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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.233 by root, Wed Apr 4 02:20:27 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
274 and return; 373 and return;
275 374
276 1 375 1
277} 376}
278 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 392
403############################################################################# 393#############################################################################
404 394
405=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
406 396
532our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 523our @CB_MAP = ();
534 524
535my %attachment; 525my %attachment;
536 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
537sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
539 535
540 use sort 'stable'; 536 use sort 'stable';
541 537
712# object support 708# object support
713 709
714sub reattach { 710sub reattach {
715 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 715
718 my $registry = $obj->registry; 716 my $registry = $obj->registry;
719 717
720 @$registry = (); 718 @$registry = ();
721 719
768 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
769 767
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 772 close $fh;
775 773
776 if (@$objs) { 774 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 780 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
784 } 782 }
785 } else { 783 } else {
786 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
818 or return; 816 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
820 } 818 }
821 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 822 return ($data, $av);
823} 823}
824 824
825############################################################################# 825#############################################################################
826# command handling &c 826# command handling &c
851=cut 851=cut
852 852
853sub register_extcmd { 853sub register_extcmd {
854 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
855 855
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
860} 857}
861 858
862cf::player->attach ( 859cf::player->attach (
863 on_command => sub { 860 on_command => sub {
864 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
877 874
878 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
879 876
880 if (ref $msg) { 877 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 881 }
885 } 882 }
886 } else { 883 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 886
890 cf::override; 887 cf::override;
891 }, 888 },
892); 889);
893 890
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 891sub load_extension {
901 my ($path) = @_; 892 my ($path) = @_;
902 893
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 895 my $base = $1;
905 my $pkg = $1; 896 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
908 899
909 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
910 901
911 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 903 or die "$path: $!";
913 904
914 my $source = 905 my $source =
915 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
918 . "\n};\n1"; 909 . "\n};\n1";
919 910
920 eval $source 911 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 913 : "extension disabled.\n";
923 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 915 warn $@;
925 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
926 917 exit 1;
927# no strict 'refs'; 918 }
928# @{"$pkg\::ISA"} = ext::; 919 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 920 }
943 921
944 # remove commands 922 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 923}
969 924
970sub load_extensions { 925sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 927 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
977 } 932 }
978} 933}
979 934
980############################################################################# 935#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 936
1018=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1019 938
1020Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1021 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1022=head3 cf::player 947=head3 cf::player
1023 948
1024=over 4 949=over 4
1025 950
1026=item cf::player::exists $login 951=item cf::player::find $login
1027 952
1028Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1029 954
1030=cut 955=cut
1031 956
1032sub cf::player::exists($) { 957sub playerdir($) {
1033 cf::player::find $_[0] 958 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 963}
1036 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1038 1130
1039Sends an ext reply to the player. 1131Sends an ext reply to the player.
1040 1132
1041=cut 1133=cut
1042 1134
1043sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1045 1137
1046 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1047 1139
1048 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1049} 1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1153}
1154
1155package cf;
1050 1156
1051=back 1157=back
1052 1158
1053 1159
1054=head3 cf::map 1160=head3 cf::map
1060package cf::map; 1166package cf::map;
1061 1167
1062use Fcntl; 1168use Fcntl;
1063use Coro::AIO; 1169use Coro::AIO;
1064 1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1065our $MAX_RESET = 7200; 1175our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1176our $DEFAULT_RESET = 3000;
1067 1177
1068sub generate_random_map { 1178sub generate_random_map {
1069 my ($path, $rmp) = @_; 1179 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1180 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1181 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1185 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1186 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1323}
1086 1324
1087# and all this just because we cannot iterate over 1325# and all this just because we cannot iterate over
1088# all maps in C++... 1326# all maps in C++...
