… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Digest::MD5; |
20 | use Fcntl; |
21 | use Fcntl; |
21 | use IO::AIO 2.31 (); |
22 | use IO::AIO 2.31 (); |
22 | use YAML::Syck (); |
23 | use YAML::Syck (); |
23 | use Time::HiRes; |
24 | use Time::HiRes; |
24 | |
25 | |
… | |
… | |
49 | our $RUNTIME; |
50 | our $RUNTIME; |
50 | |
51 | |
51 | our %MAP; # all maps |
52 | our %MAP; # all maps |
52 | our $LINK_MAP; # the special {link} map |
53 | our $LINK_MAP; # the special {link} map |
53 | our $FREEZE; |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
|
|
56 | our %EXT_CORO; |
54 | |
57 | |
55 | binmode STDOUT; |
58 | binmode STDOUT; |
56 | binmode STDERR; |
59 | binmode STDERR; |
57 | |
60 | |
58 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
64 | |
67 | |
65 | mkdir cf::localdir; |
68 | mkdir cf::localdir; |
66 | mkdir cf::localdir . "/" . cf::playerdir; |
69 | mkdir cf::localdir . "/" . cf::playerdir; |
67 | mkdir cf::localdir . "/" . cf::tmpdir; |
70 | mkdir cf::localdir . "/" . cf::tmpdir; |
68 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
|
|
72 | mkdir $RANDOM_MAPS; |
69 | |
73 | |
70 | our %EXT_CORO; |
74 | # a special map that is always available |
|
|
75 | our $LINK_MAP; |
|
|
76 | |
|
|
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
71 | |
78 | |
72 | ############################################################################# |
79 | ############################################################################# |
73 | |
80 | |
74 | =head2 GLOBAL VARIABLES |
81 | =head2 GLOBAL VARIABLES |
75 | |
82 | |
… | |
… | |
174 | sub to_json($) { |
181 | sub to_json($) { |
175 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
176 | JSON::Syck::Dump $_[0] |
183 | JSON::Syck::Dump $_[0] |
177 | } |
184 | } |
178 | |
185 | |
|
|
186 | =item my $guard = cf::guard { BLOCK } |
|
|
187 | |
|
|
188 | Run the given callback when the guard object gets destroyed (useful for |
|
|
189 | coroutine cancellations). |
|
|
190 | |
|
|
191 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
192 | being executed. |
|
|
193 | |
|
|
194 | =cut |
|
|
195 | |
|
|
196 | sub guard(&) { |
|
|
197 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub cf::guard::cancel { |
|
|
201 | ${$_[0]} = sub { }; |
|
|
202 | } |
|
|
203 | |
|
|
204 | sub cf::guard::DESTROY { |
|
|
205 | ${$_[0]}->(); |
|
|
206 | } |
|
|
207 | |
|
|
208 | =item cf::lock_wait $string |
|
|
209 | |
|
|
210 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
211 | |
|
|
212 | =item my $lock = cf::lock_acquire $string |
|
|
213 | |
|
|
214 | Wait until the given lock is available and then acquires it and returns |
|
|
215 | a guard object. If the guard object gets destroyed (goes out of scope, |
|
|
216 | for example when the coroutine gets canceled), the lock is automatically |
|
|
217 | returned. |
|
|
218 | |
|
|
219 | Lock names should begin with a unique identifier (for example, find_map |
|
|
220 | uses map_find and load_map uses map_load). |
|
|
221 | |
|
|
222 | =cut |
|
|
223 | |
|
|
224 | our %LOCK; |
|
|
225 | |
|
|
226 | sub lock_wait($) { |
|
|
227 | my ($key) = @_; |
|
|
228 | |
|
|
229 | # wait for lock, if any |
|
|
230 | while ($LOCK{$key}) { |
|
|
231 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
232 | Coro::schedule; |
|
|
233 | } |
|
|
234 | } |
|
|
235 | |
|
|
236 | sub lock_acquire($) { |
|
|
237 | my ($key) = @_; |
|
|
238 | |
|
|
239 | # wait, to be sure we are not locked |
|
|
240 | lock_wait $key; |
|
|
241 | |
|
|
242 | $LOCK{$key} = []; |
|
|
243 | |
|
|
244 | cf::guard { |
|
|
245 | # wake up all waiters, to be on the safe side |
|
|
246 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
247 | } |
|
|
248 | } |
|
|
249 | |
|
|
250 | =item cf::async { BLOCK } |
|
|
251 | |
|
|
252 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
253 | error instead of exiting the server in case of a problem. |
|
|
254 | |
|
|
255 | =cut |
|
|
256 | |
|
|
257 | sub async(&) { |
|
|
258 | my ($cb) = @_; |
|
|
259 | |
|
|
260 | Coro::async { |
|
|
261 | eval { $cb->() }; |
|
|
262 | warn $@ if $@; |
|
|
263 | } |
|
|
264 | } |
|
|
265 | |
179 | =item cf::sync_job { BLOCK } |
266 | =item cf::sync_job { BLOCK } |
180 | |
267 | |
181 | The design of crossfire+ requires that the main coro ($Coro::main) is |
268 | The design of crossfire+ requires that the main coro ($Coro::main) is |
182 | always able to handle events or runnable, as crossfire+ is only partly |
269 | always able to handle events or runnable, as crossfire+ is only partly |
183 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
