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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
38 49
39our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 51our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 53our %EXT_MAP = (); # pluggable maps
43 54
55our $RELOAD; # number of reloads so far
44our @EVENT; 56our @EVENT;
45our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
46 58
47our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 63our $NEXT_TICK;
50our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
51 69
52our %CFG; 70our %CFG;
53 71
54our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 73our $RUNTIME;
56 74
57our %PLAYER; # all users 75our %PLAYER; # all users
58our %MAP; # all maps 76our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
61 80
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 86
65binmode STDOUT; 87binmode STDOUT;
66binmode STDERR; 88binmode STDERR;
67 89
68# read virtual server time, if available 90# read virtual server time, if available
75mkdir cf::localdir; 97mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
80 103
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
84 107
85############################################################################# 108#############################################################################
86 109
87=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
88 111
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 211 $d
189 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
190} 213}
191 214
192use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 216
194=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
195 218
196Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
197 220
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
206 222
207Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 224
216=item cf::lock_wait $string 225=item cf::lock_wait $string
217 226
218Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
219 228
256} 265}
257 266
258sub freeze_mainloop { 267sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
260 269
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
262 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
263 $guard 274 $guard
264} 275}
265 276
266=item cf::async { BLOCK } 277=item cf::async { BLOCK }
337 348
338 $coro 349 $coro
339} 350}
340 351
341sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
342 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
343 356
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 358 or return;
346 359
360 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 365 and return;
350 366
367 # always fsync - this file is important
351 aio_fsync $fh 368 aio_fsync $fh
352 and return; 369 and return;
353 370
354 close $fh 371 close $fh
355 or return; 372 or return;
358 and return; 375 and return;
359 376
360 1 377 1
361} 378}
362 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
363=back 391=back
364 392
365=cut 393=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 394
543############################################################################# 395#############################################################################
544 396
545=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
546 398
672our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 525our @CB_MAP = ();
674 526
675my %attachment; 527my %attachment;
676 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
677sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
679 537
680 use sort 'stable'; 538 use sort 'stable';
681 539
852# object support 710# object support
853 711
854sub reattach { 712sub reattach {
855 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 717
858 my $registry = $obj->registry; 718 my $registry = $obj->registry;
859 719
860 @$registry = (); 720 @$registry = ();
861 721
908 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
909 769
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 774 close $fh;
915 775
916 if (@$objs) { 776 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 782 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
924 } 784 }
925 } else { 785 } else {
926 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 911 . "\n};\n1";
1052 912
1053 eval $source 913 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 }
921 die $@;
922 }
1056 923
1057 push @EXTS, $pkg; 924 push @EXTS, $pkg;
1058} 925}
1059 926
1060sub load_extensions { 927sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1067 } 934 }
1068} 935}
1069 936
1070############################################################################# 937#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 938
1086=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1087 940
1088Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1089 942
1112} 965}
1113 966
1114sub path($) { 967sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 969
1117 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1118} 971}
1119 972
1120sub find_active($) { 973sub find_active($) {
1121 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1125 978
1126sub exists($) { 979sub exists($) {
1127 my ($login) = @_; 980 my ($login) = @_;
1128 981
1129 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1131} 984}
1132 985
1133sub find($) { 986sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 988 my $login = $_[0];
1136 989
1137 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1138 991
1139 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1140 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1141 or return; 1001 or return;
1142 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1143 } 1003 }
1144 } 1004 }
1181 1041
1182=cut 1042=cut
1183 1043
1184sub quit_character { 1044sub quit_character {
1185 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1186 1048
1187 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1051
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1200 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1201} 1083}
1202 1084
1203=item cf::player::list_logins 1085=item cf::player::list_logins
1204 1086
1205Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1225 \@logins 1107 \@logins
1226} 1108}
1227 1109
1228=item $player->maps 1110=item $player->maps
1229 1111
1230Returns an arrayref of cf::path's of all maps that are private for this 1112Returns an arrayref of map paths that are private for this
1231player. May block. 1113player. May block.
