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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.201 by root, Mon Jan 29 18:15:23 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
21use Digest::MD5;
20use Fcntl; 22use Fcntl;
21use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
22use YAML::Syck (); 24use YAML::Syck ();
23use Time::HiRes; 25use Time::HiRes;
24 26
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
26 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
29 33
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 35
34our %COMMAND = (); 36our %COMMAND = ();
35our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
37 43
38our @EVENT; 44our @EVENT;
39our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
40 46
41our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
43our $NEXT_TICK; 51our $NEXT_TICK;
44our $NOW; 52our $NOW;
45 53
46our %CFG; 54our %CFG;
47 55
48our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 57our $RUNTIME;
50 58
59our %PLAYER; # all users
51our %MAP; # all maps 60our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 69
55binmode STDOUT; 70binmode STDOUT;
56binmode STDERR; 71binmode STDERR;
57 72
58# read virtual server time, if available 73# read virtual server time, if available
64 79
65mkdir cf::localdir; 80mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
69 85
70our %EXT_CORO; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
71 89
72############################################################################# 90#############################################################################
73 91
74=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
75 93
99 117
100=item %cf::CFG 118=item %cf::CFG
101 119
102Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
104 129
105=back 130=back
106 131
107=cut 132=cut
108 133
112 utf8::encode $msg; 137 utf8::encode $msg;
113 138
114 $msg .= "\n" 139 $msg .= "\n"
115 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
116 141
117 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
118 }; 143 };
119} 144}
120 145
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 165
141$Event::DIED = sub { 166$Event::DIED = sub {
142 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
143}; 168};
144 169
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
150 171
151=over 4 172=over 4
152 173
174=item dumpval $ref
175
153=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
154 196
155use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
156 198
157=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
158 200
174sub to_json($) { 216sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
177} 219}
178 220
179# main coro must never ever "block" except in Event 221=item cf::lock_wait $string
180# sync_job ensures this by running the job in a coroutine 222
181# and waiting in Event while the server is otherwise frozen 223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
182sub sync_job(&) { 298sub sync_job(&) {
183 my ($job) = @_; 299 my ($job) = @_;
184 300
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
198 while ($busy) { 318 while ($busy) {
199 Coro::cede_notself; 319 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 320 }
321
322 wantarray ? @res : $res[0]
202 } else { 323 } else {
203 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
204 } 327 }
205
206 wantarray ? @res : $res[0]
207} 328}
208 329
209=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
210 331
211Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 333extension calling this is being unloaded.
213 334
214=cut 335=cut
215 336
216sub coro(&) { 337sub async_ext(&) {
217 my $cb = shift; 338 my $cb = shift;
218 339
219 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 341
226 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
228 }); 344 });
229 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
230 346
231 $coro 347 $coro
348}
349
350sub write_runtime {
351 my $runtime = cf::localdir . "/runtime";
352
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
354 or return;
355
356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
361 and return;
362
363 aio_fsync $fh
364 and return;
365
366 close $fh
367 or return;
368
369 aio_rename "$runtime~", $runtime
370 and return;
371
372 1
232} 373}
233 374
234=back 375=back
235 376
236=cut 377=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 509our @CB_MAP = ();
369 510
370my %attachment; 511my %attachment;
371 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
372sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
374 521
375 use sort 'stable'; 522 use sort 'stable';
376 523
547# object support 694# object support
548 695
549sub reattach { 696sub reattach {
550 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 701
553 my $registry = $obj->registry; 702 my $registry = $obj->registry;
554 703
555 @$registry = (); 704 @$registry = ();
556 705
627 } 776 }
628 } else { 777 } else {
629 aio_unlink $filename; 778 aio_unlink $filename;
630 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
631 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
632 } 787 }
633} 788}
634 789
635sub object_freezer_as_string { 790sub object_freezer_as_string {
