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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 70
57binmode STDOUT; 71binmode STDOUT;
58binmode STDERR; 72binmode STDERR;
59 73
60# read virtual server time, if available 74# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
72 86
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
76 90
77############################################################################# 91#############################################################################
78 92
79=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
80 94
104 118
105=item %cf::CFG 119=item %cf::CFG
106 120
107Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
109 130
110=back 131=back
111 132
112=cut 133=cut
113 134
117 utf8::encode $msg; 138 utf8::encode $msg;
118 139
119 $msg .= "\n" 140 $msg .= "\n"
120 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
121 142
122 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
123 }; 144 };
124} 145}
125 146
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 166
146$Event::DIED = sub { 167$Event::DIED = sub {
147 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
148}; 169};
149 170
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
155 172
156=over 4 173=over 4
157 174
175=item dumpval $ref
176
158=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
159 197
160use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
161 199
162=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
163 201
224} 262}
225 263
226sub freeze_mainloop { 264sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 265 return unless $TICK_WATCHER->is_active;
228 266
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 272 $TICK_WATCHER->stop;
231 $guard 273 $guard
232} 274}
275
276=item cf::async { BLOCK }
277
278Currently the same as Coro::async_pool, meaning you cannot use
279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
281
282=cut
283
284BEGIN { *async = \&Coro::async_pool }
233 285
234=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
235 287
236The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 308 my $freeze_guard = freeze_mainloop;
257 309
258 my $busy = 1; 310 my $busy = 1;
259 my @res; 311 my @res;
260 312
261 (Coro::async_pool { 313 (async {
262 @res = eval { $job->() }; 314 @res = eval { $job->() };
263 warn $@ if $@; 315 warn $@ if $@;
264 undef $busy; 316 undef $busy;
265 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
266 318
267 while ($busy) { 319 while ($busy) {
268 Coro::cede_notself; 320 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 321 }
271 322
272 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
273 } else { 324 } else {
274 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
275 326
276 $job->() 327 $job->()
277 } 328 }
278} 329}
279 330
280=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
281 332
282Creates (and readies) and returns a new coro. This coro is automcatially 333Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 334extension calling this is being unloaded.
284 335
285=cut 336=cut
286 337
287sub coro(&) { 338sub async_ext(&) {
288 my $cb = shift; 339 my $cb = shift;
289 340
290 my $coro = &Coro::async_pool ($cb); 341 my $coro = &Coro::async ($cb);
291 342
292 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
294 }); 345 });
295 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
302 353
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 355 or return;
305 356
357 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 362 and return;
309 363
364 # always fsync - this file is important
310 aio_fsync $fh 365 aio_fsync $fh
311 and return; 366 and return;
312 367
313 close $fh 368 close $fh
314 or return; 369 or return;
320} 375}
321 376
322=back 377=back
323 378
324=cut 379=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 380
446############################################################################# 381#############################################################################
447 382
448=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
449 384
575our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 511our @CB_MAP = ();
577 512
578my %attachment; 513my %attachment;
579 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
580sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
582 523
583 use sort 'stable'; 524 use sort 'stable';
584 525
755# object support 696# object support
756 697
757sub reattach { 698sub reattach {
758 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 703
761 my $registry = $obj->registry; 704 my $registry = $obj->registry;
762 705
763 @$registry = (); 706 @$registry = ();
764 707
811 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
812 755
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 760 close $fh;
818 761
819 if (@$objs) { 762 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 768 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
827 } 770 }
828 } else { 771 } else {
829 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
835 } 778 }
836 } else { 779 } else {
837 aio_unlink $filename; 780 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
839 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
840 } 789 }
841} 790}
842 791
843sub object_freezer_as_string { 792sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
850 799
851sub object_thawer_load { 800sub object_thawer_load {
852 my ($filename) = @_; 801 my ($filename) = @_;
853 802
854 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
855 807
856 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
857 or return; 809 or return;
858 810
859 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
896=cut 848=cut
897 849
898sub register_extcmd { 850sub register_extcmd {
899 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
900 852
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
905} 854}
906 855
907cf::player->attach ( 856cf::player->attach (
908 on_command => sub { 857 on_command => sub {
909 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
922 871
923 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
924 873
925 if (ref $msg) { 874 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 878 }
930 } 879 }
931 } else { 880 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 883
935 cf::override; 884 cf::override;
936 }, 885 },
937); 886);
938 887
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 888sub load_extension {
946 my ($path) = @_; 889 my ($path) = @_;
947 890
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 892 my $base = $1;
950 my $pkg = $1; 893 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
953 896
954 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
955 898
956 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 900 or die "$path: $!";
958 901
959 my $source = 902 my $source =
960 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
963 . "\n};\n1"; 906 . "\n};\n1";
964 907
965 eval $source 908 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 910 : "extension disabled.\n";
968 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 912 warn $@;
970 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
971 914 exit 1;
972# no strict 'refs'; 915 }
973# @{"$pkg\::ISA"} = ext::; 916 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 917 }
988 918
989 # remove commands 919 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 920}
1014 921
1015sub load_extensions { 922sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 924 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1022 } 929 }
1023} 930}
1024 931
1025############################################################################# 932#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 933
1063=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1064 935
1065Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1066 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1067=head3 cf::player 944=head3 cf::player
1068 945
1069=over 4 946=over 4
1070 947
1071=item cf::player::exists $login 948=item cf::player::find $login
1072 949
1073Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1074 951
1075=cut 952=cut
1076 953
1077sub cf::player::exists($) { 954sub playerdir($) {
1078 cf::player::find $_[0] 955 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1080} 1102}
1081 1103
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1105
1084Sends an ext reply to the player. 1106Sends an ext reply to the player.
