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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.365 by root, Tue Sep 11 13:27:56 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
25 88
26our %CFG; 89our %CFG;
27 90
91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93
94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
121
28############################################################################# 122#############################################################################
29 123
30=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
31 125
32=over 4 126=over 4
33 127
34=item $cf::LIBDIR 128=item $cf::UPTIME
35 129
36The perl library directory, where extensions and cf-specific modules can 130The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 131
132=item $cf::RUNTIME
133
134The time this server has run, starts at 0 and is increased by $cf::TICK on
135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
38 149
39=item $cf::TICK 150=item $cf::TICK
40 151
41The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
42 163
43=item %cf::CFG 164=item %cf::CFG
44 165
45Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
47 180
48=back 181=back
49 182
50=cut 183=cut
51 184
52BEGIN { 185BEGIN {
53 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 187 my $msg = join "", @_;
188
55 $msg .= "\n" 189 $msg .= "\n"
56 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
57 191
58 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
59 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
60 }; 195 };
61} 196}
62 197
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 205
65# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 207# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
68 no strict 'refs'; 215 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 217}
71 218
72$Event::DIED = sub { 219$Event::DIED = sub {
73 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
74}; 221};
75 222
76my %ext_pkg; 223#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 224
82=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
83 226
84=over 4 227=over 4
85 228
86=cut 229=item dumpval $ref
87 230
88use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
89 251
90=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
91 253
92Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
93 255
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
102 257
103Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
104 259
105=cut 260=cut
106 261
107sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
109 JSON::Syck::Dump $_[0] 264sub to_json ($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
406=item cf::sync_job { BLOCK }
407
408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
412
413If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The
415server will be frozen during this time, so the block should either finish
416fast or be very important.
417
418=cut
419
420sub sync_job(&) {
421 my ($job) = @_;
422
423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
426 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/
428
429 # TODO: use suspend/resume instead
430 # (but this is cancel-safe)
431 my $freeze_guard = freeze_mainloop;
432
433 my $busy = 1;
434 my @res;
435
436 (async {
437 @res = eval { $job->() };
438 warn $@ if $@;
439 undef $busy;
440 })->prio (Coro::PRIO_MAX);
441
442 while ($busy) {
443 Coro::cede or Event::one_event;
444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
453 wantarray ? @res : $res[0]
454 } else {
455 # we are in another coroutine, how wonderful, everything just works
456
457 $job->()
458 }
459}
460
461=item $coro = cf::async_ext { BLOCK }
462
463Like async, but this coro is automatically being canceled when the
464extension calling this is being unloaded.
465
466=cut
467
468sub async_ext(&) {
469 my $cb = shift;
470
471 my $coro = &Coro::async ($cb);
472
473 $coro->on_destroy (sub {
474 delete $EXT_CORO{$coro+0};
475 });
476 $EXT_CORO{$coro+0} = $coro;
477
478 $coro
479}
480
481=item fork_call { }, $args
482
483Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
487
488=cut
489
490sub fork_call(&@) {
491 my ($cb, @args) = @_;
492
493 # we seemingly have to make a local copy of the whole thing,
494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
496
497 my @res = Coro::Util::fork_eval {
498 reset_signals;
499 &$cb
500 }, @args;
501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 641}
111 642
112=back 643=back
113 644
645=cut
646
114############################################################################# 647#############################################################################
115 648
116=head2 EVENTS AND OBJECT ATTACHMENTS 649=head2 ATTACHABLE OBJECTS
650
651Many objects in crossfire are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods.
654
655In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT).
117 658
118=over 4 659=over 4
119 660
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
133 662
134=item $map->detach ($attachment) 663=item $attachable->detach ($attachment)
135 664
136Attach/detach a pre-registered attachment to a map. 665Attach/detach a pre-registered attachment to a specific object and give it
666the specified key/value pairs as arguments.
137 667
138=item $bool = $object->attached ($name) 668Example, attach a minesweeper attachment to the given object, making it a
66910x10 minesweeper game:
139 670
140=item $bool = $player->attached ($name) 671 $obj->attach (minesweeper => width => 10, height => 10);
141 672
142=item $bool = $map->attached ($name) 673=item $bool = $attachable->attached ($name)
143 674
144Checks wether the named attachment is currently attached to the object. 675Checks wether the named attachment is currently attached to the object.
145 676
146=item cf::attach_global ... 677=item cf::CLASS->attach ...
147 678
148Attach handlers for global events. 679=item cf::CLASS->detach ...
149 680
150This and all following C<attach_*>-functions expect any number of the 681Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 682CLASS. See the next function for an explanation of its arguments.
683
684You can attach to global events by using the C<cf::global> class.
685
686Example, log all player logins:
687
688 cf::player->attach (
689 on_login => sub {
690 my ($pl) = @_;
691 ...
692 },
693 );
694
695Example, attach to the jeweler skill:
696
697 cf::object->attach (
698 type => cf::SKILL,
699 subtype => cf::SK_JEWELER,
700 on_use_skill => sub {
701 my ($sk, $ob, $part, $dir, $msg) = @_;
702 ...
703 },
704 );
705
706=item cf::CLASS::attachment $name, ...
707
708Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment.
710
711Some classes such as crossfire maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name.
713
714These calls expect any number of the following handler/hook descriptions:
152 715
153=over 4 716=over 4
154 717
155=item prio => $number 718=item prio => $number
156 719
158by another C<prio> setting). Lower priority handlers get executed 721by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 722earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 723registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 724unless you know what you are doing.
162 725
726=item type => $type
727
728(Only for C<< cf::object->attach >> calls), limits the attachment to the
729given type of objects only (the additional parameter C<subtype> can be
730used to further limit to the given subtype).
731
163=item on_I<event> => \&cb 732=item on_I<event> => \&cb
164 733
165Call the given code reference whenever the named event happens (event is 734Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 735something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 736handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 745package and register them. Only handlers for eevents supported by the
177object/class are recognised. 746object/class are recognised.
178 747
179=back 748=back
180 749
181=item cf::attach_to_type $object_type, $subtype, ... 750Example, define an attachment called "sockpuppet" that calls the given
751event handler when a monster attacks:
182 752
183Attach handlers for a specific object type (e.g. TRANSPORT) and 753 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 754 on_skill_attack => sub {
185type. 755 my ($self, $victim) = @_;
186 756 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 757 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 758 }
408}
409 759
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 760=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 761
434Just because you have a perl object does not mean that the corresponding 762Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 763C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 764valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 765can be used to test for existence of the C object part without causing an
438exception. 766exception.
