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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
71mkdir cf::localdir . "/" . cf::uniquedir; 71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 72mkdir $RANDOM_MAPS;
73 73
74# a special map that is always available 74# a special map that is always available
75our $LINK_MAP; 75our $LINK_MAP;
76 76our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 77
79############################################################################# 78#############################################################################
80 79
81=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
82 81
181sub to_json($) { 180sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
184} 183}
185 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
186=item cf::sync_job { BLOCK } 265=item cf::sync_job { BLOCK }
187 266
188The design of crossfire+ requires that the main coro ($Coro::main) is 267The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 268always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
237=cut 316=cut
238 317
239sub coro(&) { 318sub coro(&) {
240 my $cb = shift; 319 my $cb = shift;
241 320
242 my $coro; $coro = async { 321 my $coro = &cf::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 322
249 $coro->on_destroy (sub { 323 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 324 delete $EXT_CORO{$coro+0};
251 }); 325 });
252 $EXT_CORO{$coro+0} = $coro; 326 $EXT_CORO{$coro+0} = $coro;
817 (aio_load "$filename.pst", $av) >= 0 891 (aio_load "$filename.pst", $av) >= 0
818 or return; 892 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 893 $av = eval { (Storable::thaw $av)->{objs} };
820 } 894 }
821 895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 898 return ($data, $av);
823} 899}
824 900
825############################################################################# 901#############################################################################
826# command handling &c 902# command handling &c
1087# and all this just because we cannot iterate over 1163# and all this just because we cannot iterate over
1088# all maps in C++... 1164# all maps in C++...
1089sub change_all_map_light { 1165sub change_all_map_light {
1090 my ($change) = @_; 1166 my ($change) = @_;
1091 1167
1092 $_->change_map_light ($change) for values %cf::MAP; 1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1093} 1170}
1094 1171
1095sub try_load_header($) { 1172sub try_load_header($) {
1096 my ($path) = @_; 1173 my ($path) = @_;
1097 1174
1108 $map->{load_path} = $path; 1185 $map->{load_path} = $path;
1109 1186
1110 $map 1187 $map
1111} 1188}
1112 1189
1190sub find_map;
1113sub find_map { 1191sub find_map {
1114 my ($path, $origin) = @_; 1192 my ($path, $origin) = @_;
1115 1193
1116 #warn "find_map<$path,$origin>\n";#d# 1194 #warn "find_map<$path,$origin>\n";#d#
1117 1195
1118 $path = new cf::path $path, $origin && $origin->path; 1196 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string; 1197 my $key = $path->as_string;
1120 1198
1199 cf::lock_wait "map_find:$key";
1200
1121 $cf::MAP{$key} || do { 1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1122 # do it the slow way 1204 # do it the slow way
1123 my $map = try_load_header $path->save_path; 1205 my $map = try_load_header $path->save_path;
1124 1206
1125 if ($map) { 1207 if ($map) {
1126 # safety 1208 # safety
1148 $map->{last_save} = $cf::RUNTIME; 1230 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1231 $map->last_access ($cf::RUNTIME);
1150 1232
1151 if ($map->should_reset) { 1233 if ($map->should_reset) {
1152 $map->reset; 1234 $map->reset;
1235 undef $guard;
1153 $map = find_map $path; 1236 $map = find_map $path
1237 or return;
1154 } 1238 }
1155 1239
1156 $cf::MAP{$key} = $map 1240 $cf::MAP{$key} = $map
1157 } 1241 }
1158} 1242}
1159 1243
1160sub load { 1244sub load {
1161 my ($self) = @_; 1245 my ($self) = @_;
1162 1246
1247 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1249
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1250 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1251
1165 $self->in_memory (cf::MAP_LOADING); 1252 $self->in_memory (cf::MAP_LOADING);
1166
1167 my $path = $self->{path};
1168 1253
1169 $self->alloc; 1254 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1255 $self->load_objects ($self->{load_path}, 1)
1171 or return; 1256 or return;
1172 1257
1236} 1321}
1237 1322
1238sub swap_out { 1323sub swap_out {
1239 my ($self) = @_; 1324 my ($self) = @_;
1240 1325
1326 # save first because save cedes
1327 $self->save;
1328
