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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.416 by root, Fri Apr 11 13:59:06 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 97our $NEXT_TICK;
50our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
51 105
52our %CFG; 106our %CFG;
53 107
54our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 109our $RUNTIME;
110our $NOW;
56 111
57our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 115
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
64 123
65binmode STDOUT; 124binmode STDOUT;
66binmode STDERR; 125binmode STDERR;
67 126
68# read virtual server time, if available 127# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
73} 132}
74 133
75mkdir cf::localdir; 134mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 136
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
84 140
85############################################################################# 141#############################################################################
86 142
87=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
88 144
95=item $cf::RUNTIME 151=item $cf::RUNTIME
96 152
97The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 154every server tick.
99 155
100=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 159
102The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
104 164
105=item $cf::NOW 165=item $cf::NOW
106 166
107The time of the last (current) server tick. 167The time of the last (current) server tick.
108 168
109=item $cf::TICK 169=item $cf::TICK
110 170
111The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
112 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
113=item %cf::CFG 183=item %cf::CFG
114 184
115Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 186from wherever your confdir points to.
117 187
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
119 189
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
124 199
125=back 200=back
126 201
127=cut 202=cut
128 203
129BEGIN { 204BEGIN {
130 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 206 my $msg = join "", @_;
132 utf8::encode $msg;
133 207
134 $msg .= "\n" 208 $msg .= "\n"
135 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
136 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
137 LOG llevError, $msg; 213 LOG llevError, $msg;
138 }; 214 };
139} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
140 231
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 239
148# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 241# within the Safe compartment.
150for my $pkg (qw( 242for my $pkg (qw(
151 cf::global cf::attachable 243 cf::global cf::attachable
156)) { 248)) {
157 no strict 'refs'; 249 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 251}
160 252
161$Event::DIED = sub { 253$EV::DIED = sub {
162 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
163}; 255};
256
257#############################################################################
164 258
165=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
166 260
167=over 4 261=over 4
168 262
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 282 $d
189 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
190} 284}
191 285
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
195 287
196Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
197 289
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
206 291
207Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
208 293
209=cut 294=cut
210 295
211sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
213 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
214} 299sub decode_json($) { $json_coder->decode ($_[0]) }
215 300
216=item cf::lock_wait $string 301=item cf::lock_wait $string
217 302
218Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
219 304
222Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
225returned. 310returned.
226 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
227Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
229 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
230=cut 322=cut
231 323
232our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
233 326
234sub lock_wait($) { 327sub lock_wait($) {
235 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
236 334
237 # wait for lock, if any 335 # wait for lock, if any
238 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 338 Coro::schedule;
246 344
247 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
248 lock_wait $key; 346 lock_wait $key;
249 347
250 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
251 350
252 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
255 } 355 }
256} 356}
257 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
258sub freeze_mainloop { 364sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
260 366
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 368}
263 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
264} 441}
265 442
266=item cf::async { BLOCK } 443=item cf::async { BLOCK }
267 444
268Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
273 450
274BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
275 452
276=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
277 454
278The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
281 459
282If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
285fast or be very important. 463fast or be very important.
288 466
289sub sync_job(&) { 467sub sync_job(&) {
290 my ($job) = @_; 468 my ($job) = @_;
291 469
292 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
293 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
295 475
296 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 477
298 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
299 479
300 my $busy = 1; 480 my $busy = 1;
301 my @res; 481 my @res;
302 482
303 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 485 @res = eval { $job->() };
305 warn $@ if $@; 486 warn $@ if $@;
306 undef $busy; 487 undef $busy;
307 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
308 489
309 while ($busy) { 490 while ($busy) {
310 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
311 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
312 501
313 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
314 } else { 503 } else {
315 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
316 505
336 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
337 526
338 $coro 527 $coro
339} 528}
340 529
341sub write_runtime { 530=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 531
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
345 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
346 536
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 538
351 aio_fsync $fh 539sub fork_call(&@) {
352 and return; 540 my ($cb, @args) = @_;
353 541
354 close $fh 542 # we seemingly have to make a local copy of the whole thing,
355 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
356 545
357 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
358 and return; 547 reset_signals;
548 &$cb
549 }, @args;
359 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
360 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 717}
362 718
363=back 719=back
364 720
365=cut 721=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 722
522############################################################################# 723#############################################################################
523 724
524=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
525 726
527attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
529 730
530In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 733Deliantra).
