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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.109 by root, Sun Dec 31 22:23:12 2006 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
83our $EMERGENCY_POSITION;
76 84
77############################################################################# 85#############################################################################
78 86
79=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
80 88
104 112
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
109 124
110=back 125=back
111 126
112=cut 127=cut
113 128
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
178 210
179sub to_json($) { 211sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
182} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
183 275
184=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
185 277
186The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
195=cut 287=cut
196 288
197sub sync_job(&) { 289sub sync_job(&) {
198 my ($job) = @_; 290 my ($job) = @_;
199 291
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
308
214 while ($busy) { 309 while ($busy) {
215 Coro::cede_notself; 310 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 311 }
312
313 wantarray ? @res : $res[0]
218 } else { 314 } else {
219 $coro->join; 315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
220 } 318 }
221
222 wantarray ? @res : $res[0]
223} 319}
224 320
225=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
226 322
227Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 324extension calling this is being unloaded.
229 325
230=cut 326=cut
231 327
232sub coro(&) { 328sub async_ext(&) {
233 my $cb = shift; 329 my $cb = shift;
234 330
235 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 332
242 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
244 }); 335 });
245 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 342 my $runtime = cf::localdir . "/runtime";
252 343
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 345 or return;
255 346
256 my $value = $cf::RUNTIME; 347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 349 and return;
259 350
260 aio_fsync $fh 351 aio_fsync $fh
261 and return; 352 and return;
275 366
276############################################################################# 367#############################################################################
277 368
278package cf::path; 369package cf::path;
279 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
280sub new { 383sub new {
281 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
282 385
283 my $self = bless { }, $class; 386 return $path if ref $path;
284 387
285 if ($path =~ s{^\?random/}{}) { 388 my $self = {};
286 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; 389
287 $self->{random} = cf::from_json $data; 390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
288 } else { 402 } else {
289 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
290 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
291 406
292 if (defined $1) { 407 if (defined $1) {
293 $self->{user} = $1; 408 $self->{user} = $1;
294 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
295 $self->{user} = $1; 410 $self->{user} = $1;
296 } else { 411 } else {
297 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
298 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
299 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
300 # already absolute 422 # already absolute
301 } else { 423 } else {
424 # relative
302 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
303 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
304 } 427 }
305 428
306 for ($path) { 429 for ($path) {
309 } 432 }
310 } 433 }
311 434
312 $self->{path} = $path; 435 $self->{path} = $path;
313 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
314 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
315} 458}
316 459
317# the name / primary key / in-game path 460# the name / primary key / in-game path
318sub as_string { 461sub as_string {
319 my ($self) = @_; 462 my ($self) = @_;
320 463
321 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
322 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
323 : $self->{path} 466 : $self->{path}
324} 467}
325 468
326# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
327sub visible_name { 470sub visible_name {
328 my ($self) = @_; 471 &as_string
329
330# if (my $rmp = $self->{random}) {
331# # todo: be more intelligent about this
332# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
333# } else {
334 $self->as_string
335# }
336} 472}
337 473
338# escape the /'s in the path 474# escape the /'s in the path
339sub _escaped_path { 475sub _escaped_path {
340 # ∕ is U+2215
341 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
342 $path 477 $path
343} 478}
344 479
345# the original (read-only) location 480# the original (read-only) location
346sub load_path { 481sub load_path {
356 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
357 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} 492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
358 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
359} 494}
360 495
361# the unique path, might be eq to save_path 496# the unique path, undef == no special unique path
362sub uniq_path { 497sub uniq_path {
363 my ($self) = @_; 498 my ($self) = @_;
364 499
365 $self->{user_rel} || $self->{random}
366 ? undef
367 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
368}
369
370# return random map parameters, or undef
371sub random_map_params {