636 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
642 797
643sub object_thawer_load { 798sub object_thawer_load {
644 my ($filename) = @_; 799 my ($filename) = @_;
645 800
646 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
647 805
648 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
649 or return; 807 or return;
650 808
651 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
653 or return; 811 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
655 } 813 }
656 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 817 return ($data, $av);
658} 818}
659 819
660############################################################################# 820#############################################################################
661# command handling &c 821# command handling &c
686=cut 846=cut
687 847
688sub register_extcmd { 848sub register_extcmd {
689 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
690 850
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
695} 852}
696 853
697cf::player->attach ( 854cf::player->attach (
698 on_command => sub { 855 on_command => sub {
699 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
712 869
713 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
714 871
715 if (ref $msg) { 872 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 876 }
720 } 877 }
721 } else { 878 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 881
725 cf::override; 882 cf::override;
726 }, 883 },
727); 884);
728 885
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 886sub load_extension {
736 my ($path) = @_; 887 my ($path) = @_;
737 888
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 890 my $base = $1;
740 my $pkg = $1; 891 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
743 894
744 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
745 896
746 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 898 or die "$path: $!";
748 899
749 my $source = 900 my $source =
750 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
753 . "\n};\n1"; 904 . "\n};\n1";
754 905
755 eval $source 906 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 908 : "extension disabled.\n";
758 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 910 warn $@;
760 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
761 912 exit 1;
762# no strict 'refs'; 913 }
763# @{"$pkg\::ISA"} = ext::; 914 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 915 }
778 916
779 # remove commands 917 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 918}
804 919
805sub load_extensions { 920sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 922 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
812 } 927 }
813} 928}
814 929
815############################################################################# 930#############################################################################
816# load/save/clean perl data associated with a map
817 931
818*cf::mapsupport::on_clean = sub { 932=head2 CORE EXTENSIONS
933
934Functions and methods that extend core crossfire objects.
935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
942=head3 cf::player
943
944=over 4
945
946=item cf::player::find $login
947
948Returns the given player object, loading it if necessary (might block).
949
950=cut
951
952sub playerdir($) {
953 cf::localdir
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1103
1104Sends an ext reply to the player.
1105
1106=cut
1107
1108sub ext_reply($$$%) {
1109 my ($self, $id, %msg) = @_;
1110
1111 $msg{msgid} = $id;
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114}
1115
1116package cf;
1117
1118=back
1119
1120
1121=head3 cf::map
1122
1123=over 4
1124
1125=cut
1126
1127package cf::map;
1128
1129use Fcntl;
1130use Coro::AIO;
1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1136our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000;
1138
1139sub generate_random_map {
1140 my ($self, $rmp) = @_;
1141 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1284}
1285
1286# and all this just because we cannot iterate over
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_;
1290
1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1293}
1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1308sub load_header_from($) {
1309 my ($self, $path) = @_;
1310
1311 utf8::encode $path;
1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1316 or return;
1317
1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1361 or return;
1362 $self->prepare_orig;
1363 }
1364
1365 1
1366}
1367
1368sub find;
1369sub find {
1370 my ($path, $origin) = @_;
1371
1372 $path = normalise $path, $origin && $origin->path;
1373
1374 cf::lock_wait "map_find:$path";
1375
1376 $cf::MAP{$path} || do {
1377 my $guard = cf::lock_acquire "map_find:$path";
1378 my $map = new_from_path cf::map $path
1379 or return;
1380
1381 $map->{last_save} = $cf::RUNTIME;
1382
1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1389 $map->reset;
1390 undef $guard;
1391 return find $path;
1392 }
1393
1394 $cf::MAP{$path} = $map
1395 }
1396}
1397
1398sub pre_load { }
1399sub post_load { }
1400
1401sub load {
1402 my ($self) = @_;
1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1406 my $path = $self->{path};
