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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.205 by root, Mon Feb 5 18:29:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC = 1; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 70
57binmode STDOUT; 71binmode STDOUT;
58binmode STDERR; 72binmode STDERR;
59 73
60# read virtual server time, if available 74# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
72 86
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
76 90
77############################################################################# 91#############################################################################
78 92
79=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
80 94
104 118
105=item %cf::CFG 119=item %cf::CFG
106 120
107Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
109 130
110=back 131=back
111 132
112=cut 133=cut
113 134
117 utf8::encode $msg; 138 utf8::encode $msg;
118 139
119 $msg .= "\n" 140 $msg .= "\n"
120 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
121 142
122 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
123 }; 144 };
124} 145}
125 146
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 166
146$Event::DIED = sub { 167$Event::DIED = sub {
147 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
148}; 169};
149 170
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
155 172
156=over 4 173=over 4
157 174
175=item dumpval $ref
176
158=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
159 197
160use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
161 199
162=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
163 201
221 # wake up all waiters, to be on the safe side 259 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 260 $_->ready for @{ delete $LOCK{$key} };
223 } 261 }
224} 262}
225 263
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 264sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 265 return unless $TICK_WATCHER->is_active;
244 266
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 272 $TICK_WATCHER->stop;
247 $guard 273 $guard
248} 274}
275
276=item cf::async { BLOCK }
277
278Currently the same as Coro::async_pool, meaning you cannot use
279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
281
282=cut
283
284BEGIN { *async = \&Coro::async_pool }
249 285
250=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
251 287
252The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 308 my $freeze_guard = freeze_mainloop;
273 309
274 my $busy = 1; 310 my $busy = 1;
275 my @res; 311 my @res;
276 312
277 (Coro::async { 313 (async {
278 @res = eval { $job->() }; 314 @res = eval { $job->() };
279 warn $@ if $@; 315 warn $@ if $@;
280 undef $busy; 316 undef $busy;
281 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
282 318
283 while ($busy) { 319 while ($busy) {
284 Coro::cede_notself; 320 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 321 }
287 322
288 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
289 } else { 324 } else {
290 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
291 326
292 $job->() 327 $job->()
293 } 328 }
294} 329}
295 330
296=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
297 332
298Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 334extension calling this is being unloaded.
300 335
301=cut 336=cut
302 337
303sub coro(&) { 338sub async_ext(&) {
304 my $cb = shift; 339 my $cb = shift;
305 340
306 my $coro = &cf::async ($cb); 341 my $coro = &Coro::async ($cb);
307 342
308 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
310 }); 345 });
311 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
318 353
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 355 or return;
321 356
357 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 362 and return;
325 363
364 # always fsync - this file is important
326 aio_fsync $fh 365 aio_fsync $fh
327 and return; 366 and return;
328 367
329 close $fh 368 close $fh
330 or return; 369 or return;
336} 375}
337 376
338=back 377=back
339 378
340=cut 379=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 380
462############################################################################# 381#############################################################################
463 382
464=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
465 384
591our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 511our @CB_MAP = ();
593 512
594my %attachment; 513my %attachment;
595 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
596sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
598 523
599 use sort 'stable'; 524 use sort 'stable';
600 525
771# object support 696# object support
772 697
773sub reattach { 698sub reattach {
774 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 703
777 my $registry = $obj->registry; 704 my $registry = $obj->registry;
778 705
779 @$registry = (); 706 @$registry = ();
780 707
827 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
828 755
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 760 close $fh;
834 761
835 if (@$objs) { 762 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 768 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
843 } 770 }
844 } else { 771 } else {
845 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
851 } 778 }
852 } else { 779 } else {
853 aio_unlink $filename; 780 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
855 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
856 } 789 }
857} 790}
858 791
859sub object_freezer_as_string { 792sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
866 799
867sub object_thawer_load { 800sub object_thawer_load {
868 my ($filename) = @_; 801 my ($filename) = @_;
869 802
870 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
871 807
872 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
873 or return; 809 or return;
874 810
875 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
912=cut 848=cut
913 849
914sub register_extcmd { 850sub register_extcmd {
915 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
916 852
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
921} 854}
922 855
923cf::player->attach ( 856cf::player->attach (
924 on_command => sub { 857 on_command => sub {
925 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
938 871
939 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
940 873
941 if (ref $msg) { 874 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 878 }
946 } 879 }
947 } else { 880 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 883
951 cf::override; 884 cf::override;
952 }, 885 },
953); 886);
954 887
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 888sub load_extension {
962 my ($path) = @_; 889 my ($path) = @_;
963 890
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 892 my $base = $1;
966 my $pkg = $1; 893 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
969 896
970 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
971 898
972 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 900 or die "$path: $!";
974 901
975 my $source = 902 my $source =
976 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
979 . "\n};\n1"; 906 . "\n};\n1";
980 907
981 eval $source 908 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 910 : "extension disabled.\n";
984 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 912 warn $@;
986 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
987 914 exit 1;
988# no strict 'refs'; 915 }
989# @{"$pkg\::ISA"} = ext::; 916 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 917 }
1004 918
1005 # remove commands 919 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 920}
1030 921
1031sub load_extensions { 922sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 924 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1038 } 929 }
1039} 930}
1040 931
1041############################################################################# 932#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 933
1079=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1080 935
1081Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1082 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1083=head3 cf::player 944=head3 cf::player
1084 945
1085=over 4 946=over 4
1086 947
1087=item cf::player::exists $login 948=item cf::player::find $login
1088 949
1089Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1090 951
1091=cut 952=cut
1092 953
1093sub cf::player::exists($) { 954sub playerdir($) {
1094 cf::player::find $_[0] 955 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1096} 1102}
1097 1103
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1105
1100Sends an ext reply to the player. 1106Sends an ext reply to the player.
