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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
205 325
206 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 327 # (but this is cancel-safe)
208 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
209 329
210 my $busy = 1; 330 my $busy = 1;
211 my @res; 331 my @res;
212 332
213 (Coro::async { 333 (async {
214 @res = eval { $job->() }; 334 @res = eval { $job->() };
215 warn $@ if $@; 335 warn $@ if $@;
216 undef $busy; 336 undef $busy;
217 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
218 338
219 while ($busy) { 339 while ($busy) {
220 Coro::cede_notself; 340 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 341 }
223 342
224 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
225 } else { 344 } else {
226 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
227 346
228 $job->() 347 $job->()
229 } 348 }
230} 349}
231 350
232=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
233 352
234Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 354extension calling this is being unloaded.
236 355
237=cut 356=cut
238 357
239sub coro(&) { 358sub async_ext(&) {
240 my $cb = shift; 359 my $cb = shift;
241 360
242 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 362
249 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
251 }); 365 });
252 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
253 367
254 $coro 368 $coro
255} 369}
256 370
257sub write_runtime { 371sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
259 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 378 or return;
262 379
380 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 385 and return;
266 386
387 # always fsync - this file is important
267 aio_fsync $fh 388 aio_fsync $fh
268 and return; 389 and return;
269 390
270 close $fh 391 close $fh
271 or return; 392 or return;
272 393
273 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
274 and return; 395 and return;
275 396
397 warn "... done writing runtime.\n";#d#
398
276 1 399 1
277} 400}
278 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
279=back 413=back
280 414
281=cut 415=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 416
403############################################################################# 417#############################################################################
404 418
405=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
406 420
532our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 547our @CB_MAP = ();
534 548
535my %attachment; 549my %attachment;
536 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
537sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
539 559
540 use sort 'stable'; 560 use sort 'stable';
541 561
712# object support 732# object support
713 733
714sub reattach { 734sub reattach {
715 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 739
718 my $registry = $obj->registry; 740 my $registry = $obj->registry;
719 741
720 @$registry = (); 742 @$registry = ();
721 743
768 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
769 791
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 796 close $fh;
775 797
776 if (@$objs) { 798 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 804 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
784 } 806 }
785 } else { 807 } else {
786 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 839 (aio_load "$filename.pst", $av) >= 0
818 or return; 840 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 841 $av = eval { (Storable::thaw $av)->{objs} };
820 } 842 }
821 843
844 warn sprintf "loading %s (%d)\n",
845 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 846 return ($data, $av);
823} 847}
824 848
825############################################################################# 849#############################################################################
826# command handling &c 850# command handling &c
851=cut 875=cut
852 876
853sub register_extcmd { 877sub register_extcmd {
854 my ($name, $cb) = @_; 878 my ($name, $cb) = @_;
855 879
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 880 $EXTCMD{$name} = $cb;
860} 881}
861 882
862cf::player->attach ( 883cf::player->attach (
863 on_command => sub { 884 on_command => sub {
864 my ($pl, $name, $params) = @_; 885 my ($pl, $name, $params) = @_;
877 898
878 my $msg = eval { from_json $buf }; 899 my $msg = eval { from_json $buf };
879 900
880 if (ref $msg) { 901 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 902 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 903 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 904 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 905 }
885 } 906 }
886 } else { 907 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 908 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 910
890 cf::override; 911 cf::override;
891 }, 912 },
892); 913);
893 914
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 915sub load_extension {
901 my ($path) = @_; 916 my ($path) = @_;
902 917
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 918 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 919 my $base = $1;
905 my $pkg = $1; 920 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
908 923
909 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
910 925
911 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 927 or die "$path: $!";
913 928
914 my $source = 929 my $source =
915 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
918 . "\n};\n1"; 933 . "\n};\n1";
919 934
920 eval $source 935 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 937 : "extension disabled.\n";
923 938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 939 warn $@;
925 $ext_pkg{$base} = $pkg; 940 warn "mandatory extension failed to load, exiting.\n";
926 941 exit 1;
927# no strict 'refs'; 942 }
928# @{"$pkg\::ISA"} = ext::; 943 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 944 }
943 945
944 # remove commands 946 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 947}
969 948
970sub load_extensions { 949sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 950 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 951 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
977 } 956 }
978} 957}
979 958
980############################################################################# 959#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 960
1018=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1019 962
1020Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1021 964
965=cut
966
967package cf::player;
968
969use Coro::AIO;
970
1022=head3 cf::player 971=head3 cf::player
1023 972
1024=over 4 973=over 4
1025 974
1026=item cf::player::exists $login 975=item cf::player::find $login
1027 976
1028Returns true when the given account exists. 977Returns the given player object, loading it if necessary (might block).
