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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.91 by elmex, Sun Dec 17 22:03:44 2006 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 150
81# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 152# within the Safe compartment.
83for my $pkg (qw( 153for my $pkg (qw(
154 cf::global cf::attachable
84 cf::object cf::object::player 155 cf::object cf::object::player
85 cf::client cf::player 156 cf::client cf::player
86 cf::arch cf::living 157 cf::arch cf::living
87 cf::map cf::party cf::region 158 cf::map cf::party cf::region
88)) { 159)) {
92 163
93$Event::DIED = sub { 164$Event::DIED = sub {
94 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
95}; 166};
96 167
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
102 169
103=over 4 170=over 4
104 171
172=item dumpval $ref
173
105=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
106 194
107use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
108 196
109=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
110 198
126sub to_json($) { 214sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
129} 217}
130 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
131=back 370=back
132 371
133=cut 372=cut
134 373
135############################################################################# 374#############################################################################
136 375
137=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
138 385
139=over 4 386=over 4
140 387
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
154 389
155=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
156 391
157Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
158 394
159=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
160 397
161=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
162 399
163=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
164 401
165Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
166 403
167=item cf::attach_global ... 404=item cf::CLASS->attach ...
168 405
169Attach handlers for global events. 406=item cf::CLASS->detach ...
170 407
171This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
173 442
174=over 4 443=over 4
175 444
176=item prio => $number 445=item prio => $number
177 446
179by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 451unless you know what you are doing.
183 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
184=item on_I<event> => \&cb 459=item on_I<event> => \&cb
185 460
186Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
198object/class are recognised. 473object/class are recognised.
199 474
200=back 475=back
201 476
202=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
203 479
204Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
206type. 482 my ($self, $victim) = @_;
207 483 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 484 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 485 }
429}
430 486
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 488
457Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
461exception. 493exception.
462 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub _attach_cb($$$$) {
509 my ($registry, $event, $prio, $cb) = @_;
510
511 use sort 'stable';
512
513 $cb = [$prio, $cb];
514
515 @{$registry->[$event]} = sort
516 { $a->[0] cmp $b->[0] }
517 @{$registry->[$event] || []}, $cb;
518}
519
520# hack
521my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
522
523# attach handles attaching event callbacks
524# the only thing the caller has to do is pass the correct
525# registry (== where the callback attaches to).
526sub _attach {
527 my ($registry, $klass, @arg) = @_;
528
529 my $object_type;
530 my $prio = 0;
531 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
532
533 #TODO: get rid of this hack
534 if ($attachable_klass{$klass}) {
535 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
536 }
537
538 while (@arg) {
539 my $type = shift @arg;
540
541 if ($type eq "prio") {
542 $prio = shift @arg;
543
544 } elsif ($type eq "type") {
545 $object_type = shift @arg;
546 $registry = $CB_TYPE[$object_type] ||= [];
547
548 } elsif ($type eq "subtype") {
549 defined $object_type or Carp::croak "subtype specified without type";
550 my $object_subtype = shift @arg;
551 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
552
553 } elsif ($type eq "package") {
554 my $pkg = shift @arg;
555
556 while (my ($name, $id) = each %cb_id) {
557 if (my $cb = $pkg->can ($name)) {
558 _attach_cb $registry, $id, $prio, $cb;
559 }
560 }
561
562 } elsif (exists $cb_id{$type}) {
563 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
564
565 } elsif (ref $type) {
566 warn "attaching objects not supported, ignoring.\n";
567
568 } else {
569 shift @arg;
570 warn "attach argument '$type' not supported, ignoring.\n";
571 }
572 }