1085 1107
1086=cut 1108=cut
1087 1109
1088sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1090 1112
1091 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1092 1114
1093 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1094} 1116}
1117
1118package cf;
1095 1119
1096=back 1120=back
1097 1121
1098 1122
1099=head3 cf::map 1123=head3 cf::map
1105package cf::map; 1129package cf::map;
1106 1130
1107use Fcntl; 1131use Fcntl;
1108use Coro::AIO; 1132use Coro::AIO;
1109 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1110our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1112 1140
1113sub generate_random_map { 1141sub generate_random_map {
1114 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1144 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1286}
1131 1287
1132# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1133# all maps in C++... 1289# all maps in C++...
1134sub change_all_map_light { 1290sub change_all_map_light {
1136 1292
1137 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1139} 1295}
1140 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1141sub try_load_header($) { 1310sub load_header_from($) {
1142 my ($path) = @_; 1311 my ($self, $path) = @_;
1143 1312
1144 utf8::encode $path; 1313 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1146 or return; 1318 or return;
1147 1319
1148 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1149 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1150 1366
1151 # for better error messages only, will be overwritten 1367 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1368}
1161 1369
1162sub find; 1370sub find;
1163sub find { 1371sub find {
1164 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1165 1373
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1375
1171 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1172 1377
1173 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1175 1380 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1381 or return;
1195 1382
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1208 1384
1209 Coro::cede; 1385 $map->load_header
1386 or return;
1210 1387
1211 if ($map->should_reset) { 1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1391 $map->reset;
1213 undef $guard; 1392 undef $guard;
1214 $map = find $path 1393 return find $path;
1215 or return;
1216 } 1394 }
1217 1395
1218 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1219 } 1397 }
1220} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1221 1402
1222sub load { 1403sub load {
1223 my ($self) = @_; 1404 my ($self) = @_;
1224 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1225 my $path = $self->{path}; 1408 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1227 1410
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1412
1230 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1231 1414
1232 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1233 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1420 or return;
1235 1421
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1238 1424
1239 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1426 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1428 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1244 } 1430 }
1245 } 1431 }
1246 1432
1247 Coro::cede; 1433 Coro::cede;
1248 1434
1249 # now do the right thing for maps 1435 # now do the right thing for maps
1250 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1251 1437
1252 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1439 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1259 $self->set_darkness_map; 1443 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1262 $self->activate; 1447 $self->activate;
1263 } 1448 }
1264 1449
1265 Coro::cede; 1450 $self->post_load;
1266 1451
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1268} 1486}
1269 1487
1270sub find_sync { 1488sub find_sync {
1271 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1272 1490
1273 cf::sync_job { cf::map::find $path, $origin } 1491 cf::sync_job { find $path, $origin }
1274} 1492}
1275 1493
1276sub do_load_sync { 1494sub do_load_sync {
1277 my ($map) = @_; 1495 my ($map) = @_;
1278 1496
1279 cf::sync_job { $map->load }; 1497 cf::sync_job { $map->load };
1280} 1498}
1281 1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1528}
1529
1282sub save { 1530sub save {
1283 my ($self) = @_; 1531 my ($self) = @_;
1284 1532
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1534
1287 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1288 1536
1289 return unless $self->dirty; 1537 return unless $self->dirty;
1290 1538
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1541
1294 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1295 1543
1296 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1297 1545
1298 local $self->{last_access} = $self->last_access;#d# 1546 local $self->{last_access} = $self->last_access;#d#
1299 1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1300 if ($uniq) { 1552 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1555 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1557 }
1306} 1558}
1307 1559
1308sub swap_out { 1560sub swap_out {
1309 my ($self) = @_; 1561 my ($self) = @_;
1323 1575
1324sub reset_at { 1576sub reset_at {
1325 my ($self) = @_; 1577 my ($self) = @_;
1326 1578
1327 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1330 1582
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1585
1338 my ($self) = @_; 1590 my ($self) = @_;
1339 1591
1340 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1341} 1593}
1342 1594
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1595sub reset {
1365 my ($self) = @_; 1596 my ($self) = @_;
1366 1597
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1599
1369 return if $self->players; 1600 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1371 1602
1372 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1373 1604