439 767
768=cut
769
770# the following variables are defined in .xs and must not be re-created
771our @CB_GLOBAL = (); # registry for all global events
772our @CB_ATTACHABLE = (); # registry for all attachables
773our @CB_OBJECT = (); # all objects (should not be used except in emergency)
774our @CB_PLAYER = ();
775our @CB_CLIENT = ();
776our @CB_TYPE = (); # registry for type (cf-object class) based events
777our @CB_MAP = ();
778
779my %attachment;
780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
787sub _attach_cb($$$$) {
788 my ($registry, $event, $prio, $cb) = @_;
789
790 use sort 'stable';
791
792 $cb = [$prio, $cb];
793
794 @{$registry->[$event]} = sort
795 { $a->[0] cmp $b->[0] }
796 @{$registry->[$event] || []}, $cb;
797}
798
799# hack
800my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
801
802# attach handles attaching event callbacks
803# the only thing the caller has to do is pass the correct
804# registry (== where the callback attaches to).
805sub _attach {
806 my ($registry, $klass, @arg) = @_;
807
808 my $object_type;
809 my $prio = 0;
810 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
811
812 #TODO: get rid of this hack
813 if ($attachable_klass{$klass}) {
814 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
815 }
816
817 while (@arg) {
818 my $type = shift @arg;
819
820 if ($type eq "prio") {
821 $prio = shift @arg;
822
823 } elsif ($type eq "type") {
824 $object_type = shift @arg;
825 $registry = $CB_TYPE[$object_type] ||= [];
826
827 } elsif ($type eq "subtype") {
828 defined $object_type or Carp::croak "subtype specified without type";
829 my $object_subtype = shift @arg;
830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
831
832 } elsif ($type eq "package") {
833 my $pkg = shift @arg;
834
835 while (my ($name, $id) = each %cb_id) {
836 if (my $cb = $pkg->can ($name)) {
837 _attach_cb $registry, $id, $prio, $cb;
838 }
839 }
840
841 } elsif (exists $cb_id{$type}) {
842 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
843
844 } elsif (ref $type) {
845 warn "attaching objects not supported, ignoring.\n";
846
847 } else {
848 shift @arg;
849 warn "attach argument '$type' not supported, ignoring.\n";
850 }
851 }
852}
853
854sub _object_attach {
855 my ($obj, $name, %arg) = @_;
856
857 return if exists $obj->{_attachment}{$name};
858
859 if (my $attach = $attachment{$name}) {
860 my $registry = $obj->registry;
861
862 for (@$attach) {
863 my ($klass, @attach) = @$_;
864 _attach $registry, $klass, @attach;
865 }
866
867 $obj->{$name} = \%arg;
868 } else {
869 warn "object uses attachment '$name' which is not available, postponing.\n";
870 }
871
872 $obj->{_attachment}{$name} = undef;
873}
874
875sub cf::attachable::attach {
876 if (ref $_[0]) {
877 _object_attach @_;
878 } else {
879 _attach shift->_attach_registry, @_;
880 }
881 _recalc_want;
882};
883
884# all those should be optimised
885sub cf::attachable::detach {
886 my ($obj, $name) = @_;
887
888 if (ref $obj) {
889 delete $obj->{_attachment}{$name};
890 reattach ($obj);
891 } else {
892 Carp::croak "cannot, currently, detach class attachments";
893 }
894 _recalc_want;
895};
896
897sub cf::attachable::attached {
898 my ($obj, $name) = @_;
899
900 exists $obj->{_attachment}{$name}
901}
902
903for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
904 eval "#line " . __LINE__ . " 'cf.pm'
905 sub cf::\L$klass\E::_attach_registry {
906 (\\\@CB_$klass, KLASS_$klass)
907 }
908
909 sub cf::\L$klass\E::attachment {
910 my \$name = shift;
911
912 \$attachment{\$name} = [[KLASS_$klass, \@_]];
913 }
914 ";
915 die if $@;
916}
917
918our $override;
919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
920
921sub override {
922 $override = 1;
923 @INVOKE_RESULTS = (@_);
924}
925
926sub do_invoke {
927 my $event = shift;
928 my $callbacks = shift;
929
930 @INVOKE_RESULTS = ();
931
932 local $override;
933
934 for (@$callbacks) {
935 eval { &{$_->[1]} };
936
937 if ($@) {
938 warn "$@";
939 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
940 override;
941 }
942
943 return 1 if $override;
944 }
945
946 0
947}
948
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
950
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952
953Generate an object-specific event with the given arguments.
954
955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
956removed in future versions), and there is no public API to access override
957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
958
440=back 959=back
441 960
442=cut 961=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 962
448############################################################################# 963#############################################################################
449# object support 964# object support
965#
450 966
451sub instantiate { 967sub _can_merge {
452 my ($obj, $data) = @_; 968 my ($ob1, $ob2) = @_;
453 969
454 $data = from_json $data; 970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
455 973
456 for (@$data) { 974 $fob1 eq $fob2
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461} 975}
462 976
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 977sub reattach {
978 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982
466 my $registry = $obj->registry; 983 my $registry = $obj->registry;
467 984
468 @$registry = (); 985 @$registry = ();
469 986
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 987 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 988
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 989 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 990 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 991 for (@$attach) {
475 my ($klass, @attach) = @$_; 992 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 993 _attach $registry, $klass, @attach;
477 } 994 }
478 } else { 995 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 997 }
481 } 998 }
482} 999}
483 1000
484sub object_freezer_save { 1001cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 1002 prio => -1000000,
1003 on_instantiate => sub {
1004 my ($obj, $data) = @_;
1005
1006 $data = from_json $data;
1007
1008 for (@$data) {
1009 my ($name, $args) = @$_;
1010
1011 $obj->attach ($name, %{$args || {} });
1012 }
1013 },
1014 on_reattach => \&reattach,
536 on_clone => sub { 1015 on_clone => sub {
537 my ($src, $dst) = @_; 1016 my ($src, $dst) = @_;
538 1017
539 @{$dst->registry} = @{$src->registry}; 1018 @{$dst->registry} = @{$src->registry};
540 1019
541 %$dst = %$src; 1020 %$dst = %$src;
542 1021
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 1022 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 1023 if exists $src->{_attachment};
545 }, 1024 },
546; 1025);
1026
1027sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031
1032 sync_job {
1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs;
1037
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh;
1043
1044 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst";
1052 }
1053 } else {
1054 aio_unlink "$filename.pst";
1055 }
1056
1057 aio_rename "$filename~", $filename;
1058 } else {
1059 warn "FATAL: $filename~: $!\n";
1060 }
1061 } else {
1062 aio_unlink $filename;
1063 aio_unlink "$filename.pst";
1064 }
1065 };
1066
1067 undef $guard;
1068}
1069
1070sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_;
1072
1073 use Data::Dumper;
1074
1075 $$rdata . Dumper $objs
1076}
1077
1078sub object_thawer_load {
1079 my ($filename) = @_;
1080
1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084
1085 (aio_load $filename, $data) >= 0
1086 or return;
1087
1088 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0
1090 or return;
1091
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} };
1094 }
1095
1096 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []};
1099
1100 ($data, $av)
1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
547 1108
548############################################################################# 1109#############################################################################
549# old plug-in events 1110# command handling &c
550 1111
551sub inject_event { 1112=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 1113
555 my $cb = $hook[$event_code]{$extension} 1114Register a callback for execution when the client sends the user command
556 or return; 1115$name.