573}
574
575sub _object_attach {
576 my ($obj, $name, %arg) = @_;
577
578 return if exists $obj->{_attachment}{$name};
579
580 if (my $attach = $attachment{$name}) {
581 my $registry = $obj->registry;
582
583 for (@$attach) {
584 my ($klass, @attach) = @$_;
585 _attach $registry, $klass, @attach;
586 }
587
588 $obj->{$name} = \%arg;
589 } else {
590 warn "object uses attachment '$name' that is not available, postponing.\n";
591 }
592
593 $obj->{_attachment}{$name} = undef;
594}
595
596sub cf::attachable::attach {
597 if (ref $_[0]) {
598 _object_attach @_;
599 } else {
600 _attach shift->_attach_registry, @_;
601 }
602};
603
604# all those should be optimised
605sub cf::attachable::detach {
606 my ($obj, $name) = @_;
607
608 if (ref $obj) {
609 delete $obj->{_attachment}{$name};
610 reattach ($obj);
611 } else {
612 Carp::croak "cannot, currently, detach class attachments";
613 }
614};
615
616sub cf::attachable::attached {
617 my ($obj, $name) = @_;
618
619 exists $obj->{_attachment}{$name}
620}
621
622for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
623 eval "#line " . __LINE__ . " 'cf.pm'
624 sub cf::\L$klass\E::_attach_registry {
625 (\\\@CB_$klass, KLASS_$klass)
626 }
627
628 sub cf::\L$klass\E::attachment {
629 my \$name = shift;
630
631 \$attachment{\$name} = [[KLASS_$klass, \@_]];
632 }
633 ";
634 die if $@;
635}
636
637our $override;
638our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
639
640sub override {
641 $override = 1;
642 @invoke_results = ();
643}
644
645sub do_invoke {
646 my $event = shift;
647 my $callbacks = shift;
648
649 @invoke_results = ();
650
651 local $override;
652
653 for (@$callbacks) {
654 eval { &{$_->[1]} };
655
656 if ($@) {
657 warn "$@";
658 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
659 override;
660 }
661
662 return 1 if $override;
663 }
664
665 0
666}
667
668=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
669
670=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
671
672Generate an object-specific event with the given arguments.
673
674This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
675removed in future versions), and there is no public API to access override
676results (if you must, access C<@cf::invoke_results> directly).
677
463=back 678=back
464 679
465=cut 680=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 681
471############################################################################# 682#############################################################################
472# object support 683# object support
473 684
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 685sub reattach {
686 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
690
489 my $registry = $obj->registry; 691 my $registry = $obj->registry;
490 692
491 @$registry = (); 693 @$registry = ();
492 694
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 695 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 696
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 697 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 698 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 699 for (@$attach) {
498 my ($klass, @attach) = @$_; 700 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 701 _attach $registry, $klass, @attach;
500 } 702 }
501 } else { 703 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 704 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 705 }
504 } 706 }
505} 707}
506 708
507sub object_freezer_save { 709cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 710 prio => -1000000,
711 on_instantiate => sub {
712 my ($obj, $data) = @_;
713
714 $data = from_json $data;
715
716 for (@$data) {
717 my ($name, $args) = @$_;
718
719 $obj->attach ($name, %{$args || {} });
720 }
721 },
722 on_reattach => \&reattach,
567 on_clone => sub { 723 on_clone => sub {
568 my ($src, $dst) = @_; 724 my ($src, $dst) = @_;
569 725
570 @{$dst->registry} = @{$src->registry}; 726 @{$dst->registry} = @{$src->registry};
571 727
572 %$dst = %$src; 728 %$dst = %$src;
573 729
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 730 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 731 if exists $src->{_attachment};
576 }, 732 },
577; 733);
734
735sub object_freezer_save {
736 my ($filename, $rdata, $objs) = @_;
737
738 sync_job {
739 if (length $$rdata) {
740 warn sprintf "saving %s (%d,%d)\n",
741 $filename, length $$rdata, scalar @$objs;
742
743 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
744 chmod SAVE_MODE, $fh;
745 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
746 aio_fsync $fh;
747 close $fh;
748
749 if (@$objs) {
750 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
751 chmod SAVE_MODE, $fh;
752 my $data = Storable::nfreeze { version => 1, objs => $objs };
753 aio_write $fh, 0, (length $data), $data, 0;
754 aio_fsync $fh;
755 close $fh;
