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Revision 1.355 by root, Sun Sep 2 12:45:44 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 69
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
52our %COMMAND = (); 74our %COMMAND = ();
59our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
60 82
61our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
62our @EVENT; 84our @EVENT;
63 85
64our $CONFDIR = confdir; 86our $CONFDIR = confdir;
65our $DATADIR = datadir; 87our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
75 101
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 104our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
83 106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 109our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 110our $DB_ENV;
86 111
87our %CFG; 112our %CFG;
88 113
89our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 115our $RUNTIME;
116our $NOW;
91 117
92our %PLAYER; # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 119our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 120our $LINK_MAP; # the special {link} map, which is always available
95 121
96# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 124
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
102 129
103binmode STDOUT; 130binmode STDOUT;
104binmode STDERR; 131binmode STDERR;
105 132
106# read virtual server time, if available 133# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
111} 138}
112 139
113mkdir $_ 140mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 186
160The raw value load value from the last tick. 187The raw value load value from the last tick.
161 188
162=item %cf::CFG 189=item %cf::CFG
163 190
164Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 192from wherever your confdir points to.
166 193
167=item cf::wait_for_tick, cf::wait_for_tick_begin 194=item cf::wait_for_tick, cf::wait_for_tick_begin
168 195
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 214 $msg .= "\n"
188 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
189 216
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 218
192 utf8::encode $msg;
193 LOG llevError, $msg; 219 LOG llevError, $msg;
194 }; 220 };
195} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
196 237
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 248for my $pkg (qw(
208 cf::global cf::attachable 249 cf::global cf::attachable
209 cf::object cf::object::player 250 cf::object cf::object::player
210 cf::client cf::player 251 cf::client cf::player
211 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
212 cf::map cf::party cf::region 254 cf::party cf::region
213)) { 255)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 257}
217 258
218$Event::DIED = sub { 259$EV::DIED = sub {
219 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
220}; 261};
221 262
222############################################################################# 263#############################################################################
223 264
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 288 $d
248 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
249} 290}
250 291
251=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
252 293
253Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
254 295
255=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
256 297
257Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
258 299
259=cut 300=cut
260 301
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 303
263sub to_json ($) { $json_coder->encode ($_[0]) } 304sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 305sub decode_json($) { $json_coder->decode ($_[0]) }
265 306
266=item cf::lock_wait $string 307=item cf::lock_wait $string
267 308
268Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
269 310
285Return true if the lock is currently active, i.e. somebody has locked it. 326Return true if the lock is currently active, i.e. somebody has locked it.
286 327
287=cut 328=cut
288 329
289our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
290 332
291sub lock_wait($) { 333sub lock_wait($) {
292 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
293 340
294 # wait for lock, if any 341 # wait for lock, if any
295 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 344 Coro::schedule;
303 350
304 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
305 lock_wait $key; 352 lock_wait $key;
306 353
307 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
308 356
309 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
312 } 361 }
313} 362}
314 363
317 366
318 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
319} 368}
320 369
321sub freeze_mainloop { 370sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
323 372
324 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 374}
326 }; 375
327 $TICK_WATCHER->stop; 376=item cf::periodic $interval, $cb
328 $guard 377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
329} 389}
330 390
331=item cf::get_slot $time[, $priority[, $name]] 391=item cf::get_slot $time[, $priority[, $name]]
332 392
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 393Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 404our @SLOT_QUEUE;
345our $SLOT_QUEUE; 405our $SLOT_QUEUE;
346 406
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
349 my $signal = new Coro::Signal; 411 my $signal = new Coro::Signal;
350 412
351 while () { 413 while () {
352 next_job: 414 next_job:
353 my $avail = cf::till_tick; 415 my $avail = cf::till_tick;
361 } 423 }
362 } 424 }
363 } 425 }
364 426
365 if (@SLOT_QUEUE) { 427 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 429 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 430 $signal->wait;
369 } else { 431 } else {
370 Coro::schedule; 432 Coro::schedule;
371 } 433 }
372 } 434 }
373}; 435};
374 436
375sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
376 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
377 441
378 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
380 444
394 458
395BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
396 460
397=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
398 462
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 463The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 464is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 466acceptable.
403 467
404If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
410 474
411sub sync_job(&) { 475sub sync_job(&) {
412 my ($job) = @_; 476 my ($job) = @_;
413 477
414 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 479 my $time = EV::time;
416 480
417 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
419 483
420 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 485
422 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
423 487
424 my $busy = 1; 488 my $busy = 1;
425 my @res; 489 my @res;
426 490
427 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 493 @res = eval { $job->() };
429 warn $@ if $@; 494 warn $@ if $@;
430 undef $busy; 495 undef $busy;
431 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
432 497
433 while ($busy) { 498 while ($busy) {
434 Coro::cede or Event::one_event; 499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
435 } 503 }
504 }
436 505
437 $time = Event::time - $time; 506 my $time = EV::time - $time;
438 507
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
443 509
444 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
445 } else { 511 } else {
446 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
447 513
472=item fork_call { }, $args 538=item fork_call { }, $args
473 539
474Executes the given code block with the given arguments in a seperate 540Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 541process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 542Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 543never block itself or use any form of event handling.
