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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38our %EXTCMD = ();
39
19our @EVENT; 40our @EVENT;
20our %PROP_TYPE; 41our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 42
24our $TICK = MAX_TIME * 1e-6; 43our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 44our $TICK_WATCHER;
26our $NEXT_TICK; 45our $NEXT_TICK;
46our $NOW;
47
48our %CFG;
49
50our $UPTIME; $UPTIME ||= time;
51our $RUNTIME;
52
53our %PLAYER; # all users
54our %MAP; # all maps
55our $LINK_MAP; # the special {link} map
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
61
62binmode STDOUT;
63binmode STDERR;
64
65# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime"
68 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.;
70}
71
72mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION;
81
82#############################################################################
83
84=head2 GLOBAL VARIABLES
85
86=over 4
87
88=item $cf::UPTIME
89
90The timestamp of the server start (so not actually an uptime).
91
92=item $cf::RUNTIME
93
94The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick.
96
97=item $cf::LIBDIR
98
99The perl library directory, where extensions and cf-specific modules can
100be found. It will be added to C<@INC> automatically.
101
102=item $cf::NOW
103
104The time of the last (current) server tick.
105
106=item $cf::TICK
107
108The interval between server ticks, in seconds.
109
110=item %cf::CFG
111
112Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to.
114
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
116
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
119processing has been done. Call C<< ->wait >> on them to maximise the
120window of cpu time available, or simply to synchronise to the server tick.
121
122=back
123
124=cut
27 125
28BEGIN { 126BEGIN {
29 *CORE::GLOBAL::warn = sub { 127 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 128 my $msg = join "", @_;
129 utf8::encode $msg;
130
31 $msg .= "\n" 131 $msg .= "\n"
32 unless $msg =~ /\n$/; 132 unless $msg =~ /\n$/;
33 133
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 134 LOG llevError, $msg;
36 }; 135 };
37} 136}
38 137
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 144
75# we bless all objects into (empty) derived classes to force a method lookup 145# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 146# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 147for my $pkg (qw(
148 cf::global cf::attachable
149 cf::object cf::object::player
150 cf::client cf::player
151 cf::arch cf::living
152 cf::map cf::party cf::region
153)) {
78 no strict 'refs'; 154 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 156}
81 157
82$Event::DIED = sub { 158$Event::DIED = sub {
84}; 160};
85 161
86my %ext_pkg; 162my %ext_pkg;
87my @exts; 163my @exts;
88my @hook; 164my @hook;
89my %command;
90my %extcmd;
91 165
92############################################################################# 166=head2 UTILITY FUNCTIONS
93# utility functions 167
168=over 4
169
170=item dumpval $ref
171
172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
94 192
95use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json
196
197Converts a JSON string into the corresponding perl data structure.
198
199=cut
96 200
97sub from_json($) { 201sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 203 JSON::Syck::Load $_[0]
100} 204}
101 205
206=item $json = cf::to_json $ref
207
208Converts a perl data structure into its JSON representation.
209
210=cut
211
102sub to_json($) { 212sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
105} 215}
106 216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
276
277=item cf::sync_job { BLOCK }
278
279The design of crossfire+ requires that the main coro ($Coro::main) is
280always able to handle events or runnable, as crossfire+ is only partly
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
282
283If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish
286fast or be very important.
287
288=cut
289
290sub sync_job(&) {
291 my ($job) = @_;
292
293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
308 })->prio (Coro::PRIO_MAX);
309
310 while ($busy) {
311 Coro::cede or Event::one_event;
312 }
313
314 wantarray ? @res : $res[0]
315 } else {
316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
319 }
320}
321
322=item $coro = cf::async_ext { BLOCK }
323
324Like async, but this coro is automcatially being canceled when the
325extension calling this is being unloaded.
326
327=cut
328
329sub async_ext(&) {
330 my $cb = shift;
331
332 my $coro = &Coro::async ($cb);
333
334 $coro->on_destroy (sub {
335 delete $EXT_CORO{$coro+0};
336 });
337 $EXT_CORO{$coro+0} = $coro;
338
339 $coro
340}
341
342sub write_runtime {
343 my $runtime = cf::localdir . "/runtime";
344
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return;
347
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351
352 aio_fsync $fh
353 and return;
354
355 close $fh
356 or return;
357
358 aio_rename "$runtime~", $runtime
359 and return;
360
361 1
362}
363
364=back
365
366=cut
367
107############################################################################# 368#############################################################################
108# "new" plug-in system
109 369
110=item $object->attach ($attachment, key => $value...) 370package cf::path;
111 371
112=item $object->detach ($attachment) 372use overload
373 '""' => \&as_string;
113 374
114Attach/detach a pre-registered attachment to an object. 375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
115 377
116=item $player->attach ($attachment, key => $value...) 378sub new {
379 my ($class, $path, $base) = @_;
117 380
118=item $player->detach ($attachment) 381 $path = $path->as_string if ref $path;
119 382
120Attach/detach a pre-registered attachment to a player. 383 my $self = bless { }, $class;
121 384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494
495#############################################################################
496
497=head2 ATTACHABLE OBJECTS
498
499Many objects in crossfire are so-called attachable objects. That means you can
500attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods.
502
503In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+).
506
507=over 4
508
122=item $map->attach ($attachment, key => $value...) 509=item $attachable->attach ($attachment, key => $value...)
123 510
124=item $map->detach ($attachment) 511=item $attachable->detach ($attachment)
125 512
126Attach/detach a pre-registered attachment to a map. 513Attach/detach a pre-registered attachment to a specific object and give it
514the specified key/value pairs as arguments.
127 515
128=item cf::attach_global ... 516Example, attach a minesweeper attachment to the given object, making it a
51710x10 minesweeper game:
129 518
130Attach handlers for global events. 519 $obj->attach (minesweeper => width => 10, height => 10);
131 520
132This and all following C<attach_*>-functions expect any number of the 521=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 522
523Checks wether the named attachment is currently attached to the object.