1089sub change_all_map_light { 1327sub change_all_map_light {
1090 my ($change) = @_; 1328 my ($change) = @_;
1091 1329
1092 $_->change_map_light ($change) for values %cf::MAP; 1330 $_->change_map_light ($change)
1331 for grep $_->outdoor, values %cf::MAP;
1093} 1332}
1094 1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1095sub try_load_header($) { 1342sub load_header_from($) {
1096 my ($path) = @_; 1343 my ($self, $path) = @_;
1097 1344
1098 utf8::encode $path; 1345 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1100 or return; 1350 or return;
1101 1351
1102 my $map = cf::map::new 1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1103 or return; 1395 or return;
1396 $self->prepare_orig;
1397 }
1104 1398
1105 $map->load_header ($path) 1399 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1400}
1112 1401
1402sub find;
1113sub find_map { 1403sub find {
1114 my ($path, $origin) = @_; 1404 my ($path, $origin) = @_;
1115 1405
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1406 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1407
1408 cf::lock_wait "map_find:$path";
1409
1121 $cf::MAP{$key} || do { 1410 $cf::MAP{$path} || do {
1122 # do it the slow way 1411 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1412 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1413 or return;
1137 1414
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1415 $map->{last_save} = $cf::RUNTIME;
1149 1416
1150 if ($map->should_reset) { 1417 $map->load_header
1418 or return;
1419
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1423 $map->reset;
1152 $map = find_map $path; 1424 undef $guard;
1425 return find $path;
1153 } 1426 }
1154 1427
1155 $cf::MAP{$key} = $map 1428 $cf::MAP{$path} = $map
1156 } 1429 }
1157} 1430}
1431
1432sub pre_load { }
1433sub post_load { }
1158 1434
1159sub load { 1435sub load {
1160 my ($self) = @_; 1436 my ($self) = @_;
1161 1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1440 my $path = $self->{path};
1441 my $guard = cf::lock_acquire "map_load:$path";
1442
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1443 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1444
1164 $self->in_memory (cf::MAP_LOADING); 1445 $self->in_memory (cf::MAP_LOADING);
1165 1446
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1169 $self->load_objects ($self->{load_path}, 1) 1451 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1452 or return;
1171 1453
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1455 if delete $self->{load_original};
1174 1456
1175 if (my $uniq = $path->uniq_path) { 1457 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1458 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1459 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1460 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1461 $self->_load_objects ($uniq, 0);
1180 } 1462 }
1181 } 1463 }
1464
1465 Coro::cede;
1182 1466
1183 # now do the right thing for maps 1467 # now do the right thing for maps
1184 $self->link_multipart_objects; 1468 $self->link_multipart_objects;
1185 1469
1186 if ($self->{path}->is_style_map) { 1470 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1471 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1472 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1473 $self->update_buttons;
1474 Coro::cede;
1193 $self->set_darkness_map; 1475 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1476 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1477 unless $self->difficulty;
1478 Coro::cede;
1196 $self->activate; 1479 $self->activate;
1197 } 1480 }
1198 1481
1482 $self->post_load;
1483
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1484 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1485}
1201 1486
1202sub load_map_sync { 1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1494}
1495
1496# find and load all maps in the 3x3 area around a map
1497sub load_diag {
1498 my ($map) = @_;
1499
1500 my @diag; # diagonal neighbours
1501
1502 for (0 .. 3) {
1503 my $neigh = $map->tile_path ($_)
1504 or next;
1505 $neigh = find $neigh, $map
1506 or next;
1507 $neigh->load;
1508
1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1510 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1511 }
1512
1513 for (@diag) {
1514 my $neigh = find @$_
1515 or next;
1516 $neigh->load;
1517 }
1518}
1519
1520sub find_sync {
1203 my ($path, $origin) = @_; 1521 my ($path, $origin) = @_;
1204 1522
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1523 cf::sync_job { find $path, $origin }
1524}
1206 1525
1207 cf::sync_job { 1526sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1527 my ($map) = @_;
1209 or return; 1528
1529 cf::sync_job { $map->load };
1530}
1531
1532our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef;
1534
1535sub find_async {
1536 my ($path, $origin) = @_;
1537
1538 $path = normalise $path, $origin && $origin->{path};
1539
1540 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1542 }
1543
1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1210 $map->load; 1550 $map->load;
1211 $map 1551
1552 delete $MAP_PREFETCH{$path};
1553 }
1554 }
1555 undef $MAP_PREFETCHER;
1212 } 1556 };
1557 $MAP_PREFETCHER->prio (6);
1558
1559 ()
1213} 1560}
1214 1561
1215sub save { 1562sub save {
1216 my ($self) = @_; 1563 my ($self) = @_;
1217 1564
