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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
259 360
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 362 or return;
262 363
364 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 369 and return;
266 370
371 # always fsync - this file is important
267 aio_fsync $fh 372 aio_fsync $fh
268 and return; 373 and return;
269 374
270 close $fh 375 close $fh
271 or return; 376 or return;
277} 382}
278 383
279=back 384=back
280 385
281=cut 386=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 387
403############################################################################# 388#############################################################################
404 389
405=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
406 391
532our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 518our @CB_MAP = ();
534 519
535my %attachment; 520my %attachment;
536 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
537sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
539 530
540 use sort 'stable'; 531 use sort 'stable';
541 532
712# object support 703# object support
713 704
714sub reattach { 705sub reattach {
715 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 710
718 my $registry = $obj->registry; 711 my $registry = $obj->registry;
719 712
720 @$registry = (); 713 @$registry = ();
721 714
768 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
769 762
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 767 close $fh;
775 768
776 if (@$objs) { 769 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 775 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
784 } 777 }
785 } else { 778 } else {
786 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
818 or return; 811 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
820 } 813 }
821 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 817 return ($data, $av);
823} 818}
824 819
825############################################################################# 820#############################################################################
826# command handling &c 821# command handling &c
851=cut 846=cut
852 847
853sub register_extcmd { 848sub register_extcmd {
854 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
855 850
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
860} 852}
861 853
862cf::player->attach ( 854cf::player->attach (
863 on_command => sub { 855 on_command => sub {
864 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
877 869
878 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
879 871
880 if (ref $msg) { 872 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 876 }
885 } 877 }
886 } else { 878 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 881
890 cf::override; 882 cf::override;
891 }, 883 },
892); 884);
893 885
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 886sub load_extension {
901 my ($path) = @_; 887 my ($path) = @_;
902 888
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 890 my $base = $1;
905 my $pkg = $1; 891 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
908 894
909 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
910 896
911 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 898 or die "$path: $!";
913 899
914 my $source = 900 my $source =
915 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
918 . "\n};\n1"; 904 . "\n};\n1";
919 905
920 eval $source 906 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 908 : "extension disabled.\n";
923 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 910 warn $@;
925 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
926 912 exit 1;
927# no strict 'refs'; 913 }
928# @{"$pkg\::ISA"} = ext::; 914 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 915 }
943 916
944 # remove commands 917 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 918}
969 919
970sub load_extensions { 920sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 922 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
977 } 927 }
978} 928}
979 929
980############################################################################# 930#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 931
1018=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1019 933
1020Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1021 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1022=head3 cf::player 942=head3 cf::player
1023 943
1024=over 4 944=over 4
1025 945
1026=item cf::player::exists $login 946=item cf::player::find $login
1027 947
1028Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1029 949
1030=cut 950=cut
1031 951
1032sub cf::player::exists($) { 952sub playerdir($) {
1033 cf::player::find $_[0] 953 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1035} 1100}
1036 1101
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1103
1039Sends an ext reply to the player. 1104Sends an ext reply to the player.
1040 1105
1041=cut 1106=cut
1042 1107
1043sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1045 1110
1046 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1047 1112
1048 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1049} 1114}
1115
1116package cf;
1050 1117
1051=back 1118=back
1052 1119
1053 1120
1054=head3 cf::map 1121=head3 cf::map
1060package cf::map; 1127package cf::map;
1061 1128
1062use Fcntl; 1129use Fcntl;
1063use Coro::AIO; 1130use Coro::AIO;
1064 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1065our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1067 1138
1068sub generate_random_map { 1139sub generate_random_map {
1069 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1142 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1284}
1086 1285
1087# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1088# all maps in C++... 1287# all maps in C++...
