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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
61 98
62binmode STDOUT; 99binmode STDOUT;
63binmode STDERR; 100binmode STDERR;
64 101
65# read virtual server time, if available 102# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
70} 107}
71 108
72mkdir cf::localdir; 109mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 111
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
81 115
82############################################################################# 116#############################################################################
83 117
84=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
85 119
92=item $cf::RUNTIME 126=item $cf::RUNTIME
93 127
94The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 129every server tick.
96 130
97=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 134
99The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
101 139
102=item $cf::NOW 140=item $cf::NOW
103 141
104The time of the last (current) server tick. 142The time of the last (current) server tick.
105 143
106=item $cf::TICK 144=item $cf::TICK
107 145
108The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
109 157
110=item %cf::CFG 158=item %cf::CFG
111 159
112Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 161from wherever your confdir points to.
114 162
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
116 164
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 168
122=back 169=back
123 170
124=cut 171=cut
125 172
126BEGIN { 173BEGIN {
127 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 175 my $msg = join "", @_;
129 utf8::encode $msg;
130 176
131 $msg .= "\n" 177 $msg .= "\n"
132 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
133 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
134 LOG llevError, $msg; 183 LOG llevError, $msg;
135 }; 184 };
136} 185}
137 186
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 194
145# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 196# within the Safe compartment.
147for my $pkg (qw( 197for my $pkg (qw(
148 cf::global cf::attachable 198 cf::global cf::attachable
156} 206}
157 207
158$Event::DIED = sub { 208$Event::DIED = sub {
159 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
160}; 210};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 211
166=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
167 213
168=over 4 214=over 4
169 215
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 235 $d
190 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
191} 237}
192 238
193use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 240
195=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
196 242
197Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
198 244
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
207 246
208Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 248
217=item cf::lock_wait $string 249=item cf::lock_wait $string
218 250
219Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
220 252
226returned. 258returned.
227 259
228Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
230 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
231=cut 267=cut
232 268
233our %LOCK; 269our %LOCK;
234 270
235sub lock_wait($) { 271sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
256 } 292 }
257} 293}
258 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
259sub freeze_mainloop { 301sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
261 303
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
263 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
264 $guard 308 $guard
265} 309}
266 310
267=item cf::async { BLOCK } 311=item cf::async { BLOCK }
289 333
290sub sync_job(&) { 334sub sync_job(&) {
291 my ($job) = @_; 335 my ($job) = @_;
292 336
293 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
294 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
296 342
297 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 344 # (but this is cancel-safe)
309 355
310 while ($busy) { 356 while ($busy) {
311 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
312 } 358 }
313 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
314 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
315 } else { 368 } else {
316 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
317 370
318 $job->() 371 $job->()
319 } 372 }
320} 373}
321 374
322=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
323 376
324Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 378extension calling this is being unloaded.
326 379
327=cut 380=cut
328 381
329sub async_ext(&) { 382sub async_ext(&) {
338 391
339 $coro 392 $coro
340} 393}
341 394
342sub write_runtime { 395sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
344 404
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 406 or return;
347 407
408 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 413 and return;
351 414
415 # always fsync - this file is important
352 aio_fsync $fh 416 aio_fsync $fh
353 and return; 417 and return;
354 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
355 close $fh 422 close $fh
356 or return; 423 or return;
357 424
358 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
359 and return; 426 and return;
360 427
428 warn "runtime file written.\n";
429
361 1 430 1
362} 431}
363 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
364=back 444=back
365 445
366=cut 446=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 447
490############################################################################# 448#############################################################################
491 449
492=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
493 451
619our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 578our @CB_MAP = ();
621 579
622my %attachment; 580my %attachment;
623 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
624sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
626 590
627 use sort 'stable'; 591 use sort 'stable';
628 592
662 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
663 627
664 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 632
669 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 634 my $pkg = shift @arg;
671 635
672 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
713 if (ref $_[0]) { 677 if (ref $_[0]) {
714 _object_attach @_; 678 _object_attach @_;
715 } else { 679 } else {
716 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
717 } 681 }
682 _recalc_want;
718}; 683};
719 684
720# all those should be optimised 685# all those should be optimised
721sub cf::attachable::detach { 686sub cf::attachable::detach {
722 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
726 reattach ($obj); 691 reattach ($obj);
727 } else { 692 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
729 } 694 }
695 _recalc_want;
730}; 696};
731 697
732sub cf::attachable::attached { 698sub cf::attachable::attached {
733 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
734 700