478 544
479=cut 545=cut
480 546
481sub fork_call(&@) { 547sub fork_call(&@) {
482 my ($cb, @args) = @_; 548 my ($cb, @args) = @_;
491 }, @args; 557 }, @args;
492 558
493 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
494} 560}
495 561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
496=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
497 590
498Returns a single value from the environment database. 591Returns a single value from the environment database.
499 592
500=item cf::db_put $family => $key => $value 593=item cf::db_put $family => $key => $value
501 594
502Stores the given C<$value> in the family. It can currently store binary 595Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
505=cut 603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
506 621
507our $DB; 622our $DB;
508 623
509sub db_init { 624sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 625 cf::sync_job {
514 eval { 626 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 627 };
524} 628}
525 629
526sub db_get($$) { 630sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 631 my $key = "$_[0]/$_[1]";
528 632
632attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
634 738
635In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 741Deliantra).
638 742
639=over 4 743=over 4
640 744
641=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
642 746
924 } 1028 }
925 1029
926 0 1030 0
927} 1031}
928 1032
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1034
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1036
933Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
934 1038
940 1044
941=cut 1045=cut
942 1046
943############################################################################# 1047#############################################################################
944# object support 1048# object support
945#
946 1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
947sub _can_merge { 1083sub _can_merge {
948 my ($ob1, $ob2) = @_; 1084 my ($ob1, $ob2) = @_;
949 1085
950 local $Storable::canonical = 1; 1086 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1087
954 $fob1 eq $fob2 1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
955} 1090}
956 1091
957sub reattach { 1092sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1094 my ($obj) = @_;
960 1095
1096 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1098
963 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
964 1100
965 @$registry = (); 1101 @$registry = ();
966 1102
981cf::attachable->attach ( 1117cf::attachable->attach (
982 prio => -1000000, 1118 prio => -1000000,
983 on_instantiate => sub { 1119 on_instantiate => sub {
984 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
985 1121
986 $data = from_json $data; 1122 $data = decode_json $data;
987 1123
988 for (@$data) { 1124 for (@$data) {
989 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
990 1126
991 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1143sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
1009 1145
1010 sync_job { 1146 sync_job {
1011 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1014 1151
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1156 aio_close $fh;
1020 1157
1021 if (@$objs) { 1158 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1164 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1166 }
1030 } else { 1167 } else {
1031 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1032 } 1169 }
1037 } 1174 }
1038 } else { 1175 } else {
1039 aio_unlink $filename; 1176 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1041 } 1178 }
1042 } 1179 };
1043} 1180}
1044 1181
1045sub object_freezer_as_string { 1182sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
1047 1184
1059 or return; 1196 or return;
1060 1197
1061 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1200 or return;
1201
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1065 } 1204 }
1066 1205
1206 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1209
1069 return ($data, $av); 1210 ($data, $av)
1070} 1211}
1071 1212
1072=head2 COMMAND CALLBACKS 1213=head2 COMMAND CALLBACKS
1073 1214
1074=over 4 1215=over 4
1197 1338
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1341
1201 $ext{source} = 1342 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1204 . $source 1345 . $source
1205 . "\n};\n1"; 1346 . "\n};\n1";
1206 1347
1207 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1225 1366
1226 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1368 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1370 }
1231 1371
1232 warn $msg; 1372 warn $msg;
1233 } 1373 }
1234 1374
1259use Coro::AIO; 1399use Coro::AIO;
1260 1400
1261=head3 cf::player 1401=head3 cf::player
1262 1402
1263=over 4 1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1264 1418
1265=item cf::player::find $login 1419=item cf::player::find $login
1266 1420
1267Returns the given player object, loading it if necessary (might block). 1421Returns the given player object, loading it if necessary (might block).
1268 1422
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1461 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1462
1309 my $pl = load_pl path $login 1463 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1312 } 1472 }
1313 } 1473 }
1314} 1474}
1315 1475
1323 1483
1324 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1325 1485
1326 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1328 1490
1329 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1492 cf::cede_to_tick;
1331} 1493}
1332 1494
1364 my ($pl) = @_; 1526 my ($pl) = @_;
1365 1527
1366 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1367 1529
1368 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1532
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1375 1539
1376 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 1580
1417 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1418 my $path = path $login; 1582 my $path = path $login;
1419 1583
1420 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 } 1590 }
1426 1591
1461 1626
1462=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1463 1628
1464Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1465 1630
1466=cut
1467
1468sub expand_cfpod {
1469 ((my $self), (local $_)) = @_;
1470
1471 # escape & and <
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474
1475 # this is buggy, it needs to properly take care of nested <'s
1476
1477 1 while
1478 # replace B<>, I<>, U<> etc.