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1566
1221 $self->{last_save} = $cf::RUNTIME; 1567 $self->{last_save} = $cf::RUNTIME;
1222 1568
1223 return unless $self->dirty; 1569 return unless $self->dirty;
1224 1570
1571 my $save = $self->save_path; utf8::encode $save;
1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1573
1225 $self->{load_path} = $save; 1574 $self->{load_path} = $save;
1226 1575
1227 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1228 1577
1578 local $self->{last_access} = $self->last_access;#d#
1579
1580 cf::async {
1581 $_->contr->save for $self->players;
1582 };
1583
1229 if ($uniq) { 1584 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1587 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1589 }
1235} 1590}
1236 1591
1237sub swap_out { 1592sub swap_out {
1238 my ($self) = @_; 1593 my ($self) = @_;
1594
1595 # save first because save cedes
1596 $self->save;
1597
1598 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1599
1240 return if $self->players; 1600 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1601 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1602 return if $self->{deny_save};
1243 1603
1244 $self->save;
1245 $self->clear; 1604 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1605 $self->in_memory (cf::MAP_SWAPPED);
1247} 1606}
1248 1607
1249sub reset_at { 1608sub reset_at {
1250 my ($self) = @_; 1609 my ($self) = @_;
1251 1610
1252 # TODO: safety, remove and allow resettable per-player maps 1611 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1613 return 1e99 if $self->{deny_reset};
1255 1614
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1617
1263 my ($self) = @_; 1622 my ($self) = @_;
1264 1623
1265 $self->reset_at <= $cf::RUNTIME 1624 $self->reset_at <= $cf::RUNTIME
1266} 1625}
1267 1626
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1627sub reset {
1290 my ($self) = @_; 1628 my ($self) = @_;
1291 1629
1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631
1292 return if $self->players; 1632 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1633 return if $self->isa ("ext::map_per_player");#d#
1294 1634
1295 warn "resetting map ", $self->path;#d# 1635 warn "resetting map ", $self->path;#d#
1296 1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1297 delete $cf::MAP{$self->path}; 1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1298 1650
1299 $_->clear_links_to ($self) for values %cf::MAP; 1651 $_->clear_links_to ($self) for values %cf::MAP;
1300 1652
1301 $self->unlink_save; 1653 $self->unlink_save;
1302 $self->destroy; 1654 $self->destroy;
1305my $nuke_counter = "aaaa"; 1657my $nuke_counter = "aaaa";
1306 1658
1307sub nuke { 1659sub nuke {
1308 my ($self) = @_; 1660 my ($self) = @_;
1309 1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1668 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1669 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1313 $self->reset; # polite request, might not happen 1674 $self->reset; # polite request, might not happen
1314} 1675}
1315 1676
1316sub customise_for { 1677=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1678
1319 if ($map->per_player) { 1679Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1680instantiated unique items. May block.
1321 }
1322 1681
1323 $map 1682=cut
1324}
1325 1683
1326sub emergency_save { 1684sub unique_maps() {
1327 local $cf::FREEZE = 1; 1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1686 or return;
1328 1687
1329 warn "enter emergency map save\n"; 1688 my @paths;
1330 1689
1331 cf::sync_job { 1690 for (@$files) {
1332 warn "begin emergency map save\n"; 1691 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1692 next if /\.pst$/;
1693 next unless /^$PATH_SEP/o;
1694
1695 push @paths, cf::map::normalise $_;
1334 }; 1696 }
1335 1697
1336 warn "end emergency map save\n"; 1698 \@paths
1337} 1699}
1338 1700
1339package cf; 1701package cf;
1340 1702
1341=back 1703=back
1342 1704
1705=head3 cf::object
1706
1707=cut
1708
1709package cf::object;
1710
1711=over 4
1712
1713=item $ob->inv_recursive
1714
1715Returns the inventory of the object _and_ their inventories, recursively.
1716
1717=cut
1718
1719sub inv_recursive_;
1720sub inv_recursive_ {
1721 map { $_, inv_recursive_ $_->inv } @_
1722}
1723
1724sub inv_recursive {
1725 inv_recursive_ inv $_[0]
1726}
1727
1728package cf;
1729
1730=back
1343 1731
1344=head3 cf::object::player 1732=head3 cf::object::player
1345 1733
1346=over 4 1734=over 4
1347 1735
1383 (ref $cf::CFG{"may_$access"} 1771 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1772 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1773 : $cf::CFG{"may_$access"})
1386} 1774}
1387 1775
1776=item $player_object->enter_link
1777
1778Freezes the player and moves him/her to a special map (C<{link}>).
1779
1780The player should be reasonably safe there for short amounts of time. You
1781I<MUST> call C<leave_link> as soon as possible, though.
1782
1783Will never block.
1784
1785=item $player_object->leave_link ($map, $x, $y)
1786
1787Moves the player out of the special C<{link}> map onto the specified
1788map. If the map is not valid (or omitted), the player will be moved back
1789to the location he/she was before the call to C<enter_link>, or, if that
1790fails, to the emergency map position.
1791
1792Might block.