1029 978
1030=cut 979=cut
1031 980
1032sub cf::player::exists($) { 981sub playerdir($) {
1033 cf::player::find $_[0] 982 "$PLAYERDIR/"
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 984}
1036 985
986sub path($) {
987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
988
989 (playerdir $login) . "/playerdata"
990}
991
992sub find_active($) {
993 $cf::PLAYER{$_[0]}
994 and $cf::PLAYER{$_[0]}->active
995 and $cf::PLAYER{$_[0]}
996}
997
998sub exists($) {
999 my ($login) = @_;
1000
1001 $cf::PLAYER{$login}
1002 or cf::sync_job { !aio_stat path $login }
1003}
1004
1005sub find($) {
1006 return $cf::PLAYER{$_[0]} || do {
1007 my $login = $_[0];
1008
1009 my $guard = cf::lock_acquire "user_find:$login";
1010
1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1019 my $pl = load_pl path $login
1020 or return;
1021 $cf::PLAYER{$login} = $pl
1022 }
1023 }
1024}
1025
1026sub save($) {
1027 my ($pl) = @_;
1028
1029 return if $pl->{deny_save};
1030
1031 my $path = path $pl;
1032 my $guard = cf::lock_acquire "user_save:$path";
1033
1034 return if $pl->{deny_save};
1035
1036 aio_mkdir playerdir $pl, 0770;
1037 $pl->{last_save} = $cf::RUNTIME;
1038
1039 $pl->save_pl ($path);
1040 Coro::cede;
1041}
1042
1043sub new($) {
1044 my ($login) = @_;
1045
1046 my $self = create;
1047
1048 $self->ob->name ($login);
1049 $self->{deny_save} = 1;
1050
1051 $cf::PLAYER{$login} = $self;
1052
1053 $self
1054}
1055
1056=item $pl->quit_character
1057
1058Nukes the player without looking back. If logged in, the connection will
1059be destroyed. May block for a long time.
1060
1061=cut
1062
1063sub quit_character {
1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1067
1068 $pl->{deny_save} = 1;
1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1070
1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1072 $pl->deactivate;
1073 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1074 $pl->ns->destroy if $pl->ns;
1075
1076 my $path = playerdir $pl;
1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1078 aio_rename $path, $temp;
1079 delete $cf::PLAYER{$pl->ob->name};
1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1102}
1103
1104=item cf::player::list_logins
1105
1106Returns am arrayref of all valid playernames in the system, can take a
1107while and may block, so not sync_job-capable, ever.
1108
1109=cut
1110
1111sub list_logins {
1112 my $dirs = aio_readdir $PLAYERDIR
1113 or return [];
1114
1115 my @logins;
1116
1117 for my $login (@$dirs) {
1118 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1119 aio_read $fh, 0, 512, my $buf, 0 or next;
1120 $buf !~ /^password -------------$/m or next; # official not-valid tag
1121
1122 utf8::decode $login;
1123 push @logins, $login;
1124 }
1125
1126 \@logins
1127}
1128
1129=item $player->maps
1130
1131Returns an arrayref of map paths that are private for this
1132player. May block.
1133
1134=cut
1135
1136sub maps($) {
1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1140
1141 my $files = aio_readdir playerdir $pl
1142 or return;
1143
1144 my @paths;
1145
1146 for (@$files) {
1147 utf8::decode $_;
1148 next if /\.(?:pl|pst)$/;
1149 next unless /^$PATH_SEP/o;
1150
1151 push @paths, cf::map::normalise "~$pl/$_";
1152 }
1153
1154 \@paths
1155}
1156
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1038 1158
1039Sends an ext reply to the player. 1159Sends an ext reply to the player.