270 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
190 | =cut |
277 | =cut |
191 | |
278 | |
192 | sub sync_job(&) { |
279 | sub sync_job(&) { |
193 | my ($job) = @_; |
280 | my ($job) = @_; |
194 | |
281 | |
195 | my $busy = 1; |
|
|
196 | my @res; |
|
|
197 | |
|
|
198 | # TODO: use suspend/resume instead |
|
|
199 | local $FREEZE = 1; |
|
|
200 | |
|
|
201 | my $coro = Coro::async { |
|
|
202 | @res = eval { $job->() }; |
|
|
203 | warn $@ if $@; |
|
|
204 | undef $busy; |
|
|
205 | }; |
|
|
206 | |
|
|
207 | if ($Coro::current == $Coro::main) { |
282 | if ($Coro::current == $Coro::main) { |
|
|
283 | # this is the main coro, too bad, we have to block |
|
|
284 | # till the operation succeeds, freezing the server :/ |
|
|
285 | |
|
|
286 | # TODO: use suspend/resume instead |
|
|
287 | # (but this is cancel-safe) |
|
|
288 | local $FREEZE = 1; |
|
|
289 | |
|
|
290 | my $busy = 1; |
|
|
291 | my @res; |
|
|
292 | |
|
|
293 | (Coro::async { |
|
|
294 | @res = eval { $job->() }; |
|
|
295 | warn $@ if $@; |
|
|
296 | undef $busy; |
208 | $coro->prio (Coro::PRIO_MAX); |
297 | })->prio (Coro::PRIO_MAX); |
|
|
298 | |
209 | while ($busy) { |
299 | while ($busy) { |
210 | Coro::cede_notself; |
300 | Coro::cede_notself; |
211 | Event::one_event unless Coro::nready; |
301 | Event::one_event unless Coro::nready; |
212 | } |
302 | } |
|
|
303 | |
|
|
304 | wantarray ? @res : $res[0] |
213 | } else { |
305 | } else { |
214 | $coro->join; |
306 | # we are in another coroutine, how wonderful, everything just works |
|
|
307 | |
|
|
308 | $job->() |
215 | } |
309 | } |
216 | |
|
|
217 | wantarray ? @res : $res[0] |
|
|
218 | } |
310 | } |
219 | |
311 | |
220 | =item $coro = cf::coro { BLOCK } |
312 | =item $coro = cf::coro { BLOCK } |
221 | |
313 | |
222 | Creates and returns a new coro. This coro is automcatially being canceled |
314 | Creates and returns a new coro. This coro is automcatially being canceled |
… | |
… | |
225 | =cut |
317 | =cut |
226 | |
318 | |
227 | sub coro(&) { |
319 | sub coro(&) { |
228 | my $cb = shift; |
320 | my $cb = shift; |
229 | |
321 | |
230 | my $coro; $coro = async { |
322 | my $coro = &cf::async ($cb); |
231 | eval { |
|
|
232 | $cb->(); |
|
|
233 | }; |
|
|
234 | warn $@ if $@; |
|
|
235 | }; |
|
|
236 | |
323 | |
237 | $coro->on_destroy (sub { |
324 | $coro->on_destroy (sub { |
238 | delete $EXT_CORO{$coro+0}; |
325 | delete $EXT_CORO{$coro+0}; |
239 | }); |
326 | }); |
240 | $EXT_CORO{$coro+0} = $coro; |
327 | $EXT_CORO{$coro+0} = $coro; |
241 | |
328 | |
242 | $coro |
329 | $coro |
243 | } |
330 | } |
244 | |
331 | |
|
|
332 | sub write_runtime { |
|
|
333 | my $runtime = cf::localdir . "/runtime"; |
|
|
334 | |
|
|
335 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
|
|
336 | or return; |
|
|
337 | |
|
|
338 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
|
|
339 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
340 | and return; |
|
|
341 | |
|
|
342 | aio_fsync $fh |
|
|
343 | and return; |
|
|
344 | |
|
|
345 | close $fh |
|
|
346 | or return; |
|
|
347 | |
|
|
348 | aio_rename "$runtime~", $runtime |
|
|
349 | and return; |
|
|
350 | |
|
|
351 | 1 |
|
|
352 | } |
|
|
353 | |
245 | =back |
354 | =back |
246 | |
355 | |
247 | =cut |
356 | =cut |
|
|
357 | |
|
|
358 | ############################################################################# |
|
|
359 | |
|
|
360 | package cf::path; |
|
|
361 | |
|
|
362 | sub new { |
|
|
363 | my ($class, $path, $base) = @_; |
|
|
364 | |
|
|
365 | $path = $path->as_string if ref $path; |
|
|
366 | |
|
|
367 | my $self = bless { }, $class; |
|
|
368 | |
|
|
369 | # {... are special paths that are not touched |
|
|
370 | # ?xxx/... are special absolute paths |
|
|
371 | # ?random/... random maps |
|
|
372 | # /! non-realised random map exit |
|
|
373 | # /... normal maps |
|
|
374 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
375 | # ~user/... per-player map of a specific user |
|
|
376 | |
|
|
377 | if ($path =~ /^{/) { |
|
|
378 | # fine as it is |
|
|
379 | } elsif ($path =~ s{^\?random/}{}) { |
|
|
380 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
|
|
381 | $self->{random} = cf::from_json $data; |
|
|
382 | } else { |
|
|
383 | if ($path =~ s{^~([^/]+)?}{}) { |
|
|
384 | $self->{user_rel} = 1; |
|
|
385 | |
|
|
386 | if (defined $1) { |
|
|
387 | $self->{user} = $1; |
|
|
388 | } elsif ($base =~ m{^~([^/]+)/}) { |
|
|
389 | $self->{user} = $1; |
|
|
390 | } else { |
|
|
391 | warn "cannot resolve user-relative path without user <$path,$base>\n"; |
|
|
392 | } |
|
|
393 | } elsif ($path =~ /^\//) { |
