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Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 120our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 121
56our %EXT_CORO; 122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
57 129
58binmode STDOUT; 130binmode STDOUT;
59binmode STDERR; 131binmode STDERR;
60 132
61# read virtual server time, if available 133# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
66} 138}
67 139
68mkdir cf::localdir; 140mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 142
74# a special map that is always available 143our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 144
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 145sub cf::map::normalise;
78 146
79############################################################################# 147#############################################################################
80 148
81=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
82 150
89=item $cf::RUNTIME 157=item $cf::RUNTIME
90 158
91The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 160every server tick.
93 161
94=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 165
96The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
98 170
99=item $cf::NOW 171=item $cf::NOW
100 172
101The time of the last (current) server tick. 173The time of the last (current) server tick.
102 174
103=item $cf::TICK 175=item $cf::TICK
104 176
105The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
106 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
107=item %cf::CFG 189=item %cf::CFG
108 190
109Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
111 205
112=back 206=back
113 207
114=cut 208=cut
115 209
116BEGIN { 210BEGIN {
117 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 212 my $msg = join "", @_;
119 utf8::encode $msg;
120 213
121 $msg .= "\n" 214 $msg .= "\n"
122 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
123 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
124 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
125 }; 220 };
126} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
127 237
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 245
135# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 247# within the Safe compartment.
137for my $pkg (qw( 248for my $pkg (qw(
138 cf::global cf::attachable 249 cf::global cf::attachable
139 cf::object cf::object::player 250 cf::object cf::object::player
140 cf::client cf::player 251 cf::client cf::player
141 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
142 cf::map cf::party cf::region 254 cf::party cf::region
143)) { 255)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 257}
147 258
148$Event::DIED = sub { 259$EV::DIED = sub {
149 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
150}; 261};
151 262
152my %ext_pkg; 263#############################################################################
153my @exts;
154my @hook;
155 264
156=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
157 266
158=over 4 267=over 4
159 268
160=cut 269=item dumpval $ref
161 270
162use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
163 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
164=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
165 293
166Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
167 295
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
176 297
177Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
178 299
179=cut 300=cut
180 301
181sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 303
186=item my $guard = cf::guard { BLOCK } 304sub encode_json($) { $json_coder->encode ($_[0]) }
187 305sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 306
208=item cf::lock_wait $string 307=item cf::lock_wait $string
209 308
210Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
211 310
212=item my $lock = cf::lock_acquire $string 311=item my $lock = cf::lock_acquire $string
213 312
214Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
217returned. 316returned.
218 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
219Lock names should begin with a unique identifier (for example, find_map 321Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
221 327
222=cut 328=cut
223 329
224our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
225 332
226sub lock_wait($) { 333sub lock_wait($) {
227 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
228 340
229 # wait for lock, if any 341 # wait for lock, if any
230 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 344 Coro::schedule;
238 350
239 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
240 lock_wait $key; 352 lock_wait $key;
241 353
242 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
243 356
244 cf::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
247 } 361 }
248} 362}
249 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
250=item cf::async { BLOCK } 451=item cf::async { BLOCK }
251 452
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 453Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
254 456
255=cut 457=cut
256 458
257sub async(&) { 459BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 460
266=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
267 462
268The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
271 467
272If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
275fast or be very important. 471fast or be very important.
278 474
279sub sync_job(&) { 475sub sync_job(&) {
280 my ($job) = @_; 476 my ($job) = @_;
281 477
282 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
283 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
285 483
286 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 485
288 local $FREEZE = 1; 486 my $freeze_guard = freeze_mainloop;
289 487
290 my $busy = 1; 488 my $busy = 1;
291 my @res; 489 my @res;
292 490
293 (Coro::async { 491 (async {
492 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 493 @res = eval { $job->() };
295 warn $@ if $@; 494 warn $@ if $@;
296 undef $busy; 495 undef $busy;
297 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
298 497
299 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
300 Coro::cede_notself; 500 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
302 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
303 509
304 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
305 } else { 511 } else {
306 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
307 513
308 $job->() 514 $job->()
309 } 515 }
310} 516}
311 517
312=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
313 519
314Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 521extension calling this is being unloaded.
316 522
317=cut 523=cut
318 524
319sub coro(&) { 525sub async_ext(&) {
320 my $cb = shift; 526 my $cb = shift;
321 527
322 my $coro = &cf::async ($cb); 528 my $coro = &Coro::async ($cb);
323 529
324 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
326 }); 532 });
327 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
328 534
329 $coro 535 $coro
330} 536}
331 537
332sub write_runtime { 538=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 539
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
336 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
337 544
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 546
342 aio_fsync $fh 547sub fork_call(&@) {
343 and return; 548 my ($cb, @args) = @_;
344 549
345 close $fh 550 # we seemingly have to make a local copy of the whole thing,
346 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
347 553
348 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
349 and return; 555 reset_signals;
556 &$cb
557 }, @args;
350 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
351 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 725}
353 726
354=back 727=back
355 728
356=cut 729=cut
357 730
358############################################################################# 731#############################################################################
359 732
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
481 734
482Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
485 738
486In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 741Deliantra).
