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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
34 78
35############################################################################# 79#############################################################################
36 80
37=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
38 82
39=over 4 83=over 4
40 84
41=item $cf::UPTIME 85=item $cf::UPTIME
42 86
43The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
44 93
45=item $cf::LIBDIR 94=item $cf::LIBDIR
46 95
47The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
49 102
50=item $cf::TICK 103=item $cf::TICK
51 104
52The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
53 106
61=cut 114=cut
62 115
63BEGIN { 116BEGIN {
64 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
66 $msg .= "\n" 121 $msg .= "\n"
67 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
68 123
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
71 }; 125 };
72} 126}
73 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 134
76# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 136# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
79 no strict 'refs'; 144 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 146}
82 147
83$Event::DIED = sub { 148$Event::DIED = sub {
85}; 150};
86 151
87my %ext_pkg; 152my %ext_pkg;
88my @exts; 153my @exts;
89my @hook; 154my @hook;
90my %command;
91my %extcmd;
92 155
93=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
94 157
95=over 4 158=over 4
96 159
118sub to_json($) { 181sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
121} 184}
122 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
123=back 279=back
124 280
125=cut 281=cut
126 282
127############################################################################# 283#############################################################################
128 284
129=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
130 414
131=over 4 415=over 4
132 416
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
146 418
147=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
148 420
149Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
150 423
151=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
152 426
153=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
154 428
155=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
156 430
157Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
158 432
159=item cf::attach_global ... 433=item cf::CLASS->attach ...
160 434
161Attach handlers for global events. 435=item cf::CLASS->detach ...
162 436
163This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
165 471
166=over 4 472=over 4
167 473
168=item prio => $number 474=item prio => $number
169 475
171by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 480unless you know what you are doing.
175 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
176=item on_I<event> => \&cb 488=item on_I<event> => \&cb
177 489
178Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
190object/class are recognised. 502object/class are recognised.
191 503
192=back 504=back
193 505
194=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
195 508
196Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
198type. 511 my ($self, $victim) = @_;
199 512 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 513 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 514 }
421}
422 515
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 517
449Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
453exception. 522exception.
454 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
455=back 707=back
456 708
457=cut 709=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 710
463############################################################################# 711#############################################################################
464# object support 712# object support
465 713
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 716 my ($obj) = @_;
717
481 my $registry = $obj->registry; 718 my $registry = $obj->registry;
482 719
483 @$registry = (); 720 @$registry = ();
484 721
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 723
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 726 for (@$attach) {
490 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
492 } 729 }
493 } else { 730 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 732 }
496 } 733 }
497} 734}
498 735
499sub object_freezer_save { 736cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
559 on_clone => sub { 750 on_clone => sub {
560 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
561 752
562 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
563 754
564 %$dst = %$src; 755 %$dst = %$src;
565 756
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
568 }, 759 },
569; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 return ($data, $av);
823}
570 824
571############################################################################# 825#############################################################################
572# old plug-in events 826# command handling &c
573 827
574sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 829
578 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
579 or return; 831$name.