1232 1114
1233=cut 1115=cut
1234 1116
1235sub maps($) { 1117sub maps($) {
1236 my ($pl) = @_; 1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1121
1238 my $files = aio_readdir playerdir $pl 1122 my $files = aio_readdir playerdir $pl
1239 or return; 1123 or return;
1240 1124
1241 my @paths; 1125 my @paths;
1243 for (@$files) { 1127 for (@$files) {
1244 utf8::decode $_; 1128 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1129 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1130 next unless /^$PATH_SEP/o;
1247 1131
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1132 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1133 }
1250 1134
1251 \@paths 1135 \@paths
1252} 1136}
1253 1137
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1255 1139
1256Sends an ext reply to the player. 1140Sends an ext reply to the player.
1257 1141
1258=cut 1142=cut
1259 1143
1260sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1262 1146
1263 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1264 1148
1265 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1266} 1150}
1267 1151
1268package cf; 1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1269 1192
1270=back 1193=back
1271
1272 1194
1273=head3 cf::map 1195=head3 cf::map
1274 1196
1275=over 4 1197=over 4
1276 1198
1279package cf::map; 1201package cf::map;
1280 1202
1281use Fcntl; 1203use Fcntl;
1282use Coro::AIO; 1204use Coro::AIO;
1283 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1284our $MAX_RESET = 3600; 1210our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1211our $DEFAULT_RESET = 3000;
1286 1212
1287sub generate_random_map { 1213sub generate_random_map {
1288 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1216 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1228 )
1305} 1229}
1306 1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1307# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1308# all maps in C++... 1361# all maps in C++...
1309sub change_all_map_light { 1362sub change_all_map_light {
1310 my ($change) = @_; 1363 my ($change) = @_;
1311 1364
1312 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1314} 1367}
1315 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1316sub load_map_header($) { 1377sub load_header_from($) {
1317 my ($path) = @_; 1378 my ($self, $path) = @_;
1318 1379
1319 utf8::encode $path; 1380 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1321 or return; 1385 or return;
1322 1386
1323 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1324 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1325 1433
1326 # for better error messages only, will be overwritten later 1434 $self->default_region (cf::region::find_by_path $self->{path})
1327 $map->path ($path); 1435 unless $self->default_region;
1328 1436
1329 $map->load_header ($path) 1437 1
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1438}
1336 1439
1337sub find; 1440sub find;
1338sub find { 1441sub find {
1339 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1340 1443
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1445
1346 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1347 1447
1348 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1350 1450 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1451 or return;
1365 1452
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1378 1454
1379 Coro::cede; 1455 $map->load_header
1456 or return;
1380 1457
1381 if ($map->should_reset) { 1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1461 $map->reset;
1383 undef $guard; 1462 undef $guard;
1384 $map = find $path 1463 return find $path;
1385 or return;
1386 } 1464 }
1387 1465
1388 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1389 } 1467 }
1390} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1391 1472
1392sub load { 1473sub load {
1393 my ($self) = @_; 1474 my ($self) = @_;
1394 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1395 my $path = $self->{path}; 1478 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1397 1480
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1482
1400 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1401 1484
1402 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1403 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1490 or return;
1405 1491
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1408 1494
1409 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1496 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1498 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1414 } 1500 }
1415 } 1501 }
1416 1502
1417 Coro::cede; 1503 Coro::cede;
1418 1504
1419 # now do the right thing for maps 1505 # now do the right thing for maps
