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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.362 by root, Mon Sep 10 12:44:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
47 86
48our %CFG; 87our %CFG;
49 88
50our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 90our $RUNTIME;
52 91
53our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 95
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
61 102
62binmode STDOUT; 103binmode STDOUT;
63binmode STDERR; 104binmode STDERR;
64 105
65# read virtual server time, if available 106# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
70} 111}
71 112
72mkdir cf::localdir; 113mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 115
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
81 119
82############################################################################# 120#############################################################################
83 121
84=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
85 123
92=item $cf::RUNTIME 130=item $cf::RUNTIME
93 131
94The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 133every server tick.
96 134
97=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 138
99The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
101 143
102=item $cf::NOW 144=item $cf::NOW
103 145
104The time of the last (current) server tick. 146The time of the last (current) server tick.
105 147
106=item $cf::TICK 148=item $cf::TICK
107 149
108The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
109 161
110=item %cf::CFG 162=item %cf::CFG
111 163
112Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 165from wherever your confdir points to.
114 166
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
116 168
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
121 178
122=back 179=back
123 180
124=cut 181=cut
125 182
126BEGIN { 183BEGIN {
127 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 185 my $msg = join "", @_;
129 utf8::encode $msg;
130 186
131 $msg .= "\n" 187 $msg .= "\n"
132 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
133 191
134 LOG llevError, $msg; 192 LOG llevError, $msg;
135 }; 193 };
136} 194}
137 195
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 203
145# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 205# within the Safe compartment.
147for my $pkg (qw( 206for my $pkg (qw(
148 cf::global cf::attachable 207 cf::global cf::attachable
157 216
158$Event::DIED = sub { 217$Event::DIED = sub {
159 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
160}; 219};
161 220
162my %ext_pkg; 221#############################################################################
163my @exts;
164my @hook;
165 222
166=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
167 224
168=over 4 225=over 4
169 226
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 246 $d
190 } || "[unable to dump $_[0]: '$@']"; 247 } || "[unable to dump $_[0]: '$@']";
191} 248}
192 249
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
196 251
197Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
198 253
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
207 255
208Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
209 257
210=cut 258=cut
211 259
212sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
214 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
215} 263sub from_json ($) { $json_coder->decode ($_[0]) }
216 264
217=item cf::lock_wait $string 265=item cf::lock_wait $string
218 266
219Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
220 268
223Wait until the given lock is available and then acquires it and returns 271Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 273for example when the coroutine gets canceled), the lock is automatically
226returned. 274returned.
227 275
276Locks are *not* recursive, locking from the same coro twice results in a
277deadlocked coro.
278
228Lock names should begin with a unique identifier (for example, cf::map::find 279Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 280uses map_find and cf::map::load uses map_load).
230 281
282=item $locked = cf::lock_active $string
283
284Return true if the lock is currently active, i.e. somebody has locked it.
285
231=cut 286=cut
232 287
233our %LOCK; 288our %LOCK;
289our %LOCKER;#d#
234 290
235sub lock_wait($) { 291sub lock_wait($) {
236 my ($key) = @_; 292 my ($key) = @_;
293
294 if ($LOCKER{$key} == $Coro::current) {#d#
295 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
296 return;#d#
297 }#d#
237 298
238 # wait for lock, if any 299 # wait for lock, if any
239 while ($LOCK{$key}) { 300 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 301 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 302 Coro::schedule;
247 308
248 # wait, to be sure we are not locked 309 # wait, to be sure we are not locked
249 lock_wait $key; 310 lock_wait $key;
250 311
251 $LOCK{$key} = []; 312 $LOCK{$key} = [];
313 $LOCKER{$key} = $Coro::current;#d#
252 314
253 Coro::guard { 315 Coro::guard {
316 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 317 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 318 $_->ready for @{ delete $LOCK{$key} };
256 } 319 }
257} 320}
258 321
322sub lock_active($) {
323 my ($key) = @_;
324
325 ! ! $LOCK{$key}
326}
327
259sub freeze_mainloop { 328sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 329 return unless $TICK_WATCHER->is_active;
261 330
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 331 my $guard = Coro::guard {
332 $TICK_WATCHER->start;
333 };
263 $TICK_WATCHER->stop; 334 $TICK_WATCHER->stop;
264 $guard 335 $guard
336}
337
338=item cf::get_slot $time[, $priority[, $name]]
339
340Allocate $time seconds of blocking CPU time at priority C<$priority>:
341This call blocks and returns only when you have at least C<$time> seconds
342of cpu time till the next tick. The slot is only valid till the next cede.
343
344The optional C<$name> can be used to identify the job to run. It might be
345used for statistical purposes and should identify the same time-class.
346
347Useful for short background jobs.
348
349=cut
350
351our @SLOT_QUEUE;
352our $SLOT_QUEUE;
353
354$SLOT_QUEUE->cancel if $SLOT_QUEUE;
355$SLOT_QUEUE = Coro::async {
356 my $signal = new Coro::Signal;
357
358 while () {
359 next_job:
360 my $avail = cf::till_tick;
361 if ($avail > 0.01) {
362 for (0 .. $#SLOT_QUEUE) {
363 if ($SLOT_QUEUE[$_][0] < $avail) {
364 my $job = splice @SLOT_QUEUE, $_, 1, ();
365 $job->[2]->send;
366 Coro::cede;
367 goto next_job;
368 }
369 }
370 }
371
372 if (@SLOT_QUEUE) {
373 # we do not use wait_For_tick() as it returns immediately when tick is inactive
374 push @cf::WAIT_FOR_TICK, $signal;
375 $signal->wait;
376 } else {
377 Coro::schedule;
378 }
379 }
380};
381
382sub get_slot($;$$) {
383 my ($time, $pri, $name) = @_;
384
385 $time = $TICK * .6 if $time > $TICK * .6;
386 my $sig = new Coro::Signal;
387
388 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
389 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
390 $SLOT_QUEUE->ready;
391 $sig->wait;
265} 392}
266 393
267=item cf::async { BLOCK } 394=item cf::async { BLOCK }
268 395
269Currently the same as Coro::async_pool, meaning you cannot use 396Currently the same as Coro::async_pool, meaning you cannot use
274 401
275BEGIN { *async = \&Coro::async_pool } 402BEGIN { *async = \&Coro::async_pool }
276 403
277=item cf::sync_job { BLOCK } 404=item cf::sync_job { BLOCK }
278 405
279The design of crossfire+ requires that the main coro ($Coro::main) is 406The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 407is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 408partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
409acceptable.
282 410
283If it must be done, put the blocking parts into C<sync_job>. This will run 411If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 412the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 413server will be frozen during this time, so the block should either finish
286fast or be very important. 414fast or be very important.
289 417
290sub sync_job(&) { 418sub sync_job(&) {
291 my ($job) = @_; 419 my ($job) = @_;
292 420
293 if ($Coro::current == $Coro::main) { 421 if ($Coro::current == $Coro::main) {
422 my $time = Event::time;
423
294 # this is the main coro, too bad, we have to block 424 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 425 # till the operation succeeds, freezing the server :/
296 426
297 # TODO: use suspend/resume instead 427 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 428 # (but this is cancel-safe)
309 439
310 while ($busy) { 440 while ($busy) {
311 Coro::cede or Event::one_event; 441 Coro::cede or Event::one_event;
312 } 442 }
313 443
444 $time = Event::time - $time;
445
446 LOG llevError | logBacktrace, Carp::longmess "long sync job"
447 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
448
449 $tick_start += $time; # do not account sync jobs to server load
450
314 wantarray ? @res : $res[0] 451 wantarray ? @res : $res[0]
315 } else { 452 } else {
316 # we are in another coroutine, how wonderful, everything just works 453 # we are in another coroutine, how wonderful, everything just works
317 454
318 $job->() 455 $job->()
319 } 456 }
320} 457}
321 458
322=item $coro = cf::async_ext { BLOCK } 459=item $coro = cf::async_ext { BLOCK }
323 460
324Like async, but this coro is automcatially being canceled when the 461Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 462extension calling this is being unloaded.
326 463
327=cut 464=cut
328 465
329sub async_ext(&) { 466sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 474 $EXT_CORO{$coro+0} = $coro;
338 475
339 $coro 476 $coro
340} 477}
341 478
342sub write_runtime { 479=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 480
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 481Executes the given code block with the given arguments in a seperate
346 or return; 482process, returning the results. Everything must be serialisable with
483Coro::Storable. May, of course, block. Note that the executed sub may
484never block itself or use any form of Event handling.
347 485
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 486=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 487
352 aio_fsync $fh 488sub fork_call(&@) {
353 and return; 489 my ($cb, @args) = @_;
354 490
355 close $fh 491 # we seemingly have to make a local copy of the whole thing,
356 or return; 492 # otherwise perl prematurely frees the stuff :/
493 # TODO: investigate and fix (likely this will be rather laborious)
357 494
358 aio_rename "$runtime~", $runtime 495 my @res = Coro::Util::fork_eval {
359 and return; 496 reset_signals;
497 &$cb
498 }, @args;
360 499
500 wantarray ? @res : $res[-1]
501}
502
503=item $value = cf::db_get $family => $key
504
505Returns a single value from the environment database.
506
507=item cf::db_put $family => $key => $value
508
509Stores the given C<$value> in the family. It can currently store binary
510data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
511
512=cut
513
514our $DB;
515
516sub db_init {
517 unless ($DB) {
518 $DB = BDB::db_create $DB_ENV;
519
520 cf::sync_job {
521 eval {
522 $DB->set_flags (BDB::CHKSUM);
523
524 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
525 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
526 cf::cleanup "db_open(db): $!" if $!;
527 };
528 cf::cleanup "db_open(db): $@" if $@;
529 };
361 1 530 }
531}
532
533sub db_get($$) {
534 my $key = "$_[0]/$_[1]";
535
536 cf::sync_job {
537 BDB::db_get $DB, undef, $key, my $data;
538
539 $! ? ()
540 : $data
541 }
542}
543
544sub db_put($$$) {
545 BDB::dbreq_pri 4;
546 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
547}
548
549=item cf::cache $id => [$paths...], $processversion => $process
550
551Generic caching function that returns the value of the resource $id,
552caching and regenerating as required.
553
554This function can block.