533 734
534=over 4 735=over 4
535 736
536=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
537 738
651our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 853our @CB_MAP = ();
653 854
654my %attachment; 855my %attachment;
655 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
656sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
658 865
659 use sort 'stable'; 866 use sort 'stable';
660 867
694 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
695 902
696 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 907
701 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 909 my $pkg = shift @arg;
703 910
704 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
734 } 941 }
735 942
736 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
737 } else { 944 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 946 }
740 947
741 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
742} 949}
743 950
745 if (ref $_[0]) { 952 if (ref $_[0]) {
746 _object_attach @_; 953 _object_attach @_;
747 } else { 954 } else {
748 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
749 } 956 }
957 _recalc_want;
750}; 958};
751 959
752# all those should be optimised 960# all those should be optimised
753sub cf::attachable::detach { 961sub cf::attachable::detach {
754 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
758 reattach ($obj); 966 reattach ($obj);
759 } else { 967 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
761 } 969 }
970 _recalc_want;
762}; 971};
763 972
764sub cf::attachable::attached { 973sub cf::attachable::attached {
765 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
766 975
781 "; 990 ";
782 die if $@; 991 die if $@;
783} 992}
784 993
785our $override; 994our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 996
788sub override { 997sub override {
789 $override = 1; 998 $override = 1;
790 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
791} 1000}
792 1001
793sub do_invoke { 1002sub do_invoke {
794 my $event = shift; 1003 my $event = shift;
795 my $callbacks = shift; 1004 my $callbacks = shift;
796 1005
797 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
798 1007
799 local $override; 1008 local $override;
800 1009
801 for (@$callbacks) { 1010 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
811 } 1020 }
812 1021
813 0 1022 0
814} 1023}
815 1024
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1026
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1028
820Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
821 1030
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1034
826=back 1035=back
827 1036
828=cut 1037=cut
829 1038
830############################################################################# 1039#############################################################################
831# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
832 1083
833sub reattach { 1084sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1089
837 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
838 1091
839 @$registry = (); 1092 @$registry = ();
840 1093
855cf::attachable->attach ( 1108cf::attachable->attach (
856 prio => -1000000, 1109 prio => -1000000,
857 on_instantiate => sub { 1110 on_instantiate => sub {
858 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
859 1112
860 $data = from_json $data; 1113 $data = decode_json $data;
861 1114
862 for (@$data) { 1115 for (@$data) {
863 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
864 1117
865 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1134sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
883 1136
884 sync_job { 1137 sync_job {
885 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
888 1142
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1147 close $fh;
894 1148
895 if (@$objs) { 1149 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1155 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
903 } 1157 }
904 } else { 1158 } else {
905 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
911 } 1165 }
912 } else { 1166 } else {
913 aio_unlink $filename; 1167 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
915 } 1169 }
916 } 1170 };
917} 1171}
918 1172
919sub object_freezer_as_string { 1173sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
921 1175
933 or return; 1187 or return;
934 1188
935 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
937 or return; 1191 or return;
1192
938 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
939 } 1195 }
940 1196
1197 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
943 return ($data, $av); 1201 ($data, $av)
944} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
945 1209
946############################################################################# 1210#############################################################################
947# command handling &c 1211# command handling &c
948 1212
949=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1227}
964 1228
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1230
967Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
968 1236
969If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
970called. 1238called.
971 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
972=cut 1251=cut
973 1252
974sub register_extcmd { 1253sub register_extcmd {
975 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
976 1255
977 $EXTCMD{$name} = $cb; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
978} 1263}
979 1264
980cf::player->attach ( 1265cf::player->attach (
981 on_command => sub { 1266 on_command => sub {
982 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
991 cf::override; 1276 cf::override;
992 }, 1277 },
993 on_extcmd => sub { 1278 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
995 1280
996 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1282
998 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
1004 } else { 1298 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1300 }
1007 1301
1008 cf::override; 1302 cf::override;
1009 }, 1303 },
1010); 1304);
1011 1305
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1040 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1311 next unless -r $path;
1042 eval { 1312
1043 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1044 1 1369 }
1045 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1046 } 1375 };
1047} 1376}
1048 1377
1049############################################################################# 1378#############################################################################
1050# load/save/clean perl data associated with a map
1051 1379
1052*cf::mapsupport::on_clean = sub { 1380=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1381
1065=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1066 1383
1067Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1068 1385
1074 1391
1075=head3 cf::player 1392=head3 cf::player
1076 1393
1077=over 4 1394=over 4
1078 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1079=item cf::player::find $login 1410=item cf::player::find $login
1080 1411
1081Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1082 1413
1083=cut 1414=cut
1084 1415
1085sub playerdir($) { 1416sub playerdir($) {
1086 cf::localdir 1417 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1419}
1092 1420
1093sub path($) { 1421sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1423
1096 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1097} 1425}
1098 1426
1099sub find_active($) { 1427sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1104 1432
1105sub exists($) { 1433sub exists($) {
1106 my ($login) = @_; 1434 my ($login) = @_;
1107 1435
1108 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1110} 1438}
1111 1439
1112sub find($) { 1440sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1442 my $login = $_[0];
1115 1443
1116 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1117 1445
1118 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1122 } 1462 }
1123 } 1463 }
1124} 1464}
1125 1465
1135 1475
1136 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1138 1478
1139 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1140 Coro::cede; 1480 cf::cede_to_tick;
1141} 1481}
1142 1482
1143sub new($) { 1483sub new($) {
1144 my ($login) = @_; 1484 my ($login) = @_;
1145 1485
1151 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1152 1492
1153 $self 1493 $self
1154} 1494}
1155 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1156=item $pl->quit_character 1506=item $pl->quit_character
1157 1507
1158Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1160 1510
1161=cut 1511=cut
1162 1512
1163sub quit_character { 1513sub quit_character {
1164 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1165 1517
1166 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1520
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1179 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1180} 1552}
1181 1553
1182=item cf::player::list_logins 1554=item cf::player::list_logins
1183 1555
1184Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1186 1558
1187=cut 1559=cut
1188 1560
1189sub list_logins { 1561sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1563 or return [];
1192 1564
1193 my @logins; 1565 my @logins;
1194 1566
1195 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1199 1576
1200 utf8::decode $login; 1577 utf8::decode $login;
1201 push @logins, $login; 1578 push @logins, $login;
1202 } 1579 }
1203 1580
1204 \@logins 1581 \@logins
1205} 1582}
1206 1583
1207=item $player->maps 1584=item $player->maps
1208 1585
1209Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1210player. May block. 1587player. May block.