1407 my $guard = cf::lock_acquire "map_load:$path";
1408
1409 return if $self->in_memory != cf::MAP_SWAPPED;
1410
1411 $self->in_memory (cf::MAP_LOADING);
1412
1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1417 $self->_load_objects ($self->{load_path}, 1)
1418 or return;
1419
1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1421 if delete $self->{load_original};
1422
1423 if (my $uniq = $self->uniq_path) {
1424 utf8::encode $uniq;
1425 if (aio_open $uniq, O_RDONLY, 0) {
1426 $self->clear_unique_items;
1427 $self->_load_objects ($uniq, 0);
1428 }
1429 }
1430
1431 Coro::cede;
1432
1433 # now do the right thing for maps
1434 $self->link_multipart_objects;
1435
1436 unless ($self->{deny_activate}) {
1437 $self->decay_objects;
1438 $self->fix_auto_apply;
1439 $self->update_buttons;
1440 Coro::cede;
1441 $self->set_darkness_map;
1442 $self->difficulty ($self->estimate_difficulty)
1443 unless $self->difficulty;
1444 Coro::cede;
1445 $self->activate;
1446 }
1447
1448 $self->post_load;
1449
1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
819 my ($map) = @_; 1464 my ($map) = @_;
820 1465
821 my $path = $map->tmpname; 1466 my @diag; # diagonal neighbours
822 defined $path or return;
823 1467
824 unlink "$path.pst"; 1468 for (0 .. 3) {
825}; 1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
826 1474
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
828 1478
829############################################################################# 1479 for (@diag) {
830# load/save perl data associated with player->ob objects 1480 my $neigh = find @$_
831 1481 or next;
832sub all_objects(@) { 1482 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1483 }
834} 1484}
835 1485
836# TODO: compatibility cruft, remove when no longer needed 1486sub find_sync {
837cf::player->attach ( 1487 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1488
841 for my $o (all_objects $pl->ob) { 1489 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1490}
843 $o->set_ob_key_value ("_perl_data");
844 1491
845 %$o = %{ Storable::thaw pack "H*", $value }; 1492sub do_load_sync {
1493 my ($map) = @_;
1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
846 } 1519 }
847 } 1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1528sub save {
1529 my ($self) = @_;
1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1533 $self->{last_save} = $cf::RUNTIME;
1534
1535 return unless $self->dirty;
1536
1537 my $save = $self->save_path; utf8::encode $save;
1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1539
1540 $self->{load_path} = $save;
1541
1542 return if $self->{deny_save};
1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1550 if ($uniq) {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1553 } else {
1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1555 }
849); 1556}
850 1557
851############################################################################# 1558sub swap_out {
1559 my ($self) = @_;
852 1560
853=head2 CORE EXTENSIONS 1561 # save first because save cedes
1562 $self->save;
854 1563
855Functions and methods that extend core crossfire objects. 1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1565
857=head3 cf::player 1566 return if $self->players;
1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1568 return if $self->{deny_save};
1569
1570 $self->clear;
1571 $self->in_memory (cf::MAP_SWAPPED);
1572}
1573
1574sub reset_at {
1575 my ($self) = @_;
1576
1577 # TODO: safety, remove and allow resettable per-player maps
1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1579 return 1e99 if $self->{deny_reset};
1580
1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1583
1584 $time + $to
1585}
1586
1587sub should_reset {
1588 my ($self) = @_;
1589
1590 $self->reset_at <= $cf::RUNTIME
1591}
1592
1593sub reset {
1594 my ($self) = @_;
1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1598 return if $self->players;
1599 return if $self->isa ("ext::map_per_player");#d#
1600
1601 warn "resetting map ", $self->path;#d#
1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1607
1608 $_->clear_links_to ($self) for values %cf::MAP;
1609
1610 $self->unlink_save;
1611 $self->destroy;
1612}
1613
1614my $nuke_counter = "aaaa";
1615
1616sub nuke {
1617 my ($self) = @_;
1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1625 $self->{deny_save} = 1;
1626 $self->reset_timeout (1);
1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1631 $self->reset; # polite request, might not happen
1632}
1633
1634=item cf::map::unique_maps
1635
1636Returns an arrayref of paths of all shared maps that have
1637instantiated unique items. May block.
1638
1639=cut
1640
1641sub unique_maps() {
1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1644
1645 my @paths;
1646
1647 for (@$files) {
1648 utf8::decode $_;
1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1653 }
1654
1655 \@paths
1656}
1657
1658package cf;
1659
1660=back
1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
858 1667
859=over 4 1668=over 4
860 1669
861=item cf::player::exists $login 1670=item $ob->inv_recursive
862 1671
863Returns true when the given account exists. 1672Returns the inventory of the object _and_ their inventories, recursively.
