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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC vs.
Revision 1.247 by root, Tue Apr 17 18:24:30 2007 UTC

9use Event; 9use Event;
10use Opcode; 10use Opcode;
11use Safe; 11use Safe;
12use Safe::Hole; 12use Safe::Hole;
13 13
14use Coro 3.52 (); 14use Coro 3.61 ();
15use Coro::State; 15use Coro::State;
16use Coro::Event; 16use Coro::Event;
17use Coro::Timer; 17use Coro::Timer;
18use Coro::Signal; 18use Coro::Signal;
19use Coro::Semaphore; 19use Coro::Semaphore;
54 54
55our $RELOAD; # number of reloads so far 55our $RELOAD; # number of reloads so far
56our @EVENT; 56our @EVENT;
57our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
58 58
59our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
60our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER; 61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
63our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW; 64our $NOW;
76our %MAP; # all maps 76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available 77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db"; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80 80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕ 81# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86 83
87binmode STDOUT; 84binmode STDOUT;
88binmode STDERR; 85binmode STDERR;
136=item %cf::CFG 133=item %cf::CFG
137 134
138Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
139from wherever your confdir points to. 136from wherever your confdir points to.
140 137
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 138=item cf::wait_for_tick, cf::wait_for_tick_begin
142 139
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 141returns directly I<after> the tick processing (and consequently, can only wake one process
145processing has been done. Call C<< ->wait >> on them to maximise the 142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
146window of cpu time available, or simply to synchronise to the server tick.
147 143
148=back 144=back
149 145
150=cut 146=cut
151 147
1483 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1484 1480
1485 $self->alloc; 1481 $self->alloc;
1486 1482
1487 $self->pre_load; 1483 $self->pre_load;
1484 Coro::cede;
1488 1485
1489 $self->_load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1490 or return; 1487 or return;
1491 1488
1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1499 $self->_load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1500 } 1497 }
1501 } 1498 }
1502 1499
1503 Coro::cede; 1500 Coro::cede;
1504
1505 # now do the right thing for maps 1501 # now do the right thing for maps
1506 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1507 1504
1508 unless ($self->{deny_activate}) { 1505 unless ($self->{deny_activate}) {
1509 $self->decay_objects; 1506 $self->decay_objects;
1510 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1511 $self->update_buttons; 1508 $self->update_buttons;
1513 $self->set_darkness_map; 1510 $self->set_darkness_map;
1514 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1515 unless $self->difficulty; 1512 unless $self->difficulty;
1516 Coro::cede; 1513 Coro::cede;
1517 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1518 } 1516 }
1519 1517
1520 $self->post_load; 1518 $self->post_load;
1519 Coro::cede;
1521 1520
1522 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1523} 1522}
1524 1523
1525sub customise_for { 1524sub customise_for {
2333} 2332}
2334 2333
2335############################################################################# 2334#############################################################################
2336# the server's init and main functions 2335# the server's init and main functions
2337 2336
2338sub load_facedata { 2337sub load_facedata($) {
2339 my $path = sprintf "%s/facedata", cf::datadir; 2338 my ($path) = @_;
2340 2339
2341 warn "loading facedata from $path\n"; 2340 warn "loading facedata from $path\n";
2342 2341
2343 my $facedata; 2342 my $facedata;
2344 0 < aio_load $path, $facedata 2343 0 < aio_load $path, $facedata
2385 } 2384 }
2386 2385
2387 1 2386 1
2388} 2387}
2389 2388
2389sub reload_facedata {
2390 load_facedata sprintf "%s/facedata", cf::datadir
2391 or die "unable to load facedata\n";
2392}
2393
2394sub reload_regions {
2395 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2396 or die "unable to load regions file\n";
2397}
2398
2399sub reload_archetypes {
2400 load_archetype_file sprintf "%s/archetypes", cf::datadir
2401 or die "unable to load archetypes\n";
2402}
2403
2404sub reload_treasures {
2405 load_resource_file sprintf "%s/treasures", cf::datadir
2406 or die "unable to load treasurelists\n";
2407}
2408
2390sub reload_resources { 2409sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2410 warn "reloading resource files...\n";
2392 or die "unable to load regions file\n";#d# 2411
2412 reload_regions;
2393 load_facedata 2413 reload_facedata;
2394 or die "unable to load facedata\n";#d# 2414 reload_archetypes;
2415 reload_treasures;
2416
2417 warn "finished reloading resource files\n";
2395} 2418}
2396 2419
2397sub init { 2420sub init {
2398 reload_resources; 2421 reload_resources;
2399} 2422}
2492 2515
2493 warn Carp::longmess "post_cleanup backtrace" 2516 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core; 2517 if $make_core;
2495} 2518}
2496 2519
2497sub reload() { 2520sub do_reload_perl() {
2498 # can/must only be called in main 2521 # can/must only be called in main
2499 if ($Coro::current != $Coro::main) { 2522 if ($Coro::current != $Coro::main) {
2500 warn "can only reload from main coroutine"; 2523 warn "can only reload from main coroutine";
2501 return; 2524 return;
2502 } 2525 }
2601 warn "reattaching attachments to maps"; 2624 warn "reattaching attachments to maps";
2602 reattach $_ for values %MAP; 2625 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players"; 2626 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER; 2627 reattach $_ for values %PLAYER;
2605 2628
2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job"; 2629 warn "leaving sync_job";
2610 2630
2611 1 2631 1
2612 } or do { 2632 } or do {
2613 warn $@; 2633 warn $@;
2618 warn "reloaded"; 2638 warn "reloaded";
2619}; 2639};
2620 2640
2621our $RELOAD_WATCHER; # used only during reload 2641our $RELOAD_WATCHER; # used only during reload
2622 2642
2643sub reload_perl() {
2644 # doing reload synchronously and two reloads happen back-to-back,
2645 # coro crashes during coro_state_free->destroy here.
