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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.236 by root, Thu Apr 12 14:18:05 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
274 and return; 373 and return;
275 374
276 1 375 1
277} 376}
278 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 392
403############################################################################# 393#############################################################################
404 394
405=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
406 396
532our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 523our @CB_MAP = ();
534 524
535my %attachment; 525my %attachment;
536 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
537sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
539 535
540 use sort 'stable'; 536 use sort 'stable';
541 537
712# object support 708# object support
713 709
714sub reattach { 710sub reattach {
715 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 715
718 my $registry = $obj->registry; 716 my $registry = $obj->registry;
719 717
720 @$registry = (); 718 @$registry = ();
721 719
768 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
769 767
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 772 close $fh;
775 773
776 if (@$objs) { 774 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 780 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
784 } 782 }
785 } else { 783 } else {
786 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
818 or return; 816 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
820 } 818 }
821 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 822 return ($data, $av);
823} 823}
824 824
825############################################################################# 825#############################################################################
826# command handling &c 826# command handling &c
851=cut 851=cut
852 852
853sub register_extcmd { 853sub register_extcmd {
854 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
855 855
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
860} 857}
861 858
862cf::player->attach ( 859cf::player->attach (
863 on_command => sub { 860 on_command => sub {
864 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
877 874
878 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
879 876
880 if (ref $msg) { 877 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 881 }
885 } 882 }
886 } else { 883 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 886
890 cf::override; 887 cf::override;
891 }, 888 },
892); 889);
893 890
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 891sub load_extension {
901 my ($path) = @_; 892 my ($path) = @_;
902 893
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 895 my $base = $1;
905 my $pkg = $1; 896 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
908 899
909 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
910 901
911 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 903 or die "$path: $!";
913 904
914 my $source = 905 my $source =
915 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
918 . "\n};\n1"; 909 . "\n};\n1";
919 910
920 eval $source 911 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 913 : "extension disabled.\n";
923 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 915 warn $@;
925 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
926 917 exit 1;
927# no strict 'refs'; 918 }
928# @{"$pkg\::ISA"} = ext::; 919 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 920 }
943 921
944 # remove commands 922 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 923}
969 924
970sub load_extensions { 925sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 927 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
977 } 932 }
978} 933}
979 934
980############################################################################# 935#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 936
1018=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1019 938
1020Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1021 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1022=head3 cf::player 947=head3 cf::player
1023 948
1024=over 4 949=over 4
1025 950
1026=item cf::player::exists $login 951=item cf::player::find $login
1027 952
1028Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1029 954
1030=cut 955=cut
1031 956
1032sub cf::player::exists($) { 957sub playerdir($) {
1033 cf::player::find $_[0] 958 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 963}
1036 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/playerdata"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
998 my $pl = load_pl path $login
999 or return;
1000 $cf::PLAYER{$login} = $pl
1001 }
1002 }
1003}
1004
1005sub save($) {
1006 my ($pl) = @_;
1007
1008 return if $pl->{deny_save};
1009
1010 my $path = path $pl;
1011 my $guard = cf::lock_acquire "user_save:$path";
1012
1013 return if $pl->{deny_save};
1014
1015 aio_mkdir playerdir $pl, 0770;
1016 $pl->{last_save} = $cf::RUNTIME;
1017
1018 $pl->save_pl ($path);
1019 Coro::cede;
1020}
1021
1022sub new($) {
1023 my ($login) = @_;
1024
1025 my $self = create;
1026
1027 $self->ob->name ($login);
1028 $self->{deny_save} = 1;
1029
1030 $cf::PLAYER{$login} = $self;
1031
1032 $self
1033}
1034
1035=item $pl->quit_character
1036
1037Nukes the player without looking back. If logged in, the connection will
1038be destroyed. May block for a long time.
