… | |
… | |
179 | sub to_json($) { |
179 | sub to_json($) { |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | JSON::Syck::Dump $_[0] |
181 | JSON::Syck::Dump $_[0] |
182 | } |
182 | } |
183 | |
183 | |
184 | =item my $guard = cf::guard { BLOCK } |
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185 | |
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186 | Run the given callback when the guard object gets destroyed (useful for |
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187 | coroutine cancellations). |
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188 | |
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189 | You can call C<< ->cancel >> on the guard object to stop the block from |
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190 | being executed. |
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191 | |
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192 | =cut |
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193 | |
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194 | sub guard(&) { |
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195 | bless \(my $cb = $_[0]), cf::guard::; |
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196 | } |
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197 | |
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198 | sub cf::guard::cancel { |
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199 | ${$_[0]} = sub { }; |
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200 | } |
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201 | |
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202 | sub cf::guard::DESTROY { |
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203 | ${$_[0]}->(); |
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204 | } |
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205 | |
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206 | =item cf::lock_wait $string |
184 | =item cf::lock_wait $string |
207 | |
185 | |
208 | Wait until the given lock is available. See cf::lock_acquire. |
186 | Wait until the given lock is available. See cf::lock_acquire. |
209 | |
187 | |
210 | =item my $lock = cf::lock_acquire $string |
188 | =item my $lock = cf::lock_acquire $string |
211 | |
189 | |
212 | Wait until the given lock is available and then acquires it and returns |
190 | Wait until the given lock is available and then acquires it and returns |
213 | a guard object. If the guard object gets destroyed (goes out of scope, |
191 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
214 | for example when the coroutine gets canceled), the lock is automatically |
192 | for example when the coroutine gets canceled), the lock is automatically |
215 | returned. |
193 | returned. |
216 | |
194 | |
217 | Lock names should begin with a unique identifier (for example, cf::map::find |
195 | Lock names should begin with a unique identifier (for example, cf::map::find |
218 | uses map_find and cf::map::load uses map_load). |
196 | uses map_find and cf::map::load uses map_load). |
… | |
… | |
237 | # wait, to be sure we are not locked |
215 | # wait, to be sure we are not locked |
238 | lock_wait $key; |
216 | lock_wait $key; |
239 | |
217 | |
240 | $LOCK{$key} = []; |
218 | $LOCK{$key} = []; |
241 | |
219 | |
242 | cf::guard { |
220 | Coro::guard { |
243 | # wake up all waiters, to be on the safe side |
221 | # wake up all waiters, to be on the safe side |
244 | $_->ready for @{ delete $LOCK{$key} }; |
222 | $_->ready for @{ delete $LOCK{$key} }; |
245 | } |
223 | } |
246 | } |
224 | } |
247 | |
225 | |
… | |
… | |
262 | } |
240 | } |
263 | |
241 | |
264 | sub freeze_mainloop { |
242 | sub freeze_mainloop { |
265 | return unless $TICK_WATCHER->is_active; |
243 | return unless $TICK_WATCHER->is_active; |
266 | |
244 | |
267 | my $guard = guard { $TICK_WATCHER->start }; |
245 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
268 | $TICK_WATCHER->stop; |
246 | $TICK_WATCHER->stop; |
269 | $guard |
247 | $guard |
270 | } |
248 | } |
271 | |
249 | |
272 | =item cf::sync_job { BLOCK } |
250 | =item cf::sync_job { BLOCK } |
… | |
… | |
1184 | or return; |
1162 | or return; |
1185 | |
1163 | |
1186 | my $map = cf::map::new |
1164 | my $map = cf::map::new |
1187 | or return; |
1165 | or return; |
1188 | |
1166 | |
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1167 | # for better error messages only, will be overwritten |
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1168 | $map->path ($path); |
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1169 | |
1189 | $map->load_header ($path) |
1170 | $map->load_header ($path) |
1190 | or return; |
1171 | or return; |
1191 | |
1172 | |
1192 | $map->{load_path} = $path; |
1173 | $map->{load_path} = $path; |
1193 | |
1174 | |
… | |
… | |
1208 | $cf::MAP{$key} || do { |
1189 | $cf::MAP{$key} || do { |
1209 | my $guard = cf::lock_acquire "map_find:$key"; |
1190 | my $guard = cf::lock_acquire "map_find:$key"; |
1210 | |
1191 | |
1211 | # do it the slow way |
1192 | # do it the slow way |
1212 | my $map = try_load_header $path->save_path; |
1193 | my $map = try_load_header $path->save_path; |
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|
1194 | |
|
|
1195 | Coro::cede; |
1213 | |
1196 | |
1214 | if ($map) { |
1197 | if ($map) { |
1215 | $map->last_access ((delete $map->{last_access}) |
