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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut 249=item cf::lock_wait $string
180 250
181sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
183 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
184} 279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
185 320
186=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
187 322
188The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
198 333
199sub sync_job(&) { 334sub sync_job(&) {
200 my ($job) = @_; 335 my ($job) = @_;
201 336
202 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
203 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
205 342
206 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 344 # (but this is cancel-safe)
208 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
209 346
210 my $busy = 1; 347 my $busy = 1;
211 my @res; 348 my @res;
212 349
213 (Coro::async { 350 (async {
214 @res = eval { $job->() }; 351 @res = eval { $job->() };
215 warn $@ if $@; 352 warn $@ if $@;
216 undef $busy; 353 undef $busy;
217 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
218 355
219 while ($busy) { 356 while ($busy) {
220 Coro::cede_notself; 357 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
223 366
224 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
225 } else { 368 } else {
226 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
227 370
228 $job->() 371 $job->()
229 } 372 }
230} 373}
231 374
232=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
233 376
234Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 378extension calling this is being unloaded.
236 379
237=cut 380=cut
238 381
239sub coro(&) { 382sub async_ext(&) {
240 my $cb = shift; 383 my $cb = shift;
241 384
242 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 386
249 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
251 }); 389 });
252 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
253 391
254 $coro 392 $coro
255} 393}
256 394
257sub write_runtime { 395sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
259 404
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 406 or return;
262 407
408 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 413 and return;
266 414
415 # always fsync - this file is important
267 aio_fsync $fh 416 aio_fsync $fh
268 and return; 417 and return;
269 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
270 close $fh 422 close $fh
271 or return; 423 or return;
272 424
273 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
274 and return; 426 and return;
275 427
428 warn "runtime file written.\n";
429
276 1 430 1
277} 431}
278 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
279=back 444=back
280 445
281=cut 446=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 447
403############################################################################# 448#############################################################################
404 449
405=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
406 451
532our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 578our @CB_MAP = ();
534 579
535my %attachment; 580my %attachment;
536 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
537sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
539 590
540 use sort 'stable'; 591 use sort 'stable';
541 592
575 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
576 627
577 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 632
582 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 634 my $pkg = shift @arg;
584 635
585 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
626 if (ref $_[0]) { 677 if (ref $_[0]) {
627 _object_attach @_; 678 _object_attach @_;
628 } else { 679 } else {
629 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
630 } 681 }
682 _recalc_want;
631}; 683};
632 684
633# all those should be optimised 685# all those should be optimised
634sub cf::attachable::detach { 686sub cf::attachable::detach {
635 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
639 reattach ($obj); 691 reattach ($obj);
640 } else { 692 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
642 } 694 }
695 _recalc_want;
643}; 696};
644 697
645sub cf::attachable::attached { 698sub cf::attachable::attached {
646 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
647 700
712# object support 765# object support
713 766
714sub reattach { 767sub reattach {
715 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 772
718 my $registry = $obj->registry; 773 my $registry = $obj->registry;
719 774
720 @$registry = (); 775 @$registry = ();
721 776
768 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
769 824
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 829 close $fh;
775 830
776 if (@$objs) { 831 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 837 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
784 } 839 }
785 } else { 840 } else {
786 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 872 (aio_load "$filename.pst", $av) >= 0
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
822 return ($data, $av); 879 return ($data, $av);
823} 880}
824 881
825############################################################################# 882#############################################################################
826# command handling &c 883# command handling &c
851=cut 908=cut
852 909
853sub register_extcmd { 910sub register_extcmd {
854 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
855 912
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
860} 914}
861 915
862cf::player->attach ( 916cf::player->attach (
863 on_command => sub { 917 on_command => sub {
864 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
877 931
878 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
879 933
880 if (ref $msg) { 934 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 938 }
885 } 939 }
886 } else { 940 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 943
890 cf::override; 944 cf::override;
891 }, 945 },
892); 946);
893 947
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 948sub load_extension {
901 my ($path) = @_; 949 my ($path) = @_;
902 950
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 952 my $base = $1;
905 my $pkg = $1; 953 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
908 956
909 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
910 958
911 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 960 or die "$path: $!";
913 961
914 my $source = 962 my $source =
915 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
918 . "\n};\n1"; 966 . "\n};\n1";
919 967
920 eval $source 968 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 970 : "extension disabled.\n";
923 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 972 warn $@;
925 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
926 974 exit 1;
927# no strict 'refs'; 975 }
928# @{"$pkg\::ISA"} = ext::; 976 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 977 }
943 978
944 # remove commands 979 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 980}
969 981
970sub load_extensions { 982sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 984 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
977 } 989 }
978} 990}
979 991
980############################################################################# 992#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 993
1018=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1019 995
1020Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1021 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1022=head3 cf::player 1004=head3 cf::player
1023 1005
1024=over 4 1006=over 4
1025 1007
1026=item cf::player::exists $login 1008=item cf::player::find $login
1027 1009
1028Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1029 1011
1030=cut 1012=cut
1031 1013
1032sub cf::player::exists($) { 1014sub playerdir($) {
1033 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 1017}
1036 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1038 1191
1039Sends an ext reply to the player. 1192Sends an ext reply to the player.