1039
1040=cut
1041
1042sub quit_character {
1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1046
1047 $pl->{deny_save} = 1;
1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1049
1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1051 $pl->deactivate;
1052 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1053 $pl->ns->destroy if $pl->ns;
1054
1055 my $path = playerdir $pl;
1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1057 aio_rename $path, $temp;
1058 delete $cf::PLAYER{$pl->ob->name};
1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1081}
1082
1083=item cf::player::list_logins
1084
1085Returns am arrayref of all valid playernames in the system, can take a
1086while and may block, so not sync_job-capable, ever.
1087
1088=cut
1089
1090sub list_logins {
1091 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1092 or return [];
1093
1094 my @logins;
1095
1096 for my $login (@$dirs) {
1097 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1098 aio_read $fh, 0, 512, my $buf, 0 or next;
1099 $buf !~ /^password -------------$/m or next; # official not-valid tag
1100
1101 utf8::decode $login;
1102 push @logins, $login;
1103 }
1104
1105 \@logins
1106}
1107
1108=item $player->maps
1109
1110Returns an arrayref of map paths that are private for this
1111player. May block.
1112
1113=cut
1114
1115sub maps($) {
1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1119
1120 my $files = aio_readdir playerdir $pl
1121 or return;
1122
1123 my @paths;
1124
1125 for (@$files) {
1126 utf8::decode $_;
1127 next if /\.(?:pl|pst)$/;
1128 next unless /^$PATH_SEP/o;
1129
1130 push @paths, cf::map::normalise "~$pl/$_";
1131 }
1132
1133 \@paths
1134}
1135
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1038 1137
1039Sends an ext reply to the player. 1138Sends an ext reply to the player.
1040 1139
1041=cut 1140=cut
1042 1141
1043sub cf::player::ext_reply($$$%) { 1142sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1045 1144
1046 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1047 1146
1048 $self->send ("ext " . to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1049} 1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1160}
1161
1162package cf;
1050 1163
1051=back 1164=back
1052 1165
1053 1166
1054=head3 cf::map 1167=head3 cf::map
1060package cf::map; 1173package cf::map;
1061 1174
1062use Fcntl; 1175use Fcntl;
1063use Coro::AIO; 1176use Coro::AIO;
1064 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1065our $MAX_RESET = 7200; 1182our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1183our $DEFAULT_RESET = 3000;
1067 1184
1068sub generate_random_map { 1185sub generate_random_map {
1069 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1188 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1196 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1197 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1200 )
1201}
1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1330}
1086 1331
1087# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1088# all maps in C++... 1333# all maps in C++...
1089sub change_all_map_light { 1334sub change_all_map_light {
1090 my ($change) = @_; 1335 my ($change) = @_;
1091 1336
1092 $_->change_map_light ($change) for values %cf::MAP; 1337 $_->change_map_light ($change)
1338 for grep $_->outdoor, values %cf::MAP;
1093} 1339}
1094 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1095sub try_load_header($) { 1349sub load_header_from($) {
1096 my ($path) = @_; 1350 my ($self, $path) = @_;
1097 1351
1098 utf8::encode $path; 1352 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1100 or return; 1357 or return;
1101 1358
1102 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1103 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1104 1405
1105 $map->load_header ($path) 1406 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1407}
1112 1408
1409sub find;
1113sub find_map { 1410sub find {
1114 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1115 1412
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1414
1415 cf::lock_wait "map_find:$path";
1416
1121 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1122 # do it the slow way 1418 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1419 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1420 or return;
1137 1421
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1422 $map->{last_save} = $cf::RUNTIME;
1149 1423
1150 if ($map->should_reset) { 1424 $map->load_header
1425 or return;
1426
1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1430 $map->reset;
1152 $map = find_map $path; 1431 undef $guard;
1432 return find $path;
1153 } 1433 }
1154 1434
1155 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1156 } 1436 }
1157} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1158 1441
1159sub load { 1442sub load {
1160 my ($self) = @_; 1443 my ($self) = @_;
1161 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1447 my $path = $self->{path};
1448 my $guard = cf::lock_acquire "map_load:$path";
1449
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1451
1164 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1165 1453
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1169 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1459 or return;
