
1182=cut 1040=cut
1183 1041
1184sub quit_character { 1042sub quit_character {
1185 my ($pl) = @_; 1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1186 1046
1187 $pl->{deny_save} = 1; 1047 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1049
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1055 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1057 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1058 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1200 IO::AIO::aio_rmtree $temp; 1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1201} 1081}
1202 1082
1203=item cf::player::list_logins 1083=item cf::player::list_logins
1204 1084
1205Returns am arrayref of all valid playernames in the system, can take a 1085Returns am arrayref of all valid playernames in the system, can take a
1225 \@logins 1105 \@logins
1226} 1106}
1227 1107
1228=item $player->maps 1108=item $player->maps
1229 1109
1230Returns an arrayref of cf::path's of all maps that are private for this 1110Returns an arrayref of map paths that are private for this
1231player. May block. 1111player. May block.
1232 1112
1233=cut 1113=cut
1234 1114
1235sub maps($) { 1115sub maps($) {
1236 my ($pl) = @_; 1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1119
1238 my $files = aio_readdir playerdir $pl 1120 my $files = aio_readdir playerdir $pl
1239 or return; 1121 or return;
1240 1122
1241 my @paths; 1123 my @paths;
1243 for (@$files) { 1125 for (@$files) {
1244 utf8::decode $_; 1126 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1127 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1128 next unless /^$PATH_SEP/o;
1247 1129
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1130 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1131 }
1250 1132
1251 \@paths 1133 \@paths
1252} 1134}
1253 1135
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1255 1137
1256Sends an ext reply to the player. 1138Sends an ext reply to the player.
1257 1139
1258=cut 1140=cut
1259 1141
1260sub ext_reply($$$%) { 1142sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1262 1144
1263 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1264 1146
1265 $self->send ("ext " . cf::to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1266} 1160}
1267 1161
1268package cf; 1162package cf;
1269 1163
1270=back 1164=back
1279package cf::map; 1173package cf::map;
1280 1174
1281use Fcntl; 1175use Fcntl;
1282use Coro::AIO; 1176use Coro::AIO;
1283 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1284our $MAX_RESET = 3600; 1182our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1183our $DEFAULT_RESET = 3000;
1286 1184
1287sub generate_random_map { 1185sub generate_random_map {
1288 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1188 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1200 )
1305} 1201}
1306 1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1330}
1331
1307# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1308# all maps in C++... 1333# all maps in C++...
1309sub change_all_map_light { 1334sub change_all_map_light {
1310 my ($change) = @_; 1335 my ($change) = @_;
1311 1336
1312 $_->change_map_light ($change) 1337 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1338 for grep $_->outdoor, values %cf::MAP;
1314} 1339}
1315 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1316sub load_map_header($) { 1349sub load_header_from($) {
1317 my ($path) = @_; 1350 my ($self, $path) = @_;
1318 1351
1319 utf8::encode $path; 1352 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1321 or return; 1357 or return;
1322 1358
1323 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1324 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1325 1405
1326 # for better error messages only, will be overwritten later 1406 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1407}
1336 1408
1337sub find; 1409sub find;
1338sub find { 1410sub find {
1339 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1340 1412
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1414
1346 cf::lock_wait "map_find:$key"; 1415 cf::lock_wait "map_find:$path";
1347 1416
1348 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1418 my $guard = cf::lock_acquire "map_find:$path";
1350 1419 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1420 or return;
1365 1421
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1422 $map->{last_save} = $cf::RUNTIME;
1378 1423
1379 Coro::cede; 1424 $map->load_header
1425 or return;
1380 1426
1381 if ($map->should_reset) { 1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1430 $map->reset;
1383 undef $guard; 1431 undef $guard;
1384 $map = find $path 1432 return find $path;
1385 or return;
1386 } 1433 }
1387 1434
1388 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1389 } 1436 }
1390} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1391 1441
1392sub load { 1442sub load {
1393 my ($self) = @_; 1443 my ($self) = @_;
1394 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1395 my $path = $self->{path}; 1447 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1448 my $guard = cf::lock_acquire "map_load:$path";
1397 1449
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1451
1400 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1401 1453