1479 s/B<([^\>]*)>/<b>$1<\/b>/
1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1483 # replace G<male|female> tags
1484 || s{G<([^>|]*)\|([^>]*)>}{
1485 $self->gender ? $2 : $1
1486 }ge
1487 # replace H<hint text>
1488 || s{H<([^\>]*)>}
1489 {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "")
1493 [$self->{hintmode}]
1494 }ge;
1495
1496 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g;
1498
1499 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1504
1505 $_
1506}
1507
1508sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode}
1511}
1512
1513=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1514 1632
1515Sends an ext reply to the player. 1633Sends an ext reply to the player.
1516 1634
1517=cut 1635=cut
1583our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1585 1703
1586sub generate_random_map { 1704sub generate_random_map {
1587 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1588 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map ( 1710 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 1835
1715# the temporary/swap location 1836# the temporary/swap location
1716sub save_path { 1837sub save_path {
1717 my ($self) = @_; 1838 my ($self) = @_;
1718 1839
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1720 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1721} 1842}
1722 1843
1723# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1724sub uniq_path { 1845sub uniq_path {
1725 my ($self) = @_; 1846 my ($self) = @_;
1726 1847
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1728 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1729} 1850}
1730 1851
1731# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1732# all maps in C++... 1853# all maps in C++...
1755 1876
1756sub load_header_from($) { 1877sub load_header_from($) {
1757 my ($self, $path) = @_; 1878 my ($self, $path) = @_;
1758 1879
1759 utf8::encode $path; 1880 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return; 1882 or return;
1883
1884 $self->_load_header ($f)
1885 or return;
1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1765 1889
1766 $self->{load_path} = $path; 1890 $self->{load_path} = $path;
1767 1891
1768 1 1892 1
1769} 1893}
1823sub find { 1947sub find {
1824 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1825 1949
1826 $path = normalise $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1827 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1828 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1829 1954
1830 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1831 my $guard = cf::lock_acquire "map_find:$path"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1832 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1833 or return; 1960 or return;
1834 1961
1835 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1836 1963
1838 or return; 1965 or return;
1839 1966
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1843 $map->reset; 1972 $map->reset;
1844 undef $guard;
1845 return find $path; 1973 return find $path;
1846 } 1974 }
1847 1975
1848 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
1849 } 1977 }
1858 local $self->{deny_reset} = 1; # loading can take a long time 1986 local $self->{deny_reset} = 1; # loading can take a long time
1859 1987
1860 my $path = $self->{path}; 1988 my $path = $self->{path};
1861 1989
1862 { 1990 {
1863 my $guard1 = cf::lock_acquire "map_data:$path"; 1991 my $guard = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865 1992
1993 return unless $self->valid;
1866 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1867 1995
1868 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1869 1997
1870 $self->alloc; 1998 $self->alloc;
1871 1999
1872 $self->pre_load; 2000 $self->pre_load;
1873 cf::cede_to_tick; 2001 cf::cede_to_tick;
1874 2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
1875 $self->_load_objects ($self->{load_path}, 1) 2005 $self->_load_objects ($f)
1876 or return; 2006 or return;
1877 2007
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1879 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1880 2010
1881 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq; 2012 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1884 $self->clear_unique_items; 2015 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1886 } 2019 }
1887 } 2020 }
2021
2022 $f->resolve_delayed_derefs;
1888 2023
1889 cf::cede_to_tick; 2024 cf::cede_to_tick;
1890 # now do the right thing for maps 2025 # now do the right thing for maps
1891 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1904 } 2039 }
1905 2040
1906 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
1908 2043
1909 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
1910 } 2045 }
1911 2046
1912 $self->post_load; 2047 $self->post_load;
1913} 2048}
1914 2049
1972 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
1973 2108
1974 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
1975 2110
1976 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1978 } 2113 }
1979 2114
1980 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
1981 2116
1982 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
1983 while (%MAP_PREFETCH) { 2120 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) { 2121 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) { 2122 if (my $map = find $k) {
1986 $map->load if $v; 2123 $map->load if $v;
1987 } 2124 }
2013 return if $self->{deny_save}; 2150 return if $self->{deny_save};
2014 2151
2015 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
2016 2153
2017 cf::async { 2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2018 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2019 }; 2157 };
2158
2159 cf::get_slot 0.02;
2020 2160
2021 if ($uniq) { 2161 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else { 2164 } else {
2033 $self->save; 2173 $self->save;