1171 1460
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1174 1463
1175 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1465 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1467 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1180 } 1469 }
1181 } 1470 }
1471
1472 Coro::cede;
1182 1473
1183 # now do the right thing for maps 1474 # now do the right thing for maps
1184 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1185 1476
1186 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1478 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1193 $self->set_darkness_map; 1482 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1196 $self->activate; 1486 $self->activate;
1197 } 1487 }
1198 1488
1489 $self->post_load;
1490
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1492}
1201 1493
1202sub load_map_sync { 1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1501}
1502
1503# find and load all maps in the 3x3 area around a map
1504sub load_diag {
1505 my ($map) = @_;
1506
1507 my @diag; # diagonal neighbours
1508
1509 for (0 .. 3) {
1510 my $neigh = $map->tile_path ($_)
1511 or next;
1512 $neigh = find $neigh, $map
1513 or next;
1514 $neigh->load;
1515
1516 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1517 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1518 }
1519
1520 for (@diag) {
1521 my $neigh = find @$_
1522 or next;
1523 $neigh->load;
1524 }
1525}
1526
1527sub find_sync {
1203 my ($path, $origin) = @_; 1528 my ($path, $origin) = @_;
1204 1529
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1530 cf::sync_job { find $path, $origin }
1531}
1206 1532
1207 cf::sync_job { 1533sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1534 my ($map) = @_;
1209 or return; 1535
1536 cf::sync_job { $map->load };
1537}
1538
1539our %MAP_PREFETCH;
1540our $MAP_PREFETCHER = undef;
1541
1542sub find_async {
1543 my ($path, $origin) = @_;
1544
1545 $path = normalise $path, $origin && $origin->{path};
1546
1547 if (my $map = $cf::MAP{$path}) {
1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1549 }
1550
1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1210 $map->load; 1557 $map->load;
1211 $map 1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1212 } 1563 };
1564 $MAP_PREFETCHER->prio (6);
1565
1566 ()
1213} 1567}
1214 1568
1215sub save { 1569sub save {
1216 my ($self) = @_; 1570 my ($self) = @_;
1217 1571
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1573
1221 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1222 1575
1223 return unless $self->dirty; 1576 return unless $self->dirty;
1224 1577
1578 my $save = $self->save_path; utf8::encode $save;
1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1580
1225 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1226 1582
1227 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1228 1584
1585 local $self->{last_access} = $self->last_access;#d#
1586
1587 cf::async {
1588 $_->contr->save for $self->players;
1589 };
1590
1229 if ($uniq) { 1591 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1594 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1596 }
1235} 1597}
1236 1598
1237sub swap_out { 1599sub swap_out {
1238 my ($self) = @_; 1600 my ($self) = @_;
1601
1602 # save first because save cedes
1603 $self->save;
1604
1605 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1606
1240 return if $self->players; 1607 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1608 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1609 return if $self->{deny_save};
1243 1610
1244 $self->save;
1245 $self->clear; 1611 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1612 $self->in_memory (cf::MAP_SWAPPED);
1247} 1613}
1248 1614
1249sub reset_at { 1615sub reset_at {
1250 my ($self) = @_; 1616 my ($self) = @_;
1251 1617
1252 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1255 1621
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1624
1263 my ($self) = @_; 1629 my ($self) = @_;
1264 1630
1265 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1266} 1632}
1267 1633
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1634sub reset {
1290 my ($self) = @_; 1635 my ($self) = @_;
1291 1636
1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1638
1292 return if $self->players; 1639 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1294 1641
1295 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1296 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1297 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1298 1657
1299 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1300 1659
1301 $self->unlink_save; 1660 $self->unlink_save;
1302 $self->destroy; 1661 $self->destroy;
1305my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1306 1665
1307sub nuke { 1666sub nuke {
1308 my ($self) = @_; 1667 my ($self) = @_;
1309 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1313 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1314} 1682}
1315 1683
1316sub customise_for { 1684=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1685
1319 if ($map->per_player) { 1686Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1687instantiated unique items. May block.