1089sub change_all_map_light { 1288sub change_all_map_light {
1090 my ($change) = @_; 1289 my ($change) = @_;
1091 1290
1092 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1093} 1293}
1094 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1095sub try_load_header($) { 1303sub load_header_from($) {
1096 my ($path) = @_; 1304 my ($self, $path) = @_;
1097 1305
1098 utf8::encode $path; 1306 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1100 or return; 1311 or return;
1101 1312
1102 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1103 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1104 1359
1105 $map->load_header ($path) 1360 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1361}
1112 1362
1363sub find;
1113sub find_map { 1364sub find {
1114 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1115 1366
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1368
1369 cf::lock_wait "map_find:$path";
1370
1121 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1122 # do it the slow way 1372 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1373 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1374 or return;
1137 1375
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1376 $map->{last_save} = $cf::RUNTIME;
1149 1377
1150 if ($map->should_reset) { 1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1384 $map->reset;
1152 $map = find_map $path; 1385 undef $guard;
1386 return find $path;
1153 } 1387 }
1154 1388
1155 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1156 } 1390 }
1157} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1158 1395
1159sub load { 1396sub load {
1160 my ($self) = @_; 1397 my ($self) = @_;
1161 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1401 my $path = $self->{path};
1402 my $guard = cf::lock_acquire "map_load:$path";
1403
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1405
1164 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1165 1407
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1169 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1413 or return;
1171 1414
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1174 1417
1175 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1419 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1421 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1180 } 1423 }
1181 } 1424 }
1425
1426 Coro::cede;
1182 1427
1183 # now do the right thing for maps 1428 # now do the right thing for maps
1184 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1185 1430
1186 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1432 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1193 $self->set_darkness_map; 1436 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1196 $self->activate; 1440 $self->activate;
1197 } 1441 }
1198 1442
1443 $self->post_load;
1444
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1446}
1201 1447
1202sub load_map_sync { 1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1479}
1480
1481sub find_sync {
1203 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1204 1483
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1484 cf::sync_job { find $path, $origin }
1485}
1206 1486
1207 cf::sync_job { 1487sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1488 my ($map) = @_;
1209 or return; 1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1210 $map->load; 1511 $map->load;
1211 $map 1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1212 } 1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1213} 1521}
1214 1522
1215sub save { 1523sub save {
1216 my ($self) = @_; 1524 my ($self) = @_;
1217 1525
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1527
1221 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1222 1529
1223 return unless $self->dirty; 1530 return unless $self->dirty;
1224 1531
1532 my $save = $self->save_path; utf8::encode $save;
1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1534
1225 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1226 1536
1227 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1228 1538
1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1229 if ($uniq) { 1545 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1548 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1550 }
1235} 1551}
1236 1552
1237sub swap_out { 1553sub swap_out {
1238 my ($self) = @_; 1554 my ($self) = @_;
1555
1556 # save first because save cedes
1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1560
1240 return if $self->players; 1561 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1243 1564
1244 $self->save;
1245 $self->clear; 1565 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1566 $self->in_memory (cf::MAP_SWAPPED);
1247} 1567}
1248 1568
1249sub reset_at { 1569sub reset_at {
1250 my ($self) = @_; 1570 my ($self) = @_;
1251 1571
1252 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1255 1575
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1578
1263 my ($self) = @_; 1583 my ($self) = @_;
1264 1584
1265 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1266} 1586}
1267 1587
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1588sub reset {
1290 my ($self) = @_; 1589 my ($self) = @_;
1291 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1292 return if $self->players; 1593 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1294 1595
1295 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1296 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1297 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1298 1611
1299 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1300 1613
1301 $self->unlink_save; 1614 $self->unlink_save;
1302 $self->destroy; 1615 $self->destroy;
1305my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1306 1619
1307sub nuke { 1620sub nuke {
1308 my ($self) = @_; 1621 my ($self) = @_;
1309 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1313 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1314} 1636}
1315 1637
1316sub customise_for { 1638=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1639
1319 if ($map->per_player) { 1640Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1641instantiated unique items. May block.
1321 }
1322 1642
1323 $map 1643=cut
1324}
1325 1644
1326sub emergency_save { 1645sub unique_maps() {
1327 local $cf::FREEZE = 1; 1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1328 1648
1329 warn "enter emergency map save\n"; 1649 my @paths;
1330 1650
1331 cf::sync_job { 1651 for (@$files) {
1332 warn "begin emergency map save\n"; 1652 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1334 }; 1657 }
1335 1658
1336 warn "end emergency map save\n"; 1659 \@paths
1337} 1660}
1338 1661
1339package cf; 1662package cf;
1340 1663
1341=back 1664=back
1342 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1343 1692
1344=head3 cf::object::player 1693=head3 cf::object::player
1345 1694
1346=over 4 1695=over 4
1347 1696
1383 (ref $cf::CFG{"may_$access"} 1732 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1734 : $cf::CFG{"may_$access"})
1386} 1735}
1387 1736
1737=item $player_object->enter_link
1738
1739Freezes the player and moves him/her to a special map (C<{link}>).
