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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
10use YAML::Syck (); 24use YAML::Syck ();
11use Time::HiRes; 25use Time::HiRes;
12use Event; 26
13$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
14 30
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
17 33
18use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 35
20_init_vars;
21
22our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
23our @EVENT; 44our @EVENT;
24our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
25 46
26our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 48our $TICK_WATCHER;
28our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
29 51
30our %CFG; 52our %CFG;
31 53
54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65binmode STDOUT;
66binmode STDERR;
67
68# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime"
71 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.;
73}
74
75mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION;
84
32############################################################################# 85#############################################################################
33 86
34=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
35 88
36=over 4 89=over 4
90
91=item $cf::UPTIME
92
93The timestamp of the server start (so not actually an uptime).
94
95=item $cf::RUNTIME
96
97The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick.
37 99
38=item $cf::LIBDIR 100=item $cf::LIBDIR
39 101
40The perl library directory, where extensions and cf-specific modules can 102The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 103be found. It will be added to C<@INC> automatically.
42 104
105=item $cf::NOW
106
107The time of the last (current) server tick.
108
43=item $cf::TICK 109=item $cf::TICK
44 110
45The interval between server ticks, in seconds. 111The interval between server ticks, in seconds.
46 112
47=item %cf::CFG 113=item %cf::CFG
48 114
49Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
51 124
52=back 125=back
53 126
54=cut 127=cut
55 128
56BEGIN { 129BEGIN {
57 *CORE::GLOBAL::warn = sub { 130 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 131 my $msg = join "", @_;
132 utf8::encode $msg;
133
59 $msg .= "\n" 134 $msg .= "\n"
60 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
61 136
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
64 }; 138 };
65} 139}
66 140
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 147
69# we bless all objects into (empty) derived classes to force a method lookup 148# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 149# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 150for my $pkg (qw(
151 cf::global cf::attachable
152 cf::object cf::object::player
153 cf::client cf::player
154 cf::arch cf::living
155 cf::map cf::party cf::region
156)) {
72 no strict 'refs'; 157 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 159}
75 160
76$Event::DIED = sub { 161$Event::DIED = sub {
77 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
78}; 163};
79 164
80my %ext_pkg;
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85
86=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
87 166
88=over 4 167=over 4
89 168
169=item dumpval $ref
170
90=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
91 191
92use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
93 193
94=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
95 195
111sub to_json($) { 211sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
114} 214}
115 215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
275
276=item cf::sync_job { BLOCK }
277
278The design of crossfire+ requires that the main coro ($Coro::main) is
279always able to handle events or runnable, as crossfire+ is only partly
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
281
282If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish
285fast or be very important.
286
287=cut
288
289sub sync_job(&) {
290 my ($job) = @_;
291
292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
307 })->prio (Coro::PRIO_MAX);
308
309 while ($busy) {
310 Coro::cede or Event::one_event;
311 }
312
313 wantarray ? @res : $res[0]
314 } else {
315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
318 }
319}
320
321=item $coro = cf::async_ext { BLOCK }
322
323Like async, but this coro is automatically being canceled when the
324extension calling this is being unloaded.
325
326=cut
327
328sub async_ext(&) {
329 my $cb = shift;
330
331 my $coro = &Coro::async ($cb);
332
333 $coro->on_destroy (sub {
334 delete $EXT_CORO{$coro+0};
335 });
336 $EXT_CORO{$coro+0} = $coro;
337
338 $coro
339}
340
341sub write_runtime {
342 my $runtime = cf::localdir . "/runtime";
343
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return;
346
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350
351 aio_fsync $fh
352 and return;
353
354 close $fh
355 or return;
356
357 aio_rename "$runtime~", $runtime
358 and return;
359
360 1
361}
362
116=back 363=back
117 364
118=cut 365=cut
119 366
120############################################################################# 367#############################################################################
121 368
122=head2 EVENTS AND OBJECT ATTACHMENTS 369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542
543#############################################################################
544
545=head2 ATTACHABLE OBJECTS
546
547Many objects in crossfire are so-called attachable objects. That means you can
548attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods.