1211 1588
1212=cut 1589=cut
1213 1590
1214sub maps($) { 1591sub maps($) {
1215 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1595
1217 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1218 or return; 1597 or return;
1219 1598
1220 my @paths; 1599 my @paths;
1222 for (@$files) { 1601 for (@$files) {
1223 utf8::decode $_; 1602 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1604 next unless /^$PATH_SEP/o;
1226 1605
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1606 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1607 }
1229 1608
1230 \@paths 1609 \@paths
1231} 1610}
1232 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1234 1706
1235Sends an ext reply to the player. 1707Sends an ext reply to the player.
1236 1708
1237=cut 1709=cut
1238 1710
1239sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1241 1713
1242 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1715}
1246 1716
1247package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1248 1757
1249=back 1758=back
1250
1251 1759
1252=head3 cf::map 1760=head3 cf::map
1253 1761
1254=over 4 1762=over 4
1255 1763
1258package cf::map; 1766package cf::map;
1259 1767
1260use Fcntl; 1768use Fcntl;
1261use Coro::AIO; 1769use Coro::AIO;
1262 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1263our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1265 1777
1266sub generate_random_map { 1778sub generate_random_map {
1267 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1780 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1781 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1785 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1786 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1283} 1921}
1284 1922
1285# and all this just because we cannot iterate over 1923# and all this just because we cannot iterate over
1286# all maps in C++... 1924# all maps in C++...
1287sub change_all_map_light { 1925sub change_all_map_light {
1289 1927
1290 $_->change_map_light ($change) 1928 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1929 for grep $_->outdoor, values %cf::MAP;
1292} 1930}
1293 1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1294sub load_map_header($) { 1948sub load_header_from($) {
1295 my ($path) = @_; 1949 my ($self, $path) = @_;
1296 1950
1297 utf8::encode $path; 1951 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1952 my $f = new_from_file cf::object::thawer $path
1299 or return; 1953 or return;
1300 1954
1301 my $map = cf::map::new 1955 $self->_load_header ($f)
1302 or return; 1956 or return;
1303 1957
1304 # for better error messages only, will be overwritten later 1958 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1959 $f->resolve_delayed_derefs;
1306 1960
1307 $map->load_header ($path) 1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
1308 or return; 2004 or return;
2005 $self->prepare_orig;
2006 }
1309 2007
1310 $map->{load_path} = $path; 2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
1311 2010
1312 $map 2011 $self->default_region (cf::region::find_by_path $self->{path})
2012 unless $self->default_region;
2013
2014 1
1313} 2015}
1314 2016
1315sub find; 2017sub find;
1316sub find { 2018sub find {
1317 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1318 2020
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 2021 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 2022
2023 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 2024 cf::lock_wait "map_find:$path";
1325 2025
1326 $cf::MAP{$key} || do { 2026 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 2029
1329 # do it the slow way 2030 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 2031 or return;
1343 2032
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 2033 $map->{last_save} = $cf::RUNTIME;
1356 2034
1357 Coro::cede; 2035 $map->load_header
2036 or return;
1358 2037
1359 if ($map->should_reset) { 2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
1360 $map->reset; 2043 $map->reset;
1361 undef $guard;
1362 $map = find $path 2044 return find $path;
1363 or return;
1364 } 2045 }
1365 2046
1366 $cf::MAP{$key} = $map 2047 $cf::MAP{$path} = $map
1367 } 2048 }
1368} 2049}
2050
2051sub pre_load { }
2052sub post_load { }
1369 2053
1370sub load { 2054sub load {
1371 my ($self) = @_; 2055 my ($self) = @_;
1372 2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
1373 my $path = $self->{path}; 2059 my $path = $self->{path};
2060
2061 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2062 my $guard = cf::lock_acquire "map_data:$path";
1375 2063
2064 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2066
1378 $self->in_memory (cf::MAP_LOADING); 2067 $self->in_memory (cf::MAP_LOADING);
1379 2068
1380 $self->alloc; 2069 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
1382 or return; 2077 or return;
1383 2078
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2080 if delete $self->{load_original};
1386 2081
1387 if (my $uniq = $path->uniq_path) { 2082 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2083 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2086 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
1392 } 2090 }
1393 } 2091 }
1394 2092
1395 Coro::cede; 2093 $f->resolve_delayed_derefs;
1396 2094
2095 cf::cede_to_tick;
1397 # now do the right thing for maps 2096 # now do the right thing for maps
1398 $self->link_multipart_objects; 2097 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2098 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
1410 $self->activate; 2109 $self->activate;
1411 } 2110 }
1412 2111
1413 Coro::cede; 2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
1414 2114
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2115 $self->in_memory (cf::MAP_IN_MEMORY);
2116 }
2117
