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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.62 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 134
39# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 136# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
42 no strict 'refs'; 144 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 146}
45 147
46$Event::DIED = sub { 148$Event::DIED = sub {
48}; 150};
49 151
50my %ext_pkg; 152my %ext_pkg;
51my @exts; 153my @exts;
52my @hook; 154my @hook;
53my %command;
54my %extcmd;
55 155
56############################################################################# 156=head2 UTILITY FUNCTIONS
57# utility functions 157
158=over 4
159
160=cut
58 161
59use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
60 169
61sub from_json($) { 170sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
64} 173}
65 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
66sub to_json($) { 181sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
69} 184}
70 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
279=back
280
281=cut
282
71############################################################################# 283#############################################################################
72# "new" plug-in system
73 284
74=head3 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
75 414
76=over 4 415=over 4
77 416
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
91 418
92=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
93 420
94Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
95 423
96=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
97 426
98=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
99 428
100=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
101 430
102Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
103 432
104=item cf::attach_global ... 433=item cf::CLASS->attach ...
105 434
106Attach handlers for global events. 435=item cf::CLASS->detach ...
107 436
108This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
110 471
111=over 4 472=over 4
112 473
113=item prio => $number 474=item prio => $number
114 475
116by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 480unless you know what you are doing.
120 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
121=item on_I<event> => \&cb 488=item on_I<event> => \&cb
122 489
123Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
135object/class are recognised. 502object/class are recognised.
136 503
137=back 504=back
138 505
139=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
140 508
141Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
143type. 511 my ($self, $victim) = @_;
144 512 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 513 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 514 }
366}
367 515
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 517
394Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
398exception. 522exception.
399 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
400=back 707=back
401 708
402=cut 709=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 710
408############################################################################# 711#############################################################################
409# object support 712# object support
410 713
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 716 my ($obj) = @_;
717
426 my $registry = $obj->registry; 718 my $registry = $obj->registry;
427 719
428 @$registry = (); 720 @$registry = ();
429 721
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 723
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 726 for (@$attach) {
435 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
437 } 729 }
438 } else { 730 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 732 }
441 } 733 }
442} 734}
443 735
444sub object_freezer_save { 736cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
496 on_clone => sub { 750 on_clone => sub {
497 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
498 752
499 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
500 754
501 %$dst = %$src; 755 %$dst = %$src;
502 756
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
505 }, 759 },
506; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 return ($data, $av);
823}
507 824
508############################################################################# 825#############################################################################
509# old plug-in events 826# command handling &c
510 827
511sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 829
515 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
516 or return; 831$name.
517 832
518 &$cb 833=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 834
540sub register_command { 835sub register_command {
541 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
542 837
543 my $caller = caller; 838 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
545 840
546 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
549 852
550sub register_extcmd { 853sub register_extcmd {
551 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
552 855
553 my $caller = caller; 856 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 857 #warn "registering extcmd '$name' to '$caller'";