555
556=cut
557
558sub cache {
559 my ($id, $src, $processversion, $process) = @_;
560
561 my $meta =
562 join "\x00",
563 $processversion,
564 map {
565 aio_stat $_
566 and Carp::croak "$_: $!";
567
568 ($_, (stat _)[7,9])
569 } @$src;
570
571 my $dbmeta = db_get cache => "$id/meta";
572 if ($dbmeta ne $meta) {
573 # changed, we may need to process
574
575 my @data;
576 my $md5;
577
578 for (0 .. $#$src) {
579 0 <= aio_load $src->[$_], $data[$_]
580 or Carp::croak "$src->[$_]: $!";
581 }
582
583 # if processing is expensive, check
584 # checksum first
585 if (1) {
586 $md5 =
587 join "\x00",
588 $processversion,
589 map {
590 cf::cede_to_tick;
591 ($src->[$_], Digest::MD5::md5_hex $data[$_])
592 } 0.. $#$src;
593
594
595 my $dbmd5 = db_get cache => "$id/md5";
596 if ($dbmd5 eq $md5) {
597 db_put cache => "$id/meta", $meta;
598
599 return db_get cache => "$id/data";
600 }
601 }
602
603 my $t1 = Time::HiRes::time;
604 my $data = $process->(\@data);
605 my $t2 = Time::HiRes::time;
606
607 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
608
609 db_put cache => "$id/data", $data;
610 db_put cache => "$id/md5" , $md5;
611 db_put cache => "$id/meta", $meta;
612
613 return $data;
614 }
615
616 db_get cache => "$id/data"
617}
618
619=item cf::datalog type => key => value, ...
620
621Log a datalog packet of the given type with the given key-value pairs.
622
623=cut
624
625sub datalog($@) {
626 my ($type, %kv) = @_;
627 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 628}
363 629
364=back 630=back
365 631
366=cut 632=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 633
495############################################################################# 634#############################################################################
496 635
497=head2 ATTACHABLE OBJECTS 636=head2 ATTACHABLE OBJECTS
498 637
500attach callbacks/event handlers (a collection of which is called an "attachment") 639attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 640to it. All such attachable objects support the following methods.
502 641
503In the following description, CLASS can be any of C<global>, C<object> 642In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 643C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 644Crossfire TRT).
506 645
507=over 4 646=over 4
508 647
509=item $attachable->attach ($attachment, key => $value...) 648=item $attachable->attach ($attachment, key => $value...)
510 649
624our @CB_TYPE = (); # registry for type (cf-object class) based events 763our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 764our @CB_MAP = ();
626 765
627my %attachment; 766my %attachment;
628 767
768sub cf::attachable::thawer_merge {
769 # simply override everything except _meta
770 local $_[0]{_meta};
771 %{$_[0]} = %{$_[1]};
772}
773
629sub _attach_cb($$$$) { 774sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 775 my ($registry, $event, $prio, $cb) = @_;
631 776
632 use sort 'stable'; 777 use sort 'stable';
633 778
667 $registry = $CB_TYPE[$object_type] ||= []; 812 $registry = $CB_TYPE[$object_type] ||= [];
668 813
669 } elsif ($type eq "subtype") { 814 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 815 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 816 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 817 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 818
674 } elsif ($type eq "package") { 819 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 820 my $pkg = shift @arg;
676 821
677 while (my ($name, $id) = each %cb_id) { 822 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 851 _attach $registry, $klass, @attach;
707 } 852 }
708 853
709 $obj->{$name} = \%arg; 854 $obj->{$name} = \%arg;
710 } else { 855 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 856 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 857 }
713 858
714 $obj->{_attachment}{$name} = undef; 859 $obj->{_attachment}{$name} = undef;
715} 860}
716 861
718 if (ref $_[0]) { 863 if (ref $_[0]) {
719 _object_attach @_; 864 _object_attach @_;
720 } else { 865 } else {
721 _attach shift->_attach_registry, @_; 866 _attach shift->_attach_registry, @_;
722 } 867 }
868 _recalc_want;
723}; 869};
724 870
725# all those should be optimised 871# all those should be optimised
726sub cf::attachable::detach { 872sub cf::attachable::detach {
727 my ($obj, $name) = @_; 873 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 876 delete $obj->{_attachment}{$name};
731 reattach ($obj); 877 reattach ($obj);
732 } else { 878 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 879 Carp::croak "cannot, currently, detach class attachments";
734 } 880 }
881 _recalc_want;
735}; 882};
736 883
737sub cf::attachable::attached { 884sub cf::attachable::attached {
738 my ($obj, $name) = @_; 885 my ($obj, $name) = @_;
739 886
754 "; 901 ";
755 die if $@; 902 die if $@;
756} 903}
757 904
758our $override; 905our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 906our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 907
761sub override { 908sub override {
762 $override = 1; 909 $override = 1;
763 @invoke_results = (); 910 @INVOKE_RESULTS = (@_);
764} 911}
765 912
766sub do_invoke { 913sub do_invoke {
767 my $event = shift; 914 my $event = shift;
768 my $callbacks = shift; 915 my $callbacks = shift;
769 916
770 @invoke_results = (); 917 @INVOKE_RESULTS = ();
771 918
772 local $override; 919 local $override;
773 920
774 for (@$callbacks) { 921 for (@$callbacks) {
775 eval { &{$_->[1]} }; 922 eval { &{$_->[1]} };
792 939
793Generate an object-specific event with the given arguments. 940Generate an object-specific event with the given arguments.
794 941
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 942This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 943removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 944results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 945
799=back 946=back
800 947
801=cut 948=cut
802 949
803############################################################################# 950#############################################################################
804# object support 951# object support
952#
953
954sub _can_merge {
955 my ($ob1, $ob2) = @_;
956
957 local $Storable::canonical = 1;
958 my $fob1 = Storable::freeze $ob1;
959 my $fob2 = Storable::freeze $ob2;
960
961 $fob1 eq $fob2
962}
805 963
806sub reattach { 964sub reattach {
807 # basically do the same as instantiate, without calling instantiate 965 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 966 my ($obj) = @_;
967
968 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 969
810 my $registry = $obj->registry; 970 my $registry = $obj->registry;
811 971
812 @$registry = (); 972 @$registry = ();
813 973
852); 1012);
853 1013
854sub object_freezer_save { 1014sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1015 my ($filename, $rdata, $objs) = @_;
856 1016
1017 my $guard = cf::lock_acquire "io";
1018
857 sync_job { 1019 sync_job {
858 if (length $$rdata) { 1020 if (length $$rdata) {
1021 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1023 $decname, length $$rdata, scalar @$objs;
861 1024
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1029 close $fh;
867 1030
868 if (@$objs) { 1031 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1037 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
876 } 1039 }
877 } else { 1040 } else {
878 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
884 } 1047 }
885 } else { 1048 } else {
886 aio_unlink $filename; 1049 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
888 } 1051 }
889 } 1052 };
1053
1054 undef $guard;
890} 1055}
891 1056
892sub object_freezer_as_string { 1057sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
894 1059
899 1064
900sub object_thawer_load { 1065sub object_thawer_load {
901 my ($filename) = @_; 1066 my ($filename) = @_;
902 1067
903 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
904 1071
905 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
906 or return; 1073 or return;
907 1074
908 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
910 or return; 1077 or return;
1078
1079 undef $guard;
911 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
912 } 1081 }
913 1082
1083 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1084 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1085 $decname, length $data, scalar @{$av || []};
1086
916 return ($data, $av); 1087 ($data, $av)
917} 1088}
1089
1090=head2 COMMAND CALLBACKS
1091
1092=over 4
1093
1094=cut
918 1095
919############################################################################# 1096#############################################################################
920# command handling &c 1097# command handling &c
921 1098
922=item cf::register_command $name => \&callback($ob,$args); 1099=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1112 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1113}
937 1114
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1115=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1116
940Register a callbackf ro execution when the client sends an extcmd packet. 1117Register a callback for execution when the client sends an (synchronous)
1118extcmd packet. Ext commands will be processed in the order they are
1119received by the server, like other user commands. The first argument is
1120the logged-in player. Ext commands can only be processed after a player
1121has logged in successfully.
941 1122
942If the callback returns something, it is sent back as if reply was being 1123If the callback returns something, it is sent back as if reply was being
943called. 1124called.
944 1125
1126=item cf::register_exticmd $name => \&callback($ns,$packet);
1127
1128Register a callback for execution when the client sends an (asynchronous)
1129exticmd packet. Exti commands are processed by the server as soon as they
1130are received, i.e. out of order w.r.t. other commands. The first argument
1131is a client socket. Exti commands can be received anytime, even before
1132log-in.
1133
1134If the callback returns something, it is sent back as if reply was being
1135called.
1136
945=cut 1137=cut
946 1138
947sub register_extcmd { 1139sub register_extcmd {
948 my ($name, $cb) = @_; 1140 my ($name, $cb) = @_;
949 1141
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1142 $EXTCMD{$name} = $cb;
1143}
1144
1145sub register_exticmd {
1146 my ($name, $cb) = @_;
1147
1148 $EXTICMD{$name} = $cb;
954} 1149}
955 1150
956cf::player->attach ( 1151cf::player->attach (
957 on_command => sub { 1152 on_command => sub {
958 my ($pl, $name, $params) = @_; 1153 my ($pl, $name, $params) = @_;
967 cf::override; 1162 cf::override;
968 }, 1163 },
969 on_extcmd => sub { 1164 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1165 my ($pl, $buf) = @_;
971 1166
972 my $msg = eval { from_json $buf }; 1167 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1168
974 if (ref $msg) { 1169 if (ref $msg) {
1170 my ($type, $reply, @payload) =
1171 "ARRAY" eq ref $msg
1172 ? @$msg
1173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1174
1175 my @reply;
1176
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1177 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1178 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1179 }
1180
1181 $pl->ext_reply ($reply, @reply)
1182 if $reply;
1183
980 } else { 1184 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1185 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1186 }
983 1187
984 cf::override; 1188 cf::override;
985 }, 1189 },
986); 1190);
987 1191
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1192sub load_extensions {
1193 cf::sync_job {
1194 my %todo;
1195
1065 for my $ext (<$LIBDIR/*.ext>) { 1196 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1197 next unless -r $path;
1067 eval { 1198
1068 load_extension $ext; 1199 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1200 my $base = $1;
1201 my $pkg = $1;
1202 $pkg =~ s/[^[:word:]]/_/g;
1203 $pkg = "ext::$pkg";
1204
1205 open my $fh, "<:utf8", $path
1206 or die "$path: $!";
1207
1208 my $source = do { local $/; <$fh> };
1209
1210 my %ext = (
1211 path => $path,
1212 base => $base,
1213 pkg => $pkg,
1214 );
1215
1216 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1217 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1218
1219 $ext{source} =
1220 "package $pkg; use strict; use utf8;\n"
1221 . "#line 1 \"$path\"\n{\n"
1222 . $source
1223 . "\n};\n1";
1224
1225 $todo{$base} = \%ext;
1226 }
1227
1228 my %done;
1229 while (%todo) {
1230 my $progress;
1231
1232 while (my ($k, $v) = each %todo) {
1233 for (split /,\s*/, $v->{meta}{depends}) {
1234 goto skip
1235 unless exists $done{$_};
1236 }
1237
1238 warn "... loading '$k' into '$v->{pkg}'\n";
1239
1240 unless (eval $v->{source}) {
1241 my $msg = $@ ? "$v->{path}: $@\n"
1242 : "$v->{base}: extension inactive.\n";
1243
1244 if (exists $v->{meta}{mandatory}) {
1245 warn $msg;
1246 warn "mandatory extension failed to load, exiting.\n";
1247 exit 1;
1248 }
1249
1250 warn $msg;
1251 }
1252
1253 $done{$k} = delete $todo{$k};
1254 push @EXTS, $v->{pkg};
1255 $progress = 1;
1069 1 1256 }
1070 } or warn "$ext not loaded: $@"; 1257
1258 skip:
1259 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1260 unless $progress;
1261 }
1071 } 1262 };
1072} 1263}
1073 1264
1074############################################################################# 1265#############################################################################
1075# load/save/clean perl data associated with a map
1076 1266
1077*cf::mapsupport::on_clean = sub { 1267=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1268
1090=head2 CORE EXTENSIONS 1269=head2 CORE EXTENSIONS
1091 1270
1092Functions and methods that extend core crossfire objects. 1271Functions and methods that extend core crossfire objects.