|
|
394 | # already absolute |
|
|
395 | } else { |
|
|
396 | $base =~ s{[^/]+/?$}{}; |
|
|
397 | return $class->new ("$base/$path"); |
|
|
398 | } |
|
|
399 | |
|
|
400 | for ($path) { |
|
|
401 | redo if s{/\.?/}{/}; |
|
|
402 | redo if s{/[^/]+/\.\./}{/}; |
|
|
403 | } |
|
|
404 | } |
|
|
405 | |
|
|
406 | $self->{path} = $path; |
|
|
407 | |
|
|
408 | $self |
|
|
409 | } |
|
|
410 | |
|
|
411 | # the name / primary key / in-game path |
|
|
412 | sub as_string { |
|
|
413 | my ($self) = @_; |
|
|
414 | |
|
|
415 | $self->{user_rel} ? "~$self->{user}$self->{path}" |
|
|
416 | : $self->{random} ? "?random/$self->{path}" |
|
|
417 | : $self->{path} |
|
|
418 | } |
|
|
419 | |
|
|
420 | # the displayed name, this is a one way mapping |
|
|
421 | sub visible_name { |
|
|
422 | my ($self) = @_; |
|
|
423 | |
|
|
424 | # if (my $rmp = $self->{random}) { |
|
|
425 | # # todo: be more intelligent about this |
|
|
426 | # "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}" |
|
|
427 | # } else { |
|
|
428 | $self->as_string |
|
|
429 | # } |
|
|
430 | } |
|
|
431 | |
|
|
432 | # escape the /'s in the path |
|
|
433 | sub _escaped_path { |
|
|
434 | # ∕ is U+2215 |
|
|
435 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
|
|
436 | $path |
|
|
437 | } |
|
|
438 | |
|
|
439 | # the original (read-only) location |
|
|
440 | sub load_path { |
|
|
441 | my ($self) = @_; |
|
|
442 | |
|
|
443 | sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
|
|
444 | } |
|
|
445 | |
|
|
446 | # the temporary/swap location |
|
|
447 | sub save_path { |
|
|
448 | my ($self) = @_; |
|
|
449 | |
|
|
450 | $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
|
|
451 | : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} |
|
|
452 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path |
|
|
453 | } |
|
|
454 | |
|
|
455 | # the unique path, might be eq to save_path |
|
|
456 | sub uniq_path { |
|
|
457 | my ($self) = @_; |
|
|
458 | |
|
|
459 | $self->{user_rel} || $self->{random} |
|
|
460 | ? undef |
|
|
461 | : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path |
|
|
462 | } |
|
|
463 | |
|
|
464 | # return random map parameters, or undef |
|
|
465 | sub random_map_params { |
|
|
466 | my ($self) = @_; |
|
|
467 | |
|
|
468 | $self->{random} |
|
|
469 | } |
|
|
470 | |
|
|
471 | # this is somewhat ugly, but style maps do need special treatment |
|
|
472 | sub is_style_map { |
|
|
473 | $_[0]{path} =~ m{^/styles/} |
|
|
474 | } |
|
|
475 | |
|
|
476 | package cf; |
248 | |
477 | |
249 | ############################################################################# |
478 | ############################################################################# |
250 | |
479 | |
251 | =head2 ATTACHABLE OBJECTS |
480 | =head2 ATTACHABLE OBJECTS |
252 | |
481 | |
… | |
… | |
660 | or return; |
889 | or return; |
661 | |
890 | |
662 | unless (aio_stat "$filename.pst") { |
891 | unless (aio_stat "$filename.pst") { |
663 | (aio_load "$filename.pst", $av) >= 0 |
892 | (aio_load "$filename.pst", $av) >= 0 |
664 | or return; |
893 | or return; |
665 | $av = eval { (Storable::thaw <$av>)->{objs} }; |
894 | $av = eval { (Storable::thaw $av)->{objs} }; |
666 | } |
895 | } |
667 | |
896 | |
|
|
897 | warn sprintf "loading %s (%d)\n", |
|
|
898 | $filename, length $data, scalar @{$av || []};#d# |
668 | return ($data, $av); |
899 | return ($data, $av); |
669 | } |
900 | } |
670 | |
901 | |
671 | ############################################################################# |
902 | ############################################################################# |
672 | # command handling &c |
903 | # command handling &c |
… | |
… | |
894 | $self->send ("ext " . to_json \%msg); |
1125 | $self->send ("ext " . to_json \%msg); |
895 | } |
1126 | } |
896 | |
1127 | |
897 | =back |
1128 | =back |
898 | |
1129 | |
|
|
1130 | |
|
|
1131 | =head3 cf::map |
|
|
1132 | |
|
|
1133 | =over 4 |
|
|
1134 | |
|
|
1135 | =cut |
|
|
1136 | |
|
|
1137 | package cf::map; |
|
|
1138 | |
|
|
1139 | use Fcntl; |
|
|
1140 | use Coro::AIO; |
|
|
1141 | |
|
|
1142 | our $MAX_RESET = 7200; |
|
|
1143 | our $DEFAULT_RESET = 3600; |
|
|
1144 | |
|
|
1145 | sub generate_random_map { |
|
|
1146 | my ($path, $rmp) = @_; |
|
|
1147 | |
|
|
1148 | # mit "rum" bekleckern, nicht |
|
|
1149 | cf::map::_create_random_map |
|
|
1150 | $path, |
|
|
1151 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
1152 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
1153 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
1154 | $rmp->{exit_on_final_map}, |
|
|