557 1116
558 &$cb 1117=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 1118
580sub register_command { 1119sub register_command {
581 my ($name, $time, $cb) = @_; 1120 my ($name, $cb) = @_;
582 1121
583 my $caller = caller; 1122 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 1123 #warn "registering command '$name/$time' to '$caller'";
585 1124
586 push @{ $command{$name} }, [$time, $cb, $caller]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 1126}
1127
1128=item cf::register_extcmd $name => \&callback($pl,$packet);
1129
1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
1135
1136If the callback returns something, it is sent back as if reply was being
1137called.
1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
1150=cut
589 1151
590sub register_extcmd { 1152sub register_extcmd {
591 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
592 1154
593 my $caller = caller; 1155 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 1156}
598 1157
599sub register { 1158sub register_exticmd {
600 my ($base, $pkg) = @_; 1159 my ($name, $cb) = @_;
601 1160
602 #TODO 1161 $EXTICMD{$name} = $cb;
603} 1162}
604 1163
605sub load_extension { 1164cf::player->attach (
606 my ($path) = @_; 1165 on_command => sub {
1166 my ($pl, $name, $params) = @_;
607 1167
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1168 my $cb = $COMMAND{$name}
609 my $base = $1; 1169 or return;
610 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg";
613 1170
614 warn "loading '$path' into '$pkg'\n"; 1171 for my $cmd (@$cb) {
615 1172 $cmd->[1]->($pl->ob, $params);
616 open my $fh, "<:utf8", $path
617 or die "$path: $!";
618
619 my $source =
620 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> })
623 . "\n};\n1";
624
625 eval $source
626 or die "$path: $@";
627
628 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg;
630
631# no strict 'refs';
632# @{"$pkg\::ISA"} = ext::;
633
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# }
647
648 # remove commands
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 } 1173 }
1174
1175 cf::override;
659 } 1176 },
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674}
675
676sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext;
681 eval {
682 load_extension $ext;
683 1
684 } or warn "$ext not loaded: $@";
685 }
686}
687
688#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub { 1177 on_extcmd => sub {
694 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
695 1179
696 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
697 1181
698 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
701 $pl->ext_reply ($msg->{msgid}, %reply); 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
1197 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 }
1200
1201 cf::override;
1202 },
1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1616
1617=back
1618
1619=head3 cf::map
1620
1621=over 4
1622
1623=cut
1624
1625package cf::map;
1626
1627use Fcntl;
1628use Coro::AIO;
1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000;
1636
1637sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789}
1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1807sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874}
1875
1876sub find;
1877sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908}
1909
1910sub pre_load { }
1911sub post_load { }
1912
1913sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
702 } 1948 }
703 } 1949 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 } 1950 }
707 1951
708 cf::override; 1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
709 }, 1975 }
710;
711 1976
712############################################################################# 1977 $self->post_load;
713# load/save/clean perl data associated with a map 1978}
714 1979
715*cf::mapsupport::on_clean = sub { 1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
716 my ($map) = @_; 1994 my ($map) = @_;
717 1995
718 my $path = $map->tmpname; 1996 my @neigh; # diagonal neighbours
719 defined $path or return;
720 1997
721 unlink "$path.pst"; 1998 for (0 .. 3) {
722}; 1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
723 2004
724attach_to_maps prio => -10000, package => cf::mapsupport::; 2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
725 2009
726############################################################################# 2010 for (grep defined $_->[0], @neigh) {
727# load/save perl data associated with player->ob objects 2011 my ($path, $origin) = @$_;
728 2012 my $neigh = find $path, $origin
729sub all_objects(@) { 2013 or next;
730 @_, map all_objects ($_->inv), @_ 2014 $neigh->load;
2015 }
731} 2016}
732 2017
733# TODO: compatibility cruft, remove when no longer needed 2018sub find_sync {
734attach_to_players 2019 my ($path, $origin) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 2020
738 for my $o (all_objects $pl->ob) { 2021 cf::sync_job { find $path, $origin }
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2022}
740 $o->set_ob_key_value ("_perl_data");
741 2023
742 %$o = %{ Storable::thaw pack "H*", $value }; 2024sub do_load_sync {
2025 my ($map) = @_;
2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
743 } 2055 }
744 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
745 }, 2091 }
746; 2092}
747 2093
748############################################################################# 2094sub swap_out {
2095 my ($self) = @_;
749 2096
750=head2 CORE EXTENSIONS 2097 # save first because save cedes
2098 $self->save;
751 2099
752Functions and methods that extend core crossfire objects. 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111}
2112
2113sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123}
2124
2125sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129}
2130
2131sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158}
2159
2160my $nuke_counter = "aaaa";
2161
2162sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182}
2183
2184=item $maps = cf::map::tmp_maps
2185
2186Returns an arrayref with all map paths of currently instantiated and saved
2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
2201
2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236}
2237
2238package cf;
2239
2240=back
2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
753 2247
754=over 4 2248=over 4
755 2249
756=item cf::player::exists $login 2250=item $ob->inv_recursive
757 2251
758Returns true when the given account exists. 2252Returns the inventory of the object _and_ their inventories, recursively.
759 2253
760=cut 2254=cut
761 2255
762sub cf::player::exists($) { 2256sub inv_recursive_;
763 cf::player::find $_[0] 2257sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2258 map { $_, inv_recursive_ $_->inv } @_
765} 2259}
766 2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
2299
2300=head3 cf::object::player
2301
2302=over 4
2303
767=item $player->reply ($npc, $msg[, $flags]) 2304=item $player_object->reply ($npc, $msg[, $flags])
768 2305
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2306Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 2307can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 2308dialogue with the given NPC character.
772 2309
773=cut 2310=cut
774 2311
775# rough implementation of a future "reply" method that works 2312# rough implementation of a future "reply" method that works
776# with dialog boxes. 2313# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 2315sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 2316 my ($self, $npc, $msg, $flags) = @_;
779 2317
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 2319
782 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
783 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
784 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
785 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
2345}
2346
2347=item $player_object->may ("access")
2348
2349Returns wether the given player is authorized to access resource "access"
2350(e.g. "command_wizcast").
2351
2352=cut
2353
2354sub cf::object::player::may {
2355 my ($self, $access) = @_;
2356
2357 $self->flag (cf::FLAG_WIZ) ||
2358 (ref $cf::CFG{"may_$access"}
2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2360 : $cf::CFG{"may_$access"})
2361}
2362
2363=item $player_object->enter_link
2364
2365Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367The player should be reasonably safe there for short amounts of time. You
2368I<MUST> call C<leave_link> as soon as possible, though.
2369
2370Will never block.