1241 return if $self->players; 1329 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1331 return if $self->{deny_save};
1244 1332
1245 $self->save;
1246 $self->clear; 1333 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1334 $self->in_memory (cf::MAP_SWAPPED);
1248} 1335}
1249 1336
1250sub reset_at { 1337sub reset_at {
1405=cut 1492=cut
1406 1493
1407sub cf::object::player::enter_link { 1494sub cf::object::player::enter_link {
1408 my ($self) = @_; 1495 my ($self) = @_;
1409 1496
1497 $self->deactivate_recursive;
1498
1410 return if $self->map == $LINK_MAP; 1499 return if $self->map == $LINK_MAP;
1411 1500
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1502 if $self->map;
1414 1503
1415 $self->enter_map ($LINK_MAP, 20, 20); 1504 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive;
1417} 1505}
1418 1506
1419sub cf::object::player::leave_link { 1507sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1508 my ($self, $map, $x, $y) = @_;
1421 1509
1444 1532
1445 $self->activate_recursive; 1533 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1534 $self->enter_map ($map, $x, $y);
1447} 1535}
1448 1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1449=item $player_object->goto_map ($map, $x, $y) 1565=item $player_object->goto_map ($path, $x, $y)
1450 1566
1451=cut 1567=cut
1452 1568
1453sub cf::object::player::goto_map { 1569sub cf::object::player::goto_map {
1454 my ($self, $path, $x, $y) = @_; 1570 my ($self, $path, $x, $y) = @_;
1455 1571
1456 $self->enter_link; 1572 $self->enter_link;
1457 1573
1458 (Coro::async { 1574 (cf::async {
1459 $path = new cf::path $path; 1575 $path = new cf::path $path;
1460 1576
1461 my $map = cf::map::find_map $path->as_string; 1577 my $map = cf::map::find_map $path->as_string;
1462 $map = $map->customise_for ($self) if $map; 1578 $map = $map->customise_for ($self) if $map;
1463 1579
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1580# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1581# if $map;
1466 1582
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1584
1469 $self->leave_link ($map, $x, $y); 1585 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1586 })->prio (1);
1525 1641
1526 return unless $self->type == cf::PLAYER; 1642 return unless $self->type == cf::PLAYER;
1527 1643
1528 $self->enter_link; 1644 $self->enter_link;
1529 1645
1530 (Coro::async { 1646 (cf::async {
1531 unless (eval { 1647 unless (eval {
1532
1533 prepare_random_map $exit 1648 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 1649 if $exit->slaying eq "/!";
1535 1650
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1599 on_reply => sub { 1714 on_reply => sub {
1600 my ($ns, $msg) = @_; 1715 my ($ns, $msg) = @_;
1601 1716
1602 # this weird shuffling is so that direct followup queries 1717 # this weird shuffling is so that direct followup queries
1603 # get handled first 1718 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1721
1606 (shift @$queue)->[1]->($msg); 1722 (shift @$queue)->[1]->($msg);
1607 1723
1608 push @{ $ns->{query_queue} }, @$queue; 1724 push @{ $ns->{query_queue} }, @$queue;
1609 1725
1626=cut 1742=cut
1627 1743
1628sub cf::client::coro { 1744sub cf::client::coro {
1629 my ($self, $cb) = @_; 1745 my ($self, $cb) = @_;
1630 1746
1631 my $coro; $coro = async { 1747 my $coro = &cf::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 1748
1638 $coro->on_destroy (sub { 1749 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 1750 delete $self->{_coro}{$coro+0};
1640 }); 1751 });
1641 1752
1813 1924
1814{ 1925{
1815 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
1816 1927
1817 sub db_load() { 1928 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 1930 }
1821 1931
1822 my $pid; 1932 my $pid;
1823 1933
1824 sub db_save() { 1934 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 1938 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 1939 rename "$path~", $path;
1878 open my $fh, "<:utf8", cf::confdir . "/config" 1987 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 1988 or return;
1880 1989
1881 local $/; 1990 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1883} 2002}
1884 2003
1885sub main { 2004sub main {
1886 # we must not ever block the main coroutine 2005 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2006 local $Coro::idle = sub {
2090 or warn "ERROR: unable to write runtime file: $!"; 2209 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 2210 })->();
2092 }, 2211 },
2093); 2212);
2094 2213
2214END { cf::emergency_save }
2215
20951 22161
2096 2217

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