555 858
556 $extcmd{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = [$cb, $caller];
557} 860}
861
862cf::player->attach (
863 on_command => sub {
864 my ($pl, $name, $params) = @_;
865
866 my $cb = $COMMAND{$name}
867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
558 893
559sub register { 894sub register {
560 my ($base, $pkg) = @_; 895 my ($base, $pkg) = @_;
561 896
562 #TODO 897 #TODO
581 . "#line 1 \"$path\"\n{\n" 916 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 917 . (do { local $/; <$fh> })
583 . "\n};\n1"; 918 . "\n};\n1";
584 919
585 eval $source 920 eval $source
586 or die "$path: $@"; 921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
587 923
588 push @exts, $pkg; 924 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 925 $ext_pkg{$base} = $pkg;
590 926
591# no strict 'refs'; 927# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 940# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 941# delete $hook[$idx]{$pkg};
606# } 942# }
607 943
608 # remove commands 944 # remove commands
609 for my $name (keys %command) { 945 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 947
612 if (@cb) { 948 if (@cb) {
613 $command{$name} = \@cb; 949 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 950 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 951 delete $COMMAND{$name};
618 } 952 }
619 } 953 }
620 954
621 # remove extcmds 955 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 957 delete $EXTCMD{$name};
624 } 958 }
625 959
626 if (my $cb = $pkg->can ("unload")) { 960 if (my $cb = $pkg->can ("unload")) {
627 eval { 961 eval {
628 $cb->($pkg); 962 $cb->($pkg);
632 966
633 Symbol::delete_package $pkg; 967 Symbol::delete_package $pkg;
634} 968}
635 969
636sub load_extensions { 970sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 971 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 972 next unless -r $ext;
641 eval { 973 eval {
642 load_extension $ext; 974 load_extension $ext;
643 1 975 1
644 } or warn "$ext not loaded: $@"; 976 } or warn "$ext not loaded: $@";
645 } 977 }
646} 978}
647 979
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700 };
701 $msg->($@) if $@;
702
703 $msg->("reloaded");
704};
705
706sub perl_reload() {
707 _perl_reload {
708 warn $_[0];
709 print "$_[0]\n";
710 };
711}
712
713register_command "perl-reload", 0, sub {
714 my ($who, $arg) = @_;
715
716 if ($who->flag (FLAG_WIZ)) {
717 _perl_reload {
718 warn $_[0];
719 $who->message ($_[0]);
720 };
721 }
722};
723
724#############################################################################
725# extcmd framework, basically convert ext <msg>
726# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
727
728attach_to_players
729 on_extcmd => sub {
730 my ($pl, $buf) = @_;
731
732 my $msg = eval { from_json $buf };
733
734 if (ref $msg) {
735 if (my $cb = $extcmd{$msg->{msgtype}}) {
736 if (my %reply = $cb->[0]->($pl, $msg)) {
737 $pl->ext_reply ($msg->{msgid}, %reply);
738 }
739 }
740 } else {
741 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
742 }
743
744 cf::override;
745 },
746;
747
748############################################################################# 980#############################################################################
749# load/save/clean perl data associated with a map 981# load/save/clean perl data associated with a map
750 982
751*cf::mapsupport::on_clean = sub { 983*cf::mapsupport::on_clean = sub {
752 my ($map) = @_; 984 my ($map) = @_;
755 defined $path or return; 987 defined $path or return;
756 988
757 unlink "$path.pst"; 989 unlink "$path.pst";
758}; 990};
759 991
760attach_to_maps prio => -10000, package => cf::mapsupport::; 992cf::map->attach (prio => -10000, package => cf::mapsupport::);
761 993
762############################################################################# 994#############################################################################
763# load/save perl data associated with player->ob objects 995# load/save perl data associated with player->ob objects
764 996
765sub all_objects(@) { 997sub all_objects(@) {
766 @_, map all_objects ($_->inv), @_ 998 @_, map all_objects ($_->inv), @_
767} 999}
768 1000
769# TODO: compatibility cruft, remove when no longer needed 1001# TODO: compatibility cruft, remove when no longer needed
770attach_to_players 1002cf::player->attach (
771 on_load => sub { 1003 on_load => sub {
772 my ($pl, $path) = @_; 1004 my ($pl, $path) = @_;
773 1005
774 for my $o (all_objects $pl->ob) { 1006 for my $o (all_objects $pl->ob) {
775 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
777 1009
778 %$o = %{ Storable::thaw pack "H*", $value }; 1010 %$o = %{ Storable::thaw pack "H*", $value };
779 } 1011 }
780 } 1012 }
781 }, 1013 },
782; 1014);
783 1015
784############################################################################# 1016#############################################################################
785# core extensions - in perl 1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
786 1025
787=item cf::player::exists $login 1026=item cf::player::exists $login
788 1027
789Returns true when the given account exists. 1028Returns true when the given account exists.