1420 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1421 1507
1422 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1509 $self->decay_objects;
1427 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1428 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1429 $self->set_darkness_map; 1513 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1432 $self->activate; 1517 $self->activate;
1433 } 1518 }
1434 1519
1435 Coro::cede; 1520 $self->post_load;
1436 1521
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1438} 1532}
1439 1533
1440# find and load all maps in the 3x3 area around a map 1534# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1535sub load_diag {
1442 my ($map) = @_; 1536 my ($map) = @_;
1472 1566
1473 cf::sync_job { $map->load }; 1567 cf::sync_job { $map->load };
1474} 1568}
1475 1569
1476our %MAP_PREFETCH; 1570our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1571our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1572
1492sub find_async { 1573sub find_async {
1493 my ($path, $origin) = @_; 1574 my ($path, $origin) = @_;
1494 1575
1495 $path = new cf::path $path, $origin && $origin->path; 1576 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1577
1498 if (my $map = $cf::MAP{$key}) { 1578 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1580 }
1501 1581
1502 $MAP_PREFETCH{$key} = $path; 1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1503 $MAP_PREFETCHER->ready; 1595 $MAP_PREFETCHER->prio (6);
1504 1596
1505 () 1597 ()
1506} 1598}
1507 1599
1508sub save { 1600sub save {
1512 1604
1513 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1514 1606
1515 return unless $self->dirty; 1607 return unless $self->dirty;
1516 1608
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1611
1520 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1521 1613
1522 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1523 1615
1526 cf::async { 1618 cf::async {
1527 $_->contr->save for $self->players; 1619 $_->contr->save for $self->players;
1528 }; 1620 };
1529 1621
1530 if ($uniq) { 1622 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1625 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1627 }
1536} 1628}
1537 1629
1538sub swap_out { 1630sub swap_out {
1539 my ($self) = @_; 1631 my ($self) = @_;
1553 1645
1554sub reset_at { 1646sub reset_at {
1555 my ($self) = @_; 1647 my ($self) = @_;
1556 1648
1557 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1560 1652
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1655
1568 my ($self) = @_; 1660 my ($self) = @_;
1569 1661
1570 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1571} 1663}
1572 1664
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1665sub reset {
1587 my ($self) = @_; 1666 my ($self) = @_;
1588 1667
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1669
1591 return if $self->players; 1670 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1593 1672
1594 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1595 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1596 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1597 1686
1687 $self->clear;
1688
1598 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1599 1690
1600 $self->{path}->unlink_save; 1691 $self->unlink_save;
1601 $self->destroy; 1692 $self->destroy;
1602} 1693}
1603 1694
1604my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1605 1696
1606sub nuke { 1697sub nuke {
1607 my ($self) = @_; 1698 my ($self) = @_;
1608 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1612 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1613} 1713}
1614 1714
1615=item cf::map::unique_maps 1715=item cf::map::unique_maps
1616 1716
1617Returns an arrayref of cf::path's of all shared maps that have 1717Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1718instantiated unique items. May block.
1619 1719
1620=cut 1720=cut
1621 1721
1622sub unique_maps() { 1722sub unique_maps() {
1628 for (@$files) { 1728 for (@$files) {
1629 utf8::decode $_; 1729 utf8::decode $_;
1630 next if /\.pst$/; 1730 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1731 next unless /^$PATH_SEP/o;
1632 1732
1633 push @paths, new cf::path $_; 1733 push @paths, cf::map::normalise $_;
1634 } 1734 }
1635 1735
1636 \@paths 1736 \@paths
1637} 1737}
1638 1738
1713 1813
1714=item $player_object->enter_link 1814=item $player_object->enter_link
1715 1815
1716Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1717 1817
1718The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1720 1820
1821Will never block.
1822
1721=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1722 1824
1723Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1828fails, to the emergency map position.
1727 1829
1728Might block. 1830Might block.