799# object support 765# object support
800 766
801sub reattach { 767sub reattach {
802 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 772
805 my $registry = $obj->registry; 773 my $registry = $obj->registry;
806 774
807 @$registry = (); 775 @$registry = ();
808 776
855 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
856 824
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 829 close $fh;
862 830
863 if (@$objs) { 831 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 837 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
871 } 839 }
872 } else { 840 } else {
873 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
905 or return; 873 or return;
906 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
907 } 875 }
908 876
909 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
911 return ($data, $av); 879 return ($data, $av);
912} 880}
913 881
914############################################################################# 882#############################################################################
915# command handling &c 883# command handling &c
940=cut 908=cut
941 909
942sub register_extcmd { 910sub register_extcmd {
943 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
944 912
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
949} 914}
950 915
951cf::player->attach ( 916cf::player->attach (
952 on_command => sub { 917 on_command => sub {
953 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
966 931
967 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
968 933
969 if (ref $msg) { 934 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 938 }
974 } 939 }
975 } else { 940 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 943
979 cf::override; 944 cf::override;
980 }, 945 },
981); 946);
982 947
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 948sub load_extension {
990 my ($path) = @_; 949 my ($path) = @_;
991 950
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 952 my $base = $1;
994 my $pkg = $1; 953 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
997 956
998 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
999 958
1000 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 960 or die "$path: $!";
1002 961
1003 my $source = 962 my $source =
1004 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 966 . "\n};\n1";
1008 967
1009 eval $source 968 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 970 : "extension disabled.\n";
1012 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 972 warn $@;
1014 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
1015 974 exit 1;
1016# no strict 'refs'; 975 }
1017# @{"$pkg\::ISA"} = ext::; 976 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 977 }
1032 978
1033 # remove commands 979 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 980}
1058 981
1059sub load_extensions { 982sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 984 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1066 } 989 }
1067} 990}
1068 991
1069############################################################################# 992#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 993
1085=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1086 995
1087Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1088 997
1101Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1102 1011
1103=cut 1012=cut
1104 1013
1105sub playerdir($) { 1014sub playerdir($) {
1106 cf::localdir 1015 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1017}
1112 1018
1113sub path($) { 1019sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1021
1116 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1117} 1023}
1118 1024
1119sub find_active($) { 1025sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1124 1030
1125sub exists($) { 1031sub exists($) {
1126 my ($login) = @_; 1032 my ($login) = @_;
1127 1033
1128 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1130} 1036}
1131 1037
1132sub find($) { 1038sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1040 my $login = $_[0];
1135 1041
1136 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1137 1043
1138 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1139 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1140 or return; 1053 or return;
1141 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1142 } 1055 }
1143 } 1056 }
1180 1093
1181=cut 1094=cut
1182 1095
1183sub quit_character { 1096sub quit_character {
1184 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1185 1100
1186 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1103
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1199 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1200} 1135}
1201 1136
1202=item cf::player::list_logins 1137=item cf::player::list_logins
1203 1138
1204Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1206 1141
1207=cut 1142=cut
1208 1143
1209sub list_logins { 1144sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1146 or return [];
1212 1147
1213 my @logins; 1148 my @logins;
1214 1149
1215 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1224 \@logins 1159 \@logins
1225} 1160}
1226 1161
1227=item $player->maps 1162=item $player->maps
1228 1163
1229Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1230player. May block. 1165player. May block.
1231 1166
1232=cut 1167=cut
1233 1168
1234sub maps($) { 1169sub maps($) {
1235 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1173
1237 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1238 or return; 1175 or return;
1239 1176
1240 my @paths; 1177 my @paths;
1241 1178
1242 for (@$files) { 1179 for (@$files) {
1243 utf8::decode $_; 1180 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1182 next unless /^$PATH_SEP/o;
1246 1183
1247 s/$PATH_SEP/\//g; 1184 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1185 }
1250 1186
1251 \@paths 1187 \@paths
1252} 1188}
1253 1189
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1255 1191
1256Sends an ext reply to the player. 1192Sends an ext reply to the player.
1257 1193
1258=cut 1194=cut
1259 1195
1260sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1262 1198
1263 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1264 1200
1265 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1266} 1202}
1267 1203
1268package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1269 1244
1270=back 1245=back
1271
1272 1246
1273=head3 cf::map 1247=head3 cf::map
1274 1248
1275=over 4 1249=over 4
1276 1250
1279package cf::map; 1253package cf::map;
1280 1254
1281use Fcntl; 1255use Fcntl;
1282use Coro::AIO; 1256use Coro::AIO;
1283 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1284our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1286 1264
1287sub generate_random_map { 1265sub generate_random_map {
1288 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1268 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1304} 1408}
1305 1409
1306# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1307# all maps in C++... 1411# all maps in C++...