1101 1107
1102=cut 1108=cut
1103 1109
1104sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1106 1112
1107 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1108 1114
1109 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1110} 1116}
1117
1118package cf;
1111 1119
1112=back 1120=back
1113 1121
1114 1122
1115=head3 cf::map 1123=head3 cf::map
1121package cf::map; 1129package cf::map;
1122 1130
1123use Fcntl; 1131use Fcntl;
1124use Coro::AIO; 1132use Coro::AIO;
1125 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1126our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1128 1140
1129sub generate_random_map { 1141sub generate_random_map {
1130 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1144 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1286}
1147 1287
1148# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1149# all maps in C++... 1289# all maps in C++...
1150sub change_all_map_light { 1290sub change_all_map_light {
1152 1292
1153 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1155} 1295}
1156 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1157sub try_load_header($) { 1310sub load_header_from($) {
1158 my ($path) = @_; 1311 my ($self, $path) = @_;
1159 1312
1160 utf8::encode $path; 1313 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1162 or return; 1318 or return;
1163 1319
1164 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1165 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1166 1366
1167 # for better error messages only, will be overwritten 1367 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1368}
1177 1369
1178sub find; 1370sub find;
1179sub find { 1371sub find {
1180 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1181 1373
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1375
1187 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1188 1377
1189 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1191 1380 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1381 or return;
1211 1382
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1224 1384
1225 Coro::cede; 1385 $map->load_header
1386 or return;
1226 1387
1227 if ($map->should_reset) { 1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1391 $map->reset;
1229 undef $guard; 1392 undef $guard;
1230 $map = find $path 1393 return find $path;
1231 or return;
1232 } 1394 }
1233 1395
1234 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1235 } 1397 }
1236} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1237 1402
1238sub load { 1403sub load {
1239 my ($self) = @_; 1404 my ($self) = @_;
1240 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1241 my $path = $self->{path}; 1408 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1243 1410
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1412
1246 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1247 1414
1248 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1249 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1420 or return;
1251 1421
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1254 1424
1255 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1426 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1428 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1260 } 1430 }
1261 } 1431 }
1262 1432
1263 Coro::cede; 1433 Coro::cede;
1264 1434
1265 # now do the right thing for maps 1435 # now do the right thing for maps
1266 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1267 1437
1268 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1439 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1275 $self->set_darkness_map; 1443 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1278 $self->activate; 1447 $self->activate;
1279 } 1448 }
1280 1449
1281 Coro::cede; 1450 $self->post_load;
1282 1451
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1284} 1486}
1285 1487
1286sub find_sync { 1488sub find_sync {
1287 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1288 1490
1289 cf::sync_job { cf::map::find $path, $origin } 1491 cf::sync_job { find $path, $origin }
1290} 1492}
1291 1493
1292sub do_load_sync { 1494sub do_load_sync {
1293 my ($map) = @_; 1495 my ($map) = @_;
1294 1496
1295 cf::sync_job { $map->load }; 1497 cf::sync_job { $map->load };
1296} 1498}
1297 1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1528}
1529
1298sub save { 1530sub save {
1299 my ($self) = @_; 1531 my ($self) = @_;
1300 1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534
1301 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1302 1536
1303 return unless $self->dirty; 1537 return unless $self->dirty;
1304 1538
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1541
1308 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1309 1543
1310 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1311 1545
1312 local $self->{last_access} = $self->last_access;#d# 1546 local $self->{last_access} = $self->last_access;#d#
1313 1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1314 if ($uniq) { 1552 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1555 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1557 }
1320} 1558}
1321 1559
1322sub swap_out { 1560sub swap_out {
1323 my ($self) = @_; 1561 my ($self) = @_;
1324 1562
1325 # save first because save cedes 1563 # save first because save cedes
1326 $self->save; 1564 $self->save;
1565
1566 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1567
1328 return if $self->players; 1568 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1570 return if $self->{deny_save};
1331 1571
1335 1575
1336sub reset_at { 1576sub reset_at {
1337 my ($self) = @_; 1577 my ($self) = @_;
1338 1578
1339 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1342 1582
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1585
1350 my ($self) = @_; 1590 my ($self) = @_;
1351 1591
1352 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1353} 1593}
1354 1594
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1595sub reset {
1377 my ($self) = @_; 1596 my ($self) = @_;
1378 1597
1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599