1155 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
1156 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
1157 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
1158 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
1159 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
1160 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
1161 | (cf::region::find $rmp->{region}) |
|
|
1162 | } |
|
|
1163 | |
|
|
1164 | # and all this just because we cannot iterate over |
|
|
1165 | # all maps in C++... |
|
|
1166 | sub change_all_map_light { |
|
|
1167 | my ($change) = @_; |
|
|
1168 | |
|
|
1169 | $_->change_map_light ($change) |
|
|
1170 | for grep $_->outdoor, values %cf::MAP; |
|
|
1171 | } |
|
|
1172 | |
|
|
1173 | sub try_load_header($) { |
|
|
1174 | my ($path) = @_; |
|
|
1175 | |
|
|
1176 | utf8::encode $path; |
|
|
1177 | aio_open $path, O_RDONLY, 0 |
|
|
1178 | or return; |
|
|
1179 | |
|
|
1180 | my $map = cf::map::new |
|
|
1181 | or return; |
|
|
1182 | |
|
|
1183 | $map->load_header ($path) |
|
|
1184 | or return; |
|
|
1185 | |
|
|
1186 | $map->{load_path} = $path; |
|
|
1187 | |
|
|
1188 | $map |
|
|
1189 | } |
|
|
1190 | |
|
|
1191 | sub find_map; |
|
|
1192 | sub find_map { |
|
|
1193 | my ($path, $origin) = @_; |
|
|
1194 | |
|
|
1195 | #warn "find_map<$path,$origin>\n";#d# |
|
|
1196 | |
|
|
1197 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1198 | my $key = $path->as_string; |
|
|
1199 | |
|
|
1200 | cf::lock_wait "map_find:$key"; |
|
|
1201 | |
|
|
1202 | $cf::MAP{$key} || do { |
|
|
1203 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1204 | |
|
|
1205 | # do it the slow way |
|
|
1206 | my $map = try_load_header $path->save_path; |
|
|
1207 | |
|
|
1208 | if ($map) { |
|
|
1209 | # safety |
|
|
1210 | $map->{instantiate_time} = $cf::RUNTIME |
|
|
1211 | if $map->{instantiate_time} > $cf::RUNTIME; |
|
|
1212 | } else { |
|
|
1213 | if (my $rmp = $path->random_map_params) { |
|
|
1214 | $map = generate_random_map $key, $rmp; |
|
|
1215 | } else { |
|
|
1216 | $map = try_load_header $path->load_path; |
|
|
1217 | } |
|
|
1218 | |
|
|
1219 | $map or return; |
|
|
1220 | |
|
|
1221 | $map->{load_original} = 1; |
|
|
1222 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1223 | $map->instantiate; |
|
|
1224 | |
|
|
1225 | # per-player maps become, after loading, normal maps |
|
|
1226 | $map->per_player (0) if $path->{user_rel}; |
|
|
1227 | } |
|
|
1228 | |
|
|
1229 | $map->path ($key); |
|
|
1230 | $map->{path} = $path; |
|
|
1231 | $map->{last_save} = $cf::RUNTIME; |
|
|
1232 | $map->last_access ($cf::RUNTIME); |
|
|
1233 | |
|
|
1234 | if ($map->should_reset) { |
|
|
1235 | $map->reset; |
|
|
1236 | undef $guard; |
|
|
1237 | $map = find_map $path |
|
|
1238 | or return; |
|
|
1239 | } |
|
|
1240 | |
|
|
1241 | $cf::MAP{$key} = $map |
|
|
1242 | } |
|
|
1243 | } |
|
|
1244 | |
|
|
1245 | sub load { |
|
|
1246 | my ($self) = @_; |
|
|
1247 | |
|
|
1248 | my $path = $self->{path}; |
|
|
1249 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1250 | |
|
|
1251 | return if $self->in_memory != cf::MAP_SWAPPED; |
|
|
1252 | |
|
|
1253 | $self->in_memory (cf::MAP_LOADING); |
|
|
1254 | |
|
|
1255 | $self->alloc; |
|
|
1256 | $self->load_objects ($self->{load_path}, 1) |
|
|
1257 | or return; |
|
|
1258 | |
|
|
1259 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1260 | if delete $self->{load_original}; |
|
|
1261 | |
|
|
1262 | if (my $uniq = $path->uniq_path) { |
|
|
1263 | utf8::encode $uniq; |
|
|
1264 | if (aio_open $uniq, O_RDONLY, 0) { |
|
|
1265 | $self->clear_unique_items; |
|
|
1266 | $self->load_objects ($uniq, 0); |
|
|
1267 | } |
|
|
1268 | } |
|
|
1269 | |
|
|
1270 | # now do the right thing for maps |
|
|
1271 | $self->link_multipart_objects; |
|
|
1272 | |
|
|
1273 | if ($self->{path}->is_style_map) { |
|
|
1274 | $self->{deny_save} = 1; |
|
|
1275 | $self->{deny_reset} = 1; |
|
|
1276 | } else { |
|
|
1277 | $self->fix_auto_apply; |
|
|
1278 | $self->decay_objects; |
|
|
1279 | $self->update_buttons; |
|
|
1280 | $self->set_darkness_map; |
|
|
1281 | $self->difficulty ($self->estimate_difficulty) |
|
|
1282 | unless $self->difficulty; |
|
|
1283 | $self->activate; |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | $self->in_memory (cf::MAP_IN_MEMORY); |
|
|
1287 | } |
|
|
1288 | |
|
|
1289 | sub load_map_sync { |
|
|
1290 | my ($path, $origin) = @_; |
|
|
1291 | |
|
|
1292 | #warn "load_map_sync<$path, $origin>\n";#d# |
|
|
1293 | |
|
|
1294 | cf::sync_job { |
|
|
1295 | my $map = cf::map::find_map $path, $origin |
|
|
1296 | or return; |
|
|