1040 1160
1041=cut 1161=cut
1042 1162
1043sub cf::player::ext_reply($$$%) { 1163sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1045 1165
1046 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1047 1167
1048 $self->send ("ext " . to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1169}
1170
1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1049} 1210}
1050 1211
1051=back 1212=back
1052
1053 1213
1054=head3 cf::map 1214=head3 cf::map
1055 1215
1056=over 4 1216=over 4
1057 1217
1060package cf::map; 1220package cf::map;
1061 1221
1062use Fcntl; 1222use Fcntl;
1063use Coro::AIO; 1223use Coro::AIO;
1064 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1065our $MAX_RESET = 7200; 1229our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1230our $DEFAULT_RESET = 3000;
1067 1231
1068sub generate_random_map { 1232sub generate_random_map {
1069 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1235 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1085} 1377}
1086 1378
1087# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1088# all maps in C++... 1380# all maps in C++...
1089sub change_all_map_light { 1381sub change_all_map_light {
1090 my ($change) = @_; 1382 my ($change) = @_;
1091 1383
1092 $_->change_map_light ($change) for values %cf::MAP; 1384 $_->change_map_light ($change)
1385 for grep $_->outdoor, values %cf::MAP;
1093} 1386}
1094 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1095sub try_load_header($) { 1396sub load_header_from($) {
1096 my ($path) = @_; 1397 my ($self, $path) = @_;
1097 1398
1098 utf8::encode $path; 1399 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1100 or return; 1404 or return;
1101 1405
1102 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1103 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1104 1452
1105 $map->load_header ($path) 1453 $self->default_region (cf::region::find_by_path $self->{path})
1106 or return; 1454 unless $self->default_region;
1107 1455
1108 $map->{load_path} = $path; 1456 1
1109
1110 $map
1111} 1457}
1112 1458
1459sub find;
1113sub find_map { 1460sub find {
1114 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1115 1462
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1464
1465 cf::lock_wait "map_find:$path";
1466
1121 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1122 # do it the slow way 1468 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1469 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1470 or return;
1137 1471
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1472 $map->{last_save} = $cf::RUNTIME;
1149 1473
1150 if ($map->should_reset) { 1474 $map->load_header
1475 or return;
1476
1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1480 $map->reset;
1152 $map = find_map $path; 1481 undef $guard;
1482 return find $path;
1153 } 1483 }
1154 1484
1155 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1156 } 1486 }
1157} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1158 1491
1159sub load { 1492sub load {
1160 my ($self) = @_; 1493 my ($self) = @_;
1161 1494
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1495 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1496
1166 my $path = $self->{path}; 1497 my $path = $self->{path};
1167 1498
1499 {
1500 my $guard = cf::lock_acquire "map_load:$path";
1501
1502 return if $self->in_memory != cf::MAP_SWAPPED;
1503
1504 $self->in_memory (cf::MAP_LOADING);
1505
1168 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1169 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1512 or return;
1171 1513
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1174 1516
1175 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1518 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1520 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1180 } 1522 }
1181 } 1523 }
1182 1524
1525 Coro::cede;
1183 # now do the right thing for maps 1526 # now do the right thing for maps
1184 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1196 $self->activate; 1539 $self->activate;
1197 } 1540 }
1198 1541
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1543 }
1201 1544
1202sub load_map_sync { 1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1555}
1556
1557# find and load all maps in the 3x3 area around a map
1558sub load_diag {
1559 my ($map) = @_;
1560
1561 my @diag; # diagonal neighbours
1562
1563 for (0 .. 3) {
1564 my $neigh = $map->tile_path ($_)
1565 or next;
1566 $neigh = find $neigh, $map
1567 or next;
1568 $neigh->load;
1569
1570 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1571 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1572 }
1573
1574 for (@diag) {
1575 my $neigh = find @$_
1576 or next;
1577 $neigh->load;
1578 }
1579}
1580
1581sub find_sync {
1203 my ($path, $origin) = @_; 1582 my ($path, $origin) = @_;
1204 1583
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1584 cf::sync_job { find $path, $origin }
1585}
1206 1586
1207 cf::sync_job { 1587sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1588 my ($map) = @_;
1209 or return; 1589
1590 cf::sync_job { $map->load };
1591}
1592
1593our %MAP_PREFETCH;
1594our $MAP_PREFETCHER = undef;
1595
1596sub find_async {
1597 my ($path, $origin) = @_;
1598
1599 $path = normalise $path, $origin && $origin->{path};