524
525=item cf::CLASS->attach ...
526
527=item cf::CLASS->detach ...
528
529Define an anonymous attachment and attach it to all objects of the given
530CLASS. See the next function for an explanation of its arguments.
531
532You can attach to global events by using the C<cf::global> class.
533
534Example, log all player logins:
535
536 cf::player->attach (
537 on_login => sub {
538 my ($pl) = @_;
539 ...
540 },
541 );
542
543Example, attach to the jeweler skill:
544
545 cf::object->attach (
546 type => cf::SKILL,
547 subtype => cf::SK_JEWELER,
548 on_use_skill => sub {
549 my ($sk, $ob, $part, $dir, $msg) = @_;
550 ...
551 },
552 );
553
554=item cf::CLASS::attachment $name, ...
555
556Register an attachment by C<$name> through which attachable objects of the
557given CLASS can refer to this attachment.
558
559Some classes such as crossfire maps and objects can specify attachments
560that are attached at load/instantiate time, thus the need for a name.
561
562These calls expect any number of the following handler/hook descriptions:
134 563
135=over 4 564=over 4
136 565
137=item prio => $number 566=item prio => $number
138 567
140by another C<prio> setting). Lower priority handlers get executed 569by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 570earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 571registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 572unless you know what you are doing.
144 573
574=item type => $type
575
576(Only for C<< cf::object->attach >> calls), limits the attachment to the
577given type of objects only (the additional parameter C<subtype> can be
578used to further limit to the given subtype).
579
145=item on_I<event> => \&cb 580=item on_I<event> => \&cb
146 581
147Call the given code reference whenever the named event happens (event is 582Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 583something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 584handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 593package and register them. Only handlers for eevents supported by the
159object/class are recognised. 594object/class are recognised.
160 595
161=back 596=back
162 597
163=item cf::attach_to_type $object_type, $subtype, ... 598Example, define an attachment called "sockpuppet" that calls the given
599event handler when a monster attacks:
164 600
165Attach handlers for a specific object type (e.g. TRANSPORT) and 601 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 602 on_skill_attack => sub {
167type. 603 my ($self, $victim) = @_;
604 ...
605 }
606 }
168 607
169=item cf::attach_to_objects ... 608=item $attachable->valid
170 609
171Attach handlers to all objects. Do not use this except for debugging or 610Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 611C-level object still exists. If you try to access an object that has no
173the game. 612valid C counterpart anymore you get an exception at runtime. This method
174 613can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 614exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 615
193=cut 616=cut
194 617
195# the following variables are defined in .xs and must not be re-created 618# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 619our @CB_GLOBAL = (); # registry for all global events
620our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 621our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 622our @CB_PLAYER = ();
623our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 624our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 625our @CB_MAP = ();
201 626
202my %attachment; 627my %attachment;
203 628
204sub _attach_cb($\%$$$) { 629sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 630 my ($registry, $event, $prio, $cb) = @_;
206 631
207 use sort 'stable'; 632 use sort 'stable';
208 633
209 $cb = [$prio, $cb]; 634 $cb = [$prio, $cb];
210 635
211 @{$registry->[$event]} = sort 636 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 637 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 638 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 639}
640
641# hack
642my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 643
218# attach handles attaching event callbacks 644# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 645# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 646# registry (== where the callback attaches to).
221sub _attach(\@$@) { 647sub _attach {
222 my ($registry, $klass, @arg) = @_; 648 my ($registry, $klass, @arg) = @_;
223 649
650 my $object_type;
224 my $prio = 0; 651 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 652 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
653
654 #TODO: get rid of this hack
655 if ($attachable_klass{$klass}) {
656 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
657 }
232 658
233 while (@arg) { 659 while (@arg) {
234 my $type = shift @arg; 660 my $type = shift @arg;
235 661
236 if ($type eq "prio") { 662 if ($type eq "prio") {
237 $prio = shift @arg; 663 $prio = shift @arg;
238 664
665 } elsif ($type eq "type") {
666 $object_type = shift @arg;
667 $registry = $CB_TYPE[$object_type] ||= [];
668
669 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
673
239 } elsif ($type eq "package") { 674 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 675 my $pkg = shift @arg;
241 676
242 while (my ($name, $id) = each %cb_id) { 677 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 678 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 679 _attach_cb $registry, $id, $prio, $cb;
245 } 680 }
246 } 681 }
247 682
248 } elsif (exists $cb_id{$type}) { 683 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 684 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 685
251 } elsif (ref $type) { 686 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 687 warn "attaching objects not supported, ignoring.\n";
253 688
254 } else { 689 } else {
255 shift @arg; 690 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 691 warn "attach argument '$type' not supported, ignoring.\n";
257 } 692 }
258 } 693 }
259
260 \%undo
261} 694}
262 695
263sub _attach_attachment { 696sub _object_attach {
264 my ($obj, $name, %arg) = @_; 697 my ($obj, $name, %arg) = @_;
265 698
266 my $res; 699 return if exists $obj->{_attachment}{$name};
267 700
268 if (my $attach = $attachment{$name}) { 701 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 702 my $registry = $obj->registry;
270 703
271 for (@$attach) { 704 for (@$attach) {
272 my ($klass, @attach) = @$_; 705 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 706 _attach $registry, $klass, @attach;
274 } 707 }
275 708
276 $obj->{$name} = \%arg; 709 $obj->{$name} = \%arg;
277 } else { 710 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 711 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 712 }
280 713
281 $obj->{_attachment}{$name} = undef; 714 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 715}
286 716
287*cf::object::attach = 717sub cf::attachable::attach {
288*cf::player::attach = 718 if (ref $_[0]) {
289*cf::map::attach = sub { 719 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 720 } else {
291 721 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 722 }
293} 723};
294 724
295# all those should be optimised 725# all those should be optimised
296*cf::object::detach = 726sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 727 my ($obj, $name) = @_;
300 728
729 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 730 delete $obj->{_attachment}{$name};
302 reattach $obj; 731 reattach ($obj);
732 } else {
733 Carp::croak "cannot, currently, detach class attachments";
734 }
303}; 735};
304 736
305sub attach_global { 737sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 738 my ($obj, $name) = @_;
307}
308 739
309sub attach_to_type { 740 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 741}
315 742
316sub attach_to_objects { 743for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 744 eval "#line " . __LINE__ . " 'cf.pm'
318} 745 sub cf::\L$klass\E::_attach_registry {
746 (\\\@CB_$klass, KLASS_$klass)
747 }
319 748
320sub attach_to_players { 749 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 750 my \$name = shift;
330 751
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 752 \$attachment{\$name} = [[KLASS_$klass, \@_]];
753 }
754 ";
755 die if $@;
338} 756}
339 757
340our $override; 758our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 760
356 for (@$callbacks) { 774 for (@$callbacks) {
357 eval { &{$_->[1]} }; 775 eval { &{$_->[1]} };
358 776
359 if ($@) { 777 if ($@) {
360 warn "$@"; 778 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 779 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 780 override;
363 } 781 }
364 782
365 return 1 if $override; 783 return 1 if $override;
366 } 784 }
367 785
368 0 786 0
369} 787}
788
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
790
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792
793Generate an object-specific event with the given arguments.