580 832
581 &$cb 833=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 834
603sub register_command { 835sub register_command {
604 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
605 837
606 my $caller = caller; 838 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
608 840
609 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
612 852
613sub register_extcmd { 853sub register_extcmd {
614 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
615 855
616 my $caller = caller; 856 my $caller = caller;
617 #warn "registering extcmd '$name' to '$caller'"; 857 #warn "registering extcmd '$name' to '$caller'";
618 858
619 $extcmd{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = [$cb, $caller];
620} 860}
861
862cf::player->attach (
863 on_command => sub {
864 my ($pl, $name, $params) = @_;
865
866 my $cb = $COMMAND{$name}
867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
621 893
622sub register { 894sub register {
623 my ($base, $pkg) = @_; 895 my ($base, $pkg) = @_;
624 896
625 #TODO 897 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) { 940# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg}; 941# delete $hook[$idx]{$pkg};
670# } 942# }
671 943
672 # remove commands 944 # remove commands
673 for my $name (keys %command) { 945 for my $name (keys %COMMAND) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
675 947
676 if (@cb) { 948 if (@cb) {
677 $command{$name} = \@cb; 949 $COMMAND{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else { 950 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"}; 951 delete $COMMAND{$name};
682 } 952 }
683 } 953 }
684 954
685 # remove extcmds 955 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
687 delete $extcmd{$name}; 957 delete $EXTCMD{$name};
688 } 958 }
689 959
690 if (my $cb = $pkg->can ("unload")) { 960 if (my $cb = $pkg->can ("unload")) {
691 eval { 961 eval {
692 $cb->($pkg); 962 $cb->($pkg);
696 966
697 Symbol::delete_package $pkg; 967 Symbol::delete_package $pkg;
698} 968}
699 969
700sub load_extensions { 970sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 971 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 972 next unless -r $ext;
705 eval { 973 eval {
706 load_extension $ext; 974 load_extension $ext;
707 1 975 1
708 } or warn "$ext not loaded: $@"; 976 } or warn "$ext not loaded: $@";
709 } 977 }
710} 978}
711 979
712############################################################################# 980#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub {
718 my ($pl, $buf) = @_;
719
720 my $msg = eval { from_json $buf };
721
722 if (ref $msg) {
723 if (my $cb = $extcmd{$msg->{msgtype}}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) {
725 $pl->ext_reply ($msg->{msgid}, %reply);
726 }
727 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 }
731
732 cf::override;
733 },
734;
735
736#############################################################################
737# load/save/clean perl data associated with a map 981# load/save/clean perl data associated with a map
738 982
739*cf::mapsupport::on_clean = sub { 983*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 984 my ($map) = @_;
741 985
743 defined $path or return; 987 defined $path or return;
744 988
745 unlink "$path.pst"; 989 unlink "$path.pst";
746}; 990};
747 991
748attach_to_maps prio => -10000, package => cf::mapsupport::; 992cf::map->attach (prio => -10000, package => cf::mapsupport::);
749 993
750############################################################################# 994#############################################################################
751# load/save perl data associated with player->ob objects 995# load/save perl data associated with player->ob objects
752 996
753sub all_objects(@) { 997sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_ 998 @_, map all_objects ($_->inv), @_
755} 999}
756 1000
757# TODO: compatibility cruft, remove when no longer needed 1001# TODO: compatibility cruft, remove when no longer needed
758attach_to_players 1002cf::player->attach (
759 on_load => sub { 1003 on_load => sub {
760 my ($pl, $path) = @_; 1004 my ($pl, $path) = @_;
761 1005
762 for my $o (all_objects $pl->ob) { 1006 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
765 1009
766 %$o = %{ Storable::thaw pack "H*", $value }; 1010 %$o = %{ Storable::thaw pack "H*", $value };
767 } 1011 }
768 } 1012 }
769 }, 1013 },
770; 1014);
771 1015
772############################################################################# 1016#############################################################################
773 1017
774=head2 CORE EXTENSIONS 1018=head2 CORE EXTENSIONS
775 1019
776Functions and methods that extend core crossfire objects. 1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
