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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
21use Digest::MD5;
20use Fcntl; 22use Fcntl;
21use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
22use YAML::Syck (); 24use YAML::Syck ();
23use Time::HiRes; 25use Time::HiRes;
24 26
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
26 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
29 33
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 35
34our %COMMAND = (); 36our %COMMAND = ();
35our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
37 43
38our @EVENT; 44our @EVENT;
39our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
40 46
41our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
43our $NEXT_TICK; 51our $NEXT_TICK;
44our $NOW; 52our $NOW;
45 53
46our %CFG; 54our %CFG;
47 55
48our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 57our $RUNTIME;
50 58
59our %PLAYER; # all users
51our %MAP; # all maps 60our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 69
55binmode STDOUT; 70binmode STDOUT;
56binmode STDERR; 71binmode STDERR;
57 72
58# read virtual server time, if available 73# read virtual server time, if available
64 79
65mkdir cf::localdir; 80mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
69 85
70our %EXT_CORO; 86our $EMERGENCY_POSITION;
71 87
72############################################################################# 88#############################################################################
73 89
74=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
75 91
99 115
100=item %cf::CFG 116=item %cf::CFG
101 117
102Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
104 127
105=back 128=back
106 129
107=cut 130=cut
108 131
112 utf8::encode $msg; 135 utf8::encode $msg;
113 136
114 $msg .= "\n" 137 $msg .= "\n"
115 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
116 139
117 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
118 }; 141 };
119} 142}
120 143
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 163
141$Event::DIED = sub { 164$Event::DIED = sub {
142 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
143}; 166};
144 167
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
150 169
151=over 4 170=over 4
152 171
172=item dumpval $ref
173
153=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
154 194
155use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
156 196
157=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
158 198
174sub to_json($) { 214sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
177} 217}
178 218
179# main coro must never ever "block" except in Event 219=item cf::lock_wait $string
180# sync_job ensures this by running the job in a coroutine 220
181# and waiting in Event while the server is otherwise frozen 221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
182sub sync_job(&) { 296sub sync_job(&) {
183 my ($job) = @_; 297 my ($job) = @_;
184 298
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
198 while ($busy) { 316 while ($busy) {
199 Coro::cede_notself; 317 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 318 }
319
320 wantarray ? @res : $res[0]
202 } else { 321 } else {
203 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
204 } 325 }
205
206 wantarray ? @res : $res[0]
207} 326}
208 327
209=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
210 329
211Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 331extension calling this is being unloaded.
213 332
214=cut 333=cut
215 334
216sub coro(&) { 335sub async_ext(&) {
217 my $cb = shift; 336 my $cb = shift;
218 337
219 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 339
226 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
228 }); 342 });
229 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
230 344
231 $coro 345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
232} 368}
233 369
234=back 370=back
235 371
236=cut 372=cut
547# object support 683# object support
548 684
549sub reattach { 685sub reattach {
550 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 690
553 my $registry = $obj->registry; 691 my $registry = $obj->registry;
554 692
555 @$registry = (); 693 @$registry = ();
556 694
649 or return; 787 or return;
650 788
651 unless (aio_stat "$filename.pst") { 789 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 790 (aio_load "$filename.pst", $av) >= 0
653 or return; 791 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 792 $av = eval { (Storable::thaw $av)->{objs} };
655 } 793 }
656 794
795 warn sprintf "loading %s (%d)\n",
796 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 797 return ($data, $av);
658} 798}
659 799
660############################################################################# 800#############################################################################
661# command handling &c 801# command handling &c
686=cut 826=cut
687 827
688sub register_extcmd { 828sub register_extcmd {
689 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
690 830
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
695} 832}
696 833
697cf::player->attach ( 834cf::player->attach (
698 on_command => sub { 835 on_command => sub {
699 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
712 849
713 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
714 851
715 if (ref $msg) { 852 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 856 }
720 } 857 }
721 } else { 858 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 861
725 cf::override; 862 cf::override;
726 }, 863 },
727); 864);
728 865
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 866sub load_extension {
736 my ($path) = @_; 867 my ($path) = @_;
737 868
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 870 my $base = $1;
740 my $pkg = $1; 871 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
743 874
744 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
745 876
746 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 878 or die "$path: $!";
748 879
749 my $source = 880 my $source =
750 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
753 . "\n};\n1"; 884 . "\n};\n1";
754 885
755 eval $source 886 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 888 : "extension disabled.\n";
758 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 890 warn $@;
760 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
761 892 exit 1;
762# no strict 'refs'; 893 }
763# @{"$pkg\::ISA"} = ext::; 894 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 895 }
778 896
779 # remove commands 897 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 898}
804 899
805sub load_extensions { 900sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 902 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
812 } 907 }
813} 908}
814 909
815############################################################################# 910#############################################################################
816# load/save/clean perl data associated with a map
817 911
818*cf::mapsupport::on_clean = sub { 912=head2 CORE EXTENSIONS
913
914Functions and methods that extend core crossfire objects.