1308sub change_all_map_light { 1412sub change_all_map_light {
1310 1414
1311 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1313} 1417}
1314 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1315sub try_load_header($) { 1435sub load_header_from($) {
1316 my ($path) = @_; 1436 my ($self, $path) = @_;
1317 1437
1318 utf8::encode $path; 1438 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1320 or return; 1443 or return;
1321 1444
1322 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1323 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1324 1491
1325 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1326 $map->path ($path); 1493 if $self->no_reset;
1327 1494
1328 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1329 or return; 1496 unless $self->default_region;
1330 1497
1331 $map->{load_path} = $path; 1498 1
1332
1333 $map
1334} 1499}
1335 1500
1336sub find; 1501sub find;
1337sub find { 1502sub find {
1338 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1339 1504
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1506
1345 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1346 1508
1347 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1349 1511 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1512 or return;
1369 1513
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1382 1515
1383 Coro::cede; 1516 $map->load_header
1517 or return;
1384 1518
1385 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1522 $map->reset;
1387 undef $guard; 1523 undef $guard;
1388 $map = find $path 1524 return find $path;
1389 or return;
1390 } 1525 }
1391 1526
1392 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1393 } 1528 }
1394} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1395 1533
1396sub load { 1534sub load {
1397 my ($self) = @_; 1535 my ($self) = @_;
1398 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1399 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1401 1543
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1545
1404 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1405 1547
1406 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1407 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1554 or return;
1409 1555
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1412 1558
1413 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1560 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1562 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1418 } 1564 }
1419 } 1565 }
1420 1566
1421 Coro::cede; 1567 Coro::cede;
1422
1423 # now do the right thing for maps 1568 # now do the right thing for maps
1424 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1436 $self->activate; 1581 $self->activate;
1437 } 1582 }
1438 1583
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1442} 1624}
1443 1625
1444sub find_sync { 1626sub find_sync {
1445 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1446 1628
1447 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1448} 1630}
1449 1631
1450sub do_load_sync { 1632sub do_load_sync {
1451 my ($map) = @_; 1633 my ($map) = @_;
1452 1634
1453 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1454} 1636}
1455 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1456sub save { 1668sub save {
1457 my ($self) = @_; 1669 my ($self) = @_;
1458 1670
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1672
1461 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1462 1674
1463 return unless $self->dirty; 1675 return unless $self->dirty;
1464 1676
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1679
1468 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1469 1681
1470 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1471 1683
1474 cf::async { 1686 cf::async {
1475 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1476 }; 1688 };
1477 1689
1478 if ($uniq) { 1690 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1693 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1695 }
1484} 1696}
1485 1697
1486sub swap_out { 1698sub swap_out {
1487 my ($self) = @_; 1699 my ($self) = @_;
1501 1713
1502sub reset_at { 1714sub reset_at {
1503 my ($self) = @_; 1715 my ($self) = @_;
1504 1716
1505 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1508 1719
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1722
1516 my ($self) = @_; 1727 my ($self) = @_;
1517 1728
1518 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1519} 1730}
1520 1731
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 1732sub reset {
1543 my ($self) = @_; 1733 my ($self) = @_;
1544 1734
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1736
1547 return if $self->players; 1737 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 1738
1550 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1551 1750
1552 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1553 1754
1554 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1555 1756
1556 $self->unlink_save; 1757 $self->unlink_save;
1557 $self->destroy; 1758 $self->destroy;
1560my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1561 1762
1562sub nuke { 1763sub nuke {
1563 my ($self) = @_; 1764 my ($self) = @_;
1564 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1568 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1569} 1779}
1570 1780
1571sub customise_for { 1781=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 1782
1574 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1576 } 1789 [
1790 map {
1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1577 1798
1578 $map 1799=item $maps = cf::map::random_maps
1800
1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1803
1804=cut
1805
1806sub random_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1816
1817=item cf::map::unique_maps
1818
1819Returns an arrayref of paths of all shared maps that have
1820instantiated unique items. May block.