777 1023
778=over 4 1024=over 4
779 1025
780=item cf::player::exists $login 1026=item cf::player::exists $login
781 1027
786sub cf::player::exists($) { 1032sub cf::player::exists($) {
787 cf::player::find $_[0] 1033 cf::player::find $_[0]
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
789} 1035}
790 1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049}
1050
1051=back
1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME);
1149
1150 if ($map->should_reset) {
1151 $map->reset;
1152 $map = find_map $path;
1153 }
1154
1155 $cf::MAP{$key} = $map
1156 }
1157}
1158
1159sub load {
1160 my ($self) = @_;
1161
1162 return if $self->in_memory != cf::MAP_SWAPPED;
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165
1166 my $path = $self->{path};
1167
1168 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1)
1170 or return;
1171
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original};
1174
1175 if (my $uniq = $path->uniq_path) {
1176 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0);
1180 }
1181 }
1182
1183 # now do the right thing for maps
1184 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty;
1196 $self->activate;
1197 }
1198
1199 $self->in_memory (cf::MAP_IN_MEMORY);
1200}
1201
1202sub load_map_sync {
1203 my ($path, $origin) = @_;
1204
1205 #warn "load_map_sync<$path, $origin>\n";#d#
1206
1207 cf::sync_job {
1208 my $map = cf::map::find_map $path, $origin
1209 or return;
1210 $map->load;
1211 $map
1212 }
1213}
1214
1215sub save {
1216 my ($self) = @_;
1217
1218 my $save = $self->{path}->save_path; utf8::encode $save;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220
1221 $self->{last_save} = $cf::RUNTIME;
1222
1223 return unless $self->dirty;
1224
1225 $self->{load_path} = $save;
1226
1227 return if $self->{deny_save};
1228
1229 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES);
1232 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 }
1235}
1236
1237sub swap_out {
1238 my ($self) = @_;
1239
1240 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save};
1243
1244 $self->save;
1245 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247}
1248
1249sub reset_at {
1250 my ($self) = @_;
1251
1252 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset};
1255
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258
1259 $time + $to
1260}
1261
1262sub should_reset {
1263 my ($self) = @_;
1264
1265 $self->reset_at <= $cf::RUNTIME
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset {
1290 my ($self) = @_;
1291
1292 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294
1295 warn "resetting map ", $self->path;#d#
1296
1297 delete $cf::MAP{$self->path};
1298
1299 $_->clear_links_to ($self) for values %cf::MAP;
1300
1301 $self->unlink_save;
1302 $self->destroy;
1303}
1304
1305my $nuke_counter = "aaaa";
1306
1307sub nuke {
1308 my ($self) = @_;
1309
1310 $self->{deny_save} = 1;
1311 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++));
1313 $self->reset; # polite request, might not happen
1314}
1315
1316sub customise_for {
1317 my ($map, $ob) = @_;
1318
1319 if ($map->per_player) {
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1321 }
1322
1323 $map
1324}
1325
1326sub emergency_save {
1327 local $cf::FREEZE = 1;
1328
1329 warn "enter emergency map save\n";
1330
1331 cf::sync_job {
1332 warn "begin emergency map save\n";
1333 $_->save for values %cf::MAP;
1334 };
1335
1336 warn "end emergency map save\n";
1337}
1338
1339package cf;
1340
1341=back
1342
1343
1344=head3 cf::object::player
1345
1346=over 4
1347
791=item $player_object->reply ($npc, $msg[, $flags]) 1348=item $player_object->reply ($npc, $msg[, $flags])
792 1349
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1350Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1351can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 1352dialogue with the given NPC character.
796 1353
797=cut 1354=cut
798 1355
799# rough implementation of a future "reply" method that works 1356# rough implementation of a future "reply" method that works
800# with dialog boxes. 1357# with dialog boxes.
1358#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1359sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1360 my ($self, $npc, $msg, $flags) = @_;
803 1361
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1363
809 $msg = $npc->name . " says: $msg" if $npc; 1367 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1368 $self->message ($msg, $flags);
811 } 1369 }
812} 1370}
813 1371
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1372=item $player_object->may ("access")
829 1373
830Returns wether the given player is authorized to access resource "access" 1374Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1375(e.g. "command_wizcast").