1093 1272
1099 1278
1100=head3 cf::player 1279=head3 cf::player
1101 1280
1102=over 4 1281=over 4
1103 1282
1283=item cf::player::num_playing
1284
1285Returns the official number of playing players, as per the Crossfire metaserver rules.
1286
1287=cut
1288
1289sub num_playing {
1290 scalar grep
1291 $_->ob->map
1292 && !$_->hidden
1293 && !$_->ob->flag (cf::FLAG_WIZ),
1294 cf::player::list
1295}
1296
1104=item cf::player::find $login 1297=item cf::player::find $login
1105 1298
1106Returns the given player object, loading it if necessary (might block). 1299Returns the given player object, loading it if necessary (might block).
1107 1300
1108=cut 1301=cut
1109 1302
1110sub playerdir($) { 1303sub playerdir($) {
1111 cf::localdir 1304 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1305 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1306}
1117 1307
1118sub path($) { 1308sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1309 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1310
1121 (playerdir $login) . "/$login.pl" 1311 (playerdir $login) . "/playerdata"
1122} 1312}
1123 1313
1124sub find_active($) { 1314sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1315 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1316 and $cf::PLAYER{$_[0]}->active
1129 1319
1130sub exists($) { 1320sub exists($) {
1131 my ($login) = @_; 1321 my ($login) = @_;
1132 1322
1133 $cf::PLAYER{$login} 1323 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1324 or cf::sync_job { !aio_stat path $login }
1135} 1325}
1136 1326
1137sub find($) { 1327sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1328 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1329 my $login = $_[0];
1140 1330
1141 my $guard = cf::lock_acquire "user_find:$login"; 1331 my $guard = cf::lock_acquire "user_find:$login";
1142 1332
1143 $cf::PLAYER{$_[0]} || do { 1333 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1334 # rename old playerfiles to new ones
1335 #TODO: remove when no longer required
1336 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1337 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1338 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1339 aio_unlink +(playerdir $login) . "/$login.pl";
1340
1341 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1342 or return;
1343
1344 $f->next;
1345 my $pl = cf::player::load_pl $f
1346 or return;
1347 local $cf::PLAYER_LOADING{$login} = $pl;
1348 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1349 $cf::PLAYER{$login} = $pl
1147 } 1350 }
1148 } 1351 }
1149} 1352}
1150 1353
1160 1363
1161 aio_mkdir playerdir $pl, 0770; 1364 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1365 $pl->{last_save} = $cf::RUNTIME;
1163 1366
1164 $pl->save_pl ($path); 1367 $pl->save_pl ($path);
1165 Coro::cede; 1368 cf::cede_to_tick;
1166} 1369}
1167 1370
1168sub new($) { 1371sub new($) {
1169 my ($login) = @_; 1372 my ($login) = @_;
1170 1373
1176 $cf::PLAYER{$login} = $self; 1379 $cf::PLAYER{$login} = $self;
1177 1380
1178 $self 1381 $self
1179} 1382}
1180 1383
1384=item $player->send_msg ($channel, $msg, $color, [extra...])
1385
1386=cut
1387
1388sub send_msg {
1389 my $ns = shift->ns
1390 or return;
1391 $ns->send_msg (@_);
1392}
1393
1181=item $pl->quit_character 1394=item $pl->quit_character
1182 1395
1183Nukes the player without looking back. If logged in, the connection will 1396Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1397be destroyed. May block for a long time.
1185 1398
1186=cut 1399=cut
1187 1400
1188sub quit_character { 1401sub quit_character {
1189 my ($pl) = @_; 1402 my ($pl) = @_;
1403
1404 my $name = $pl->ob->name;
1190 1405
1191 $pl->{deny_save} = 1; 1406 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1407 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1408
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1409 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1414 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1415 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1416 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1417 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1418 $pl->destroy;
1419
1420 my $prefix = qr<^~\Q$name\E/>;
1421
1422 # nuke player maps
1423 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1424
1204 IO::AIO::aio_rmtree $temp; 1425 IO::AIO::aio_rmtree $temp;
1426}
1427
1428=item $pl->kick
1429
1430Kicks a player out of the game. This destroys the connection.
1431
1432=cut
1433
1434sub kick {
1435 my ($pl, $kicker) = @_;
1436
1437 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1438 $pl->killer ("kicked");
1439 $pl->ns->destroy;
1205} 1440}
1206 1441
1207=item cf::player::list_logins 1442=item cf::player::list_logins
1208 1443
1209Returns am arrayref of all valid playernames in the system, can take a 1444Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1445while and may block, so not sync_job-capable, ever.
1211 1446
1212=cut 1447=cut
1213 1448
1214sub list_logins { 1449sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1450 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1451 or return [];
1217 1452
1218 my @logins; 1453 my @logins;
1219 1454
1220 for my $login (@$dirs) { 1455 for my $login (@$dirs) {
1456 my $path = path $login;
1457
1458 # a .pst is a dead give-away for a valid player
1459 unless (-e "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1460 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1461 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1462 $buf !~ /^password -------------$/m or next; # official not-valid tag
1463 }
1224 1464
1225 utf8::decode $login; 1465 utf8::decode $login;
1226 push @logins, $login; 1466 push @logins, $login;
1227 } 1467 }
1228 1468
1229 \@logins 1469 \@logins
1230} 1470}
1231 1471
1232=item $player->maps 1472=item $player->maps
1233 1473
1234Returns an arrayref of cf::path's of all maps that are private for this 1474Returns an arrayref of map paths that are private for this
1235player. May block. 1475player. May block.
1236 1476
1237=cut 1477=cut
1238 1478
1239sub maps($) { 1479sub maps($) {
1240 my ($pl) = @_; 1480 my ($pl) = @_;
1481
1482 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1483
1242 my $files = aio_readdir playerdir $pl 1484 my $files = aio_readdir playerdir $pl
1243 or return; 1485 or return;
1244 1486
1245 my @paths; 1487 my @paths;
1247 for (@$files) { 1489 for (@$files) {
1248 utf8::decode $_; 1490 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1491 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1492 next unless /^$PATH_SEP/o;
1251 1493
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1494 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1495 }
1254 1496
1255 \@paths 1497 \@paths
1256} 1498}
1257 1499
1500=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1501
1502Expand crossfire pod fragments into protocol xml.
1503
1504=cut
1505
1506sub expand_cfpod {
1507 ((my $self), (local $_)) = @_;
1508
1509 # escape & and <
1510 s/&/&amp;/g;
1511 s/(?<![BIUGHT])</&lt;/g;
1512
1513 # this is buggy, it needs to properly take care of nested <'s
1514
1515 1 while
1516 # replace B<>, I<>, U<> etc.
1517 s/B<([^\>]*)>/<b>$1<\/b>/
1518 || s/I<([^\>]*)>/<i>$1<\/i>/
1519 || s/U<([^\>]*)>/<u>$1<\/u>/
1520 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1521 # replace G<male|female> tags
1522 || s{G<([^>|]*)\|([^>]*)>}{
1523 $self->gender ? $2 : $1
1524 }ge
1525 # replace H<hint text>
1526 || s{H<([^\>]*)>}
1527 {
1528 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1529 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1530 "")
1531 [$self->{hintmode}]
1532 }ge;
1533
1534 # create single paragraphs (very hackish)
1535 s/(?<=\S)\n(?=\w)/ /g;
1536
1537 # compress some whitespace
1538 s/\s+\n/\n/g; # ws line-ends
1539 s/\n\n+/\n/g; # double lines
1540 s/^\n+//; # beginning lines
1541 s/\n+$//; # ending lines
1542
1543 $_
1544}
1545
1546sub hintmode {
1547 $_[0]{hintmode} = $_[1] if @_ > 1;
1548 $_[0]{hintmode}
1549}
1550
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1551=item $player->ext_reply ($msgid, @msg)
1259 1552
1260Sends an ext reply to the player. 1553Sends an ext reply to the player.
1261 1554
1262=cut 1555=cut
1263 1556
1264sub ext_reply($$$%) { 1557sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1558 my ($self, $id, @msg) = @_;
1266 1559
1267 $msg{msgid} = $id; 1560 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1561}
1271 1562
1272package cf; 1563=item $player->ext_msg ($type, @msg)
1564
1565Sends an ext event to the client.
1566
1567=cut
1568
1569sub ext_msg($$@) {
1570 my ($self, $type, @msg) = @_;
1571
1572 $self->ns->ext_msg ($type, @msg);
1573}
1574
1575=head3 cf::region
1576
1577=over 4
1578
1579=cut
1580
1581package cf::region;
1582
1583=item cf::region::find_by_path $path
1584
1585Tries to decuce the likely region for a map knowing only its path.
1586
1587=cut
1588
1589sub find_by_path($) {
1590 my ($path) = @_;
1591
1592 my ($match, $specificity);
1593
1594 for my $region (list) {
1595 if ($region->{match} && $path =~ $region->{match}) {
1596 ($match, $specificity) = ($region, $region->specificity)
1597 if $region->specificity > $specificity;
1598 }
1599 }
1600
1601 $match
1602}
1273 1603
1274=back 1604=back
1275
1276 1605
1277=head3 cf::map 1606=head3 cf::map
1278 1607
1279=over 4 1608=over 4
1280 1609
1283package cf::map; 1612package cf::map;
1284 1613
1285use Fcntl; 1614use Fcntl;
1286use Coro::AIO; 1615use Coro::AIO;
1287 1616
1617use overload
1618 '""' => \&as_string,
1619 fallback => 1;
1620
1288our $MAX_RESET = 3600; 1621our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1622our $DEFAULT_RESET = 3000;
1290 1623
1291sub generate_random_map { 1624sub generate_random_map {
1292 my ($path, $rmp) = @_; 1625 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1626 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1627 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1628 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1629 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1630 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1631 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1632 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1633 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1634 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1635 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1636 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1637 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1638 (cf::region::find $rmp->{region}), $rmp->{custom}
1639 )
1640}
1641
1642=item cf::map->register ($regex, $prio)
1643
1644Register a handler for the map path matching the given regex at the
1645givne priority (higher is better, built-in handlers have priority 0, the
1646default).