2371
2372=item $player_object->leave_link ($map, $x, $y)
2373
2374Moves the player out of the special C<{link}> map onto the specified
2375map. If the map is not valid (or omitted), the player will be moved back
2376to the location he/she was before the call to C<enter_link>, or, if that
2377fails, to the emergency map position.
2378
2379Might block.
2380
2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
2392
2393sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404}
2405
2406sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440}
2441
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process.
2449
2450=cut
2451
2452our $GOTOGEN;
2453
2454sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2468 }
2469 }
2470
2471 my $map = eval {
2472 my $map = cf::map::find $path;
2473
2474 if ($map) {
2475 $map = $map->customise_for ($self);
2476 $map = $check->($map) if $check && $map;
2477 } else {
2478 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2479 }
2480
2481 $map
2482 };
2483
2484 if ($@) {
2485 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2486 LOG llevError | logBacktrace, Carp::longmess $@;
2487 }
2488
2489 if ($gen == $self->{_goto_generation}) {
2490 delete $self->{_goto_generation};
2491 $self->leave_link ($map, $x, $y);
2492 }
2493
2494 $done->() if $done;
2495 })->prio (1);
2496}
2497
2498=item $player_object->enter_exit ($exit_object)
2499
2500=cut
2501
2502sub parse_random_map_params {
2503 my ($spec) = @_;
2504
2505 my $rmp = { # defaults
2506 xsize => (cf::rndm 15, 40),
2507 ysize => (cf::rndm 15, 40),
2508 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2509 #layout => string,
787 } 2510 };
788}
789 2511
2512 for (split /\n/, $spec) {
2513 my ($k, $v) = split /\s+/, $_, 2;
2514
2515 $rmp->{lc $k} = $v if (length $k) && (length $v);
2516 }
2517
2518 $rmp
2519}
2520
2521sub prepare_random_map {
2522 my ($exit) = @_;
2523
2524 my $guard = cf::lock_acquire "exit_prepare:$exit";
2525
2526 # all this does is basically replace the /! path by
2527 # a new random map path (?random/...) with a seed
2528 # that depends on the exit object
2529
2530 my $rmp = parse_random_map_params $exit->msg;
2531
2532 if ($exit->map) {
2533 $rmp->{region} = $exit->region->name;
2534 $rmp->{origin_map} = $exit->map->path;
2535 $rmp->{origin_x} = $exit->x;
2536 $rmp->{origin_y} = $exit->y;
2537 }
2538
2539 $rmp->{random_seed} ||= $exit->random_seed;
2540
2541 my $data = cf::to_json $rmp;
2542 my $md5 = Digest::MD5::md5_hex $data;
2543 my $meta = "$RANDOMDIR/$md5.meta";
2544
2545 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2546 aio_write $fh, 0, (length $data), $data, 0;
2547 undef $fh;
2548 aio_rename "$meta~", $meta;
2549
2550 $exit->slaying ("?random/$md5");
2551 $exit->msg (undef);
2552 }
2553}
2554
2555sub cf::object::player::enter_exit {
2556 my ($self, $exit) = @_;
2557
2558 return unless $self->type == cf::PLAYER;
2559
2560 if ($exit->slaying eq "/!") {
2561 #TODO: this should de-fi-ni-te-ly not be a sync-job
2562 # the problem is that $exit might not survive long enough
2563 # so it needs to be done right now, right here
2564 cf::sync_job { prepare_random_map $exit };
2565 }
2566
2567 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2568 my $hp = $exit->stats->hp;
2569 my $sp = $exit->stats->sp;
2570
2571 $self->enter_link;
2572
2573 # if exit is damned, update players death & WoR home-position
2574 $self->contr->savebed ($slaying, $hp, $sp)
2575 if $exit->flag (FLAG_DAMNED);
2576
2577 (async {
2578 $self->deactivate_recursive; # just to be sure
2579 unless (eval {
2580 $self->goto ($slaying, $hp, $sp);
2581
2582 1;
2583 }) {
2584 $self->message ("Something went wrong deep within the crossfire server. "
2585 . "I'll try to bring you back to the map you were before. "
2586 . "Please report this to the dungeon master!",
2587 cf::NDI_UNIQUE | cf::NDI_RED);
2588
2589 warn "ERROR in enter_exit: $@";
2590 $self->leave_link;
2591 }
2592 })->prio (1);
2593}
2594
2595=head3 cf::client
2596
2597=over 4
2598
2599=item $client->send_drawinfo ($text, $flags)
2600
2601Sends a drawinfo packet to the client. Circumvents output buffering so
2602should not be used under normal circumstances.
2603
2604=cut
2605
2606sub cf::client::send_drawinfo {
2607 my ($self, $text, $flags) = @_;
2608
2609 utf8::encode $text;
2610 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2611}
2612
2613=item $client->send_msg ($channel, $msg, $color, [extra...])
2614
2615Send a drawinfo or msg packet to the client, formatting the msg for the
2616client if neccessary. C<$type> should be a string identifying the type of
2617the message, with C<log> being the default. If C<$color> is negative, suppress
2618the message unless the client supports the msg packet.
2619
2620=cut
2621
2622our %CHANNEL = (
2623 "c/identify" => {
2624 id => "identify",
2625 title => "Identify",
2626 reply => undef,
2627 tooltip => "Items recently identified",
2628 },
2629 "c/examine" => {
2630 id => "examine",
2631 title => "Examine",
2632 reply => undef,
2633 tooltip => "Signs and other items you examined",
2634 },
2635);
2636
2637sub cf::client::send_msg {
2638 my ($self, $channel, $msg, $color, @extra) = @_;
2639
2640 $msg = $self->pl->expand_cfpod ($msg);
2641
2642 $color &= cf::NDI_CLIENT_MASK; # just in case...
2643
2644 # check predefined channels, for the benefit of C
2645 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2646
2647 if (ref $channel) {
2648 # send meta info to client, if not yet sent
2649 unless (exists $self->{channel}{$channel->{id}}) {
2650 $self->{channel}{$channel->{id}} = $channel;
2651 $self->ext_msg (channel_info => $channel)
2652 if $self->can_msg;
2653 }
2654
2655 $channel = $channel->{id};
2656 }
2657
2658 return unless @extra || length $msg;
2659
2660 if ($self->can_msg) {
2661 # default colour, mask it out
2662 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2663 if $color & cf::NDI_DEF;
2664
2665 $self->send_packet ("msg " . $self->{json_coder}->encode (
2666 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2667 } else {
2668 if ($color >= 0) {
2669 # replace some tags by gcfclient-compatible ones
2670 for ($msg) {
2671 1 while
2672 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2673 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2674 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2675 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2676 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2677 }
2678
2679 $color &= cf::NDI_COLOR_MASK;
2680
2681 utf8::encode $msg;
2682
2683 if (0 && $msg =~ /\[/) {
2684 # COMMAND/INFO
2685 $self->send_packet ("drawextinfo $color 10 8 $msg")
2686 } else {
2687 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2688 $self->send_packet ("drawinfo $color $msg")
2689 }
2690 }
2691 }
2692}
2693
2694=item $client->ext_msg ($type, @msg)
2695
2696Sends an ext event to the client.