832 1376
839 (ref $cf::CFG{"may_$access"} 1383 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1385 : $cf::CFG{"may_$access"})
842} 1386}
843 1387
844=cut 1388sub cf::object::player::enter_link {
1389 my ($self) = @_;
845 1390
846############################################################################# 1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive;
1398}
1399
1400sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_;
1402
1403 my $link_pos = delete $self->{_link_pos};
1404
1405 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map;
1411
1412 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map
1415 or die "FATAL: cannot load emergency map\n";
1416 }
1417 }
1418
1419 ($x, $y) = (-1, -1)
1420 unless (defined $x) && (defined $y);
1421
1422 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0;
1425
1426 $map->load;
1427
1428 $self->activate_recursive;
1429 $self->enter_map ($map, $x, $y);
1430}
1431
1432=item $player_object->goto_map ($map, $x, $y)
1433
1434=cut
1435
1436sub cf::object::player::goto_map {
1437 my ($self, $path, $x, $y) = @_;
1438
1439 $self->enter_link;
1440
1441 (Coro::async {
1442 $path = new cf::path $path;
1443
1444 my $map = cf::map::find_map $path->as_string;
1445 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map;
1449
1450 $self->leave_link ($map, $x, $y);
1451 })->prio (1);
1452}
1453
1454=item $player_object->enter_exit ($exit_object)
1455
1456=cut
1457
1458sub parse_random_map_params {
1459 my ($spec) = @_;
1460
1461 my $rmp = { # defaults
1462 xsize => 10,
1463 ysize => 10,
1464 };
1465
1466 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2;
1468
1469 $rmp->{lc $k} = $v if (length $k) && (length $v);
1470 }
1471
1472 $rmp
1473}
1474
1475sub prepare_random_map {
1476 my ($exit) = @_;
1477
1478 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object
1481
1482 my $rmp = parse_random_map_params $exit->msg;
1483
1484 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name;
1486 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y;
1489 }
1490
1491 $rmp->{random_seed} ||= $exit->random_seed;
1492
1493 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data;
1495
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0;
1498
1499 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef);
1501 }
1502}
1503
1504sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_;
1506
1507 return unless $self->type == cf::PLAYER;
1508
1509 $self->enter_link;
1510
1511 (Coro::async {
1512 unless (eval {
1513
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519
1520 1;
1521 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master",
1525 cf::NDI_UNIQUE | cf::NDI_RED);
1526
1527 warn "ERROR in enter_exit: $@";
1528 $self->leave_link;
1529 }
1530 })->prio (1);
1531}
1532
1533=head3 cf::client
1534
1535=over 4
1536
1537=item $client->send_drawinfo ($text, $flags)
1538
1539Sends a drawinfo packet to the client. Circumvents output buffering so
1540should not be used under normal circumstances.
1541
1542=cut
1543
1544sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_;
1546
1547 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1549}
1550
1551
1552=item $success = $client->query ($flags, "text", \&cb)
1553
1554Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1556C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1557
1558Queries can fail, so check the return code. Or don't, as queries will become
1559reliable at some point in the future.
1560
1561=cut
1562
1563sub cf::client::query {
1564 my ($self, $flags, $text, $cb) = @_;
1565
1566 return unless $self->state == ST_PLAYING
1567 || $self->state == ST_SETUP
1568 || $self->state == ST_CUSTOM;
1569
1570 $self->state (ST_CUSTOM);
1571
1572 utf8::encode $text;
1573 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1574
1575 $self->send_packet ($self->{query_queue}[0][0])
1576 if @{ $self->{query_queue} } == 1;
1577}
1578
1579cf::client->attach (
1580 on_reply => sub {
1581 my ($ns, $msg) = @_;
1582
1583 # this weird shuffling is so that direct followup queries
1584 # get handled first
1585 my $queue = delete $ns->{query_queue};
1586
1587 (shift @$queue)->[1]->($msg);
1588
1589 push @{ $ns->{query_queue} }, @$queue;
1590
1591 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) {
1593 $ns->send_packet ($ns->{query_queue}[0][0]);
1594 } else {
1595 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1596 }
1597 }
1598 },
1599);
1600
1601=item $client->coro (\&cb)
1602
1603Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection).