372 my ($self) = @_;
373
374 $self->{random}
375} 501}
376 502
377# this is somewhat ugly, but style maps do need special treatment 503# this is somewhat ugly, but style maps do need special treatment
378sub is_style_map { 504sub is_style_map {
379 $_[0]{path} =~ m{^/styles/} 505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
380} 518}
381 519
382package cf; 520package cf;
383 521
384############################################################################# 522#############################################################################
795 or return; 933 or return;
796 934
797 unless (aio_stat "$filename.pst") { 935 unless (aio_stat "$filename.pst") {
798 (aio_load "$filename.pst", $av) >= 0 936 (aio_load "$filename.pst", $av) >= 0
799 or return; 937 or return;
800 $av = eval { (Storable::thaw <$av>)->{objs} }; 938 $av = eval { (Storable::thaw $av)->{objs} };
801 } 939 }
802 940
941 warn sprintf "loading %s (%d)\n",
942 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av); 943 return ($data, $av);
804} 944}
805 945
806############################################################################# 946#############################################################################
807# command handling &c 947# command handling &c
832=cut 972=cut
833 973
834sub register_extcmd { 974sub register_extcmd {
835 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
836 976
837 my $caller = caller;
838 #warn "registering extcmd '$name' to '$caller'";
839
840 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
841} 978}
842 979
843cf::player->attach ( 980cf::player->attach (
844 on_command => sub { 981 on_command => sub {
845 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
858 995
859 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
860 997
861 if (ref $msg) { 998 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
865 } 1002 }
866 } 1003 }
867 } else { 1004 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
870 1007
871 cf::override; 1008 cf::override;
872 }, 1009 },
873); 1010);
874 1011
875sub register {
876 my ($base, $pkg) = @_;
877
878 #TODO
879}
880
881sub load_extension { 1012sub load_extension {
882 my ($path) = @_; 1013 my ($path) = @_;
883 1014
884 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
885 my $base = $1; 1016 my $base = $1;
886 my $pkg = $1; 1017 my $pkg = $1;
887 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
888 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
889 1020
890 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
891 1022
892 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
893 or die "$path: $!"; 1024 or die "$path: $!";
894 1025
895 my $source = 1026 my $source =
900 1031
901 eval $source 1032 eval $source
902 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
903 : "extension disabled.\n"; 1034 : "extension disabled.\n";
904 1035
905 push @exts, $pkg; 1036 push @EXTS, $pkg;
906 $ext_pkg{$base} = $pkg;
907
908# no strict 'refs';
909# @{"$pkg\::ISA"} = ext::;
910
911 register $base, $pkg;
912}
913
914sub unload_extension {
915 my ($pkg) = @_;
916
917 warn "removing extension $pkg\n";
918
919 # remove hooks
920 #TODO
921# for my $idx (0 .. $#PLUGIN_EVENT) {
922# delete $hook[$idx]{$pkg};
923# }
924
925 # remove commands
926 for my $name (keys %COMMAND) {
927 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
928
929 if (@cb) {
930 $COMMAND{$name} = \@cb;
931 } else {
932 delete $COMMAND{$name};
933 }
934 }
935
936 # remove extcmds
937 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
938 delete $EXTCMD{$name};
939 }
940
941 if (my $cb = $pkg->can ("unload")) {
942 eval {
943 $cb->($pkg);
944 1
945 } or warn "$pkg unloaded, but with errors: $@";
946 }
947
948 Symbol::delete_package $pkg;
949} 1037}
950 1038
951sub load_extensions { 1039sub load_extensions {
952 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
953 next unless -r $ext; 1041 next unless -r $ext;
971}; 1059};
972 1060
973cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
974 1062
975############################################################################# 1063#############################################################################
976# load/save perl data associated with player->ob objects
977
978sub all_objects(@) {
979 @_, map all_objects ($_->inv), @_
980}
981
982# TODO: compatibility cruft, remove when no longer needed
983cf::player->attach (
984 on_load => sub {
985 my ($pl, $path) = @_;
986
987 for my $o (all_objects $pl->ob) {
988 if (my $value = $o->get_ob_key_value ("_perl_data")) {
989 $o->set_ob_key_value ("_perl_data");
990
991 %$o = %{ Storable::thaw pack "H*", $value };
992 }
993 }
994 },
995);
996
997#############################################################################
998 1064
999=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
1000 1066
1001Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1002 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
1003=head3 cf::player 1075=head3 cf::player
1004 1076
1005=over 4 1077=over 4
1006 1078
1007=item cf::player::exists $login 1079=item cf::player::find $login
1008 1080
1009Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
1010 1082
1011=cut 1083=cut
1012 1084
1013sub cf::player::exists($) { 1085sub playerdir($) {
1014 cf::player::find $_[0] 1086 cf::localdir
1015 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
1016} 1231}
1017 1232
1018=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
1019 1234
1020Sends an ext reply to the player. 1235Sends an ext reply to the player.