756 aio_rename "$filename.pst~", "$filename.pst";
757 }
758 } else {
759 aio_unlink "$filename.pst";
760 }
761
762 aio_rename "$filename~", $filename;
763 } else {
764 warn "FATAL: $filename~: $!\n";
765 }
766 } else {
767 aio_unlink $filename;
768 aio_unlink "$filename.pst";
769 }
770 }
771}
772
773sub object_freezer_as_string {
774 my ($rdata, $objs) = @_;
775
776 use Data::Dumper;
777
778 $$rdata . Dumper $objs
779}
780
781sub object_thawer_load {
782 my ($filename) = @_;
783
784 my ($data, $av);
785
786 (aio_load $filename, $data) >= 0
787 or return;
788
789 unless (aio_stat "$filename.pst") {
790 (aio_load "$filename.pst", $av) >= 0
791 or return;
792 $av = eval { (Storable::thaw $av)->{objs} };
793 }
794
795 warn sprintf "loading %s (%d)\n",
796 $filename, length $data, scalar @{$av || []};#d#
797 return ($data, $av);
798}
578 799
579############################################################################# 800#############################################################################
580# command handling &c 801# command handling &c
581 802
582=item cf::register_command $name => \&callback($ob,$args); 803=item cf::register_command $name => \&callback($ob,$args);
605=cut 826=cut
606 827
607sub register_extcmd { 828sub register_extcmd {
608 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
609 830
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
614} 832}
615 833
616attach_to_players 834cf::player->attach (
617 on_command => sub { 835 on_command => sub {
618 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
619 837
620 my $cb = $COMMAND{$name} 838 my $cb = $COMMAND{$name}
621 or return; 839 or return;
631 849
632 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
633 851
634 if (ref $msg) { 852 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 856 }
639 } 857 }
640 } else { 858 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 860 }
643 861
644 cf::override; 862 cf::override;
645 }, 863 },
646; 864);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 865
654sub load_extension { 866sub load_extension {
655 my ($path) = @_; 867 my ($path) = @_;
656 868
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 870 my $base = $1;
659 my $pkg = $1; 871 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
662 874
663 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
664 876
665 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 878 or die "$path: $!";
667 879
668 my $source = 880 my $source =
669 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
672 . "\n};\n1"; 884 . "\n};\n1";
673 885
674 eval $source 886 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 888 : "extension disabled.\n";
677 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 890 warn $@;
679 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
680 892 exit 1;
681# no strict 'refs'; 893 }
682# @{"$pkg\::ISA"} = ext::; 894 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 895 }
697 896
698 # remove commands 897 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 898}
723 899
724sub load_extensions { 900sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 902 next unless -r $ext;
730 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
731 } 907 }
732} 908}
733 909
734############################################################################# 910#############################################################################
735# load/save/clean perl data associated with a map
736 911
737*cf::mapsupport::on_clean = sub { 912=head2 CORE EXTENSIONS
913
914Functions and methods that extend core crossfire objects.
915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
922=head3 cf::player
923
924=over 4
925
926=item cf::player::find $login
927
928Returns the given player object, loading it if necessary (might block).
929
930=cut
931
932sub playerdir($) {
933 cf::localdir
934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1079}
1080
1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1082
1083Sends an ext reply to the player.
1084
1085=cut
1086
1087sub ext_reply($$$%) {
1088 my ($self, $id, %msg) = @_;
1089
1090 $msg{msgid} = $id;
1091
1092 $self->send ("ext " . cf::to_json \%msg);
1093}
1094
1095package cf;
1096
1097=back
1098
1099
1100=head3 cf::map
1101
1102=over 4
1103
1104=cut
1105
1106package cf::map;
1107
1108use Fcntl;
1109use Coro::AIO;
1110
1111use overload
1112 '""' => \&as_string;
1113
1114our $MAX_RESET = 3600;
1115our $DEFAULT_RESET = 3000;
1116
1117sub generate_random_map {
1118 my ($self, $rmp) = @_;
1119
1120 # mit "rum" bekleckern, nicht
1121 $self->_create_random_map (
1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1125 $rmp->{exit_on_final_map},
1126 $rmp->{xsize}, $rmp->{ysize},
1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1239}
1240
1241# and all this just because we cannot iterate over
1242# all maps in C++...