1606
1607=cut
1608
1609sub cf::client::coro {
1610 my ($self, $cb) = @_;
1611
1612 my $coro; $coro = async {
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618
1619 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0};
1621 });
1622
1623 $self->{_coro}{$coro+0} = $coro;
1624
1625 $coro
1626}
1627
1628cf::client->attach (
1629 on_destroy => sub {
1630 my ($ns) = @_;
1631
1632 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1633 },
1634);
1635
1636=back
1637
847 1638
848=head2 SAFE SCRIPTING 1639=head2 SAFE SCRIPTING
849 1640
850Functions that provide a safe environment to compile and execute 1641Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1642snippets of perl code without them endangering the safety of the server
866 1657
867=pod 1658=pod
868 1659
869The following fucntions and emthods are available within a safe environment: 1660The following fucntions and emthods are available within a safe environment:
870 1661
871 cf::object contr pay_amount pay_player 1662 cf::object contr pay_amount pay_player map
872 cf::object::player player 1663 cf::object::player player
873 cf::player peaceful 1664 cf::player peaceful
1665 cf::map trigger
874 1666
875=cut 1667=cut
876 1668
877for ( 1669for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 1670 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 1671 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 1672 ["cf::player" => qw(peaceful)],
1673 ["cf::map" => qw(trigger)],
881) { 1674) {
882 no strict 'refs'; 1675 no strict 'refs';
883 my ($pkg, @funs) = @$_; 1676 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1677 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 1678 for @funs;
1025 sub db_sync() { 1818 sub db_sync() {
1026 db_save if $dirty; 1819 db_save if $dirty;
1027 undef $dirty; 1820 undef $dirty;
1028 } 1821 }
1029 1822
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync; 1824 db_sync;
1032 }); 1825 });
1033 1826
1034 sub db_dirty() { 1827 sub db_dirty() {
1035 $dirty = 1; 1828 $dirty = 1;
1049 $DB->{$_[0]} = $_[1]; 1842 $DB->{$_[0]} = $_[1];
1050 } 1843 }
1051 db_dirty; 1844 db_dirty;
1052 } 1845 }
1053 1846
1054 attach_global 1847 cf::global->attach (
1055 prio => 10000, 1848 prio => 10000,
1056 on_cleanup => sub { 1849 on_cleanup => sub {
1057 db_sync; 1850 db_sync;
1058 }, 1851 },
1059 ; 1852 );
1060} 1853}
1061 1854
1062############################################################################# 1855#############################################################################
1063# the server's main() 1856# the server's main()
1064 1857
1069 local $/; 1862 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 1863 *CFG = YAML::Syck::Load <$fh>;
1071} 1864}
1072 1865
1073sub main { 1866sub main {
1867 # we must not ever block the main coroutine
1868 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1870 (Coro::unblock_sub {
1871 Event::one_event;
1872 })->();
1873 };
1874
1074 cfg_load; 1875 cfg_load;
1075 db_load; 1876 db_load;
1076 load_extensions; 1877 load_extensions;
1077 Event::loop; 1878 Event::loop;
1078} 1879}
1079 1880
1080############################################################################# 1881#############################################################################
1081# initialisation 1882# initialisation
1082 1883
1083sub _perl_reload(&) { 1884sub reload() {
1084 my ($msg) = @_; 1885 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n";
1888 return;
1889 }
1085 1890
1086 $msg->("reloading..."); 1891 warn "reloading...";
1892
1893 local $FREEZE = 1;
1894 cf::emergency_save;
1087 1895
1088 eval { 1896 eval {
1897 # if anything goes wrong in here, we should simply crash as we already saved
1898
1089 # cancel all watchers 1899 # cancel all watchers
1090 $_->cancel for Event::all_watchers; 1900 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 }
1903
1904 # cancel all extension coros
1905 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = ();
1091 1907
1092 # unload all extensions 1908 # unload all extensions
1093 for (@exts) { 1909 for (@exts) {
1094 $msg->("unloading <$_>"); 1910 warn "unloading <$_>";
1095 unload_extension $_; 1911 unload_extension $_;
1096 } 1912 }
1097 1913