1297 | $map->load; |
|
|
1298 | $map |
|
|
1299 | } |
|
|
1300 | } |
|
|
1301 | |
|
|
1302 | sub save { |
|
|
1303 | my ($self) = @_; |
|
|
1304 | |
|
|
1305 | $self->{last_save} = $cf::RUNTIME; |
|
|
1306 | |
|
|
1307 | return unless $self->dirty; |
|
|
1308 | |
|
|
1309 | my $save = $self->{path}->save_path; utf8::encode $save; |
|
|
1310 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
1311 | |
|
|
1312 | $self->{load_path} = $save; |
|
|
1313 | |
|
|
1314 | return if $self->{deny_save}; |
|
|
1315 | |
|
|
1316 | if ($uniq) { |
|
|
1317 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
|
|
1318 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
|
|
1319 | } else { |
|
|
1320 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
|
|
1321 | } |
|
|
1322 | } |
|
|
1323 | |
|
|
1324 | sub swap_out { |
|
|
1325 | my ($self) = @_; |
|
|
1326 | |
|
|
1327 | # save first because save cedes |
|
|
1328 | $self->save; |
|
|
1329 | |
|
|
1330 | return if $self->players; |
|
|
1331 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
1332 | return if $self->{deny_save}; |
|
|
1333 | |
|
|
1334 | $self->clear; |
|
|
1335 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
1336 | } |
|
|
1337 | |
|
|
1338 | sub reset_at { |
|
|
1339 | my ($self) = @_; |
|
|
1340 | |
|
|
1341 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1342 | return 1e99 if $self->{path}{user_rel}; |
|
|
1343 | return 1e99 if $self->{deny_reset}; |
|
|
1344 | |
|
|
1345 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1346 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1347 | |
|
|
1348 | $time + $to |
|
|
1349 | } |
|
|
1350 | |
|
|
1351 | sub should_reset { |
|
|
1352 | my ($self) = @_; |
|
|
1353 | |
|
|
1354 | $self->reset_at <= $cf::RUNTIME |
|
|
1355 | } |
|
|
1356 | |
|
|
1357 | sub unlink_save { |
|
|
1358 | my ($self) = @_; |
|
|
1359 | |
|
|
1360 | utf8::encode (my $save = $self->{path}->save_path); |
|
|
1361 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
|
|
1362 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1363 | } |
|
|
1364 | |
|
|
1365 | sub rename { |
|
|
1366 | my ($self, $new_path) = @_; |
|
|
1367 | |
|
|
1368 | $self->unlink_save; |
|
|
1369 | |
|
|
1370 | delete $cf::MAP{$self->path}; |
|
|
1371 | $self->{path} = new cf::path $new_path; |
|
|
1372 | $self->path ($self->{path}->as_string); |
|
|
1373 | $cf::MAP{$self->path} = $self; |
|
|
1374 | |
|
|
1375 | $self->save; |
|
|
1376 | } |
|
|
1377 | |
|
|
1378 | sub reset { |
|
|
1379 | my ($self) = @_; |
|
|
1380 | |
|
|
1381 | return if $self->players; |
|
|
1382 | return if $self->{path}{user_rel};#d# |
|
|
1383 | |
|
|
1384 | warn "resetting map ", $self->path;#d# |
|
|
1385 | |
|
|
1386 | delete $cf::MAP{$self->path}; |
|
|
1387 | |
|
|
1388 | $_->clear_links_to ($self) for values %cf::MAP; |
|
|
1389 | |
|
|
1390 | $self->unlink_save; |
|
|
1391 | $self->destroy; |
|
|
1392 | } |
|
|
1393 | |
|
|
1394 | my $nuke_counter = "aaaa"; |
|
|
1395 | |
|
|
1396 | sub nuke { |
|
|
1397 | my ($self) = @_; |
|
|
1398 | |
|
|
1399 | $self->{deny_save} = 1; |
|
|
1400 | $self->reset_timeout (1); |
|
|
1401 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1402 | $self->reset; # polite request, might not happen |
|
|
1403 | } |
|
|
1404 | |
|
|
1405 | sub customise_for { |
|
|
1406 | my ($map, $ob) = @_; |
|
|
1407 | |
|
|
1408 | if ($map->per_player) { |
|
|
1409 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | $map |
|
|
1413 | } |
|
|
1414 | |
|
|
1415 | sub emergency_save { |
|
|
1416 | local $cf::FREEZE = 1; |
|
|
1417 | |
|
|
1418 | warn "enter emergency map save\n"; |
|
|
1419 | |
|
|
1420 | cf::sync_job { |
|
|
1421 | warn "begin emergency map save\n"; |
|
|
1422 | $_->save for values %cf::MAP; |
|
|
1423 | }; |
|
|
1424 | |
|
|
1425 | warn "end emergency map save\n"; |
|
|
1426 | } |
|
|
1427 | |
|
|
1428 | package cf; |
|
|
1429 | |
|
|
1430 | =back |
|
|
1431 | |
|
|
1432 | |
899 | =head3 cf::object::player |
1433 | =head3 cf::object::player |
900 | |
1434 | |
901 | =over 4 |
1435 | =over 4 |
902 | |
1436 | |
903 | =item $player_object->reply ($npc, $msg[, $flags]) |
1437 | =item $player_object->reply ($npc, $msg[, $flags]) |
… | |
… | |
938 | (ref $cf::CFG{"may_$access"} |
1472 | (ref $cf::CFG{"may_$access"} |
939 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1473 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
940 | : $cf::CFG{"may_$access"}) |
1474 | : $cf::CFG{"may_$access"}) |
941 | } |
1475 | } |
942 | |
1476 | |
|
|
1477 | =item $player_object->enter_link |
|
|
1478 | |
|
|