915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
922=head3 cf::player
923
924=over 4
925
926=item cf::player::find $login
927
928Returns the given player object, loading it if necessary (might block).
929
930=cut
931
932sub playerdir($) {
933 cf::localdir
934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1079}
1080
1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1082
1083Sends an ext reply to the player.
1084
1085=cut
1086
1087sub ext_reply($$$%) {
1088 my ($self, $id, %msg) = @_;
1089
1090 $msg{msgid} = $id;
1091
1092 $self->send ("ext " . cf::to_json \%msg);
1093}
1094
1095package cf;
1096
1097=back
1098
1099
1100=head3 cf::map
1101
1102=over 4
1103
1104=cut
1105
1106package cf::map;
1107
1108use Fcntl;
1109use Coro::AIO;
1110
1111use overload
1112 '""' => \&as_string;
1113
1114our $MAX_RESET = 3600;
1115our $DEFAULT_RESET = 3000;
1116
1117sub generate_random_map {
1118 my ($self, $rmp) = @_;
1119
1120 # mit "rum" bekleckern, nicht
1121 $self->_create_random_map (
1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1125 $rmp->{exit_on_final_map},
1126 $rmp->{xsize}, $rmp->{ysize},
1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1239}
1240
1241# and all this just because we cannot iterate over
1242# all maps in C++...
1243sub change_all_map_light {
1244 my ($change) = @_;
1245
1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1248}
1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1258sub load_header_from($) {
1259 my ($self, $path) = @_;
1260
1261 utf8::encode $path;
1262 aio_open $path, O_RDONLY, 0
1263 or return;
1264
1265 $self->_load_header ($path)
1266 or return;
1267
1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1296 or return;
1297
1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1303
1304 1
1305}
1306
1307sub find;
1308sub find {
1309 my ($path, $origin) = @_;
1310
1311 $path = normalise $path, $origin && $origin->path;
1312
1313 cf::lock_wait "map_find:$path";
1314
1315 $cf::MAP{$path} || do {
1316 my $guard = cf::lock_acquire "map_find:$path";
1317 my $map = new_from_path cf::map $path
1318 or return;
1319
1320 $map->{last_save} = $cf::RUNTIME;
1321
1322 $map->load_header
1323 or return;
1324
1325 if ($map->should_reset) {
1326 $map->reset;
1327 undef $guard;
1328 $map = find $path
1329 or return;
1330 }
1331
1332 $cf::MAP{$path} = $map
1333 }
1334}
1335
1336sub load {
1337 my ($self) = @_;
1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1342 return if $self->in_memory != cf::MAP_SWAPPED;
1343
1344 $self->in_memory (cf::MAP_LOADING);
1345
1346 $self->alloc;
1347 $self->_load_objects ($self->{load_path}, 1)
1348 or return;
1349
1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1351 if delete $self->{load_original};
1352
1353 if (my $uniq = $self->uniq_path) {
1354 utf8::encode $uniq;
1355 if (aio_open $uniq, O_RDONLY, 0) {
1356 $self->clear_unique_items;
1357 $self->_load_objects ($uniq, 0);
1358 }
1359 }
1360
1361 Coro::cede;
1362
1363 # now do the right thing for maps
1364 $self->link_multipart_objects;
1365
1366 unless ($self->{deny_activate}) {
1367 $self->decay_objects;
1368 $self->fix_auto_apply;
1369 $self->update_buttons;
1370 Coro::cede;
1371 $self->set_darkness_map;
1372 $self->difficulty ($self->estimate_difficulty)
1373 unless $self->difficulty;
1374 Coro::cede;
1375 $self->activate;
1376 }
1377
1378 $self->in_memory (cf::MAP_IN_MEMORY);
1379}
1380
1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
819 my ($map) = @_; 1392 my ($map) = @_;
820 1393
821 my $path = $map->tmpname; 1394 my @diag; # diagonal neighbours
822 defined $path or return;
823 1395
824 unlink "$path.pst"; 1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1415 my ($path, $origin) = @_;