550
551In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+).
123 554
124=over 4 555=over 4
125 556
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 557=item $attachable->attach ($attachment, key => $value...)
139 558
140=item $map->detach ($attachment) 559=item $attachable->detach ($attachment)
141 560
142Attach/detach a pre-registered attachment to a map. 561Attach/detach a pre-registered attachment to a specific object and give it
562the specified key/value pairs as arguments.
143 563
144=item $bool = $object->attached ($name) 564Example, attach a minesweeper attachment to the given object, making it a
56510x10 minesweeper game:
145 566
146=item $bool = $player->attached ($name) 567 $obj->attach (minesweeper => width => 10, height => 10);
147 568
148=item $bool = $map->attached ($name) 569=item $bool = $attachable->attached ($name)
149 570
150Checks wether the named attachment is currently attached to the object. 571Checks wether the named attachment is currently attached to the object.
151 572
152=item cf::attach_global ... 573=item cf::CLASS->attach ...
153 574
154Attach handlers for global events. 575=item cf::CLASS->detach ...
155 576
156This and all following C<attach_*>-functions expect any number of the 577Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 578CLASS. See the next function for an explanation of its arguments.
579
580You can attach to global events by using the C<cf::global> class.
581
582Example, log all player logins:
583
584 cf::player->attach (
585 on_login => sub {
586 my ($pl) = @_;
587 ...
588 },
589 );
590
591Example, attach to the jeweler skill:
592
593 cf::object->attach (
594 type => cf::SKILL,
595 subtype => cf::SK_JEWELER,
596 on_use_skill => sub {
597 my ($sk, $ob, $part, $dir, $msg) = @_;
598 ...
599 },
600 );
601
602=item cf::CLASS::attachment $name, ...
603
604Register an attachment by C<$name> through which attachable objects of the
605given CLASS can refer to this attachment.
606
607Some classes such as crossfire maps and objects can specify attachments
608that are attached at load/instantiate time, thus the need for a name.
609
610These calls expect any number of the following handler/hook descriptions:
158 611
159=over 4 612=over 4
160 613
161=item prio => $number 614=item prio => $number
162 615
164by another C<prio> setting). Lower priority handlers get executed 617by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 618earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 619registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 620unless you know what you are doing.
168 621
622=item type => $type
623
624(Only for C<< cf::object->attach >> calls), limits the attachment to the
625given type of objects only (the additional parameter C<subtype> can be
626used to further limit to the given subtype).
627
169=item on_I<event> => \&cb 628=item on_I<event> => \&cb
170 629
171Call the given code reference whenever the named event happens (event is 630Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 631something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 632handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 641package and register them. Only handlers for eevents supported by the
183object/class are recognised. 642object/class are recognised.
184 643
185=back 644=back
186 645
187=item cf::attach_to_type $object_type, $subtype, ... 646Example, define an attachment called "sockpuppet" that calls the given
647event handler when a monster attacks:
188 648
189Attach handlers for a specific object type (e.g. TRANSPORT) and 649 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 650 on_skill_attack => sub {
191type. 651 my ($self, $victim) = @_;
192 652 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 653 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 654 }
414}
415 655
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 656=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 657
442Just because you have a perl object does not mean that the corresponding 658Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 659C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 660valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 661can be used to test for existence of the C object part without causing an
446exception. 662exception.