2034 2174
2035 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036 2176
2037 return if $self->players; 2177 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2039 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2040 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
2041 $self->clear; 2185 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043} 2186}
2044 2187
2045sub reset_at { 2188sub reset_at {
2046 my ($self) = @_; 2189 my ($self) = @_;
2047 2190
2079 if $uniq; 2222 if $uniq;
2080 } 2223 }
2081 2224
2082 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
2083 2226
2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
2084 $self->clear; 2229 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087 2230
2088 $self->unlink_save; 2231 $self->unlink_save;
2089 $self->destroy; 2232 $self->destroy;
2090} 2233}
2091 2234
2158 2301
2159sub unique_maps() { 2302sub unique_maps() {
2160 [ 2303 [
2161 map { 2304 map {
2162 utf8::decode $_; 2305 utf8::decode $_;
2163 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2164 ? normalise $_ 2309 : normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ] 2311 ]
2168} 2312}
2169 2313
2170package cf;
2171
2172=back 2314=back
2173 2315
2174=head3 cf::object 2316=head3 cf::object
2175 2317
2176=cut 2318=cut
2179 2321
2180=over 4 2322=over 4
2181 2323
2182=item $ob->inv_recursive 2324=item $ob->inv_recursive
2183 2325
2184Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2185 2328
2186=cut 2329=cut
2187 2330
2188sub inv_recursive_; 2331sub inv_recursive_;
2189sub inv_recursive_ { 2332sub inv_recursive_ {
2192 2335
2193sub inv_recursive { 2336sub inv_recursive {
2194 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2195} 2338}
2196 2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
2197package cf; 2368package cf;
2198 2369
2199=back 2370=back
2200 2371
2201=head3 cf::object::player 2372=head3 cf::object::player
2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2208can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2209dialogue with the given NPC character. 2380dialogue with the given NPC character.
2210 2381
2211=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2212 2397
2213# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2214# with dialog boxes. 2399# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2216sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2228 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230 2415
2231 } else { 2416 } else {
2232 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2233 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2234 } 2419 }
2235 } 2420 }
2236} 2421}
2237 2422
2238=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2263 2448
2264=item $player_object->enter_link 2449=item $player_object->enter_link
2265 2450
2266Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2267 2452
2268The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2269I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2270 2457
2271Will never block. 2458Will never block.
2272 2459
2273=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2274 2461
2332 2519
2333 $map->load; 2520 $map->load;
2334 $map->load_neighbours; 2521 $map->load_neighbours;
2335 2522
2336 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2337 $self->activate_recursive; 2525 $self->activate_recursive;
2338 2526
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2341} 2529}
2346her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process. 2537be called at the end of this process.
2350 2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2541
2351=cut 2542=cut
2352 2543
2353our $GOTOGEN; 2544our $GOTOGEN;
2354 2545
2355sub cf::object::player::goto { 2546sub cf::object::player::goto {
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2551
2361 $self->enter_link; 2552 $self->enter_link;
2362 2553
2363 (async { 2554 (async {
2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2364 my $map = eval { 2576 my $map = eval {
2365 my $map = cf::map::find $path; 2577 my $map = defined $path ? cf::map::find $path : undef;
2366 2578
2367 if ($map) { 2579 if ($map) {
2368 $map = $map->customise_for ($self); 2580 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2581 $map = $check->($map) if $check && $map;
2370 } else { 2582 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2584 }
2373 2585
2374 $map 2586 $map
2375 }; 2587 };
2376 2588
2412} 2624}
2413 2625
2414sub prepare_random_map { 2626sub prepare_random_map {
2415 my ($exit) = @_; 2627 my ($exit) = @_;
2416 2628
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2631 # that depends on the exit object
2422 2632
2423 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2635 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2430 } 2642 }
2431 2643
2432 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2433 2645
2434 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2437 2649
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2652 undef $fh;
2441 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2442 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2445 } 2661 }
2446} 2662}
2447 2663
2448sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2450 2666
2451 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2452 2668
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2669 $self->enter_link;
2465 2670
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2671 (async {
2471 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
2472 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2473 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2474 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2475 1; 2695 1
2476 }) { 2696 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2730the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2731the message unless the client supports the msg packet.