1729 1831
1730=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1731 1843
1732sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1733 my ($self) = @_; 1845 my ($self) = @_;
1734 1846
1735 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1736 1848
1737 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1850
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1852 if $self->map;
1741 1853
1742 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1855}
1744 1856
1745sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1747 1859
1769 $map->load; 1881 $map->load;
1770 $map->load_diag; 1882 $map->load_diag;
1771 1883
1772 return unless $self->contr->active; 1884 return unless $self->contr->active;
1773 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1775} 1889}
1776 1890
1777cf::player->attach ( 1891cf::player->attach (
1778 on_logout => sub { 1892 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1906 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1795 (async { 1909 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1910 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1911 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1912 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1804 })->prio (2); 1918 })->prio (2);
1805 } 1919 }
1806 }, 1920 },
1811=cut 1925=cut
1812 1926
1813sub cf::object::player::goto { 1927sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1815 1929
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1930 $self->enter_link;
1819 1931
1820 (async { 1932 (async {
1933 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1934 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1823 1936 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1939
1829 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1941 })->prio (1);
1831} 1942}
1832 1943
1836 1947
1837sub parse_random_map_params { 1948sub parse_random_map_params {
1838 my ($spec) = @_; 1949 my ($spec) = @_;
1839 1950
1840 my $rmp = { # defaults 1951 my $rmp = { # defaults
1841 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1843 }; 1956 };
1844 1957
1845 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1847 1960
1851 $rmp 1964 $rmp
1852} 1965}
1853 1966
1854sub prepare_random_map { 1967sub prepare_random_map {
1855 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1971
1857 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1974 # that depends on the exit object
1860 1975
1861 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1862 1977
1863 if ($exit->map) { 1978 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1868 } 1983 }
1869 1984
1870 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1871 1986
1872 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1990
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1877 1995
1878 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1997 $exit->msg (undef);
1880 } 1998 }
1881} 1999}
1882 2000
1883sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1885 2003
1886 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
1887 2016
1888 $self->enter_link; 2017 $self->enter_link;
1889 2018
1890 (async { 2019 (async {
1891 $self->deactivate_recursive; # just to be sure 2020 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 2021 unless (eval {
1893 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 2023
1899 1; 2024 1;
1900 }) { 2025 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2028 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2030
1906 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2032 $self->leave_link;
1908 } 2033 }
1909 })->prio (1); 2034 })->prio (1);
1922 2047
1923sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1925 2050
1926 utf8::encode $text; 2051 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2053}
1929 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1930 2067
1931=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1932 2069
1933Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2100 # get handled first
1964 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2103
1967 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2106
1969 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1970 2108
1971 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2110 if (@$queue) {
2030 2168
2031# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
2032 2170
2033=pod 2171=pod
2034 2172
2035The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
2036 2174
2037 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2176 cf::object::player player
2039 cf::player peaceful 2177 cf::player peaceful
2040 cf::map trigger 2178 cf::map trigger
2133The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2272using it, it should be unique.
2135 2273
2136=over 4 2274=over 4
2137 2275
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
2145 2277
2146Returns a single value from the database 2278Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2279
2153=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
2154 2281
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2283
2166=cut 2284=cut
2167 2285
2168our $DB; 2286our $DB;
2169 2287
2170{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
2171 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
2172 2307
2173 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2312
2177 my $pid; 2313 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2314 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 });
2199
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) {
2206 @_ >= 2
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210
2211 sub db_put($$;$) {
2212 if (@_ >= 3) {
2213 $DB->{$_[0]}{$_[1]} = $_[2];
2214 } else {
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2315 }
2225 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2226} 2333}
2227 2334
2228############################################################################# 2335#############################################################################
2229# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
2230 2400
2231sub cfg_load { 2401sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2403 or return;
2234 2404
2251 2421
2252sub main { 2422sub main {
2253 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2426 (async {
2256 async { Event::one_event }; 2427 Event::one_event;
2428 })->prio (Coro::PRIO_MAX);
2257 }; 2429 };
2258 2430
2259 cfg_load; 2431 cfg_load;
2260 db_load; 2432 db_init;
2261 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2262 Event::loop; 2436 Event::loop;
2263} 2437}
2264 2438
2265############################################################################# 2439#############################################################################
2266# initialisation and cleanup 2440# initialisation and cleanup