447 663
664=cut
665
666# the following variables are defined in .xs and must not be re-created
667our @CB_GLOBAL = (); # registry for all global events
668our @CB_ATTACHABLE = (); # registry for all attachables
669our @CB_OBJECT = (); # all objects (should not be used except in emergency)
670our @CB_PLAYER = ();
671our @CB_CLIENT = ();
672our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = ();
674
675my %attachment;
676
677sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_;
679
680 use sort 'stable';
681
682 $cb = [$prio, $cb];
683
684 @{$registry->[$event]} = sort
685 { $a->[0] cmp $b->[0] }
686 @{$registry->[$event] || []}, $cb;
687}
688
689# hack
690my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
691
692# attach handles attaching event callbacks
693# the only thing the caller has to do is pass the correct
694# registry (== where the callback attaches to).
695sub _attach {
696 my ($registry, $klass, @arg) = @_;
697
698 my $object_type;
699 my $prio = 0;
700 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
701
702 #TODO: get rid of this hack
703 if ($attachable_klass{$klass}) {
704 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
705 }
706
707 while (@arg) {
708 my $type = shift @arg;
709
710 if ($type eq "prio") {
711 $prio = shift @arg;
712
713 } elsif ($type eq "type") {
714 $object_type = shift @arg;
715 $registry = $CB_TYPE[$object_type] ||= [];
716
717 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
721
722 } elsif ($type eq "package") {
723 my $pkg = shift @arg;
724
725 while (my ($name, $id) = each %cb_id) {
726 if (my $cb = $pkg->can ($name)) {
727 _attach_cb $registry, $id, $prio, $cb;
728 }
729 }
730
731 } elsif (exists $cb_id{$type}) {
732 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
733
734 } elsif (ref $type) {
735 warn "attaching objects not supported, ignoring.\n";
736
737 } else {
738 shift @arg;
739 warn "attach argument '$type' not supported, ignoring.\n";
740 }
741 }
742}
743
744sub _object_attach {
745 my ($obj, $name, %arg) = @_;
746
747 return if exists $obj->{_attachment}{$name};
748
749 if (my $attach = $attachment{$name}) {
750 my $registry = $obj->registry;
751
752 for (@$attach) {
753 my ($klass, @attach) = @$_;
754 _attach $registry, $klass, @attach;
755 }
756
757 $obj->{$name} = \%arg;
758 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n";
760 }
761
762 $obj->{_attachment}{$name} = undef;
763}
764
765sub cf::attachable::attach {
766 if (ref $_[0]) {
767 _object_attach @_;
768 } else {
769 _attach shift->_attach_registry, @_;
770 }
771};
772
773# all those should be optimised
774sub cf::attachable::detach {
775 my ($obj, $name) = @_;
776
777 if (ref $obj) {
778 delete $obj->{_attachment}{$name};
779 reattach ($obj);
780 } else {
781 Carp::croak "cannot, currently, detach class attachments";
782 }
783};
784
785sub cf::attachable::attached {
786 my ($obj, $name) = @_;
787
788 exists $obj->{_attachment}{$name}
789}
790
791for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
792 eval "#line " . __LINE__ . " 'cf.pm'
793 sub cf::\L$klass\E::_attach_registry {
794 (\\\@CB_$klass, KLASS_$klass)
795 }
796
797 sub cf::\L$klass\E::attachment {
798 my \$name = shift;
799
800 \$attachment{\$name} = [[KLASS_$klass, \@_]];
801 }
802 ";
803 die if $@;
804}
805
806our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808
809sub override {
810 $override = 1;
811 @invoke_results = ();
812}
813
814sub do_invoke {
815 my $event = shift;
816 my $callbacks = shift;
817
818 @invoke_results = ();
819
820 local $override;
821
822 for (@$callbacks) {
823 eval { &{$_->[1]} };
824
825 if ($@) {
826 warn "$@";
827 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
828 override;
829 }
830
831 return 1 if $override;
832 }
833
834 0
835}
836
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
838
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840
841Generate an object-specific event with the given arguments.
842
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly).