2512 2732
2513=cut 2733=cut
2514 2734
2735# non-persistent channels (usually the info channel)
2515our %CHANNEL = ( 2736our %CHANNEL = (
2516 "c/identify" => { 2737 "c/identify" => {
2517 id => "identify", 2738 id => "infobox",
2518 title => "Identify", 2739 title => "Identify",
2519 reply => undef, 2740 reply => undef,
2520 tooltip => "Items recently identified", 2741 tooltip => "Items recently identified",
2521 }, 2742 },
2522 "c/examine" => { 2743 "c/examine" => {
2523 id => "examine", 2744 id => "infobox",
2524 title => "Examine", 2745 title => "Examine",
2525 reply => undef, 2746 reply => undef,
2526 tooltip => "Signs and other items you examined", 2747 tooltip => "Signs and other items you examined",
2527 }, 2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2528); 2791);
2529 2792
2530sub cf::client::send_msg { 2793sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2532 2795
2533 $msg = $self->pl->expand_cfpod ($msg); 2796 $msg = $self->pl->expand_cfpod ($msg);
2534 2797
2535 $color &= cf::NDI_CLIENT_MASK; # just in case... 2798 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536 2799
2537 # check predefined channels, for the benefit of C 2800 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2801 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel};
2539 2803
2804 $self->ext_msg (channel_info => $channel)
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id};
2808
2540 if (ref $channel) { 2809 } elsif (ref $channel) {
2541 # send meta info to client, if not yet sent 2810 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) { 2811 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel; 2812 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel) 2813 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg; 2814 if $self->can_msg;
2553 if ($self->can_msg) { 2822 if ($self->can_msg) {
2554 # default colour, mask it out 2823 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF; 2825 if $color & cf::NDI_DEF;
2557 2826
2558 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2560 } else { 2843 } else {
2561 if ($color >= 0) { 2844 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones 2845 # replace some tags by gcfclient-compatible ones
2563 for ($msg) { 2846 for ($msg) {
2564 1 while 2847 1 while
2762=pod 3045=pod
2763 3046
2764The following functions and methods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
2765 3048
2766 cf::object 3049 cf::object
2767 contr pay_amount pay_player map x y force_find force_add 3050 contr pay_amount pay_player map x y force_find force_add destroy
2768 insert remove name archname title slaying race decrease_ob_nr 3051 insert remove name archname title slaying race decrease split
2769 3052
2770 cf::object::player 3053 cf::object::player
2771 player 3054 player
2772 3055
2773 cf::player 3056 cf::player
2778 3061
2779=cut 3062=cut
2780 3063
2781for ( 3064for (
2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race 3066 insert remove inv nrof name archname title slaying race
2784 decrease_ob_nr)], 3067 decrease split destroy change_exp)],
2785 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
2786 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
2788) { 3071) {
2789 no strict 'refs'; 3072 no strict 'refs';
2894 { 3177 {
2895 my $faces = $facedata->{faceinfo}; 3178 my $faces = $facedata->{faceinfo};
2896 3179
2897 while (my ($face, $info) = each %$faces) { 3180 while (my ($face, $info) = each %$faces) {
2898 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3182
2899 cf::face::set_visibility $idx, $info->{visibility}; 3183 cf::face::set_visibility $idx, $info->{visibility};
2900 cf::face::set_magicmap $idx, $info->{magicmap}; 3184 cf::face::set_magicmap $idx, $info->{magicmap};
2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2903 3187
2904 cf::cede_to_tick; 3188 cf::cede_to_tick;
2905 } 3189 }
2906 3190
2907 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth}; 3192 next unless $info->{smooth};
3193
2909 my $idx = cf::face::find $face 3194 my $idx = cf::face::find $face
2910 or next; 3195 or next;
3196
2911 if (my $smooth = cf::face::find $info->{smooth}) { 3197 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth; 3198 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else { 3200 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
2933 { 3219 {
2934 # TODO: for gcfclient pleasure, we should give resources 3220 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index. 3221 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource}; 3222 my $res = $facedata->{resource};
2937 3223
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) { 3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data; 3227 my $data;
2943 3228
2944 if ($info->{type} & 1) { 3229 if ($info->{type} & 1) {
2945 # prepend meta info 3230 # prepend meta info
2946 3231
2947 my $meta = $enc->encode ({ 3232 my $meta = $enc->encode ({
2948 name => $name, 3233 name => $name,
2949 %{ $info->{meta} || {} }, 3234 %{ $info->{meta} || {} },
2950 }); 3235 });
2951 3236
2952 $data = pack "(w/a*)*", $meta, $info->{data}; 3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
2953 } else { 3244 } else {
2954 $data = $info->{data}; 3245 $RESOURCE{$name} = $info;
2955 } 3246 }
2956 3247
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick; 3248 cf::cede_to_tick;
2961 } 3249 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 } 3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2981 3253
2982 1 3254 1
2983} 3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
2984 3276
2985register_exticmd fx_want => sub { 3277register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_; 3278 my ($ns, $want) = @_;
2987 3279