489 742
490=over 4 743=over 4
491 744
492=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
493 746
537=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
538 791
539Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
541 794
542Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
544 797
545These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
546 799
547=over 4 800=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 861our @CB_MAP = ();
609 862
610my %attachment; 863my %attachment;
611 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
612sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
614 873
615 use sort 'stable'; 874 use sort 'stable';
616 875
650 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
651 910
652 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 915
657 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 917 my $pkg = shift @arg;
659 918
660 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
690 } 949 }
691 950
692 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
693 } else { 952 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 954 }
696 955
697 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
698} 957}
699 958
701 if (ref $_[0]) { 960 if (ref $_[0]) {
702 _object_attach @_; 961 _object_attach @_;
703 } else { 962 } else {
704 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
705 } 964 }
965 _recalc_want;
706}; 966};
707 967
708# all those should be optimised 968# all those should be optimised
709sub cf::attachable::detach { 969sub cf::attachable::detach {
710 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
714 reattach ($obj); 974 reattach ($obj);
715 } else { 975 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
717 } 977 }
978 _recalc_want;
718}; 979};
719 980
720sub cf::attachable::attached { 981sub cf::attachable::attached {
721 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
722 983
737 "; 998 ";
738 die if $@; 999 die if $@;
739} 1000}
740 1001
741our $override; 1002our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1004
744sub override { 1005sub override {
745 $override = 1; 1006 $override = 1;
746 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
747} 1008}
748 1009
749sub do_invoke { 1010sub do_invoke {
750 my $event = shift; 1011 my $event = shift;
751 my $callbacks = shift; 1012 my $callbacks = shift;
752 1013
753 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
754 1015
755 local $override; 1016 local $override;
756 1017
757 for (@$callbacks) { 1018 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
767 } 1028 }
768 1029
769 0 1030 0
770} 1031}
771 1032
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1034
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1036
776Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
777 1038
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1042
782=back 1043=back
783 1044
784=cut 1045=cut
785 1046
786############################################################################# 1047#############################################################################
787# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
788 1091
789sub reattach { 1092sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1098
793 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
794 1100
795 @$registry = (); 1101 @$registry = ();
796 1102
811cf::attachable->attach ( 1117cf::attachable->attach (
812 prio => -1000000, 1118 prio => -1000000,
813 on_instantiate => sub { 1119 on_instantiate => sub {
814 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
815 1121
816 $data = from_json $data; 1122 $data = decode_json $data;
817 1123
818 for (@$data) { 1124 for (@$data) {
819 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
820 1126
821 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1143sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
839 1145
840 sync_job { 1146 sync_job {
841 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
844 1151
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1156 aio_close $fh;
850 1157
851 if (@$objs) { 1158 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1164 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
859 } 1166 }
860 } else { 1167 } else {
861 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
862 } 1169 }
867 } 1174 }
868 } else { 1175 } else {
869 aio_unlink $filename; 1176 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
871 } 1178 }
872 } 1179 };
873} 1180}
874 1181
875sub object_freezer_as_string { 1182sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
877 1184
889 or return; 1196 or return;
890 1197
891 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
893 or return; 1200 or return;
1201
894 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
895 } 1204 }
896 1205
1206 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
899 return ($data, $av); 1210 ($data, $av)
900} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
901 1218
902############################################################################# 1219#############################################################################
903# command handling &c 1220# command handling &c
904 1221
905=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1236}
920 1237
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1239
923Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
924 1245
925If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
926called. 1247called.
927 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
928=cut 1260=cut
929 1261
930sub register_extcmd { 1262sub register_extcmd {
931 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
932 1264
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
937} 1272}
938 1273
939cf::player->attach ( 1274cf::player->attach (
940 on_command => sub { 1275 on_command => sub {
941 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
950 cf::override; 1285 cf::override;
951 }, 1286 },
952 on_extcmd => sub { 1287 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
954 1289
955 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1291
957 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
963 } else { 1307 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1309 }
966 1310
967 cf::override; 1311 cf::override;
968 }, 1312 },
969); 1313);
970 1314
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core deliantra objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628
1629Expand deliantra pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
978 my ($path) = @_; 1670 my ($path) = @_;
979 1671
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1673
986 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
987 1675 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1677 if $region->specificity > $specificity;
990 1678 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1679 }
1020 1680
1021 # remove commands 1681 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1682}
1127 1683
1128=back 1684=back
1129
1130 1685
1131=head3 cf::map 1686=head3 cf::map
1132 1687
1133=over 4 1688=over 4
1134 1689
1137package cf::map; 1692package cf::map;
1138 1693
1139use Fcntl; 1694use Fcntl;
1140use Coro::AIO; 1695use Coro::AIO;
1141 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1142our $MAX_RESET = 7200; 1701our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1702our $DEFAULT_RESET = 3000;
1144 1703
1145sub generate_random_map { 1704sub generate_random_map {
1146 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1708
1148 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1710 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1162} 1850}
1163 1851
1164# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1165# all maps in C++... 1853# all maps in C++...