2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
1416} 2131}
1417 2132
1418# find and load all maps in the 3x3 area around a map 2133# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2134sub load_neighbours {
1420 my ($map) = @_; 2135 my ($map) = @_;
1421 2136
1422 my @diag; # diagonal neighbours 2137 my @neigh; # diagonal neighbours
1423 2138
1424 for (0 .. 3) { 2139 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2140 my $neigh = $map->tile_path ($_)
1426 or next; 2141 or next;
1427 $neigh = find $neigh, $map 2142 $neigh = find $neigh, $map
1428 or next; 2143 or next;
1429 $neigh->load; 2144 $neigh->load;
1430 2145
2146 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2149 }
1434 2150
1435 for (@diag) { 2151 for (grep defined $_->[0], @neigh) {
2152 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2153 my $neigh = find $path, $origin
1437 or next; 2154 or next;
1438 $neigh->load; 2155 $neigh->load;
1439 } 2156 }
1440} 2157}
1441 2158
1446} 2163}
1447 2164
1448sub do_load_sync { 2165sub do_load_sync {
1449 my ($map) = @_; 2166 my ($map) = @_;
1450 2167
2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2169 if $Coro::current == $Coro::main;
2170
1451 cf::sync_job { $map->load }; 2171 cf::sync_job { $map->load };
1452} 2172}
1453 2173
1454our %MAP_PREFETCH; 2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
1455our $MAP_PREFETCHER = Coro::async { 2188 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2189 $Coro::current->{desc} = "map prefetcher";
2190
1457 while (%MAP_PREFETCH) { 2191 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2192 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
1460 my $path = delete $MAP_PREFETCH{$key}; 2197 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2198 }
1466 Coro::schedule; 2199 }
2200 undef $MAP_PREFETCHER;
1467 } 2201 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2202 $MAP_PREFETCHER->prio (6);
1482 2203
1483 () 2204 ()
1484} 2205}
1485 2206
1486sub save { 2207sub save {
1487 my ($self) = @_; 2208 my ($self) = @_;
1488 2209
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2211
1491 $self->{last_save} = $cf::RUNTIME; 2212 $self->{last_save} = $cf::RUNTIME;
1492 2213
1493 return unless $self->dirty; 2214 return unless $self->dirty;
1494 2215
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2216 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2218
1498 $self->{load_path} = $save; 2219 $self->{load_path} = $save;
1499 2220
1500 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1501 2222
1502 local $self->{last_access} = $self->last_access;#d# 2223 local $self->{last_access} = $self->last_access;#d#
1503 2224
1504 cf::async { 2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2227 $_->contr->save for $self->players;
1506 }; 2228 };
1507 2229
1508 if ($uniq) { 2230 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2233 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2235 }
1514} 2236}
1515 2237
1516sub swap_out { 2238sub swap_out {
1517 my ($self) = @_; 2239 my ($self) = @_;
1518 2240
1519 # save first because save cedes 2241 # save first because save cedes
1520 $self->save; 2242 $self->save;
1521 2243
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2245
1524 return if $self->players; 2246 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2248 return if $self->{deny_save};
1527 2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2254 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2255}
1531 2256
1532sub reset_at { 2257sub reset_at {
1533 my ($self) = @_; 2258 my ($self) = @_;
1534 2259
1535 # TODO: safety, remove and allow resettable per-player maps 2260 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2261 return 1e99 if $self->{deny_reset};
1538 2262
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2265
1546 my ($self) = @_; 2270 my ($self) = @_;
1547 2271
1548 $self->reset_at <= $cf::RUNTIME 2272 $self->reset_at <= $cf::RUNTIME
1549} 2273}
1550 2274
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2275sub reset {
1573 my ($self) = @_; 2276 my ($self) = @_;
1574 2277
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2279
1577 return if $self->players; 2280 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2281
1580 warn "resetting map ", $self->path;#d# 2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
1581 2293
1582 delete $cf::MAP{$self->path}; 2294 delete $cf::MAP{$self->path};
1583 2295
2296 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
1585 2299
1586 $self->unlink_save; 2300 $self->unlink_save;
1587 $self->destroy; 2301 $self->destroy;
1588} 2302}
1589 2303
1590my $nuke_counter = "aaaa"; 2304my $nuke_counter = "aaaa";
1591 2305
1592sub nuke { 2306sub nuke {
1593 my ($self) = @_; 2307 my ($self) = @_;
1594 2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2318 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2319 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
1598 $self->reset; # polite request, might not happen 2325 $self->reset; # polite request, might not happen
1599} 2326}
1600 2327
1601sub customise_for { 2328=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2329
1604 if ($map->per_player) { 2330Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
1606 } 2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
2344}
1607 2345
1608 $map 2346=item $maps = cf::map::random_maps
2347
2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
2350
2351=cut
2352
2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
1609} 2362}
1610 2363
1611=item cf::map::unique_maps 2364=item cf::map::unique_maps
1612 2365
1613Returns an arrayref of cf::path's of all shared maps that have 2366Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2367instantiated unique items. May block.