1040 1193
1041=cut 1194=cut
1042 1195
1043sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1045 1198
1046 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1047 1200
1048 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1049} 1243}
1050 1244
1051=back 1245=back
1052
1053 1246
1054=head3 cf::map 1247=head3 cf::map
1055 1248
1056=over 4 1249=over 4
1057 1250
1060package cf::map; 1253package cf::map;
1061 1254
1062use Fcntl; 1255use Fcntl;
1063use Coro::AIO; 1256use Coro::AIO;
1064 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1065our $MAX_RESET = 7200; 1262our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1263our $DEFAULT_RESET = 3000;
1067 1264
1068sub generate_random_map { 1265sub generate_random_map {
1069 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1268 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1085} 1408}
1086 1409
1087# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1088# all maps in C++... 1411# all maps in C++...
1089sub change_all_map_light { 1412sub change_all_map_light {
1090 my ($change) = @_; 1413 my ($change) = @_;
1091 1414
1092 $_->change_map_light ($change) for values %cf::MAP; 1415 $_->change_map_light ($change)
1416 for grep $_->outdoor, values %cf::MAP;
1093} 1417}
1094 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1095sub try_load_header($) { 1435sub load_header_from($) {
1096 my ($path) = @_; 1436 my ($self, $path) = @_;
1097 1437
1098 utf8::encode $path; 1438 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1100 or return; 1443 or return;
1101 1444
1102 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1103 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1104 1491
1105 $map->load_header ($path) 1492 $self->{deny_reset} = 1
1106 or return; 1493 if $self->no_reset;
1107 1494
1108 $map->{load_path} = $path; 1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1109 1497
1110 $map 1498 1
1111} 1499}
1112 1500
1501sub find;
1113sub find_map { 1502sub find {
1114 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1115 1504
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1506
1507 cf::lock_wait "map_find:$path";
1508
1121 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1122 # do it the slow way 1510 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1511 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1512 or return;
1137 1513
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1514 $map->{last_save} = $cf::RUNTIME;
1149 1515
1150 if ($map->should_reset) { 1516 $map->load_header
1517 or return;
1518
1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1522 $map->reset;
1152 $map = find_map $path; 1523 undef $guard;
1524 return find $path;
1153 } 1525 }
1154 1526
1155 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1156 } 1528 }
1157} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1158 1533
1159sub load { 1534sub load {
1160 my ($self) = @_; 1535 my ($self) = @_;
1161 1536
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1537 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1538
1166 my $path = $self->{path}; 1539 my $path = $self->{path};
1167 1540
1541 {
1542 my $guard = cf::lock_acquire "map_load:$path";
1543
1544 return if $self->in_memory != cf::MAP_SWAPPED;
1545
1546 $self->in_memory (cf::MAP_LOADING);
1547
1168 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1169 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1554 or return;
1171 1555
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1174 1558
1175 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1560 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1562 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1180 } 1564 }
1181 } 1565 }
1182 1566
1567 Coro::cede;
1183 # now do the right thing for maps 1568 # now do the right thing for maps
1184 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1196 $self->activate; 1581 $self->activate;
1197 } 1582 }
1198 1583
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1585 }
1201 1586
1202sub load_map_sync { 1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1624}
1625
1626sub find_sync {
1203 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1204 1628
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1629 cf::sync_job { find $path, $origin }
1630}
1206 1631
1207 cf::sync_job { 1632sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1633 my ($map) = @_;
1209 or return; 1634
1635 cf::sync_job { $map->load };
1636}
1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1210 $map->load; 1656 $map->load;