1379 return if $self->players; 1600 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1381 1602
1382 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1383 1604
1384 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1385 1609
1386 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1387 1611
1388 $self->unlink_save; 1612 $self->unlink_save;
1389 $self->destroy; 1613 $self->destroy;
1392my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1393 1617
1394sub nuke { 1618sub nuke {
1395 my ($self) = @_; 1619 my ($self) = @_;
1396 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1400 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1401} 1634}
1402 1635
1403sub customise_for { 1636=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1637
1406 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1408 }
1409 1640
1410 $map 1641=cut
1411}
1412 1642
1413sub emergency_save { 1643sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1415 1646
1416 warn "enter emergency map save\n"; 1647 my @paths;
1417 1648
1418 cf::sync_job { 1649 for (@$files) {
1419 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1421 }; 1655 }
1422 1656
1423 warn "end emergency map save\n"; 1657 \@paths
1424} 1658}
1425 1659
1426package cf; 1660package cf;
1427 1661
1428=back 1662=back
1429 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1430 1690
1431=head3 cf::object::player 1691=head3 cf::object::player
1432 1692
1433=over 4 1693=over 4
1434 1694
1474 1734
1475=item $player_object->enter_link 1735=item $player_object->enter_link
1476 1736
1477Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1478 1738
1479The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1481 1741
1742Will never block.
1743
1482=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1483 1745
1484Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1749fails, to the emergency map position.
1488 1750
1489Might block. 1751Might block.
1490 1752
1491=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1492 1764
1493sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1494 my ($self) = @_; 1766 my ($self) = @_;
1495 1767
1496 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1497 1769
1498 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1771
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1773 if $self->map;
1502 1774
1503 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1776}
1505 1777
1506sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1508 1780
1526 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1529 1801
1530 $map->load; 1802 $map->load;
1803 $map->load_diag;
1531 1804
1805 return unless $self->contr->active;
1532 $self->activate_recursive; 1806 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1534} 1808}
1535 1809
1536cf::player->attach ( 1810cf::player->attach (
1549 1823
1550 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1825 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1554 cf::async { 1828 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1835 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1836 $pl->ob->leave_link;
1559 }; 1837 })->prio (2);
1560 } 1838 }
1561 }, 1839 },
1562); 1840);
1563 1841
1564=item $player_object->goto_map ($path, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1565 1843
1566=cut 1844=cut
1567 1845
1568sub cf::object::player::goto_map { 1846sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1570 1848
1571 $self->enter_link; 1849 $self->enter_link;
1572 1850
1573 (cf::async { 1851 (async {
1574 $path = new cf::path $path; 1852 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1853 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1578 1855 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1858
1584 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1860 })->prio (1);
1586} 1861}
1587 1862
1591 1866
1592sub parse_random_map_params { 1867sub parse_random_map_params {
1593 my ($spec) = @_; 1868 my ($spec) = @_;
1594 1869
1595 my $rmp = { # defaults 1870 my $rmp = { # defaults
1596 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1598 }; 1875 };
1599 1876
1600 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1602 1879
1606 $rmp 1883 $rmp
1607} 1884}
1608 1885
1609sub prepare_random_map { 1886sub prepare_random_map {
1610 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1890
1612 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1893 # that depends on the exit object
1615 1894
1616 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1617 1896
1618 if ($exit->map) { 1897 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1623 } 1902 }
1624 1903
1625 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1626 1905
1627 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1909
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1632 1914
1633 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1916 $exit->msg (undef);
1635 } 1917 }
1636} 1918}
1638sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1640 1922
1641 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1642 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1643 $self->enter_link; 1934 $self->enter_link;
1644 1935
1645 (cf::async { 1936 (async {
1646 $self->deactivate_recursive; # just to be sure 1937 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1938 unless (eval {
1648 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1940
1654 1; 1941 1;
1655 }) { 1942 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1947
1661 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1949 $self->leave_link;
1663 } 1950 }
1718 # get handled first 2005 # get handled first
1719 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2008
1722 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2011
1724 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1725 2013
1726 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2015 if (@$queue) {
1731 } 2019 }
1732 } 2020 }
1733 }, 2021 },
1734); 2022);
1735 2023
1736=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1737 2025
1738Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2028or loss of connection).