1243sub change_all_map_light {
1244 my ($change) = @_;
1245
1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1248}
1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1258sub load_header_from($) {
1259 my ($self, $path) = @_;
1260
1261 utf8::encode $path;
1262 aio_open $path, O_RDONLY, 0
1263 or return;
1264
1265 $self->_load_header ($path)
1266 or return;
1267
1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1296 or return;
1297
1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1303
1304 1
1305}
1306
1307sub find;
1308sub find {
1309 my ($path, $origin) = @_;
1310
1311 $path = normalise $path, $origin && $origin->path;
1312
1313 cf::lock_wait "map_find:$path";
1314
1315 $cf::MAP{$path} || do {
1316 my $guard = cf::lock_acquire "map_find:$path";
1317 my $map = new_from_path cf::map $path
1318 or return;
1319
1320 $map->{last_save} = $cf::RUNTIME;
1321
1322 $map->load_header
1323 or return;
1324
1325 if ($map->should_reset) {
1326 $map->reset;
1327 undef $guard;
1328 $map = find $path
1329 or return;
1330 }
1331
1332 $cf::MAP{$path} = $map
1333 }
1334}
1335
1336sub load {
1337 my ($self) = @_;
1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1342 return if $self->in_memory != cf::MAP_SWAPPED;
1343
1344 $self->in_memory (cf::MAP_LOADING);
1345
1346 $self->alloc;
1347 $self->_load_objects ($self->{load_path}, 1)
1348 or return;
1349
1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1351 if delete $self->{load_original};
1352
1353 if (my $uniq = $self->uniq_path) {
1354 utf8::encode $uniq;
1355 if (aio_open $uniq, O_RDONLY, 0) {
1356 $self->clear_unique_items;
1357 $self->_load_objects ($uniq, 0);
1358 }
1359 }
1360
1361 Coro::cede;
1362
1363 # now do the right thing for maps
1364 $self->link_multipart_objects;
1365
1366 unless ($self->{deny_activate}) {
1367 $self->decay_objects;
1368 $self->fix_auto_apply;
1369 $self->update_buttons;
1370 Coro::cede;
1371 $self->set_darkness_map;
1372 $self->difficulty ($self->estimate_difficulty)
1373 unless $self->difficulty;
1374 Coro::cede;
1375 $self->activate;
1376 }
1377
1378 $self->in_memory (cf::MAP_IN_MEMORY);
1379}
1380
1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
738 my ($map) = @_; 1392 my ($map) = @_;
739 1393
740 my $path = $map->tmpname; 1394 my @diag; # diagonal neighbours
741 defined $path or return;
742 1395
743 unlink "$path.pst"; 1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1415 my ($path, $origin) = @_;
1416
1417 cf::sync_job { find $path, $origin }
1418}
1419
1420sub do_load_sync {
1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1431 or next;
1432 $map->load;
1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1437 }
744}; 1438};
745 1439
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1440sub find_async {
1441 my ($path, $origin) = @_;
747 1442
748############################################################################# 1443 $path = normalise $path, $origin && $origin->{path};
749# load/save perl data associated with player->ob objects
750 1444
751sub all_objects(@) { 1445 if (my $map = $cf::MAP{$path}) {
752 @_, map all_objects ($_->inv), @_ 1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
753}
754
755# TODO: compatibility cruft, remove when no longer needed
756attach_to_players
757 on_load => sub {
758 my ($pl, $path) = @_;
759
760 for my $o (all_objects $pl->ob) {
761 if (my $value = $o->get_ob_key_value ("_perl_data")) {
762 $o->set_ob_key_value ("_perl_data");
763
764 %$o = %{ Storable::thaw pack "H*", $value };
765 }
766 }
767 }, 1447 }
768;
769 1448
770############################################################################# 1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
771 1451
772=head2 CORE EXTENSIONS 1452 ()
1453}
773 1454
774Functions and methods that extend core crossfire objects. 1455sub save {
1456 my ($self) = @_;
1457
1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1460 $self->{last_save} = $cf::RUNTIME;
1461
1462 return unless $self->dirty;
1463
1464 my $save = $self->save_path; utf8::encode $save;
1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1466
1467 $self->{load_path} = $save;
1468
1469 return if $self->{deny_save};
1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1477 if ($uniq) {
1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1480 } else {
1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1482 }
1483}
1484
1485sub swap_out {
1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1493 return if $self->players;
1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1495 return if $self->{deny_save};
1496
1497 $self->clear;