794
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly).
798
799=back
800
801=cut
370 802
371############################################################################# 803#############################################################################
372# object support 804# object support
373 805
374sub instantiate {
375 my ($obj, $data) = @_;
376
377 $data = from_json $data;
378
379 for (@$data) {
380 my ($name, $args) = @$_;
381
382 $obj->attach ($name, %{$args || {} });
383 }
384}
385
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 806sub reattach {
807 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 808 my ($obj) = @_;
809
389 my $registry = $obj->registry; 810 my $registry = $obj->registry;
390 811
391 @$registry = (); 812 @$registry = ();
392 813
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 814 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 815
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 816 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 817 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 818 for (@$attach) {
398 my ($klass, @attach) = @$_; 819 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 820 _attach $registry, $klass, @attach;
400 } 821 }
401 } else { 822 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 823 warn "object uses attachment '$name' that is not available, postponing.\n";
403 } 824 }
404 } 825 }
405} 826}
406 827
407sub object_freezer_save { 828cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 829 prio => -1000000,
830 on_instantiate => sub {
831 my ($obj, $data) = @_;
832
833 $data = from_json $data;
834
835 for (@$data) {
836 my ($name, $args) = @$_;
837
838 $obj->attach ($name, %{$args || {} });
839 }
840 },
841 on_reattach => \&reattach,
435 on_clone => sub { 842 on_clone => sub {
436 my ($src, $dst) = @_; 843 my ($src, $dst) = @_;
437 844
438 @{$dst->registry} = @{$src->registry}; 845 @{$dst->registry} = @{$src->registry};
439 846
440 %$dst = %$src; 847 %$dst = %$src;
441 848
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 849 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 850 if exists $src->{_attachment};
444 }, 851 },
445; 852);
853
854sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_;
856
857 sync_job {
858 if (length $$rdata) {
859 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs;
861
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh;
866 close $fh;
867
868 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh;
874 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst";
876 }
877 } else {
878 aio_unlink "$filename.pst";
879 }
880
881 aio_rename "$filename~", $filename;
882 } else {
883 warn "FATAL: $filename~: $!\n";
884 }
885 } else {
886 aio_unlink $filename;
887 aio_unlink "$filename.pst";
888 }
889 }
890}
891
892sub object_freezer_as_string {
893 my ($rdata, $objs) = @_;
894
895 use Data::Dumper;
896
897 $$rdata . Dumper $objs
898}
899
900sub object_thawer_load {
901 my ($filename) = @_;
902
903 my ($data, $av);
904
905 (aio_load $filename, $data) >= 0
906 or return;
907
908 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0
910 or return;
911 $av = eval { (Storable::thaw $av)->{objs} };
912 }
913
914 warn sprintf "loading %s (%d)\n",
915 $filename, length $data, scalar @{$av || []};#d#
916 return ($data, $av);
917}
446 918
447############################################################################# 919#############################################################################
448# old plug-in events 920# command handling &c
449 921
450sub inject_event { 922=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 923
454 my $cb = $hook[$event_code]{$extension} 924Register a callback for execution when the client sends the user command
455 or return; 925$name.
456 926
457 &$cb 927=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 928
479sub register_command { 929sub register_command {
480 my ($name, $time, $cb) = @_; 930 my ($name, $cb) = @_;
481 931
482 my $caller = caller; 932 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 933 #warn "registering command '$name/$time' to '$caller'";
484 934
485 push @{ $command{$name} }, [$time, $cb, $caller]; 935 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 936}
937
938=item cf::register_extcmd $name => \&callback($pl,$packet);
939
940Register a callbackf ro execution when the client sends an extcmd packet.
941
942If the callback returns something, it is sent back as if reply was being
943called.