1793
1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1805
1388sub cf::object::player::enter_link { 1806sub cf::object::player::enter_link {
1389 my ($self) = @_; 1807 my ($self) = @_;
1390 1808
1391 return if $self->map == $LINK_MAP; 1809 $self->deactivate_recursive;
1392 1810
1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1812
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1814 if $self->map;
1395 1815
1396 $self->enter_map ($LINK_MAP, 20, 20); 1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1817}
1399 1818
1400sub cf::object::player::leave_link { 1819sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1820 my ($self, $map, $x, $y) = @_;
1402 1821
1403 my $link_pos = delete $self->{_link_pos}; 1822 my $link_pos = delete $self->{_link_pos};
1404 1823
1405 unless ($map) { 1824 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1825 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1826 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1827 $map = cf::map::find $map;
1411 1828
1412 unless ($map) { 1829 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1830 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1831 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1832 or die "FATAL: cannot load emergency map\n";
1416 } 1833 }
1417 } 1834 }
1418 1835
1419 ($x, $y) = (-1, -1) 1836 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1839 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1840 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1841 if $x <=0 && $y <= 0;
1425 1842
1426 $map->load; 1843 $map->load;
1844 $map->load_diag;
1427 1845
1846 return unless $self->contr->active;
1428 $self->activate_recursive; 1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1850 $self->enter_map ($map, $x, $y);
1430} 1851}
1431 1852
1853cf::player->attach (
1854 on_logout => sub {
1855 my ($pl) = @_;
1856
1857 # abort map switching before logout
1858 if ($pl->ob->{_link_pos}) {
1859 cf::sync_job {
1860 $pl->ob->leave_link
1861 };
1862 }
1863 },
1864 on_login => sub {
1865 my ($pl) = @_;
1866
1867 # try to abort aborted map switching on player login :)
1868 # should happen only on crashes
1869 if ($pl->ob->{_link_pos}) {
1870 $pl->ob->enter_link;
1871 (async {
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1878 Coro::Timer::sleep 1;
1879 $pl->ob->leave_link;
1880 })->prio (2);
1881 }
1882 },
1883);
1884
1432=item $player_object->goto_map ($map, $x, $y) 1885=item $player_object->goto ($path, $x, $y)
1433 1886
1434=cut 1887=cut
1435 1888
1436sub cf::object::player::goto_map { 1889sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1890 my ($self, $path, $x, $y) = @_;
1438 1891
1439 $self->enter_link; 1892 $self->enter_link;
1440 1893
1441 (Coro::async { 1894 (async {
1442 $path = new cf::path $path; 1895 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1896 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1897 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1898 $map
1899 } or
1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1901
1450 $self->leave_link ($map, $x, $y); 1902 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1903 })->prio (1);
1452} 1904}
1453 1905
1457 1909
1458sub parse_random_map_params { 1910sub parse_random_map_params {
1459 my ($spec) = @_; 1911 my ($spec) = @_;
1460 1912
1461 my $rmp = { # defaults 1913 my $rmp = { # defaults
1462 xsize => 10, 1914 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1464 }; 1918 };
1465 1919
1466 for (split /\n/, $spec) { 1920 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1921 my ($k, $v) = split /\s+/, $_, 2;
1468 1922
1472 $rmp 1926 $rmp
1473} 1927}
1474 1928
1475sub prepare_random_map { 1929sub prepare_random_map {
1476 my ($exit) = @_; 1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1933
1478 # all this does is basically replace the /! path by 1934 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1935 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1936 # that depends on the exit object
1481 1937
1482 my $rmp = parse_random_map_params $exit->msg; 1938 my $rmp = parse_random_map_params $exit->msg;
1483 1939
1484 if ($exit->map) { 1940 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 1941 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 1942 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 1943 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 1944 $rmp->{origin_y} = $exit->y;
1489 } 1945 }
1490 1946
1491 $rmp->{random_seed} ||= $exit->random_seed; 1947 $rmp->{random_seed} ||= $exit->random_seed;
1492 1948
1493 my $data = cf::to_json $rmp; 1949 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1495 1952
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1498 1957
1499 $exit->slaying ("?random/$md5"); 1958 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 1959 $exit->msg (undef);
1501 } 1960 }
1502} 1961}
1504sub cf::object::player::enter_exit { 1963sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 1964 my ($self, $exit) = @_;
1506 1965
1507 return unless $self->type == cf::PLAYER; 1966 return unless $self->type == cf::PLAYER;
1508 1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 # the problem is that $exit might not survive long enough
1971 # so it needs to be done right now, right here
1972 cf::sync_job { prepare_random_map $exit };
1973 }
1974
1975 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1976 my $hp = $exit->stats->hp;
1977 my $sp = $exit->stats->sp;
1978
1509 $self->enter_link; 1979 $self->enter_link;
1510 1980
1511 (Coro::async { 1981 (async {
1982 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 1983 unless (eval {
1513 1984 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 1985
1520 1; 1986 1;
1521 }) { 1987 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 1988 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 1989 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 1990 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 1991 cf::NDI_UNIQUE | cf::NDI_RED);
1526 1992
1527 warn "ERROR in enter_exit: $@"; 1993 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 1994 $self->leave_link;
1529 } 1995 }
1530 })->prio (1); 1996 })->prio (1);
1543 2009
1544sub cf::client::send_drawinfo { 2010sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2011 my ($self, $text, $flags) = @_;
1546 2012
1547 utf8::encode $text; 2013 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2015}
1550 2016
2017=item $client->ext_event ($type, %msg)
2018
2019Sends an exti event to the client.