2697
2698=cut
2699
2700sub cf::client::ext_msg($$@) {
2701 my ($self, $type, @msg) = @_;
2702
2703 if ($self->extcmd == 2) {
2704 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2705 } elsif ($self->extcmd == 1) { # TODO: remove
2706 push @msg, msgtype => "event_$type";
2707 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2708 }
2709}
2710
790=item $player->ext_reply ($msgid, $msgtype, %msg) 2711=item $client->ext_reply ($msgid, @msg)
791 2712
792Sends an ext reply to the player. 2713Sends an ext reply to the client.
793 2714
794=cut 2715=cut
795 2716
796sub cf::player::ext_reply($$$%) { 2717sub cf::client::ext_reply($$@) {
797 my ($self, $id, %msg) = @_; 2718 my ($self, $id, @msg) = @_;
798 2719
799 $msg{msgid} = $id; 2720 if ($self->extcmd == 2) {
800 2721 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
801 $self->send ("ext " . to_json \%msg); 2722 } elsif ($self->extcmd == 1) {
2723 #TODO: version 1, remove
2724 unshift @msg, msgtype => "reply", msgid => $id;
2725 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2726 }
802} 2727}
2728
2729=item $success = $client->query ($flags, "text", \&cb)
2730
2731Queues a query to the client, calling the given callback with
2732the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2733C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2734
2735Queries can fail, so check the return code. Or don't, as queries will
2736become reliable at some point in the future.
2737
2738=cut
2739
2740sub cf::client::query {
2741 my ($self, $flags, $text, $cb) = @_;
2742
2743 return unless $self->state == ST_PLAYING
2744 || $self->state == ST_SETUP
2745 || $self->state == ST_CUSTOM;
2746
2747 $self->state (ST_CUSTOM);
2748
2749 utf8::encode $text;
2750 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2751
2752 $self->send_packet ($self->{query_queue}[0][0])
2753 if @{ $self->{query_queue} } == 1;
2754
2755 1
2756}
2757
2758cf::client->attach (
2759 on_connect => sub {
2760 my ($ns) = @_;
2761
2762 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2763 },
2764 on_reply => sub {
2765 my ($ns, $msg) = @_;
2766
2767 # this weird shuffling is so that direct followup queries
2768 # get handled first
2769 my $queue = delete $ns->{query_queue}
2770 or return; # be conservative, not sure how that can happen, but we saw a crash here
2771
2772 (shift @$queue)->[1]->($msg);
2773 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2774
2775 push @{ $ns->{query_queue} }, @$queue;
2776
2777 if (@{ $ns->{query_queue} } == @$queue) {
2778 if (@$queue) {
2779 $ns->send_packet ($ns->{query_queue}[0][0]);
2780 } else {
2781 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2782 }
2783 }
2784 },
2785 on_exticmd => sub {
2786 my ($ns, $buf) = @_;
2787
2788 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2789
2790 if (ref $msg) {
2791 my ($type, $reply, @payload) =
2792 "ARRAY" eq ref $msg
2793 ? @$msg
2794 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2795
2796 my @reply;
2797
2798 if (my $cb = $EXTICMD{$type}) {
2799 @reply = $cb->($ns, @payload);
2800 }
2801
2802 $ns->ext_reply ($reply, @reply)
2803 if $reply;
2804
2805 } else {
2806 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2807 }
2808
2809 cf::override;
2810 },
2811);
2812
2813=item $client->async (\&cb)
2814
2815Create a new coroutine, running the specified callback. The coroutine will
2816be automatically cancelled when the client gets destroyed (e.g. on logout,
2817or loss of connection).
2818
2819=cut
2820
2821sub cf::client::async {
2822 my ($self, $cb) = @_;
2823
2824 my $coro = &Coro::async ($cb);
2825
2826 $coro->on_destroy (sub {
2827 delete $self->{_coro}{$coro+0};
2828 });
2829
2830 $self->{_coro}{$coro+0} = $coro;
2831
2832 $coro
2833}
2834
2835cf::client->attach (
2836 on_destroy => sub {
2837 my ($ns) = @_;
2838
2839 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2840 },
2841);
803 2842
804=back 2843=back
805 2844
806=cut
807
808#############################################################################
809 2845
810=head2 SAFE SCRIPTING 2846=head2 SAFE SCRIPTING
811 2847
812Functions that provide a safe environment to compile and execute 2848Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2849snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2850itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2851is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2852functions and methods that can be called is greatly reduced.
817 2853
818=cut 2854=cut
819 2855
820our $safe = new Safe "safe"; 2856our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2857our $safe_hole = new Safe::Hole;
822 2858
823$SIG{FPE} = 'IGNORE'; 2859$SIG{FPE} = 'IGNORE';
824 2860
825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2861$safe->permit_only (Opcode::opset qw(
2862 :base_core :base_mem :base_orig :base_math
2863 grepstart grepwhile mapstart mapwhile
2864 sort time
2865));
826 2866
827# here we export the classes and methods available to script code 2867# here we export the classes and methods available to script code
828 2868
829=pod 2869=pod
830 2870
831The following fucntions and emthods are available within a safe environment: 2871The following functions and methods are available within a safe environment:
832 2872
833 cf::object contr pay_amount pay_player 2873 cf::object
2874 contr pay_amount pay_player map x y force_find force_add
2875 insert remove name archname title slaying race decrease_ob_nr
2876
834 cf::object::player player 2877 cf::object::player
835 cf::player peaceful 2878 player
2879
2880 cf::player
2881 peaceful
2882
2883 cf::map
2884 trigger
836 2885
837=cut 2886=cut
838 2887
839for ( 2888for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2889 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2890 insert remove inv name archname title slaying race
2891 decrease_ob_nr)],
841 ["cf::object::player" => qw(player)], 2892 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2893 ["cf::player" => qw(peaceful)],
2894 ["cf::map" => qw(trigger)],
843) { 2895) {
844 no strict 'refs'; 2896 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2897 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2898 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2899 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2964 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2965}
914 2966
915=back 2967=back
916 2968
2969=cut
2970
917############################################################################# 2971#############################################################################
2972# the server's init and main functions
918 2973
919=head2 EXTENSION DATABASE SUPPORT 2974sub load_facedata($) {
2975 my ($path) = @_;
920 2976
921Crossfire maintains a very simple database for extension use. It can 2977 # HACK to clear player env face cache, we need some signal framework
922currently store anything that can be serialised using Storable, which 2978 # for this (global event?)
923excludes objects. 2979 %ext::player_env::MUSIC_FACE_CACHE = ();
924 2980
925The parameter C<$family> should best start with the name of the extension 2981 my $enc = JSON::XS->new->utf8->canonical->relaxed;
926using it, it should be unique.