1600
1601 if (my $map = $cf::MAP{$path}) {
1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1603 }
1604
1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1210 $map->load; 1611 $map->load;
1211 $map 1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1212 } 1617 };
1618 $MAP_PREFETCHER->prio (6);
1619
1620 ()
1213} 1621}
1214 1622
1215sub save { 1623sub save {
1216 my ($self) = @_; 1624 my ($self) = @_;
1217 1625
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1626 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1627
1221 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1222 1629
1223 return unless $self->dirty; 1630 return unless $self->dirty;
1224 1631
1632 my $save = $self->save_path; utf8::encode $save;
1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1634
1225 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1226 1636
1227 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1228 1638
1639 local $self->{last_access} = $self->last_access;#d#
1640
1641 cf::async {
1642 $_->contr->save for $self->players;
1643 };
1644
1229 if ($uniq) { 1645 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1648 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1650 }
1235} 1651}
1236 1652
1237sub swap_out { 1653sub swap_out {
1238 my ($self) = @_; 1654 my ($self) = @_;
1655
1656 # save first because save cedes
1657 $self->save;
1658
1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1660
1240 return if $self->players; 1661 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1662 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1663 return if $self->{deny_save};
1243 1664
1244 $self->save;
1245 $self->clear; 1665 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1666 $self->in_memory (cf::MAP_SWAPPED);
1247} 1667}
1248 1668
1249sub reset_at { 1669sub reset_at {
1250 my ($self) = @_; 1670 my ($self) = @_;
1251 1671
1252 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1255 1675
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1678
1263 my ($self) = @_; 1683 my ($self) = @_;
1264 1684
1265 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1266} 1686}
1267 1687
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1688sub reset {
1290 my ($self) = @_; 1689 my ($self) = @_;
1291 1690
1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1692
1292 return if $self->players; 1693 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1294 1695
1295 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1296 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1297 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1298 1711
1299 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1300 1713
1301 $self->unlink_save; 1714 $self->unlink_save;
1302 $self->destroy; 1715 $self->destroy;
1305my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1306 1719
1307sub nuke { 1720sub nuke {
1308 my ($self) = @_; 1721 my ($self) = @_;
1309 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1313 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1314} 1736}
1315 1737
1316sub customise_for { 1738=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1739
1319 if ($map->per_player) { 1740Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1741instantiated unique items. May block.
1321 }
1322 1742
1323 $map 1743=cut
1324}
1325 1744
1326sub emergency_save { 1745sub unique_maps() {
1327 local $cf::FREEZE = 1; 1746 my $files = aio_readdir $UNIQUEDIR
1747 or return;
1328 1748
1329 warn "enter emergency map save\n"; 1749 my @paths;
1330 1750
1331 cf::sync_job { 1751 for (@$files) {
1332 warn "begin emergency map save\n"; 1752 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1753 next if /\.pst$/;
1754 next unless /^$PATH_SEP/o;
1755
1756 push @paths, cf::map::normalise $_;
1334 }; 1757 }
1335 1758
1336 warn "end emergency map save\n"; 1759 \@paths
1337} 1760}
1338 1761
1339package cf; 1762package cf;
1340 1763
1341=back 1764=back
1342 1765
1766=head3 cf::object
1767
1768=cut
1769
1770package cf::object;
1771
1772=over 4
1773
1774=item $ob->inv_recursive
1775
1776Returns the inventory of the object _and_ their inventories, recursively.
1777
1778=cut
1779
1780sub inv_recursive_;
1781sub inv_recursive_ {
1782 map { $_, inv_recursive_ $_->inv } @_
1783}
1784
1785sub inv_recursive {
1786 inv_recursive_ inv $_[0]
1787}
1788
1789package cf;
1790
1791=back
1343 1792
1344=head3 cf::object::player 1793=head3 cf::object::player
1345 1794
1346=over 4 1795=over 4
1347 1796
1383 (ref $cf::CFG{"may_$access"} 1832 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1834 : $cf::CFG{"may_$access"})
1386} 1835}
1387 1836
1837=item $player_object->enter_link
1838
1839Freezes the player and moves him/her to a special map (C<{link}>).
1840
1841The player should be reasonably safe there for short amounts of time. You
1842I<MUST> call C<leave_link> as soon as possible, though.
1843
1844Will never block.
1845
1846=item $player_object->leave_link ($map, $x, $y)
1847
1848Moves the player out of the special C<{link}> map onto the specified
1849map. If the map is not valid (or omitted), the player will be moved back
1850to the location he/she was before the call to C<enter_link>, or, if that
1851fails, to the emergency map position.
1852
1853Might block.