1498 $self->in_memory (cf::MAP_SWAPPED);
1499}
1500
1501sub reset_at {
1502 my ($self) = @_;
1503
1504 # TODO: safety, remove and allow resettable per-player maps
1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1506 return 1e99 if $self->{deny_reset};
1507
1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1510
1511 $time + $to
1512}
1513
1514sub should_reset {
1515 my ($self) = @_;
1516
1517 $self->reset_at <= $cf::RUNTIME
1518}
1519
1520sub rename {
1521 my ($self, $new_path) = @_;
1522
1523 normalise $new_path;
1524
1525 $self->unlink_save;
1526
1527 delete $cf::MAP{$self->path};
1528 $self->{path} = $new_path; $self->path ($self->{path});
1529 $cf::MAP{$self->path} = $self;
1530
1531 $self->save;
1532}
1533
1534sub reset {
1535 my ($self) = @_;
1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1539 return if $self->players;
1540 return if $self->isa ("ext::map_per_player");#d#
1541
1542 warn "resetting map ", $self->path;#d#
1543
1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1548
1549 $_->clear_links_to ($self) for values %cf::MAP;
1550
1551 $self->unlink_save;
1552 $self->destroy;
1553}
1554
1555my $nuke_counter = "aaaa";
1556
1557sub nuke {
1558 my ($self) = @_;
1559
1560 $self->{deny_save} = 1;
1561 $self->reset_timeout (1);
1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1563 $self->reset; # polite request, might not happen
1564}
1565
1566=item cf::map::unique_maps
1567
1568Returns an arrayref of paths of all shared maps that have
1569instantiated unique items. May block.
1570
1571=cut
1572
1573sub unique_maps() {
1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1576
1577 my @paths;
1578
1579 for (@$files) {
1580 utf8::decode $_;
1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1586 }
1587
1588 \@paths
1589}
1590
1591package cf;
1592
1593=back
1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
775 1600
776=over 4 1601=over 4
777 1602
778=item cf::player::exists $login 1603=item $ob->inv_recursive
779 1604
780Returns true when the given account exists. 1605Returns the inventory of the object _and_ their inventories, recursively.
781 1606
782=cut 1607=cut
783 1608
784sub cf::player::exists($) { 1609sub inv_recursive_;
785 cf::player::find $_[0] 1610sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1611 map { $_, inv_recursive_ $_->inv } @_
787} 1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1621
1622=head3 cf::object::player
1623
1624=over 4
788 1625
789=item $player_object->reply ($npc, $msg[, $flags]) 1626=item $player_object->reply ($npc, $msg[, $flags])
790 1627
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1629can be C<undef>. Does the right thing when the player is currently in a
794 1631
795=cut 1632=cut
796 1633
797# rough implementation of a future "reply" method that works 1634# rough implementation of a future "reply" method that works
798# with dialog boxes. 1635# with dialog boxes.
1636#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1637sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1638 my ($self, $npc, $msg, $flags) = @_;
801 1639
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1640 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1641
807 $msg = $npc->name . " says: $msg" if $npc; 1645 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1646 $self->message ($msg, $flags);
809 } 1647 }
810} 1648}
811 1649
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1650=item $player_object->may ("access")
827 1651
828Returns wether the given player is authorized to access resource "access" 1652Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1653(e.g. "command_wizcast").
830 1654
837 (ref $cf::CFG{"may_$access"} 1661 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1662 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1663 : $cf::CFG{"may_$access"})
840} 1664}
841 1665
842=cut 1666=item $player_object->enter_link
843 1667
844############################################################################# 1668Freezes the player and moves him/her to a special map (C<{link}>).
1669
1670The player should be reasonably safe there for short amounts of time. You
1671I<MUST> call C<leave_link> as soon as possible, though.
1672
1673Will never block.
1674
1675=item $player_object->leave_link ($map, $x, $y)
1676
1677Moves the player out of the special C<{link}> map onto the specified
1678map. If the map is not valid (or omitted), the player will be moved back
1679to the location he/she was before the call to C<enter_link>, or, if that
1680fails, to the emergency map position.
1681
1682Might block.