1647
1648=cut
1649
1650sub register {
1651 my (undef, $regex, $prio) = @_;
1652 my $pkg = caller;
1653
1654 no strict;
1655 push @{"$pkg\::ISA"}, __PACKAGE__;
1656
1657 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1658}
1659
1660# also paths starting with '/'
1661$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1662
1663sub thawer_merge {
1664 my ($self, $merge) = @_;
1665
1666 # we have to keep some variables in memory intact
1667 local $self->{path};
1668 local $self->{load_path};
1669
1670 $self->SUPER::thawer_merge ($merge);
1671}
1672
1673sub normalise {
1674 my ($path, $base) = @_;
1675
1676 $path = "$path"; # make sure its a string
1677
1678 $path =~ s/\.map$//;
1679
1680 # map plan:
1681 #
1682 # /! non-realised random map exit (special hack!)
1683 # {... are special paths that are not being touched
1684 # ?xxx/... are special absolute paths
1685 # ?random/... random maps
1686 # /... normal maps
1687 # ~user/... per-player map of a specific user
1688
1689 $path =~ s/$PATH_SEP/\//go;
1690
1691 # treat it as relative path if it starts with
1692 # something that looks reasonable
1693 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1694 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1695
1696 $base =~ s{[^/]+/?$}{};
1697 $path = "$base/$path";
1698 }
1699
1700 for ($path) {
1701 redo if s{//}{/};
1702 redo if s{/\.?/}{/};
1703 redo if s{/[^/]+/\.\./}{/};
1704 }
1705
1706 $path
1707}
1708
1709sub new_from_path {
1710 my (undef, $path, $base) = @_;
1711
1712 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1713
1714 $path = normalise $path, $base;
1715
1716 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1717 if ($path =~ $EXT_MAP{$pkg}[1]) {
1718 my $self = bless cf::map::new, $pkg;
1719 $self->{path} = $path; $self->path ($path);
1720 $self->init; # pass $1 etc.
1721 return $self;
1722 }
1723 }
1724
1725 Carp::cluck "unable to resolve path '$path' (base '$base').";
1726 ()
1727}
1728
1729sub init {
1730 my ($self) = @_;
1731
1732 $self
1733}
1734
1735sub as_string {
1736 my ($self) = @_;
1737
1738 "$self->{path}"
1739}
1740
1741# the displayed name, this is a one way mapping
1742sub visible_name {
1743 &as_string
1744}
1745
1746# the original (read-only) location
1747sub load_path {
1748 my ($self) = @_;
1749
1750 "$MAPDIR/$self->{path}.map"
1751}
1752
1753# the temporary/swap location
1754sub save_path {
1755 my ($self) = @_;
1756
1757 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1758 "$TMPDIR/$path.map"
1759}
1760
1761# the unique path, undef == no special unique path
1762sub uniq_path {
1763 my ($self) = @_;
1764
1765 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1766 "$UNIQUEDIR/$path"
1308} 1767}
1309 1768
1310# and all this just because we cannot iterate over 1769# and all this just because we cannot iterate over
1311# all maps in C++... 1770# all maps in C++...
1312sub change_all_map_light { 1771sub change_all_map_light {
1314 1773
1315 $_->change_map_light ($change) 1774 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1775 for grep $_->outdoor, values %cf::MAP;
1317} 1776}
1318 1777
1778sub decay_objects {
1779 my ($self) = @_;
1780
1781 return if $self->{deny_reset};
1782
1783 $self->do_decay_objects;
1784}
1785
1786sub unlink_save {
1787 my ($self) = @_;
1788
1789 utf8::encode (my $save = $self->save_path);
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1791 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1792}
1793
1319sub try_load_header($) { 1794sub load_header_from($) {
1320 my ($path) = @_; 1795 my ($self, $path) = @_;
1321 1796
1322 utf8::encode $path; 1797 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1798 my $f = new_from_file cf::object::thawer $path
1324 or return; 1799 or return;
1325 1800
1326 my $map = cf::map::new 1801 $self->_load_header ($f)
1327 or return; 1802 or return;
1328 1803
1329 # for better error messages only, will be overwritten 1804 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1805 $f->resolve_delayed_derefs;
1331 1806
1332 $map->load_header ($path) 1807 $self->{load_path} = $path;
1808
1809 1
1810}
1811
1812sub load_header_orig {
1813 my ($self) = @_;
1814
1815 $self->load_header_from ($self->load_path)
1816}
1817
1818sub load_header_temp {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->save_path)
1822}
1823
1824sub prepare_temp {
1825 my ($self) = @_;
1826
1827 $self->last_access ((delete $self->{last_access})
1828 || $cf::RUNTIME); #d#
1829 # safety
1830 $self->{instantiate_time} = $cf::RUNTIME
1831 if $self->{instantiate_time} > $cf::RUNTIME;
1832}
1833
1834sub prepare_orig {
1835 my ($self) = @_;
1836
1837 $self->{load_original} = 1;
1838 $self->{instantiate_time} = $cf::RUNTIME;
1839 $self->last_access ($cf::RUNTIME);
1840 $self->instantiate;
1841}
1842
1843sub load_header {
1844 my ($self) = @_;
1845
1846 if ($self->load_header_temp) {
1847 $self->prepare_temp;
1848 } else {
1849 $self->load_header_orig
1333 or return; 1850 or return;
1851 $self->prepare_orig;
1852 }
1334 1853
1335 $map->{load_path} = $path; 1854 $self->{deny_reset} = 1
1855 if $self->no_reset;
1336 1856
1337 $map 1857 $self->default_region (cf::region::find_by_path $self->{path})
1858 unless $self->default_region;
1859
1860 1
1338} 1861}
1339 1862
1340sub find; 1863sub find;
1341sub find { 1864sub find {
1342 my ($path, $origin) = @_; 1865 my ($path, $origin) = @_;
1343 1866
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1867 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1868
1869 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 1870 cf::lock_wait "map_find:$path";
1350 1871
1351 $cf::MAP{$key} || do { 1872 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1873 my $guard1 = cf::lock_acquire "map_find:$path";
1874 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1353 1875
1354 # do it the slow way 1876 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1877 or return;
1373 1878
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1879 $map->{last_save} = $cf::RUNTIME;
1386 1880
1387 Coro::cede; 1881 $map->load_header
1882 or return;
1388 1883
1389 if ($map->should_reset) { 1884 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1885 # doing this can freeze the server in a sync job, obviously
1886 #$cf::WAIT_FOR_TICK->wait;
1887 undef $guard1;
1888 undef $guard2;
1390 $map->reset; 1889 $map->reset;
1391 undef $guard;
1392 $map = find $path 1890 return find $path;
1393 or return;
1394 } 1891 }
1395 1892
1396 $cf::MAP{$key} = $map 1893 $cf::MAP{$path} = $map
1397 } 1894 }
1398} 1895}
1896
1897sub pre_load { }
1898sub post_load { }
1399 1899
1400sub load { 1900sub load {
1401 my ($self) = @_; 1901 my ($self) = @_;
1402 1902
1903 local $self->{deny_reset} = 1; # loading can take a long time
1904
1403 my $path = $self->{path}; 1905 my $path = $self->{path};
1906
1907 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1908 my $guard = cf::lock_acquire "map_data:$path";
1405 1909
1910 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1911 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 1912
1408 $self->in_memory (cf::MAP_LOADING); 1913 $self->in_memory (cf::MAP_LOADING);
1409 1914
1410 $self->alloc; 1915 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 1916
1917 $self->pre_load;
1918 cf::cede_to_tick;
1919
1920 my $f = new_from_file cf::object::thawer $self->{load_path};
1921 $f->skip_block;
1922 $self->_load_objects ($f)
1412 or return; 1923 or return;
1413 1924
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1925 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1926 if delete $self->{load_original};
1416 1927
1417 if (my $uniq = $path->uniq_path) { 1928 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1929 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1930 unless (aio_stat $uniq) {
1931 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 1932 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1933 $self->_load_objects ($f);
1934 $f->resolve_delayed_derefs;
1935 }
1422 } 1936 }
1423 } 1937 }
1424 1938
1425 Coro::cede; 1939 $f->resolve_delayed_derefs;
1426 1940
1941 cf::cede_to_tick;
1427 # now do the right thing for maps 1942 # now do the right thing for maps
1428 $self->link_multipart_objects; 1943 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1944 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1945 unless $self->difficulty;
1946 cf::cede_to_tick;
1947
1948 unless ($self->{deny_activate}) {
1949 $self->decay_objects;
1950 $self->fix_auto_apply;
1951 $self->update_buttons;
1952 cf::cede_to_tick;
1953 $self->set_darkness_map;
1954 cf::cede_to_tick;
1440 $self->activate; 1955 $self->activate;
1441 } 1956 }
1442 1957
1443 Coro::cede; 1958 $self->{last_save} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1444 1960
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1961 $self->in_memory (cf::MAP_IN_MEMORY);
1962 }
1963
1964 $self->post_load;
1965}
1966
1967sub customise_for {
1968 my ($self, $ob) = @_;
1969
1970 return find "~" . $ob->name . "/" . $self->{path}
1971 if $self->per_player;
1972
1973# return find "?party/" . $ob->name . "/" . $self->{path}
1974# if $self->per_party;
1975
1976 $self
1446} 1977}
1447 1978
1448# find and load all maps in the 3x3 area around a map 1979# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1980sub load_neighbours {
1450 my ($map) = @_; 1981 my ($map) = @_;
1451 1982
1452 my @diag; # diagonal neighbours 1983 my @neigh; # diagonal neighbours
1453 1984
1454 for (0 .. 3) { 1985 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 1986 my $neigh = $map->tile_path ($_)
1456 or next; 1987 or next;
1457 $neigh = find $neigh, $map 1988 $neigh = find $neigh, $map
1458 or next; 1989 or next;
1459 $neigh->load; 1990 $neigh->load;
1460 1991
1992 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1993 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1994 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 1995 }
1464 1996
1465 for (@diag) { 1997 for (grep defined $_->[0], @neigh) {
1998 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 1999 my $neigh = find $path, $origin
1467 or next; 2000 or next;
1468 $neigh->load; 2001 $neigh->load;
1469 } 2002 }
1470} 2003}