1479 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1480 | |
|
|
1481 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1482 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1483 | |
|
|
1484 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1485 | |
|
|
1486 | Moves the player out of the specila link map onto the given map. If the |
|
|
1487 | map is not valid (or omitted), the player will be moved back to the |
|
|
1488 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1489 | to the emergency map position. |
|
|
1490 | |
|
|
1491 | Might block. |
|
|
1492 | |
|
|
1493 | =cut |
|
|
1494 | |
|
|
1495 | sub cf::object::player::enter_link { |
|
|
1496 | my ($self) = @_; |
|
|
1497 | |
|
|
1498 | $self->deactivate_recursive; |
|
|
1499 | |
|
|
1500 | return if $self->map == $LINK_MAP; |
|
|
1501 | |
|
|
1502 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
|
|
1503 | if $self->map; |
|
|
1504 | |
|
|
1505 | $self->enter_map ($LINK_MAP, 20, 20); |
|
|
1506 | } |
|
|
1507 | |
|
|
1508 | sub cf::object::player::leave_link { |
|
|
1509 | my ($self, $map, $x, $y) = @_; |
|
|
1510 | |
|
|
1511 | my $link_pos = delete $self->{_link_pos}; |
|
|
1512 | |
|
|
1513 | unless ($map) { |
|
|
1514 | # restore original map position |
|
|
1515 | ($map, $x, $y) = @{ $link_pos || [] }; |
|
|
1516 | $map = cf::map::find_map $map; |
|
|
1517 | |
|
|
1518 | unless ($map) { |
|
|
1519 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
|
|
1520 | $map = cf::map::find_map $map |
|
|
1521 | or die "FATAL: cannot load emergency map\n"; |
|
|
1522 | } |
|
|
1523 | } |
|
|
1524 | |
|
|
1525 | ($x, $y) = (-1, -1) |
|
|
1526 | unless (defined $x) && (defined $y); |
|
|
1527 | |
|
|
1528 | # use -1 or undef as default coordinates, not 0, 0 |
|
|
1529 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
|
1530 | if $x <=0 && $y <= 0; |
|
|
1531 | |
|
|
1532 | $map->load; |
|
|
1533 | |
|
|
1534 | $self->activate_recursive; |
|
|
1535 | $self->enter_map ($map, $x, $y); |
|
|
1536 | } |
|
|
1537 | |
|
|
1538 | cf::player->attach ( |
|
|
1539 | on_logout => sub { |
|
|
1540 | my ($pl) = @_; |
|
|
1541 | |
|
|
1542 | # abort map switching before logout |
|
|
1543 | if ($pl->ob->{_link_pos}) { |
|
|
1544 | cf::sync_job { |
|
|
1545 | $pl->ob->leave_link |
|
|
1546 | }; |
|
|
1547 | } |
|
|
1548 | }, |
|
|
1549 | on_login => sub { |
|
|
1550 | my ($pl) = @_; |
|
|
1551 | |
|
|
1552 | # try to abort aborted map switching on player login :) |
|
|
1553 | # should happen only on crashes |
|
|
1554 | if ($pl->ob->{_link_pos}) { |
|
|
1555 | $pl->ob->enter_link; |
|
|
1556 | cf::async { |
|
|
1557 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1558 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1559 | Coro::Timer::sleep 1; |
|
|
1560 | $pl->ob->leave_link; |
|
|
1561 | }; |
|
|
1562 | } |
|
|
1563 | }, |
|
|
1564 | ); |
|
|
1565 | |
|
|
1566 | =item $player_object->goto_map ($path, $x, $y) |
|
|
1567 | |
|
|
1568 | =cut |
|
|
1569 | |
|
|
1570 | sub cf::object::player::goto_map { |
|
|
1571 | my ($self, $path, $x, $y) = @_; |
|
|
1572 | |
|
|
1573 | $self->enter_link; |
|
|
1574 | |
|
|
1575 | (cf::async { |
|
|
1576 | $path = new cf::path $path; |
|
|
1577 | |
|
|
1578 | my $map = cf::map::find_map $path->as_string; |
|
|
1579 | $map = $map->customise_for ($self) if $map; |
|
|
1580 | |
|
|
1581 | # warn "entering ", $map->path, " at ($x, $y)\n" |
|
|
1582 | # if $map; |
|
|
1583 | |
|
|
1584 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1585 | |
|
|
1586 | $self->leave_link ($map, $x, $y); |
|
|
1587 | })->prio (1); |
|
|
1588 | } |
|
|
1589 | |
|
|
1590 | =item $player_object->enter_exit ($exit_object) |
|
|
1591 | |
|
|
1592 | =cut |
|
|
1593 | |
|
|
1594 | sub parse_random_map_params { |
|
|
1595 | my ($spec) = @_; |
|
|
1596 | |
|
|
1597 | my $rmp = { # defaults |
|
|
1598 | xsize => 10, |
|
|
1599 | ysize => 10, |
|
|
1600 | }; |
|
|
1601 | |
|
|
1602 | for (split /\n/, $spec) { |
|
|
1603 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
1604 | |
|
|
1605 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
1606 | } |
|
|
1607 | |
|
|
1608 | $rmp |
|
|
1609 | } |
|
|
1610 | |
|
|
1611 | sub prepare_random_map { |
|
|
1612 | my ($exit) = @_; |
|
|
1613 | |
|
|
1614 | # all this does is basically replace the /! path by |
|
|
1615 | # a new random map path (?random/...) with a seed |
|
|
1616 | # that depends on the exit object |
|
|
1617 | |
|
|
1618 | my $rmp = parse_random_map_params $exit->msg; |
|
|
1619 | |
|
|
1620 | if ($exit->map) { |
|
|
1621 | $rmp->{region} = $exit->map->region_name; |
|
|