1098 # unload all modules loaded from $LIBDIR 1914 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) { 1915 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 1917
1102 $msg->("removing <$k>"); 1918 warn "removing <$k>";
1103 delete $INC{$k}; 1919 delete $INC{$k};
1104 1920
1105 $k =~ s/\.pm$//; 1921 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 1922 $k =~ s/\//::/g;
1107 1923
1112 Symbol::delete_package $k; 1928 Symbol::delete_package $k;
1113 } 1929 }
1114 1930
1115 # sync database to disk 1931 # sync database to disk
1116 cf::db_sync; 1932 cf::db_sync;
1933 IO::AIO::flush;
1117 1934
1118 # get rid of safe::, as good as possible 1935 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_" 1936 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 1938
1122 # remove register_script_function callbacks 1939 # remove register_script_function callbacks
1123 # TODO 1940 # TODO
1124 1941
1125 # unload cf.pm "a bit" 1942 # unload cf.pm "a bit"
1128 # don't, removes xs symbols, too, 1945 # don't, removes xs symbols, too,
1129 # and global variables created in xs 1946 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 1947 #Symbol::delete_package __PACKAGE__;
1131 1948
1132 # reload cf.pm 1949 # reload cf.pm
1133 $msg->("reloading cf.pm"); 1950 warn "reloading cf.pm";
1134 require cf; 1951 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 1953
1136 # load config and database again 1954 # load config and database again
1137 cf::cfg_load; 1955 cf::cfg_load;
1138 cf::db_load; 1956 cf::db_load;
1139 1957
1140 # load extensions 1958 # load extensions
1141 $msg->("load extensions"); 1959 warn "load extensions";
1142 cf::load_extensions; 1960 cf::load_extensions;
1143 1961
1144 # reattach attachments to objects 1962 # reattach attachments to objects
1145 $msg->("reattach"); 1963 warn "reattach";
1146 _global_reattach; 1964 _global_reattach;
1147 }; 1965 };
1148 $msg->($@) if $@;
1149 1966
1150 $msg->("reloaded"); 1967 if ($@) {
1968 warn $@;
1969 warn "error while reloading, exiting.";
1970 exit 1;
1971 }
1972
1973 warn "reloaded successfully";
1151}; 1974};
1152 1975
1153sub perl_reload() { 1976#############################################################################
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020
1160register_command "perl-reload", 0, sub { 2021register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2022 my ($who, $arg) = @_;
1162 2023
1163 if ($who->flag (FLAG_WIZ)) { 2024 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2025 $who->message ("start of reload.");
1165 warn $_[0]; 2026 reload;
1166 $who->message ($_[0]); 2027 $who->message ("end of reload.");
1167 };
1168 } 2028 }
1169}; 2029};
1170 2030
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2031unshift @INC, $LIBDIR;
1174 2032
1175$TICK_WATCHER = Event->timer ( 2033$TICK_WATCHER = Event->timer (
2034 reentrant => 0,
1176 prio => 1, 2035 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2036 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL,
1179 cb => sub { 2038 cb => sub {
2039 unless ($FREEZE) {
1180 cf::server_tick; # one server iteration 2040 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK;
2042 }
1181 2043
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2044 $NEXT_TICK += $TICK;
1184 2045
1185 # if we are delayed by four ticks or more, skip them all 2046 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2048
1188 $TICK_WATCHER->at ($NEXT_TICK); 2049 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2050 $TICK_WATCHER->start;
1190 }, 2051 },
1191); 2052);
1192 2053
1193IO::AIO::max_poll_time $TICK * 0.2; 2054IO::AIO::max_poll_time $TICK * 0.2;
1194 2055
2056Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2057 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2058 poll => 'r',
1197 prio => 5, 2059 prio => 5,
2060 data => WF_AUTOCANCEL,
1198 cb => \&IO::AIO::poll_cb); 2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL,
2066 after => 0,
2067 interval => 10,
2068 cb => sub {
2069 (Coro::unblock_sub {
2070 write_runtime
2071 or warn "ERROR: unable to write runtime file: $!";
2072 })->();
2073 },
2074);
1199 2075
12001 20761
1201 2077

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