1615 2368
1616=cut 2369=cut
1617 2370
1618sub unique_maps() { 2371sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2372 [
1620 or return; 2373 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2374 utf8::decode $_;
1626 next if /\.pst$/; 2375 /\.map$/
1627 next unless /^$PATH_SEP/o; 2376 ? normalise $_
1628 2377 : ()
1629 push @paths, new cf::path $_; 2378 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2379 ]
1631
1632 \@paths
1633} 2380}
1634
1635package cf;
1636 2381
1637=back 2382=back
1638 2383
1639=head3 cf::object 2384=head3 cf::object
1640 2385
1655 map { $_, inv_recursive_ $_->inv } @_ 2400 map { $_, inv_recursive_ $_->inv } @_
1656} 2401}
1657 2402
1658sub inv_recursive { 2403sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
2432 }
1660} 2433}
1661 2434
1662package cf; 2435package cf;
1663 2436
1664=back 2437=back
1683 2456
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2458
1686 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
1688 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
1691 } 2473 }
2474}
2475
2476=item $object->send_msg ($channel, $msg, $color, [extra...])
2477
2478=cut
2479
2480sub cf::object::send_msg {
2481 my $pl = shift->contr
2482 or return;
2483 $pl->send_msg (@_);
1692} 2484}
1693 2485
1694=item $player_object->may ("access") 2486=item $player_object->may ("access")
1695 2487
1696Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
1709 2501
1710=item $player_object->enter_link 2502=item $player_object->enter_link
1711 2503
1712Freezes the player and moves him/her to a special map (C<{link}>). 2504Freezes the player and moves him/her to a special map (C<{link}>).
1713 2505
1714The player should be reaosnably safe there for short amounts of time. You 2506The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2507I<MUST> call C<leave_link> as soon as possible, though.
1716 2508
2509Will never block.
2510
1717=item $player_object->leave_link ($map, $x, $y) 2511=item $player_object->leave_link ($map, $x, $y)
1718 2512
1719Moves the player out of the specila link map onto the given map. If the 2513Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2514map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2515to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2516fails, to the emergency map position.
1723 2517
1724Might block. 2518Might block.
1725 2519
1726=cut 2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
1727 2531
1728sub cf::object::player::enter_link { 2532sub cf::object::player::enter_link {
1729 my ($self) = @_; 2533 my ($self) = @_;
1730 2534
1731 $self->deactivate_recursive; 2535 $self->deactivate_recursive;
1732 2536
1733 return if $self->map == $LINK_MAP; 2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2538
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2540 if $self->map && $self->map->{path} ne "{link}";
1737 2541
1738 $self->enter_map ($LINK_MAP, 20, 20); 2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2543}
1740 2544
1741sub cf::object::player::leave_link { 2545sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
1743 2549
1744 my $link_pos = delete $self->{_link_pos}; 2550 my $link_pos = delete $self->{_link_pos};
1745 2551
1746 unless ($map) { 2552 unless ($map) {
1747 # restore original map position 2553 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2567 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2568 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2569 if $x <=0 && $y <= 0;
1764 2570
1765 $map->load; 2571 $map->load;
1766 $map->load_diag; 2572 $map->load_neighbours;
1767 2573
1768 return unless $self->contr->active; 2574 return unless $self->contr->active;
1769 $self->activate_recursive; 2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2578 $self->enter_map ($map, $x, $y);
1771} 2579}
1772 2580
1773cf::player->attach ( 2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2582
1777 # abort map switching before logout 2583Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2584her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2585that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2586the new (success) or old (failed) map position. In either case, $done will
1781 }; 2587be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2588
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2589=cut
2590
2591our $GOTOGEN;
1808 2592
1809sub cf::object::player::goto { 2593sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2594 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2595
1812 $path = new cf::path $path; 2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2598
1814 $self->enter_link; 2599 $self->enter_link;
1815 2600
1816 (async { 2601 (async {
1817 my $map = cf::map::find $path->as_string; 2602 $Coro::current->{desc} = "player::goto $path $x $y";
2603
2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2627 $map = $map->customise_for ($self);
1819 2628 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2629 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
1824 2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
1826 })->prio (1); 2647 })->prio (1);
1827} 2648}
1828 2649
1829=item $player_object->enter_exit ($exit_object) 2650=item $player_object->enter_exit ($exit_object)
1830 2651
1832 2653
1833sub parse_random_map_params { 2654sub parse_random_map_params {
1834 my ($spec) = @_; 2655 my ($spec) = @_;
1835 2656
1836 my $rmp = { # defaults 2657 my $rmp = { # defaults
1837 xsize => 10, 2658 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
1839 }; 2662 };
1840 2663
1841 for (split /\n/, $spec) { 2664 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2665 my ($k, $v) = split /\s+/, $_, 2;
1843 2666
1847 $rmp 2670 $rmp
1848} 2671}
1849 2672
1850sub prepare_random_map { 2673sub prepare_random_map {
1851 my ($exit) = @_; 2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2677
1853 # all this does is basically replace the /! path by 2678 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2679 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2680 # that depends on the exit object
1856 2681
1857 my $rmp = parse_random_map_params $exit->msg; 2682 my $rmp = parse_random_map_params $exit->msg;
1858 2683
1859 if ($exit->map) { 2684 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2685 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2686 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2687 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2688 $rmp->{origin_y} = $exit->y;
1864 } 2689 }
1865 2690
1866 $rmp->{random_seed} ||= $exit->random_seed; 2691 $rmp->{random_seed} ||= $exit->random_seed;
1867 2692