1166sub change_all_map_light { 1854sub change_all_map_light {
1168 1856
1169 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1171} 1859}
1172 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1173sub try_load_header($) { 1877sub load_header_from($) {
1174 my ($path) = @_; 1878 my ($self, $path) = @_;
1175 1879
1176 utf8::encode $path; 1880 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1178 or return; 1882 or return;
1179 1883
1180 my $map = cf::map::new 1884 $self->_load_header ($f)
1181 or return; 1885 or return;
1182 1886
1183 $map->load_header ($path) 1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1184 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1185 1936
1186 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1187 1939
1188 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1941 unless $self->default_region;
1190 1942
1943 1
1944}
1945
1191sub find_map; 1946sub find;
1192sub find_map { 1947sub find {
1193 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1194 1949
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1201 1954
1202 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1203 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1204 1958
1205 # do it the slow way 1959 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1960 or return;
1220 1961
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1963
1234 if ($map->should_reset) { 1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1235 $map->reset; 1972 $map->reset;
1236 undef $guard; 1973 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1974 }
1240 1975
1241 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1242 } 1977 }
1243} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1244 1982
1245sub load { 1983sub load {
1246 my ($self) = @_; 1984 my ($self) = @_;
1247 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1248 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1250 1992
1993 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1995
1253 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1254 1997
1255 $self->alloc; 1998 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1257 or return; 2006 or return;
1258 2007
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1260 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1261 2010
1262 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2012 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2015 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1267 } 2019 }
1268 } 2020 }
1269 2021
2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
1270 # now do the right thing for maps 2025 # now do the right thing for maps
1271 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1283 $self->activate; 2038 $self->activate;
1284 } 2039 }
1285 2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
1287} 2045 }
1288 2046
1289sub load_map_sync { 2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
2086}
2087
2088sub find_sync {
1290 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1291 2090
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2091 cf::sync_job { find $path, $origin }
2092}
1293 2093
1294 cf::sync_job { 2094sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2095 my ($map) = @_;
1296 or return; 2096
1297 $map->load; 2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
1299 } 2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1300} 2134}
1301 2135
1302sub save { 2136sub save {
1303 my ($self) = @_; 2137 my ($self) = @_;
1304 2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
1305 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1306 2142
1307 return unless $self->dirty; 2143 return unless $self->dirty;
1308 2144
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2147
1312 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1313 2149
1314 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1315 2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1316 if ($uniq) { 2161 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2164 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2166 }
1322} 2167}
1323 2168
1324sub swap_out { 2169sub swap_out {
1325 my ($self) = @_; 2170 my ($self) = @_;
1326 2171
2172 # save first because save cedes
2173 $self->save;
2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
1327 return if $self->players; 2177 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1329 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1330 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
1331 $self->save; 2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2185 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2186}
1335 2187
1336sub reset_at { 2188sub reset_at {
1337 my ($self) = @_; 2189 my ($self) = @_;
1338 2190
1339 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1342 2193
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2196
1350 my ($self) = @_; 2201 my ($self) = @_;
1351 2202
1352 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1353} 2204}
1354 2205
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2206sub reset {
1377 my ($self) = @_; 2207 my ($self) = @_;
1378 2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
1379 return if $self->players; 2211 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2212
1382 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1383 2224
1384 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1385 2226
2227 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1387 2230
1388 $self->unlink_save; 2231 $self->unlink_save;
1389 $self->destroy; 2232 $self->destroy;
1390} 2233}
1391 2234
1392my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1393 2236
1394sub nuke { 2237sub nuke {
1395 my ($self) = @_; 2238 my ($self) = @_;
1396 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1400 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1401} 2257}
1402 2258
1403sub customise_for { 2259=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2260
1406 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1408 } 2267 [
1409 2268 map {
1410 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1411} 2275}
1412 2276
1413sub emergency_save { 2277=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2278
1416 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1417 2281
1418 cf::sync_job { 2282=cut
1419 warn "begin emergency map save\n"; 2283
1420 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1421 }; 2365 }
1422
1423 warn "end emergency map save\n";
1424} 2366}
1425 2367
1426package cf; 2368package cf;
1427 2369
1428=back 2370=back
1429
1430 2371
1431=head3 cf::object::player 2372=head3 cf::object::player
1432 2373
1433=over 4 2374=over 4
1434 2375
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2380dialogue with the given NPC character.
1440 2381
1441=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1442 2397
1443# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2399# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1448 2403
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2405
1451 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1453 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1456 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1457} 2431}
1458 2432
1459=item $player_object->may ("access") 2433=item $player_object->may ("access")
1460 2434
1461Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1474 2448
1475=item $player_object->enter_link 2449=item $player_object->enter_link
1476 2450
1477Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1478 2452
1479The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1481 2459
1482=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1483 2461
1484Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2465fails, to the emergency map position.
1488 2466
1489Might block. 2467Might block.