1416
1417 cf::sync_job { find $path, $origin }
1418}
1419
1420sub do_load_sync {
1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1431 or next;
1432 $map->load;
1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1437 }
825}; 1438};
826 1439
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1440sub find_async {
1441 my ($path, $origin) = @_;
828 1442
829############################################################################# 1443 $path = normalise $path, $origin && $origin->{path};
830# load/save perl data associated with player->ob objects
831 1444
832sub all_objects(@) { 1445 if (my $map = $cf::MAP{$path}) {
833 @_, map all_objects ($_->inv), @_ 1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
834}
835
836# TODO: compatibility cruft, remove when no longer needed
837cf::player->attach (
838 on_load => sub {
839 my ($pl, $path) = @_;
840
841 for my $o (all_objects $pl->ob) {
842 if (my $value = $o->get_ob_key_value ("_perl_data")) {
843 $o->set_ob_key_value ("_perl_data");
844
845 %$o = %{ Storable::thaw pack "H*", $value };
846 }
847 }
848 }, 1447 }
849);
850 1448
851############################################################################# 1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
852 1451
853=head2 CORE EXTENSIONS 1452 ()
1453}
854 1454
855Functions and methods that extend core crossfire objects. 1455sub save {
1456 my ($self) = @_;
856 1457
857=head3 cf::player 1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1460 $self->{last_save} = $cf::RUNTIME;
1461
1462 return unless $self->dirty;
1463
1464 my $save = $self->save_path; utf8::encode $save;
1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1466
1467 $self->{load_path} = $save;
1468
1469 return if $self->{deny_save};
1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1477 if ($uniq) {
1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1480 } else {
1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1482 }
1483}
1484
1485sub swap_out {
1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1493 return if $self->players;
1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1495 return if $self->{deny_save};
1496
1497 $self->clear;
1498 $self->in_memory (cf::MAP_SWAPPED);
1499}
1500
1501sub reset_at {
1502 my ($self) = @_;
1503
1504 # TODO: safety, remove and allow resettable per-player maps
1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1506 return 1e99 if $self->{deny_reset};
1507
1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1510
1511 $time + $to
1512}
1513
1514sub should_reset {
1515 my ($self) = @_;
1516
1517 $self->reset_at <= $cf::RUNTIME
1518}
1519
1520sub rename {
1521 my ($self, $new_path) = @_;
1522
1523 normalise $new_path;
1524
1525 $self->unlink_save;
1526
1527 delete $cf::MAP{$self->path};
1528 $self->{path} = $new_path; $self->path ($self->{path});
1529 $cf::MAP{$self->path} = $self;
1530
1531 $self->save;
1532}
1533
1534sub reset {
1535 my ($self) = @_;
1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1539 return if $self->players;
1540 return if $self->isa ("ext::map_per_player");#d#
1541
1542 warn "resetting map ", $self->path;#d#
1543
1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1548
1549 $_->clear_links_to ($self) for values %cf::MAP;
1550
1551 $self->unlink_save;
1552 $self->destroy;
1553}
1554
1555my $nuke_counter = "aaaa";
1556
1557sub nuke {
1558 my ($self) = @_;
1559
1560 $self->{deny_save} = 1;
1561 $self->reset_timeout (1);
1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1563 $self->reset; # polite request, might not happen
1564}
1565
1566=item cf::map::unique_maps
1567
1568Returns an arrayref of paths of all shared maps that have
1569instantiated unique items. May block.