1740
1741The player should be reasonably safe there for short amounts of time. You
1742I<MUST> call C<leave_link> as soon as possible, though.
1743
1744Will never block.
1745
1746=item $player_object->leave_link ($map, $x, $y)
1747
1748Moves the player out of the special C<{link}> map onto the specified
1749map. If the map is not valid (or omitted), the player will be moved back
1750to the location he/she was before the call to C<enter_link>, or, if that
1751fails, to the emergency map position.
1752
1753Might block.
1754
1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1766
1388sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1389 my ($self) = @_; 1768 my ($self) = @_;
1390 1769
1391 return if $self->map == $LINK_MAP; 1770 $self->deactivate_recursive;
1392 1771
1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1775 if $self->map;
1395 1776
1396 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1778}
1399 1779
1400sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1402 1782
1403 my $link_pos = delete $self->{_link_pos}; 1783 my $link_pos = delete $self->{_link_pos};
1404 1784
1405 unless ($map) { 1785 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1786 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1787 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1788 $map = cf::map::find $map;
1411 1789
1412 unless ($map) { 1790 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1792 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1793 or die "FATAL: cannot load emergency map\n";
1416 } 1794 }
1417 } 1795 }
1418 1796
1419 ($x, $y) = (-1, -1) 1797 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1425 1803
1426 $map->load; 1804 $map->load;
1805 $map->load_diag;
1427 1806
1807 return unless $self->contr->active;
1428 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1430} 1812}
1431 1813
1814cf::player->attach (
1815 on_logout => sub {
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1432=item $player_object->goto_map ($map, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1433 1847
1434=cut 1848=cut
1435 1849
1436sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1438 1852
1439 $self->enter_link; 1853 $self->enter_link;
1440 1854
1441 (Coro::async { 1855 (async {
1442 $path = new cf::path $path; 1856 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1857 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1859 $map
1860 } or
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1862
1450 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1864 })->prio (1);
1452} 1865}
1453 1866
1457 1870
1458sub parse_random_map_params { 1871sub parse_random_map_params {
1459 my ($spec) = @_; 1872 my ($spec) = @_;
1460 1873
1461 my $rmp = { # defaults 1874 my $rmp = { # defaults
1462 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1464 }; 1879 };
1465 1880
1466 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1468 1883
1472 $rmp 1887 $rmp
1473} 1888}
1474 1889
1475sub prepare_random_map { 1890sub prepare_random_map {
1476 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1894
1478 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1897 # that depends on the exit object
1481 1898
1482 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1483 1900
1484 if ($exit->map) { 1901 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1489 } 1906 }
1490 1907
1491 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1492 1909
1493 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1495 1913
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1498 1918
1499 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 1920 $exit->msg (undef);
1501 } 1921 }
1502} 1922}
1504sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1506 1926
1507 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1508 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1509 $self->enter_link; 1938 $self->enter_link;
1510 1939
1511 (Coro::async { 1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 1942 unless (eval {
1513 1943 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 1944
1520 1; 1945 1;
1521 }) { 1946 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1526 1951
1527 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 1953 $self->leave_link;
1529 } 1954 }
1580 on_reply => sub { 2005 on_reply => sub {
1581 my ($ns, $msg) = @_; 2006 my ($ns, $msg) = @_;
1582 2007
1583 # this weird shuffling is so that direct followup queries 2008 # this weird shuffling is so that direct followup queries
1584 # get handled first 2009 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2010 my $queue = delete $ns->{query_queue}
2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2012
1587 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2015
1589 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1590 2017
1591 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2019 if (@$queue) {
1596 } 2023 }
1597 } 2024 }
1598 }, 2025 },
1599); 2026);
1600 2027
1601=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1602 2029
1603Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2032or loss of connection).
1606 2033
1607=cut 2034=cut
1608 2035
1609sub cf::client::coro { 2036sub cf::client::async {
1610 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1611 2038
1612 my $coro; $coro = async { 2039 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2040
1619 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1621 }); 2043 });
1622 2044
1758The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2181using it, it should be unique.