1490 2468
1491=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1492 2480
1493sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1494 my ($self) = @_; 2482 my ($self) = @_;
1495 2483
1496 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1497 2485
1498 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2487
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1502 2490
1503 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2492}
1505 2493
1506sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1508 2498
1509 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1510 2500
1511 unless ($map) { 2501 unless ($map) {
1512 # restore original map position 2502 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2503 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2504 $map = cf::map::find $map;
1515 2505
1516 unless ($map) { 2506 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2507 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2508 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2509 or die "FATAL: cannot load emergency map\n";
1520 } 2510 }
1521 } 2511 }
1522 2512
1523 ($x, $y) = (-1, -1) 2513 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1529 2519
1530 $map->load; 2520 $map->load;
2521 $map->load_neighbours;
1531 2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1534} 2529}
1535 2530
1536cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2532
1540 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1544 }; 2537be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2538
1550 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2541
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2542=cut
1567 2543
2544our $GOTOGEN;
2545
1568sub cf::object::player::goto_map { 2546sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2551
1571 $self->enter_link; 2552 $self->enter_link;
1572 2553
1573 (cf::async { 2554 (async {
1574 $path = new cf::path $path; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2556
1576 my $map = cf::map::find_map $path->as_string; 2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1578 2581 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1583 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1585 })->prio (1); 2600 })->prio (1);
1586} 2601}
1587 2602
1588=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1589 2604
1591 2606
1592sub parse_random_map_params { 2607sub parse_random_map_params {
1593 my ($spec) = @_; 2608 my ($spec) = @_;
1594 2609
1595 my $rmp = { # defaults 2610 my $rmp = { # defaults
1596 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1598 }; 2615 };
1599 2616
1600 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1602 2619
1614 # that depends on the exit object 2631 # that depends on the exit object
1615 2632
1616 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1617 2634
1618 if ($exit->map) { 2635 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1623 } 2642 }
1624 2643
1625 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1626 2645
1627 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1629 2649
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1632 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1635 } 2661 }
1636} 2662}
1637 2663
1638sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1640 2666
1641 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1642 2668
1643 $self->enter_link; 2669 $self->enter_link;
1644 2670
1645 (cf::async { 2671 (async {
2672 $Coro::current->{desc} = "enter_exit";
2673
1646 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1647 prepare_random_map $exit 2681 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1649 2684
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1652 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1653 1; 2695 1
1654 }) { 2696 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2699 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2701
1660 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2703 $self->leave_link;
1662 } 2704 }
1663 })->prio (1); 2705 })->prio (1);
1676 2718
1677sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1679 2721
1680 utf8::encode $text; 2722 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2724}
1683 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2798
2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2800
2801 # check predefined channels, for the benefit of C
2802 if ($CHANNEL{$channel}) {
2803 $channel = $CHANNEL{$channel};
2804
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807
2808 $channel = $channel->{id};
2809
2810 } elsif (ref $channel) {
2811 # send meta info to client, if not yet sent
2812 unless (exists $self->{channel}{$channel->{id}}) {
2813 $self->{channel}{$channel->{id}} = $channel;
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816 }
2817
2818 $channel = $channel->{id};
2819 }
2820
2821 return unless @extra || length $msg;
2822
2823 if ($self->can_msg) {
2824 # default colour, mask it out
2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2826 if $color & cf::NDI_DEF;
2827
2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2844 } else {
2845 if ($color >= 0) {
2846 # replace some tags by gcfclient-compatible ones
2847 for ($msg) {
2848 1 while
2849 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2850 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2851 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2852 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2853 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2854 }
2855
2856 $color &= cf::NDI_COLOR_MASK;
2857
2858 utf8::encode $msg;
2859
2860 if (0 && $msg =~ /\[/) {
2861 # COMMAND/INFO
2862 $self->send_packet ("drawextinfo $color 10 8 $msg")
2863 } else {
2864 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2865 $self->send_packet ("drawinfo $color $msg")
2866 }
2867 }
2868 }
2869}
2870
2871=item $client->ext_msg ($type, @msg)
2872
2873Sends an ext event to the client.
2874
2875=cut
2876
2877sub cf::client::ext_msg($$@) {
2878 my ($self, $type, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2882 } elsif ($self->extcmd == 1) { # TODO: remove
2883 push @msg, msgtype => "event_$type";
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2885 }
2886}
2887
2888=item $client->ext_reply ($msgid, @msg)
2889
2890Sends an ext reply to the client.
2891
2892=cut
2893
2894sub cf::client::ext_reply($$@) {
2895 my ($self, $id, @msg) = @_;
2896
2897 if ($self->extcmd == 2) {
2898 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2899 } elsif ($self->extcmd == 1) {
2900 #TODO: version 1, remove
2901 unshift @msg, msgtype => "reply", msgid => $id;
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
1684 2905
1685=item $success = $client->query ($flags, "text", \&cb) 2906=item $success = $client->query ($flags, "text", \&cb)
1686 2907
1687Queues a query to the client, calling the given callback with 2908Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2909the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2910C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2911
1691Queries can fail, so check the return code. Or don't, as queries will become 2912Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2913become reliable at some point in the future.