1683
1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1695
1696sub cf::object::player::enter_link {
1697 my ($self) = @_;
1698
1699 $self->deactivate_recursive;
1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1704 if $self->map;
1705
1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1707}
1708
1709sub cf::object::player::leave_link {
1710 my ($self, $map, $x, $y) = @_;
1711
1712 my $link_pos = delete $self->{_link_pos};
1713
1714 unless ($map) {
1715 # restore original map position
1716 ($map, $x, $y) = @{ $link_pos || [] };
1717 $map = cf::map::find $map;
1718
1719 unless ($map) {
1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1721 $map = cf::map::find $map
1722 or die "FATAL: cannot load emergency map\n";
1723 }
1724 }
1725
1726 ($x, $y) = (-1, -1)
1727 unless (defined $x) && (defined $y);
1728
1729 # use -1 or undef as default coordinates, not 0, 0
1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1731 if $x <=0 && $y <= 0;
1732
1733 $map->load;
1734 $map->load_diag;
1735
1736 return unless $self->contr->active;
1737 $self->activate_recursive;
1738 $self->enter_map ($map, $x, $y);
1739}
1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1773=item $player_object->goto ($path, $x, $y)
1774
1775=cut
1776
1777sub cf::object::player::goto {
1778 my ($self, $path, $x, $y) = @_;
1779
1780 $self->enter_link;
1781
1782 (async {
1783 my $map = cf::map::find $path;
1784 $map = $map->customise_for ($self) if $map;
1785
1786# warn "entering ", $map->path, " at ($x, $y)\n"
1787# if $map;
1788
1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1790
1791 $self->leave_link ($map, $x, $y);
1792 })->prio (1);
1793}
1794
1795=item $player_object->enter_exit ($exit_object)
1796
1797=cut
1798
1799sub parse_random_map_params {
1800 my ($spec) = @_;
1801
1802 my $rmp = { # defaults
1803 xsize => 10,
1804 ysize => 10,
1805 };
1806
1807 for (split /\n/, $spec) {
1808 my ($k, $v) = split /\s+/, $_, 2;
1809
1810 $rmp->{lc $k} = $v if (length $k) && (length $v);
1811 }
1812
1813 $rmp
1814}
1815
1816sub prepare_random_map {
1817 my ($exit) = @_;
1818
1819 # all this does is basically replace the /! path by
1820 # a new random map path (?random/...) with a seed
1821 # that depends on the exit object
1822
1823 my $rmp = parse_random_map_params $exit->msg;
1824
1825 if ($exit->map) {
1826 $rmp->{region} = $exit->map->region_name;
1827 $rmp->{origin_map} = $exit->map->path;
1828 $rmp->{origin_x} = $exit->x;
1829 $rmp->{origin_y} = $exit->y;
1830 }
1831
1832 $rmp->{random_seed} ||= $exit->random_seed;
1833
1834 my $data = cf::to_json $rmp;
1835 my $md5 = Digest::MD5::md5_hex $data;
1836
1837 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1838 aio_write $fh, 0, (length $data), $data, 0;
1839
1840 $exit->slaying ("?random/$md5");
1841 $exit->msg (undef);
1842 }
1843}
1844
1845sub cf::object::player::enter_exit {
1846 my ($self, $exit) = @_;
1847
1848 return unless $self->type == cf::PLAYER;
1849
1850 $self->enter_link;
1851
1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1854 unless (eval {
1855 prepare_random_map $exit
1856 if $exit->slaying eq "/!";
1857
1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1860
1861 1;
1862 }) {
1863 $self->message ("Something went wrong deep within the crossfire server. "
1864 . "I'll try to bring you back to the map you were before. "
1865 . "Please report this to the dungeon master!",
1866 cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 warn "ERROR in enter_exit: $@";
1869 $self->leave_link;
1870 }
1871 })->prio (1);
1872}
1873
1874=head3 cf::client
1875
1876=over 4
1877
1878=item $client->send_drawinfo ($text, $flags)
1879
1880Sends a drawinfo packet to the client. Circumvents output buffering so
1881should not be used under normal circumstances.
