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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 36
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 75
57binmode STDOUT; 76binmode STDOUT;
58binmode STDERR; 77binmode STDERR;
59 78
60# read virtual server time, if available 79# read virtual server time, if available
67mkdir cf::localdir; 86mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
72 92
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
76 96
77############################################################################# 97#############################################################################
78 98
79=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
80 100
104 124
105=item %cf::CFG 125=item %cf::CFG
106 126
107Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
109 136
110=back 137=back
111 138
112=cut 139=cut
113 140
117 utf8::encode $msg; 144 utf8::encode $msg;
118 145
119 $msg .= "\n" 146 $msg .= "\n"
120 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
121 148
122 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
123 }; 150 };
124} 151}
125 152
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 172
146$Event::DIED = sub { 173$Event::DIED = sub {
147 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
148}; 175};
149 176
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
155 178
156=over 4 179=over 4
157 180
181=item dumpval $ref
182
158=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
159 203
160use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
161 205
162=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
163 207
224} 268}
225 269
226sub freeze_mainloop { 270sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 271 return unless $TICK_WATCHER->is_active;
228 272
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 278 $TICK_WATCHER->stop;
231 $guard 279 $guard
232} 280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
233 291
234=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
235 293
236The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 314 my $freeze_guard = freeze_mainloop;
257 315
258 my $busy = 1; 316 my $busy = 1;
259 my @res; 317 my @res;
260 318
261 (Coro::async_pool { 319 (async {
262 @res = eval { $job->() }; 320 @res = eval { $job->() };
263 warn $@ if $@; 321 warn $@ if $@;
264 undef $busy; 322 undef $busy;
265 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
266 324
267 while ($busy) { 325 while ($busy) {
268 unless (Coro::cede) { 326 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 327 }
273 328
274 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
275 } else { 330 } else {
276 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
277 332
278 $job->() 333 $job->()
279 } 334 }
280} 335}
281 336
282=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
283 338
284Creates (and readies) and returns a new coro. This coro is automcatially 339Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 340extension calling this is being unloaded.
286 341
287=cut 342=cut
288 343
289sub coro(&) { 344sub async_ext(&) {
290 my $cb = shift; 345 my $cb = shift;
291 346
292 my $coro = &Coro::async_pool ($cb); 347 my $coro = &Coro::async ($cb);
293 348
294 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
296 }); 351 });
297 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
304 359
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 361 or return;
307 362
363 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 368 and return;
311 369
370 # always fsync - this file is important
312 aio_fsync $fh 371 aio_fsync $fh
313 and return; 372 and return;
314 373
315 close $fh 374 close $fh
316 or return; 375 or return;
322} 381}
323 382
324=back 383=back
325 384
326=cut 385=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 386
448############################################################################# 387#############################################################################
449 388
450=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
451 390
577our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 517our @CB_MAP = ();
579 518
580my %attachment; 519my %attachment;
581 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
582sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
584 529
585 use sort 'stable'; 530 use sort 'stable';
586 531
757# object support 702# object support
758 703
759sub reattach { 704sub reattach {
760 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 709
763 my $registry = $obj->registry; 710 my $registry = $obj->registry;
764 711
765 @$registry = (); 712 @$registry = ();
766 713
813 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
814 761
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 766 close $fh;
820 767
821 if (@$objs) { 768 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 774 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
829 } 776 }
830 } else { 777 } else {
831 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
837 } 784 }
838 } else { 785 } else {
839 aio_unlink $filename; 786 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
841 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
842 } 795 }
843} 796}
844 797
845sub object_freezer_as_string { 798sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
852 805
853sub object_thawer_load { 806sub object_thawer_load {
854 my ($filename) = @_; 807 my ($filename) = @_;
855 808
856 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
857 813
858 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
859 or return; 815 or return;
860 816
861 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
898=cut 854=cut
899 855
900sub register_extcmd { 856sub register_extcmd {
901 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
902 858
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
907} 860}
908 861
909cf::player->attach ( 862cf::player->attach (
910 on_command => sub { 863 on_command => sub {
911 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
924 877
925 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
926 879
927 if (ref $msg) { 880 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 884 }
932 } 885 }
933 } else { 886 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 889
937 cf::override; 890 cf::override;
938 }, 891 },
939); 892);
940 893
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 894sub load_extension {
948 my ($path) = @_; 895 my ($path) = @_;
949 896
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 898 my $base = $1;
952 my $pkg = $1; 899 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
955 902
956 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
957 904
958 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 906 or die "$path: $!";
960 907
961 my $source = 908 my $source =
962 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
965 . "\n};\n1"; 912 . "\n};\n1";
966 913
967 eval $source 914 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 916 : "extension disabled.\n";
970 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 918 warn $@;
972 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
973 920 exit 1;
974# no strict 'refs'; 921 }
975# @{"$pkg\::ISA"} = ext::; 922 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 923 }
990 924
991 # remove commands 925 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 926}
1016 927
1017sub load_extensions { 928sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 930 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1024 } 935 }
1025} 936}
1026 937
1027############################################################################# 938#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 939
1065=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1066 941
1067Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1068 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1069=head3 cf::player 950=head3 cf::player
1070 951
1071=over 4 952=over 4
1072 953
1073=item cf::player::exists $login 954=item cf::player::find $login
1074 955
1075Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1076 957
1077=cut 958=cut
1078 959
1079sub cf::player::exists($) { 960sub playerdir($) {
1080 cf::player::find $_[0] 961 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1082} 1108}
1083 1109
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1111
1086Sends an ext reply to the player. 1112Sends an ext reply to the player.