790 1029
793sub cf::player::exists($) { 1032sub cf::player::exists($) {
794 cf::player::find $_[0] 1033 cf::player::find $_[0]
795 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
796} 1035}
797 1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049}
1050
1051=back
1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME);
1149
1150 if ($map->should_reset) {
1151 $map->reset;
1152 $map = find_map $path;
1153 }
1154
1155 $cf::MAP{$key} = $map
1156 }
1157}
1158
1159sub load {
1160 my ($self) = @_;
1161
1162 return if $self->in_memory != cf::MAP_SWAPPED;
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165
1166 my $path = $self->{path};
1167
1168 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1)
1170 or return;
1171
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original};
1174
1175 if (my $uniq = $path->uniq_path) {
1176 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0);
1180 }
1181 }
1182
1183 # now do the right thing for maps
1184 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty;
1196 $self->activate;
1197 }
1198
1199 $self->in_memory (cf::MAP_IN_MEMORY);
1200}
1201
1202sub load_map_sync {
1203 my ($path, $origin) = @_;
1204
1205 #warn "load_map_sync<$path, $origin>\n";#d#
1206
1207 cf::sync_job {
1208 my $map = cf::map::find_map $path, $origin
1209 or return;
1210 $map->load;
1211 $map
1212 }
1213}
1214
1215sub save {
1216 my ($self) = @_;
1217
1218 my $save = $self->{path}->save_path; utf8::encode $save;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220
1221 $self->{last_save} = $cf::RUNTIME;
1222
1223 return unless $self->dirty;
1224
1225 $self->{load_path} = $save;
1226
1227 return if $self->{deny_save};
1228
1229 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES);
1232 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 }
1235}
1236
1237sub swap_out {
1238 my ($self) = @_;
1239
1240 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save};
1243
1244 $self->save;
1245 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247}
1248
1249sub reset_at {
1250 my ($self) = @_;
1251
1252 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset};
1255
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258
1259 $time + $to
1260}
1261
1262sub should_reset {
1263 my ($self) = @_;
1264
1265 $self->reset_at <= $cf::RUNTIME
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset {
1290 my ($self) = @_;
1291
1292 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294
1295 warn "resetting map ", $self->path;#d#
1296
1297 delete $cf::MAP{$self->path};
1298
1299 $_->clear_links_to ($self) for values %cf::MAP;
1300
1301 $self->unlink_save;
1302 $self->destroy;
1303}
1304
1305my $nuke_counter = "aaaa";
1306
1307sub nuke {
1308 my ($self) = @_;
1309
1310 $self->{deny_save} = 1;
1311 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++));
1313 $self->reset; # polite request, might not happen
1314}
1315
1316sub customise_for {
1317 my ($map, $ob) = @_;
1318
1319 if ($map->per_player) {
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1321 }
1322
1323 $map
1324}
1325
1326sub emergency_save {
1327 local $cf::FREEZE = 1;
1328
1329 warn "enter emergency map save\n";
1330
1331 cf::sync_job {
1332 warn "begin emergency map save\n";
1333 $_->save for values %cf::MAP;
1334 };
1335
1336 warn "end emergency map save\n";
1337}
1338
1339package cf;
1340
1341=back
1342
1343
1344=head3 cf::object::player
1345
1346=over 4
1347
798=item $player->reply ($npc, $msg[, $flags]) 1348=item $player_object->reply ($npc, $msg[, $flags])
799 1349
800Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1350Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
801can be C<undef>. Does the right thing when the player is currently in a 1351can be C<undef>. Does the right thing when the player is currently in a
802dialogue with the given NPC character. 1352dialogue with the given NPC character.
803 1353
804=cut 1354=cut
805 1355
806# rough implementation of a future "reply" method that works 1356# rough implementation of a future "reply" method that works
807# with dialog boxes. 1357# with dialog boxes.
1358#TODO: the first argument must go, split into a $npc->reply_to ( method
808sub cf::object::player::reply($$$;$) { 1359sub cf::object::player::reply($$$;$) {
809 my ($self, $npc, $msg, $flags) = @_; 1360 my ($self, $npc, $msg, $flags) = @_;
810 1361
811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
812 1363
816 $msg = $npc->name . " says: $msg" if $npc; 1367 $msg = $npc->name . " says: $msg" if $npc;
817 $self->message ($msg, $flags); 1368 $self->message ($msg, $flags);
818 } 1369 }
819} 1370}
820 1371
821=item $player->ext_reply ($msgid, $msgtype, %msg) 1372=item $player_object->may ("access")
822 1373
823Sends an ext reply to the player. 1374Returns wether the given player is authorized to access resource "access"
1375(e.g. "command_wizcast").