2020
2021=cut
2022
2023sub cf::client::ext_event($$%) {
2024 my ($self, $type, %msg) = @_;
2025
2026 $msg{msgtype} = "event_$type";
2027 $self->send_packet ("ext " . cf::to_json \%msg);
2028}
1551 2029
1552=item $success = $client->query ($flags, "text", \&cb) 2030=item $success = $client->query ($flags, "text", \&cb)
1553 2031
1554Queues a query to the client, calling the given callback with 2032Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2033the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1580 on_reply => sub { 2058 on_reply => sub {
1581 my ($ns, $msg) = @_; 2059 my ($ns, $msg) = @_;
1582 2060
1583 # this weird shuffling is so that direct followup queries 2061 # this weird shuffling is so that direct followup queries
1584 # get handled first 2062 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2063 my $queue = delete $ns->{query_queue}
2064 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2065
1587 (shift @$queue)->[1]->($msg); 2066 (shift @$queue)->[1]->($msg);
2067 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2068
1589 push @{ $ns->{query_queue} }, @$queue; 2069 push @{ $ns->{query_queue} }, @$queue;
1590 2070
1591 if (@{ $ns->{query_queue} } == @$queue) { 2071 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2072 if (@$queue) {
1596 } 2076 }
1597 } 2077 }
1598 }, 2078 },
1599); 2079);
1600 2080
1601=item $client->coro (\&cb) 2081=item $client->async (\&cb)
1602 2082
1603Create a new coroutine, running the specified callback. The coroutine will 2083Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2084be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2085or loss of connection).
1606 2086
1607=cut 2087=cut
1608 2088
1609sub cf::client::coro { 2089sub cf::client::async {
1610 my ($self, $cb) = @_; 2090 my ($self, $cb) = @_;
1611 2091
1612 my $coro; $coro = async { 2092 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2093
1619 $coro->on_destroy (sub { 2094 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2095 delete $self->{_coro}{$coro+0};
1621 }); 2096 });
1622 2097
1655 2130
1656# here we export the classes and methods available to script code 2131# here we export the classes and methods available to script code
1657 2132
1658=pod 2133=pod
1659 2134
1660The following fucntions and emthods are available within a safe environment: 2135The following functions and methods are available within a safe environment:
1661 2136
1662 cf::object contr pay_amount pay_player map 2137 cf::object contr pay_amount pay_player map
1663 cf::object::player player 2138 cf::object::player player
1664 cf::player peaceful 2139 cf::player peaceful
1665 cf::map trigger 2140 cf::map trigger
1758The parameter C<$family> should best start with the name of the extension 2233The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2234using it, it should be unique.