1821
1822=cut
1823
1824sub unique_maps() {
1825 [
1826 map {
1827 utf8::decode $_;
1828 /\.map$/
1829 ? normalise $_
1830 : ()
1831 } @{ aio_readdir $UNIQUEDIR or [] }
1832 ]
1579} 1833}
1580 1834
1581package cf; 1835package cf;
1582 1836
1583=back 1837=back
1655 1909
1656=item $player_object->enter_link 1910=item $player_object->enter_link
1657 1911
1658Freezes the player and moves him/her to a special map (C<{link}>). 1912Freezes the player and moves him/her to a special map (C<{link}>).
1659 1913
1660The player should be reaosnably safe there for short amounts of time. You 1914The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1915I<MUST> call C<leave_link> as soon as possible, though.
1662 1916
1917Will never block.
1918
1663=item $player_object->leave_link ($map, $x, $y) 1919=item $player_object->leave_link ($map, $x, $y)
1664 1920
1665Moves the player out of the specila link map onto the given map. If the 1921Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1922map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1923to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1924fails, to the emergency map position.
1669 1925
1670Might block. 1926Might block.
1671 1927
1672=cut 1928=cut
1929
1930sub link_map {
1931 unless ($LINK_MAP) {
1932 $LINK_MAP = cf::map::find "{link}"
1933 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1934 $LINK_MAP->load;
1935 }
1936
1937 $LINK_MAP
1938}
1673 1939
1674sub cf::object::player::enter_link { 1940sub cf::object::player::enter_link {
1675 my ($self) = @_; 1941 my ($self) = @_;
1676 1942
1677 $self->deactivate_recursive; 1943 $self->deactivate_recursive;
1678 1944
1679 return if $self->map == $LINK_MAP; 1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 1946
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1948 if $self->map && $self->map->{path} ne "{link}";
1683 1949
1684 $self->enter_map ($LINK_MAP, 20, 20); 1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 1951}
1686 1952
1687sub cf::object::player::leave_link { 1953sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1689 1957
1690 my $link_pos = delete $self->{_link_pos}; 1958 my $link_pos = delete $self->{_link_pos};
1691 1959
1692 unless ($map) { 1960 unless ($map) {
1693 # restore original map position 1961 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 1975 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1976 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1977 if $x <=0 && $y <= 0;
1710 1978
1711 $map->load; 1979 $map->load;
1980 $map->load_diag;
1712 1981
1713 return unless $self->contr->active; 1982 return unless $self->contr->active;
1714 $self->activate_recursive; 1983 $self->activate_recursive;
1984
1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 1986 $self->enter_map ($map, $x, $y);
1716} 1987}
1717 1988
1718cf::player->attach (
1719 on_logout => sub {
1720 my ($pl) = @_;
1721
1722 # abort map switching before logout
1723 if ($pl->ob->{_link_pos}) {
1724 cf::sync_job {
1725 $pl->ob->leave_link
1726 };
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y) 1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1751 1990
1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1995
1752=cut 1996=cut
1997
1998our $GOTOGEN;
1753 1999
1754sub cf::object::player::goto { 2000sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2001 my ($self, $path, $x, $y, $check) = @_;
1756 2002
1757 $path = new cf::path $path; 2003 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2005
1760 $self->enter_link; 2006 $self->enter_link;
1761 2007
1762 (async { 2008 (async {
2009 my $map = eval {
1763 my $map = cf::map::find $path->as_string; 2010 my $map = cf::map::find $path;
2011
2012 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2013 $map = $map->customise_for ($self);
1765 2014 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2015 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
1770 2018
2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
2025 }
2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2029 $self->leave_link ($map, $x, $y);
2030 }
1772 })->prio (1); 2031 })->prio (1);
1773} 2032}
1774 2033
1775=item $player_object->enter_exit ($exit_object) 2034=item $player_object->enter_exit ($exit_object)
1776 2035
1778 2037
1779sub parse_random_map_params { 2038sub parse_random_map_params {
1780 my ($spec) = @_; 2039 my ($spec) = @_;
1781 2040
1782 my $rmp = { # defaults 2041 my $rmp = { # defaults
1783 xsize => 10, 2042 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2043 ysize => (cf::rndm 15, 40),
2044 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2045 #layout => string,
1785 }; 2046 };
1786 2047
1787 for (split /\n/, $spec) { 2048 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2049 my ($k, $v) = split /\s+/, $_, 2;
1789 2050
1793 $rmp 2054 $rmp
1794} 2055}
1795 2056
1796sub prepare_random_map { 2057sub prepare_random_map {
1797 my ($exit) = @_; 2058 my ($exit) = @_;
2059
2060 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 2061
1799 # all this does is basically replace the /! path by 2062 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 2063 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 2064 # that depends on the exit object