864 1673
865=cut 1674=cut
866 1675
867sub cf::player::exists($) { 1676sub inv_recursive_;
868 cf::player::find $_[0] 1677sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1678 map { $_, inv_recursive_ $_->inv } @_
870} 1679}
871 1680
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1681sub inv_recursive {
873 1682 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1683}
1684
1685package cf;
885 1686
886=back 1687=back
887 1688
888=head3 cf::object::player 1689=head3 cf::object::player
889 1690
927 (ref $cf::CFG{"may_$access"} 1728 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1729 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1730 : $cf::CFG{"may_$access"})
930} 1731}
931 1732
1733=item $player_object->enter_link
1734
1735Freezes the player and moves him/her to a special map (C<{link}>).
1736
1737The player should be reasonably safe there for short amounts of time. You
1738I<MUST> call C<leave_link> as soon as possible, though.
1739
1740Will never block.
1741
1742=item $player_object->leave_link ($map, $x, $y)
1743
1744Moves the player out of the special C<{link}> map onto the specified
1745map. If the map is not valid (or omitted), the player will be moved back
1746to the location he/she was before the call to C<enter_link>, or, if that
1747fails, to the emergency map position.
1748
1749Might block.
1750
1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1762
1763sub cf::object::player::enter_link {
1764 my ($self) = @_;
1765
1766 $self->deactivate_recursive;
1767
1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769
1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1771 if $self->map;
1772
1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1774}
1775
1776sub cf::object::player::leave_link {
1777 my ($self, $map, $x, $y) = @_;
1778
1779 my $link_pos = delete $self->{_link_pos};
1780
1781 unless ($map) {
1782 # restore original map position
1783 ($map, $x, $y) = @{ $link_pos || [] };
1784 $map = cf::map::find $map;
1785
1786 unless ($map) {
1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1788 $map = cf::map::find $map
1789 or die "FATAL: cannot load emergency map\n";
1790 }
1791 }
1792
1793 ($x, $y) = (-1, -1)
1794 unless (defined $x) && (defined $y);
1795
1796 # use -1 or undef as default coordinates, not 0, 0
1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1798 if $x <=0 && $y <= 0;
1799
1800 $map->load;
1801 $map->load_diag;
1802
1803 return unless $self->contr->active;
1804 $self->activate_recursive;
1805 $self->enter_map ($map, $x, $y);
1806}
1807
1808cf::player->attach (
1809 on_logout => sub {
1810 my ($pl) = @_;
1811
1812 # abort map switching before logout
1813 if ($pl->ob->{_link_pos}) {
1814 cf::sync_job {
1815 $pl->ob->leave_link
1816 };
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1840=item $player_object->goto ($path, $x, $y)
1841
1842=cut
1843
1844sub cf::object::player::goto {
1845 my ($self, $path, $x, $y) = @_;
1846
1847 $self->enter_link;
1848
1849 (async {
1850 my $map = eval {
1851 my $map = cf::map::find $path;
1852 $map = $map->customise_for ($self) if $map;
1853 $map
1854 } or
1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1856
1857 $self->leave_link ($map, $x, $y);
1858 })->prio (1);
1859}
1860
1861=item $player_object->enter_exit ($exit_object)
1862
1863=cut
1864
1865sub parse_random_map_params {
1866 my ($spec) = @_;
1867
1868 my $rmp = { # defaults
1869 xsize => (cf::rndm 15, 40),
1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1873 };
1874
1875 for (split /\n/, $spec) {
1876 my ($k, $v) = split /\s+/, $_, 2;
1877
1878 $rmp->{lc $k} = $v if (length $k) && (length $v);
1879 }
1880
1881 $rmp
1882}
1883
1884sub prepare_random_map {
1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1888
1889 # all this does is basically replace the /! path by
1890 # a new random map path (?random/...) with a seed
1891 # that depends on the exit object
1892
1893 my $rmp = parse_random_map_params $exit->msg;
1894
1895 if ($exit->map) {
1896 $rmp->{region} = $exit->region->name;
1897 $rmp->{origin_map} = $exit->map->path;
1898 $rmp->{origin_x} = $exit->x;
1899 $rmp->{origin_y} = $exit->y;
1900 }
1901
1902 $rmp->{random_seed} ||= $exit->random_seed;
1903
1904 my $data = cf::to_json $rmp;
1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1907
1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1912
1913 $exit->slaying ("?random/$md5");
1914 $exit->msg (undef);
1915 }
1916}
1917
1918sub cf::object::player::enter_exit {
1919 my ($self, $exit) = @_;
1920
1921 return unless $self->type == cf::PLAYER;
1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1932 $self->enter_link;