1402 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1403 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1459 or return;
1405 1460
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1408 1463
1409 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1465 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1467 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1414 } 1469 }
1415 } 1470 }
1416 1471
1417 Coro::cede; 1472 Coro::cede;
1418 1473
1419 # now do the right thing for maps 1474 # now do the right thing for maps
1420 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1421 1476
1422 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1478 $self->decay_objects;
1427 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1428 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1429 $self->set_darkness_map; 1482 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1432 $self->activate; 1486 $self->activate;
1433 } 1487 }
1434 1488
1435 Coro::cede; 1489 $self->post_load;
1436 1490
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492}
1493
1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1438} 1501}
1439 1502
1440# find and load all maps in the 3x3 area around a map 1503# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1504sub load_diag {
1442 my ($map) = @_; 1505 my ($map) = @_;
1472 1535
1473 cf::sync_job { $map->load }; 1536 cf::sync_job { $map->load };
1474} 1537}
1475 1538
1476our %MAP_PREFETCH; 1539our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1540our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1541
1492sub find_async { 1542sub find_async {
1493 my ($path, $origin) = @_; 1543 my ($path, $origin) = @_;
1494 1544
1495 $path = new cf::path $path, $origin && $origin->path; 1545 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1546
1498 if (my $map = $cf::MAP{$key}) { 1547 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1549 }
1501 1550
1502 $MAP_PREFETCH{$key} = $path; 1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1557 $map->load;
1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1563 };
1503 $MAP_PREFETCHER->ready; 1564 $MAP_PREFETCHER->prio (6);
1504 1565
1505 () 1566 ()
1506} 1567}
1507 1568
1508sub save { 1569sub save {
1512 1573
1513 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1514 1575
1515 return unless $self->dirty; 1576 return unless $self->dirty;
1516 1577
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1578 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1580
1520 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1521 1582
1522 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1523 1584
1526 cf::async { 1587 cf::async {
1527 $_->contr->save for $self->players; 1588 $_->contr->save for $self->players;
1528 }; 1589 };
1529 1590
1530 if ($uniq) { 1591 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1594 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1596 }
1536} 1597}
1537 1598
1538sub swap_out { 1599sub swap_out {
1539 my ($self) = @_; 1600 my ($self) = @_;
1553 1614
1554sub reset_at { 1615sub reset_at {
1555 my ($self) = @_; 1616 my ($self) = @_;
1556 1617
1557 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1560 1621
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1624
1568 my ($self) = @_; 1629 my ($self) = @_;
1569 1630
1570 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1571} 1632}
1572 1633
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1634sub reset {
1587 my ($self) = @_; 1635 my ($self) = @_;
1588 1636
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1638
1591 return if $self->players; 1639 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1593 1641
1594 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1595 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1596 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1597 1655
1656 $self->clear;
1657
1598 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1599 1659
1600 $self->{path}->unlink_save; 1660 $self->unlink_save;
1601 $self->destroy; 1661 $self->destroy;
1602} 1662}
1603 1663
1604my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1605 1665
1606sub nuke { 1666sub nuke {
1607 my ($self) = @_; 1667 my ($self) = @_;
1608 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1612 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1613} 1682}
1614 1683
1615=item cf::map::unique_maps 1684=item cf::map::unique_maps
1616 1685
1617Returns an arrayref of cf::path's of all shared maps that have 1686Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1687instantiated unique items. May block.
1619 1688
1620=cut 1689=cut
1621 1690
1622sub unique_maps() { 1691sub unique_maps() {
1628 for (@$files) { 1697 for (@$files) {
1629 utf8::decode $_; 1698 utf8::decode $_;
1630 next if /\.pst$/; 1699 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1700 next unless /^$PATH_SEP/o;
1632 1701
1633 push @paths, new cf::path $_; 1702 push @paths, cf::map::normalise $_;
1634 } 1703 }
1635 1704
1636 \@paths 1705 \@paths
1637} 1706}
1638 1707
1713 1782
1714=item $player_object->enter_link 1783=item $player_object->enter_link
1715 1784
1716Freezes the player and moves him/her to a special map (C<{link}>). 1785Freezes the player and moves him/her to a special map (C<{link}>).