1802 2065
1803 my $rmp = parse_random_map_params $exit->msg; 2066 my $rmp = parse_random_map_params $exit->msg;
1804 2067
1805 if ($exit->map) { 2068 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2069 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2070 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2071 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2072 $rmp->{origin_y} = $exit->y;
1810 } 2073 }
1811 2074
1812 $rmp->{random_seed} ||= $exit->random_seed; 2075 $rmp->{random_seed} ||= $exit->random_seed;
1813 2076
1814 my $data = cf::to_json $rmp; 2077 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 2078 my $md5 = Digest::MD5::md5_hex $data;
2079 my $meta = "$RANDOMDIR/$md5.meta";
1816 2080
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2082 aio_write $fh, 0, (length $data), $data, 0;
2083 undef $fh;
2084 aio_rename "$meta~", $meta;
1819 2085
1820 $exit->slaying ("?random/$md5"); 2086 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2087 $exit->msg (undef);
1822 } 2088 }
1823} 2089}
1824 2090
1825sub cf::object::player::enter_exit { 2091sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2092 my ($self, $exit) = @_;
1827 2093
1828 return unless $self->type == cf::PLAYER; 2094 return unless $self->type == cf::PLAYER;
2095
2096 if ($exit->slaying eq "/!") {
2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
2100 cf::sync_job { prepare_random_map $exit };
2101 }
2102
2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2104 my $hp = $exit->stats->hp;
2105 my $sp = $exit->stats->sp;
1829 2106
1830 $self->enter_link; 2107 $self->enter_link;
1831 2108
1832 (async { 2109 (async {
1833 $self->deactivate_recursive; # just to be sure 2110 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2111 unless (eval {
1835 prepare_random_map $exit 2112 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2113
1841 1; 2114 1;
1842 }) { 2115 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2116 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2117 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2118 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2119 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2120
1848 warn "ERROR in enter_exit: $@"; 2121 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2122 $self->leave_link;
1850 } 2123 }
1851 })->prio (1); 2124 })->prio (1);
1864 2137
1865sub cf::client::send_drawinfo { 2138sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2139 my ($self, $text, $flags) = @_;
1867 2140
1868 utf8::encode $text; 2141 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2143}
1871 2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
1872 2157
1873=item $success = $client->query ($flags, "text", \&cb) 2158=item $success = $client->query ($flags, "text", \&cb)
1874 2159
1875Queues a query to the client, calling the given callback with 2160Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1905 # get handled first 2190 # get handled first
1906 my $queue = delete $ns->{query_queue} 2191 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2193
1909 (shift @$queue)->[1]->($msg); 2194 (shift @$queue)->[1]->($msg);
2195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2196
1911 push @{ $ns->{query_queue} }, @$queue; 2197 push @{ $ns->{query_queue} }, @$queue;
1912 2198
1913 if (@{ $ns->{query_queue} } == @$queue) { 2199 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2200 if (@$queue) {
1972 2258
1973# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
1974 2260
1975=pod 2261=pod
1976 2262
1977The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
1978 2264
1979 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
1980 cf::object::player player 2266 cf::object::player player
1981 cf::player peaceful 2267 cf::player peaceful
1982 cf::map trigger 2268 cf::map trigger
2067############################################################################# 2353#############################################################################
2068 2354
2069=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
2070 2356
2071Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
2072currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2073excludes objects. 2359convert to/from binary).
2074 2360
2075The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
2076using it, it should be unique. 2362using it, it should be unique.
2077 2363
2078=over 4 2364=over 4
2079 2365
2080=item $hashref = cf::db_get $family
2081
2082Return a hashref for use by the extension C<$family>, which can be
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085
2086=item $value = cf::db_get $family => $key 2366=item $value = cf::db_get $family => $key
2087 2367
2088Returns a single value from the database 2368Returns a single value from the database.
2089
2090=item cf::db_put $family => $hashref
2091
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094 2369
2095=item cf::db_put $family => $key => $value 2370=item cf::db_put $family => $key => $value
2096 2371
2097Stores the given C<$value> in the family hash. Updates are delayed, if you 2372Stores the given C<$value> in the family.