846
448=back 847=back
449 848
450=cut 849=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 850
456############################################################################# 851#############################################################################
457# object support 852# object support
458 853
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 854sub reattach {
855 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 856 my ($obj) = @_;
857
474 my $registry = $obj->registry; 858 my $registry = $obj->registry;
475 859
476 @$registry = (); 860 @$registry = ();
477 861
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 862 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 863
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 864 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 865 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 866 for (@$attach) {
483 my ($klass, @attach) = @$_; 867 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
485 } 869 }
486 } else { 870 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 871 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 872 }
489 } 873 }
490} 874}
491 875
492sub object_freezer_save { 876cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 877 prio => -1000000,
878 on_instantiate => sub {
879 my ($obj, $data) = @_;
880
881 $data = from_json $data;
882
883 for (@$data) {
884 my ($name, $args) = @$_;
885
886 $obj->attach ($name, %{$args || {} });
887 }
888 },
889 on_reattach => \&reattach,
544 on_clone => sub { 890 on_clone => sub {
545 my ($src, $dst) = @_; 891 my ($src, $dst) = @_;
546 892
547 @{$dst->registry} = @{$src->registry}; 893 @{$dst->registry} = @{$src->registry};
548 894
549 %$dst = %$src; 895 %$dst = %$src;
550 896
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 897 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 898 if exists $src->{_attachment};
553 }, 899 },
554; 900);
901
902sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_;
904
905 sync_job {
906 if (length $$rdata) {
907 warn sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs;
909
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh;
914 close $fh;
915
916 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh;
922 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst";
924 }
925 } else {
926 aio_unlink "$filename.pst";
927 }
928
929 aio_rename "$filename~", $filename;
930 } else {
931 warn "FATAL: $filename~: $!\n";
932 }
933 } else {
934 aio_unlink $filename;
935 aio_unlink "$filename.pst";
936 }
937 }
938}
939
940sub object_freezer_as_string {
941 my ($rdata, $objs) = @_;
942
943 use Data::Dumper;
944
945 $$rdata . Dumper $objs
946}
947
948sub object_thawer_load {
949 my ($filename) = @_;
950
951 my ($data, $av);
952
953 (aio_load $filename, $data) >= 0
954 or return;
955
956 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0
958 or return;
959 $av = eval { (Storable::thaw $av)->{objs} };
960 }
961
962 warn sprintf "loading %s (%d)\n",
963 $filename, length $data, scalar @{$av || []};#d#
964 return ($data, $av);
965}
555 966
556############################################################################# 967#############################################################################
557# old plug-in events 968# command handling &c
558 969
559sub inject_event { 970=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 971
563 my $cb = $hook[$event_code]{$extension} 972Register a callback for execution when the client sends the user command
564 or return; 973$name.
565 974
566 &$cb 975=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 976
588sub register_command { 977sub register_command {
589 my ($name, $time, $cb) = @_; 978 my ($name, $cb) = @_;
590 979
591 my $caller = caller; 980 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 981 #warn "registering command '$name/$time' to '$caller'";
593 982
594 push @{ $command{$name} }, [$time, $cb, $caller]; 983 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 984}
985
986=item cf::register_extcmd $name => \&callback($pl,$packet);
987
988Register a callbackf ro execution when the client sends an extcmd packet.
989
990If the callback returns something, it is sent back as if reply was being
991called.