1622 | $rmp->{origin_map} = $exit->map->path; |
|
|
1623 | $rmp->{origin_x} = $exit->x; |
|
|
1624 | $rmp->{origin_y} = $exit->y; |
|
|
1625 | } |
|
|
1626 | |
|
|
1627 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
1628 | |
|
|
1629 | my $data = cf::to_json $rmp; |
|
|
1630 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
1631 | |
|
|
1632 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
|
1633 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
1634 | |
|
|
1635 | $exit->slaying ("?random/$md5"); |
|
|
1636 | $exit->msg (undef); |
|
|
1637 | } |
|
|
1638 | } |
|
|
1639 | |
|
|
1640 | sub cf::object::player::enter_exit { |
|
|
1641 | my ($self, $exit) = @_; |
|
|
1642 | |
|
|
1643 | return unless $self->type == cf::PLAYER; |
|
|
1644 | |
|
|
1645 | $self->enter_link; |
|
|
1646 | |
|
|
1647 | (cf::async { |
|
|
1648 | unless (eval { |
|
|
1649 | prepare_random_map $exit |
|
|
1650 | if $exit->slaying eq "/!"; |
|
|
1651 | |
|
|
1652 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
|
|
1653 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
|
|
1654 | |
|
|
1655 | 1; |
|
|
1656 | }) { |
|
|
1657 | $self->message ("Something went wrong deep within the crossfire server. " |
|
|
1658 | . "I'll try to bring you back to the map you were before. " |
|
|
1659 | . "Please report this to the dungeon master", |
|
|
1660 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1661 | |
|
|
1662 | warn "ERROR in enter_exit: $@"; |
|
|
1663 | $self->leave_link; |
|
|
1664 | } |
|
|
1665 | })->prio (1); |
|
|
1666 | } |
|
|
1667 | |
943 | =head3 cf::client |
1668 | =head3 cf::client |
944 | |
1669 | |
945 | =over 4 |
1670 | =over 4 |
946 | |
1671 | |
947 | =item $client->send_drawinfo ($text, $flags) |
1672 | =item $client->send_drawinfo ($text, $flags) |
… | |
… | |
990 | on_reply => sub { |
1715 | on_reply => sub { |
991 | my ($ns, $msg) = @_; |
1716 | my ($ns, $msg) = @_; |
992 | |
1717 | |
993 | # this weird shuffling is so that direct followup queries |
1718 | # this weird shuffling is so that direct followup queries |
994 | # get handled first |
1719 | # get handled first |
995 | my $queue = delete $ns->{query_queue}; |
1720 | my $queue = delete $ns->{query_queue} |
|
|
1721 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
996 | |
1722 | |
997 | (shift @$queue)->[1]->($msg); |
1723 | (shift @$queue)->[1]->($msg); |
998 | |
1724 | |
999 | push @{ $ns->{query_queue} }, @$queue; |
1725 | push @{ $ns->{query_queue} }, @$queue; |
1000 | |
1726 | |
… | |
… | |
1017 | =cut |
1743 | =cut |
1018 | |
1744 | |
1019 | sub cf::client::coro { |
1745 | sub cf::client::coro { |
1020 | my ($self, $cb) = @_; |
1746 | my ($self, $cb) = @_; |
1021 | |
1747 | |
1022 | my $coro; $coro = async { |
1748 | my $coro = &cf::async ($cb); |
1023 | eval { |
|
|
1024 | $cb->(); |
|
|
1025 | }; |
|
|
1026 | warn $@ if $@; |
|
|
1027 | }; |
|
|
1028 | |
1749 | |
1029 | $coro->on_destroy (sub { |
1750 | $coro->on_destroy (sub { |
1030 | delete $self->{_coro}{$coro+0}; |
1751 | delete $self->{_coro}{$coro+0}; |
1031 | }); |
1752 | }); |
1032 | |
1753 | |
… | |
… | |
1204 | |
1925 | |
1205 | { |
1926 | { |
1206 | my $path = cf::localdir . "/database.pst"; |
1927 | my $path = cf::localdir . "/database.pst"; |
1207 | |
1928 | |
1208 | sub db_load() { |
1929 | sub db_load() { |
1209 | warn "loading database $path\n";#d# remove later |
|
|
1210 | $DB = stat $path ? Storable::retrieve $path : { }; |
1930 | $DB = stat $path ? Storable::retrieve $path : { }; |
1211 | } |
1931 | } |
1212 | |
1932 | |
1213 | my $pid; |
1933 | my $pid; |
1214 | |
1934 | |
1215 | sub db_save() { |
1935 | sub db_save() { |
1216 | warn "saving database $path\n";#d# remove later |
|
|
1217 | waitpid $pid, 0 if $pid; |
1936 | waitpid $pid, 0 if $pid; |
1218 | if (0 == ($pid = fork)) { |
1937 | if (0 == ($pid = fork)) { |
1219 | $DB->{_meta}{version} = 1; |
1938 | $DB->{_meta}{version} = 1; |
1220 | Storable::nstore $DB, "$path~"; |
1939 | Storable::nstore $DB, "$path~"; |
1221 | rename "$path~", $path; |
1940 | rename "$path~", $path; |
… | |
… | |
1272 | local $/; |
1991 | local $/; |
1273 | *CFG = YAML::Syck::Load <$fh>; |
1992 | *CFG = YAML::Syck::Load <$fh>; |
1274 | } |
1993 | } |
1275 | |
1994 | |
1276 | sub main { |
1995 | sub main { |
|
|
1996 | # we must not ever block the main coroutine |
|
|
1997 | local $Coro::idle = sub { |
|
|
1998 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
|
|
1999 | (Coro::unblock_sub { |
|
|
2000 | Event::one_event; |
|
|
2001 | })->(); |
|
|
2002 | }; |
|
|
2003 | |
1277 | cfg_load; |
2004 | cfg_load; |
1278 | db_load; |