2267 2441
2268# install some emergency cleanup handlers 2442# install some emergency cleanup handlers
2269BEGIN { 2443BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2444 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2445 Event->signal (
2446 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2447 data => WF_AUTOCANCEL,
2273 signal => $signal, 2448 signal => $signal,
2449 prio => 0,
2274 cb => sub { 2450 cb => sub {
2275 cf::cleanup "SIG$signal"; 2451 cf::cleanup "SIG$signal";
2276 }, 2452 },
2277 ); 2453 );
2278 } 2454 }
2279} 2455}
2284 warn "enter emergency perl save\n"; 2460 warn "enter emergency perl save\n";
2285 2461
2286 cf::sync_job { 2462 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2463 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2464 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2465 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2466 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2467 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2468 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2469 $pl->valid or next;
2294 $pl->save; 2470 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2476 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2477 $map->valid or next;
2302 $map->save; 2478 $map->save;
2303 } 2479 }
2304 warn "end emergency map save\n"; 2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2305 }; 2485 };
2306 2486
2307 warn "leave emergency perl save\n"; 2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2308} 2495}
2309 2496
2310sub reload() { 2497sub reload() {
2311 # can/must only be called in main 2498 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2314 return; 2501 return;
2315 } 2502 }
2316 2503
2317 warn "reloading..."; 2504 warn "reloading...";
2318 2505
2319 warn "freezing server"; 2506 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2322 2512
2323 warn "sync database to disk"; 2513 warn "syncing database to disk";
2324 cf::db_sync; 2514 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2515
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2329 2517
2330 warn "cancel all watchers"; 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2521 }
2334 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2335 warn "cancel all extension coros"; 2534 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2536 %EXT_CORO = ();
2338 2537
2339 warn "remove commands"; 2538 warn "removing commands";
2340 %COMMAND = (); 2539 %COMMAND = ();
2341 2540
2342 warn "remove ext commands"; 2541 warn "removing ext commands";
2343 %EXTCMD = (); 2542 %EXTCMD = ();
2344 2543
2345 warn "unload/nuke all extensions"; 2544 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2545 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2546 warn "... unloading $pkg";
2348 2547
2349 if (my $cb = $pkg->can ("unload")) { 2548 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2549 eval {
2355 2554
2356 warn "... nuking $pkg"; 2555 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2556 Symbol::delete_package $pkg;
2358 } 2557 }
2359 2558
2360 warn "unload all perl modules loaded from $LIBDIR"; 2559 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2562
2364 warn "removing <$k>"; 2563 warn "... unloading $k";
2365 delete $INC{$k}; 2564 delete $INC{$k};
2366 2565
2367 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2369 2568
2372 } 2571 }
2373 2572
2374 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2375 } 2574 }
2376 2575
2377 warn "get rid of safe::, as good as possible"; 2576 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2579
2381 warn "unload cf.pm \"a bit\""; 2580 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2383 2582
2384 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2584 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2387 2586
2587 warn "unload completed, starting to reload now";
2588
2388 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2389 require cf; 2590 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2592
2392 warn "load config and database again"; 2593 warn "loading config and database again";
2393 cf::cfg_load; 2594 cf::cfg_load;
2394 cf::db_load;
2395 2595
2396 warn "load extensions"; 2596 warn "loading extensions";
2397 cf::load_extensions; 2597 cf::load_extensions;
2398 2598
2399 warn "reattach attachments to objects/players"; 2599 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2600 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2601 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2602 reattach $_ for values %MAP;
2403 }; 2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2404 2605
2405 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2406 warn $@; 2613 warn $@;
2407 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2408 exit 1; 2615 exit 1;
2409 } 2616 };
2410 2617
2411 warn "reloaded"; 2618 warn "reloaded";
2412}; 2619};
2413 2620
2414############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2622
2457register_command "reload" => sub { 2623register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2459 2625
2460 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2462 reload; 2637 reload;
2463 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2464 } 2641 }
2465}; 2642};
2466 2643
2467unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2468 2647
2469$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2471 prio => 0, 2651 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2474 cb => sub { 2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2475 $NOW = Event::time; 2661 $NOW = Event::time;
2476 2662
2477 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2480 2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2481 $WAIT_FOR_TICK->broadcast; 2675 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2483 2680
2484 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2683
2487 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2489 }, 2686 },
2490); 2687);
2491 2688
2689{
2492IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2493 2691 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2692 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2496 poll => 'r', 2694 poll => 'r',
2497 prio => 5, 2695 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2504 after => 0, 2697 cb => \&BDB::poll_cb,
2505 interval => 10, 2698 );
2506 cb => sub { 2699 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2700
2508 write_runtime 2701 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2735 };
2511 }, 2736 }
2512); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2513 2753
2514END { cf::emergency_save } 2754END { cf::emergency_save }
2515 2755
25161 27561
2517 2757

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