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107 2373
2108=cut 2374=cut
2109 2375
2110our $DB; 2376our $DB;
2111 2377
2112{ 2378sub db_init {
2113 my $path = cf::localdir . "/database.pst"; 2379 unless ($DB) {
2380 $DB = BDB::db_create $DB_ENV;
2114 2381
2115 sub db_load() { 2382 cf::sync_job {
2116 $DB = stat $path ? Storable::retrieve $path : { }; 2383 eval {
2117 } 2384 $DB->set_flags (BDB::CHKSUM);
2118 2385
2119 my $pid; 2386 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2120 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2121 sub db_save() { 2388 cf::cleanup "db_open(db): $!" if $!;
2122 waitpid $pid, 0 if $pid; 2389 };
2123 if (0 == ($pid = fork)) { 2390 cf::cleanup "db_open(db): $@" if $@;
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 } 2391 };
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 2392 }
2393}
2141 2394
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 }
2146
2147 sub db_get($;$) { 2395sub db_get($$) {
2148 @_ >= 2 2396 my $key = "$_[0]/$_[1]";
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 2397
2398 cf::sync_job {
2399 BDB::db_get $DB, undef, $key, my $data;
2400
2401 $! ? ()
2402 : $data
2403 }
2404}
2405
2153 sub db_put($$;$) { 2406sub db_put($$$) {
2154 if (@_ >= 3) { 2407 BDB::dbreq_pri 4;
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2156 } else { 2409}
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 2410
2162 cf::global->attach ( 2411=item cf::cache $id => [$paths...], $processversion => $process
2163 prio => 10000, 2412
2164 on_cleanup => sub { 2413Generic caching function that returns the value of the resource $id,
2165 db_sync; 2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
2166 }, 2443 }
2167 ); 2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
2168} 2523}
2169 2524
2170############################################################################# 2525#############################################################################
2171# the server's main() 2526# the server's init and main functions
2527
2528sub load_facedata($) {
2529 my ($path) = @_;
2530
2531 warn "loading facedata from $path\n";
2532
2533 my $facedata;
2534 0 < aio_load $path, $facedata
2535 or die "$path: $!";
2536
2537 $facedata = Coro::Storable::thaw $facedata;
2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2545 while (my ($face, $info) = each %$faces) {
2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2550 Coro::cede;
2551 }
2552
2553 while (my ($face, $info) = each %$faces) {
2554 next unless $info->{smooth};
2555 my $idx = cf::face::find $face
2556 or next;
2557 if (my $smooth = cf::face::find $info->{smooth}) {
2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2559 } else {
2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2561 }
2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2575 }
2576
2577 1
2578}
2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2600sub reload_resources {
2601 warn "reloading resource files...\n";
2602
2603 reload_regions;
2604 reload_facedata;
2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2610}
2611
2612sub init {
2613 reload_resources;
2614}
2172 2615
2173sub cfg_load { 2616sub cfg_load {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 2618 or return;
2176 2619
2177 local $/; 2620 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
2179 2622
2193 2636
2194sub main { 2637sub main {
2195 # we must not ever block the main coroutine 2638 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 2639 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2640 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2641 (async {
2198 async { Event::one_event }; 2642 Event::one_event;
2643 })->prio (Coro::PRIO_MAX);
2199 }; 2644 };
2200 2645
2201 cfg_load; 2646 cfg_load;
2202 db_load; 2647 db_init;
2203 load_extensions; 2648 load_extensions;
2649
2650 $TICK_WATCHER->start;
2204 Event::loop; 2651 Event::loop;
2205} 2652}
2206 2653
2207############################################################################# 2654#############################################################################
2208# initialisation and cleanup 2655# initialisation and cleanup
2209 2656
2210# install some emergency cleanup handlers 2657# install some emergency cleanup handlers
2211BEGIN { 2658BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 2659 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 2660 Event->signal (
2661 reentrant => 0,
2214 data => WF_AUTOCANCEL, 2662 data => WF_AUTOCANCEL,
2215 signal => $signal, 2663 signal => $signal,
2664 prio => 0,
2216 cb => sub { 2665 cb => sub {
2217 cf::cleanup "SIG$signal"; 2666 cf::cleanup "SIG$signal";
2218 }, 2667 },
2219 ); 2668 );
2220 } 2669 }
2221} 2670}
2222 2671
2223sub emergency_save { 2672sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 2673 my $freeze_guard = cf::freeze_mainloop;
2225 2674