1087 1113
1088=cut 1114=cut
1089 1115
1090sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1092 1118
1093 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1094 1120
1095 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1096} 1122}
1123
1124package cf;
1097 1125
1098=back 1126=back
1099 1127
1100 1128
1101=head3 cf::map 1129=head3 cf::map
1107package cf::map; 1135package cf::map;
1108 1136
1109use Fcntl; 1137use Fcntl;
1110use Coro::AIO; 1138use Coro::AIO;
1111 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1112our $MAX_RESET = 3600; 1144our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1145our $DEFAULT_RESET = 3000;
1114 1146
1115sub generate_random_map { 1147sub generate_random_map {
1116 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1150 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1292}
1133 1293
1134# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1135# all maps in C++... 1295# all maps in C++...
1136sub change_all_map_light { 1296sub change_all_map_light {
1138 1298
1139 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1141} 1301}
1142 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1143sub try_load_header($) { 1316sub load_header_from($) {
1144 my ($path) = @_; 1317 my ($self, $path) = @_;
1145 1318
1146 utf8::encode $path; 1319 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1148 or return; 1324 or return;
1149 1325
1150 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1151 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1152 1372
1153 # for better error messages only, will be overwritten 1373 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1374}
1163 1375
1164sub find; 1376sub find;
1165sub find { 1377sub find {
1166 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1167 1379
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1381
1173 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1174 1383
1175 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1177 1386 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1387 or return;
1197 1388
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1210 1390
1211 Coro::cede; 1391 $map->load_header
1392 or return;
1212 1393
1213 if ($map->should_reset) { 1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1397 $map->reset;
1215 undef $guard; 1398 undef $guard;
1216 $map = find $path 1399 return find $path;
1217 or return;
1218 } 1400 }
1219 1401
1220 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1221 } 1403 }
1222} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1223 1408
1224sub load { 1409sub load {
1225 my ($self) = @_; 1410 my ($self) = @_;
1226 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1227 my $path = $self->{path}; 1414 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1229 1416
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1418
1232 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1233 1420
1234 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1235 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1426 or return;
1237 1427
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1240 1430
1241 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1432 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1434 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1246 } 1436 }
1247 } 1437 }
1248 1438
1249 Coro::cede; 1439 Coro::cede;
1250 1440
1251 # now do the right thing for maps 1441 # now do the right thing for maps
1252 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1253 1443
1254 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1445 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1261 $self->set_darkness_map; 1449 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1264 $self->activate; 1453 $self->activate;
1265 } 1454 }
1266 1455
1267 Coro::cede; 1456 $self->post_load;
1268 1457
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1270} 1492}
1271 1493
1272sub find_sync { 1494sub find_sync {
1273 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1274 1496
1275 cf::sync_job { 1497 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1498}
1280 1499
1281sub do_load_sync { 1500sub do_load_sync {
1282 my ($map) = @_; 1501 my ($map) = @_;
1283 1502
1284 cf::sync_job { $map->load }; 1503 cf::sync_job { $map->load };
1285} 1504}
1286 1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1534}
1535
1287sub save { 1536sub save {
1288 my ($self) = @_; 1537 my ($self) = @_;
1289 1538
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1540
1292 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1293 1542
1294 return unless $self->dirty; 1543 return unless $self->dirty;
1295 1544
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1547
1299 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1300 1549
1301 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1302 1551
1303 local $self->{last_access} = $self->last_access;#d# 1552 local $self->{last_access} = $self->last_access;#d#
1304 1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1305 if ($uniq) { 1558 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1561 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1563 }
1311} 1564}
1312 1565
1313sub swap_out { 1566sub swap_out {
1314 my ($self) = @_; 1567 my ($self) = @_;
1328 1581
1329sub reset_at { 1582sub reset_at {
1330 my ($self) = @_; 1583 my ($self) = @_;
1331 1584
1332 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1335 1588
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1591
1343 my ($self) = @_; 1596 my ($self) = @_;
1344 1597
1345 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1346} 1599}
1347 1600
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1601sub reset {
1370 my ($self) = @_; 1602 my ($self) = @_;
1371 1603
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1605