1570
1571=cut
1572
1573sub unique_maps() {
1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1576
1577 my @paths;
1578
1579 for (@$files) {
1580 utf8::decode $_;
1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1586 }
1587
1588 \@paths
1589}
1590
1591package cf;
1592
1593=back
1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
858 1600
859=over 4 1601=over 4
860 1602
861=item cf::player::exists $login 1603=item $ob->inv_recursive
862 1604
863Returns true when the given account exists. 1605Returns the inventory of the object _and_ their inventories, recursively.
864 1606
865=cut 1607=cut
866 1608
867sub cf::player::exists($) { 1609sub inv_recursive_;
868 cf::player::find $_[0] 1610sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1611 map { $_, inv_recursive_ $_->inv } @_
870} 1612}
871 1613
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1614sub inv_recursive {
873 1615 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1616}
1617
1618package cf;
885 1619
886=back 1620=back
887 1621
888=head3 cf::object::player 1622=head3 cf::object::player
889 1623
927 (ref $cf::CFG{"may_$access"} 1661 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1662 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1663 : $cf::CFG{"may_$access"})
930} 1664}
931 1665
1666=item $player_object->enter_link
1667
1668Freezes the player and moves him/her to a special map (C<{link}>).
1669
1670The player should be reasonably safe there for short amounts of time. You
1671I<MUST> call C<leave_link> as soon as possible, though.
1672
1673Will never block.
1674
1675=item $player_object->leave_link ($map, $x, $y)
1676
1677Moves the player out of the special C<{link}> map onto the specified
1678map. If the map is not valid (or omitted), the player will be moved back
1679to the location he/she was before the call to C<enter_link>, or, if that
1680fails, to the emergency map position.
1681
1682Might block.
1683
1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1695
1696sub cf::object::player::enter_link {
1697 my ($self) = @_;
1698
1699 $self->deactivate_recursive;
1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1704 if $self->map;
1705
1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1707}
1708
1709sub cf::object::player::leave_link {
1710 my ($self, $map, $x, $y) = @_;
1711
1712 my $link_pos = delete $self->{_link_pos};
1713
1714 unless ($map) {
1715 # restore original map position
1716 ($map, $x, $y) = @{ $link_pos || [] };
1717 $map = cf::map::find $map;
1718
1719 unless ($map) {
1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1721 $map = cf::map::find $map
1722 or die "FATAL: cannot load emergency map\n";
1723 }
1724 }
1725
1726 ($x, $y) = (-1, -1)
1727 unless (defined $x) && (defined $y);
1728
1729 # use -1 or undef as default coordinates, not 0, 0
1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1731 if $x <=0 && $y <= 0;
1732
1733 $map->load;
1734 $map->load_diag;
1735
1736 return unless $self->contr->active;
1737 $self->activate_recursive;
1738 $self->enter_map ($map, $x, $y);
1739}
1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1773=item $player_object->goto ($path, $x, $y)
1774
1775=cut
1776
1777sub cf::object::player::goto {
1778 my ($self, $path, $x, $y) = @_;
1779
1780 $self->enter_link;
1781
1782 (async {
1783 my $map = cf::map::find $path;
1784 $map = $map->customise_for ($self) if $map;
1785
1786# warn "entering ", $map->path, " at ($x, $y)\n"
1787# if $map;
1788
1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1790
1791 $self->leave_link ($map, $x, $y);
1792 })->prio (1);
1793}
1794
1795=item $player_object->enter_exit ($exit_object)
1796
1797=cut
1798
1799sub parse_random_map_params {
1800 my ($spec) = @_;
1801
1802 my $rmp = { # defaults
1803 xsize => 10,
1804 ysize => 10,
1805 };
1806
1807 for (split /\n/, $spec) {
1808 my ($k, $v) = split /\s+/, $_, 2;
1809
1810 $rmp->{lc $k} = $v if (length $k) && (length $v);
1811 }
1812
1813 $rmp
1814}
1815
1816sub prepare_random_map {
1817 my ($exit) = @_;
1818
1819 # all this does is basically replace the /! path by
1820 # a new random map path (?random/...) with a seed
1821 # that depends on the exit object
1822
1823 my $rmp = parse_random_map_params $exit->msg;
1824
1825 if ($exit->map) {