2226 warn "enter emergency perl save\n"; 2675 warn "enter emergency perl save\n";
2227 2676
2228 cf::sync_job { 2677 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2678 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2679 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2680 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2681 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2682 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2683 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2684 $pl->valid or next;
2236 $pl->save; 2685 $pl->save;
2242 my $map = $cf::MAP{$path} or next; 2691 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 2692 $map->valid or next;
2244 $map->save; 2693 $map->save;
2245 } 2694 }
2246 warn "end emergency map save\n"; 2695 warn "end emergency map save\n";
2696
2697 warn "begin emergency database checkpoint\n";
2698 BDB::db_env_txn_checkpoint $DB_ENV;
2699 warn "end emergency database checkpoint\n";
2247 }; 2700 };
2248 2701
2249 warn "leave emergency perl save\n"; 2702 warn "leave emergency perl save\n";
2250} 2703}
2251 2704
2705sub post_cleanup {
2706 my ($make_core) = @_;
2707
2708 warn Carp::longmess "post_cleanup backtrace"
2709 if $make_core;
2710}
2711
2252sub reload() { 2712sub do_reload_perl() {
2253 # can/must only be called in main 2713 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 2714 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 2715 warn "can only reload from main coroutine";
2256 return; 2716 return;
2257 } 2717 }
2258 2718
2259 warn "reloading..."; 2719 warn "reloading...";
2260 2720
2261 my $guard = freeze_mainloop; 2721 warn "entering sync_job";
2722
2723 cf::sync_job {
2724 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 2725 cf::emergency_save;
2726 cf::write_runtime; # external watchdog should not bark
2263 2727
2264 eval { 2728 warn "syncing database to disk";
2729 BDB::db_env_txn_checkpoint $DB_ENV;
2730
2265 # if anything goes wrong in here, we should simply crash as we already saved 2731 # if anything goes wrong in here, we should simply crash as we already saved
2266 2732
2267 # cancel all watchers 2733 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 2734 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2735 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2736 }
2271 2737
2738 warn "flushing outstanding aio requests";
2739 for (;;) {
2740 BDB::flush;
2741 IO::AIO::flush;
2742 Coro::cede;
2743 last unless IO::AIO::nreqs || BDB::nreqs;
2744 warn "iterate...";
2745 }
2746
2747 ++$RELOAD;
2748
2272 # cancel all extension coros 2749 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 2750 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2751 %EXT_CORO = ();
2275 2752
2276 # unload all extensions 2753 warn "removing commands";
2277 for (@exts) { 2754 %COMMAND = ();
2755
2756 warn "removing ext commands";
2757 %EXTCMD = ();
2758
2759 warn "unloading/nuking all extensions";
2760 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2761 warn "... unloading $pkg";
2279 unload_extension $_; 2762
2763 if (my $cb = $pkg->can ("unload")) {
2764 eval {
2765 $cb->($pkg);
2766 1
2767 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2768 }
2281 2769
2770 warn "... nuking $pkg";
2771 Symbol::delete_package $pkg;
2772 }
2773
2282 # unload all modules loaded from $LIBDIR 2774 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2775 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2776 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2777
2286 warn "removing <$k>"; 2778 warn "... unloading $k";
2287 delete $INC{$k}; 2779 delete $INC{$k};
2288 2780
2289 $k =~ s/\.pm$//; 2781 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 2782 $k =~ s/\//::/g;
2291 2783
2294 } 2786 }
2295 2787
2296 Symbol::delete_package $k; 2788 Symbol::delete_package $k;
2297 } 2789 }
2298 2790
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2791 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2794
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2795 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
2312 2798
2313 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2800 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
2316 2802
2317 # reload cf.pm 2803 warn "unload completed, starting to reload now";
2804
2318 warn "reloading cf.pm"; 2805 warn "reloading cf.pm";
2319 require cf; 2806 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2807 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2808
2322 # load config and database again 2809 warn "loading config and database again";
2323 cf::cfg_load; 2810 cf::cfg_load;
2324 cf::db_load;
2325 2811
2326 # load extensions
2327 warn "load extensions"; 2812 warn "loading extensions";
2328 cf::load_extensions; 2813 cf::load_extensions;
2329 2814
2330 # reattach attachments to objects 2815 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 2816 _global_reattach; # objects, sockets