1374 return if $self->players; 1606 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1376 1608
1377 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1378 1610
1379 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1380 1615
1381 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1382 1617
1383 $self->unlink_save; 1618 $self->unlink_save;
1384 $self->destroy; 1619 $self->destroy;
1387my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1388 1623
1389sub nuke { 1624sub nuke {
1390 my ($self) = @_; 1625 my ($self) = @_;
1391 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1395 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1396} 1640}
1397 1641
1398sub customise_for { 1642=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1643
1401 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1403 }
1404 1646
1405 $map 1647=cut
1406}
1407 1648
1408sub emergency_save { 1649sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1410 1652
1411 warn "enter emergency map save\n"; 1653 my @paths;
1412 1654
1413 cf::sync_job { 1655 for (@$files) {
1414 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1416 }; 1661 }
1417 1662
1418 warn "end emergency map save\n"; 1663 \@paths
1419} 1664}
1420 1665
1421package cf; 1666package cf;
1422 1667
1423=back 1668=back
1424 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1425 1696
1426=head3 cf::object::player 1697=head3 cf::object::player
1427 1698
1428=over 4 1699=over 4
1429 1700
1469 1740
1470=item $player_object->enter_link 1741=item $player_object->enter_link
1471 1742
1472Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1473 1744
1474The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1476 1747
1748Will never block.
1749
1477=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1478 1751
1479Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1755fails, to the emergency map position.
1483 1756
1484Might block. 1757Might block.
1485 1758
1486=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1487 1770
1488sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1489 my ($self) = @_; 1772 my ($self) = @_;
1490 1773
1491 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1492 1775
1493 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1777
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1779 if $self->map;
1497 1780
1498 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1782}
1500 1783
1501sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1503 1786
1521 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1524 1807
1525 $map->load; 1808 $map->load;
1809 $map->load_diag;
1526 1810
1811 return unless $self->contr->active;
1527 $self->activate_recursive; 1812 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1529} 1814}
1530 1815
1531cf::player->attach ( 1816cf::player->attach (
1543 my ($pl) = @_; 1828 my ($pl) = @_;
1544 1829
1545 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1831 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1550 (Coro::async_pool { 1834 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1555 })->prio (2); 1843 })->prio (2);
1556 } 1844 }
1557 }, 1845 },
1564sub cf::object::player::goto { 1852sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1566 1854
1567 $self->enter_link; 1855 $self->enter_link;
1568 1856
1569 (Coro::async_pool { 1857 (async {
1570 $path = new cf::path $path; 1858 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1574 1861 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1864
1580 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1866 })->prio (1);
1582} 1867}
1583 1868
1587 1872
1588sub parse_random_map_params { 1873sub parse_random_map_params {
1589 my ($spec) = @_; 1874 my ($spec) = @_;
1590 1875
1591 my $rmp = { # defaults 1876 my $rmp = { # defaults
1592 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1594 }; 1881 };
1595 1882
1596 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1598 1885
1602 $rmp 1889 $rmp
1603} 1890}
1604 1891
1605sub prepare_random_map { 1892sub prepare_random_map {
1606 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1896
1608 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1899 # that depends on the exit object
1611 1900
1612 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1613 1902
1614 if ($exit->map) { 1903 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1619 } 1908 }
1620 1909
1621 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1622 1911
1623 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1915
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1628 1920
1629 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1922 $exit->msg (undef);
1631 } 1923 }
1632} 1924}
1634sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1636 1928
1637 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1638 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1639 $self->enter_link; 1940 $self->enter_link;
1640 1941
1641 (Coro::async_pool { 1942 (async {
1642 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1944 unless (eval {
1644 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1946
1650 1; 1947 1;
1651 }) { 1948 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1953
1657 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1955 $self->leave_link;
1659 } 1956 }
1714 # get handled first 2011 # get handled first
1715 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2014
1718 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2017
1720 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1721 2019
1722 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2021 if (@$queue) {
1727 } 2025 }
1728 } 2026 }
1729 }, 2027 },
1730); 2028);
1731 2029
1732=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1733 2031
1734Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2034or loss of connection).