1211 $map 1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1212 } 1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1213} 1666}
1214 1667
1215sub save { 1668sub save {
1216 my ($self) = @_; 1669 my ($self) = @_;
1217 1670
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1672
1221 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1222 1674
1223 return unless $self->dirty; 1675 return unless $self->dirty;
1224 1676
1677 my $save = $self->save_path; utf8::encode $save;
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1225 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1226 1681
1227 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1228 1683
1684 local $self->{last_access} = $self->last_access;#d#
1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1229 if ($uniq) { 1690 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1693 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1695 }
1235} 1696}
1236 1697
1237sub swap_out { 1698sub swap_out {
1238 my ($self) = @_; 1699 my ($self) = @_;
1700
1701 # save first because save cedes
1702 $self->save;
1703
1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1705
1240 return if $self->players; 1706 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1708 return if $self->{deny_save};
1243 1709
1244 $self->save;
1245 $self->clear; 1710 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1711 $self->in_memory (cf::MAP_SWAPPED);
1247} 1712}
1248 1713
1249sub reset_at { 1714sub reset_at {
1250 my ($self) = @_; 1715 my ($self) = @_;
1251 1716
1252 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1255 1719
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1722
1263 my ($self) = @_; 1727 my ($self) = @_;
1264 1728
1265 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1266} 1730}
1267 1731
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1732sub reset {
1290 my ($self) = @_; 1733 my ($self) = @_;
1291 1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1292 return if $self->players; 1737 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294 1738
1295 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1296 1750
1297 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1298 1754
1299 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1300 1756
1301 $self->unlink_save; 1757 $self->unlink_save;
1302 $self->destroy; 1758 $self->destroy;
1305my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1306 1762
1307sub nuke { 1763sub nuke {
1308 my ($self) = @_; 1764 my ($self) = @_;
1309 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1313 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1314} 1779}
1315 1780
1316sub customise_for { 1781=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1782
1319 if ($map->per_player) { 1783Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1784instantiated unique items. May block.
1321 }
1322 1785
1323 $map 1786=cut
1324}
1325 1787
1326sub emergency_save { 1788sub unique_maps() {
1327 local $cf::FREEZE = 1; 1789 my $files = aio_readdir $UNIQUEDIR
1790 or return;
1328 1791
1329 warn "enter emergency map save\n"; 1792 my @paths;
1330 1793
1331 cf::sync_job { 1794 for (@$files) {
1332 warn "begin emergency map save\n"; 1795 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1796 next if /\.pst$/;
1797 next unless /^$PATH_SEP/o;
1798
1799 push @paths, cf::map::normalise $_;
1334 }; 1800 }
1335 1801
1336 warn "end emergency map save\n"; 1802 \@paths
1337} 1803}
1338 1804
1339package cf; 1805package cf;
1340 1806
1341=back 1807=back
1342 1808
1809=head3 cf::object
1810
1811=cut
1812
1813package cf::object;
1814
1815=over 4
1816
1817=item $ob->inv_recursive
1818
1819Returns the inventory of the object _and_ their inventories, recursively.
1820
1821=cut
1822
1823sub inv_recursive_;
1824sub inv_recursive_ {
1825 map { $_, inv_recursive_ $_->inv } @_
1826}
1827
1828sub inv_recursive {
1829 inv_recursive_ inv $_[0]
1830}
1831
1832package cf;
1833
1834=back
1343 1835
1344=head3 cf::object::player 1836=head3 cf::object::player
1345 1837
1346=over 4 1838=over 4
1347 1839
1383 (ref $cf::CFG{"may_$access"} 1875 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1876 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1877 : $cf::CFG{"may_$access"})
1386} 1878}
1387 1879
1880=item $player_object->enter_link
1881
1882Freezes the player and moves him/her to a special map (C<{link}>).
1883
1884The player should be reasonably safe there for short amounts of time. You
1885I<MUST> call C<leave_link> as soon as possible, though.
1886
1887Will never block.