944
945=cut
488 946
489sub register_extcmd { 947sub register_extcmd {
490 my ($name, $cb) = @_; 948 my ($name, $cb) = @_;
491 949
492 my $caller = caller; 950 my $caller = caller;
493 #warn "registering extcmd '$name' to '$caller'"; 951 #warn "registering extcmd '$name' to '$caller'";
494 952
495 $extcmd{$name} = [$cb, $caller]; 953 $EXTCMD{$name} = [$cb, $caller];
496} 954}
955
956cf::player->attach (
957 on_command => sub {
958 my ($pl, $name, $params) = @_;
959
960 my $cb = $COMMAND{$name}
961 or return;
962
963 for my $cmd (@$cb) {
964 $cmd->[1]->($pl->ob, $params);
965 }
966
967 cf::override;
968 },
969 on_extcmd => sub {
970 my ($pl, $buf) = @_;
971
972 my $msg = eval { from_json $buf };
973
974 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 }
980 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 }
983
984 cf::override;
985 },
986);
497 987
498sub register { 988sub register {
499 my ($base, $pkg) = @_; 989 my ($base, $pkg) = @_;
500 990
501 #TODO 991 #TODO
520 . "#line 1 \"$path\"\n{\n" 1010 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> }) 1011 . (do { local $/; <$fh> })
522 . "\n};\n1"; 1012 . "\n};\n1";
523 1013
524 eval $source 1014 eval $source
525 or die "$path: $@"; 1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
526 1017
527 push @exts, $pkg; 1018 push @exts, $pkg;
528 $ext_pkg{$base} = $pkg; 1019 $ext_pkg{$base} = $pkg;
529 1020
530# no strict 'refs'; 1021# no strict 'refs';
543# for my $idx (0 .. $#PLUGIN_EVENT) { 1034# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg}; 1035# delete $hook[$idx]{$pkg};
545# } 1036# }
546 1037
547 # remove commands 1038 # remove commands
548 for my $name (keys %command) { 1039 for my $name (keys %COMMAND) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
550 1041
551 if (@cb) { 1042 if (@cb) {
552 $command{$name} = \@cb; 1043 $COMMAND{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else { 1044 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"}; 1045 delete $COMMAND{$name};
557 } 1046 }
558 } 1047 }
559 1048
560 # remove extcmds 1049 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
562 delete $extcmd{$name}; 1051 delete $EXTCMD{$name};
563 } 1052 }
564 1053
565 if (my $cb = $pkg->can ("unload")) { 1054 if (my $cb = $pkg->can ("unload")) {
566 eval { 1055 eval {
567 $cb->($pkg); 1056 $cb->($pkg);
571 1060
572 Symbol::delete_package $pkg; 1061 Symbol::delete_package $pkg;
573} 1062}
574 1063
575sub load_extensions { 1064sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) { 1065 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext; 1066 next unless -r $ext;
580 eval { 1067 eval {
581 load_extension $ext; 1068 load_extension $ext;
582 1 1069 1
583 } or warn "$ext not loaded: $@"; 1070 } or warn "$ext not loaded: $@";
584 } 1071 }
585} 1072}
586 1073
587sub _perl_reload(&) {
588 my ($msg) = @_;
589
590 $msg->("reloading...");
591
592 eval {
593 # 1. cancel all watchers
594 $_->cancel for Event::all_watchers;
595
596 # 2. unload all extensions
597 for (@exts) {
598 $msg->("unloading <$_>");
599 unload_extension $_;
600 }
601
602 # 3. unload all modules loaded from $LIBDIR
603 while (my ($k, $v) = each %INC) {
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
605
606 $msg->("removing <$k>");
607 delete $INC{$k};
608
609 $k =~ s/\.pm$//;
610 $k =~ s/\//::/g;
611
612 if (my $cb = $k->can ("unload_module")) {
613 $cb->();
614 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625
626 # 6. unload cf.pm "a bit"
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 };
637 $msg->($@) if $@;
638
639 $msg->("reloaded");
640};
641
642sub perl_reload() {
643 _perl_reload {
644 warn $_[0];
645 print "$_[0]\n";
646 };
647}
648
649register_command "perl-reload", 0, sub {
650 my ($who, $arg) = @_;
651
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 };
657 }
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub {
666 my ($pl, $buf) = @_;
667
668 my $msg = eval { from_json $buf };
669
670 if (ref $msg) {
671 if (my $cb = $extcmd{$msg->{msgtype}}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) {
673 $pl->ext_reply ($msg->{msgid}, %reply);
674 }
675 }
676 } else {
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
678 }
679
680 cf::override;
681 },
682;
683
684############################################################################# 1074#############################################################################
685# load/save/clean perl data associated with a map 1075# load/save/clean perl data associated with a map
686 1076
687*cf::mapsupport::on_clean = sub { 1077*cf::mapsupport::on_clean = sub {
688 my ($map) = @_; 1078 my ($map) = @_;
691 defined $path or return; 1081 defined $path or return;
692 1082
693 unlink "$path.pst"; 1083 unlink "$path.pst";
694}; 1084};
695 1085
696# old style persistent data, TODO: remove #d# 1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
697*cf::mapsupport::on_swapin = 1087
698*cf::mapsupport::on_load = sub { 1088#############################################################################
1089
1090=head2 CORE EXTENSIONS
1091
1092Functions and methods that extend core crossfire objects.
1093
1094=cut
1095
1096package cf::player;
1097
1098use Coro::AIO;
1099
1100=head3 cf::player
1101
1102=over 4
1103
1104=item cf::player::find $login
1105
1106Returns the given player object, loading it if necessary (might block).
1107
1108=cut
1109
1110sub playerdir($) {
1111 cf::localdir
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116}
1117
1118sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120
1121 (playerdir $login) . "/$login.pl"
1122}
1123
1124sub find_active($) {
1125 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active
1127 and $cf::PLAYER{$_[0]}
1128}
1129
1130sub exists($) {
1131 my ($login) = @_;
1132
1133 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login }
1135}
1136
1137sub find($) {
1138 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0];
1140
1141 my $guard = cf::lock_acquire "user_find:$login";
1142
1143 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login
1145 or return;
1146 $cf::PLAYER{$login} = $pl
1147 }
1148 }
1149}
1150
1151sub save($) {
1152 my ($pl) = @_;
1153
1154 return if $pl->{deny_save};
1155
1156 my $path = path $pl;
1157 my $guard = cf::lock_acquire "user_save:$path";
1158
1159 return if $pl->{deny_save};
1160
1161 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME;
1163
1164 $pl->save_pl ($path);
1165 Coro::cede;
1166}
1167
1168sub new($) {
1169 my ($login) = @_;
1170
1171 my $self = create;
1172
1173 $self->ob->name ($login);
1174 $self->{deny_save} = 1;
1175
1176 $cf::PLAYER{$login} = $self;
1177
1178 $self
1179}
1180
1181=item $pl->quit_character
1182
1183Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time.