927 2982
928=over 4 2983 warn "loading facedata from $path\n";
929 2984
930=item $hashref = cf::db_get $family 2985 my $facedata;
2986 0 < aio_load $path, $facedata
2987 or die "$path: $!";
931 2988
932Return a hashref for use by the extension C<$family>, which can be 2989 $facedata = Coro::Storable::thaw $facedata;
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935 2990
936=item $value = cf::db_get $family => $key 2991 $facedata->{version} == 2
2992 or cf::cleanup "$path: version mismatch, cannot proceed.";
937 2993
938Returns a single value from the database 2994 # patch in the exptable
939 2995 $facedata->{resource}{"res/exp_table"} = {
940=item cf::db_put $family => $hashref 2996 type => FT_RSRC,
941 2997 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944
945=item cf::db_put $family => $key => $value
946
947Stores the given C<$value> in the family hash. Updates are delayed, if you
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut
959
960{
961 my $db;
962 my $path = cf::localdir . "/database.pst";
963
964 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { };
967 }
968
969 my $pid;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 }); 2998 };
2999 cf::cede_to_tick;
992 3000
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 } 3001 {
3002 my $faces = $facedata->{faceinfo};
997 3003
998 sub db_get($;$) { 3004 while (my ($face, $info) = each %$faces) {
999 @_ >= 2 3005 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1000 ? $db->{$_[0]}{$_[1]} 3006 cf::face::set_visibility $idx, $info->{visibility};
1001 : ($db->{$_[0]} ||= { }) 3007 cf::face::set_magicmap $idx, $info->{magicmap};
1002 } 3008 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3009 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1003 3010
1004 sub db_put($$;$) { 3011 cf::cede_to_tick;
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 3012 }
3013
3014 while (my ($face, $info) = each %$faces) {
3015 next unless $info->{smooth};
3016 my $idx = cf::face::find $face
3017 or next;
3018 if (my $smooth = cf::face::find $info->{smooth}) {
3019 cf::face::set_smooth $idx, $smooth;
3020 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3021 } else {
3022 warn "smooth face '$info->{smooth}' not found for face '$face'";
3023 }
3024
3025 cf::cede_to_tick;
3026 }
3027 }
3028
3029 {
3030 my $anims = $facedata->{animinfo};
3031
3032 while (my ($anim, $info) = each %$anims) {
3033 cf::anim::set $anim, $info->{frames}, $info->{facings};
3034 cf::cede_to_tick;
3035 }
3036
3037 cf::anim::invalidate_all; # d'oh
3038 }
3039
3040 {
3041 # TODO: for gcfclient pleasure, we should give resources
3042 # that gcfclient doesn't grok a >10000 face index.
3043 my $res = $facedata->{resource};
3044
3045 my $soundconf = delete $res->{"res/sound.conf"};
3046
3047 while (my ($name, $info) = each %$res) {
3048 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3049 my $data;
3050
3051 if ($info->{type} & 1) {
3052 # prepend meta info
3053
3054 my $meta = $enc->encode ({
3055 name => $name,
3056 %{ $info->{meta} || {} },
3057 });
3058
3059 $data = pack "(w/a*)*", $meta, $info->{data};
3060 } else {
3061 $data = $info->{data};
3062 }
3063
3064 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3065 cf::face::set_type $idx, $info->{type};
3066
3067 cf::cede_to_tick;
3068 }
3069
3070 if ($soundconf) {
3071 $soundconf = $enc->decode (delete $soundconf->{data});
3072
3073 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3074 my $sound = $soundconf->{compat}[$_]
3075 or next;
3076
3077 my $face = cf::face::find "sound/$sound->[1]";
3078 cf::sound::set $sound->[0] => $face;
3079 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3080 }
3081
3082 while (my ($k, $v) = each %{$soundconf->{event}}) {
3083 my $face = cf::face::find "sound/$v";
3084 cf::sound::set $k => $face;
3085 }
3086 }
3087 }
3088
3089 1
3090}
3091
3092register_exticmd fx_want => sub {
3093 my ($ns, $want) = @_;
3094
3095 while (my ($k, $v) = each %$want) {
3096 $ns->fx_want ($k, $v);
3097 }
3098};
3099
3100sub reload_regions {
3101 # HACK to clear player env face cache, we need some signal framework
3102 # for this (global event?)
3103 %ext::player_env::MUSIC_FACE_CACHE = ();
3104
3105 load_resource_file "$MAPDIR/regions"
3106 or die "unable to load regions file\n";
3107
3108 for (cf::region::list) {
3109 $_->{match} = qr/$_->{match}/
3110 if exists $_->{match};
3111 }
3112}
3113
3114sub reload_facedata {
3115 load_facedata "$DATADIR/facedata"
3116 or die "unable to load facedata\n";
3117}
3118
3119sub reload_archetypes {
3120 load_resource_file "$DATADIR/archetypes"
3121 or die "unable to load archetypes\n";
3122 #d# NEED to laod twice to resolve forward references
3123 # this really needs to be done in an extra post-pass
3124 # (which needs to be synchronous, so solve it differently)
3125 load_resource_file "$DATADIR/archetypes"
3126 or die "unable to load archetypes\n";
3127}
3128
3129sub reload_treasures {
3130 load_resource_file "$DATADIR/treasures"
3131 or die "unable to load treasurelists\n";
3132}
3133
3134sub reload_resources {
3135 warn "reloading resource files...\n";
3136
3137 reload_regions;
3138 reload_facedata;
3139 #reload_archetypes;#d#
3140 reload_archetypes;
3141 reload_treasures;
3142
3143 warn "finished reloading resource files\n";
3144}
3145
3146sub init {
3147 reload_resources;
3148}
3149
3150sub reload_config {
3151 open my $fh, "<:utf8", "$CONFDIR/config"
3152 or return;
3153
3154 local $/;
3155 *CFG = YAML::Syck::Load <$fh>;
3156
3157 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3158
3159 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3160 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3161
3162 if (exists $CFG{mlockall}) {
3163 eval {
3164 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3165 and die "WARNING: m(un)lockall failed: $!\n";
3166 };
3167 warn $@ if $@;
3168 }
3169}
3170
3171sub main {
3172 # we must not ever block the main coroutine
3173 local $Coro::idle = sub {
3174 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3175 (async {
3176 Event::one_event;
3177 })->prio (Coro::PRIO_MAX);
1018 ; 3178 };
3179
3180 reload_config;
3181 db_init;
3182 load_extensions;
3183
3184 $TICK_WATCHER->start;
3185 Event::loop;
1019} 3186}
1020 3187
1021############################################################################# 3188#############################################################################
1022# the server's main() 3189# initialisation and cleanup
1023 3190
1024sub main { 3191# install some emergency cleanup handlers
1025 db_load; 3192BEGIN {
1026 load_extensions; 3193 for my $signal (qw(INT HUP TERM)) {
1027 Event::loop; 3194 Event->signal (
3195 reentrant => 0,
3196 data => WF_AUTOCANCEL,
3197 signal => $signal,
3198 prio => 0,
3199 cb => sub {
3200 cf::cleanup "SIG$signal";
3201 },
3202 );
3203 }
1028} 3204}
1029 3205
1030############################################################################# 3206sub write_runtime {
1031# initialisation 3207 my $runtime = "$LOCALDIR/runtime";
1032 3208
1033sub _perl_reload(&) { 3209 # first touch the runtime file to show we are still running:
3210 # the fsync below can take a very very long time.