1826 $rmp->{region} = $exit->map->region_name;
1827 $rmp->{origin_map} = $exit->map->path;
1828 $rmp->{origin_x} = $exit->x;
1829 $rmp->{origin_y} = $exit->y;
1830 }
1831
1832 $rmp->{random_seed} ||= $exit->random_seed;
1833
1834 my $data = cf::to_json $rmp;
1835 my $md5 = Digest::MD5::md5_hex $data;
1836
1837 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1838 aio_write $fh, 0, (length $data), $data, 0;
1839
1840 $exit->slaying ("?random/$md5");
1841 $exit->msg (undef);
1842 }
1843}
1844
1845sub cf::object::player::enter_exit {
1846 my ($self, $exit) = @_;
1847
1848 return unless $self->type == cf::PLAYER;
1849
1850 $self->enter_link;
1851
1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1854 unless (eval {
1855 prepare_random_map $exit
1856 if $exit->slaying eq "/!";
1857
1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1860
1861 1;
1862 }) {
1863 $self->message ("Something went wrong deep within the crossfire server. "
1864 . "I'll try to bring you back to the map you were before. "
1865 . "Please report this to the dungeon master!",
1866 cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 warn "ERROR in enter_exit: $@";
1869 $self->leave_link;
1870 }
1871 })->prio (1);
1872}
1873
932=head3 cf::client 1874=head3 cf::client
933 1875
934=over 4 1876=over 4
935 1877
936=item $client->send_drawinfo ($text, $flags) 1878=item $client->send_drawinfo ($text, $flags)
979 on_reply => sub { 1921 on_reply => sub {
980 my ($ns, $msg) = @_; 1922 my ($ns, $msg) = @_;
981 1923
982 # this weird shuffling is so that direct followup queries 1924 # this weird shuffling is so that direct followup queries
983 # get handled first 1925 # get handled first
984 my $queue = delete $ns->{query_queue}; 1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 1928
986 (shift @$queue)->[1]->($msg); 1929 (shift @$queue)->[1]->($msg);
987 1930
988 push @{ $ns->{query_queue} }, @$queue; 1931 push @{ $ns->{query_queue} }, @$queue;
989 1932
995 } 1938 }
996 } 1939 }
997 }, 1940 },
998); 1941);
999 1942
1000=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1001 1944
1002Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 1947or loss of connection).
1005 1948
1006=cut 1949=cut
1007 1950
1008sub cf::client::coro { 1951sub cf::client::async {
1009 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1010 1953
1011 my $coro; $coro = async { 1954 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 1955
1018 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1020 }); 1958 });
1021 1959
1193 2131
1194{ 2132{
1195 my $path = cf::localdir . "/database.pst"; 2133 my $path = cf::localdir . "/database.pst";
1196 2134
1197 sub db_load() { 2135 sub db_load() {
1198 warn "loading database $path\n";#d# remove later
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2136 $DB = stat $path ? Storable::retrieve $path : { };
1200 } 2137 }
1201 2138
1202 my $pid; 2139 my $pid;
1203 2140
1204 sub db_save() { 2141 sub db_save() {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid; 2142 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) { 2143 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1; 2144 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~"; 2145 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path; 2146 rename "$path~", $path;
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return; 2195 or return;
1260 2196
1261 local $/; 2197 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1263} 2212}
1264 2213
1265sub main { 2214sub main {
2215 # we must not ever block the main coroutine
2216 local $Coro::idle = sub {
2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2218 async { Event::one_event };
2219 };
2220
1266 cfg_load; 2221 cfg_load;
1267 db_load; 2222 db_load;
1268 load_extensions; 2223 load_extensions;
1269 Event::loop; 2224 Event::loop;
1270} 2225}
1271 2226
1272############################################################################# 2227#############################################################################
1273# initialisation 2228# initialisation and cleanup
1274 2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2271
1275sub _perl_reload() { 2272sub reload() {
2273 # can/must only be called in main
2274 if ($Coro::current != $Coro::main) {
2275 warn "can only reload from main coroutine\n";