2005 | db_load; |
1279 | load_extensions; |
2006 | load_extensions; |
1280 | Event::loop; |
2007 | Event::loop; |
1281 | } |
2008 | } |
1282 | |
2009 | |
1283 | ############################################################################# |
2010 | ############################################################################# |
1284 | # initialisation |
2011 | # initialisation |
1285 | |
2012 | |
1286 | sub _perl_reload() { |
2013 | sub reload() { |
1287 | # can/must only be called in main |
2014 | # can/must only be called in main |
1288 | if ($Coro::current != $Coro::main) { |
2015 | if ($Coro::current != $Coro::main) { |
1289 | warn "can only reload from main coroutine\n"; |
2016 | warn "can only reload from main coroutine\n"; |
1290 | return; |
2017 | return; |
1291 | } |
2018 | } |
… | |
… | |
1373 | } |
2100 | } |
1374 | |
2101 | |
1375 | warn "reloaded successfully"; |
2102 | warn "reloaded successfully"; |
1376 | }; |
2103 | }; |
1377 | |
2104 | |
1378 | sub perl_reload() { |
2105 | ############################################################################# |
1379 | _perl_reload; |
2106 | |
|
|
2107 | unless ($LINK_MAP) { |
|
|
2108 | $LINK_MAP = cf::map::new; |
|
|
2109 | |
|
|
2110 | $LINK_MAP->width (41); |
|
|
2111 | $LINK_MAP->height (41); |
|
|
2112 | $LINK_MAP->alloc; |
|
|
2113 | $LINK_MAP->path ("{link}"); |
|
|
2114 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
|
|
2115 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
|
|
2116 | |
|
|
2117 | # dirty hack because... archetypes are not yet loaded |
|
|
2118 | Event->timer ( |
|
|
2119 | after => 2, |
|
|
2120 | cb => sub { |
|
|
2121 | $_[0]->w->cancel; |
|
|
2122 | |
|
|
2123 | # provide some exits "home" |
|
|
2124 | my $exit = cf::object::new "exit"; |
|
|
2125 | |
|
|
2126 | $exit->slaying ($EMERGENCY_POSITION->[0]); |
|
|
2127 | $exit->stats->hp ($EMERGENCY_POSITION->[1]); |
|
|
2128 | $exit->stats->sp ($EMERGENCY_POSITION->[2]); |
|
|
2129 | |
|
|
2130 | $LINK_MAP->insert ($exit->clone, 19, 19); |
|
|
2131 | $LINK_MAP->insert ($exit->clone, 19, 20); |
|
|
2132 | $LINK_MAP->insert ($exit->clone, 19, 21); |
|
|
2133 | $LINK_MAP->insert ($exit->clone, 20, 19); |
|
|
2134 | $LINK_MAP->insert ($exit->clone, 20, 21); |
|
|
2135 | $LINK_MAP->insert ($exit->clone, 21, 19); |
|
|
2136 | $LINK_MAP->insert ($exit->clone, 21, 20); |
|
|
2137 | $LINK_MAP->insert ($exit->clone, 21, 21); |
|
|
2138 | |
|
|
2139 | $exit->destroy; |
|
|
2140 | }); |
|
|
2141 | |
|
|
2142 | $LINK_MAP->{deny_save} = 1; |
|
|
2143 | $LINK_MAP->{deny_reset} = 1; |
|
|
2144 | |
|
|
2145 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1380 | } |
2146 | } |
1381 | |
2147 | |
1382 | register "<global>", __PACKAGE__; |
2148 | register "<global>", __PACKAGE__; |
1383 | |
2149 | |
1384 | register_command "perl-reload" => sub { |
2150 | register_command "reload" => sub { |
1385 | my ($who, $arg) = @_; |
2151 | my ($who, $arg) = @_; |
1386 | |
2152 | |
1387 | if ($who->flag (FLAG_WIZ)) { |
2153 | if ($who->flag (FLAG_WIZ)) { |
|
|
2154 | $who->message ("start of reload."); |
|
|
2155 | reload; |
1388 | $who->message ("reloading..."); |
2156 | $who->message ("end of reload."); |
1389 | _perl_reload; |
|
|
1390 | } |
2157 | } |
1391 | }; |
2158 | }; |
1392 | |
2159 | |
1393 | unshift @INC, $LIBDIR; |
2160 | unshift @INC, $LIBDIR; |
1394 | |
2161 | |
… | |
… | |
1413 | }, |
2180 | }, |
1414 | ); |
2181 | ); |
1415 | |
2182 | |
1416 | IO::AIO::max_poll_time $TICK * 0.2; |
2183 | IO::AIO::max_poll_time $TICK * 0.2; |
1417 | |
2184 | |
|
|
2185 | Event->io ( |
1418 | Event->io (fd => IO::AIO::poll_fileno, |
2186 | fd => IO::AIO::poll_fileno, |
1419 | poll => 'r', |
2187 | poll => 'r', |
1420 | prio => 5, |
2188 | prio => 5, |
1421 | data => WF_AUTOCANCEL, |
2189 | data => WF_AUTOCANCEL, |
1422 | cb => \&IO::AIO::poll_cb); |
2190 | cb => \&IO::AIO::poll_cb, |
|
|
2191 | ); |
1423 | |
2192 | |
1424 | # we must not ever block the main coroutine |
2193 | Event->timer ( |
1425 | $Coro::idle = sub { |
2194 | data => WF_AUTOCANCEL, |
1426 | #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
2195 | after => 0, |
1427 | warn "FATAL: Coro::idle was called, major BUG\n"; |
2196 | interval => 10, |
|
|
2197 | cb => sub { |
1428 | (Coro::unblock_sub { |
2198 | (Coro::unblock_sub { |
1429 | Event::one_event; |
2199 | write_runtime |
|
|
2200 | or warn "ERROR: unable to write runtime file: $!"; |
1430 | })->(); |
2201 | })->(); |
1431 | }; |
2202 | }, |
|
|
2203 | ); |
|
|
2204 | |
|
|
2205 | END { cf::emergency_save } |
1432 | |
2206 | |
1433 | 1 |
2207 | 1 |
1434 | |
2208 | |