1693 2914
1694=cut 2915=cut
1695 2916
1696sub cf::client::query { 2917sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2918 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2926 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2927 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2928
1708 $self->send_packet ($self->{query_queue}[0][0]) 2929 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2930 if @{ $self->{query_queue} } == 1;
2931
2932 1
1710} 2933}
1711 2934
1712cf::client->attach ( 2935cf::client->attach (
2936 on_connect => sub {
2937 my ($ns) = @_;
2938
2939 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2940 },
1713 on_reply => sub { 2941 on_reply => sub {
1714 my ($ns, $msg) = @_; 2942 my ($ns, $msg) = @_;
1715 2943
1716 # this weird shuffling is so that direct followup queries 2944 # this weird shuffling is so that direct followup queries
1717 # get handled first 2945 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2946 my $queue = delete $ns->{query_queue}
2947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2948
1720 (shift @$queue)->[1]->($msg); 2949 (shift @$queue)->[1]->($msg);
2950 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2951
1722 push @{ $ns->{query_queue} }, @$queue; 2952 push @{ $ns->{query_queue} }, @$queue;
1723 2953
1724 if (@{ $ns->{query_queue} } == @$queue) { 2954 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2955 if (@$queue) {
1727 } else { 2957 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 2959 }
1730 } 2960 }
1731 }, 2961 },
2962 on_exticmd => sub {
2963 my ($ns, $buf) = @_;
2964
2965 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2966
2967 if (ref $msg) {
2968 my ($type, $reply, @payload) =
2969 "ARRAY" eq ref $msg
2970 ? @$msg
2971 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2972
2973 my @reply;
2974
2975 if (my $cb = $EXTICMD{$type}) {
2976 @reply = $cb->($ns, @payload);
2977 }
2978
2979 $ns->ext_reply ($reply, @reply)
2980 if $reply;
2981
2982 } else {
2983 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2984 }
2985
2986 cf::override;
2987 },
1732); 2988);
1733 2989
1734=item $client->coro (\&cb) 2990=item $client->async (\&cb)
1735 2991
1736Create a new coroutine, running the specified callback. The coroutine will 2992Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2993be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 2994or loss of connection).
1739 2995
1740=cut 2996=cut
1741 2997
1742sub cf::client::coro { 2998sub cf::client::async {
1743 my ($self, $cb) = @_; 2999 my ($self, $cb) = @_;
1744 3000
1745 my $coro = &cf::async ($cb); 3001 my $coro = &Coro::async ($cb);
1746 3002
1747 $coro->on_destroy (sub { 3003 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 3004 delete $self->{_coro}{$coro+0};
1749 }); 3005 });
1750 3006
1777our $safe = new Safe "safe"; 3033our $safe = new Safe "safe";
1778our $safe_hole = new Safe::Hole; 3034our $safe_hole = new Safe::Hole;
1779 3035
1780$SIG{FPE} = 'IGNORE'; 3036$SIG{FPE} = 'IGNORE';
1781 3037
1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3038$safe->permit_only (Opcode::opset qw(
3039 :base_core :base_mem :base_orig :base_math
3040 grepstart grepwhile mapstart mapwhile
3041 sort time
3042));
1783 3043
1784# here we export the classes and methods available to script code 3044# here we export the classes and methods available to script code
1785 3045
1786=pod 3046=pod
1787 3047
1788The following fucntions and emthods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
1789 3049
1790 cf::object contr pay_amount pay_player map 3050 cf::object
3051 contr pay_amount pay_player map x y force_find force_add destroy
3052 insert remove name archname title slaying race decrease split
3053
1791 cf::object::player player 3054 cf::object::player
1792 cf::player peaceful 3055 player
1793 cf::map trigger 3056
3057 cf::player
3058 peaceful
3059
3060 cf::map
3061 trigger
1794 3062
1795=cut 3063=cut
1796 3064
1797for ( 3065for (
1798 ["cf::object" => qw(contr pay_amount pay_player map)], 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3067 insert remove inv nrof name archname title slaying race
3068 decrease split destroy change_exp)],
1799 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
1800 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
1802) { 3072) {
1803 no strict 'refs'; 3073 no strict 'refs';
1874=back 3144=back
1875 3145
1876=cut 3146=cut
1877 3147
1878############################################################################# 3148#############################################################################
3149# the server's init and main functions
1879 3150
1880=head2 EXTENSION DATABASE SUPPORT 3151sub load_facedata($) {
3152 my ($path) = @_;
1881 3153
1882Crossfire maintains a very simple database for extension use. It can 3154 # HACK to clear player env face cache, we need some signal framework
1883currently store anything that can be serialised using Storable, which 3155 # for this (global event?)
1884excludes objects. 3156 %ext::player_env::MUSIC_FACE_CACHE = ();
1885 3157
1886The parameter C<$family> should best start with the name of the extension 3158 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1887using it, it should be unique.