1185
1186=cut
1187
1188sub quit_character {
1189 my ($pl) = @_;
1190
1191 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns;
1198
1199 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy;
1204 IO::AIO::aio_rmtree $temp;
1205}
1206
1207=item cf::player::list_logins
1208
1209Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever.
1211
1212=cut
1213
1214sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1216 or return [];
1217
1218 my @logins;
1219
1220 for my $login (@$dirs) {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag
1224
1225 utf8::decode $login;
1226 push @logins, $login;
1227 }
1228
1229 \@logins
1230}
1231
1232=item $player->maps
1233
1234Returns an arrayref of cf::path's of all maps that are private for this
1235player. May block.
1236
1237=cut
1238
1239sub maps($) {
1240 my ($pl) = @_;
1241
1242 my $files = aio_readdir playerdir $pl
1243 or return;
1244
1245 my @paths;
1246
1247 for (@$files) {
1248 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o;
1251
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1253 }
1254
1255 \@paths
1256}
1257
1258=item $player->ext_reply ($msgid, $msgtype, %msg)
1259
1260Sends an ext reply to the player.
1261
1262=cut
1263
1264sub ext_reply($$$%) {
1265 my ($self, $id, %msg) = @_;
1266
1267 $msg{msgid} = $id;
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270}
1271
1272package cf;
1273
1274=back
1275
1276
1277=head3 cf::map
1278
1279=over 4
1280
1281=cut
1282
1283package cf::map;
1284
1285use Fcntl;
1286use Coro::AIO;
1287
1288our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000;
1290
1291sub generate_random_map {
1292 my ($path, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region})
1308}
1309
1310# and all this just because we cannot iterate over
1311# all maps in C++...
1312sub change_all_map_light {
1313 my ($change) = @_;
1314
1315 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP;
1317}
1318
1319sub try_load_header($) {
1320 my ($path) = @_;
1321
1322 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0
1324 or return;
1325
1326 my $map = cf::map::new
1327 or return;
1328
1329 # for better error messages only, will be overwritten
1330 $map->path ($path);
1331
1332 $map->load_header ($path)
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338}
1339
1340sub find;
1341sub find {
1342 my ($path, $origin) = @_;
1343
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348
1349 cf::lock_wait "map_find:$key";
1350
1351 $cf::MAP{$key} || do {
1352 my $guard = cf::lock_acquire "map_find:$key";
1353
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return;
1373
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME;
1386
1387 Coro::cede;
1388
1389 if ($map->should_reset) {
1390 $map->reset;
1391 undef $guard;
1392 $map = find $path
1393 or return;
1394 }
1395
1396 $cf::MAP{$key} = $map
1397 }
1398}
1399
1400sub load {
1401 my ($self) = @_;
1402
1403 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1405
1406 return if $self->in_memory != cf::MAP_SWAPPED;
1407
1408 $self->in_memory (cf::MAP_LOADING);
1409
1410 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1)
1412 or return;
1413
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original};
1416
1417 if (my $uniq = $path->uniq_path) {
1418 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0);
1422 }
1423 }
1424
1425 Coro::cede;
1426
1427 # now do the right thing for maps
1428 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty;
1440 $self->activate;
1441 }
1442
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448# find and load all maps in the 3x3 area around a map
1449sub load_diag {
699 my ($map) = @_; 1450 my ($map) = @_;
700 1451
701 my $path = $map->tmpname; 1452 my @diag; # diagonal neighbours
702 $path = $map->path unless defined $path;
703 1453
704 open my $fh, "<:raw", "$path.cfperl" 1454 for (0 .. 3) {
705 or return; # no perl data 1455 my $neigh = $map->tile_path ($_)
1456 or next;
1457 $neigh = find $neigh, $map
1458 or next;
1459 $neigh->load;
706 1460
707 my $data = Storable::thaw do { local $/; <$fh> }; 1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 }
708 1464
709 $data->{version} <= 1 1465 for (@diag) {
710 or return; # too new 1466 my $neigh = find @$_
1467 or next;
1468 $neigh->load;
1469 }
1470}
711 1471
712 $map->_set_obs ($data->{obs}); 1472sub find_sync {
713 $map->invoke (EVENT_MAP_UPGRADE); 1473 my ($path, $origin) = @_;
1474
1475 cf::sync_job { find $path, $origin }
1476}
1477
1478sub do_load_sync {
1479 my ($map) = @_;
1480
1481 cf::sync_job { $map->load };
1482}
1483
1484our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async {
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
714}; 1498};
715 1499
716attach_to_maps prio => -10000, package => cf::mapsupport::; 1500sub find_async {
1501 my ($path, $origin) = @_;
717 1502
718############################################################################# 1503 $path = new cf::path $path, $origin && $origin->path;
719# load/save perl data associated with player->ob objects 1504 my $key = $path->as_string;
720 1505
721sub all_objects(@) { 1506 if (my $map = $cf::MAP{$key}) {
722 @_, map all_objects ($_->inv), @_ 1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
723}
724
725attach_to_players
726 on_load => sub {
727 my ($pl, $path) = @_;
728
729 for my $o (all_objects $pl->ob) {
730 if (my $value = $o->get_ob_key_value ("_perl_data")) {
731 $o->set_ob_key_value ("_perl_data");
732
733 %$o = %{ Storable::thaw pack "H*", $value };
734 }
735 }
736 }, 1508 }
737;
738 1509
739############################################################################# 1510 $MAP_PREFETCH{$key} = $path;
740# core extensions - in perl 1511 $MAP_PREFETCHER->ready;
741 1512
742=item cf::player::exists $login 1513 ()
743
744Returns true when the given account exists.