1471 2004
1476} 2009}
1477 2010
1478sub do_load_sync { 2011sub do_load_sync {
1479 my ($map) = @_; 2012 my ($map) = @_;
1480 2013
2014 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2015 if $Coro::current == $Coro::main;
2016
1481 cf::sync_job { $map->load }; 2017 cf::sync_job { $map->load };
1482} 2018}
1483 2019
1484our %MAP_PREFETCH; 2020our %MAP_PREFETCH;
2021our $MAP_PREFETCHER = undef;
2022
2023sub find_async {
2024 my ($path, $origin, $load) = @_;
2025
2026 $path = normalise $path, $origin && $origin->{path};
2027
2028 if (my $map = $cf::MAP{$path}) {
2029 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2030 }
2031
2032 $MAP_PREFETCH{$path} |= $load;
2033
1485our $MAP_PREFETCHER = Coro::async { 2034 $MAP_PREFETCHER ||= cf::async {
1486 while () {
1487 while (%MAP_PREFETCH) { 2035 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2036 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2037 if (my $map = find $k) {
2038 $map->load if $v;
2039 }
2040
1490 my $path = delete $MAP_PREFETCH{$key}; 2041 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2042 }
1496 Coro::schedule; 2043 }
2044 undef $MAP_PREFETCHER;
1497 } 2045 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2046 $MAP_PREFETCHER->prio (6);
1512 2047
1513 () 2048 ()
1514} 2049}
1515 2050
1516sub save { 2051sub save {
1517 my ($self) = @_; 2052 my ($self) = @_;
1518 2053
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2054 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2055
1521 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1522 2057
1523 return unless $self->dirty; 2058 return unless $self->dirty;
1524 2059
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2060 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2061 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2062
1528 $self->{load_path} = $save; 2063 $self->{load_path} = $save;
1529 2064
1530 return if $self->{deny_save}; 2065 return if $self->{deny_save};
1531 2066
1534 cf::async { 2069 cf::async {
1535 $_->contr->save for $self->players; 2070 $_->contr->save for $self->players;
1536 }; 2071 };
1537 2072
1538 if ($uniq) { 2073 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2074 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2075 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2076 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2077 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2078 }
1544} 2079}
1545 2080
1546sub swap_out { 2081sub swap_out {
1547 my ($self) = @_; 2082 my ($self) = @_;
1548 2083
1549 # save first because save cedes 2084 # save first because save cedes
1550 $self->save; 2085 $self->save;
1551 2086
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2087 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2088
1554 return if $self->players; 2089 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2090 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save}; 2091 return if $self->{deny_save};
1557 2092
2093 $self->in_memory (cf::MAP_SWAPPED);
2094
2095 $self->deactivate;
2096 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2097 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2098}
1561 2099
1562sub reset_at { 2100sub reset_at {
1563 my ($self) = @_; 2101 my ($self) = @_;
1564 2102
1565 # TODO: safety, remove and allow resettable per-player maps 2103 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2104 return 1e99 if $self->{deny_reset};
1568 2105
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2106 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2107 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2108
1576 my ($self) = @_; 2113 my ($self) = @_;
1577 2114
1578 $self->reset_at <= $cf::RUNTIME 2115 $self->reset_at <= $cf::RUNTIME
1579} 2116}
1580 2117
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2118sub reset {
1603 my ($self) = @_; 2119 my ($self) = @_;
1604 2120
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2121 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2122
1607 return if $self->players; 2123 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2124
1610 warn "resetting map ", $self->path;#d# 2125 warn "resetting map ", $self->path;
2126
2127 $self->in_memory (cf::MAP_SWAPPED);
2128
2129 # need to save uniques path
2130 unless ($self->{deny_save}) {
2131 my $uniq = $self->uniq_path; utf8::encode $uniq;
2132
2133 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2134 if $uniq;
2135 }
1611 2136
1612 delete $cf::MAP{$self->path}; 2137 delete $cf::MAP{$self->path};
1613 2138
2139 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2140 $_->clear_links_to ($self) for values %cf::MAP;
2141 $self->clear;
1615 2142
1616 $self->unlink_save; 2143 $self->unlink_save;
1617 $self->destroy; 2144 $self->destroy;
1618} 2145}
1619 2146
1620my $nuke_counter = "aaaa"; 2147my $nuke_counter = "aaaa";
1621 2148
1622sub nuke { 2149sub nuke {
1623 my ($self) = @_; 2150 my ($self) = @_;
1624 2151
2152 {
2153 my $lock = cf::lock_acquire "map_data:$self->{path}";
2154
2155 delete $cf::MAP{$self->path};
2156
2157 $self->unlink_save;
2158
2159 bless $self, "cf::map";
2160 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2161 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2162 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2163 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2164
2165 $cf::MAP{$self->path} = $self;
2166 }
2167
1628 $self->reset; # polite request, might not happen 2168 $self->reset; # polite request, might not happen
1629} 2169}
1630 2170
1631sub customise_for { 2171=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2172
1634 if ($map->per_player) { 2173Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2174maps. May block.
2175
2176=cut
2177
2178sub tmp_maps() {
1636 } 2179 [
2180 map {
2181 utf8::decode $_;
2182 /\.map$/
2183 ? normalise $_
2184 : ()
2185 } @{ aio_readdir $TMPDIR or [] }
2186 ]
2187}
1637 2188
1638 $map 2189=item $maps = cf::map::random_maps
2190
2191Returns an arrayref with all map paths of currently instantiated and saved
2192random maps. May block.
2193
2194=cut
2195
2196sub random_maps() {
2197 [
2198 map {
2199 utf8::decode $_;
2200 /\.map$/
2201 ? normalise "?random/$_"
2202 : ()
2203 } @{ aio_readdir $RANDOMDIR or [] }
2204 ]
1639} 2205}
1640 2206
1641=item cf::map::unique_maps 2207=item cf::map::unique_maps
1642 2208
1643Returns an arrayref of cf::path's of all shared maps that have 2209Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2210instantiated unique items. May block.
1645 2211
1646=cut 2212=cut
1647 2213
1648sub unique_maps() { 2214sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2215 [
1650 or return; 2216 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2217 utf8::decode $_;
1656 next if /\.pst$/; 2218 /\.map$/
1657 next unless /^$PATH_SEP/o; 2219 ? normalise $_
1658 2220 : ()
1659 push @paths, new cf::path $_; 2221 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2222 ]
1661
1662 \@paths
1663} 2223}
1664 2224
1665package cf; 2225package cf;
1666 2226
1667=back 2227=back
1685 map { $_, inv_recursive_ $_->inv } @_ 2245 map { $_, inv_recursive_ $_->inv } @_
1686} 2246}
1687 2247
1688sub inv_recursive { 2248sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2249 inv_recursive_ inv $_[0]
2250}
2251
2252=item $ref = $ob->ref
2253
2254creates and returns a persistent reference to an objetc that can be stored as a string.
2255
2256=item $ob = cf::object::deref ($refstring)
2257
2258returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2259even if the object actually exists. May block.
2260
2261=cut
2262
2263sub deref {
2264 my ($ref) = @_;
2265
2266 # temporary compatibility#TODO#remove
2267 $ref =~ s{^<}{player/<};
2268
2269 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2270 my ($uuid, $name) = ($1, $2);
2271 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2272 or return;
2273 $pl->ob->uuid eq $uuid
2274 or return;
2275
2276 $pl->ob
2277 } else {
2278 warn "$ref: cannot resolve object reference\n";
2279 undef
2280 }
1690} 2281}
1691 2282
1692package cf; 2283package cf;
1693 2284
1694=back 2285=back
1713 2304
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2305 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2306
1716 if ($self->{record_replies}) { 2307 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2308 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2309
1718 } else { 2310 } else {
2311 my $pl = $self->contr;
2312
2313 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2314 my $dialog = $pl->{npc_dialog};
2315 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2316
2317 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2318 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2319 $self->message ($msg, $flags);
2320 }
1721 } 2321 }
2322}
2323
2324=item $object->send_msg ($channel, $msg, $color, [extra...])
2325
2326=cut
2327
2328sub cf::object::send_msg {
2329 my $pl = shift->contr
2330 or return;
2331 $pl->send_msg (@_);
1722} 2332}
1723 2333
1724=item $player_object->may ("access") 2334=item $player_object->may ("access")
1725 2335
1726Returns wether the given player is authorized to access resource "access" 2336Returns wether the given player is authorized to access resource "access"
1739 2349
1740=item $player_object->enter_link 2350=item $player_object->enter_link
1741 2351
1742Freezes the player and moves him/her to a special map (C<{link}>). 2352Freezes the player and moves him/her to a special map (C<{link}>).
1743 2353
1744The player should be reaosnably safe there for short amounts of time. You 2354The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2355I<MUST> call C<leave_link> as soon as possible, though.
1746 2356
2357Will never block.
2358
1747=item $player_object->leave_link ($map, $x, $y) 2359=item $player_object->leave_link ($map, $x, $y)
1748 2360
1749Moves the player out of the specila link map onto the given map. If the 2361Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2362map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2363to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2364fails, to the emergency map position.
1753 2365
1754Might block. 2366Might block.