1888
1889=item $player_object->leave_link ($map, $x, $y)
1890
1891Moves the player out of the special C<{link}> map onto the specified
1892map. If the map is not valid (or omitted), the player will be moved back
1893to the location he/she was before the call to C<enter_link>, or, if that
1894fails, to the emergency map position.
1895
1896Might block.
1897
1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1909
1388sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1389 my ($self) = @_; 1911 my ($self) = @_;
1390 1912
1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1914
1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1916
1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1918 if $self->map && $self->map->{path} ne "{link}";
1919
1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1398} 1921}
1399 1922
1400sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1402 1925
1926 return unless $self->contr->active;
1927
1403 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1404 1929
1405 unless ($map) { 1930 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1931 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1932 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1933 $map = cf::map::find $map;
1411 1934
1412 unless ($map) { 1935 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1936 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1937 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1938 or die "FATAL: cannot load emergency map\n";
1416 } 1939 }
1417 } 1940 }
1418 1941
1419 ($x, $y) = (-1, -1) 1942 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1945 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1946 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1947 if $x <=0 && $y <= 0;
1425 1948
1426 $map->load; 1949 $map->load;
1950 $map->load_diag;
1427 1951
1952 return unless $self->contr->active;
1428 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1430} 1957}
1431 1958
1432=item $player_object->goto_map ($map, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1433 1960
1434=cut 1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1435 1965
1966=cut
1967
1968our $GOTOGEN;
1969
1436sub cf::object::player::goto_map { 1970sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1972
1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1438 1975
1439 $self->enter_link; 1976 $self->enter_link;
1440 1977
1441 (Coro::async { 1978 (async {
1442 $path = new cf::path $path; 1979 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1445 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1984 $map = $check->($map) if $check && $map;
1985 } else {
1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1446 1988
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1989 $map
1990 };
1449 1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1450 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1451 })->prio (1); 2001 })->prio (1);
1452} 2002}
1453 2003
1454=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1455 2005
1457 2007
1458sub parse_random_map_params { 2008sub parse_random_map_params {
1459 my ($spec) = @_; 2009 my ($spec) = @_;
1460 2010
1461 my $rmp = { # defaults 2011 my $rmp = { # defaults
1462 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1464 }; 2016 };
1465 2017
1466 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1468 2020
1472 $rmp 2024 $rmp
1473} 2025}
1474 2026
1475sub prepare_random_map { 2027sub prepare_random_map {
1476 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 2031
1478 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 2034 # that depends on the exit object
1481 2035
1482 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1483 2037
1484 if ($exit->map) { 2038 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1489 } 2043 }
1490 2044
1491 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1492 2046
1493 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1495 2050
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1498 2055
1499 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2057 $exit->msg (undef);
1501 } 2058 }
1502} 2059}
1504sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1506 2063
1507 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
1508 2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
2076
1509 $self->enter_link; 2077 $self->enter_link;
1510 2078
1511 (Coro::async { 2079 (async {
2080 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 2081 unless (eval {
1513 2082 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 2083
1520 1; 2084 1;
1521 }) { 2085 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2088 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2090
1527 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2092 $self->leave_link;
1529 } 2093 }
1530 })->prio (1); 2094 })->prio (1);
1543 2107
1544sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1546 2110
1547 utf8::encode $text; 2111 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2113}
1550 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1551 2127
1552=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1553 2129
1554Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1580 on_reply => sub { 2156 on_reply => sub {
1581 my ($ns, $msg) = @_; 2157 my ($ns, $msg) = @_;
1582 2158
1583 # this weird shuffling is so that direct followup queries 2159 # this weird shuffling is so that direct followup queries
1584 # get handled first 2160 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2161 my $queue = delete $ns->{query_queue}
2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2163
1587 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2166
1589 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1590 2168
1591 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2170 if (@$queue) {
1596 } 2174 }
1597 } 2175 }
1598 }, 2176 },
1599); 2177);
1600 2178
1601=item $client->coro (\&cb) 2179=item $client->async (\&cb)
1602 2180
1603Create a new coroutine, running the specified callback. The coroutine will 2181Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2182be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2183or loss of connection).