2988 while (my ($k, $v) = each %$want) { 3280 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v); 3281 $ns->fx_want ($k, $v);
2990 } 3282 }
2991}; 3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
2992 3294
2993sub reload_regions { 3295sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework 3296 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?) 3297 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = (); 3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3010} 3312}
3011 3313
3012sub reload_archetypes { 3314sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes" 3315 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n"; 3316 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020} 3317}
3021 3318
3022sub reload_treasures { 3319sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures" 3320 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n"; 3321 or die "unable to load treasurelists\n";
3025} 3322}
3026 3323
3027sub reload_resources { 3324sub reload_resources {
3028 warn "reloading resource files...\n"; 3325 warn "reloading resource files...\n";
3029 3326
3327 reload_facedata;
3328 reload_archetypes;
3030 reload_regions; 3329 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures; 3330 reload_treasures;
3035 3331
3036 warn "finished reloading resource files\n"; 3332 warn "finished reloading resource files\n";
3037} 3333}
3038 3334
3039sub init { 3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3040 reload_resources; 3340 reload_resources;
3041} 3341}
3042 3342
3043sub reload_config { 3343sub reload_config {
3044 open my $fh, "<:utf8", "$CONFDIR/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
3045 or return; 3345 or return;
3046 3346
3047 local $/; 3347 local $/;
3048 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
3049 3349
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051 3351
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3059 }; 3359 };
3060 warn $@ if $@; 3360 warn $@ if $@;
3061 } 3361 }
3062} 3362}
3063 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3064sub main { 3383sub main {
3384 atomic;
3385
3065 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
3066 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async { 3389 (async {
3069 Event::one_event; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3391 EV::loop EV::LOOP_ONESHOT;
3070 })->prio (Coro::PRIO_MAX); 3392 })->prio (Coro::PRIO_MAX);
3071 }; 3393 };
3072 3394
3395 {
3396 my $guard = freeze_mainloop;
3073 reload_config; 3397 reload_config;
3074 db_init; 3398 db_init;
3075 load_extensions; 3399 load_extensions;
3076 3400
3077 $TICK_WATCHER->start; 3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3078 Event::loop; 3409 EV::loop;
3079} 3410}
3080 3411
3081############################################################################# 3412#############################################################################
3082# initialisation and cleanup 3413# initialisation and cleanup
3083 3414
3084# install some emergency cleanup handlers 3415# install some emergency cleanup handlers
3085BEGIN { 3416BEGIN {
3417 our %SIGWATCHER = ();
3086 for my $signal (qw(INT HUP TERM)) { 3418 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal ( 3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal"; 3420 cf::cleanup "SIG$signal";
3094 },
3095 ); 3421 };
3096 } 3422 }
3097} 3423}
3098 3424
3099sub write_runtime { 3425sub write_runtime_sync {
3100 my $runtime = "$LOCALDIR/runtime";
3101
3102 # first touch the runtime file to show we are still running: 3426 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time. 3427 # the fsync below can take a very very long time.
3104 3428
3105 IO::AIO::aio_utime $runtime, undef, undef; 3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3106 3430
3107 my $guard = cf::lock_acquire "write_runtime"; 3431 my $guard = cf::lock_acquire "write_runtime";
3108 3432
3109 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3110 or return; 3434 or return;
3111 3435
3112 my $value = $cf::RUNTIME + 90 + 10; 3436 my $value = $cf::RUNTIME + 90 + 10;
3113 # 10 is the runtime save interval, for a monotonic clock 3437 # 10 is the runtime save interval, for a monotonic clock
3114 # 60 allows for the watchdog to kill the server. 3438 # 60 allows for the watchdog to kill the server.
3124 aio_utime $fh, undef, undef; 3448 aio_utime $fh, undef, undef;
3125 3449
3126 close $fh 3450 close $fh
3127 or return; 3451 or return;
3128 3452
3129 aio_rename "$runtime~", $runtime 3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3130 and return; 3454 and return;
3131 3455
3132 warn "runtime file written.\n"; 3456 warn "runtime file written.\n";
3133 3457
3134 1 3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3135} 3502}
3136 3503
3137sub emergency_save() { 3504sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop; 3505 my $freeze_guard = cf::freeze_mainloop;
3139 3506
3145 # and maps saved/destroyed asynchronously. 3512 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n"; 3513 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) { 3514 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next; 3515 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next; 3516 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3150 $pl->save; 3518 $pl->save;
3151 } 3519 }
3152 warn "end emergency player save\n"; 3520 warn "end emergency player save\n";
3153 3521
3154 warn "begin emergency map save\n"; 3522 warn "begin emergency map save\n";
3160 warn "end emergency map save\n"; 3528 warn "end emergency map save\n";
3161 3529
3162 warn "begin emergency database checkpoint\n"; 3530 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV; 3531 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n"; 3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3165 }; 3537 };