1755 2367
1756=cut 2368=cut
2369
2370sub link_map {
2371 unless ($LINK_MAP) {
2372 $LINK_MAP = cf::map::find "{link}"
2373 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2374 $LINK_MAP->load;
2375 }
2376
2377 $LINK_MAP
2378}
1757 2379
1758sub cf::object::player::enter_link { 2380sub cf::object::player::enter_link {
1759 my ($self) = @_; 2381 my ($self) = @_;
1760 2382
1761 $self->deactivate_recursive; 2383 $self->deactivate_recursive;
1762 2384
1763 return if $self->map == $LINK_MAP; 2385 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2386
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2387 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2388 if $self->map && $self->map->{path} ne "{link}";
1767 2389
1768 $self->enter_map ($LINK_MAP, 20, 20); 2390 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2391}
1770 2392
1771sub cf::object::player::leave_link { 2393sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2394 my ($self, $map, $x, $y) = @_;
2395
2396 return unless $self->contr->active;
1773 2397
1774 my $link_pos = delete $self->{_link_pos}; 2398 my $link_pos = delete $self->{_link_pos};
1775 2399
1776 unless ($map) { 2400 unless ($map) {
1777 # restore original map position 2401 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2415 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2416 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2417 if $x <=0 && $y <= 0;
1794 2418
1795 $map->load; 2419 $map->load;
1796 $map->load_diag; 2420 $map->load_neighbours;
1797 2421
1798 return unless $self->contr->active; 2422 return unless $self->contr->active;
1799 $self->activate_recursive; 2423 $self->activate_recursive;
2424
2425 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2426 $self->enter_map ($map, $x, $y);
1801} 2427}
1802 2428
1803cf::player->attach ( 2429=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2430
1807 # abort map switching before logout 2431Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2432her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2433that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2434the new (success) or old (failed) map position. In either case, $done will
1811 }; 2435be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2436
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2437=cut
2438
2439our $GOTOGEN;
1838 2440
1839sub cf::object::player::goto { 2441sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2442 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2443
1842 $path = new cf::path $path; 2444 # do generation counting so two concurrent goto's will be executed in-order
2445 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2446
1844 $self->enter_link; 2447 $self->enter_link;
1845 2448
1846 (async { 2449 (async {
2450 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 2451 my $map = cf::map::find $path;
2452
2453 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2454 $map = $map->customise_for ($self);
1849 2455 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2456 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2457 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2458 }
1854 2459
2460 $map
2461 };
2462
2463 if ($@) {
2464 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2465 LOG llevError | logBacktrace, Carp::longmess $@;
2466 }
2467
2468 if ($gen == $self->{_goto_generation}) {
2469 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2470 $self->leave_link ($map, $x, $y);
2471 }
2472
2473 $done->() if $done;
1856 })->prio (1); 2474 })->prio (1);
1857} 2475}
1858 2476
1859=item $player_object->enter_exit ($exit_object) 2477=item $player_object->enter_exit ($exit_object)
1860 2478
1862 2480
1863sub parse_random_map_params { 2481sub parse_random_map_params {
1864 my ($spec) = @_; 2482 my ($spec) = @_;
1865 2483
1866 my $rmp = { # defaults 2484 my $rmp = { # defaults
1867 xsize => 10, 2485 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2486 ysize => (cf::rndm 15, 40),
2487 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2488 #layout => string,
1869 }; 2489 };
1870 2490
1871 for (split /\n/, $spec) { 2491 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2492 my ($k, $v) = split /\s+/, $_, 2;
1873 2493
1877 $rmp 2497 $rmp
1878} 2498}
1879 2499
1880sub prepare_random_map { 2500sub prepare_random_map {
1881 my ($exit) = @_; 2501 my ($exit) = @_;
2502
2503 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2504
1883 # all this does is basically replace the /! path by 2505 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2506 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2507 # that depends on the exit object
1886 2508
1887 my $rmp = parse_random_map_params $exit->msg; 2509 my $rmp = parse_random_map_params $exit->msg;
1888 2510
1889 if ($exit->map) { 2511 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2512 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2513 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2514 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2515 $rmp->{origin_y} = $exit->y;
1894 } 2516 }
1895 2517
1896 $rmp->{random_seed} ||= $exit->random_seed; 2518 $rmp->{random_seed} ||= $exit->random_seed;
1897 2519
1898 my $data = cf::to_json $rmp; 2520 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2521 my $md5 = Digest::MD5::md5_hex $data;
2522 my $meta = "$RANDOMDIR/$md5.meta";
1900 2523
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2524 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2525 aio_write $fh, 0, (length $data), $data, 0;
2526 undef $fh;
2527 aio_rename "$meta~", $meta;
1903 2528
1904 $exit->slaying ("?random/$md5"); 2529 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2530 $exit->msg (undef);
1906 } 2531 }
1907} 2532}
1909sub cf::object::player::enter_exit { 2534sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2535 my ($self, $exit) = @_;
1911 2536
1912 return unless $self->type == cf::PLAYER; 2537 return unless $self->type == cf::PLAYER;
1913 2538
2539 if ($exit->slaying eq "/!") {
2540 #TODO: this should de-fi-ni-te-ly not be a sync-job
2541 # the problem is that $exit might not survive long enough
2542 # so it needs to be done right now, right here
2543 cf::sync_job { prepare_random_map $exit };
2544 }
2545
2546 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2547 my $hp = $exit->stats->hp;
2548 my $sp = $exit->stats->sp;
2549
1914 $self->enter_link; 2550 $self->enter_link;
2551
2552 # if exit is damned, update players death & WoR home-position
2553 $self->contr->savebed ($slaying, $hp, $sp)
2554 if $exit->flag (FLAG_DAMNED);
1915 2555
1916 (async { 2556 (async {
1917 $self->deactivate_recursive; # just to be sure 2557 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2558 unless (eval {
1919 prepare_random_map $exit 2559 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2560
1925 1; 2561 1;
1926 }) { 2562 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2563 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2564 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2565 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2566 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2567
1932 warn "ERROR in enter_exit: $@"; 2568 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2569 $self->leave_link;
1934 } 2570 }
1935 })->prio (1); 2571 })->prio (1);
1948 2584
1949sub cf::client::send_drawinfo { 2585sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2586 my ($self, $text, $flags) = @_;
1951 2587
1952 utf8::encode $text; 2588 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2589 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2590}
1955 2591
2592=item $client->send_msg ($channel, $msg, $color, [extra...])
2593
2594Send a drawinfo or msg packet to the client, formatting the msg for the
2595client if neccessary. C<$type> should be a string identifying the type of
2596the message, with C<log> being the default. If C<$color> is negative, suppress
2597the message unless the client supports the msg packet.
2598
2599=cut
2600
2601our %CHANNEL = (
2602 "c/identify" => {
2603 id => "identify",
2604 title => "Identify",
2605 reply => undef,
2606 tooltip => "Items recently identified",
2607 },
2608 "c/examine" => {
2609 id => "examine",
2610 title => "Examine",
2611 reply => undef,
2612 tooltip => "Signs and other items you examined",
2613 },
2614);
2615
2616sub cf::client::send_msg {
2617 my ($self, $channel, $msg, $color, @extra) = @_;
2618
2619 $msg = $self->pl->expand_cfpod ($msg);
2620
2621 $color &= cf::NDI_CLIENT_MASK; # just in case...
2622
2623 # check predefined channels, for the benefit of C
2624 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2625
2626 if (ref $channel) {
2627 # send meta info to client, if not yet sent
2628 unless (exists $self->{channel}{$channel->{id}}) {
2629 $self->{channel}{$channel->{id}} = $channel;
2630 $self->ext_msg (channel_info => $channel)
2631 if $self->can_msg;
2632 }
2633
2634 $channel = $channel->{id};
2635 }
2636
2637 return unless @extra || length $msg;
2638
2639 if ($self->can_msg) {
2640 # default colour, mask it out
2641 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2642 if $color & cf::NDI_DEF;
2643
2644 $self->send_packet ("msg " . $self->{json_coder}->encode (
2645 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2646 } else {
2647 if ($color >= 0) {
2648 # replace some tags by gcfclient-compatible ones
2649 for ($msg) {
2650 1 while
2651 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2652 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2653 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2654 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2655 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2656 }
2657
2658 $color &= cf::NDI_COLOR_MASK;
2659
2660 utf8::encode $msg;
2661
2662 if (0 && $msg =~ /\[/) {
2663 # COMMAND/INFO
2664 $self->send_packet ("drawextinfo $color 10 8 $msg")
2665 } else {
2666 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2667 $self->send_packet ("drawinfo $color $msg")
2668 }
2669 }
2670 }
2671}
2672
2673=item $client->ext_msg ($type, @msg)
2674
2675Sends an ext event to the client.
2676
2677=cut
2678
2679sub cf::client::ext_msg($$@) {
2680 my ($self, $type, @msg) = @_;
2681
2682 if ($self->extcmd == 2) {
2683 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2684 } elsif ($self->extcmd == 1) { # TODO: remove
2685 push @msg, msgtype => "event_$type";
2686 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2687 }
2688}
2689
2690=item $client->ext_reply ($msgid, @msg)
2691
2692Sends an ext reply to the client.
2693
2694=cut
2695
2696sub cf::client::ext_reply($$@) {
2697 my ($self, $id, @msg) = @_;
2698
2699 if ($self->extcmd == 2) {
2700 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2701 } elsif ($self->extcmd == 1) {
2702 #TODO: version 1, remove
2703 unshift @msg, msgtype => "reply", msgid => $id;
2704 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2705 }
2706}
1956 2707
1957=item $success = $client->query ($flags, "text", \&cb) 2708=item $success = $client->query ($flags, "text", \&cb)
1958 2709
1959Queues a query to the client, calling the given callback with 2710Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2711the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2712C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2713
1963Queries can fail, so check the return code. Or don't, as queries will become 2714Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2715become reliable at some point in the future.
1965 2716
1966=cut 2717=cut
1967 2718
1968sub cf::client::query { 2719sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2720 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2728 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2729 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2730
1980 $self->send_packet ($self->{query_queue}[0][0]) 2731 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2732 if @{ $self->{query_queue} } == 1;
2733
2734 1
1982} 2735}
1983 2736
1984cf::client->attach ( 2737cf::client->attach (
2738 on_connect => sub {
2739 my ($ns) = @_;
2740
2741 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2742 },
1985 on_reply => sub { 2743 on_reply => sub {
1986 my ($ns, $msg) = @_; 2744 my ($ns, $msg) = @_;
1987 2745
1988 # this weird shuffling is so that direct followup queries 2746 # this weird shuffling is so that direct followup queries
1989 # get handled first 2747 # get handled first
1990 my $queue = delete $ns->{query_queue} 2748 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2749 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2750
1993 (shift @$queue)->[1]->($msg); 2751 (shift @$queue)->[1]->($msg);
2752 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2753
1995 push @{ $ns->{query_queue} }, @$queue; 2754 push @{ $ns->{query_queue} }, @$queue;
1996 2755
1997 if (@{ $ns->{query_queue} } == @$queue) { 2756 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2757 if (@$queue) {
2000 } else { 2759 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2760 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 2761 }
2003 } 2762 }
2004 }, 2763 },
2764 on_exticmd => sub {
2765 my ($ns, $buf) = @_;
2766
2767 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2768
2769 if (ref $msg) {
2770 my ($type, $reply, @payload) =
2771 "ARRAY" eq ref $msg
2772 ? @$msg
2773 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2774
2775 my @reply;
2776
2777 if (my $cb = $EXTICMD{$type}) {
2778 @reply = $cb->($ns, @payload);
2779 }
2780
2781 $ns->ext_reply ($reply, @reply)
2782 if $reply;
2783
2784 } else {
2785 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2786 }
2787
2788 cf::override;
2789 },
2005); 2790);
2006 2791
2007=item $client->async (\&cb) 2792=item $client->async (\&cb)
2008 2793
2009Create a new coroutine, running the specified callback. The coroutine will 2794Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 2835our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 2836our $safe_hole = new Safe::Hole;
2052 2837
2053$SIG{FPE} = 'IGNORE'; 2838$SIG{FPE} = 'IGNORE';
2054 2839
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2840$safe->permit_only (Opcode::opset qw(
2841 :base_core :base_mem :base_orig :base_math
2842 grepstart grepwhile mapstart mapwhile
2843 sort time
2844));
2056 2845
2057# here we export the classes and methods available to script code 2846# here we export the classes and methods available to script code
2058 2847
2059=pod 2848=pod
2060 2849
2061The following fucntions and emthods are available within a safe environment: 2850The following functions and methods are available within a safe environment:
2062 2851
2063 cf::object contr pay_amount pay_player map 2852 cf::object
2853 contr pay_amount pay_player map x y force_find force_add
2854 insert remove name archname title slaying race decrease_ob_nr
2855
2064 cf::object::player player 2856 cf::object::player
2065 cf::player peaceful 2857 player
2066 cf::map trigger 2858
2859 cf::player
2860 peaceful
2861
2862 cf::map
2863 trigger
2067 2864
2068=cut 2865=cut
2069 2866
2070for ( 2867for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 2868 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2869 insert remove inv name archname title slaying race
2870 decrease_ob_nr)],
2072 ["cf::object::player" => qw(player)], 2871 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 2872 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 2873 ["cf::map" => qw(trigger)],
2075) { 2874) {
2076 no strict 'refs'; 2875 no strict 'refs';
2147=back 2946=back
2148 2947
2149=cut 2948=cut
2150 2949
2151############################################################################# 2950#############################################################################
2951# the server's init and main functions
2152 2952
2153=head2 EXTENSION DATABASE SUPPORT 2953sub load_facedata($) {
2954 my ($path) = @_;
2154 2955
2155Crossfire maintains a very simple database for extension use. It can 2956 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 2957 # for this (global event?)