1717 1786
1718The player should be reaosnably safe there for short amounts of time. You 1787The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1788I<MUST> call C<leave_link> as soon as possible, though.
1720 1789
1790Will never block.
1791
1721=item $player_object->leave_link ($map, $x, $y) 1792=item $player_object->leave_link ($map, $x, $y)
1722 1793
1723Moves the player out of the specila link map onto the given map. If the 1794Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1795map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1796to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1797fails, to the emergency map position.
1727 1798
1728Might block. 1799Might block.
1729 1800
1730=cut 1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1731 1812
1732sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1733 my ($self) = @_; 1814 my ($self) = @_;
1734 1815
1735 $self->deactivate_recursive; 1816 $self->deactivate_recursive;
1736 1817
1737 return if $self->map == $LINK_MAP; 1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1819
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1821 if $self->map;
1741 1822
1742 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1824}
1744 1825
1745sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1747 1828
1769 $map->load; 1850 $map->load;
1770 $map->load_diag; 1851 $map->load_diag;
1771 1852
1772 return unless $self->contr->active; 1853 return unless $self->contr->active;
1773 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1775} 1858}
1776 1859
1777cf::player->attach ( 1860cf::player->attach (
1778 on_logout => sub { 1861 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1874 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1875 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1876 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1877 $pl->ob->enter_link;
1795 (async { 1878 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1879 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1880 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1881 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1885 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1886 $pl->ob->leave_link;
1804 })->prio (2); 1887 })->prio (2);
1805 } 1888 }
1806 }, 1889 },
1811=cut 1894=cut
1812 1895
1813sub cf::object::player::goto { 1896sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1815 1898
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1899 $self->enter_link;
1819 1900
1820 (async { 1901 (async {
1902 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1903 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1823 1905 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1906 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1908
1829 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1910 })->prio (1);
1831} 1911}
1832 1912
1836 1916
1837sub parse_random_map_params { 1917sub parse_random_map_params {
1838 my ($spec) = @_; 1918 my ($spec) = @_;
1839 1919
1840 my $rmp = { # defaults 1920 my $rmp = { # defaults
1841 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1843 }; 1925 };
1844 1926
1845 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1847 1929
1851 $rmp 1933 $rmp
1852} 1934}
1853 1935
1854sub prepare_random_map { 1936sub prepare_random_map {
1855 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1940
1857 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1943 # that depends on the exit object
1860 1944
1861 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1862 1946
1863 if ($exit->map) { 1947 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1868 } 1952 }
1869 1953
1870 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1871 1955
1872 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1959
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1877 1964
1878 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1966 $exit->msg (undef);
1880 } 1967 }
1881} 1968}
1882 1969
1883sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1885 1972
1886 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1887 1985
1888 $self->enter_link; 1986 $self->enter_link;
1889 1987
1890 (async { 1988 (async {
1891 $self->deactivate_recursive; # just to be sure 1989 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1990 unless (eval {
1893 prepare_random_map $exit 1991 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1992
1899 1; 1993 1;
1900 }) { 1994 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 1997 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1905 1999
1906 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2001 $self->leave_link;
1908 } 2002 }
1909 })->prio (1); 2003 })->prio (1);
1922 2016
1923sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1925 2019
1926 utf8::encode $text; 2020 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2022}
1929 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1930 2036
1931=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1932 2038
1933Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2069 # get handled first
1964 my $queue = delete $ns->{query_queue} 2070 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2072
1967 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2075
1969 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1970 2077
1971 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2079 if (@$queue) {
2030 2137
2031# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
2032 2139
2033=pod 2140=pod
2034 2141
2035The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
2036 2143
2037 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2145 cf::object::player player
2039 cf::player peaceful 2146 cf::player peaceful
2040 cf::map trigger 2147 cf::map trigger
2133The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2241using it, it should be unique.