1321 }
1322 1688
1323 $map 1689=cut
1324}
1325 1690
1326sub emergency_save { 1691sub unique_maps() {
1327 local $cf::FREEZE = 1; 1692 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1693 or return;
1328 1694
1329 warn "enter emergency map save\n"; 1695 my @paths;
1330 1696
1331 cf::sync_job { 1697 for (@$files) {
1332 warn "begin emergency map save\n"; 1698 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1699 next if /\.pst$/;
1700 next unless /^$PATH_SEP/o;
1701
1702 push @paths, cf::map::normalise $_;
1334 }; 1703 }
1335 1704
1336 warn "end emergency map save\n"; 1705 \@paths
1337} 1706}
1338 1707
1339package cf; 1708package cf;
1340 1709
1341=back 1710=back
1342 1711
1712=head3 cf::object
1713
1714=cut
1715
1716package cf::object;
1717
1718=over 4
1719
1720=item $ob->inv_recursive
1721
1722Returns the inventory of the object _and_ their inventories, recursively.
1723
1724=cut
1725
1726sub inv_recursive_;
1727sub inv_recursive_ {
1728 map { $_, inv_recursive_ $_->inv } @_
1729}
1730
1731sub inv_recursive {
1732 inv_recursive_ inv $_[0]
1733}
1734
1735package cf;
1736
1737=back
1343 1738
1344=head3 cf::object::player 1739=head3 cf::object::player
1345 1740
1346=over 4 1741=over 4
1347 1742
1383 (ref $cf::CFG{"may_$access"} 1778 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1780 : $cf::CFG{"may_$access"})
1386} 1781}
1387 1782
1783=item $player_object->enter_link
1784
1785Freezes the player and moves him/her to a special map (C<{link}>).
1786
1787The player should be reasonably safe there for short amounts of time. You
1788I<MUST> call C<leave_link> as soon as possible, though.
1789
1790Will never block.
1791
1792=item $player_object->leave_link ($map, $x, $y)
1793
1794Moves the player out of the special C<{link}> map onto the specified
1795map. If the map is not valid (or omitted), the player will be moved back
1796to the location he/she was before the call to C<enter_link>, or, if that
1797fails, to the emergency map position.
1798
1799Might block.
1800
1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1812
1388sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1389 my ($self) = @_; 1814 my ($self) = @_;
1390 1815
1391 return if $self->map == $LINK_MAP; 1816 $self->deactivate_recursive;
1392 1817
1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1819
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1821 if $self->map;
1395 1822
1396 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1824}
1399 1825
1400sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1402 1828
1403 my $link_pos = delete $self->{_link_pos}; 1829 my $link_pos = delete $self->{_link_pos};
1404 1830
1405 unless ($map) { 1831 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1832 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1833 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1834 $map = cf::map::find $map;
1411 1835
1412 unless ($map) { 1836 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1837 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1838 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1839 or die "FATAL: cannot load emergency map\n";
1416 } 1840 }
1417 } 1841 }
1418 1842
1419 ($x, $y) = (-1, -1) 1843 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1846 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1847 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1848 if $x <=0 && $y <= 0;
1425 1849
1426 $map->load; 1850 $map->load;
1851 $map->load_diag;
1427 1852
1853 return unless $self->contr->active;
1428 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1430} 1858}
1431 1859
1860cf::player->attach (
1861 on_logout => sub {
1862 my ($pl) = @_;
1863
1864 # abort map switching before logout
1865 if ($pl->ob->{_link_pos}) {
1866 cf::sync_job {
1867 $pl->ob->leave_link
1868 };
1869 }
1870 },
1871 on_login => sub {
1872 my ($pl) = @_;
1873
1874 # try to abort aborted map switching on player login :)
1875 # should happen only on crashes
1876 if ($pl->ob->{_link_pos}) {
1877 $pl->ob->enter_link;
1878 (async {
1879 $pl->ob->reply (undef,
1880 "There was an internal problem at your last logout, "
1881 . "the server will try to bring you to your intended destination in a second.",
1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1885 Coro::Timer::sleep 1;
1886 $pl->ob->leave_link;
1887 })->prio (2);
1888 }
1889 },
1890);
1891
1432=item $player_object->goto_map ($map, $x, $y) 1892=item $player_object->goto ($path, $x, $y)
1433 1893
1434=cut 1894=cut
1435 1895