2157excludes objects. 2958 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 2959
2159The parameter C<$family> should best start with the name of the extension 2960 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 2961
2162=over 4 2962 warn "loading facedata from $path\n";
2163 2963
2164=item $hashref = cf::db_get $family 2964 my $facedata;
2965 0 < aio_load $path, $facedata
2966 or die "$path: $!";
2165 2967
2166Return a hashref for use by the extension C<$family>, which can be 2968 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 2969
2170=item $value = cf::db_get $family => $key 2970 $facedata->{version} == 2
2971 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 2972
2172Returns a single value from the database 2973 # patch in the exptable
2173 2974 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 2975 type => FT_RSRC,
2175 2976 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2977 };
2978 cf::cede_to_tick;
2225 2979
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 2980 {
2981 my $faces = $facedata->{faceinfo};
2230 2982
2231 sub db_get($;$) { 2983 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 2984 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]} 2985 cf::face::set_visibility $idx, $info->{visibility};
2234 : ($DB->{$_[0]} ||= { }) 2986 cf::face::set_magicmap $idx, $info->{magicmap};
2235 } 2987 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2988 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2236 2989
2237 sub db_put($$;$) { 2990 cf::cede_to_tick;
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2991 }
2251 );
2252}
2253 2992
2254############################################################################# 2993 while (my ($face, $info) = each %$faces) {
2255# the server's main() 2994 next unless $info->{smooth};
2995 my $idx = cf::face::find $face
2996 or next;
2997 if (my $smooth = cf::face::find $info->{smooth}) {
2998 cf::face::set_smooth $idx, $smooth;
2999 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3000 } else {
3001 warn "smooth face '$info->{smooth}' not found for face '$face'";
3002 }
2256 3003
2257sub cfg_load { 3004 cf::cede_to_tick;
3005 }
3006 }
3007
3008 {
3009 my $anims = $facedata->{animinfo};
3010
3011 while (my ($anim, $info) = each %$anims) {
3012 cf::anim::set $anim, $info->{frames}, $info->{facings};
3013 cf::cede_to_tick;
3014 }
3015
3016 cf::anim::invalidate_all; # d'oh
3017 }
3018
3019 {
3020 # TODO: for gcfclient pleasure, we should give resources
3021 # that gcfclient doesn't grok a >10000 face index.
3022 my $res = $facedata->{resource};
3023
3024 my $soundconf = delete $res->{"res/sound.conf"};
3025
3026 while (my ($name, $info) = each %$res) {
3027 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3028 my $data;
3029
3030 if ($info->{type} & 1) {
3031 # prepend meta info
3032
3033 my $meta = $enc->encode ({
3034 name => $name,
3035 %{ $info->{meta} || {} },
3036 });
3037
3038 $data = pack "(w/a*)*", $meta, $info->{data};
3039 } else {
3040 $data = $info->{data};
3041 }
3042
3043 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3044 cf::face::set_type $idx, $info->{type};
3045
3046 cf::cede_to_tick;
3047 }
3048
3049 if ($soundconf) {
3050 $soundconf = $enc->decode (delete $soundconf->{data});
3051
3052 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3053 my $sound = $soundconf->{compat}[$_]
3054 or next;
3055
3056 my $face = cf::face::find "sound/$sound->[1]";
3057 cf::sound::set $sound->[0] => $face;
3058 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3059 }
3060
3061 while (my ($k, $v) = each %{$soundconf->{event}}) {
3062 my $face = cf::face::find "sound/$v";
3063 cf::sound::set $k => $face;
3064 }
3065 }
3066 }
3067
3068 1
3069}
3070
3071register_exticmd fx_want => sub {
3072 my ($ns, $want) = @_;
3073
3074 while (my ($k, $v) = each %$want) {
3075 $ns->fx_want ($k, $v);
3076 }
3077};
3078
3079sub reload_regions {
3080 # HACK to clear player env face cache, we need some signal framework
3081 # for this (global event?)
3082 %ext::player_env::MUSIC_FACE_CACHE = ();
3083
3084 load_resource_file "$MAPDIR/regions"
3085 or die "unable to load regions file\n";
3086
3087 for (cf::region::list) {
3088 $_->{match} = qr/$_->{match}/
3089 if exists $_->{match};
3090 }
3091}
3092
3093sub reload_facedata {
3094 load_facedata "$DATADIR/facedata"
3095 or die "unable to load facedata\n";
3096}
3097
3098sub reload_archetypes {
3099 load_resource_file "$DATADIR/archetypes"
3100 or die "unable to load archetypes\n";
3101 #d# NEED to laod twice to resolve forward references
3102 # this really needs to be done in an extra post-pass
3103 # (which needs to be synchronous, so solve it differently)
3104 load_resource_file "$DATADIR/archetypes"
3105 or die "unable to load archetypes\n";
3106}
3107
3108sub reload_treasures {
3109 load_resource_file "$DATADIR/treasures"
3110 or die "unable to load treasurelists\n";
3111}
3112
3113sub reload_resources {
3114 warn "reloading resource files...\n";
3115
3116 reload_regions;
3117 reload_facedata;
3118 #reload_archetypes;#d#
3119 reload_archetypes;
3120 reload_treasures;
3121
3122 warn "finished reloading resource files\n";
3123}
3124
3125sub init {
3126 reload_resources;
3127}
3128
3129sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3130 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3131 or return;
2260 3132
2261 local $/; 3133 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3134 *CFG = YAML::Syck::Load <$fh>;
2263 3135
2277 3149
2278sub main { 3150sub main {
2279 # we must not ever block the main coroutine 3151 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3152 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3153 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3154 (async {
2282 async { Event::one_event }; 3155 Event::one_event;
3156 })->prio (Coro::PRIO_MAX);
2283 }; 3157 };
2284 3158
2285 cfg_load; 3159 reload_config;
2286 db_load; 3160 db_init;
2287 load_extensions; 3161 load_extensions;
3162
3163 $TICK_WATCHER->start;
2288 Event::loop; 3164 Event::loop;
2289} 3165}
2290 3166
2291############################################################################# 3167#############################################################################
2292# initialisation and cleanup 3168# initialisation and cleanup
2293 3169
2294# install some emergency cleanup handlers 3170# install some emergency cleanup handlers
2295BEGIN { 3171BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 3172 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3173 Event->signal (
3174 reentrant => 0,
2298 data => WF_AUTOCANCEL, 3175 data => WF_AUTOCANCEL,
2299 signal => $signal, 3176 signal => $signal,
3177 prio => 0,
2300 cb => sub { 3178 cb => sub {
2301 cf::cleanup "SIG$signal"; 3179 cf::cleanup "SIG$signal";
2302 }, 3180 },
2303 ); 3181 );
2304 } 3182 }
2305} 3183}
2306 3184
3185sub write_runtime {
3186 my $runtime = "$LOCALDIR/runtime";
3187
3188 # first touch the runtime file to show we are still running:
3189 # the fsync below can take a very very long time.
3190
3191 IO::AIO::aio_utime $runtime, undef, undef;
3192
3193 my $guard = cf::lock_acquire "write_runtime";
3194
3195 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3196 or return;
3197
3198 my $value = $cf::RUNTIME + 90 + 10;
3199 # 10 is the runtime save interval, for a monotonic clock
3200 # 60 allows for the watchdog to kill the server.