1868 my $data = cf::to_json $rmp; 2693 my $data = cf::encode_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
1870 2696
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
1873 2701
1874 $exit->slaying ("?random/$md5"); 2702 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2703 $exit->msg (undef);
1876 } 2704 }
1877} 2705}
1879sub cf::object::player::enter_exit { 2707sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2708 my ($self, $exit) = @_;
1881 2709
1882 return unless $self->type == cf::PLAYER; 2710 return unless $self->type == cf::PLAYER;
1883 2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
1884 $self->enter_link; 2723 $self->enter_link;
1885 2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
1886 (async { 2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
1887 $self->deactivate_recursive; # just to be sure 2732 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2733 unless (eval {
1889 prepare_random_map $exit 2734 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2735
1895 1; 2736 1;
1896 }) { 2737 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2742
1902 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2744 $self->leave_link;
1904 } 2745 }
1905 })->prio (1); 2746 })->prio (1);
1918 2759
1919sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1921 2762
1922 utf8::encode $text; 2763 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2765}
1925 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1926 2925
1927=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1928 2927
1929Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2931
1933Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2933become reliable at some point in the future.
1935 2934
1936=cut 2935=cut
1937 2936
1938sub cf::client::query { 2937sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2946 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2948
1950 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1952} 2953}
1953 2954
1954cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1955 on_reply => sub { 2961 on_reply => sub {
1956 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1957 2963
1958 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1959 # get handled first 2965 # get handled first
1960 my $queue = delete $ns->{query_queue} 2966 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2968
1963 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2971
1965 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1966 2973
1967 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2975 if (@$queue) {
1970 } else { 2977 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2979 }
1973 } 2980 }
1974 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1975); 3008);
1976 3009
1977=item $client->async (\&cb) 3010=item $client->async (\&cb)
1978 3011
1979Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
2022 3055
2023$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
2024 3057
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
2026 3063
2027# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
2028 3065
2029=pod 3066=pod
2030 3067
2031The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
2032 3069
2033 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
2034 cf::object::player player 3074 cf::object::player
2035 cf::player peaceful 3075 player
2036 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
2037 3082
2038=cut 3083=cut
2039 3084
2040for ( 3085for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
2045) { 3092) {
2046 no strict 'refs'; 3093 no strict 'refs';
2117=back 3164=back
2118 3165
2119=cut 3166=cut
2120 3167
2121############################################################################# 3168#############################################################################
3169# the server's init and main functions
2122 3170
2123=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
2124 3173
2125Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
2127excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3177
2129The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3179
2132=over 4 3180 warn "loading facedata from $path\n";
2133 3181
2134=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
2135 3185
2136Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3187
2140=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3190
2142Returns a single value from the database 3191 # patch in the exptable
2143 3192 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
2145 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3195 };
3196 cf::cede_to_tick;
2195 3197
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3198 {
3199 my $faces = $facedata->{faceinfo};
2200 3200
2201 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3203
2207 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3208
2216 cf::global->attach ( 3209 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3210 }
2221 );
2222}
2223 3211
2224############################################################################# 3212 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3213 next unless $info->{smooth};
2226 3214
2227sub cfg_load { 3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3357 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3358 or return;
2230 3359
2231 local $/; 3360 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3361 *CFG = YAML::Load <$fh>;
2233 3362
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3364
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3376
2248sub main { 3377sub main {
2249 # we must not ever block the main coroutine 3378 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3379 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3381 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
2253 }; 3385 };
2254 3386
2255 cfg_load; 3387 reload_config;
2256 db_load; 3388 db_init;
2257 load_extensions; 3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
2258 Event::loop; 3393 EV::loop;
2259} 3394}
2260 3395
2261############################################################################# 3396#############################################################################
2262# initialisation and cleanup 3397# initialisation and cleanup
2263 3398
2264# install some emergency cleanup handlers 3399# install some emergency cleanup handlers
2265BEGIN { 3400BEGIN {
3401 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3402 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3404 cf::cleanup "SIG$signal";
2272 },
2273 ); 3405 };
3406 }
3407}
3408
3409sub write_runtime {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3420 or return;
3421
3422 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server.