1882
1883=cut
1884
1885sub cf::client::send_drawinfo {
1886 my ($self, $text, $flags) = @_;
1887
1888 utf8::encode $text;
1889 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1890}
1891
1892
1893=item $success = $client->query ($flags, "text", \&cb)
1894
1895Queues a query to the client, calling the given callback with
1896the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1897C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1898
1899Queries can fail, so check the return code. Or don't, as queries will become
1900reliable at some point in the future.
1901
1902=cut
1903
1904sub cf::client::query {
1905 my ($self, $flags, $text, $cb) = @_;
1906
1907 return unless $self->state == ST_PLAYING
1908 || $self->state == ST_SETUP
1909 || $self->state == ST_CUSTOM;
1910
1911 $self->state (ST_CUSTOM);
1912
1913 utf8::encode $text;
1914 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1915
1916 $self->send_packet ($self->{query_queue}[0][0])
1917 if @{ $self->{query_queue} } == 1;
1918}
1919
1920cf::client->attach (
1921 on_reply => sub {
1922 my ($ns, $msg) = @_;
1923
1924 # this weird shuffling is so that direct followup queries
1925 # get handled first
1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1928
1929 (shift @$queue)->[1]->($msg);
1930
1931 push @{ $ns->{query_queue} }, @$queue;
1932
1933 if (@{ $ns->{query_queue} } == @$queue) {
1934 if (@$queue) {
1935 $ns->send_packet ($ns->{query_queue}[0][0]);
1936 } else {
1937 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1938 }
1939 }
1940 },
1941);
1942
1943=item $client->async (\&cb)
1944
1945Create a new coroutine, running the specified callback. The coroutine will
1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1947or loss of connection).
1948
1949=cut
1950
1951sub cf::client::async {
1952 my ($self, $cb) = @_;
1953
1954 my $coro = &Coro::async ($cb);
1955
1956 $coro->on_destroy (sub {
1957 delete $self->{_coro}{$coro+0};
1958 });
1959
1960 $self->{_coro}{$coro+0} = $coro;
1961
1962 $coro
1963}
1964
1965cf::client->attach (
1966 on_destroy => sub {
1967 my ($ns) = @_;
1968
1969 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1970 },
1971);
1972
1973=back
1974
845 1975
846=head2 SAFE SCRIPTING 1976=head2 SAFE SCRIPTING
847 1977
848Functions that provide a safe environment to compile and execute 1978Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 1979snippets of perl code without them endangering the safety of the server
1001 2131
1002{ 2132{
1003 my $path = cf::localdir . "/database.pst"; 2133 my $path = cf::localdir . "/database.pst";
1004 2134
1005 sub db_load() { 2135 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2136 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2137 }
1009 2138
1010 my $pid; 2139 my $pid;
1011 2140
1012 sub db_save() { 2141 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 2142 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 2143 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 2144 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 2145 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 2146 rename "$path~", $path;
1049 $DB->{$_[0]} = $_[1]; 2177 $DB->{$_[0]} = $_[1];
1050 } 2178 }
1051 db_dirty; 2179 db_dirty;
1052 } 2180 }
1053 2181
1054 attach_global 2182 cf::global->attach (
1055 prio => 10000, 2183 prio => 10000,
1056 on_cleanup => sub { 2184 on_cleanup => sub {
1057 db_sync; 2185 db_sync;
1058 }, 2186 },
1059 ; 2187 );
1060} 2188}
1061 2189
1062############################################################################# 2190#############################################################################
1063# the server's main() 2191# the server's main()
1064 2192
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2195 or return;
1068 2196
1069 local $/; 2197 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1071} 2212}
1072 2213
1073sub main { 2214sub main {
2215 # we must not ever block the main coroutine
2216 local $Coro::idle = sub {
2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2218 async { Event::one_event };
2219 };
2220
1074 cfg_load; 2221 cfg_load;
1075 db_load; 2222 db_load;
1076 load_extensions; 2223 load_extensions;
1077 Event::loop; 2224 Event::loop;
1078} 2225}
1079 2226
1080############################################################################# 2227#############################################################################
1081# initialisation 2228# initialisation and cleanup
1082 2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2271
1083sub _perl_reload(&) { 2272sub reload() {
1084 my ($msg) = @_; 2273 # can/must only be called in main