1021 1236
1022=cut 1237=cut
1023 1238
1024sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
1025 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
1026 1241
1027 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
1028 1243
1029 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
1030} 1245}
1246
1247package cf;
1248
1249=back
1250
1251
1252=head3 cf::map
1253
1254=over 4
1255
1256=cut
1257
1258package cf::map;
1259
1260use Fcntl;
1261use Coro::AIO;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($path, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region})
1283}
1284
1285# and all this just because we cannot iterate over
1286# all maps in C++...
1287sub change_all_map_light {
1288 my ($change) = @_;
1289
1290 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP;
1292}
1293
1294sub load_map_header($) {
1295 my ($path) = @_;
1296
1297 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0
1299 or return;
1300
1301 my $map = cf::map::new
1302 or return;
1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313}
1314
1315sub find;
1316sub find {
1317 my ($path, $origin) = @_;
1318
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323
1324 cf::lock_wait "map_find:$key";
1325
1326 $cf::MAP{$key} || do {
1327 my $guard = cf::lock_acquire "map_find:$key";
1328
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return;
1343
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME;
1356
1357 Coro::cede;
1358
1359 if ($map->should_reset) {
1360 $map->reset;
1361 undef $guard;
1362 $map = find $path
1363 or return;
1364 }
1365
1366 $cf::MAP{$key} = $map
1367 }
1368}
1369
1370sub load {
1371 my ($self) = @_;
1372
1373 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1375
1376 return if $self->in_memory != cf::MAP_SWAPPED;
1377
1378 $self->in_memory (cf::MAP_LOADING);
1379
1380 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1)
1382 or return;
1383
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original};
1386
1387 if (my $uniq = $path->uniq_path) {
1388 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0);
1392 }
1393 }
1394
1395 Coro::cede;
1396
1397 # now do the right thing for maps
1398 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty;
1410 $self->activate;
1411 }
1412
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY);
1416}
1417
1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1443 my ($path, $origin) = @_;
1444
1445 cf::sync_job { find $path, $origin }
1446}
1447
1448sub do_load_sync {
1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1484}
1485
1486sub save {
1487 my ($self) = @_;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1491 $self->{last_save} = $cf::RUNTIME;
1492
1493 return unless $self->dirty;
1494
1495 my $save = $self->{path}->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1497
1498 $self->{load_path} = $save;
1499
1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1508 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1511 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 }
1514}
1515
1516sub swap_out {
1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1524 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save};
1527
1528 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530}
1531
1532sub reset_at {
1533 my ($self) = @_;
1534
1535 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset};
1538
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541
1542 $time + $to
1543}
1544
1545sub should_reset {
1546 my ($self) = @_;
1547
1548 $self->reset_at <= $cf::RUNTIME
1549}
1550
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset {
1573 my ($self) = @_;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1577 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579
1580 warn "resetting map ", $self->path;#d#
1581
1582 delete $cf::MAP{$self->path};
1583
1584 $_->clear_links_to ($self) for values %cf::MAP;
1585
1586 $self->unlink_save;
1587 $self->destroy;
1588}
1589
1590my $nuke_counter = "aaaa";
1591
1592sub nuke {
1593 my ($self) = @_;
1594
1595 $self->{deny_save} = 1;
1596 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++));
1598 $self->reset; # polite request, might not happen
1599}
1600
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps
1612
1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1615
1616=cut
1617
1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1630 }
1631
1632 \@paths
1633}
1634
1635package cf;
1636
1637=back
1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
1031 1663
1032=back 1664=back
1033 1665
1034=head3 cf::object::player 1666=head3 cf::object::player
1035 1667
1073 (ref $cf::CFG{"may_$access"} 1705 (ref $cf::CFG{"may_$access"}
1074 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1706 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1075 : $cf::CFG{"may_$access"}) 1707 : $cf::CFG{"may_$access"})
1076} 1708}
1077 1709
1710=item $player_object->enter_link
1711
1712Freezes the player and moves him/her to a special map (C<{link}>).