1198 | $map->last_access ((delete $map->{last_access}) |
1216 | || $cf::RUNTIME); #d# |
1199 | || $cf::RUNTIME); #d# |
1217 | # safety |
1200 | # safety |
… | |
… | |
1237 | |
1220 | |
1238 | $map->path ($key); |
1221 | $map->path ($key); |
1239 | $map->{path} = $path; |
1222 | $map->{path} = $path; |
1240 | $map->{last_save} = $cf::RUNTIME; |
1223 | $map->{last_save} = $cf::RUNTIME; |
1241 | |
1224 | |
|
|
1225 | Coro::cede; |
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|
1226 | |
1242 | if ($map->should_reset) { |
1227 | if ($map->should_reset) { |
1243 | $map->reset; |
1228 | $map->reset; |
1244 | undef $guard; |
1229 | undef $guard; |
1245 | $map = find $path |
1230 | $map = find $path |
1246 | or return; |
1231 | or return; |
… | |
… | |
1272 | if (aio_open $uniq, O_RDONLY, 0) { |
1257 | if (aio_open $uniq, O_RDONLY, 0) { |
1273 | $self->clear_unique_items; |
1258 | $self->clear_unique_items; |
1274 | $self->load_objects ($uniq, 0); |
1259 | $self->load_objects ($uniq, 0); |
1275 | } |
1260 | } |
1276 | } |
1261 | } |
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|
1262 | |
|
|
1263 | Coro::cede; |
1277 | |
1264 | |
1278 | # now do the right thing for maps |
1265 | # now do the right thing for maps |
1279 | $self->link_multipart_objects; |
1266 | $self->link_multipart_objects; |
1280 | |
1267 | |
1281 | if ($self->{path}->is_style_map) { |
1268 | if ($self->{path}->is_style_map) { |
… | |
… | |
1289 | $self->difficulty ($self->estimate_difficulty) |
1276 | $self->difficulty ($self->estimate_difficulty) |
1290 | unless $self->difficulty; |
1277 | unless $self->difficulty; |
1291 | $self->activate; |
1278 | $self->activate; |
1292 | } |
1279 | } |
1293 | |
1280 | |
|
|
1281 | Coro::cede; |
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|
1282 | |
1294 | $self->in_memory (cf::MAP_IN_MEMORY); |
1283 | $self->in_memory (cf::MAP_IN_MEMORY); |
1295 | } |
1284 | } |
1296 | |
1285 | |
1297 | sub find_sync { |
1286 | sub find_sync { |
1298 | my ($path, $origin) = @_; |
1287 | my ($path, $origin) = @_; |
… | |
… | |
1306 | cf::sync_job { $map->load }; |
1295 | cf::sync_job { $map->load }; |
1307 | } |
1296 | } |
1308 | |
1297 | |
1309 | sub save { |
1298 | sub save { |
1310 | my ($self) = @_; |
1299 | my ($self) = @_; |
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|
1300 | |
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1301 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
1311 | |
1302 | |
1312 | $self->{last_save} = $cf::RUNTIME; |
1303 | $self->{last_save} = $cf::RUNTIME; |
1313 | |
1304 | |
1314 | return unless $self->dirty; |
1305 | return unless $self->dirty; |
1315 | |
1306 | |
… | |
… | |
1334 | my ($self) = @_; |
1325 | my ($self) = @_; |
1335 | |
1326 | |
1336 | # save first because save cedes |
1327 | # save first because save cedes |
1337 | $self->save; |
1328 | $self->save; |
1338 | |
1329 | |
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|
1330 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
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|
1331 | |
1339 | return if $self->players; |
1332 | return if $self->players; |
1340 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1333 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1341 | return if $self->{deny_save}; |
1334 | return if $self->{deny_save}; |
1342 | |
1335 | |
1343 | $self->clear; |
1336 | $self->clear; |
… | |
… | |
1384 | $self->save; |
1377 | $self->save; |
1385 | } |
1378 | } |
1386 | |
1379 | |
1387 | sub reset { |
1380 | sub reset { |
1388 | my ($self) = @_; |
1381 | my ($self) = @_; |
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|
1382 | |
|
|
1383 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
1389 | |
1384 | |
1390 | return if $self->players; |
1385 | return if $self->players; |
1391 | return if $self->{path}{user_rel};#d# |
1386 | return if $self->{path}{user_rel};#d# |
1392 | |
1387 | |
1393 | warn "resetting map ", $self->path;#d# |
1388 | warn "resetting map ", $self->path;#d# |
… | |
… | |
1570 | }; |
1565 | }; |
1571 | } |
1566 | } |
1572 | }, |
1567 | }, |
1573 | ); |
1568 | ); |
1574 | |
1569 | |
1575 | =item $player_object->goto_map ($path, $x, $y) |
1570 | =item $player_object->goto ($path, $x, $y) |
1576 | |
1571 | |
1577 | =cut |
1572 | =cut |
1578 | |
1573 | |
1579 | sub cf::object::player::goto_map { |
1574 | sub cf::object::player::goto { |
1580 | my ($self, $path, $x, $y) = @_; |
1575 | my ($self, $path, $x, $y) = @_; |
1581 | |
1576 | |
1582 | $self->enter_link; |
1577 | $self->enter_link; |
1583 | |
1578 | |
1584 | (cf::async { |
1579 | (cf::async { |
… | |
… | |
1658 | unless (eval { |
1653 | unless (eval { |
1659 | prepare_random_map $exit |
1654 | prepare_random_map $exit |
1660 | if $exit->slaying eq "/!"; |
1655 | if $exit->slaying eq "/!"; |
1661 | |
1656 | |
1662 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1657 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1663 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1658 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1664 | |
1659 | |
1665 | 1; |
1660 | 1; |
1666 | }) { |
1661 | }) { |
1667 | $self->message ("Something went wrong deep within the crossfire server. " |
1662 | $self->message ("Something went wrong deep within the crossfire server. " |
1668 | . "I'll try to bring you back to the map you were before. " |
1663 | . "I'll try to bring you back to the map you were before. " |