1606 2184
1607=cut 2185=cut
1608 2186
1609sub cf::client::coro { 2187sub cf::client::async {
1610 my ($self, $cb) = @_; 2188 my ($self, $cb) = @_;
1611 2189
1612 my $coro; $coro = async { 2190 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2191
1619 $coro->on_destroy (sub { 2192 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2193 delete $self->{_coro}{$coro+0};
1621 }); 2194 });
1622 2195
1655 2228
1656# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
1657 2230
1658=pod 2231=pod
1659 2232
1660The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
1661 2234
1662 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
1663 cf::object::player player 2236 cf::object::player player
1664 cf::player peaceful 2237 cf::player peaceful
1665 cf::map trigger 2238 cf::map trigger
1750############################################################################# 2323#############################################################################
1751 2324
1752=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
1753 2326
1754Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
1755currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1756excludes objects. 2329convert to/from binary).
1757 2330
1758The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2332using it, it should be unique.
1760 2333
1761=over 4 2334=over 4
1762 2335
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
1770 2337
1771Returns a single value from the database 2338Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2339
1778=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
1779 2341
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2343
1791=cut 2344=cut
1792 2345
1793our $DB; 2346our $DB;
1794 2347
1795{ 2348sub db_init {
1796 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
1797 2351
1798 sub db_load() { 2352 cf::sync_job {
1799 warn "loading database $path\n";#d# remove later 2353 eval {
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2354 $DB->set_flags (BDB::CHKSUM);
1801 }
1802 2355
1803 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1804 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1805 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
1806 warn "saving database $path\n";#d# remove later 2359 };
1807 waitpid $pid, 0 if $pid; 2360 cf::cleanup "db_open(db): $@" if $@;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2361 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2362 }
2363}
1826 2364
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) { 2365sub db_get($$) {
1833 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
1838 sub db_put($$;$) { 2376sub db_put($$$) {
1839 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1841 } else { 2379}
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846 2380
1847 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
1848 prio => 10000, 2382
1849 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
1850 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
1851 }, 2413 }
1852 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
1853} 2493}
1854 2494
1855############################################################################# 2495#############################################################################
1856# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
1857 2585
1858sub cfg_load { 2586sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 2588 or return;
1861 2589
1862 local $/; 2590 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2592
2593 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2594
2595 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2596 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2597
2598 if (exists $CFG{mlockall}) {
2599 eval {
2600 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2601 and die "WARNING: m(un)lockall failed: $!\n";
2602 };
2603 warn $@ if $@;
2604 }
1864} 2605}
1865 2606
1866sub main { 2607sub main {
1867 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2611 (async {
1871 Event::one_event; 2612 Event::one_event;
1872 })->(); 2613 })->prio (Coro::PRIO_MAX);
1873 }; 2614 };
1874 2615
1875 cfg_load; 2616 cfg_load;
1876 db_load; 2617 db_init;
1877 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
1878 Event::loop; 2621 Event::loop;
1879} 2622}
1880 2623
1881############################################################################# 2624#############################################################################
1882# initialisation 2625# initialisation and cleanup
1883 2626
2627# install some emergency cleanup handlers
2628BEGIN {
2629 for my $signal (qw(INT HUP TERM)) {
2630 Event->signal (
2631 reentrant => 0,
2632 data => WF_AUTOCANCEL,
2633 signal => $signal,
2634 prio => 0,
2635 cb => sub {
2636 cf::cleanup "SIG$signal";
2637 },
2638 );
2639 }
2640}
2641
2642sub emergency_save() {
2643 my $freeze_guard = cf::freeze_mainloop;
2644
2645 warn "enter emergency perl save\n";
2646
2647 cf::sync_job {
2648 # use a peculiar iteration method to avoid tripping on perl
2649 # refcount bugs in for. also avoids problems with players
2650 # and maps saved/destroyed asynchronously.