1854
1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1866
1388sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1389 my ($self) = @_; 1868 my ($self) = @_;
1390 1869
1391 return if $self->map == $LINK_MAP; 1870 $self->deactivate_recursive;
1392 1871
1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1873
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1875 if $self->map;
1395 1876
1396 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1878}
1399 1879
1400sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1402 1882
1403 my $link_pos = delete $self->{_link_pos}; 1883 my $link_pos = delete $self->{_link_pos};
1404 1884
1405 unless ($map) { 1885 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1886 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1887 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1888 $map = cf::map::find $map;
1411 1889
1412 unless ($map) { 1890 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1891 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1892 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1893 or die "FATAL: cannot load emergency map\n";
1416 } 1894 }
1417 } 1895 }
1418 1896
1419 ($x, $y) = (-1, -1) 1897 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1900 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1901 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1902 if $x <=0 && $y <= 0;
1425 1903
1426 $map->load; 1904 $map->load;
1905 $map->load_diag;
1427 1906
1907 return unless $self->contr->active;
1428 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1430} 1912}
1431 1913
1914cf::player->attach (
1915 on_logout => sub {
1916 my ($pl) = @_;
1917
1918 # abort map switching before logout
1919 if ($pl->ob->{_link_pos}) {
1920 cf::sync_job {
1921 $pl->ob->leave_link
1922 };
1923 }
1924 },
1925 on_login => sub {
1926 my ($pl) = @_;
1927
1928 # try to abort aborted map switching on player login :)
1929 # should happen only on crashes
1930 if ($pl->ob->{_link_pos}) {
1931 $pl->ob->enter_link;
1932 (async {
1933 $pl->ob->reply (undef,
1934 "There was an internal problem at your last logout, "
1935 . "the server will try to bring you to your intended destination in a second.",
1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1939 Coro::Timer::sleep 1;
1940 $pl->ob->leave_link;
1941 })->prio (2);
1942 }
1943 },
1944);
1945
1432=item $player_object->goto_map ($map, $x, $y) 1946=item $player_object->goto ($path, $x, $y)
1433 1947
1434=cut 1948=cut
1435 1949
1436sub cf::object::player::goto_map { 1950sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1438 1952
1439 $self->enter_link; 1953 $self->enter_link;
1440 1954
1441 (Coro::async { 1955 (async {
1442 $path = new cf::path $path; 1956 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1957 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1959 $map
1960 } or
1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1962
1450 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1964 })->prio (1);
1452} 1965}
1453 1966
1457 1970
1458sub parse_random_map_params { 1971sub parse_random_map_params {
1459 my ($spec) = @_; 1972 my ($spec) = @_;
1460 1973
1461 my $rmp = { # defaults 1974 my $rmp = { # defaults
1462 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1464 }; 1979 };
1465 1980
1466 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1468 1983
1472 $rmp 1987 $rmp
1473} 1988}
1474 1989
1475sub prepare_random_map { 1990sub prepare_random_map {
1476 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1994
1478 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1997 # that depends on the exit object
1481 1998
1482 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1483 2000
1484 if ($exit->map) { 2001 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1489 } 2006 }
1490 2007
1491 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1492 2009
1493 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1495 2013
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1498 2018
1499 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2020 $exit->msg (undef);
1501 } 2021 }
1502} 2022}
1504sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1506 2026
1507 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
1508 2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
2039
1509 $self->enter_link; 2040 $self->enter_link;
1510 2041
1511 (Coro::async { 2042 (async {
2043 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 2044 unless (eval {
1513 2045 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 2046
1520 1; 2047 1;
1521 }) { 2048 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2051 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2053
1527 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2055 $self->leave_link;
1529 } 2056 }
1530 })->prio (1); 2057 })->prio (1);
1543 2070
1544sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1546 2073
1547 utf8::encode $text; 2074 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2076}
1550 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1551 2090
1552=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1553 2092
1554Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1580 on_reply => sub { 2119 on_reply => sub {
1581 my ($ns, $msg) = @_; 2120 my ($ns, $msg) = @_;
1582 2121
1583 # this weird shuffling is so that direct followup queries 2122 # this weird shuffling is so that direct followup queries
1584 # get handled first 2123 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2124 my $queue = delete $ns->{query_queue}
2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2126
1587 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2129
1589 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1590 2131
1591 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2133 if (@$queue) {
1596 } 2137 }
1597 } 2138 }
1598 }, 2139 },
1599); 2140);
1600 2141
1601=item $client->coro (\&cb) 2142=item $client->async (\&cb)
1602 2143
1603Create a new coroutine, running the specified callback. The coroutine will 2144Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2145be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2146or loss of connection).