1713
1714The player should be reaosnably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though.
1716
1717=item $player_object->leave_link ($map, $x, $y)
1718
1719Moves the player out of the specila link map onto the given map. If the
1720map is not valid (or omitted), the player will be moved back to the
1721location he/she was before the call to C<enter_link>, or, if that fails,
1722to the emergency map position.
1723
1724Might block.
1725
1726=cut
1727
1728sub cf::object::player::enter_link {
1729 my ($self) = @_;
1730
1731 $self->deactivate_recursive;
1732
1733 return if $self->map == $LINK_MAP;
1734
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map;
1737
1738 $self->enter_map ($LINK_MAP, 20, 20);
1739}
1740
1741sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_;
1743
1744 my $link_pos = delete $self->{_link_pos};
1745
1746 unless ($map) {
1747 # restore original map position
1748 ($map, $x, $y) = @{ $link_pos || [] };
1749 $map = cf::map::find $map;
1750
1751 unless ($map) {
1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1753 $map = cf::map::find $map
1754 or die "FATAL: cannot load emergency map\n";
1755 }
1756 }
1757
1758 ($x, $y) = (-1, -1)
1759 unless (defined $x) && (defined $y);
1760
1761 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0;
1764
1765 $map->load;
1766 $map->load_diag;
1767
1768 return unless $self->contr->active;
1769 $self->activate_recursive;
1770 $self->enter_map ($map, $x, $y);
1771}
1772
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut
1808
1809sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_;
1811
1812 $path = new cf::path $path;
1813
1814 $self->enter_link;
1815
1816 (async {
1817 my $map = cf::map::find $path->as_string;
1818 $map = $map->customise_for ($self) if $map;
1819
1820# warn "entering ", $map->path, " at ($x, $y)\n"
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824
1825 $self->leave_link ($map, $x, $y);
1826 })->prio (1);
1827}
1828
1829=item $player_object->enter_exit ($exit_object)
1830
1831=cut
1832
1833sub parse_random_map_params {
1834 my ($spec) = @_;
1835
1836 my $rmp = { # defaults
1837 xsize => 10,
1838 ysize => 10,
1839 };
1840
1841 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2;
1843
1844 $rmp->{lc $k} = $v if (length $k) && (length $v);
1845 }
1846
1847 $rmp
1848}
1849
1850sub prepare_random_map {
1851 my ($exit) = @_;
1852
1853 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object
1856
1857 my $rmp = parse_random_map_params $exit->msg;
1858
1859 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name;
1861 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y;
1864 }
1865
1866 $rmp->{random_seed} ||= $exit->random_seed;
1867
1868 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data;
1870
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0;
1873
1874 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef);
1876 }
1877}
1878
1879sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_;
1881
1882 return unless $self->type == cf::PLAYER;
1883
1884 $self->enter_link;
1885
1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1888 unless (eval {
1889 prepare_random_map $exit
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894
1895 1;
1896 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED);
1901
1902 warn "ERROR in enter_exit: $@";
1903 $self->leave_link;
1904 }
1905 })->prio (1);
1906}
1907
1078=head3 cf::client 1908=head3 cf::client
1079 1909
1080=over 4 1910=over 4
1081 1911
1082=item $client->send_drawinfo ($text, $flags) 1912=item $client->send_drawinfo ($text, $flags)
1125 on_reply => sub { 1955 on_reply => sub {
1126 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
1127 1957
1128 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
1129 # get handled first 1959 # get handled first
1130 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1131 1962
1132 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
1133 1964
1134 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
1135 1966
1141 } 1972 }
1142 } 1973 }
1143 }, 1974 },
1144); 1975);
1145 1976
1146=item $client->coro (\&cb) 1977=item $client->async (\&cb)
1147 1978
1148Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
1149be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
1150or loss of connection). 1981or loss of connection).