824 1376
825=cut 1377=cut
826 1378
827sub cf::player::ext_reply($$$%) { 1379sub cf::object::player::may {
1380 my ($self, $access) = @_;
1381
1382 $self->flag (cf::FLAG_WIZ) ||
1383 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"})
1386}
1387
1388sub cf::object::player::enter_link {
1389 my ($self) = @_;
1390
1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive;
1398}
1399
1400sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_;
1402
1403 my $link_pos = delete $self->{_link_pos};
1404
1405 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map;
1411
1412 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map
1415 or die "FATAL: cannot load emergency map\n";
1416 }
1417 }
1418
1419 ($x, $y) = (-1, -1)
1420 unless (defined $x) && (defined $y);
1421
1422 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0;
1425
1426 $map->load;
1427
1428 $self->activate_recursive;
1429 $self->enter_map ($map, $x, $y);
1430}
1431
1432=item $player_object->goto_map ($map, $x, $y)
1433
1434=cut
1435
1436sub cf::object::player::goto_map {
1437 my ($self, $path, $x, $y) = @_;
1438
1439 $self->enter_link;
1440
1441 (Coro::async {
1442 $path = new cf::path $path;
1443
1444 my $map = cf::map::find_map $path->as_string;
1445 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map;
1449
1450 $self->leave_link ($map, $x, $y);
1451 })->prio (1);
1452}
1453
1454=item $player_object->enter_exit ($exit_object)
1455
1456=cut
1457
1458sub parse_random_map_params {
1459 my ($spec) = @_;
1460
1461 my $rmp = { # defaults
1462 xsize => 10,
1463 ysize => 10,
1464 };
1465
1466 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2;
1468
1469 $rmp->{lc $k} = $v if (length $k) && (length $v);
1470 }
1471
1472 $rmp
1473}
1474
1475sub prepare_random_map {
1476 my ($exit) = @_;
1477
1478 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object
1481
1482 my $rmp = parse_random_map_params $exit->msg;
1483
1484 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name;
1486 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y;
1489 }
1490
1491 $rmp->{random_seed} ||= $exit->random_seed;
1492
1493 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data;
1495
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0;
1498
1499 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef);
1501 }
1502}
1503
1504sub cf::object::player::enter_exit {
828 my ($self, $id, %msg) = @_; 1505 my ($self, $exit) = @_;
829 1506
830 $msg{msgid} = $id; 1507 return unless $self->type == cf::PLAYER;
831 1508
832 $self->send ("ext " . to_json \%msg); 1509 $self->enter_link;
833}
834 1510
835############################################################################# 1511 (Coro::async {
836# map scripting support 1512 unless (eval {
1513
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519
1520 1;
1521 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master",
1525 cf::NDI_UNIQUE | cf::NDI_RED);
1526
1527 warn "ERROR in enter_exit: $@";
1528 $self->leave_link;
1529 }
1530 })->prio (1);
1531}
1532
1533=head3 cf::client
1534
1535=over 4
1536
1537=item $client->send_drawinfo ($text, $flags)
1538
1539Sends a drawinfo packet to the client. Circumvents output buffering so
1540should not be used under normal circumstances.
1541
1542=cut
1543
1544sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_;
1546
1547 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1549}
1550
1551
1552=item $success = $client->query ($flags, "text", \&cb)
1553
1554Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1556C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1557
1558Queries can fail, so check the return code. Or don't, as queries will become
1559reliable at some point in the future.
1560
1561=cut
1562
1563sub cf::client::query {
1564 my ($self, $flags, $text, $cb) = @_;
1565
1566 return unless $self->state == ST_PLAYING
1567 || $self->state == ST_SETUP
1568 || $self->state == ST_CUSTOM;
1569
1570 $self->state (ST_CUSTOM);
1571
1572 utf8::encode $text;
1573 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1574
1575 $self->send_packet ($self->{query_queue}[0][0])
1576 if @{ $self->{query_queue} } == 1;
1577}
1578
1579cf::client->attach (
1580 on_reply => sub {
1581 my ($ns, $msg) = @_;
1582
1583 # this weird shuffling is so that direct followup queries
1584 # get handled first
1585 my $queue = delete $ns->{query_queue};
1586
1587 (shift @$queue)->[1]->($msg);
1588
1589 push @{ $ns->{query_queue} }, @$queue;
1590
1591 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) {
1593 $ns->send_packet ($ns->{query_queue}[0][0]);
1594 } else {
1595 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1596 }
1597 }
1598 },
1599);
1600
1601=item $client->coro (\&cb)
1602
1603Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection).