1888 3159
1889=over 4 3160 warn "loading facedata from $path\n";
1890 3161
1891=item $hashref = cf::db_get $family 3162 my $facedata;
3163 0 < aio_load $path, $facedata
3164 or die "$path: $!";
1892 3165
1893Return a hashref for use by the extension C<$family>, which can be 3166 $facedata = Coro::Storable::thaw $facedata;
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896 3167
1897=item $value = cf::db_get $family => $key 3168 $facedata->{version} == 2
3169 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898 3170
1899Returns a single value from the database 3171 # patch in the exptable
1900 3172 $facedata->{resource}{"res/exp_table"} = {
1901=item cf::db_put $family => $hashref 3173 type => FT_RSRC,
1902 3174 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 }); 3175 };
3176 cf::cede_to_tick;
1952 3177
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 } 3178 {
3179 my $faces = $facedata->{faceinfo};
1957 3180
1958 sub db_get($;$) { 3181 while (my ($face, $info) = each %$faces) {
1959 @_ >= 2 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963 3183
1964 sub db_put($$;$) { 3184 cf::face::set_visibility $idx, $info->{visibility};
1965 if (@_ >= 3) { 3185 cf::face::set_magicmap $idx, $info->{magicmap};
1966 $DB->{$_[0]}{$_[1]} = $_[2]; 3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1967 } else { 3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972 3188
1973 cf::global->attach ( 3189 cf::cede_to_tick;
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 3190 }
1978 );
1979}
1980 3191
1981############################################################################# 3192 while (my ($face, $info) = each %$faces) {
1982# the server's main() 3193 next unless $info->{smooth};
1983 3194
1984sub cfg_load { 3195 my $idx = cf::face::find $face
3196 or next;
3197
3198 if (my $smooth = cf::face::find $info->{smooth}) {
3199 cf::face::set_smooth $idx, $smooth;
3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3201 } else {
3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3203 }
3204
3205 cf::cede_to_tick;
3206 }
3207 }
3208
3209 {
3210 my $anims = $facedata->{animinfo};
3211
3212 while (my ($anim, $info) = each %$anims) {
3213 cf::anim::set $anim, $info->{frames}, $info->{facings};
3214 cf::cede_to_tick;
3215 }
3216
3217 cf::anim::invalidate_all; # d'oh
3218 }
3219
3220 {
3221 # TODO: for gcfclient pleasure, we should give resources
3222 # that gcfclient doesn't grok a >10000 face index.
3223 my $res = $facedata->{resource};
3224
3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3228 my $data;
3229
3230 if ($info->{type} & 1) {
3231 # prepend meta info
3232
3233 my $meta = $enc->encode ({
3234 name => $name,
3235 %{ $info->{meta} || {} },
3236 });
3237
3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3245 } else {
3246 $RESOURCE{$name} = $info;
3247 }
3248
3249 cf::cede_to_tick;
3250 }
3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3254
3255 1
3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3277
3278register_exticmd fx_want => sub {
3279 my ($ns, $want) = @_;
3280
3281 while (my ($k, $v) = each %$want) {
3282 $ns->fx_want ($k, $v);
3283 }
3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3296sub reload_regions {
3297 # HACK to clear player env face cache, we need some signal framework
3298 # for this (global event?)
3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3300
3301 load_resource_file "$MAPDIR/regions"
3302 or die "unable to load regions file\n";
3303
3304 for (cf::region::list) {
3305 $_->{match} = qr/$_->{match}/
3306 if exists $_->{match};
3307 }
3308}
3309
3310sub reload_facedata {
3311 load_facedata "$DATADIR/facedata"
3312 or die "unable to load facedata\n";
3313}
3314
3315sub reload_archetypes {
3316 load_resource_file "$DATADIR/archetypes"
3317 or die "unable to load archetypes\n";
3318}
3319
3320sub reload_treasures {
3321 load_resource_file "$DATADIR/treasures"
3322 or die "unable to load treasurelists\n";
3323}
3324
3325sub reload_resources {
3326 warn "reloading resource files...\n";
3327
3328 reload_facedata;
3329 reload_archetypes;
3330 reload_regions;
3331 reload_treasures;
3332
3333 warn "finished reloading resource files\n";
3334}
3335
3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3341 reload_resources;
3342}
3343
3344sub reload_config {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
1986 or return; 3346 or return;
1987 3347
1988 local $/; 3348 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 3349 *CFG = YAML::Load <$fh>;
3350
3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3352
3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3355
3356 if (exists $CFG{mlockall}) {
3357 eval {
3358 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3359 and die "WARNING: m(un)lockall failed: $!\n";
3360 };
3361 warn $@ if $@;
3362 }
3363}
3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
1990} 3382}
1991 3383
1992sub main { 3384sub main {
3385 atomic;
3386
1993 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 3390 (async {
1997 Event::one_event; 3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
1998 })->(); 3392 EV::loop EV::LOOP_ONESHOT;
3393 })->prio (Coro::PRIO_MAX);
1999 }; 3394 };
2000 3395
2001 cfg_load; 3396 {
2002 db_load; 3397 my $guard = freeze_mainloop;
3398 reload_config;
3399 db_init;
2003 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
2004 Event::loop; 3410 EV::loop;
2005} 3411}
2006 3412
2007############################################################################# 3413#############################################################################
2008# initialisation 3414# initialisation and cleanup
2009 3415
3416# install some emergency cleanup handlers
3417BEGIN {
3418 our %SIGWATCHER = ();
3419 for my $signal (qw(INT HUP TERM)) {
3420 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3421 cf::cleanup "SIG$signal";
3422 };
3423 }
3424}
3425
3426sub write_runtime_sync {
3427 # first touch the runtime file to show we are still running:
3428 # the fsync below can take a very very long time.