745
746=cut
747
748sub cf::player::exists($) {
749 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 1514}
752 1515
1516sub save {
1517 my ($self) = @_;
1518
1519 my $lock = cf::lock_acquire "map_data:" . $self->path;
1520
1521 $self->{last_save} = $cf::RUNTIME;
1522
1523 return unless $self->dirty;
1524
1525 my $save = $self->{path}->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1527
1528 $self->{load_path} = $save;
1529
1530 return if $self->{deny_save};
1531
1532 local $self->{last_access} = $self->last_access;#d#
1533
1534 cf::async {
1535 $_->contr->save for $self->players;
1536 };
1537
1538 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES);
1541 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 }
1544}
1545
1546sub swap_out {
1547 my ($self) = @_;
1548
1549 # save first because save cedes
1550 $self->save;
1551
1552 my $lock = cf::lock_acquire "map_data:" . $self->path;
1553
1554 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save};
1557
1558 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560}
1561
1562sub reset_at {
1563 my ($self) = @_;
1564
1565 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset};
1568
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571
1572 $time + $to
1573}
1574
1575sub should_reset {
1576 my ($self) = @_;
1577
1578 $self->reset_at <= $cf::RUNTIME
1579}
1580
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:" . $self->path;
1606
1607 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 delete $cf::MAP{$self->path};
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615
1616 $self->unlink_save;
1617 $self->destroy;
1618}
1619
1620my $nuke_counter = "aaaa";
1621
1622sub nuke {
1623 my ($self) = @_;
1624
1625 $self->{deny_save} = 1;
1626 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++));
1628 $self->reset; # polite request, might not happen
1629}
1630
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps
1642
1643Returns an arrayref of cf::path's of all shared maps that have
1644instantiated unique items. May block.
1645
1646=cut
1647
1648sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1650 or return;
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_;
1656 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o;
1658
1659 push @paths, new cf::path $_;
1660 }
1661
1662 \@paths
1663}
1664
1665package cf;
1666
1667=back
1668
1669=head3 cf::object
1670
1671=cut
1672
1673package cf::object;
1674
1675=over 4
1676
1677=item $ob->inv_recursive
1678
1679Returns the inventory of the object _and_ their inventories, recursively.
1680
1681=cut
1682
1683sub inv_recursive_;
1684sub inv_recursive_ {
1685 map { $_, inv_recursive_ $_->inv } @_
1686}
1687
1688sub inv_recursive {
1689 inv_recursive_ inv $_[0]
1690}
1691
1692package cf;
1693
1694=back
1695
1696=head3 cf::object::player
1697
1698=over 4
1699
753=item $player->reply ($npc, $msg[, $flags]) 1700=item $player_object->reply ($npc, $msg[, $flags])
754 1701
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 1703can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 1704dialogue with the given NPC character.
758 1705
759=cut 1706=cut
760 1707
761# rough implementation of a future "reply" method that works 1708# rough implementation of a future "reply" method that works
762# with dialog boxes. 1709# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 1711sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 1712 my ($self, $npc, $msg, $flags) = @_;
765 1713
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 1715
771 $msg = $npc->name . " says: $msg" if $npc; 1719 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 1720 $self->message ($msg, $flags);
773 } 1721 }
774} 1722}
775 1723
776=item $player->ext_reply ($msgid, $msgtype, %msg) 1724=item $player_object->may ("access")
777 1725
778Sends an ext reply to the player. 1726Returns wether the given player is authorized to access resource "access"
1727(e.g. "command_wizcast").
779 1728
780=cut 1729=cut
781 1730
782sub cf::player::ext_reply($$$%) { 1731sub cf::object::player::may {
1732 my ($self, $access) = @_;
1733
1734 $self->flag (cf::FLAG_WIZ) ||
1735 (ref $cf::CFG{"may_$access"}
1736 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1737 : $cf::CFG{"may_$access"})
1738}
1739
1740=item $player_object->enter_link
1741
1742Freezes the player and moves him/her to a special map (C<{link}>).
1743
1744The player should be reaosnably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though.
1746
1747=item $player_object->leave_link ($map, $x, $y)
1748
1749Moves the player out of the specila link map onto the given map. If the
1750map is not valid (or omitted), the player will be moved back to the
1751location he/she was before the call to C<enter_link>, or, if that fails,
1752to the emergency map position.
1753
1754Might block.