1606
1607=cut
1608
1609sub cf::client::coro {
1610 my ($self, $cb) = @_;
1611
1612 my $coro; $coro = async {
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618
1619 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0};
1621 });
1622
1623 $self->{_coro}{$coro+0} = $coro;
1624
1625 $coro
1626}
1627
1628cf::client->attach (
1629 on_destroy => sub {
1630 my ($ns) = @_;
1631
1632 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1633 },
1634);
1635
1636=back
1637
1638
1639=head2 SAFE SCRIPTING
1640
1641Functions that provide a safe environment to compile and execute
1642snippets of perl code without them endangering the safety of the server
1643itself. Looping constructs, I/O operators and other built-in functionality
1644is not available in the safe scripting environment, and the number of
1645functions and methods that can be called is greatly reduced.
1646
1647=cut
837 1648
838our $safe = new Safe "safe"; 1649our $safe = new Safe "safe";
839our $safe_hole = new Safe::Hole; 1650our $safe_hole = new Safe::Hole;
840 1651
841$SIG{FPE} = 'IGNORE'; 1652$SIG{FPE} = 'IGNORE';
842 1653
843$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1654$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
844 1655
845# here we export the classes and methods available to script code 1656# here we export the classes and methods available to script code
846 1657
1658=pod
1659
1660The following fucntions and emthods are available within a safe environment:
1661
1662 cf::object contr pay_amount pay_player map
1663 cf::object::player player
1664 cf::player peaceful
1665 cf::map trigger
1666
1667=cut
1668
847for ( 1669for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1670 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1671 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1672 ["cf::player" => qw(peaceful)],
1673 ["cf::map" => qw(trigger)],
851) { 1674) {
852 no strict 'refs'; 1675 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1676 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1677 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1678 for @funs;
856} 1679}
1680
1681=over 4
1682
1683=item @retval = safe_eval $code, [var => value, ...]
1684
1685Compiled and executes the given perl code snippet. additional var/value
1686pairs result in temporary local (my) scalar variables of the given name
1687that are available in the code snippet. Example:
1688
1689 my $five = safe_eval '$first + $second', first => 1, second => 4;
1690
1691=cut
857 1692
858sub safe_eval($;@) { 1693sub safe_eval($;@) {
859 my ($code, %vars) = @_; 1694 my ($code, %vars) = @_;
860 1695
861 my $qcode = $code; 1696 my $qcode = $code;
884 } 1719 }
885 1720
886 wantarray ? @res : $res[0] 1721 wantarray ? @res : $res[0]
887} 1722}
888 1723
1724=item cf::register_script_function $function => $cb
1725
1726Register a function that can be called from within map/npc scripts. The
1727function should be reasonably secure and should be put into a package name
1728like the extension.
1729
1730Example: register a function that gets called whenever a map script calls
1731C<rent::overview>, as used by the C<rent> extension.
1732
1733 cf::register_script_function "rent::overview" => sub {
1734 ...
1735 };
1736
1737=cut
1738
889sub register_script_function { 1739sub register_script_function {
890 my ($fun, $cb) = @_; 1740 my ($fun, $cb) = @_;
891 1741
892 no strict 'refs'; 1742 no strict 'refs';
893 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1743 *{"safe::$fun"} = $safe_hole->wrap ($cb);
894} 1744}
895 1745
1746=back
1747
1748=cut
1749
1750#############################################################################
1751
1752=head2 EXTENSION DATABASE SUPPORT
1753
1754Crossfire maintains a very simple database for extension use. It can
1755currently store anything that can be serialised using Storable, which
1756excludes objects.
1757
1758The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique.