1760 2182
1761=over 4 2183=over 4
1762 2184
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1770 2186
1771Returns a single value from the database 2187Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2188
1778=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1779 2190
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2192
1791=cut 2193=cut
1792 2194
1793our $DB; 2195our $DB;
1794 2196
1795{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1796 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1797 2216
1798 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1799 warn "loading database $path\n";#d# remove later 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
1801 } 2220 BDB::db_env_txn_checkpoint $DB_ENV;
1802 2221
1803 my $pid; 2222 unlink $path;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2223 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 });
1826
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) {
1833 @_ >= 2
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837
1838 sub db_put($$;$) {
1839 if (@_ >= 3) {
1840 $DB->{$_[0]}{$_[1]} = $_[2];
1841 } else {
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2224 }
1852 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1853} 2242}
1854 2243
1855############################################################################# 2244#############################################################################
1856# the server's main() 2245# the server's init and main functions
2246
2247sub load_resources {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1857 2251
1858sub cfg_load { 2252sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return; 2254 or return;
1861 2255
1862 local $/; 2256 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
2271}
2272
2273sub init {
2274 load_resources;
1864} 2275}
1865 2276
1866sub main { 2277sub main {
1867 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2281 (async {
1871 Event::one_event; 2282 Event::one_event;
1872 })->(); 2283 })->prio (Coro::PRIO_MAX);
1873 }; 2284 };
1874 2285
1875 cfg_load; 2286 cfg_load;
1876 db_load; 2287 db_init;
1877 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
1878 Event::loop; 2291 Event::loop;
1879} 2292}
1880 2293
1881############################################################################# 2294#############################################################################
1882# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
1883 2351
1884sub reload() { 2352sub reload() {
1885 # can/must only be called in main 2353 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
1888 return; 2356 return;
1889 } 2357 }
1890 2358
1891 warn "reloading..."; 2359 warn "reloading...";
1892 2360
1893 local $FREEZE = 1; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
1895 2367
1896 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
1897 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
1898 2372
1899 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2376 }
1903 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
1904 # cancel all extension coros 2387 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2389 %EXT_CORO = ();
1907 2390
1908 # unload all extensions 2391 warn "removing commands";
1909 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
1911 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2406 }
1913 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
1914 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2415
1918 warn "removing <$k>"; 2416 warn "... unloading $k";
1919 delete $INC{$k}; 2417 delete $INC{$k};
1920 2418
1921 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
1923 2421
1926 } 2424 }
1927 2425
1928 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
1929 } 2427 }
1930 2428
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2432
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
1944 2435
1945 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2437 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
1948 2439
1949 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
1950 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
1951 require cf; 2443 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2445
1954 # load config and database again 2446 warn "loading config and database again";
1955 cf::cfg_load; 2447 cf::cfg_load;
1956 cf::db_load;
1957 2448
1958 # load extensions
1959 warn "load extensions"; 2449 warn "loading extensions";
1960 cf::load_extensions; 2450 cf::load_extensions;
1961 2451
1962 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
1963 warn "reattach";
1964 _global_reattach; 2453 _global_reattach;
1965 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
1966 2456
1967 if ($@) { 2457 warn "loading reloadable resources";
2458 load_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
1968 warn $@; 2464 warn $@;
1969 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
1970 exit 1; 2466 exit 1;
1971 } 2467 };
1972 2468
1973 warn "reloaded successfully"; 2469 warn "reloaded";
1974}; 2470};
1975 2471
1976############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020 2473
2021register_command "reload" => sub { 2474register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2023 2476
2024 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2026 reload; 2488 reload;
2027 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2028 } 2492 }
2029}; 2493};
2030 2494
2031unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2032 2498
2033$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2035 prio => 0, 2502 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2038 cb => sub { 2505 cb => sub {
2039 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2040 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2045 2532
2046 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2535
2049 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
2051 }, 2538 },
2052); 2539);
2053 2540
2541{
2054IO::AIO::max_poll_time $TICK * 0.2; 2542 BDB::max_poll_time $TICK * 0.1;
2055 2543 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2544 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2545 fd => BDB::poll_fileno,
2058 poll => 'r', 2546 poll => 'r',
2059 prio => 5, 2547 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2066 after => 0, 2549 cb => \&BDB::poll_cb,
2067 interval => 10, 2550 );
2068 cb => sub { 2551 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2552
2070 write_runtime 2553 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2587 };
2073 }, 2588 }
2074); 2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2605
2606END { cf::emergency_save }
2075 2607
20761 26081
2077 2609

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