… | |
… | |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
20 | use Digest::MD5; |
20 | use Digest::MD5; |
21 | use Fcntl; |
21 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
22 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
23 | use YAML::Syck (); |
24 | use Time::HiRes; |
24 | use Time::HiRes; |
25 | |
25 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
… | |
… | |
118 | utf8::encode $msg; |
118 | utf8::encode $msg; |
119 | |
119 | |
120 | $msg .= "\n" |
120 | $msg .= "\n" |
121 | unless $msg =~ /\n$/; |
121 | unless $msg =~ /\n$/; |
122 | |
122 | |
123 | LOG llevError, "cfperl: $msg"; |
123 | LOG llevError, $msg; |
124 | }; |
124 | }; |
125 | } |
125 | } |
126 | |
126 | |
127 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
128 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
128 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
1086 | |
1086 | |
1087 | Returns the given player object, loading it if necessary (might block). |
1087 | Returns the given player object, loading it if necessary (might block). |
1088 | |
1088 | |
1089 | =cut |
1089 | =cut |
1090 | |
1090 | |
|
|
1091 | sub playerdir($) { |
|
|
1092 | cf::localdir |
|
|
1093 | . "/" |
|
|
1094 | . cf::playerdir |
|
|
1095 | . "/" |
|
|
1096 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1097 | } |
|
|
1098 | |
1091 | sub path($) { |
1099 | sub path($) { |
1092 | sprintf "%s/%s/%s/%s.pl", |
1100 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
1093 | cf::localdir, cf::playerdir, |
1101 | |
1094 | (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 |
1102 | (playerdir $login) . "/$login.pl" |
1095 | } |
1103 | } |
1096 | |
1104 | |
1097 | sub find_active($) { |
1105 | sub find_active($) { |
1098 | $cf::PLAYER{$_[0]} |
1106 | $cf::PLAYER{$_[0]} |
1099 | and $cf::PLAYER{$_[0]}->active |
1107 | and $cf::PLAYER{$_[0]}->active |
… | |
… | |
1124 | |
1132 | |
1125 | my $path = path $pl; |
1133 | my $path = path $pl; |
1126 | my $guard = cf::lock_acquire "user_save:$path"; |
1134 | my $guard = cf::lock_acquire "user_save:$path"; |
1127 | |
1135 | |
1128 | return if $pl->{deny_save}; |
1136 | return if $pl->{deny_save}; |
|
|
1137 | |
|
|
1138 | IO::AIO::aio_mkdir playerdir $pl, 0770; |
1129 | $pl->{last_save} = $cf::RUNTIME; |
1139 | $pl->{last_save} = $cf::RUNTIME; |
1130 | |
1140 | |
1131 | Coro::cede; |
1141 | Coro::cede; |
1132 | $pl->save_pl ($path); |
1142 | $pl->save_pl ($path); |
1133 | Coro::cede; |
1143 | Coro::cede; |
… | |
… | |
1142 | $self->{deny_save} = 1; |
1152 | $self->{deny_save} = 1; |
1143 | |
1153 | |
1144 | $cf::PLAYER{$login} = $self; |
1154 | $cf::PLAYER{$login} = $self; |
1145 | |
1155 | |
1146 | $self |
1156 | $self |
|
|
1157 | } |
|
|
1158 | |
|
|
1159 | sub quit_character { |
|
|
1160 | my ($pl) = @_; |
|
|
1161 | |
|
|
1162 | $pl->{deny_save} = 1; |
|
|
1163 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1164 | |
|
|
1165 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1166 | $pl->deactivate; |
|
|
1167 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1168 | $pl->ns->destroy if $pl->ns; |
|
|
1169 | |
|
|
1170 | my $path = playerdir $pl; |
|
|
1171 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1172 | IO::AIO::aio_rename $path, $temp, sub { |
|
|
1173 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1174 | $pl->destroy; |
|
|
1175 | |
|
|
1176 | IO::AIO::aio_rmtree $temp; |
|
|
1177 | }; |
1147 | } |
1178 | } |
1148 | |
1179 | |
1149 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1180 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1150 | |
1181 | |
1151 | Sends an ext reply to the player. |
1182 | Sends an ext reply to the player. |