1760 2235
1761=over 4 2236=over 4
1762 2237
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2238=item $value = cf::db_get $family => $key
1770 2239
1771Returns a single value from the database 2240Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2241
1778=item cf::db_put $family => $key => $value 2242=item cf::db_put $family => $key => $value
1779 2243
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2244Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2245
1791=cut 2246=cut
1792 2247
1793our $DB; 2248our $DB;
1794 2249
1795{ 2250sub db_init {
2251 unless ($DB) {
2252 $DB = BDB::db_create $DB_ENV;
2253
2254 cf::sync_job {
2255 eval {
2256 $DB->set_flags (BDB::CHKSUM);
2257
2258 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2259 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2260 cf::cleanup "db_open(db): $!" if $!;
2261 };
2262 cf::cleanup "db_open(db): $@" if $@;
2263 };
2264
1796 my $path = cf::localdir . "/database.pst"; 2265 my $path = cf::localdir . "/database.pst";
2266 if (stat $path) {
2267 cf::sync_job {
2268 my $pst = Storable::retrieve $path;
1797 2269
1798 sub db_load() { 2270 cf::db_put (board => data => $pst->{board});
1799 warn "loading database $path\n";#d# remove later 2271 cf::db_put (guildrules => data => $pst->{guildrules});
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2272 cf::db_put (rent => balance => $pst->{rent}{balance});
1801 } 2273 BDB::db_env_txn_checkpoint $DB_ENV;
1802 2274
1803 my $pid; 2275 unlink $path;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2276 };
1814 } 2277 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2278 }
2279}
1826 2280
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) { 2281sub db_get($$) {
1833 @_ >= 2 2282 my $key = "$_[0]/$_[1]";
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 2283
2284 cf::sync_job {
2285 BDB::db_get $DB, undef, $key, my $data;
2286
2287 $! ? ()
2288 : Compress::LZF::sthaw $data
2289 }
2290}
2291
1838 sub db_put($$;$) { 2292sub db_put($$$) {
1839 if (@_ >= 3) { 2293 BDB::dbreq_pri 4;
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 2294 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2295}
2296
2297#############################################################################
2298# the server's init and main functions
2299
2300sub load_facedata {
2301 my $path = sprintf "%s/facedata", cf::datadir;
2302
2303 warn "loading facedata from $path\n";
2304
2305 my $faces;
2306 0 < aio_load $path, $faces
2307 or die "$path: $!";
2308
2309 Coro::cede;
2310 $faces = Storable::thaw $faces;
2311 Coro::cede;
2312
2313 my $meta = delete $faces->{""};
2314 $meta->{version} == 1
2315 or cf::cleanup "$path: version mismatch, cannot proceed.";
2316
2317 while (my ($face, $info) = each %$faces) {
2318 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2319 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2320 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2321 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2322 Coro::cede;
2323 }
2324
2325 while (my ($face, $info) = each %$faces) {
2326 next unless $info->{smooth};
2327 my $idx = cf::face::find $face
2328 or next;
2329 if (my $smooth = cf::face::find $info->{smooth}) {
2330 cf::face::set_smooth $idx, $smooth;
1841 } else { 2331 } else {
1842 $DB->{$_[0]} = $_[1]; 2332 warn "smooth face '$info->{smooth}' not found for face '$face'";
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2333 }
1852 ); 2334 Coro::cede;
1853} 2335 }
1854 2336
1855############################################################################# 2337 1
1856# the server's main() 2338}
2339
2340sub reload_resources {
2341 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2342 or die "unable to load regions file\n";#d#
2343 load_facedata
2344 or die "unable to load facedata\n";#d#
2345}
2346
2347sub init {
2348 reload_resources;
2349}
1857 2350
1858sub cfg_load { 2351sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2352 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return; 2353 or return;
1861 2354
1862 local $/; 2355 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2356 *CFG = YAML::Syck::Load <$fh>;
2357
2358 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2359
2360 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2361 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2362
2363 if (exists $CFG{mlockall}) {
2364 eval {
2365 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2366 and die "WARNING: m(un)lockall failed: $!\n";
2367 };
2368 warn $@ if $@;
2369 }
1864} 2370}
1865 2371
1866sub main { 2372sub main {
1867 # we must not ever block the main coroutine 2373 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2374 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2375 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2376 (async {
1871 Event::one_event; 2377 Event::one_event;
1872 })->(); 2378 })->prio (Coro::PRIO_MAX);
1873 }; 2379 };
1874 2380
1875 cfg_load; 2381 cfg_load;
1876 db_load; 2382 db_init;
1877 load_extensions; 2383 load_extensions;
2384
2385 $TICK_WATCHER->start;
1878 Event::loop; 2386 Event::loop;
1879} 2387}
1880 2388
1881############################################################################# 2389#############################################################################
1882# initialisation 2390# initialisation and cleanup
2391
2392# install some emergency cleanup handlers
2393BEGIN {
2394 for my $signal (qw(INT HUP TERM)) {
2395 Event->signal (
2396 reentrant => 0,
2397 data => WF_AUTOCANCEL,
2398 signal => $signal,
2399 prio => 0,
2400 cb => sub {
2401 cf::cleanup "SIG$signal";
2402 },
2403 );
2404 }
2405}
2406
2407sub emergency_save() {
2408 my $freeze_guard = cf::freeze_mainloop;
2409
2410 warn "enter emergency perl save\n";
2411
2412 cf::sync_job {
2413 # use a peculiar iteration method to avoid tripping on perl
2414 # refcount bugs in for. also avoids problems with players
2415 # and maps saved/destroyed asynchronously.