2651 warn "begin emergency player save\n";
2652 for my $login (keys %cf::PLAYER) {
2653 my $pl = $cf::PLAYER{$login} or next;
2654 $pl->valid or next;
2655 $pl->save;
2656 }
2657 warn "end emergency player save\n";
2658
2659 warn "begin emergency map save\n";
2660 for my $path (keys %cf::MAP) {
2661 my $map = $cf::MAP{$path} or next;
2662 $map->valid or next;
2663 $map->save;
2664 }
2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2670 };
2671
2672 warn "leave emergency perl save\n";
2673}
2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
1884sub reload() { 2682sub do_reload_perl() {
1885 # can/must only be called in main 2683 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
1888 return; 2686 return;
1889 } 2687 }
1890 2688
1891 warn "reloading..."; 2689 warn "reloading...";
1892 2690
1893 local $FREEZE = 1; 2691 warn "entering sync_job";
2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
1895 2697
1896 eval { 2698 warn "syncing database to disk";
2699 BDB::db_env_txn_checkpoint $DB_ENV;
2700
1897 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
1898 2702
1899 # cancel all watchers 2703 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2706 }
1903 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
1904 # cancel all extension coros 2719 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2721 %EXT_CORO = ();
1907 2722
1908 # unload all extensions 2723 warn "removing commands";
1909 for (@exts) { 2724 %COMMAND = ();
2725
2726 warn "removing ext commands";
2727 %EXTCMD = ();
2728
2729 warn "unloading/nuking all extensions";
2730 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2731 warn "... unloading $pkg";
1911 unload_extension $_; 2732
2733 if (my $cb = $pkg->can ("unload")) {
2734 eval {
2735 $cb->($pkg);
2736 1
2737 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2738 }
1913 2739
2740 warn "... nuking $pkg";
2741 Symbol::delete_package $pkg;
2742 }
2743
1914 # unload all modules loaded from $LIBDIR 2744 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2747
1918 warn "removing <$k>"; 2748 warn "... unloading $k";
1919 delete $INC{$k}; 2749 delete $INC{$k};
1920 2750
1921 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
1923 2753
1926 } 2756 }
1927 2757
1928 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
1929 } 2759 }
1930 2760
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2761 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2764
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2765 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
1944 2768
1945 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2770 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
1948 2772
1949 # reload cf.pm 2773 warn "unload completed, starting to reload now";
2774
1950 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
1951 require cf; 2776 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2778
1954 # load config and database again 2779 warn "loading config and database again";
1955 cf::cfg_load; 2780 cf::cfg_load;
1956 cf::db_load;
1957 2781
1958 # load extensions
1959 warn "load extensions"; 2782 warn "loading extensions";
1960 cf::load_extensions; 2783 cf::load_extensions;
1961 2784
1962 # reattach attachments to objects 2785 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2786 _global_reattach; # objects, sockets
1964 _global_reattach; 2787 warn "reattaching attachments to maps";
1965 }; 2788 reattach $_ for values %MAP;
2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
1966 2791
1967 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
1968 warn $@; 2796 warn $@;
1969 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
1970 exit 1; 2798 exit 1;
1971 } 2799 };
1972 2800
1973 warn "reloaded successfully"; 2801 warn "reloaded";
1974}; 2802};
1975 2803
1976############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
1977 2805
1978unless ($LINK_MAP) { 2806sub reload_perl() {
1979 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
1980 2809
1981 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
1982 $LINK_MAP->height (41); 2811 reentrant => 0,
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
1991 cb => sub { 2814 cb => sub {
1992 $_[0]->w->cancel; 2815 do_reload_perl;
1993 2816 undef $RELOAD_WATCHER;
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 }); 2817 },
2012 2818 );
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 2819}
2018
2019register "<global>", __PACKAGE__;
2020 2820
2021register_command "reload" => sub { 2821register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2023 2823
2024 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2028 } 2827 }
2029}; 2828};
2030 2829
2031unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2032 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2033$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2035 prio => 0, 2860 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2038 cb => sub { 2863 cb => sub {
2039 unless ($FREEZE) { 2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2040 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2042 } 2895 };
2043 2896
2897 $RUNTIME += $TICK;
2044 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2045 2899
2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2046 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2048 2922
2049 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2051 }, 2932 },
2052); 2933);
2053 2934
2935{
2054IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2055 2937 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2938 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2058 poll => 'r', 2940 poll => 'r',
2059 prio => 5, 2941 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2066 after => 0, 2943 cb => \&BDB::poll_cb,
2067 interval => 10, 2944 );
2068 cb => sub { 2945 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2946
2070 write_runtime 2947 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2981 };
2073 }, 2982 }
2074); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
3040
3041END { cf::emergency_save }
2075 3042
20761 30431
2077 3044

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