3429
3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3431
3432 my $guard = cf::lock_acquire "write_runtime";
3433
3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3435 or return;
3436
3437 my $value = $cf::RUNTIME + 90 + 10;
3438 # 10 is the runtime save interval, for a monotonic clock
3439 # 60 allows for the watchdog to kill the server.
3440
3441 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3442 and return;
3443
3444 # always fsync - this file is important
3445 aio_fsync $fh
3446 and return;
3447
3448 # touch it again to show we are up-to-date
3449 aio_utime $fh, undef, undef;
3450
3451 close $fh
3452 or return;
3453
3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3455 and return;
3456
3457 warn "runtime file written.\n";
3458
3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3503}
3504
3505sub emergency_save() {
3506 my $freeze_guard = cf::freeze_mainloop;
3507
3508 warn "enter emergency perl save\n";
3509
3510 cf::sync_job {
3511 # use a peculiar iteration method to avoid tripping on perl
3512 # refcount bugs in for. also avoids problems with players
3513 # and maps saved/destroyed asynchronously.
3514 warn "begin emergency player save\n";
3515 for my $login (keys %cf::PLAYER) {
3516 my $pl = $cf::PLAYER{$login} or next;
3517 $pl->valid or next;
3518 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3519 $pl->save;
3520 }
3521 warn "end emergency player save\n";
3522
3523 warn "begin emergency map save\n";
3524 for my $path (keys %cf::MAP) {
3525 my $map = $cf::MAP{$path} or next;
3526 $map->valid or next;
3527 $map->save;
3528 }
3529 warn "end emergency map save\n";
3530
3531 warn "begin emergency database checkpoint\n";
3532 BDB::db_env_txn_checkpoint $DB_ENV;
3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3538 };
3539
3540 warn "leave emergency perl save\n";
3541}
3542
3543sub post_cleanup {
3544 my ($make_core) = @_;
3545
3546 warn Carp::longmess "post_cleanup backtrace"
3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3580
2010sub reload() { 3581sub do_reload_perl() {
2011 # can/must only be called in main 3582 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 3584 warn "can only reload from main coroutine";
2014 return; 3585 return;
2015 } 3586 }
2016 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
2017 warn "reloading..."; 3591 warn "reloading...";
2018 3592
2019 local $FREEZE = 1; 3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2020 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2021 3599
2022 eval { 3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
2023 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2024 3604
2025 # cancel all watchers 3605 warn "flushing outstanding aio requests";
2026 for (Event::all_watchers) { 3606 while (IO::AIO::nreqs || BDB::nreqs) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = ();
2033
2034 # unload all extensions
2035 for (@exts) {
2036 warn "unloading <$_>";
2037 unload_extension $_;
2038 }
2039
2040 # unload all modules loaded from $LIBDIR
2041 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043
2044 warn "removing <$k>";
2045 delete $INC{$k};
2046
2047 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g;
2049
2050 if (my $cb = $k->can ("unload_module")) {
2051 $cb->();
2052 } 3608 }
2053 3609
2054 Symbol::delete_package $k; 3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
2055 } 3634 }
2056 3635
2057 # sync database to disk 3636 warn "unloading all perl modules loaded from $LIBDIR";
2058 cf::db_sync; 3637 while (my ($k, $v) = each %INC) {
2059 IO::AIO::flush; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3651 }
3652
2061 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 3656
2065 # remove register_script_function callbacks 3657 warn "unloading cf.pm \"a bit\"";
2066 # TODO
2067
2068 # unload cf.pm "a bit"
2069 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2070 3660
2071 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2072 # and global variables created in xs 3662 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
2074 3664
2075 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2076 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2077 require cf; 3668 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 3670
2080 # load config and database again 3671 warn "loading config and database again";
2081 cf::cfg_load; 3672 cf::reload_config;
2082 cf::db_load;
2083 3673
2084 # load extensions
2085 warn "load extensions"; 3674 warn "loading extensions";
2086 cf::load_extensions; 3675 cf::load_extensions;
2087 3676
2088 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
3678 _global_reattach; # objects, sockets
3679 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
3690 };
3691
2089 warn "reattach"; 3692 warn "reloaded";
2090 _global_reattach; 3693 --$RELOAD;
3694 }
3695};
3696
3697our $RELOAD_WATCHER; # used only during reload
3698
3699sub reload_perl() {
3700 # doing reload synchronously and two reloads happen back-to-back,
3701 # coro crashes during coro_state_free->destroy here.