3201
3202 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3203 and return;
3204
3205 # always fsync - this file is important
3206 aio_fsync $fh
3207 and return;
3208
3209 # touch it again to show we are up-to-date
3210 aio_utime $fh, undef, undef;
3211
3212 close $fh
3213 or return;
3214
3215 aio_rename "$runtime~", $runtime
3216 and return;
3217
3218 warn "runtime file written.\n";
3219
3220 1
3221}
3222
2307sub emergency_save() { 3223sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3224 my $freeze_guard = cf::freeze_mainloop;
2309 3225
2310 warn "enter emergency perl save\n"; 3226 warn "enter emergency perl save\n";
2311 3227
2312 cf::sync_job { 3228 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3229 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3230 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3231 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3232 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3233 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3234 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3235 $pl->valid or next;
2320 $pl->save; 3236 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 3242 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3243 $map->valid or next;
2328 $map->save; 3244 $map->save;
2329 } 3245 }
2330 warn "end emergency map save\n"; 3246 warn "end emergency map save\n";
3247
3248 warn "begin emergency database checkpoint\n";
3249 BDB::db_env_txn_checkpoint $DB_ENV;
3250 warn "end emergency database checkpoint\n";
2331 }; 3251 };
2332 3252
2333 warn "leave emergency perl save\n"; 3253 warn "leave emergency perl save\n";
2334} 3254}
2335 3255
3256sub post_cleanup {
3257 my ($make_core) = @_;
3258
3259 warn Carp::longmess "post_cleanup backtrace"
3260 if $make_core;
3261}
3262
2336sub reload() { 3263sub do_reload_perl() {
2337 # can/must only be called in main 3264 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3265 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3266 warn "can only reload from main coroutine";
2340 return; 3267 return;
2341 } 3268 }
2342 3269
2343 warn "reloading..."; 3270 warn "reloading...";
2344 3271
2345 my $guard = freeze_mainloop; 3272 warn "entering sync_job";
3273
3274 cf::sync_job {
3275 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 3276 cf::emergency_save;
3277 cf::write_runtime; # external watchdog should not bark
2347 3278
2348 eval { 3279 warn "syncing database to disk";
3280 BDB::db_env_txn_checkpoint $DB_ENV;
3281
2349 # if anything goes wrong in here, we should simply crash as we already saved 3282 # if anything goes wrong in here, we should simply crash as we already saved
2350 3283
2351 # cancel all watchers 3284 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 3285 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3286 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 3287 }
2355 3288
3289 warn "flushing outstanding aio requests";
3290 for (;;) {
3291 BDB::flush;
3292 IO::AIO::flush;
3293 Coro::cede;
3294 last unless IO::AIO::nreqs || BDB::nreqs;
3295 warn "iterate...";
3296 }
3297
3298 ++$RELOAD;
3299
2356 # cancel all extension coros 3300 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3301 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3302 %EXT_CORO = ();
2359 3303
2360 # unload all extensions 3304 warn "removing commands";
2361 for (@exts) { 3305 %COMMAND = ();
3306
3307 warn "removing ext/exti commands";
3308 %EXTCMD = ();
3309 %EXTICMD = ();
3310
3311 warn "unloading/nuking all extensions";
3312 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 3313 warn "... unloading $pkg";
2363 unload_extension $_; 3314
3315 if (my $cb = $pkg->can ("unload")) {
3316 eval {
3317 $cb->($pkg);
3318 1
3319 } or warn "$pkg unloaded, but with errors: $@";
2364 } 3320 }
2365 3321
3322 warn "... nuking $pkg";
3323 Symbol::delete_package $pkg;
3324 }
3325
2366 # unload all modules loaded from $LIBDIR 3326 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 3327 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3328 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 3329
2370 warn "removing <$k>"; 3330 warn "... unloading $k";
2371 delete $INC{$k}; 3331 delete $INC{$k};
2372 3332
2373 $k =~ s/\.pm$//; 3333 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 3334 $k =~ s/\//::/g;
2375 3335
2378 } 3338 }
2379 3339
2380 Symbol::delete_package $k; 3340 Symbol::delete_package $k;
2381 } 3341 }
2382 3342
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3343 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3344 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3345 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3346
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 3347 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 3348 delete $INC{"cf.pm"};
3349 delete $INC{"cf/pod.pm"};
2396 3350
2397 # don't, removes xs symbols, too, 3351 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3352 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3353 #Symbol::delete_package __PACKAGE__;
2400 3354
2401 # reload cf.pm 3355 warn "unload completed, starting to reload now";
3356
2402 warn "reloading cf.pm"; 3357 warn "reloading cf.pm";
2403 require cf; 3358 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3359 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3360
2406 # load config and database again 3361 warn "loading config and database again";
2407 cf::cfg_load; 3362 cf::reload_config;
2408 cf::db_load;
2409 3363
2410 # load extensions
2411 warn "load extensions"; 3364 warn "loading extensions";
2412 cf::load_extensions; 3365 cf::load_extensions;
2413 3366
2414 # reattach attachments to objects 3367 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3368 _global_reattach; # objects, sockets
2416 _global_reattach; 3369 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3370 reattach $_ for values %MAP;
2418 }; 3371 warn "reattaching attachments to players";
3372 reattach $_ for values %PLAYER;
2419 3373
2420 if ($@) { 3374 warn "leaving sync_job";
3375
3376 1
3377 } or do {
2421 warn $@; 3378 warn $@;
2422 warn "error while reloading, exiting."; 3379 warn "error while reloading, exiting.";
2423 exit 1; 3380 exit 1;
2424 } 3381 };
2425 3382
2426 warn "reloaded successfully"; 3383 warn "reloaded";
2427}; 3384};
2428 3385
2429############################################################################# 3386our $RELOAD_WATCHER; # used only during reload
2430 3387
2431unless ($LINK_MAP) { 3388sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3389 # doing reload synchronously and two reloads happen back-to-back,
3390 # coro crashes during coro_state_free->destroy here.
2433 3391
2434 $LINK_MAP->width (41); 3392 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 3393 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 3394 after => 0,
3395 data => WF_AUTOCANCEL,
2444 cb => sub { 3396 cb => sub {
2445 $_[0]->w->cancel; 3397 do_reload_perl;
2446 3398 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 3399 },
2465 3400 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3401}
2471
2472register "<global>", __PACKAGE__;
2473 3402
2474register_command "reload" => sub { 3403register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3404 my ($who, $arg) = @_;
2476 3405
2477 if ($who->flag (FLAG_WIZ)) { 3406 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3407 $who->message ("reloading server.");
3408 async { reload_perl };
2481 } 3409 }
2482}; 3410};
2483 3411
2484unshift @INC, $LIBDIR; 3412unshift @INC, $LIBDIR;
2485 3413
3414my $bug_warning = 0;
3415
3416our @WAIT_FOR_TICK;
3417our @WAIT_FOR_TICK_BEGIN;
3418
3419sub wait_for_tick {
3420 return unless $TICK_WATCHER->is_active;
3421 return if $Coro::current == $Coro::main;
3422
3423 my $signal = new Coro::Signal;
3424 push @WAIT_FOR_TICK, $signal;
3425 $signal->wait;
3426}
3427
3428sub wait_for_tick_begin {
3429 return unless $TICK_WATCHER->is_active;
3430 return if $Coro::current == $Coro::main;
3431
3432 my $signal = new Coro::Signal;
3433 push @WAIT_FOR_TICK_BEGIN, $signal;
3434 $signal->wait;
3435}
3436
3437 my $min = 1e6;#d#
3438 my $avg = 10;
2486$TICK_WATCHER = Event->timer ( 3439$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 3440 reentrant => 0,
3441 parked => 1,
2488 prio => 0, 3442 prio => 0,
2489 at => $NEXT_TICK || $TICK, 3443 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 3444 data => WF_AUTOCANCEL,
2491 cb => sub { 3445 cb => sub {
3446 if ($Coro::current != $Coro::main) {
3447 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3448 unless ++$bug_warning > 10;
3449 return;
3450 }
3451
3452 $NOW = $tick_start = Event::time;
3453
2492 cf::server_tick; # one server iteration 3454 cf::server_tick; # one server iteration
3455
3456 0 && sync_job {#d#
3457 for(1..10) {
3458 my $t = Event::time;
3459 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3460 or die;
3461
3462 $map->width (50);
3463 $map->height (50);
3464 $map->alloc;
3465 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3466 my $t = Event::time - $t;
3467
3468 #next unless $t < 0.0013;#d#
3469 if ($t < $min) {
3470 $min = $t;
3471 }
3472 $avg = $avg * 0.99 + $t * 0.01;
3473 }
3474 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3475 exit 0;
3476 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3477 };
3478
2493 $RUNTIME += $TICK; 3479 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
2495 3481
2496 $WAIT_FOR_TICK->broadcast; 3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490# my $AFTER = Event::time;
3491# warn $AFTER - $NOW;#d#
3492
3493 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3494 $sig->send;
3495 }
3496 while (my $sig = shift @WAIT_FOR_TICK) {
3497 $sig->send;
3498 }
3499
3500 $NOW = Event::time;
2498 3501
2499 # if we are delayed by four ticks or more, skip them all 3502 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3503 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 3504
2502 $TICK_WATCHER->at ($NEXT_TICK); 3505 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 3506 $TICK_WATCHER->start;
3507
3508 $LOAD = ($NOW - $tick_start) / $TICK;
3509 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3510
3511 _post_tick;
3512
3513
2504 }, 3514 },
2505); 3515);
2506 3516
3517{
2507IO::AIO::max_poll_time $TICK * 0.2; 3518 BDB::max_poll_time $TICK * 0.1;
2508 3519 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 3520 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 3521 fd => BDB::poll_fileno,
2511 poll => 'r', 3522 poll => 'r',
2512 prio => 5, 3523 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 3524 data => WF_AUTOCANCEL,
2519 after => 0, 3525 cb => \&BDB::poll_cb,
2520 interval => 10, 3526 );
2521 cb => sub { 3527 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 3528
2523 write_runtime 3529 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 3530 my $status;
3531 my $current = $Coro::current;
3532 (
3533 sub {
3534 $status = $!;
3535 $current->ready; undef $current;
3536 },
3537 sub {
3538 Coro::schedule while defined $current;
3539 $! = $status;
3540 },
3541 )
3542 };
3543
3544 unless ($DB_ENV) {
3545 $DB_ENV = BDB::db_env_create;
3546
3547 cf::sync_job {
3548 eval {
3549 BDB::db_env_open
3550 $DB_ENV,
3551 $BDBDIR,
3552 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3553 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3554 0666;
3555
3556 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3557
3558 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3559 $DB_ENV->set_lk_detect;
3560 };
3561
3562 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 3563 };
2526 }, 3564 }
2527); 3565}
3566
3567{
3568 IO::AIO::min_parallel 8;
3569
3570 undef $Coro::AIO::WATCHER;
3571 IO::AIO::max_poll_time $TICK * 0.1;
3572 $AIO_POLL_WATCHER = Event->io (
3573 reentrant => 0,
3574 data => WF_AUTOCANCEL,
3575 fd => IO::AIO::poll_fileno,
3576 poll => 'r',
3577 prio => 6,
3578 cb => \&IO::AIO::poll_cb,
3579 );
3580}
3581
3582my $_log_backtrace;
3583
3584sub _log_backtrace {
3585 my ($msg, @addr) = @_;
3586
3587 $msg =~ s/\n//;
3588
3589 # limit the # of concurrent backtraces
3590 if ($_log_backtrace < 2) {
3591 ++$_log_backtrace;
3592 async {
3593 my @bt = fork_call {
3594 @addr = map { sprintf "%x", $_ } @addr;
3595 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3596 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3597 or die "addr2line: $!";
3598
3599 my @funcs;
3600 my @res = <$fh>;
3601 chomp for @res;
3602 while (@res) {
3603 my ($func, $line) = splice @res, 0, 2, ();
3604 push @funcs, "[$func] $line";
3605 }
3606
3607 @funcs
3608 };
3609
3610 LOG llevInfo, "[ABT] $msg\n";
3611 LOG llevInfo, "[ABT] $_\n" for @bt;
3612 --$_log_backtrace;
3613 };
3614 } else {
3615 LOG llevInfo, "[ABT] $msg\n";
3616 LOG llevInfo, "[ABT] [suppressed]\n";
3617 }
3618}
3619
3620# load additional modules
3621use cf::pod;
2528 3622
2529END { cf::emergency_save } 3623END { cf::emergency_save }
2530 3624
25311 36251
2532 3626

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