2332 _global_reattach; 2817 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 2818 reattach $_ for values %MAP;
2334 }; 2819 warn "reattaching attachments to players";
2820 reattach $_ for values %PLAYER;
2335 2821
2336 if ($@) { 2822 warn "leaving sync_job";
2823
2824 1
2825 } or do {
2337 warn $@; 2826 warn $@;
2338 warn "error while reloading, exiting."; 2827 warn "error while reloading, exiting.";
2339 exit 1; 2828 exit 1;
2340 } 2829 };
2341 2830
2342 warn "reloaded successfully"; 2831 warn "reloaded";
2343}; 2832};
2344 2833
2345############################################################################# 2834our $RELOAD_WATCHER; # used only during reload
2346 2835
2347unless ($LINK_MAP) { 2836sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2349 2839
2350 $LINK_MAP->width (41); 2840 $RELOAD_WATCHER ||= Event->timer (
2351 $LINK_MAP->height (41); 2841 reentrant => 0,
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10, 2842 after => 0,
2843 data => WF_AUTOCANCEL,
2360 cb => sub { 2844 cb => sub {
2361 $_[0]->w->cancel; 2845 do_reload_perl;
2362 2846 undef $RELOAD_WATCHER;
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 }); 2847 },
2381 2848 );
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 2849}
2387
2388register "<global>", __PACKAGE__;
2389 2850
2390register_command "reload" => sub { 2851register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
2392 2853
2393 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 2855 $who->message ("reloading server.");
2856 async { reload_perl };
2397 } 2857 }
2398}; 2858};
2399 2859
2400unshift @INC, $LIBDIR; 2860unshift @INC, $LIBDIR;
2401 2861
2862my $bug_warning = 0;
2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2402$TICK_WATCHER = Event->timer ( 2887$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 2888 reentrant => 0,
2889 parked => 1,
2404 prio => 0, 2890 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2891 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2892 data => WF_AUTOCANCEL,
2407 cb => sub { 2893 cb => sub {
2894 if ($Coro::current != $Coro::main) {
2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2896 unless ++$bug_warning > 10;
2897 return;
2898 }
2899
2900 $NOW = $tick_start = Event::time;
2901
2408 cf::server_tick; # one server iteration 2902 cf::server_tick; # one server iteration
2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2925 };
2926
2409 $RUNTIME += $TICK; 2927 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2411 2929
2412 $WAIT_FOR_TICK->broadcast; 2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2932 Coro::async_pool {
2933 write_runtime
2934 or warn "ERROR: unable to write runtime file: $!";
2935 };
2936 }
2937
2938# my $AFTER = Event::time;
2939# warn $AFTER - $NOW;#d#
2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
2414 2949
2415 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2417 2952
2418 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
2420 }, 2962 },
2421); 2963);
2422 2964
2965{
2423IO::AIO::max_poll_time $TICK * 0.2; 2966 BDB::max_poll_time $TICK * 0.1;
2424 2967 $BDB_POLL_WATCHER = Event->io (
2425Event->io ( 2968 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 2969 fd => BDB::poll_fileno,
2427 poll => 'r', 2970 poll => 'r',
2428 prio => 5, 2971 prio => 0,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL, 2972 data => WF_AUTOCANCEL,
2435 after => 0, 2973 cb => \&BDB::poll_cb,
2436 interval => 10, 2974 );
2437 cb => sub { 2975 BDB::min_parallel 8;
2438 (Coro::unblock_sub { 2976
2439 write_runtime 2977 BDB::set_sync_prepare {
2440 or warn "ERROR: unable to write runtime file: $!"; 2978 my $status;
2979 my $current = $Coro::current;
2980 (
2981 sub {
2982 $status = $!;
2983 $current->ready; undef $current;
2984 },
2985 sub {
2986 Coro::schedule while defined $current;
2987 $! = $status;
2988 },
2989 )
2990 };
2991
2992 unless ($DB_ENV) {
2993 $DB_ENV = BDB::db_env_create;
2994
2995 cf::sync_job {
2996 eval {
2997 BDB::db_env_open
2998 $DB_ENV,
2999 $BDBDIR,
3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3002 0666;
3003
3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3005
3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3007 $DB_ENV->set_lk_detect;
3008 };
3009
3010 cf::cleanup "db_env_open(db): $@" if $@;
2441 })->(); 3011 };
2442 }, 3012 }
2443); 3013}
3014
3015{
3016 IO::AIO::min_parallel 8;
3017
3018 undef $Coro::AIO::WATCHER;
3019 IO::AIO::max_poll_time $TICK * 0.1;
3020 $AIO_POLL_WATCHER = Event->io (
3021 reentrant => 0,
3022 data => WF_AUTOCANCEL,
3023 fd => IO::AIO::poll_fileno,
3024 poll => 'r',
3025 prio => 6,
3026 cb => \&IO::AIO::poll_cb,
3027 );
3028}
3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
2444 3070
2445END { cf::emergency_save } 3071END { cf::emergency_save }
2446 3072
24471 30731
2448 3074

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