1151 1982
1152=cut 1983=cut
1153 1984
1154sub cf::client::coro { 1985sub cf::client::async {
1155 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
1156 1987
1157 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
1158 eval {
1159 $cb->();
1160 };
1161 warn $@ if $@;
1162 };
1163 1989
1164 $coro->on_destroy (sub { 1990 $coro->on_destroy (sub {
1165 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
1166 }); 1992 });
1167 1993
1339 2165
1340{ 2166{
1341 my $path = cf::localdir . "/database.pst"; 2167 my $path = cf::localdir . "/database.pst";
1342 2168
1343 sub db_load() { 2169 sub db_load() {
1344 warn "loading database $path\n";#d# remove later
1345 $DB = stat $path ? Storable::retrieve $path : { }; 2170 $DB = stat $path ? Storable::retrieve $path : { };
1346 } 2171 }
1347 2172
1348 my $pid; 2173 my $pid;
1349 2174
1350 sub db_save() { 2175 sub db_save() {
1351 warn "saving database $path\n";#d# remove later
1352 waitpid $pid, 0 if $pid; 2176 waitpid $pid, 0 if $pid;
1353 if (0 == ($pid = fork)) { 2177 if (0 == ($pid = fork)) {
1354 $DB->{_meta}{version} = 1; 2178 $DB->{_meta}{version} = 1;
1355 Storable::nstore $DB, "$path~"; 2179 Storable::nstore $DB, "$path~";
1356 rename "$path~", $path; 2180 rename "$path~", $path;
1404 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1405 or return; 2229 or return;
1406 2230
1407 local $/; 2231 local $/;
1408 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1409} 2246}
1410 2247
1411sub main { 2248sub main {
1412 # we must not ever block the main coroutine 2249 # we must not ever block the main coroutine
1413 local $Coro::idle = sub { 2250 local $Coro::idle = sub {
1414 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1415 (Coro::unblock_sub {
1416 Event::one_event; 2252 async { Event::one_event };
1417 })->();
1418 }; 2253 };
1419 2254
1420 cfg_load; 2255 cfg_load;
1421 db_load; 2256 db_load;
1422 load_extensions; 2257 load_extensions;
1423 Event::loop; 2258 Event::loop;
1424} 2259}
1425 2260
1426############################################################################# 2261#############################################################################
1427# initialisation 2262# initialisation and cleanup
1428 2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
2305
1429sub perl_reload() { 2306sub reload() {
1430 # can/must only be called in main 2307 # can/must only be called in main
1431 if ($Coro::current != $Coro::main) { 2308 if ($Coro::current != $Coro::main) {
1432 warn "can only reload from main coroutine\n"; 2309 warn "can only reload from main coroutine\n";
1433 return; 2310 return;
1434 } 2311 }
1435 2312
1436 warn "reloading..."; 2313 warn "reloading...";
1437 2314
1438 local $FREEZE = 1; 2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
1439 cf::emergency_save; 2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
1440 2322
1441 eval { 2323 eval {
1442 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1443 2325
1444 # cancel all watchers 2326 warn "cancel all watchers";
1445 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
1446 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
1447 } 2329 }
1448 2330
1449 # cancel all extension coros 2331 warn "cancel all extension coros";
1450 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
1451 %EXT_CORO = (); 2333 %EXT_CORO = ();
1452 2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
1453 # unload all extensions 2341 warn "unload/nuke all extensions";
1454 for (@exts) { 2342 for my $pkg (@EXTS) {
1455 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
1456 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
1457 } 2350 }
1458 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
1459 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
1460 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
1461 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1462 2359