2135 2242
2136=over 4 2243=over 4
2137 2244
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
2145 2246
2146Returns a single value from the database 2247Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2248
2153=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
2154 2250
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2252
2166=cut 2253=cut
2167 2254
2168our $DB; 2255our $DB;
2169 2256
2170{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
2171 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
2172 2276
2173 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2278 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
2280 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2281
2177 my $pid; 2282 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2283 };
2187 } 2284 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2285 }
2286}
2199 2287
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2288sub db_get($$) {
2206 @_ >= 2 2289 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2211 sub db_put($$;$) { 2299sub db_put($$$) {
2212 if (@_ >= 3) { 2300 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2302}
2303
2304#############################################################################
2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $faces;
2313 0 < aio_load $path, $faces
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $faces = Storable::thaw $faces;
2318 Coro::cede;
2319
2320 my $meta = delete $faces->{""};
2321 $meta->{version} == 1
2322 or cf::cleanup "$path: version mismatch, cannot proceed.";
2323
2324 while (my ($face, $info) = each %$faces) {
2325 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2326 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2327 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2328 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2329 Coro::cede;
2330 }
2331
2332 while (my ($face, $info) = each %$faces) {
2333 next unless $info->{smooth};
2334 my $idx = cf::face::find $face
2335 or next;
2336 if (my $smooth = cf::face::find $info->{smooth}) {
2337 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2214 } else { 2338 } else {
2215 $DB->{$_[0]} = $_[1]; 2339 warn "smooth face '$info->{smooth}' not found for face '$face'";
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2340 }
2225 ); 2341 Coro::cede;
2226} 2342 }
2227 2343
2228############################################################################# 2344 1
2229# the server's main() 2345}
2346
2347sub reload_resources {
2348 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2349 or die "unable to load regions file\n";#d#
2350 load_facedata
2351 or die "unable to load facedata\n";#d#
2352}
2353
2354sub init {
2355 reload_resources;
2356}
2230 2357
2231sub cfg_load { 2358sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2359 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2360 or return;
2234 2361
2251 2378
2252sub main { 2379sub main {
2253 # we must not ever block the main coroutine 2380 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2381 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2382 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2383 (async {
2256 async { Event::one_event }; 2384 Event::one_event;
2385 })->prio (Coro::PRIO_MAX);
2257 }; 2386 };
2258 2387
2259 cfg_load; 2388 cfg_load;
2260 db_load; 2389 db_init;
2261 load_extensions; 2390 load_extensions;
2391
2392 $TICK_WATCHER->start;
2262 Event::loop; 2393 Event::loop;
2263} 2394}
2264 2395
2265############################################################################# 2396#############################################################################
2266# initialisation and cleanup 2397# initialisation and cleanup
2267 2398
2268# install some emergency cleanup handlers 2399# install some emergency cleanup handlers
2269BEGIN { 2400BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2401 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2402 Event->signal (
2403 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2404 data => WF_AUTOCANCEL,
2273 signal => $signal, 2405 signal => $signal,
2406 prio => 0,
2274 cb => sub { 2407 cb => sub {
2275 cf::cleanup "SIG$signal"; 2408 cf::cleanup "SIG$signal";
2276 }, 2409 },
2277 ); 2410 );
2278 } 2411 }
2279} 2412}
2284 warn "enter emergency perl save\n"; 2417 warn "enter emergency perl save\n";
2285 2418
2286 cf::sync_job { 2419 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2420 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2421 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2422 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2423 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2424 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2425 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2426 $pl->valid or next;
2294 $pl->save; 2427 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2433 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2434 $map->valid or next;
2302 $map->save; 2435 $map->save;
2303 } 2436 }
2304 warn "end emergency map save\n"; 2437 warn "end emergency map save\n";
2438
2439 warn "begin emergency database checkpoint\n";
2440 BDB::db_env_txn_checkpoint $DB_ENV;
2441 warn "end emergency database checkpoint\n";
2305 }; 2442 };
2306 2443
2307 warn "leave emergency perl save\n"; 2444 warn "leave emergency perl save\n";
2445}