3425
3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3427 and return;
3428
3429 # always fsync - this file is important
3430 aio_fsync $fh
3431 and return;
3432
3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
2274 } 3444 1
3445}
3446
3447our $uuid_lock;
3448our $uuid_skip;
3449
3450sub write_uuid_sync($) {
3451 $uuid_skip ||= $_[0];
3452
3453 return if $uuid_lock;
3454 local $uuid_lock = 1;
3455
3456 my $uuid = "$LOCALDIR/uuid";
3457
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return;
3460
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3462 $uuid_skip = 0;
3463
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return;
3466
3467 # always fsync - this file is important
3468 aio_fsync $fh
3469 and return;
3470
3471 close $fh
3472 or return;
3473
3474 aio_rename "$uuid~", $uuid
3475 and return;
3476
3477 warn "uuid file written ($value).\n";
3478
3479 1
3480
3481}
3482
3483sub write_uuid($$) {
3484 my ($skip, $sync) = @_;
3485
3486 $sync ? write_uuid_sync $skip
3487 : async { write_uuid_sync $skip };
2275} 3488}
2276 3489
2277sub emergency_save() { 3490sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3491 my $freeze_guard = cf::freeze_mainloop;
2279 3492
2280 warn "enter emergency perl save\n"; 3493 warn "enter emergency perl save\n";
2281 3494
2282 cf::sync_job { 3495 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3496 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3497 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3498 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3499 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3500 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3501 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3502 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3504 $pl->save;
2291 } 3505 }
2292 warn "end emergency player save\n"; 3506 warn "end emergency player save\n";
2293 3507
2294 warn "begin emergency map save\n"; 3508 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3510 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3511 $map->valid or next;
2298 $map->save; 3512 $map->save;
2299 } 3513 }
2300 warn "end emergency map save\n"; 3514 warn "end emergency map save\n";
3515
3516 warn "begin emergency database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n";
3519
3520 warn "begin write uuid\n";
3521 write_uuid_sync 1;
3522 warn "end write uuid\n";
2301 }; 3523 };
2302 3524
2303 warn "leave emergency perl save\n"; 3525 warn "leave emergency perl save\n";
2304} 3526}
2305 3527
3528sub post_cleanup {
3529 my ($make_core) = @_;
3530
3531 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core;
3533}
3534
2306sub reload() { 3535sub do_reload_perl() {
2307 # can/must only be called in main 3536 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3537 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3538 warn "can only reload from main coroutine";
2310 return; 3539 return;
2311 } 3540 }
2312 3541
2313 warn "reloading..."; 3542 warn "reloading...";
2314 3543
2315 warn "freezing server"; 3544 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3545
3546 cf::sync_job {
3547 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 3548 cf::emergency_save;
3549 cf::write_runtime; # external watchdog should not bark
2318 3550
2319 warn "sync database to disk"; 3551 warn "syncing database to disk";
2320 cf::db_sync; 3552 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3553
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3554 # if anything goes wrong in here, we should simply crash as we already saved
2325 3555
2326 warn "cancel all watchers"; 3556 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3557 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs;
3562 warn "iterate...";
2329 } 3563 }
2330 3564
3565 ++$RELOAD;
3566
2331 warn "cancel all extension coros"; 3567 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3568 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3569 %EXT_CORO = ();
2334 3570
2335 warn "remove commands"; 3571 warn "removing commands";
2336 %COMMAND = (); 3572 %COMMAND = ();
2337 3573
2338 warn "remove ext commands"; 3574 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3575 %EXTCMD = ();
3576 %EXTICMD = ();
2340 3577
2341 warn "unload/nuke all extensions"; 3578 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3579 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3580 warn "... unloading $pkg";
2344 3581
2345 if (my $cb = $pkg->can ("unload")) { 3582 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3583 eval {
2351 3588
2352 warn "... nuking $pkg"; 3589 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3590 Symbol::delete_package $pkg;
2354 } 3591 }
2355 3592
2356 warn "unload all perl modules loaded from $LIBDIR"; 3593 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3594 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3596
2360 warn "removing <$k>"; 3597 warn "... unloading $k";
2361 delete $INC{$k}; 3598 delete $INC{$k};
2362 3599
2363 $k =~ s/\.pm$//; 3600 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3601 $k =~ s/\//::/g;
2365 3602
2368 } 3605 }
2369 3606
2370 Symbol::delete_package $k; 3607 Symbol::delete_package $k;
2371 } 3608 }
2372 3609
2373 warn "get rid of safe::, as good as possible"; 3610 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3611 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3613
2377 warn "unload cf.pm \"a bit\""; 3614 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3615 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"};
2379 3617
2380 # don't, removes xs symbols, too, 3618 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3619 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3620 #Symbol::delete_package __PACKAGE__;
2383 3621
3622 warn "unload completed, starting to reload now";
3623
2384 warn "reloading cf.pm"; 3624 warn "reloading cf.pm";
2385 require cf; 3625 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3627
2388 warn "load config and database again"; 3628 warn "loading config and database again";
2389 cf::cfg_load; 3629 cf::reload_config;
2390 cf::db_load;
2391 3630
2392 warn "load extensions"; 3631 warn "loading extensions";
2393 cf::load_extensions; 3632 cf::load_extensions;
2394 3633
2395 warn "reattach attachments to objects/players"; 3634 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3635 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3636 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3637 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER;
3640
3641 warn "leaving sync_job";
3642
3643 1
3644 } or do {
3645 warn $@;
3646 cf::cleanup "error while reloading, exiting.";
2399 }; 3647 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406 3648
2407 warn "reloaded"; 3649 warn "reloaded";
2408}; 3650};
2409 3651
2410############################################################################# 3652our $RELOAD_WATCHER; # used only during reload
2411 3653
2412unless ($LINK_MAP) { 3654sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3655 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here.