1755
1756=cut
1757
1758sub cf::object::player::enter_link {
1759 my ($self) = @_;
1760
1761 $self->deactivate_recursive;
1762
1763 return if $self->map == $LINK_MAP;
1764
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map;
1767
1768 $self->enter_map ($LINK_MAP, 20, 20);
1769}
1770
1771sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_;
1773
1774 my $link_pos = delete $self->{_link_pos};
1775
1776 unless ($map) {
1777 # restore original map position
1778 ($map, $x, $y) = @{ $link_pos || [] };
1779 $map = cf::map::find $map;
1780
1781 unless ($map) {
1782 ($map, $x, $y) = @$EMERGENCY_POSITION;
1783 $map = cf::map::find $map
1784 or die "FATAL: cannot load emergency map\n";
1785 }
1786 }
1787
1788 ($x, $y) = (-1, -1)
1789 unless (defined $x) && (defined $y);
1790
1791 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0;
1794
1795 $map->load;
1796 $map->load_diag;
1797
1798 return unless $self->contr->active;
1799 $self->activate_recursive;
1800 $self->enter_map ($map, $x, $y);
1801}
1802
1803cf::player->attach (
1804 on_logout => sub {
1805 my ($pl) = @_;
1806
1807 # abort map switching before logout
1808 if ($pl->ob->{_link_pos}) {
1809 cf::sync_job {
1810 $pl->ob->leave_link
1811 };
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut
1838
1839sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_;
1841
1842 $path = new cf::path $path;
1843
1844 $self->enter_link;
1845
1846 (async {
1847 my $map = cf::map::find $path->as_string;
1848 $map = $map->customise_for ($self) if $map;
1849
1850# warn "entering ", $map->path, " at ($x, $y)\n"
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854
1855 $self->leave_link ($map, $x, $y);
1856 })->prio (1);
1857}
1858
1859=item $player_object->enter_exit ($exit_object)
1860
1861=cut
1862
1863sub parse_random_map_params {
1864 my ($spec) = @_;
1865
1866 my $rmp = { # defaults
1867 xsize => 10,
1868 ysize => 10,
1869 };
1870
1871 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2;
1873
1874 $rmp->{lc $k} = $v if (length $k) && (length $v);
1875 }
1876
1877 $rmp
1878}
1879
1880sub prepare_random_map {
1881 my ($exit) = @_;
1882
1883 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object
1886
1887 my $rmp = parse_random_map_params $exit->msg;
1888
1889 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name;
1891 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y;
1894 }
1895
1896 $rmp->{random_seed} ||= $exit->random_seed;
1897
1898 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data;
1900
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0;
1903
1904 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef);
1906 }
1907}
1908
1909sub cf::object::player::enter_exit {
783 my ($self, $id, %msg) = @_; 1910 my ($self, $exit) = @_;
784 1911
785 $msg{msgid} = $id; 1912 return unless $self->type == cf::PLAYER;
786 1913
787 $self->send ("ext " . to_json \%msg); 1914 $self->enter_link;
788}
789 1915
790############################################################################# 1916 (async {
791# map scripting support 1917 $self->deactivate_recursive; # just to be sure
1918 unless (eval {
1919 prepare_random_map $exit
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924
1925 1;
1926 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED);
1931
1932 warn "ERROR in enter_exit: $@";
1933 $self->leave_link;
1934 }
1935 })->prio (1);
1936}
1937
1938=head3 cf::client
1939
1940=over 4
1941
1942=item $client->send_drawinfo ($text, $flags)
1943
1944Sends a drawinfo packet to the client. Circumvents output buffering so
1945should not be used under normal circumstances.
1946
1947=cut
1948
1949sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_;
1951
1952 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1954}
1955
1956
1957=item $success = $client->query ($flags, "text", \&cb)
1958
1959Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962
1963Queries can fail, so check the return code. Or don't, as queries will become
1964reliable at some point in the future.
1965
1966=cut
1967
1968sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_;
1970
1971 return unless $self->state == ST_PLAYING
1972 || $self->state == ST_SETUP
1973 || $self->state == ST_CUSTOM;
1974
1975 $self->state (ST_CUSTOM);
1976
1977 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979
1980 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1;
1982}
1983
1984cf::client->attach (
1985 on_reply => sub {
1986 my ($ns, $msg) = @_;
1987
1988 # this weird shuffling is so that direct followup queries
1989 # get handled first
1990 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992
1993 (shift @$queue)->[1]->($msg);
1994
1995 push @{ $ns->{query_queue} }, @$queue;
1996
1997 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) {
1999 $ns->send_packet ($ns->{query_queue}[0][0]);
2000 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 }
2003 }
2004 },
2005);
2006
2007=item $client->async (\&cb)
2008
2009Create a new coroutine, running the specified callback. The coroutine will
2010be automatically cancelled when the client gets destroyed (e.g. on logout,
2011or loss of connection).
2012
2013=cut
2014
2015sub cf::client::async {
2016 my ($self, $cb) = @_;
2017
2018 my $coro = &Coro::async ($cb);
2019
2020 $coro->on_destroy (sub {
2021 delete $self->{_coro}{$coro+0};
2022 });
2023
2024 $self->{_coro}{$coro+0} = $coro;
2025
2026 $coro
2027}
2028
2029cf::client->attach (
2030 on_destroy => sub {
2031 my ($ns) = @_;
2032
2033 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2034 },
2035);
2036
2037=back
2038
2039
2040=head2 SAFE SCRIPTING
2041
2042Functions that provide a safe environment to compile and execute
2043snippets of perl code without them endangering the safety of the server
2044itself. Looping constructs, I/O operators and other built-in functionality
2045is not available in the safe scripting environment, and the number of
2046functions and methods that can be called is greatly reduced.
2047
2048=cut
792 2049
793our $safe = new Safe "safe"; 2050our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 2051our $safe_hole = new Safe::Hole;
795 2052
796$SIG{FPE} = 'IGNORE'; 2053$SIG{FPE} = 'IGNORE';
797 2054
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
799 2056
800# here we export the classes and methods available to script code 2057# here we export the classes and methods available to script code
801 2058
2059=pod
2060
2061The following fucntions and emthods are available within a safe environment:
2062
2063 cf::object contr pay_amount pay_player map
2064 cf::object::player player
2065 cf::player peaceful
2066 cf::map trigger
2067
2068=cut
2069
802for ( 2070for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 2071 ["cf::object" => qw(contr pay_amount pay_player map)],
804 ["cf::object::player" => qw(player)], 2072 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 2073 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)],
806) { 2075) {
807 no strict 'refs'; 2076 no strict 'refs';
808 my ($pkg, @funs) = @$_; 2077 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2078 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 2079 for @funs;
811} 2080}
2081
2082=over 4
2083
2084=item @retval = safe_eval $code, [var => value, ...]