2446
2447sub post_cleanup {
2448 my ($make_core) = @_;
2449
2450 warn Carp::longmess "post_cleanup backtrace"
2451 if $make_core;
2308} 2452}
2309 2453
2310sub reload() { 2454sub reload() {
2311 # can/must only be called in main 2455 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2456 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2457 warn "can only reload from main coroutine";
2314 return; 2458 return;
2315 } 2459 }
2316 2460
2317 warn "reloading..."; 2461 warn "reloading...";
2318 2462
2319 warn "freezing server"; 2463 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2464
2465 cf::sync_job {
2466 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2467 cf::emergency_save;
2468 cf::write_runtime; # external watchdog should not bark
2322 2469
2323 warn "sync database to disk"; 2470 warn "syncing database to disk";
2324 cf::db_sync; 2471 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2472
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2473 # if anything goes wrong in here, we should simply crash as we already saved
2329 2474
2330 warn "cancel all watchers"; 2475 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2476 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2477 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2478 }
2334 2479
2480 warn "flushing outstanding aio requests";
2481 for (;;) {
2482 BDB::flush;
2483 IO::AIO::flush;
2484 Coro::cede;
2485 last unless IO::AIO::nreqs || BDB::nreqs;
2486 warn "iterate...";
2487 }
2488
2489 ++$RELOAD;
2490
2335 warn "cancel all extension coros"; 2491 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2492 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2493 %EXT_CORO = ();
2338 2494
2339 warn "remove commands"; 2495 warn "removing commands";
2340 %COMMAND = (); 2496 %COMMAND = ();
2341 2497
2342 warn "remove ext commands"; 2498 warn "removing ext commands";
2343 %EXTCMD = (); 2499 %EXTCMD = ();
2344 2500
2345 warn "unload/nuke all extensions"; 2501 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2502 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2503 warn "... unloading $pkg";
2348 2504
2349 if (my $cb = $pkg->can ("unload")) { 2505 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2506 eval {
2355 2511
2356 warn "... nuking $pkg"; 2512 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2513 Symbol::delete_package $pkg;
2358 } 2514 }
2359 2515
2360 warn "unload all perl modules loaded from $LIBDIR"; 2516 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2517 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2518 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2519
2364 warn "removing <$k>"; 2520 warn "... unloading $k";
2365 delete $INC{$k}; 2521 delete $INC{$k};
2366 2522
2367 $k =~ s/\.pm$//; 2523 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2524 $k =~ s/\//::/g;
2369 2525
2372 } 2528 }
2373 2529
2374 Symbol::delete_package $k; 2530 Symbol::delete_package $k;
2375 } 2531 }
2376 2532
2377 warn "get rid of safe::, as good as possible"; 2533 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2534 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2535 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2536
2381 warn "unload cf.pm \"a bit\""; 2537 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2538 delete $INC{"cf.pm"};
2383 2539
2384 # don't, removes xs symbols, too, 2540 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2541 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2542 #Symbol::delete_package __PACKAGE__;
2387 2543
2544 warn "unload completed, starting to reload now";
2545
2388 warn "reloading cf.pm"; 2546 warn "reloading cf.pm";
2389 require cf; 2547 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2548 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2549
2392 warn "load config and database again"; 2550 warn "loading config and database again";
2393 cf::cfg_load; 2551 cf::cfg_load;
2394 cf::db_load;
2395 2552
2396 warn "load extensions"; 2553 warn "loading extensions";
2397 cf::load_extensions; 2554 cf::load_extensions;
2398 2555
2399 warn "reattach attachments to objects/players"; 2556 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2557 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2558 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2559 reattach $_ for values %MAP;
2403 }; 2560 warn "reattaching attachments to players";
2561 reattach $_ for values %PLAYER;
2404 2562
2405 if ($@) { 2563 warn "loading reloadable resources";
2564 reload_resources;
2565
2566 warn "leaving sync_job";
2567
2568 1
2569 } or do {
2406 warn $@; 2570 warn $@;
2407 warn "error while reloading, exiting."; 2571 warn "error while reloading, exiting.";
2408 exit 1; 2572 exit 1;
2409 } 2573 };
2410 2574
2411 warn "reloaded"; 2575 warn "reloaded";
2412}; 2576};
2413 2577
2414############################################################################# 2578our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2579
2457register_command "reload" => sub { 2580register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2581 my ($who, $arg) = @_;
2459 2582
2460 if ($who->flag (FLAG_WIZ)) { 2583 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2584 $who->message ("reloading server.");
2585
2586 # doing reload synchronously and two reloads happen back-to-back,
2587 # coro crashes during coro_state_free->destroy here.
