--- deliantra/server/lib/cf.pm 2007/06/01 06:04:08 1.271 +++ deliantra/server/lib/cf.pm 2007/06/10 04:24:50 1.277 @@ -189,7 +189,8 @@ @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; -@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; +@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object'; +@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet) # we bless all objects into (empty) derived classes to force a method lookup # within the Safe compartment. @@ -424,7 +425,7 @@ aio_rename "$runtime~", $runtime and return; - warn "runtime file written.\n";#d# + warn "runtime file written.\n"; 1 } @@ -874,7 +875,7 @@ } warn sprintf "loading %s (%d)\n", - $filename, length $data, scalar @{$av || []};#d# + $filename, length $data, scalar @{$av || []}; return ($data, $av); } @@ -1306,8 +1307,6 @@ # we have to keep some variables in memory intact local $self->{path}; local $self->{load_path}; - local $self->{deny_save}; - local $self->{deny_reset}; $self->SUPER::thawer_merge ($merge); } @@ -1417,6 +1416,14 @@ for grep $_->outdoor, values %cf::MAP; } +sub decay_objects { + my ($self) = @_; + + return if $self->{deny_reset}; + + $self->do_decay_objects; +} + sub unlink_save { my ($self) = @_; @@ -1482,6 +1489,9 @@ $self->prepare_orig; } + $self->{deny_reset} = 1 + if $self->no_reset; + $self->default_region (cf::region::find_by_path $self->{path}) unless $self->default_region; @@ -1506,7 +1516,7 @@ $map->load_header or return; - if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) + if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) # doing this can freeze the server in a sync job, obviously #$cf::WAIT_FOR_TICK->wait; $map->reset; @@ -1583,6 +1593,9 @@ return find "~" . $ob->name . "/" . $self->{path} if $self->per_player; +# return find "?party/" . $ob->name . "/" . $self->{path} +# if $self->per_party; + $self } @@ -1702,7 +1715,6 @@ my ($self) = @_; # TODO: safety, remove and allow resettable per-player maps - return 1e99 if $self->isa ("ext::map_per_player");#d# return 1e99 if $self->{deny_reset}; my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; @@ -1723,9 +1735,8 @@ my $lock = cf::lock_acquire "map_data:$self->{path}"; return if $self->players; - return if $self->isa ("ext::map_per_player");#d# - warn "resetting map ", $self->path;#d# + warn "resetting map ", $self->path; $self->in_memory (cf::MAP_SWAPPED); @@ -1767,28 +1778,58 @@ $self->reset; # polite request, might not happen } -=item cf::map::unique_maps +=item $maps = cf::map::tmp_maps -Returns an arrayref of paths of all shared maps that have -instantiated unique items. May block. +Returns an arrayref with all map paths of currently instantiated and saved +maps. May block. =cut -sub unique_maps() { - my $files = aio_readdir $UNIQUEDIR - or return; +sub tmp_maps() { + [ + map { + utf8::decode $_; + /\.map$/ + ? normalise $_ + : () + } @{ aio_readdir $TMPDIR or [] } + ] +} - my @paths; +=item $maps = cf::map::random_maps - for (@$files) { - utf8::decode $_; - next if /\.pst$/; - next unless /^$PATH_SEP/o; +Returns an arrayref with all map paths of currently instantiated and saved +random maps. May block. - push @paths, cf::map::normalise $_; - } +=cut - \@paths +sub random_maps() { + [ + map { + utf8::decode $_; + /\.map$/ + ? normalise "?random/$_" + : () + } @{ aio_readdir $RANDOMDIR or [] } + ] +} + +=item cf::map::unique_maps + +Returns an arrayref of paths of all shared maps that have +instantiated unique items. May block. + +=cut + +sub unique_maps() { + [ + map { + utf8::decode $_; + /\.map$/ + ? normalise $_ + : () + } @{ aio_readdir $UNIQUEDIR or [] } + ] } package cf; @@ -2561,6 +2602,7 @@ reload_regions; reload_facedata; + #reload_archetypes;#d# reload_archetypes; reload_treasures;