992
993=cut
597 994
598sub register_extcmd { 995sub register_extcmd {
599 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
600 997
601 my $caller = caller; 998 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 999}
606 1000
607sub register { 1001cf::player->attach (
608 my ($base, $pkg) = @_; 1002 on_command => sub {
1003 my ($pl, $name, $params) = @_;
609 1004
610 #TODO 1005 my $cb = $COMMAND{$name}
611} 1006 or return;
1007
1008 for my $cmd (@$cb) {
1009 $cmd->[1]->($pl->ob, $params);
1010 }
1011
1012 cf::override;
1013 },
1014 on_extcmd => sub {
1015 my ($pl, $buf) = @_;
1016
1017 my $msg = eval { from_json $buf };
1018
1019 if (ref $msg) {
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1021 if (my %reply = $cb->($pl, $msg)) {
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 }
1025 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 }
1028
1029 cf::override;
1030 },
1031);
612 1032
613sub load_extension { 1033sub load_extension {
614 my ($path) = @_; 1034 my ($path) = @_;
615 1035
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
617 my $base = $1; 1037 my $base = $1;
618 my $pkg = $1; 1038 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
621 1041
622 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
623 1043
624 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
625 or die "$path: $!"; 1045 or die "$path: $!";
626 1046
627 my $source = 1047 my $source =
629 . "#line 1 \"$path\"\n{\n" 1049 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 1050 . (do { local $/; <$fh> })
631 . "\n};\n1"; 1051 . "\n};\n1";
632 1052
633 eval $source 1053 eval $source
634 or die "$path: $@"; 1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
635 1056
636 push @exts, $pkg; 1057 push @EXTS, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 }
667 }
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682} 1058}
683 1059
684sub load_extensions { 1060sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1062 next unless -r $ext;
689 eval { 1063 eval {
690 load_extension $ext; 1064 load_extension $ext;
691 1 1065 1
692 } or warn "$ext not loaded: $@"; 1066 } or warn "$ext not loaded: $@";
693 } 1067 }
694} 1068}
695 1069
696############################################################################# 1070#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1071# load/save/clean perl data associated with a map
722 1072
723*cf::mapsupport::on_clean = sub { 1073*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1074 my ($map) = @_;
725 1075
727 defined $path or return; 1077 defined $path or return;
728 1078
729 unlink "$path.pst"; 1079 unlink "$path.pst";
730}; 1080};
731 1081
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1083
734############################################################################# 1084#############################################################################
735# load/save perl data associated with player->ob objects
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739}
740
741# TODO: compatibility cruft, remove when no longer needed
742attach_to_players
743 on_load => sub {
744 my ($pl, $path) = @_;
745
746 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) {
748 $o->set_ob_key_value ("_perl_data");
749
750 %$o = %{ Storable::thaw pack "H*", $value };
751 }
752 }
753 },
754;
755
756#############################################################################
757 1085
758=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
759 1087
760Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
761 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
1096=head3 cf::player
1097
762=over 4 1098=over 4
763 1099
764=item cf::player::exists $login 1100=item cf::player::find $login
765 1101
766Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
767 1103
768=cut 1104=cut
769 1105
770sub cf::player::exists($) { 1106sub playerdir($) {
771 cf::player::find $_[0] 1107 cf::localdir
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
773} 1112}
774 1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1252}
1253
1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1255
1256Sends an ext reply to the player.
1257
1258=cut
1259
1260sub ext_reply($$$%) {
1261 my ($self, $id, %msg) = @_;
1262
1263 $msg{msgid} = $id;
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266}
1267
1268package cf;
1269
1270=back
1271
1272
1273=head3 cf::map
1274
1275=over 4
1276
1277=cut
1278
1279package cf::map;
1280
1281use Fcntl;
1282use Coro::AIO;
1283
1284our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000;
1286
1287sub generate_random_map {
1288 my ($path, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1305}
1306
1307# and all this just because we cannot iterate over
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_;
1311
1312 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP;
1314}
1315