1436sub cf::object::player::goto_map { 1896sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1438 1898
1439 $self->enter_link; 1899 $self->enter_link;
1440 1900
1441 (Coro::async { 1901 (async {
1442 $path = new cf::path $path; 1902 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1903 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1905 $map
1906 } or
1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1908
1450 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1910 })->prio (1);
1452} 1911}
1453 1912
1457 1916
1458sub parse_random_map_params { 1917sub parse_random_map_params {
1459 my ($spec) = @_; 1918 my ($spec) = @_;
1460 1919
1461 my $rmp = { # defaults 1920 my $rmp = { # defaults
1462 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1464 }; 1925 };
1465 1926
1466 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1468 1929
1472 $rmp 1933 $rmp
1473} 1934}
1474 1935
1475sub prepare_random_map { 1936sub prepare_random_map {
1476 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1940
1478 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1943 # that depends on the exit object
1481 1944
1482 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1483 1946
1484 if ($exit->map) { 1947 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1489 } 1952 }
1490 1953
1491 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1492 1955
1493 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1495 1959
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1498 1964
1499 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 1966 $exit->msg (undef);
1501 } 1967 }
1502} 1968}
1504sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1506 1972
1507 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1508 1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1985
1509 $self->enter_link; 1986 $self->enter_link;
1510 1987
1511 (Coro::async { 1988 (async {
1989 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 1990 unless (eval {
1513 1991 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 1992
1520 1; 1993 1;
1521 }) { 1994 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 1997 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1526 1999
1527 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2001 $self->leave_link;
1529 } 2002 }
1530 })->prio (1); 2003 })->prio (1);
1543 2016
1544sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1546 2019
1547 utf8::encode $text; 2020 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2022}
1550 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1551 2036
1552=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1553 2038
1554Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1580 on_reply => sub { 2065 on_reply => sub {
1581 my ($ns, $msg) = @_; 2066 my ($ns, $msg) = @_;
1582 2067
1583 # this weird shuffling is so that direct followup queries 2068 # this weird shuffling is so that direct followup queries
1584 # get handled first 2069 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2070 my $queue = delete $ns->{query_queue}
2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2072
1587 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2075
1589 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1590 2077
1591 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2079 if (@$queue) {
1596 } 2083 }
1597 } 2084 }
1598 }, 2085 },
1599); 2086);
1600 2087
1601=item $client->coro (\&cb) 2088=item $client->async (\&cb)
1602 2089
1603Create a new coroutine, running the specified callback. The coroutine will 2090Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2091be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2092or loss of connection).
1606 2093
1607=cut 2094=cut
1608 2095
1609sub cf::client::coro { 2096sub cf::client::async {
1610 my ($self, $cb) = @_; 2097 my ($self, $cb) = @_;
1611 2098
1612 my $coro; $coro = async { 2099 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2100
1619 $coro->on_destroy (sub { 2101 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2102 delete $self->{_coro}{$coro+0};
1621 }); 2103 });
1622 2104
1655 2137
1656# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
1657 2139
1658=pod 2140=pod
1659 2141
1660The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
1661 2143
1662 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
1663 cf::object::player player 2145 cf::object::player player
1664 cf::player peaceful 2146 cf::player peaceful
1665 cf::map trigger 2147 cf::map trigger
1758The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2241using it, it should be unique.