3211
3212 IO::AIO::aio_utime $runtime, undef, undef;
3213
3214 my $guard = cf::lock_acquire "write_runtime";
3215
3216 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3217 or return;
3218
3219 my $value = $cf::RUNTIME + 90 + 10;
3220 # 10 is the runtime save interval, for a monotonic clock
3221 # 60 allows for the watchdog to kill the server.
3222
3223 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3224 and return;
3225
3226 # always fsync - this file is important
3227 aio_fsync $fh
3228 and return;
3229
3230 # touch it again to show we are up-to-date
3231 aio_utime $fh, undef, undef;
3232
3233 close $fh
3234 or return;
3235
3236 aio_rename "$runtime~", $runtime
3237 and return;
3238
3239 warn "runtime file written.\n";
3240
3241 1
3242}
3243
3244sub emergency_save() {
3245 my $freeze_guard = cf::freeze_mainloop;
3246
3247 warn "enter emergency perl save\n";
3248
3249 cf::sync_job {
3250 # use a peculiar iteration method to avoid tripping on perl
3251 # refcount bugs in for. also avoids problems with players
3252 # and maps saved/destroyed asynchronously.
3253 warn "begin emergency player save\n";
3254 for my $login (keys %cf::PLAYER) {
3255 my $pl = $cf::PLAYER{$login} or next;
3256 $pl->valid or next;
3257 $pl->save;
3258 }
3259 warn "end emergency player save\n";
3260
3261 warn "begin emergency map save\n";
3262 for my $path (keys %cf::MAP) {
3263 my $map = $cf::MAP{$path} or next;
3264 $map->valid or next;
3265 $map->save;
3266 }
3267 warn "end emergency map save\n";
3268
3269 warn "begin emergency database checkpoint\n";
3270 BDB::db_env_txn_checkpoint $DB_ENV;
3271 warn "end emergency database checkpoint\n";
3272 };
3273
3274 warn "leave emergency perl save\n";
3275}
3276
3277sub post_cleanup {
1034 my ($msg) = @_; 3278 my ($make_core) = @_;
1035 3279
1036 $msg->("reloading..."); 3280 warn Carp::longmess "post_cleanup backtrace"
3281 if $make_core;
3282}
1037 3283
1038 eval { 3284sub do_reload_perl() {
1039 # cancel all watchers 3285 # can/must only be called in main
3286 if ($Coro::current != $Coro::main) {
3287 warn "can only reload from main coroutine";
3288 return;
3289 }
3290
3291 warn "reloading...";
3292
3293 warn "entering sync_job";
3294
3295 cf::sync_job {
3296 cf::write_runtime; # external watchdog should not bark
3297 cf::emergency_save;
3298 cf::write_runtime; # external watchdog should not bark
3299
3300 warn "syncing database to disk";
3301 BDB::db_env_txn_checkpoint $DB_ENV;
3302
3303 # if anything goes wrong in here, we should simply crash as we already saved
3304
3305 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 3306 for (Event::all_watchers) {
3307 $_->cancel if $_->data & WF_AUTOCANCEL;
3308 }
1041 3309
1042 # unload all extensions 3310 warn "flushing outstanding aio requests";
1043 for (@exts) { 3311 for (;;) {
1044 $msg->("unloading <$_>"); 3312 BDB::flush;
1045 unload_extension $_; 3313 IO::AIO::flush;
3314 Coro::cede;
3315 last unless IO::AIO::nreqs || BDB::nreqs;
3316 warn "iterate...";
3317 }
3318
3319 ++$RELOAD;
3320
3321 warn "cancelling all extension coros";
3322 $_->cancel for values %EXT_CORO;
3323 %EXT_CORO = ();
3324
3325 warn "removing commands";
3326 %COMMAND = ();
3327
3328 warn "removing ext/exti commands";
3329 %EXTCMD = ();
3330 %EXTICMD = ();
3331
3332 warn "unloading/nuking all extensions";
3333 for my $pkg (@EXTS) {
3334 warn "... unloading $pkg";
3335
3336 if (my $cb = $pkg->can ("unload")) {
3337 eval {
3338 $cb->($pkg);
3339 1
3340 } or warn "$pkg unloaded, but with errors: $@";
1046 } 3341 }
1047 3342
3343 warn "... nuking $pkg";
3344 Symbol::delete_package $pkg;
3345 }
3346
1048 # unload all modules loaded from $LIBDIR 3347 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 3348 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3349 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 3350
1052 $msg->("removing <$k>"); 3351 warn "... unloading $k";
1053 delete $INC{$k}; 3352 delete $INC{$k};
1054 3353
1055 $k =~ s/\.pm$//; 3354 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 3355 $k =~ s/\//::/g;
1057 3356
1060 } 3359 }
1061 3360
1062 Symbol::delete_package $k; 3361 Symbol::delete_package $k;
1063 } 3362 }
1064 3363
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 3364 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 3365 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3366 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 3367
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 3368 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 3369 delete $INC{"cf.pm"};
3370 delete $INC{"cf/pod.pm"};
1077 3371
1078 # don't, removes xs symbols, too, 3372 # don't, removes xs symbols, too,
1079 # and global variables created in xs 3373 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 3374 #Symbol::delete_package __PACKAGE__;
1081 3375
1082 # reload cf.pm 3376 warn "unload completed, starting to reload now";
3377
1083 $msg->("reloading cf.pm"); 3378 warn "reloading cf.pm";
1084 require cf; 3379 require cf;
3380 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 3381
1086 # load database again 3382 warn "loading config and database again";
1087 cf::db_load; 3383 cf::reload_config;
1088 3384
1089 # load extensions 3385 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 3386 cf::load_extensions;
1092 3387
1093 # reattach attachments to objects 3388 warn "reattaching attachments to objects/players";
1094 $msg->("reattach"); 3389 _global_reattach; # objects, sockets
1095 _global_reattach; 3390 warn "reattaching attachments to maps";
3391 reattach $_ for values %MAP;
3392 warn "reattaching attachments to players";
3393 reattach $_ for values %PLAYER;
3394
3395 warn "leaving sync_job";
3396
3397 1
3398 } or do {
3399 warn $@;
3400 warn "error while reloading, exiting.";
3401 exit 1;
1096 }; 3402 };
1097 $msg->($@) if $@;
1098 3403
1099 $msg->("reloaded"); 3404 warn "reloaded";
1100}; 3405};
1101 3406
1102sub perl_reload() { 3407our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload { 3408
1104 warn $_[0]; 3409sub reload_perl() {
1105 print "$_[0]\n"; 3410 # doing reload synchronously and two reloads happen back-to-back,
3411 # coro crashes during coro_state_free->destroy here.