2414 3657
2415 $LINK_MAP->width (41); 3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3659 do_reload_perl;
2417 $LINK_MAP->alloc; 3660 undef $RELOAD_WATCHER;
2418 $LINK_MAP->path ("{link}"); 3661 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3662}
2452 3663
2453register_command "reload" => sub { 3664register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3665 my ($who, $arg) = @_;
2455 3666
2456 if ($who->flag (FLAG_WIZ)) { 3667 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3668 $who->message ("reloading server.");
3669 async {
3670 $Coro::current->{desc} = "perl_reload";
3671 reload_perl;
3672 };
2460 } 3673 }
2461}; 3674};
2462 3675
2463unshift @INC, $LIBDIR; 3676unshift @INC, $LIBDIR;
2464 3677
2465$TICK_WATCHER = Event->timer ( 3678my $bug_warning = 0;
2466 reentrant => 0, 3679
2467 prio => 0, 3680our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3681our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3682
2470 cb => sub { 3683sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main;
3686
3687 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait;
3690}
3691
3692sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main;
3695
3696 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait;
3699}
3700
3701sub tick {
3702 if ($Coro::current != $Coro::main) {
3703 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3704 unless ++$bug_warning > 10;
3705 return;
3706 }
3707
2471 cf::server_tick; # one server iteration 3708 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3709
2475 $WAIT_FOR_TICK->broadcast; 3710 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3712 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3713 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3714 write_runtime
2503 or warn "ERROR: unable to write runtime file: $!"; 3715 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3716 };
2505 }, 3717 }
2506); 3718
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3720 $sig->send;
3721 }
3722 while (my $sig = shift @WAIT_FOR_TICK) {
3723 $sig->send;
3724 }
3725
3726 $LOAD = ($NOW - $TICK_START) / $TICK;
3727 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3728
3729 if (0) {
3730 if ($NEXT_TICK) {
3731 my $jitter = $TICK_START - $NEXT_TICK;
3732 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3733 warn "jitter $JITTER\n";#d#
3734 }
3735 }
3736}
3737
3738{
3739 # configure BDB
3740
3741 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1);
3744
3745 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3748 | BDB::LOG_AUTOREMOVE, 1);
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751
3752 cf::sync_job {
3753 eval {
3754 BDB::db_env_open
3755 $DB_ENV,
3756 $BDBDIR,
3757 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3758 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3759 0666;
3760
3761 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3762 };
3763
3764 cf::cleanup "db_env_open(db): $@" if $@;
3765 };
3766 }
3767
3768 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3769 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3770 };
3771 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3772 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3773 };
3774 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3775 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3776 };
3777}
3778
3779{
3780 # configure IO::AIO
3781
3782 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1);
3785}
3786
3787my $_log_backtrace;
3788
3789sub _log_backtrace {
3790 my ($msg, @addr) = @_;
3791
3792 $msg =~ s/\n//;
3793
3794 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace;
3797 async {
3798 $Coro::current->{desc} = "abt $msg";
3799
3800 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr;
3802 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3803 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3804 or die "addr2line: $!";
3805
3806 my @funcs;
3807 my @res = <$fh>;
3808 chomp for @res;
3809 while (@res) {
3810 my ($func, $line) = splice @res, 0, 2, ();
3811 push @funcs, "[$func] $line";
3812 }
3813
3814 @funcs
3815 };
3816
3817 LOG llevInfo, "[ABT] $msg\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace;
3820 };
3821 } else {
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n";
3824 }
3825}
3826
3827# load additional modules
3828use cf::pod;
2507 3829
2508END { cf::emergency_save } 3830END { cf::emergency_save }
2509 3831
25101 38321
2511 3833

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