2646
2647 $RELOAD_WATCHER ||= Event->timer (
2648 reentrant => 0,
2649 after => 0,
2650 data => WF_AUTOCANCEL,
2651 cb => sub {
2652 do_reload_perl;
2653 undef $RELOAD_WATCHER;
2654 },
2655 );
2656}
2657
2623register_command "reload" => sub { 2658register_command "reload" => sub {
2624 my ($who, $arg) = @_; 2659 my ($who, $arg) = @_;
2625 2660
2626 if ($who->flag (FLAG_WIZ)) { 2661 if ($who->flag (FLAG_WIZ)) {
2627 $who->message ("reloading server."); 2662 $who->message ("reloading server.");
2628 2663 async { reload_perl };
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2637 reload;
2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2641 } 2664 }
2642}; 2665};
2643 2666
2644unshift @INC, $LIBDIR; 2667unshift @INC, $LIBDIR;
2645 2668
2646my $bug_warning = 0; 2669my $bug_warning = 0;
2670
2671our @WAIT_FOR_TICK;
2672our @WAIT_FOR_TICK_BEGIN;
2673
2674sub wait_for_tick {
2675 return unless $TICK_WATCHER->is_active;
2676 return if $Coro::current == $Coro::main;
2677
2678 my $signal = new Coro::Signal;
2679 push @WAIT_FOR_TICK, $signal;
2680 $signal->wait;
2681}
2682
2683sub wait_for_tick_begin {
2684 return unless $TICK_WATCHER->is_active;
2685 return if $Coro::current == $Coro::main;
2686
2687 my $signal = new Coro::Signal;
2688 push @WAIT_FOR_TICK_BEGIN, $signal;
2689 $signal->wait;
2690}
2647 2691
2648$TICK_WATCHER = Event->timer ( 2692$TICK_WATCHER = Event->timer (
2649 reentrant => 0, 2693 reentrant => 0,
2650 parked => 1, 2694 parked => 1,
2651 prio => 0, 2695 prio => 0,
2659 } 2703 }
2660 2704
2661 $NOW = Event::time; 2705 $NOW = Event::time;
2662 2706
2663 cf::server_tick; # one server iteration 2707 cf::server_tick; # one server iteration
2708
2664 $RUNTIME += $TICK; 2709 $RUNTIME += $TICK;
2665 $NEXT_TICK += $TICK; 2710 $NEXT_TICK += $TICK;
2666 2711
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2712 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10; 2713 $NEXT_RUNTIME_WRITE = $NOW + 10;
2670 write_runtime 2715 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!"; 2716 or warn "ERROR: unable to write runtime file: $!";
2672 }; 2717 };
2673 } 2718 }
2674 2719
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time; 2720# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d# 2721# warn $AFTER - $NOW;#d#
2680 2722
2681 # if we are delayed by four ticks or more, skip them all 2723 # if we are delayed by four ticks or more, skip them all
2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2724 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2683 2725
2684 $TICK_WATCHER->at ($NEXT_TICK); 2726 $TICK_WATCHER->at ($NEXT_TICK);
2685 $TICK_WATCHER->start; 2727 $TICK_WATCHER->start;
2728
2729 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2730 $sig->send;
2731 }
2732 while (my $sig = shift @WAIT_FOR_TICK) {
2733 $sig->send;
2734 }
2735
2736 _post_tick;
2686 }, 2737 },
2687); 2738);
2688 2739
2689{ 2740{
2690 BDB::max_poll_time $TICK * 0.1; 2741 BDB::max_poll_time $TICK * 0.1;

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