2416 warn "begin emergency player save\n";
2417 for my $login (keys %cf::PLAYER) {
2418 my $pl = $cf::PLAYER{$login} or next;
2419 $pl->valid or next;
2420 $pl->save;
2421 }
2422 warn "end emergency player save\n";
2423
2424 warn "begin emergency map save\n";
2425 for my $path (keys %cf::MAP) {
2426 my $map = $cf::MAP{$path} or next;
2427 $map->valid or next;
2428 $map->save;
2429 }
2430 warn "end emergency map save\n";
2431
2432 warn "begin emergency database checkpoint\n";
2433 BDB::db_env_txn_checkpoint $DB_ENV;
2434 warn "end emergency database checkpoint\n";
2435 };
2436
2437 warn "leave emergency perl save\n";
2438}
2439
2440sub post_cleanup {
2441 my ($make_core) = @_;
2442
2443 warn Carp::longmess "post_cleanup backtrace"
2444 if $make_core;
2445}
1883 2446
1884sub reload() { 2447sub reload() {
1885 # can/must only be called in main 2448 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2449 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2450 warn "can only reload from main coroutine";
1888 return; 2451 return;
1889 } 2452 }
1890 2453
1891 warn "reloading..."; 2454 warn "reloading...";
1892 2455
1893 local $FREEZE = 1; 2456 warn "entering sync_job";
2457
2458 cf::sync_job {
2459 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2460 cf::emergency_save;
2461 cf::write_runtime; # external watchdog should not bark
1895 2462
1896 eval { 2463 warn "syncing database to disk";
2464 BDB::db_env_txn_checkpoint $DB_ENV;
2465
1897 # if anything goes wrong in here, we should simply crash as we already saved 2466 # if anything goes wrong in here, we should simply crash as we already saved
1898 2467
1899 # cancel all watchers 2468 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2469 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2470 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2471 }
1903 2472
2473 warn "flushing outstanding aio requests";
2474 for (;;) {
2475 BDB::flush;
2476 IO::AIO::flush;
2477 Coro::cede;
2478 last unless IO::AIO::nreqs || BDB::nreqs;
2479 warn "iterate...";
2480 }
2481
2482 ++$RELOAD;
2483
1904 # cancel all extension coros 2484 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2485 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2486 %EXT_CORO = ();
1907 2487
1908 # unload all extensions 2488 warn "removing commands";
1909 for (@exts) { 2489 %COMMAND = ();
2490
2491 warn "removing ext commands";
2492 %EXTCMD = ();
2493
2494 warn "unloading/nuking all extensions";
2495 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2496 warn "... unloading $pkg";
1911 unload_extension $_; 2497
2498 if (my $cb = $pkg->can ("unload")) {
2499 eval {
2500 $cb->($pkg);
2501 1
2502 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2503 }
1913 2504
2505 warn "... nuking $pkg";
2506 Symbol::delete_package $pkg;
2507 }
2508
1914 # unload all modules loaded from $LIBDIR 2509 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2510 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2512
1918 warn "removing <$k>"; 2513 warn "... unloading $k";
1919 delete $INC{$k}; 2514 delete $INC{$k};
1920 2515
1921 $k =~ s/\.pm$//; 2516 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2517 $k =~ s/\//::/g;
1923 2518
1926 } 2521 }
1927 2522
1928 Symbol::delete_package $k; 2523 Symbol::delete_package $k;
1929 } 2524 }
1930 2525
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2526 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2527 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2529
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2530 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2531 delete $INC{"cf.pm"};
1944 2532
1945 # don't, removes xs symbols, too, 2533 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2534 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2535 #Symbol::delete_package __PACKAGE__;
1948 2536
1949 # reload cf.pm 2537 warn "unload completed, starting to reload now";
2538
1950 warn "reloading cf.pm"; 2539 warn "reloading cf.pm";
1951 require cf; 2540 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2541 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2542
1954 # load config and database again 2543 warn "loading config and database again";
1955 cf::cfg_load; 2544 cf::cfg_load;
1956 cf::db_load;
1957 2545
1958 # load extensions
1959 warn "load extensions"; 2546 warn "loading extensions";
1960 cf::load_extensions; 2547 cf::load_extensions;
1961 2548
1962 # reattach attachments to objects 2549 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2550 _global_reattach; # objects, sockets
1964 _global_reattach; 2551 warn "reattaching attachments to maps";
1965 }; 2552 reattach $_ for values %MAP;
2553 warn "reattaching attachments to players";
2554 reattach $_ for values %PLAYER;
1966 2555
1967 if ($@) { 2556 warn "loading reloadable resources";
2557 reload_resources;
2558
2559 warn "leaving sync_job";
2560
2561 1
2562 } or do {
1968 warn $@; 2563 warn $@;
1969 warn "error while reloading, exiting."; 2564 warn "error while reloading, exiting.";
1970 exit 1; 2565 exit 1;
1971 } 2566 };
1972 2567
1973 warn "reloaded successfully"; 2568 warn "reloaded";
1974}; 2569};
1975 2570
1976############################################################################# 2571our $RELOAD_WATCHER; # used only during reload
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020 2572
2021register_command "reload" => sub { 2573register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2574 my ($who, $arg) = @_;
2023 2575
2024 if ($who->flag (FLAG_WIZ)) { 2576 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload."); 2577 $who->message ("reloading server.");
2578
2579 # doing reload synchronously and two reloads happen back-to-back,
2580 # coro crashes during coro_state_free->destroy here.