3412
3413 $RELOAD_WATCHER ||= Event->timer (
3414 reentrant => 0,
3415 after => 0,
3416 data => WF_AUTOCANCEL,
3417 cb => sub {
3418 do_reload_perl;
3419 undef $RELOAD_WATCHER;
3420 },
1106 }; 3421 );
1107} 3422}
1108 3423
1109register_command "perl-reload", 0, sub { 3424register_command "reload" => sub {
1110 my ($who, $arg) = @_; 3425 my ($who, $arg) = @_;
1111 3426
1112 if ($who->flag (FLAG_WIZ)) { 3427 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 3428 $who->message ("reloading server.");
1114 warn $_[0]; 3429 async { reload_perl };
1115 $who->message ($_[0]);
1116 };
1117 } 3430 }
1118}; 3431};
1119 3432
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 3433unshift @INC, $LIBDIR;
1123 3434
3435my $bug_warning = 0;
3436
3437our @WAIT_FOR_TICK;
3438our @WAIT_FOR_TICK_BEGIN;
3439
3440sub wait_for_tick {
3441 return unless $TICK_WATCHER->is_active;
3442 return if $Coro::current == $Coro::main;
3443
3444 my $signal = new Coro::Signal;
3445 push @WAIT_FOR_TICK, $signal;
3446 $signal->wait;
3447}
3448
3449sub wait_for_tick_begin {
3450 return unless $TICK_WATCHER->is_active;
3451 return if $Coro::current == $Coro::main;
3452
3453 my $signal = new Coro::Signal;
3454 push @WAIT_FOR_TICK_BEGIN, $signal;
3455 $signal->wait;
3456}
3457
3458our $stat_fh;
3459sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3460
1124$TICK_WATCHER = Event->timer ( 3461$TICK_WATCHER = Event->timer (
3462 reentrant => 0,
3463 parked => 1,
1125 prio => 1, 3464 prio => 0,
1126 at => $NEXT_TICK || 1, 3465 at => $NEXT_TICK || $TICK,
3466 data => WF_AUTOCANCEL,
1127 cb => sub { 3467 cb => sub {
3468 if ($Coro::current != $Coro::main) {
3469 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3470 unless ++$bug_warning > 10;
3471 return;
3472 }
3473
3474 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3475
3476 $NOW = $tick_start = Event::time;
3477
1128 cf::server_tick; # one server iteration 3478 cf::server_tick; # one server iteration
1129 3479
1130 my $NOW = Event::time; 3480 $RUNTIME += $TICK;
1131 $NEXT_TICK += $TICK; 3481 $NEXT_TICK += $TICK;
1132 3482
3483 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3484 $NEXT_RUNTIME_WRITE = $NOW + 10;
3485 Coro::async_pool {
3486 write_runtime
3487 or warn "ERROR: unable to write runtime file: $!";
3488 };
3489 }
3490
3491# my $AFTER = Event::time;
3492# warn $AFTER - $NOW;#d#
3493
3494 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3495 $sig->send;
3496 }
3497 while (my $sig = shift @WAIT_FOR_TICK) {
3498 $sig->send;
3499 }
3500
3501 $NOW = Event::time;
3502
1133 # if we are delayed by four ticks, skip them all 3503 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3504 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1135 3505
1136 $TICK_WATCHER->at ($NEXT_TICK); 3506 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 3507 $TICK_WATCHER->start;
3508
3509 $LOAD = ($NOW - $tick_start) / $TICK;
3510 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3511
3512 _post_tick;
3513
3514 # gather some statistics#d#
3515 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3516 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
1138 }, 3517 },
1139); 3518);
1140 3519
3520{
3521 BDB::min_parallel 8;
3522 BDB::max_poll_time $TICK * 0.1;
3523 $BDB_POLL_WATCHER = Event->io (
3524 reentrant => 0,
3525 fd => BDB::poll_fileno,
3526 poll => 'r',
3527 prio => 0,
3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546
3547 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create;
3549
3550 cf::sync_job {
3551 eval {
3552 BDB::db_env_open
3553 $DB_ENV,
3554 $BDBDIR,
3555 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3556 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3557 0666;
3558
3559 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3560
3561 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3562 | BDB::LOG_AUTOREMOVE, 1);
3563 $DB_ENV->set_lk_detect;
3564 };
3565
3566 cf::cleanup "db_env_open(db): $@" if $@;
3567 };
3568 }
3569
3570 $BDB_CHECKPOINT_WATCHER = Event->timer (
3571 after => 11,
3572 interval => 60,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
3576 cb => sub {
3577 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3578 },
3579 );
3580 $BDB_TRICKLE_WATCHER = Event->timer (
3581 after => 5,
3582 interval => 10,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3588 },
3589 );
3590}
3591
3592{
3593 IO::AIO::min_parallel 8;
3594
3595 undef $Coro::AIO::WATCHER;
3596 IO::AIO::max_poll_time $TICK * 0.1;
3597 $AIO_POLL_WATCHER = Event->io (
3598 reentrant => 0,
3599 data => WF_AUTOCANCEL,
3600 fd => IO::AIO::poll_fileno,
3601 poll => 'r',
3602 prio => 6,
3603 cb => \&IO::AIO::poll_cb,
3604 );
3605}
3606
3607my $_log_backtrace;
3608
3609sub _log_backtrace {
3610 my ($msg, @addr) = @_;
3611
3612 $msg =~ s/\n//;
3613
3614 # limit the # of concurrent backtraces
3615 if ($_log_backtrace < 2) {
3616 ++$_log_backtrace;
3617 async {
3618 my @bt = fork_call {
3619 @addr = map { sprintf "%x", $_ } @addr;
3620 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3621 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3622 or die "addr2line: $!";
3623
3624 my @funcs;
3625 my @res = <$fh>;
3626 chomp for @res;
3627 while (@res) {
3628 my ($func, $line) = splice @res, 0, 2, ();
3629 push @funcs, "[$func] $line";
3630 }
3631
3632 @funcs
3633 };
3634
3635 LOG llevInfo, "[ABT] $msg\n";
3636 LOG llevInfo, "[ABT] $_\n" for @bt;
3637 --$_log_backtrace;
3638 };
3639 } else {
3640 LOG llevInfo, "[ABT] $msg\n";
3641 LOG llevInfo, "[ABT] [suppressed]\n";
3642 }
3643}
3644
3645# load additional modules
3646use cf::pod;
3647
3648END { cf::emergency_save }
3649
11411 36501
1142 3651

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