1316sub load_map_header($) {
1317 my ($path) = @_;
1318
1319 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0
1321 or return;
1322
1323 my $map = cf::map::new
1324 or return;
1325
1326 # for better error messages only, will be overwritten later
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335}
1336
1337sub find;
1338sub find {
1339 my ($path, $origin) = @_;
1340
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345
1346 cf::lock_wait "map_find:$key";
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key";
1350
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return;
1365
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME;
1378
1379 Coro::cede;
1380
1381 if ($map->should_reset) {
1382 $map->reset;
1383 undef $guard;
1384 $map = find $path
1385 or return;
1386 }
1387
1388 $cf::MAP{$key} = $map
1389 }
1390}
1391
1392sub load {
1393 my ($self) = @_;
1394
1395 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1397
1398 return if $self->in_memory != cf::MAP_SWAPPED;
1399
1400 $self->in_memory (cf::MAP_LOADING);
1401
1402 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1)
1404 or return;
1405
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original};
1408
1409 if (my $uniq = $path->uniq_path) {
1410 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0);
1414 }
1415 }
1416
1417 Coro::cede;
1418
1419 # now do the right thing for maps
1420 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty;
1432 $self->activate;
1433 }
1434
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY);
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1465 my ($path, $origin) = @_;
1466
1467 cf::sync_job { find $path, $origin }
1468}
1469
1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1506}
1507
1508sub save {
1509 my ($self) = @_;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 $self->{last_save} = $cf::RUNTIME;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536}
1537
1538sub swap_out {
1539 my ($self) = @_;
1540
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1546 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549
1550 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552}
1553
1554sub reset_at {
1555 my ($self) = @_;
1556
1557 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset};
1560
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563
1564 $time + $to
1565}
1566
1567sub should_reset {
1568 my ($self) = @_;
1569
1570 $self->reset_at <= $cf::RUNTIME
1571}
1572
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset {
1587 my ($self) = @_;
1588
1589 my $lock = cf::lock_acquire "map_data:" . $self->path;
1590
1591 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593
1594 warn "resetting map ", $self->path;#d#
1595
1596 delete $cf::MAP{$self->path};
1597
1598 $_->clear_links_to ($self) for values %cf::MAP;
1599
1600 $self->{path}->unlink_save;
1601 $self->destroy;
1602}
1603
1604my $nuke_counter = "aaaa";
1605
1606sub nuke {
1607 my ($self) = @_;
1608
1609 $self->{deny_save} = 1;
1610 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of cf::path's of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1634 }
1635
1636 \@paths
1637}
1638
1639package cf;
1640
1641=back
1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1667
1668=back
1669
1670=head3 cf::object::player
1671
1672=over 4
1673
775=item $player->reply ($npc, $msg[, $flags]) 1674=item $player_object->reply ($npc, $msg[, $flags])
776 1675
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1677can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1678dialogue with the given NPC character.
780 1679
781=cut 1680=cut
782 1681
783# rough implementation of a future "reply" method that works 1682# rough implementation of a future "reply" method that works
784# with dialog boxes. 1683# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1685sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1686 my ($self, $npc, $msg, $flags) = @_;
787 1687
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1689
793 $msg = $npc->name . " says: $msg" if $npc; 1693 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1694 $self->message ($msg, $flags);
795 } 1695 }
796} 1696}
797 1697
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1698=item $player_object->may ("access")
799 1699
800Sends an ext reply to the player. 1700Returns wether the given player is authorized to access resource "access"
1701(e.g. "command_wizcast").
801 1702
802=cut 1703=cut
803 1704
804sub cf::player::ext_reply($$$%) { 1705sub cf::object::player::may {
1706 my ($self, $access) = @_;
1707
1708 $self->flag (cf::FLAG_WIZ) ||
1709 (ref $cf::CFG{"may_$access"}
1710 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1711 : $cf::CFG{"may_$access"})
1712}
1713
1714=item $player_object->enter_link
1715
1716Freezes the player and moves him/her to a special map (C<{link}>).