3166 3538
3167 warn "leave emergency perl save\n"; 3539 warn "leave emergency perl save\n";
3168} 3540}
3169 3541
3170sub post_cleanup { 3542sub post_cleanup {
3171 my ($make_core) = @_; 3543 my ($make_core) = @_;
3172 3544
3173 warn Carp::longmess "post_cleanup backtrace" 3545 warn Carp::longmess "post_cleanup backtrace"
3174 if $make_core; 3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3175} 3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3176 3579
3177sub do_reload_perl() { 3580sub do_reload_perl() {
3178 # can/must only be called in main 3581 # can/must only be called in main
3179 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
3180 warn "can only reload from main coroutine"; 3583 warn "can only reload from main coroutine";
3181 return; 3584 return;
3182 } 3585 }
3183 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3184 warn "reloading..."; 3590 warn "reloading...";
3185 3591
3186 warn "entering sync_job"; 3592 warn "entering sync_job";
3187 3593
3188 cf::sync_job { 3594 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark 3595 cf::write_runtime_sync; # external watchdog should not bark
3190 cf::emergency_save; 3596 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark 3597 cf::write_runtime_sync; # external watchdog should not bark
3192 3598
3193 warn "syncing database to disk"; 3599 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
3195 3601
3196 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
3197 3603
3198 warn "cancelling all WF_AUTOCANCEL watchers";
3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
3202
3203 warn "flushing outstanding aio requests"; 3604 warn "flushing outstanding aio requests";
3204 for (;;) {
3205 BDB::flush;
3206 IO::AIO::flush;
3207 Coro::cede;
3208 last unless IO::AIO::nreqs || BDB::nreqs; 3605 while (IO::AIO::nreqs || BDB::nreqs) {
3209 warn "iterate..."; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3210 }
3211
3212 ++$RELOAD;
3213
3214 warn "cancelling all extension coros";
3215 $_->cancel for values %EXT_CORO;
3216 %EXT_CORO = ();
3217
3218 warn "removing commands";
3219 %COMMAND = ();
3220
3221 warn "removing ext/exti commands";
3222 %EXTCMD = ();
3223 %EXTICMD = ();
3224
3225 warn "unloading/nuking all extensions";
3226 for my $pkg (@EXTS) {
3227 warn "... unloading $pkg";
3228
3229 if (my $cb = $pkg->can ("unload")) {
3230 eval {
3231 $cb->($pkg);
3232 1
3233 } or warn "$pkg unloaded, but with errors: $@";
3234 } 3607 }
3235 3608
3236 warn "... nuking $pkg"; 3609 warn "cancelling all extension coros";
3237 Symbol::delete_package $pkg; 3610 $_->cancel for values %EXT_CORO;
3238 } 3611 %EXT_CORO = ();
3239 3612
3240 warn "unloading all perl modules loaded from $LIBDIR"; 3613 warn "removing commands";
3241 while (my ($k, $v) = each %INC) { 3614 %COMMAND = ();
3242 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3243 3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3244 warn "... unloading $k"; 3622 warn "... unloading $pkg";
3245 delete $INC{$k};
3246 3623
3247 $k =~ s/\.pm$//;
3248 $k =~ s/\//::/g;
3249
3250 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3251 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3252 } 3633 }
3253 3634
3254 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3255 } 3650 }
3256 3651
3257 warn "getting rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
3258 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
3259 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3260 3655
3261 warn "unloading cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
3262 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3263 delete $INC{"cf/pod.pm"}; 3658 delete $INC{"cf/pod.pm"};
3264 3659
3265 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
3266 # and global variables created in xs 3661 # and global variables created in xs
3267 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
3268 3663
3269 warn "unload completed, starting to reload now"; 3664 warn "unload completed, starting to reload now";
3270 3665
3271 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
3272 require cf; 3667 require cf;
3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3274 3669
3275 warn "loading config and database again"; 3670 warn "loading config and database again";
3276 cf::reload_config; 3671 cf::reload_config;
3277 3672
3278 warn "loading extensions"; 3673 warn "loading extensions";
3279 cf::load_extensions; 3674 cf::load_extensions;
3280 3675
3281 warn "reattaching attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
3282 _global_reattach; # objects, sockets 3677 _global_reattach; # objects, sockets
3283 warn "reattaching attachments to maps"; 3678 warn "reattaching attachments to maps";
3284 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3285 warn "reattaching attachments to players"; 3680 warn "reattaching attachments to players";
3286 reattach $_ for values %PLAYER; 3681 reattach $_ for values %PLAYER;
3287 3682
3288 warn "leaving sync_job"; 3683 warn "leaving sync_job";
3289 3684
3290 1 3685 1
3291 } or do { 3686 } or do {
3292 warn $@; 3687 warn $@;
3293 warn "error while reloading, exiting."; 3688 cf::cleanup "error while reloading, exiting.";
3294 exit 1;
3295 }; 3689 };
3296 3690
3297 warn "reloaded"; 3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3298}; 3694};
3299 3695
3300our $RELOAD_WATCHER; # used only during reload 3696our $RELOAD_WATCHER; # used only during reload
3301 3697
3302sub reload_perl() { 3698sub reload_perl() {
3303 # doing reload synchronously and two reloads happen back-to-back, 3699 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here. 3700 # coro crashes during coro_state_free->destroy here.