1933
1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1936 unless (eval {
1937 $self->goto ($slaying, $hp, $sp);
1938
1939 1;
1940 }) {
1941 $self->message ("Something went wrong deep within the crossfire server. "
1942 . "I'll try to bring you back to the map you were before. "
1943 . "Please report this to the dungeon master!",
1944 cf::NDI_UNIQUE | cf::NDI_RED);
1945
1946 warn "ERROR in enter_exit: $@";
1947 $self->leave_link;
1948 }
1949 })->prio (1);
1950}
1951
932=head3 cf::client 1952=head3 cf::client
933 1953
934=over 4 1954=over 4
935 1955
936=item $client->send_drawinfo ($text, $flags) 1956=item $client->send_drawinfo ($text, $flags)
979 on_reply => sub { 1999 on_reply => sub {
980 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
981 2001
982 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
983 # get handled first 2003 # get handled first
984 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 2006
986 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
987 2008
988 push @{ $ns->{query_queue} }, @$queue; 2009 push @{ $ns->{query_queue} }, @$queue;
989 2010
995 } 2016 }
996 } 2017 }
997 }, 2018 },
998); 2019);
999 2020
1000=item $client->coro (\&cb) 2021=item $client->async (\&cb)
1001 2022
1002Create a new coroutine, running the specified callback. The coroutine will 2023Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2024be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2025or loss of connection).
1005 2026
1006=cut 2027=cut
1007 2028
1008sub cf::client::coro { 2029sub cf::client::async {
1009 my ($self, $cb) = @_; 2030 my ($self, $cb) = @_;
1010 2031
1011 my $coro; $coro = async { 2032 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2033
1018 $coro->on_destroy (sub { 2034 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2035 delete $self->{_coro}{$coro+0};
1020 }); 2036 });
1021 2037
1193 2209
1194{ 2210{
1195 my $path = cf::localdir . "/database.pst"; 2211 my $path = cf::localdir . "/database.pst";
1196 2212
1197 sub db_load() { 2213 sub db_load() {
1198 warn "loading database $path\n";#d# remove later
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2214 $DB = stat $path ? Storable::retrieve $path : { };
1200 } 2215 }
1201 2216
1202 my $pid; 2217 my $pid;
1203 2218
1204 sub db_save() { 2219 sub db_save() {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid; 2220 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) { 2221 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1; 2222 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~"; 2223 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path; 2224 rename "$path~", $path;
1217 sub db_sync() { 2231 sub db_sync() {
1218 db_save if $dirty; 2232 db_save if $dirty;
1219 undef $dirty; 2233 undef $dirty;
1220 } 2234 }
1221 2235
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2236 my $idle = Event->idle (
1223 db_sync; 2237 reentrant => 0,
2238 min => 10,
2239 max => 20,
2240 repeat => 0,
2241 data => WF_AUTOCANCEL,
2242 cb => \&db_sync,
1224 }); 2243 );
1225 2244
1226 sub db_dirty() { 2245 sub db_dirty() {
1227 $dirty = 1; 2246 $dirty = 1;
1228 $idle->start; 2247 $idle->start;
1229 } 2248 }
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return; 2278 or return;
1260 2279
1261 local $/; 2280 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
1263} 2295}
1264 2296
1265sub main { 2297sub main {
2298 # we must not ever block the main coroutine
2299 local $Coro::idle = sub {
2300 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2301 (async {
2302 Event::one_event;
2303 })->prio (Coro::PRIO_MAX);
2304 };
2305
1266 cfg_load; 2306 cfg_load;
1267 db_load; 2307 db_load;
1268 load_extensions; 2308 load_extensions;
2309
2310 $TICK_WATCHER->start;
1269 Event::loop; 2311 Event::loop;
1270} 2312}
1271 2313
1272############################################################################# 2314#############################################################################
1273# initialisation 2315# initialisation and cleanup
1274 2316
2317# install some emergency cleanup handlers
2318BEGIN {
2319 for my $signal (qw(INT HUP TERM)) {
2320 Event->signal (
2321 reentrant => 0,
2322 data => WF_AUTOCANCEL,
2323 signal => $signal,
2324 prio => 0,
2325 cb => sub {
2326 cf::cleanup "SIG$signal";
2327 },
2328 );
2329 }
2330}
2331
2332sub emergency_save() {
2333 my $freeze_guard = cf::freeze_mainloop;
2334
2335 warn "enter emergency perl save\n";
2336
2337 cf::sync_job {
2338 # use a peculiar iteration method to avoid tripping on perl
2339 # refcount bugs in for. also avoids problems with players
2340 # and maps saved/destroyed asynchronously.