1741 2029
1742=cut 2030=cut
1743 2031
1744sub cf::client::coro { 2032sub cf::client::async {
1745 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1746 2034
1747 my $coro = &cf::async ($cb); 2035 my $coro = &Coro::async ($cb);
1748 2036
1749 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1751 }); 2039 });
1752 2040
1946 sub db_sync() { 2234 sub db_sync() {
1947 db_save if $dirty; 2235 db_save if $dirty;
1948 undef $dirty; 2236 undef $dirty;
1949 } 2237 }
1950 2238
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1952 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1953 }); 2246 );
1954 2247
1955 sub db_dirty() { 2248 sub db_dirty() {
1956 $dirty = 1; 2249 $dirty = 1;
1957 $idle->start; 2250 $idle->start;
1958 } 2251 }
1979 }, 2272 },
1980 ); 2273 );
1981} 2274}
1982 2275
1983############################################################################# 2276#############################################################################
1984# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1985 2283
1986sub cfg_load { 2284sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2286 or return;
1989 2287
1990 local $/; 2288 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
1992 2290
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
1995 if (exists $CFG{mlockall}) { 2296 if (exists $CFG{mlockall}) {
1996 eval { 2297 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2299 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2300 };
2000 warn $@ if $@; 2301 warn $@ if $@;
2001 } 2302 }
2303}
2304
2305sub init {
2306 load_resources;
2002} 2307}
2003 2308
2004sub main { 2309sub main {
2005 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2313 (async {
2009 Event::one_event; 2314 Event::one_event;
2010 })->(); 2315 })->prio (Coro::PRIO_MAX);
2011 }; 2316 };
2012 2317
2013 cfg_load; 2318 cfg_load;
2014 db_load; 2319 db_load;
2015 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2016 Event::loop; 2323 Event::loop;
2017} 2324}
2018 2325
2019############################################################################# 2326#############################################################################
2020# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2021 2372
2022sub reload() { 2373sub reload() {
2023 # can/must only be called in main 2374 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2026 return; 2377 return;
2027 } 2378 }
2028 2379
2029 warn "reloading..."; 2380 warn "reloading...";
2030 2381
2031 my $guard = freeze_mainloop; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2032 cf::emergency_save; 2385 cf::emergency_save;
2033 2386
2034 eval { 2387 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2036 2389
2037 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2396 }
2041 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2042 # cancel all extension coros 2406 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2408 %EXT_CORO = ();
2045 2409
2046 # unload all extensions 2410 warn "removing commands";
2047 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2049 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2425 }
2051 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2052 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2434
2056 warn "removing <$k>"; 2435 warn "... unloading $k";
2057 delete $INC{$k}; 2436 delete $INC{$k};
2058 2437
2059 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2061 2440
2064 } 2443 }
2065 2444
2066 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2067 } 2446 }
2068 2447
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2451
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2082 2454
2083 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2456 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2086 2458
2087 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2088 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2089 require cf; 2462 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2464
2092 # load config and database again 2465 warn "loading config and database again";
2093 cf::cfg_load; 2466 cf::cfg_load;
2094 cf::db_load; 2467 cf::db_load;
2095 2468
2096 # load extensions
2097 warn "load extensions"; 2469 warn "loading extensions";
2098 cf::load_extensions; 2470 cf::load_extensions;
2099 2471
2100 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2103 }; 2483 };
2104 2484
2105 if ($@) { 2485 if ($@) {
2106 warn $@; 2486 warn $@;
2107 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2108 exit 1; 2488 exit 1;
2109 } 2489 }
2110 2490
2111 warn "reloaded successfully"; 2491 warn "reloaded";
2112}; 2492};
2113 2493
2114############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2495
2159register_command "reload" => sub { 2496register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2161 2498
2162 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2164 reload; 2510 reload;
2165 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2166 } 2514 }
2167}; 2515};
2168 2516
2169unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2170 2520
2171$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2173 prio => 0, 2524 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2176 cb => sub { 2527 cb => sub {
2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2177 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2180 2548
2181 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2551
2184 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2186 }, 2554 },
2187); 2555);
2188 2556
2189IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2190 2558
2191Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2563 poll => 'r',
2194 prio => 5, 2564 prio => 6,
2195 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2197); 2567);
2198 2568
2199Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2201 after => 0, 2572 after => 1,
2202 interval => 10, 2573 interval => 10,
2203 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2205 write_runtime 2576 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2578 },
2209); 2579);
2210 2580
2211END { cf::emergency_save } 2581END { cf::emergency_save }
2212 2582

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