1760 2242
1761=over 4 2243=over 4
1762 2244
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
1770 2246
1771Returns a single value from the database 2247Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2248
1778=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
1779 2250
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2252
1791=cut 2253=cut
1792 2254
1793our $DB; 2255our $DB;
1794 2256
1795{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
1796 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
1797 2276
1798 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
1799 warn "loading database $path\n";#d# remove later 2278 cf::db_put (guildrules => data => $pst->{guildrules});
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
1801 } 2280 BDB::db_env_txn_checkpoint $DB_ENV;
1802 2281
1803 my $pid; 2282 unlink $path;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2283 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 });
1826
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) {
1833 @_ >= 2
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837
1838 sub db_put($$;$) {
1839 if (@_ >= 3) {
1840 $DB->{$_[0]}{$_[1]} = $_[2];
1841 } else {
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2284 }
1852 ); 2285 }
2286}
2287
2288sub db_get($$) {
2289 my $key = "$_[0]/$_[1]";
2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2299sub db_put($$$) {
2300 BDB::dbreq_pri 4;
2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1853} 2302}
1854 2303
1855############################################################################# 2304#############################################################################
1856# the server's main() 2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $facedata;
2313 0 < aio_load $path, $facedata
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $facedata = Storable::thaw $facedata;
2318 Coro::cede;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1857 2371
1858sub cfg_load { 2372sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return; 2374 or return;
1861 2375
1862 local $/; 2376 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
1864} 2391}
1865 2392
1866sub main { 2393sub main {
1867 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2397 (async {
1871 Event::one_event; 2398 Event::one_event;
1872 })->(); 2399 })->prio (Coro::PRIO_MAX);
1873 }; 2400 };
1874 2401
1875 cfg_load; 2402 cfg_load;
1876 db_load; 2403 db_init;
1877 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1878 Event::loop; 2407 Event::loop;
1879} 2408}
1880 2409
1881############################################################################# 2410#############################################################################
1882# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
1883 2467
1884sub reload() { 2468sub reload() {
1885 # can/must only be called in main 2469 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
1888 return; 2472 return;
1889 } 2473 }
1890 2474
1891 warn "reloading..."; 2475 warn "reloading...";
1892 2476
1893 local $FREEZE = 1; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
1895 2483
1896 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
1897 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
1898 2488
1899 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2492 }
1903 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
1904 # cancel all extension coros 2505 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2507 %EXT_CORO = ();
1907 2508
1908 # unload all extensions 2509 warn "removing commands";
1909 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
1911 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2524 }
1913 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1914 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2533
1918 warn "removing <$k>"; 2534 warn "... unloading $k";
1919 delete $INC{$k}; 2535 delete $INC{$k};
1920 2536
1921 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1923 2539
1926 } 2542 }
1927 2543
1928 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1929 } 2545 }
1930 2546
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2550
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1944 2553
1945 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2555 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1948 2557
1949 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1950 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
1951 require cf; 2561 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2563
1954 # load config and database again 2564 warn "loading config and database again";
1955 cf::cfg_load; 2565 cf::cfg_load;
1956 cf::db_load;
1957 2566
1958 # load extensions
1959 warn "load extensions"; 2567 warn "loading extensions";
1960 cf::load_extensions; 2568 cf::load_extensions;
1961 2569
1962 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2571 _global_reattach; # objects, sockets
1964 _global_reattach; 2572 warn "reattaching attachments to maps";
1965 }; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
1966 2576
1967 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
1968 warn $@; 2584 warn $@;
1969 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
1970 exit 1; 2586 exit 1;
1971 } 2587 };
1972 2588
1973 warn "reloaded successfully"; 2589 warn "reloaded";
1974}; 2590};
1975 2591
1976############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020 2593
2021register_command "reload" => sub { 2594register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2023 2596
2024 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2026 reload; 2608 reload;
2027 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2028 } 2612 }
2029}; 2613};
2030 2614
2031unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2032 2618
2033$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2035 prio => 0, 2622 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2038 cb => sub { 2625 cb => sub {
2039 unless ($FREEZE) { 2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2040 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2045 2651
2046 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2654
2049 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2051 }, 2657 },
2052); 2658);
2053 2659
2660{
2054IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2055 2662 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2663 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2058 poll => 'r', 2665 poll => 'r',
2059 prio => 5, 2666 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2066 after => 0, 2668 cb => \&BDB::poll_cb,
2067 interval => 10, 2669 );
2068 cb => sub { 2670 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2671
2070 write_runtime 2672 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2706 };
2073 }, 2707 }
2074); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
2075 2726
20761 27271
2077 2728

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