2341 warn "begin emergency player save\n";
2342 for my $login (keys %cf::PLAYER) {
2343 my $pl = $cf::PLAYER{$login} or next;
2344 $pl->valid or next;
2345 $pl->save;
2346 }
2347 warn "end emergency player save\n";
2348
2349 warn "begin emergency map save\n";
2350 for my $path (keys %cf::MAP) {
2351 my $map = $cf::MAP{$path} or next;
2352 $map->valid or next;
2353 $map->save;
2354 }
2355 warn "end emergency map save\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
1275sub _perl_reload() { 2361sub reload() {
2362 # can/must only be called in main
2363 if ($Coro::current != $Coro::main) {
2364 warn "can only reload from main coroutine";
2365 return;
2366 }
2367
1276 warn "reloading..."; 2368 warn "reloading...";
1277 2369
2370 warn "cancelling server ticker";
2371 $TICK_WATCHER->cancel;
2372
2373 cf::emergency_save;
2374
1278 eval { 2375 eval {
1279 local $FREEZE = 1; 2376 # if anything goes wrong in here, we should simply crash as we already saved
1280 2377
1281 cf::emergency_save; 2378 warn "syncing database to disk";
2379 cf::db_sync;
1282 2380
1283 # cancel all watchers 2381 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2382 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2383 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2384 }
1287 2385
2386 warn "flushing outstanding aio requests";
2387 for (;;) {
2388 IO::AIO::flush;
2389 Coro::cede;
2390 last unless IO::AIO::nreqs;
2391 warn "iterate...";
2392 }
2393
1288 # cancel all extension coros 2394 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2395 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2396 %EXT_CORO = ();
1291 2397
1292 # unload all extensions 2398 warn "removing commands";
1293 for (@exts) { 2399 %COMMAND = ();
2400
2401 warn "removing ext commands";
2402 %EXTCMD = ();
2403
2404 warn "unloading/nuking all extensions";
2405 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2406 warn "... unloading $pkg";
1295 unload_extension $_; 2407
2408 if (my $cb = $pkg->can ("unload")) {
2409 eval {
2410 $cb->($pkg);
2411 1
2412 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2413 }
1297 2414
2415 warn "... nuking $pkg";
2416 Symbol::delete_package $pkg;
2417 }
2418
1298 # unload all modules loaded from $LIBDIR 2419 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2420 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2421 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2422
1302 warn "removing <$k>"; 2423 warn "... unloading $k";
1303 delete $INC{$k}; 2424 delete $INC{$k};
1304 2425
1305 $k =~ s/\.pm$//; 2426 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2427 $k =~ s/\//::/g;
1307 2428
1310 } 2431 }
1311 2432
1312 Symbol::delete_package $k; 2433 Symbol::delete_package $k;
1313 } 2434 }
1314 2435
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2436 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2437 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2438 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2439
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2440 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2441 delete $INC{"cf.pm"};
1328 2442
1329 # don't, removes xs symbols, too, 2443 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2444 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2445 #Symbol::delete_package __PACKAGE__;
1332 2446
1333 # reload cf.pm 2447 warn "unload completed, starting to reload now";
2448
1334 warn "reloading cf.pm"; 2449 warn "reloading cf.pm";
1335 require cf; 2450 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2451 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2452
1338 # load config and database again 2453 warn "loading config and database again";
1339 cf::cfg_load; 2454 cf::cfg_load;
1340 cf::db_load; 2455 cf::db_load;
