--- deliantra/server/lib/cf.pm 2007/02/17 01:58:55 1.218 +++ deliantra/server/lib/cf.pm 2007/04/10 09:35:23 1.235 @@ -6,11 +6,13 @@ use Symbol; use List::Util; use Storable; +use Event; use Opcode; use Safe; use Safe::Hole; -use Coro 3.5 (); +use Coro 3.52 (); +use Coro::State; use Coro::Event; use Coro::Timer; use Coro::Signal; @@ -21,22 +23,25 @@ use Data::Dumper; use Digest::MD5; use Fcntl; -use IO::AIO 2.32 (); use YAML::Syck (); +use IO::AIO 2.32 (); use Time::HiRes; use Compress::LZF; +# configure various modules to our taste +# +Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later -use Event; $Event::Eval = 1; # no idea why this is required, but it is - -sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload +$Event::Eval = 1; # no idea why this is required, but it is # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? $YAML::Syck::ImplicitUnicode = 1; $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority +sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload + our %COMMAND = (); our %COMMAND_TIME = (); @@ -45,6 +50,7 @@ our %EXT_CORO = (); # coroutines bound to extensions our %EXT_MAP = (); # pluggable maps +our $RELOAD; # number of reloads so far our @EVENT; our $LIBDIR = datadir . "/ext"; @@ -204,30 +210,16 @@ } || "[unable to dump $_[0]: '$@']"; } -use JSON::Syck (); # TODO# replace by JSON::PC once working +use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working =item $ref = cf::from_json $json Converts a JSON string into the corresponding perl data structure. -=cut - -sub from_json($) { - $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs - JSON::Syck::Load $_[0] -} - =item $json = cf::to_json $ref Converts a perl data structure into its JSON representation. -=cut - -sub to_json($) { - $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs - JSON::Syck::Dump $_[0] -} - =item cf::lock_wait $string Wait until the given lock is available. See cf::lock_acquire. @@ -356,6 +348,8 @@ } sub write_runtime { + my $guard = cf::lock_acquire "write_runtime"; + my $runtime = cf::localdir . "/runtime"; my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 @@ -381,6 +375,17 @@ 1 } +=item cf::datalog type => key => value, ... + +Log a datalog packet of the given type with the given key-value pairs. + +=cut + +sub datalog($@) { + my ($type, %kv) = @_; + warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type }); +} + =back =cut @@ -960,7 +965,7 @@ sub path($) { my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; - (playerdir $login) . "/$login.pl" + (playerdir $login) . "/playerdata" } sub find_active($) { @@ -983,6 +988,13 @@ my $guard = cf::lock_acquire "user_find:$login"; $cf::PLAYER{$_[0]} || do { + # rename old playerfiles to new ones + #TODO: remove when no longer required + aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; + aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; + aio_unlink +(playerdir $login) . "/$login.pl.pst"; + aio_unlink +(playerdir $login) . "/$login.pl"; + my $pl = load_pl path $login or return; $cf::PLAYER{$login} = $pl @@ -1030,6 +1042,8 @@ sub quit_character { my ($pl) = @_; + my $name = $pl->ob->name; + $pl->{deny_save} = 1; $pl->password ("*"); # this should lock out the player until we nuked the dir @@ -1043,9 +1057,29 @@ aio_rename $path, $temp; delete $cf::PLAYER{$pl->ob->name}; $pl->destroy; + + my $prefix = qr<^~\Q$name\E/>; + + # nuke player maps + $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP; + IO::AIO::aio_rmtree $temp; } +=item $pl->kick + +Kicks a player out of the game. This destroys the connection. + +=cut + +sub kick { + my ($pl, $kicker) = @_; + + $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker); + $pl->killer ("kicked"); + $pl->ns->destroy; +} + =item cf::player::list_logins Returns am arrayref of all valid playernames in the system, can take a @@ -1099,13 +1133,13 @@ \@paths } -=item $player->ext_reply ($msgid, $msgtype, %msg) +=item $player->ext_reply ($msgid, %msg) Sends an ext reply to the player. =cut -sub ext_reply($$$%) { +sub ext_reply($$%) { my ($self, $id, %msg) = @_; $msg{msgid} = $id; @@ -1113,6 +1147,18 @@ $self->send ("ext " . cf::to_json \%msg); } +=item $player->ext_event ($type, %msg) + +Sends an ext event to the client. + +=cut + +sub ext_event($$%) { + my ($self, $type, %msg) = @_; + + $self->ns->ext_event ($type, %msg); +} + package cf; =back @@ -1928,6 +1974,8 @@ if ($exit->slaying eq "/!") { #TODO: this should de-fi-ni-te-ly not be a sync-job + # the problem is that $exit might not survive long enough + # so it needs to be done right now, right here cf::sync_job { prepare_random_map $exit }; } @@ -1945,9 +1993,9 @@ 1; }) { $self->message ("Something went wrong deep within the crossfire server. " - . "I'll try to bring you back to the map you were before. " - . "Please report this to the dungeon master!", - cf::NDI_UNIQUE | cf::NDI_RED); + . "I'll try to bring you back to the map you were before. " + . "Please report this to the dungeon master!", + cf::NDI_UNIQUE | cf::NDI_RED); warn "ERROR in enter_exit: $@"; $self->leave_link; @@ -1970,9 +2018,21 @@ my ($self, $text, $flags) = @_; utf8::encode $text; - $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); + $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); } +=item $client->ext_event ($type, %msg) + +Sends an exti event to the client. + +=cut + +sub cf::client::ext_event($$%) { + my ($self, $type, %msg) = @_; + + $msg{msgtype} = "event_$type"; + $self->send_packet ("ext " . cf::to_json \%msg); +} =item $success = $client->query ($flags, "text", \&cb) @@ -2079,7 +2139,7 @@ =pod -The following fucntions and emthods are available within a safe environment: +The following functions and methods are available within a safe environment: cf::object contr pay_amount pay_player map cf::object::player player @@ -2244,9 +2304,55 @@ ############################################################################# # the server's init and main functions -sub init_resources { +sub load_facedata { + my $path = sprintf "%s/facedata", cf::datadir; + + warn "loading facedata from $path\n"; + + my $faces; + 0 < aio_load $path, $faces + or die "$path: $!"; + + Coro::cede; + $faces = Storable::thaw $faces; + Coro::cede; + + my $meta = delete $faces->{""}; + $meta->{version} == 1 + or cf::cleanup "$path: version mismatch, cannot proceed."; + + while (my ($face, $info) = each %$faces) { + my $idx = (cf::face::find $face) || cf::face::alloc $face; + cf::face::set $idx, $info->{visibility}, $info->{magicmap}; + cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; + cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; + Coro::cede; + } + + while (my ($face, $info) = each %$faces) { + next unless $info->{smooth}; + my $idx = cf::face::find $face + or next; + if (my $smooth = cf::face::find $info->{smooth}) { + cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; + } else { + warn "smooth face '$info->{smooth}' not found for face '$face'"; + } + Coro::cede; + } + + 1 +} + +sub reload_resources { load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir or die "unable to load regions file\n";#d# + load_facedata + or die "unable to load facedata\n";#d# +} + +sub init { + reload_resources; } sub cfg_load { @@ -2270,10 +2376,6 @@ } } -sub init { - init_resources; -} - sub main { # we must not ever block the main coroutine local $Coro::idle = sub { @@ -2384,6 +2486,8 @@ warn "iterate..."; } + ++$RELOAD; + warn "cancelling all extension coros"; $_->cancel for values %EXT_CORO; %EXT_CORO = (); @@ -2450,12 +2554,14 @@ cf::load_extensions; warn "reattaching attachments to objects/players"; - _global_reattach; + _global_reattach; # objects, sockets warn "reattaching attachments to maps"; reattach $_ for values %MAP; + warn "reattaching attachments to players"; + reattach $_ for values %PLAYER; warn "loading reloadable resources"; - init_resources; + reload_resources; warn "leaving sync_job";