3702
3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3705 undef $RELOAD_WATCHER;
2091 }; 3706 };
2092
2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
2100};
2101
2102#############################################################################
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 3707}
2144
2145register "<global>", __PACKAGE__;
2146 3708
2147register_command "reload" => sub { 3709register_command "reload" => sub {
2148 my ($who, $arg) = @_; 3710 my ($who, $arg) = @_;
2149 3711
2150 if ($who->flag (FLAG_WIZ)) { 3712 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 3713 $who->message ("reloading server.");
3714 async {
3715 $Coro::current->{desc} = "perl_reload";
3716 reload_perl;
3717 };
2154 } 3718 }
2155}; 3719};
2156 3720
2157unshift @INC, $LIBDIR; 3721unshift @INC, $LIBDIR;
2158 3722
2159$TICK_WATCHER = Event->timer ( 3723my $bug_warning = 0;
2160 reentrant => 0, 3724
2161 prio => 0, 3725our @WAIT_FOR_TICK;
2162 at => $NEXT_TICK || $TICK, 3726our @WAIT_FOR_TICK_BEGIN;
2163 data => WF_AUTOCANCEL, 3727
2164 cb => sub { 3728sub wait_for_tick {
2165 unless ($FREEZE) { 3729 return if tick_inhibit || $Coro::current == $Coro::main;
3730
3731 my $signal = new Coro::Signal;
3732 push @WAIT_FOR_TICK, $signal;
3733 $signal->wait;
3734}
3735
3736sub wait_for_tick_begin {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3741 $signal->wait;
3742}
3743
3744sub tick {
3745 if ($Coro::current != $Coro::main) {
3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3747 unless ++$bug_warning > 10;
3748 return;
3749 }
3750
2166 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
2169 3752
2170 $NEXT_TICK += $TICK; 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2171 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2172 # if we are delayed by four ticks or more, skip them all 3755 Coro::async_pool {
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3756 $Coro::current->{desc} = "runtime saver";
2174
2175 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start;
2177 },
2178);
2179
2180IO::AIO::max_poll_time $TICK * 0.2;
2181
2182Event->io (
2183 fd => IO::AIO::poll_fileno,
2184 poll => 'r',
2185 prio => 5,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL,
2192 after => 0,
2193 interval => 10,
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime 3757 write_runtime_sync
2197 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
2198 })->(); 3759 };
2199 }, 3760 }
2200); 3761
3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3763 $sig->send;
3764 }
3765 while (my $sig = shift @WAIT_FOR_TICK) {
3766 $sig->send;
3767 }
3768
3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3771
3772 if (0) {
3773 if ($NEXT_TICK) {
3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3780
3781{
3782 # configure BDB
3783
3784 BDB::min_parallel 8;
3785 BDB::max_poll_reqs $TICK * 0.1;
3786 $AnyEvent::BDB::WATCHER->priority (1);
3787
3788 unless ($DB_ENV) {
3789 $DB_ENV = BDB::db_env_create;
3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3795
3796 cf::sync_job {
3797 eval {
3798 BDB::db_env_open
3799 $DB_ENV,
3800 $BDBDIR,
3801 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3802 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3803 0666;
3804
3805 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3806 };
3807
3808 cf::cleanup "db_env_open(db): $@" if $@;
3809 };
3810 }
3811
3812 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3813 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3814 };
3815 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3816 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3817 };
3818 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3820 };
3821}
3822
3823{
3824 # configure IO::AIO
3825
3826 IO::AIO::min_parallel 8;
3827 IO::AIO::max_poll_time $TICK * 0.1;
3828 undef $AnyEvent::AIO::WATCHER;
3829}
3830
3831my $_log_backtrace;
3832
3833sub _log_backtrace {
3834 my ($msg, @addr) = @_;
3835
3836 $msg =~ s/\n//;
3837
3838 # limit the # of concurrent backtraces
3839 if ($_log_backtrace < 2) {
3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3842 async {
3843 $Coro::current->{desc} = "abt $msg";
3844
3845 my @bt = fork_call {
3846 @addr = map { sprintf "%x", $_ } @addr;
3847 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3848 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3849 or die "addr2line: $!";
3850
3851 my @funcs;
3852 my @res = <$fh>;
3853 chomp for @res;
3854 while (@res) {
3855 my ($func, $line) = splice @res, 0, 2, ();
3856 push @funcs, "[$func] $line";
3857 }
3858
3859 @funcs
3860 };
3861
3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3865 --$_log_backtrace;
3866 };
3867 } else {
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] [suppressed]\n";
3870 }
3871}
3872
3873# load additional modules
3874use cf::pod;
2201 3875
2202END { cf::emergency_save } 3876END { cf::emergency_save }
2203 3877
22041 38781
2205 3879

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