3305 3701
3306 $RELOAD_WATCHER ||= Event->timer ( 3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl; 3703 do_reload_perl;
3312 undef $RELOAD_WATCHER; 3704 undef $RELOAD_WATCHER;
3313 },
3314 ); 3705 };
3315} 3706}
3316 3707
3317register_command "reload" => sub { 3708register_command "reload" => sub {
3318 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
3319 3710
3320 if ($who->flag (FLAG_WIZ)) { 3711 if ($who->flag (FLAG_WIZ)) {
3321 $who->message ("reloading server."); 3712 $who->message ("reloading server.");
3713 async {
3714 $Coro::current->{desc} = "perl_reload";
3322 async { reload_perl }; 3715 reload_perl;
3716 };
3323 } 3717 }
3324}; 3718};
3325 3719
3326unshift @INC, $LIBDIR; 3720unshift @INC, $LIBDIR;
3327 3721
3329 3723
3330our @WAIT_FOR_TICK; 3724our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN; 3725our @WAIT_FOR_TICK_BEGIN;
3332 3726
3333sub wait_for_tick { 3727sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main; 3728 return if tick_inhibit || $Coro::current == $Coro::main;
3336 3729
3337 my $signal = new Coro::Signal; 3730 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal; 3731 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait; 3732 $signal->wait;
3340} 3733}
3341 3734
3342sub wait_for_tick_begin { 3735sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3345 3737
3346 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal; 3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait; 3740 $signal->wait;
3349} 3741}
3350 3742
3351 my $min = 1e6;#d# 3743sub tick {
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) { 3744 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10; 3746 unless ++$bug_warning > 10;
3363 return; 3747 return;
3364 } 3748 }
3365 3749
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
3369 3751
3370 0 && sync_job {#d# 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3371 for(1..10) { 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3372 my $t = Event::time; 3754 Coro::async_pool {
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3755 $Coro::current->{desc} = "runtime saver";
3374 or die; 3756 write_runtime_sync
3375 3757 or warn "ERROR: unable to write runtime file: $!";
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3391 }; 3758 };
3759 }
3392 3760
3393 $RUNTIME += $TICK;
3394 $NEXT_TICK += $TICK;
3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send; 3762 $sig->send;
3409 } 3763 }
3410 while (my $sig = shift @WAIT_FOR_TICK) { 3764 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send; 3765 $sig->send;
3412 } 3766 }
3413 3767
3414 $NOW = Event::time; 3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3415
3416 # if we are delayed by four ticks or more, skip them all
3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3418
3419 $TICK_WATCHER->at ($NEXT_TICK);
3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424 3770
3425 _post_tick; 3771 if (0) {
3426 3772 if ($NEXT_TICK) {
3427 3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3428 }, 3777 }
3429); 3778}
3430 3779
3431{ 3780{
3432 BDB::max_poll_time $TICK * 0.1; 3781 # configure BDB
3433 $BDB_POLL_WATCHER = Event->io ( 3782
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8; 3783 BDB::min_parallel 8;
3442 3784 BDB::max_poll_reqs $TICK * 0.1;
3443 BDB::set_sync_prepare { 3785 $AnyEvent::BDB::WATCHER->priority (1);
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457 3786
3458 unless ($DB_ENV) { 3787 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create; 3788 $DB_ENV = BDB::db_env_create;
3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3460 3794
3461 cf::sync_job { 3795 cf::sync_job {
3462 eval { 3796 eval {
3463 BDB::db_env_open 3797 BDB::db_env_open
3464 $DB_ENV, 3798 $DB_ENV,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3800 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3801 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666; 3802 0666;
3469 3803
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3804 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 }; 3805 };
3475 3806
3476 cf::cleanup "db_env_open(db): $@" if $@; 3807 cf::cleanup "db_env_open(db): $@" if $@;
3477 }; 3808 };
3478 } 3809 }
3810
3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3813 };
3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3816 };
3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3819 };
3479} 3820}
3480 3821
3481{ 3822{
3823 # configure IO::AIO
3824
3482 IO::AIO::min_parallel 8; 3825 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1; 3826 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io ( 3827 undef $AnyEvent::AIO::WATCHER;
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494} 3828}
3495 3829
3496my $_log_backtrace; 3830my $_log_backtrace;
3497 3831
3498sub _log_backtrace { 3832sub _log_backtrace {
3501 $msg =~ s/\n//; 3835 $msg =~ s/\n//;
3502 3836
3503 # limit the # of concurrent backtraces 3837 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) { 3838 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace; 3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3506 async { 3841 async {
3842 $Coro::current->{desc} = "abt $msg";
3843
3507 my @bt = fork_call { 3844 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr; 3845 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3846 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3847 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!"; 3848 or die "addr2line: $!";
3519 } 3856 }
3520 3857
3521 @funcs 3858 @funcs
3522 }; 3859 };
3523 3860
3524 LOG llevInfo, "[ABT] $msg\n"; 3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3525 LOG llevInfo, "[ABT] $_\n" for @bt; 3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3526 --$_log_backtrace; 3864 --$_log_backtrace;
3527 }; 3865 };
3528 } else { 3866 } else {
3529 LOG llevInfo, "[ABT] $msg\n"; 3867 LOG llevInfo, "[ABT] $msg\n";

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