1374 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1375 1609
1376 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1377 1611
1378 $self->unlink_save; 1612 $self->unlink_save;
1379 $self->destroy; 1613 $self->destroy;
1382my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1383 1617
1384sub nuke { 1618sub nuke {
1385 my ($self) = @_; 1619 my ($self) = @_;
1386 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1390 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1391} 1634}
1392 1635
1393sub customise_for { 1636=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1637
1396 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1398 }
1399 1640
1400 $map 1641=cut
1401}
1402 1642
1403sub emergency_save { 1643sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1405 1646
1406 warn "enter emergency map save\n"; 1647 my @paths;
1407 1648
1408 cf::sync_job { 1649 for (@$files) {
1409 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1411 }; 1655 }
1412 1656
1413 warn "end emergency map save\n"; 1657 \@paths
1414} 1658}
1415 1659
1416package cf; 1660package cf;
1417 1661
1418=back 1662=back
1419 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1420 1690
1421=head3 cf::object::player 1691=head3 cf::object::player
1422 1692
1423=over 4 1693=over 4
1424 1694
1464 1734
1465=item $player_object->enter_link 1735=item $player_object->enter_link
1466 1736
1467Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1468 1738
1469The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1471 1741
1742Will never block.
1743
1472=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1473 1745
1474Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1749fails, to the emergency map position.
1478 1750
1479Might block. 1751Might block.
1480 1752
1481=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1482 1764
1483sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1484 my ($self) = @_; 1766 my ($self) = @_;
1485 1767
1486 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1487 1769
1488 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1771
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1773 if $self->map;
1492 1774
1493 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1776}
1495 1777
1496sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1498 1780
1516 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1519 1801
1520 $map->load; 1802 $map->load;
1803 $map->load_diag;
1521 1804
1805 return unless $self->contr->active;
1522 $self->activate_recursive; 1806 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1524} 1808}
1525 1809
1526cf::player->attach ( 1810cf::player->attach (
1539 1823
1540 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1825 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1544 Coro::async_pool { 1828 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1835 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1836 $pl->ob->leave_link;
1549 }; 1837 })->prio (2);
1550 } 1838 }
1551 }, 1839 },
1552); 1840);
1553 1841
1554=item $player_object->goto ($path, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1846sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1560 1848
1561 $self->enter_link; 1849 $self->enter_link;
1562 1850
1563 (Coro::async_pool { 1851 (async {
1564 $path = new cf::path $path; 1852 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1853 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1568 1855 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1858
1574 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1860 })->prio (1);
1576} 1861}
1577 1862
1581 1866
1582sub parse_random_map_params { 1867sub parse_random_map_params {
1583 my ($spec) = @_; 1868 my ($spec) = @_;
1584 1869
1585 my $rmp = { # defaults 1870 my $rmp = { # defaults
1586 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1588 }; 1875 };
1589 1876
1590 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1592 1879
1596 $rmp 1883 $rmp
1597} 1884}
1598 1885
1599sub prepare_random_map { 1886sub prepare_random_map {
1600 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1890
1602 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1893 # that depends on the exit object
1605 1894
1606 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1607 1896
1608 if ($exit->map) { 1897 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1613 } 1902 }
1614 1903
1615 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1616 1905
1617 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1909
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1622 1914
1623 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1916 $exit->msg (undef);
1625 } 1917 }
1626} 1918}
1628sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1630 1922
1631 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1632 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1633 $self->enter_link; 1934 $self->enter_link;
1634 1935
1635 (Coro::async_pool { 1936 (async {
1636 $self->deactivate_recursive; # just to be sure 1937 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1938 unless (eval {
1638 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1940
1644 1; 1941 1;
1645 }) { 1942 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1947
1651 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1949 $self->leave_link;
1653 } 1950 }
1708 # get handled first 2005 # get handled first
1709 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2008
1712 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2011
1714 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1715 2013
1716 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2015 if (@$queue) {
1721 } 2019 }
1722 } 2020 }
1723 }, 2021 },
1724); 2022);
1725 2023
1726=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1727 2025
1728Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2028or loss of connection).