1760
1761=over 4
1762
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key
1770
1771Returns a single value from the database
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777
1778=item cf::db_put $family => $key => $value
1779
1780Stores the given C<$value> in the family hash. Updates are delayed, if you
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790
1791=cut
1792
1793our $DB;
1794
1795{
1796 my $path = cf::localdir . "/database.pst";
1797
1798 sub db_load() {
1799 warn "loading database $path\n";#d# remove later
1800 $DB = stat $path ? Storable::retrieve $path : { };
1801 }
1802
1803 my $pid;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 }
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 });
1826
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) {
1833 @_ >= 2
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837
1838 sub db_put($$;$) {
1839 if (@_ >= 3) {
1840 $DB->{$_[0]}{$_[1]} = $_[2];
1841 } else {
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 },
1852 );
1853}
1854
896############################################################################# 1855#############################################################################
897# the server's main() 1856# the server's main()
898 1857
1858sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return;
1861
1862 local $/;
1863 *CFG = YAML::Syck::Load <$fh>;
1864}
1865
899sub main { 1866sub main {
1867 # we must not ever block the main coroutine
1868 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1870 (Coro::unblock_sub {
1871 Event::one_event;
1872 })->();
1873 };
1874
1875 cfg_load;
1876 db_load;
900 load_extensions; 1877 load_extensions;
901 Event::loop; 1878 Event::loop;
902} 1879}
903 1880
904############################################################################# 1881#############################################################################
905# initialisation 1882# initialisation
906 1883
1884sub reload() {
1885 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n";
1888 return;
1889 }
1890
1891 warn "reloading...";
1892
1893 local $FREEZE = 1;
1894 cf::emergency_save;
1895
1896 eval {
1897 # if anything goes wrong in here, we should simply crash as we already saved
1898
1899 # cancel all watchers
1900 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 }
1903
1904 # cancel all extension coros
1905 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = ();
1907
1908 # unload all extensions
1909 for (@exts) {
1910 warn "unloading <$_>";
1911 unload_extension $_;
1912 }
1913
1914 # unload all modules loaded from $LIBDIR
1915 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917
1918 warn "removing <$k>";
1919 delete $INC{$k};
1920
1921 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g;
1923
1924 if (my $cb = $k->can ("unload_module")) {
1925 $cb->();
1926 }
1927
1928 Symbol::delete_package $k;
1929 }
1930
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible
1936 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit"
1943 delete $INC{"cf.pm"};
1944
1945 # don't, removes xs symbols, too,
1946 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__;
1948
1949 # reload cf.pm
1950 warn "reloading cf.pm";
1951 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953
1954 # load config and database again
1955 cf::cfg_load;
1956 cf::db_load;
1957
1958 # load extensions
1959 warn "load extensions";
1960 cf::load_extensions;
1961
1962 # reattach attachments to objects
1963 warn "reattach";
1964 _global_reattach;
1965 };
1966
1967 if ($@) {
1968 warn $@;
1969 warn "error while reloading, exiting.";
1970 exit 1;
1971 }
1972
1973 warn "reloaded successfully";
1974};
1975
1976#############################################################################
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
907register "<global>", __PACKAGE__; 2019register "<global>", __PACKAGE__;
908 2020
2021register_command "reload" => sub {
2022 my ($who, $arg) = @_;
2023
2024 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload.");
2028 }
2029};
2030
909unshift @INC, $LIBDIR; 2031unshift @INC, $LIBDIR;
910 2032
911$TICK_WATCHER = Event->timer ( 2033$TICK_WATCHER = Event->timer (
2034 reentrant => 0,
912 prio => 1, 2035 prio => 0,
913 at => $NEXT_TICK || 1, 2036 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL,
914 cb => sub { 2038 cb => sub {
2039 unless ($FREEZE) {
915 cf::server_tick; # one server iteration 2040 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK;
2042 }
916 2043
917 my $NOW = Event::time;
918 $NEXT_TICK += $TICK; 2044 $NEXT_TICK += $TICK;
919 2045
920 # if we are delayed by four ticks, skip them all 2046 # if we are delayed by four ticks or more, skip them all
921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
922 2048
923 $TICK_WATCHER->at ($NEXT_TICK); 2049 $TICK_WATCHER->at ($NEXT_TICK);
924 $TICK_WATCHER->start; 2050 $TICK_WATCHER->start;
925 }, 2051 },
926); 2052);
927 2053
928_reload_2; 2054IO::AIO::max_poll_time $TICK * 0.2;
2055
2056Event->io (
2057 fd => IO::AIO::poll_fileno,
2058 poll => 'r',
2059 prio => 5,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL,
2066 after => 0,
2067 interval => 10,
2068 cb => sub {
2069 (Coro::unblock_sub {
2070 write_runtime
2071 or warn "ERROR: unable to write runtime file: $!";
2072 })->();
2073 },
2074);
929 2075
9301 20761
931 2077

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