2588
2589 $RELOAD_WATCHER ||= Event->timer (
2590 reentrant => 0,
2591 after => 0,
2592 data => WF_AUTOCANCEL,
2593 cb => sub {
2462 reload; 2594 reload;
2463 $who->message ("end of reload."); 2595 undef $RELOAD_WATCHER;
2596 },
2597 );
2464 } 2598 }
2465}; 2599};
2466 2600
2467unshift @INC, $LIBDIR; 2601unshift @INC, $LIBDIR;
2602
2603my $bug_warning = 0;
2468 2604
2469$TICK_WATCHER = Event->timer ( 2605$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2606 reentrant => 0,
2607 parked => 1,
2471 prio => 0, 2608 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2609 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2474 cb => sub { 2611 cb => sub {
2612 if ($Coro::current != $Coro::main) {
2613 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2614 unless ++$bug_warning > 10;
2615 return;
2616 }
2617
2475 $NOW = Event::time; 2618 $NOW = Event::time;
2476 2619
2477 cf::server_tick; # one server iteration 2620 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2621 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2622 $NEXT_TICK += $TICK;
2480 2623
2624 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2625 $NEXT_RUNTIME_WRITE = $NOW + 10;
2626 Coro::async_pool {
2627 write_runtime
2628 or warn "ERROR: unable to write runtime file: $!";
2629 };
2630 }
2631
2481 $WAIT_FOR_TICK->broadcast; 2632 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2633 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2634
2635# my $AFTER = Event::time;
2636# warn $AFTER - $NOW;#d#
2483 2637
2484 # if we are delayed by four ticks or more, skip them all 2638 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2639 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2640
2487 $TICK_WATCHER->at ($NEXT_TICK); 2641 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2642 $TICK_WATCHER->start;
2489 }, 2643 },
2490); 2644);
2491 2645
2646{
2492IO::AIO::max_poll_time $TICK * 0.2; 2647 BDB::max_poll_time $TICK * 0.1;
2493 2648 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2649 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2650 fd => BDB::poll_fileno,
2496 poll => 'r', 2651 poll => 'r',
2497 prio => 5, 2652 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2504 after => 0, 2654 cb => \&BDB::poll_cb,
2505 interval => 10, 2655 );
2506 cb => sub { 2656 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2657
2508 write_runtime 2658 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2659 my $status;
2660 my $current = $Coro::current;
2661 (
2662 sub {
2663 $status = $!;
2664 $current->ready; undef $current;
2665 },
2666 sub {
2667 Coro::schedule while defined $current;
2668 $! = $status;
2669 },
2670 )
2671 };
2672
2673 unless ($DB_ENV) {
2674 $DB_ENV = BDB::db_env_create;
2675
2676 cf::sync_job {
2677 eval {
2678 BDB::db_env_open
2679 $DB_ENV,
2680 $BDB_ENV_DIR,
2681 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2682 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2683 0666;
2684
2685 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2686
2687 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2688 $DB_ENV->set_lk_detect;
2689 };
2690
2691 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2692 };
2511 }, 2693 }
2512); 2694}
2695
2696{
2697 IO::AIO::min_parallel 8;
2698
2699 undef $Coro::AIO::WATCHER;
2700 IO::AIO::max_poll_time $TICK * 0.1;
2701 $AIO_POLL_WATCHER = Event->io (
2702 reentrant => 0,
2703 data => WF_AUTOCANCEL,
2704 fd => IO::AIO::poll_fileno,
2705 poll => 'r',
2706 prio => 6,
2707 cb => \&IO::AIO::poll_cb,
2708 );
2709}
2513 2710
2514END { cf::emergency_save } 2711END { cf::emergency_save }
2515 2712
25161 27131
2517 2714

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