1731 2029
1732=cut 2030=cut
1733 2031
1734sub cf::client::coro { 2032sub cf::client::async {
1735 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1736 2034
1737 my $coro = &Coro::async_pool ($cb); 2035 my $coro = &Coro::async ($cb);
1738 2036
1739 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1741 }); 2039 });
1742 2040
1936 sub db_sync() { 2234 sub db_sync() {
1937 db_save if $dirty; 2235 db_save if $dirty;
1938 undef $dirty; 2236 undef $dirty;
1939 } 2237 }
1940 2238
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1942 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1943 }); 2246 );
1944 2247
1945 sub db_dirty() { 2248 sub db_dirty() {
1946 $dirty = 1; 2249 $dirty = 1;
1947 $idle->start; 2250 $idle->start;
1948 } 2251 }
1969 }, 2272 },
1970 ); 2273 );
1971} 2274}
1972 2275
1973############################################################################# 2276#############################################################################
1974# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1975 2283
1976sub cfg_load { 2284sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2286 or return;
1979 2287
1980 local $/; 2288 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
1982 2290
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
1985 if (exists $CFG{mlockall}) { 2296 if (exists $CFG{mlockall}) {
1986 eval { 2297 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2299 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2300 };
1990 warn $@ if $@; 2301 warn $@ if $@;
1991 } 2302 }
2303}
2304
2305sub init {
2306 load_resources;
1992} 2307}
1993 2308
1994sub main { 2309sub main {
1995 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2313 (async {
1999 Event::one_event; 2314 Event::one_event;
2000 })->(); 2315 })->prio (Coro::PRIO_MAX);
2001 }; 2316 };
2002 2317
2003 cfg_load; 2318 cfg_load;
2004 db_load; 2319 db_load;
2005 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2006 Event::loop; 2323 Event::loop;
2007} 2324}
2008 2325
2009############################################################################# 2326#############################################################################
2010# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2011 2372
2012sub reload() { 2373sub reload() {
2013 # can/must only be called in main 2374 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2016 return; 2377 return;
2017 } 2378 }
2018 2379
2019 warn "reloading..."; 2380 warn "reloading...";
2020 2381
2021 my $guard = freeze_mainloop; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2022 cf::emergency_save; 2385 cf::emergency_save;
2023 2386
2024 eval { 2387 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2026 2389
2027 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2396 }
2031 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2032 # cancel all extension coros 2406 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2408 %EXT_CORO = ();
2035 2409
2036 # unload all extensions 2410 warn "removing commands";
2037 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2039 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2425 }
2041 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2042 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2434
2046 warn "removing <$k>"; 2435 warn "... unloading $k";
2047 delete $INC{$k}; 2436 delete $INC{$k};
2048 2437
2049 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2051 2440
2054 } 2443 }
2055 2444
2056 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2057 } 2446 }
2058 2447
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2451
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2072 2454
2073 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2456 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2076 2458
2077 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2078 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2079 require cf; 2462 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2464
2082 # load config and database again 2465 warn "loading config and database again";
2083 cf::cfg_load; 2466 cf::cfg_load;
2084 cf::db_load; 2467 cf::db_load;
2085 2468
2086 # load extensions
2087 warn "load extensions"; 2469 warn "loading extensions";
2088 cf::load_extensions; 2470 cf::load_extensions;
2089 2471
2090 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2093 }; 2483 };
2094 2484
2095 if ($@) { 2485 if ($@) {
2096 warn $@; 2486 warn $@;
2097 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2098 exit 1; 2488 exit 1;
2099 } 2489 }
2100 2490
2101 warn "reloaded successfully"; 2491 warn "reloaded";
2102}; 2492};
2103 2493
2104############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2495
2149register_command "reload" => sub { 2496register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2151 2498
2152 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2154 reload; 2510 reload;
2155 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2156 } 2514 }
2157}; 2515};
2158 2516
2159unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2160 2520
2161$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2163 prio => 0, 2524 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2166 cb => sub { 2527 cb => sub {
2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2167 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2170 2548
2171 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2551
2174 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2176 }, 2554 },
2177); 2555);
2178 2556
2179IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2180 2558
2181Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2563 poll => 'r',
2184 prio => 5, 2564 prio => 6,
2185 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2187); 2567);
2188 2568
2189Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2191 after => 0, 2572 after => 1,
2192 interval => 10, 2573 interval => 10,
2193 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2195 write_runtime 2576 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2578 },
2199); 2579);
2200 2580
2201END { cf::emergency_save } 2581END { cf::emergency_save }
2202 2582

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