2274 if ($Coro::current != $Coro::main) {
2275 warn "can only reload from main coroutine\n";
2276 return;
2277 }
1085 2278
1086 $msg->("reloading..."); 2279 warn "reloading...";
2280
2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
1087 2288
1088 eval { 2289 eval {
2290 # if anything goes wrong in here, we should simply crash as we already saved
2291
1089 # cancel all watchers 2292 warn "cancel all watchers";
1090 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2295 }
1093 2296
2297 warn "cancel all extension coros";
2298 $_->cancel for values %EXT_CORO;
2299 %EXT_CORO = ();
2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
1094 # unload all extensions 2307 warn "unload/nuke all extensions";
1095 for (@exts) { 2308 for my $pkg (@EXTS) {
1096 $msg->("unloading <$_>"); 2309 warn "... unloading $pkg";
1097 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
1098 } 2316 }
1099 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
1100 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 2325
1104 $msg->("removing <$k>"); 2326 warn "removing <$k>";
1105 delete $INC{$k}; 2327 delete $INC{$k};
1106 2328
1107 $k =~ s/\.pm$//; 2329 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 2330 $k =~ s/\//::/g;
1109 2331
1112 } 2334 }
1113 2335
1114 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
1115 } 2337 }
1116 2338
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 2342
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
1129 2345
1130 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
1131 # and global variables created in xs 2347 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
1133 2349
1134 # reload cf.pm
1135 $msg->("reloading cf.pm"); 2350 warn "reloading cf.pm";
1136 require cf; 2351 require cf;
2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 2353
1138 # load config and database again 2354 warn "load config and database again";
1139 cf::cfg_load; 2355 cf::cfg_load;
1140 cf::db_load; 2356 cf::db_load;
1141 2357
1142 # load extensions 2358 warn "load extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 2359 cf::load_extensions;
1145 2360
1146 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
1147 $msg->("reattach");
1148 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
1149 }; 2365 };
1150 $msg->($@) if $@;
1151 2366
1152 $msg->("reloaded"); 2367 if ($@) {
2368 warn $@;
2369 warn "error while reloading, exiting.";
2370 exit 1;
2371 }
2372
2373 warn "reloaded";
1153}; 2374};
1154 2375
1155sub perl_reload() {
1156 _perl_reload {
1157 warn $_[0];
1158 print "$_[0]\n";
1159 };
1160}
1161
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 2376register_command "reload" => sub {
1165 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
1166 2378
1167 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 2380 $who->message ("start of reload.");
1169 warn $_[0]; 2381 reload;
1170 $who->message ($_[0]); 2382 $who->message ("end of reload.");
1171 };
1172 } 2383 }
1173}; 2384};
1174 2385
1175unshift @INC, $LIBDIR; 2386unshift @INC, $LIBDIR;
1176 2387
1177$TICK_WATCHER = Event->timer ( 2388$TICK_WATCHER = Event->timer (
2389 reentrant => 0,
1178 prio => 0, 2390 prio => 0,
1179 at => $NEXT_TICK || 1, 2391 at => $NEXT_TICK || $TICK,
1180 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
1181 cb => sub { 2393 cb => sub {
2394 $NOW = Event::time;
2395
1182 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
1183 2397 $RUNTIME += $TICK;
1184 my $NOW = Event::time;
1185 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
1186 2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2402
1187 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
1188 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1189 2405
1190 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
1191 $TICK_WATCHER->start; 2407 $TICK_WATCHER->start;
1192 }, 2408 },
1193); 2409);
1194 2410
1195IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
1196 2412
2413$AIO_POLL_WATCHER = Event->io (
1197Event->io (fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
1198 poll => 'r', 2415 poll => 'r',
1199 prio => 5, 2416 prio => 5,
1200 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2418 cb => \&IO::AIO::poll_cb,
2419);
2420
2421$WRITE_RUNTIME_WATCHER = Event->timer (
2422 data => WF_AUTOCANCEL,
2423 after => 0,
2424 interval => 10,
2425 cb => sub {
2426 (Coro::unblock_sub {
2427 write_runtime
2428 or warn "ERROR: unable to write runtime file: $!";
2429 })->();
2430 },
2431);
2432
2433END { cf::emergency_save }
1202 2434
12031 24351
1204 2436

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