1341 2456
1342 # load extensions
1343 warn "load extensions"; 2457 warn "loading extensions";
1344 cf::load_extensions; 2458 cf::load_extensions;
1345 2459
1346 # reattach attachments to objects 2460 warn "reattaching attachments to objects/players";
1347 warn "reattach";
1348 _global_reattach; 2461 _global_reattach;
2462 warn "reattaching attachments to maps";
2463 reattach $_ for values %MAP;
2464
2465 warn "restarting server ticker";
2466
2467 $TICK_WATCHER->start;
1349 }; 2468 };
1350 warn $@ if $@; 2469
2470 if ($@) {
2471 warn $@;
2472 warn "error while reloading, exiting.";
2473 exit 1;
2474 }
1351 2475
1352 warn "reloaded"; 2476 warn "reloaded";
1353}; 2477};
1354 2478
1355sub perl_reload() { 2479our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2480
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub { 2481register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2482 my ($who, $arg) = @_;
1363 2483
1364 if ($who->flag (FLAG_WIZ)) { 2484 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2485 $who->message ("reloading server.");
1366 _perl_reload; 2486
2487 # doing reload synchronously and two reloads happen back-to-back,
2488 # coro crashes during coro_state_free->destroy here.
2489
2490 $RELOAD_WATCHER ||= Event->timer (
2491 reentrant => 0,
2492 after => 0,
2493 data => WF_AUTOCANCEL,
2494 cb => sub {
2495 reload;
2496 undef $RELOAD_WATCHER;
2497 },
2498 );
1367 } 2499 }
1368}; 2500};
1369 2501
1370unshift @INC, $LIBDIR; 2502unshift @INC, $LIBDIR;
2503
2504my $bug_warning = 0;
1371 2505
1372$TICK_WATCHER = Event->timer ( 2506$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2507 reentrant => 0,
2508 parked => 1,
1374 prio => 0, 2509 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2510 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2511 data => WF_AUTOCANCEL,
1377 cb => sub { 2512 cb => sub {
1378 unless ($FREEZE) { 2513 if ($Coro::current != $Coro::main) {
2514 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2515 unless ++$bug_warning > 10;
2516 return;
2517 }
2518
2519 $NOW = Event::time;
2520
1379 cf::server_tick; # one server iteration 2521 cf::server_tick; # one server iteration
1380 $RUNTIME += $TICK; 2522 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2523 $NEXT_TICK += $TICK;
2524
2525 $WAIT_FOR_TICK->broadcast;
2526 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2527
2528 Event::sweep;
2529 Coro::cede_notself;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
1384 2533
1385 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2536
1388 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
1390 }, 2539 },
1391); 2540);
1392 2541
1393IO::AIO::max_poll_time $TICK * 0.2; 2542IO::AIO::max_poll_time $TICK * 0.1;
1394 2543
2544undef $Coro::AIO::WATCHER;
2545$AIO_POLL_WATCHER = Event->io (
2546 reentrant => 0,
1395Event->io (fd => IO::AIO::poll_fileno, 2547 fd => IO::AIO::poll_fileno,
1396 poll => 'r', 2548 poll => 'r',
1397 prio => 5, 2549 prio => 6,
1398 data => WF_AUTOCANCEL, 2550 data => WF_AUTOCANCEL,
1399 cb => \&IO::AIO::poll_cb); 2551 cb => \&IO::AIO::poll_cb,
2552);
1400 2553
1401# we must not ever block the main coroutine 2554$WRITE_RUNTIME_WATCHER = Event->timer (
1402$Coro::idle = sub { 2555 reentrant => 0,
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2556 data => WF_AUTOCANCEL,
1404 warn "FATAL: Coro::idle was called, major BUG\n"; 2557 after => 1,
2558 interval => 10,
2559 prio => 6, # keep it lowest so it acts like a watchdog
1405 (Coro::unblock_sub { 2560 cb => Coro::unblock_sub {
1406 Event::one_event; 2561 write_runtime
1407 })->(); 2562 or warn "ERROR: unable to write runtime file: $!";
1408}; 2563 },
2564);
2565
2566END { cf::emergency_save }
1409 2567
14101 25681
1411 2569

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