2276 return;
2277 }
2278
1276 warn "reloading..."; 2279 warn "reloading...";
1277 2280
2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
2288
1278 eval { 2289 eval {
1279 local $FREEZE = 1; 2290 # if anything goes wrong in here, we should simply crash as we already saved
1280 2291
1281 cf::emergency_save;
1282
1283 # cancel all watchers 2292 warn "cancel all watchers";
1284 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2295 }
1287 2296
1288 # cancel all extension coros 2297 warn "cancel all extension coros";
1289 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2299 %EXT_CORO = ();
1291 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
1292 # unload all extensions 2307 warn "unload/nuke all extensions";
1293 for (@exts) { 2308 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
1295 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2316 }
1297 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
1298 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2325
1302 warn "removing <$k>"; 2326 warn "removing <$k>";
1303 delete $INC{$k}; 2327 delete $INC{$k};
1310 } 2334 }
1311 2335
1312 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
1313 } 2337 }
1314 2338
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2342
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
1328 2345
1329 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2347 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
1332 2349
1333 # reload cf.pm
1334 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
1335 require cf; 2351 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2353
1338 # load config and database again 2354 warn "load config and database again";
1339 cf::cfg_load; 2355 cf::cfg_load;
1340 cf::db_load; 2356 cf::db_load;
1341 2357
1342 # load extensions
1343 warn "load extensions"; 2358 warn "load extensions";
1344 cf::load_extensions; 2359 cf::load_extensions;
1345 2360
1346 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
1347 warn "reattach";
1348 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
1349 }; 2365 };
1350 warn $@ if $@; 2366
2367 if ($@) {
2368 warn $@;
2369 warn "error while reloading, exiting.";
2370 exit 1;
2371 }
1351 2372
1352 warn "reloaded"; 2373 warn "reloaded";
1353}; 2374};
1354 2375
1355sub perl_reload() {
1356 _perl_reload;
1357}
1358
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub { 2376register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
1363 2378
1364 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
2380 $who->message ("start of reload.");
2381 reload;
1365 $who->message ("reloading..."); 2382 $who->message ("end of reload.");
1366 _perl_reload;
1367 } 2383 }
1368}; 2384};
1369 2385
1370unshift @INC, $LIBDIR; 2386unshift @INC, $LIBDIR;
1371 2387
1373 reentrant => 0, 2389 reentrant => 0,
1374 prio => 0, 2390 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
1377 cb => sub { 2393 cb => sub {
1378 unless ($FREEZE) { 2394 $NOW = Event::time;
2395
1379 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
1380 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1384 2402
1385 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2405
1388 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
1390 }, 2408 },
1391); 2409);
1392 2410
1393IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
1394 2412
2413$AIO_POLL_WATCHER = Event->io (
1395Event->io (fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
1396 poll => 'r', 2415 poll => 'r',
1397 prio => 5, 2416 prio => 5,
1398 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
1399 cb => \&IO::AIO::poll_cb); 2418 cb => \&IO::AIO::poll_cb,
2419);
1400 2420
1401# we must not ever block the main coroutine 2421$WRITE_RUNTIME_WATCHER = Event->timer (
1402$Coro::idle = sub { 2422 data => WF_AUTOCANCEL,
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2423 after => 0,
1404 warn "FATAL: Coro::idle was called, major BUG\n"; 2424 interval => 10,
2425 cb => sub {
1405 (Coro::unblock_sub { 2426 (Coro::unblock_sub {
1406 Event::one_event; 2427 write_runtime
2428 or warn "ERROR: unable to write runtime file: $!";
1407 })->(); 2429 })->();
1408}; 2430 },
2431);
2432
2433END { cf::emergency_save }
1409 2434
14101 24351
1411 2436

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