1737 2035
1738=cut 2036=cut
1739 2037
1740sub cf::client::coro { 2038sub cf::client::async {
1741 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1742 2040
1743 my $coro = &Coro::async_pool ($cb); 2041 my $coro = &Coro::async ($cb);
1744 2042
1745 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1747 }); 2045 });
1748 2046
1942 sub db_sync() { 2240 sub db_sync() {
1943 db_save if $dirty; 2241 db_save if $dirty;
1944 undef $dirty; 2242 undef $dirty;
1945 } 2243 }
1946 2244
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1948 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1949 }); 2252 );
1950 2253
1951 sub db_dirty() { 2254 sub db_dirty() {
1952 $dirty = 1; 2255 $dirty = 1;
1953 $idle->start; 2256 $idle->start;
1954 } 2257 }
1975 }, 2278 },
1976 ); 2279 );
1977} 2280}
1978 2281
1979############################################################################# 2282#############################################################################
1980# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1981 2289
1982sub cfg_load { 2290sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1984 or return; 2292 or return;
1985 2293
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2301
1994 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
1995 eval { 2303 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2306 };
1999 warn $@ if $@; 2307 warn $@ if $@;
2000 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
2001} 2313}
2002 2314
2003sub main { 2315sub main {
2004 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2319 (async {
2320 Event::one_event;
2321 })->prio (Coro::PRIO_MAX);
2008 }; 2322 };
2009 2323
2010 cfg_load; 2324 cfg_load;
2011 db_load; 2325 db_load;
2012 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2013 Event::loop; 2329 Event::loop;
2014} 2330}
2015 2331
2016############################################################################# 2332#############################################################################
2017# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2018 2378
2019sub reload() { 2379sub reload() {
2020 # can/must only be called in main 2380 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2023 return; 2383 return;
2024 } 2384 }
2025 2385
2026 warn "reloading..."; 2386 warn "reloading...";
2027 2387
2028 my $guard = freeze_mainloop; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2029 cf::emergency_save; 2391 cf::emergency_save;
2030 2392
2031 eval { 2393 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2033 2395
2034 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2402 }
2038 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2039 # cancel all extension coros 2412 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2414 %EXT_CORO = ();
2042 2415
2043 # unload all extensions 2416 warn "removing commands";
2044 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2046 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2431 }
2048 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2049 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2440
2053 warn "removing <$k>"; 2441 warn "... unloading $k";
2054 delete $INC{$k}; 2442 delete $INC{$k};
2055 2443
2056 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2058 2446
2061 } 2449 }
2062 2450
2063 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2064 } 2452 }
2065 2453
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2457
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2079 2460
2080 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2462 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2083 2464
2084 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2085 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2086 require cf; 2468 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2470
2089 # load config and database again 2471 warn "loading config and database again";
2090 cf::cfg_load; 2472 cf::cfg_load;
2091 cf::db_load; 2473 cf::db_load;
2092 2474
2093 # load extensions
2094 warn "load extensions"; 2475 warn "loading extensions";
2095 cf::load_extensions; 2476 cf::load_extensions;
2096 2477
2097 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2100 }; 2489 };
2101 2490
2102 if ($@) { 2491 if ($@) {
2103 warn $@; 2492 warn $@;
2104 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2105 exit 1; 2494 exit 1;
2106 } 2495 }
2107 2496
2108 warn "reloaded successfully"; 2497 warn "reloaded";
2109}; 2498};
2110 2499
2111############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2501
2156register_command "reload" => sub { 2502register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2158 2504
2159 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2161 reload; 2516 reload;
2162 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2163 } 2520 }
2164}; 2521};
2165 2522
2166unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2167 2526
2168$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2170 prio => 0, 2530 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2173 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2174 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2177 2554
2178 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2557
2181 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2183 }, 2560 },
2184); 2561);
2185 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2186IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2187 2614 $AIO_POLL_WATCHER = Event->io (
2188Event->io ( 2615 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2617 poll => 'r',
2191 prio => 5, 2618 prio => 6,
2192 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2194); 2621 );
2622}
2195 2623
2196Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2197 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2198 after => 0, 2627 after => 1,
2199 interval => 10, 2628 interval => 10,
2200 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2202 write_runtime 2631 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2633 },
2206); 2634);
2207 2635
2208END { cf::emergency_save } 2636END { cf::emergency_save }
2209 2637

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