2085
2086Compiled and executes the given perl code snippet. additional var/value
2087pairs result in temporary local (my) scalar variables of the given name
2088that are available in the code snippet. Example:
2089
2090 my $five = safe_eval '$first + $second', first => 1, second => 4;
2091
2092=cut
812 2093
813sub safe_eval($;@) { 2094sub safe_eval($;@) {
814 my ($code, %vars) = @_; 2095 my ($code, %vars) = @_;
815 2096
816 my $qcode = $code; 2097 my $qcode = $code;
839 } 2120 }
840 2121
841 wantarray ? @res : $res[0] 2122 wantarray ? @res : $res[0]
842} 2123}
843 2124
2125=item cf::register_script_function $function => $cb
2126
2127Register a function that can be called from within map/npc scripts. The
2128function should be reasonably secure and should be put into a package name
2129like the extension.
2130
2131Example: register a function that gets called whenever a map script calls
2132C<rent::overview>, as used by the C<rent> extension.
2133
2134 cf::register_script_function "rent::overview" => sub {
2135 ...
2136 };
2137
2138=cut
2139
844sub register_script_function { 2140sub register_script_function {
845 my ($fun, $cb) = @_; 2141 my ($fun, $cb) = @_;
846 2142
847 no strict 'refs'; 2143 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2144 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 2145}
850 2146
2147=back
2148
2149=cut
2150
2151#############################################################################
2152
2153=head2 EXTENSION DATABASE SUPPORT
2154
2155Crossfire maintains a very simple database for extension use. It can
2156currently store anything that can be serialised using Storable, which
2157excludes objects.
2158
2159The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique.
2161
2162=over 4
2163
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key
2171
2172Returns a single value from the database
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 });
2225
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) {
2232 @_ >= 2
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236
2237 sub db_put($$;$) {
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 },
2251 );
2252}
2253
851############################################################################# 2254#############################################################################
852# the server's main() 2255# the server's main()
853 2256
2257sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return;
2260
2261 local $/;
2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276}
2277
854sub main { 2278sub main {
2279 # we must not ever block the main coroutine
2280 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event };
2283 };
2284
2285 cfg_load;
2286 db_load;
2287 load_extensions;
855 Event::loop; 2288 Event::loop;
856} 2289}
857 2290
858############################################################################# 2291#############################################################################
859# initialisation 2292# initialisation and cleanup
2293
2294# install some emergency cleanup handlers
2295BEGIN {
2296 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal (
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal";
2302 },
2303 );
2304 }
2305}
2306
2307sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop;
2309
2310 warn "enter emergency perl save\n";
2311
2312 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously.
2316 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next;
2320 $pl->save;
2321 }
2322 warn "end emergency player save\n";
2323
2324 warn "begin emergency map save\n";
2325 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next;
2328 $map->save;
2329 }
2330 warn "end emergency map save\n";
2331 };
2332
2333 warn "leave emergency perl save\n";
2334}
2335
2336sub reload() {
2337 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n";
2340 return;
2341 }
2342
2343 warn "reloading...";
2344
2345 my $guard = freeze_mainloop;
2346 cf::emergency_save;
2347
2348 eval {
2349 # if anything goes wrong in here, we should simply crash as we already saved
2350
2351 # cancel all watchers
2352 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 }
2355
2356 # cancel all extension coros
2357 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = ();
2359
2360 # unload all extensions
2361 for (@exts) {
2362 warn "unloading <$_>";
2363 unload_extension $_;
2364 }
2365
2366 # unload all modules loaded from $LIBDIR
2367 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369
2370 warn "removing <$k>";
2371 delete $INC{$k};
2372
2373 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g;
2375
2376 if (my $cb = $k->can ("unload_module")) {
2377 $cb->();
2378 }
2379
2380 Symbol::delete_package $k;
2381 }
2382
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible
2388 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit"
2395 delete $INC{"cf.pm"};
2396
2397 # don't, removes xs symbols, too,
2398 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__;
2400
2401 # reload cf.pm
2402 warn "reloading cf.pm";
2403 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405
2406 # load config and database again
2407 cf::cfg_load;
2408 cf::db_load;
2409
2410 # load extensions
2411 warn "load extensions";
2412 cf::load_extensions;
2413
2414 # reattach attachments to objects
2415 warn "reattach";
2416 _global_reattach;
2417 reattach $_ for values %MAP;
2418 };
2419
2420 if ($@) {
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
860 2471
861register "<global>", __PACKAGE__; 2472register "<global>", __PACKAGE__;
862 2473
2474register_command "reload" => sub {
2475 my ($who, $arg) = @_;
2476
2477 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload.");
2481 }
2482};
2483
863unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
864 2485
865load_extensions;
866
867$TICK_WATCHER = Event->timer ( 2486$TICK_WATCHER = Event->timer (
2487 reentrant => 0,
868 prio => 1, 2488 prio => 0,
869 at => $NEXT_TICK || 1, 2489 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL,
870 cb => sub { 2491 cb => sub {
871 cf::server_tick; # one server iteration 2492 cf::server_tick; # one server iteration
872 2493 $RUNTIME += $TICK;
873 my $NOW = Event::time;
874 $NEXT_TICK += $TICK; 2494 $NEXT_TICK += $TICK;
875 2495
2496 $WAIT_FOR_TICK->broadcast;
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2498
876 # if we are delayed by four ticks, skip them all 2499 # if we are delayed by four ticks or more, skip them all
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
878 2501
879 $TICK_WATCHER->at ($NEXT_TICK); 2502 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start; 2503 $TICK_WATCHER->start;
881 }, 2504 },
882); 2505);
883 2506
884_reload_2; 2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 })->();
2526 },
2527);
2528
2529END { cf::emergency_save }
885 2530
8861 25311
887 2532

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