1606 2147
1607=cut 2148=cut
1608 2149
1609sub cf::client::coro { 2150sub cf::client::async {
1610 my ($self, $cb) = @_; 2151 my ($self, $cb) = @_;
1611 2152
1612 my $coro; $coro = async { 2153 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2154
1619 $coro->on_destroy (sub { 2155 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2156 delete $self->{_coro}{$coro+0};
1621 }); 2157 });
1622 2158
1655 2191
1656# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
1657 2193
1658=pod 2194=pod
1659 2195
1660The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
1661 2197
1662 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
1663 cf::object::player player 2199 cf::object::player player
1664 cf::player peaceful 2200 cf::player peaceful
1665 cf::map trigger 2201 cf::map trigger
1750############################################################################# 2286#############################################################################
1751 2287
1752=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
1753 2289
1754Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
1755currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1756excludes objects. 2292convert to/from binary).
1757 2293
1758The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2295using it, it should be unique.
1760 2296
1761=over 4 2297=over 4
1762 2298
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
1770 2300
1771Returns a single value from the database 2301Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2302
1778=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
1779 2304
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2306
1791=cut 2307=cut
1792 2308
1793our $DB; 2309our $DB;
1794 2310
1795{ 2311sub db_init {
1796 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
1797 2314
1798 sub db_load() { 2315 cf::sync_job {
1799 warn "loading database $path\n";#d# remove later 2316 eval {
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2317 $DB->set_flags (BDB::CHKSUM);
1801 }
1802 2318
1803 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1804 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1805 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
1806 warn "saving database $path\n";#d# remove later 2322 };
1807 waitpid $pid, 0 if $pid; 2323 cf::cleanup "db_open(db): $@" if $@;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2324 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2325 }
2326}
1826 2327
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) { 2328sub db_get($$) {
1833 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
1838 sub db_put($$;$) { 2339sub db_put($$$) {
1839 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1841 } else { 2342}
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846 2343
1847 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
1848 prio => 10000, 2345
1849 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
1850 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
1851 }, 2376 }
1852 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
1853} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
1854 2459
1855############################################################################# 2460#############################################################################
1856# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
1857 2549
1858sub cfg_load { 2550sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 2552 or return;
1861 2553
1862 local $/; 2554 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2556
2557 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2558
2559 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2560 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2561
2562 if (exists $CFG{mlockall}) {
2563 eval {
2564 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2565 and die "WARNING: m(un)lockall failed: $!\n";
2566 };
2567 warn $@ if $@;
2568 }
1864} 2569}
1865 2570
1866sub main { 2571sub main {
1867 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2575 (async {
1871 Event::one_event; 2576 Event::one_event;
1872 })->(); 2577 })->prio (Coro::PRIO_MAX);
1873 }; 2578 };
1874 2579
1875 cfg_load; 2580 cfg_load;
1876 db_load; 2581 db_init;
1877 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
1878 Event::loop; 2585 Event::loop;
1879} 2586}
1880 2587
1881############################################################################# 2588#############################################################################
1882# initialisation 2589# initialisation and cleanup
1883 2590
2591# install some emergency cleanup handlers
2592BEGIN {
2593 for my $signal (qw(INT HUP TERM)) {
2594 Event->signal (
2595 reentrant => 0,
2596 data => WF_AUTOCANCEL,
2597 signal => $signal,
2598 prio => 0,
2599 cb => sub {
2600 cf::cleanup "SIG$signal";
2601 },
2602 );
2603 }
2604}
2605
2606sub emergency_save() {
2607 my $freeze_guard = cf::freeze_mainloop;
2608
2609 warn "enter emergency perl save\n";
2610
2611 cf::sync_job {
2612 # use a peculiar iteration method to avoid tripping on perl
2613 # refcount bugs in for. also avoids problems with players
2614 # and maps saved/destroyed asynchronously.