2581
2582 $RELOAD_WATCHER ||= Event->timer (
2583 reentrant => 0,
2584 after => 0,
2585 data => WF_AUTOCANCEL,
2586 cb => sub {
2026 reload; 2587 reload;
2027 $who->message ("end of reload."); 2588 undef $RELOAD_WATCHER;
2589 },
2590 );
2028 } 2591 }
2029}; 2592};
2030 2593
2031unshift @INC, $LIBDIR; 2594unshift @INC, $LIBDIR;
2595
2596my $bug_warning = 0;
2032 2597
2033$TICK_WATCHER = Event->timer ( 2598$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2599 reentrant => 0,
2600 parked => 1,
2035 prio => 0, 2601 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2602 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2038 cb => sub { 2604 cb => sub {
2039 unless ($FREEZE) { 2605 if ($Coro::current != $Coro::main) {
2606 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2607 unless ++$bug_warning > 10;
2608 return;
2609 }
2610
2611 $NOW = Event::time;
2612
2040 cf::server_tick; # one server iteration 2613 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2614 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2615 $NEXT_TICK += $TICK;
2616
2617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2618 $NEXT_RUNTIME_WRITE = $NOW + 10;
2619 Coro::async_pool {
2620 write_runtime
2621 or warn "ERROR: unable to write runtime file: $!";
2622 };
2623 }
2624
2625 $WAIT_FOR_TICK->broadcast;
2626 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2627
2628# my $AFTER = Event::time;
2629# warn $AFTER - $NOW;#d#
2045 2630
2046 # if we are delayed by four ticks or more, skip them all 2631 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2632 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2633
2049 $TICK_WATCHER->at ($NEXT_TICK); 2634 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2635 $TICK_WATCHER->start;
2051 }, 2636 },
2052); 2637);
2053 2638
2639{
2054IO::AIO::max_poll_time $TICK * 0.2; 2640 BDB::max_poll_time $TICK * 0.1;
2055 2641 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2642 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2643 fd => BDB::poll_fileno,
2058 poll => 'r', 2644 poll => 'r',
2059 prio => 5, 2645 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2646 data => WF_AUTOCANCEL,
2066 after => 0, 2647 cb => \&BDB::poll_cb,
2067 interval => 10, 2648 );
2068 cb => sub { 2649 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2650
2070 write_runtime 2651 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2652 my $status;
2653 my $current = $Coro::current;
2654 (
2655 sub {
2656 $status = $!;
2657 $current->ready; undef $current;
2658 },
2659 sub {
2660 Coro::schedule while defined $current;
2661 $! = $status;
2662 },
2663 )
2664 };
2665
2666 unless ($DB_ENV) {
2667 $DB_ENV = BDB::db_env_create;
2668
2669 cf::sync_job {
2670 eval {
2671 BDB::db_env_open
2672 $DB_ENV,
2673 $BDB_ENV_DIR,
2674 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2675 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2676 0666;
2677
2678 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2679
2680 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2681 $DB_ENV->set_lk_detect;
2682 };
2683
2684 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2685 };
2073 }, 2686 }
2074); 2687}
2688
2689{
2690 IO::AIO::min_parallel 8;
2691
2692 undef $Coro::AIO::WATCHER;
2693 IO::AIO::max_poll_time $TICK * 0.1;
2694 $AIO_POLL_WATCHER = Event->io (
2695 reentrant => 0,
2696 data => WF_AUTOCANCEL,
2697 fd => IO::AIO::poll_fileno,
2698 poll => 'r',
2699 prio => 6,
2700 cb => \&IO::AIO::poll_cb,
2701 );
2702}
2703
2704END { cf::emergency_save }
2075 2705
20761 27061
2077 2707

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