1463 warn "removing <$k>"; 2360 warn "removing <$k>";
1464 delete $INC{$k}; 2361 delete $INC{$k};
1471 } 2368 }
1472 2369
1473 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
1474 } 2371 }
1475 2372
1476 # sync database to disk
1477 cf::db_sync;
1478 IO::AIO::flush;
1479
1480 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
1481 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
1482 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1483 2376
1484 # remove register_script_function callbacks
1485 # TODO
1486
1487 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
1488 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
1489 2379
1490 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
1491 # and global variables created in xs 2381 # and global variables created in xs
1492 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
1493 2383
1494 # reload cf.pm
1495 warn "reloading cf.pm"; 2384 warn "reloading cf.pm";
1496 require cf; 2385 require cf;
1497 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1498 2387
1499 # load config and database again 2388 warn "load config and database again";
1500 cf::cfg_load; 2389 cf::cfg_load;
1501 cf::db_load; 2390 cf::db_load;
1502 2391
1503 # load extensions
1504 warn "load extensions"; 2392 warn "load extensions";
1505 cf::load_extensions; 2393 cf::load_extensions;
1506 2394
1507 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
1508 warn "reattach";
1509 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
1510 }; 2399 };
1511 2400
1512 if ($@) { 2401 if ($@) {
1513 warn $@; 2402 warn $@;
1514 warn "error while reloading, exiting."; 2403 warn "error while reloading, exiting.";
1515 exit 1; 2404 exit 1;
1516 } 2405 }
1517 2406
1518 warn "reloaded successfully"; 2407 warn "reloaded";
1519}; 2408};
1520 2409
1521############################################################################# 2410#############################################################################
1522 2411
1523unless ($LINK_MAP) { 2412unless ($LINK_MAP) {
1527 $LINK_MAP->height (41); 2416 $LINK_MAP->height (41);
1528 $LINK_MAP->alloc; 2417 $LINK_MAP->alloc;
1529 $LINK_MAP->path ("{link}"); 2418 $LINK_MAP->path ("{link}");
1530 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1531 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1532}
1533 2421
1534register "<global>", __PACKAGE__; 2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
1535 2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452
1536register_command "perl-reload" => sub { 2453register_command "reload" => sub {
1537 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
1538 2455
1539 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
1540 $who->message ("start of reload."); 2457 $who->message ("start of reload.");
1541 perl_reload; 2458 reload;
1542 $who->message ("end of reload."); 2459 $who->message ("end of reload.");
1543 } 2460 }
1544}; 2461};
1545 2462
1546unshift @INC, $LIBDIR; 2463unshift @INC, $LIBDIR;
1549 reentrant => 0, 2466 reentrant => 0,
1550 prio => 0, 2467 prio => 0,
1551 at => $NEXT_TICK || $TICK, 2468 at => $NEXT_TICK || $TICK,
1552 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
1553 cb => sub { 2470 cb => sub {
1554 unless ($FREEZE) {
1555 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
1556 $RUNTIME += $TICK; 2472 $RUNTIME += $TICK;
1557 }
1558
1559 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1560 2477
1561 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
1562 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1563 2480
1564 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);
1586 or warn "ERROR: unable to write runtime file: $!"; 2503 or warn "ERROR: unable to write runtime file: $!";
1587 })->(); 2504 })->();
1588 }, 2505 },
1589); 2506);
1590 2507
2508END { cf::emergency_save }
2509
15911 25101
1592 2511

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