2615 warn "begin emergency player save\n";
2616 for my $login (keys %cf::PLAYER) {
2617 my $pl = $cf::PLAYER{$login} or next;
2618 $pl->valid or next;
2619 $pl->save;
2620 }
2621 warn "end emergency player save\n";
2622
2623 warn "begin emergency map save\n";
2624 for my $path (keys %cf::MAP) {
2625 my $map = $cf::MAP{$path} or next;
2626 $map->valid or next;
2627 $map->save;
2628 }
2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2634 };
2635
2636 warn "leave emergency perl save\n";
2637}
2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
1884sub reload() { 2646sub do_reload_perl() {
1885 # can/must only be called in main 2647 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
1888 return; 2650 return;
1889 } 2651 }
1890 2652
1891 warn "reloading..."; 2653 warn "reloading...";
1892 2654
1893 local $FREEZE = 1; 2655 warn "entering sync_job";
2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
1895 2661
1896 eval { 2662 warn "syncing database to disk";
2663 BDB::db_env_txn_checkpoint $DB_ENV;
2664
1897 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
1898 2666
1899 # cancel all watchers 2667 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2670 }
1903 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
1904 # cancel all extension coros 2683 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2685 %EXT_CORO = ();
1907 2686
1908 # unload all extensions 2687 warn "removing commands";
1909 for (@exts) { 2688 %COMMAND = ();
2689
2690 warn "removing ext commands";
2691 %EXTCMD = ();
2692
2693 warn "unloading/nuking all extensions";
2694 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2695 warn "... unloading $pkg";
1911 unload_extension $_; 2696
2697 if (my $cb = $pkg->can ("unload")) {
2698 eval {
2699 $cb->($pkg);
2700 1
2701 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2702 }
1913 2703
2704 warn "... nuking $pkg";
2705 Symbol::delete_package $pkg;
2706 }
2707
1914 # unload all modules loaded from $LIBDIR 2708 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2711
1918 warn "removing <$k>"; 2712 warn "... unloading $k";
1919 delete $INC{$k}; 2713 delete $INC{$k};
1920 2714
1921 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
1923 2717
1926 } 2720 }
1927 2721
1928 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
1929 } 2723 }
1930 2724
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2725 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2728
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2729 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
1944 2732
1945 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2734 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
1948 2736
1949 # reload cf.pm 2737 warn "unload completed, starting to reload now";
2738
1950 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
1951 require cf; 2740 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2742
1954 # load config and database again 2743 warn "loading config and database again";
1955 cf::cfg_load; 2744 cf::cfg_load;
1956 cf::db_load;
1957 2745
1958 # load extensions
1959 warn "load extensions"; 2746 warn "loading extensions";
1960 cf::load_extensions; 2747 cf::load_extensions;
1961 2748
1962 # reattach attachments to objects 2749 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2750 _global_reattach; # objects, sockets
1964 _global_reattach; 2751 warn "reattaching attachments to maps";
1965 }; 2752 reattach $_ for values %MAP;
2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
1966 2755
1967 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
1968 warn $@; 2760 warn $@;
1969 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
1970 exit 1; 2762 exit 1;
1971 } 2763 };
1972 2764
1973 warn "reloaded successfully"; 2765 warn "reloaded";
1974}; 2766};
1975 2767
1976############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
1977 2769
1978unless ($LINK_MAP) { 2770sub reload_perl() {
1979 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
1980 2773
1981 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
1982 $LINK_MAP->height (41); 2775 reentrant => 0,
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
1991 cb => sub { 2778 cb => sub {
1992 $_[0]->w->cancel; 2779 do_reload_perl;
1993 2780 undef $RELOAD_WATCHER;
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 }); 2781 },
2012 2782 );
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 2783}
2018
2019register "<global>", __PACKAGE__;
2020 2784
2021register_command "reload" => sub { 2785register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2023 2787
2024 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2028 } 2791 }
2029}; 2792};
2030 2793
2031unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2032 2818
2033$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2035 prio => 0, 2822 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2038 cb => sub { 2825 cb => sub {
2039 unless ($FREEZE) { 2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
2040 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2041 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2838
2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2045 2849
2046 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2852
2049 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2051 }, 2864 },
2052); 2865);
2053 2866
2867{
2054IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2055 2869 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2870 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2058 poll => 'r', 2872 poll => 'r',
2059 prio => 5, 2873 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2066 after => 0, 2875 cb => \&BDB::poll_cb,
2067 interval => 10, 2876 );
2068 cb => sub { 2877 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2878
2070 write_runtime 2879 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2913 };
2073 }, 2914 }
2074); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2972
2973END { cf::emergency_save }
2075 2974
20761 29751
2077 2976

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