1717
1718The player should be reaosnably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the specila link map onto the given map. If the
1724map is not valid (or omitted), the player will be moved back to the
1725location he/she was before the call to C<enter_link>, or, if that fails,
1726to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub cf::object::player::enter_link {
1733 my ($self) = @_;
1734
1735 $self->deactivate_recursive;
1736
1737 return if $self->map == $LINK_MAP;
1738
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map;
1741
1742 $self->enter_map ($LINK_MAP, 20, 20);
1743}
1744
1745sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_;
1747
1748 my $link_pos = delete $self->{_link_pos};
1749
1750 unless ($map) {
1751 # restore original map position
1752 ($map, $x, $y) = @{ $link_pos || [] };
1753 $map = cf::map::find $map;
1754
1755 unless ($map) {
1756 ($map, $x, $y) = @$EMERGENCY_POSITION;
1757 $map = cf::map::find $map
1758 or die "FATAL: cannot load emergency map\n";
1759 }
1760 }
1761
1762 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y);
1764
1765 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0;
1768
1769 $map->load;
1770 $map->load_diag;
1771
1772 return unless $self->contr->active;
1773 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut
1812
1813sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_;
1815
1816 $path = new cf::path $path;
1817
1818 $self->enter_link;
1819
1820 (async {
1821 my $map = cf::map::find $path->as_string;
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823
1824# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828
1829 $self->leave_link ($map, $x, $y);
1830 })->prio (1);
1831}
1832
1833=item $player_object->enter_exit ($exit_object)
1834
1835=cut
1836
1837sub parse_random_map_params {
1838 my ($spec) = @_;
1839
1840 my $rmp = { # defaults
1841 xsize => 10,
1842 ysize => 10,
1843 };
1844
1845 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2;
1847
1848 $rmp->{lc $k} = $v if (length $k) && (length $v);
1849 }
1850
1851 $rmp
1852}
1853
1854sub prepare_random_map {
1855 my ($exit) = @_;
1856
1857 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object
1860
1861 my $rmp = parse_random_map_params $exit->msg;
1862
1863 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name;
1865 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y;
1868 }
1869
1870 $rmp->{random_seed} ||= $exit->random_seed;
1871
1872 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data;
1874
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0;
1877
1878 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef);
1880 }
1881}
1882
1883sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1884 my ($self, $exit) = @_;
806 1885
807 $msg{msgid} = $id; 1886 return unless $self->type == cf::PLAYER;
808 1887
809 $self->send ("ext " . to_json \%msg); 1888 $self->enter_link;
1889
1890 (async {
1891 $self->deactivate_recursive; # just to be sure
1892 unless (eval {
1893 prepare_random_map $exit
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898
1899 1;
1900 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED);
1905
1906 warn "ERROR in enter_exit: $@";
1907 $self->leave_link;
1908 }
1909 })->prio (1);
810} 1910}
1911
1912=head3 cf::client
1913
1914=over 4
1915
1916=item $client->send_drawinfo ($text, $flags)
1917
1918Sends a drawinfo packet to the client. Circumvents output buffering so
1919should not be used under normal circumstances.
1920
1921=cut
1922
1923sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_;
1925
1926 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1928}
1929
1930
1931=item $success = $client->query ($flags, "text", \&cb)
1932
1933Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936
1937Queries can fail, so check the return code. Or don't, as queries will become
1938reliable at some point in the future.
1939
1940=cut
1941
1942sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_;
1944
1945 return unless $self->state == ST_PLAYING
1946 || $self->state == ST_SETUP
1947 || $self->state == ST_CUSTOM;
1948
1949 $self->state (ST_CUSTOM);
1950
1951 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953
1954 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1;
1956}
1957
1958cf::client->attach (
1959 on_reply => sub {
1960 my ($ns, $msg) = @_;
1961
1962 # this weird shuffling is so that direct followup queries
1963 # get handled first
1964 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966
1967 (shift @$queue)->[1]->($msg);
1968
1969 push @{ $ns->{query_queue} }, @$queue;
1970
1971 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) {
1973 $ns->send_packet ($ns->{query_queue}[0][0]);
1974 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 }
1977 }
1978 },
1979);
1980
1981=item $client->async (\&cb)
1982
1983Create a new coroutine, running the specified callback. The coroutine will
1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1985or loss of connection).
1986
1987=cut
1988
1989sub cf::client::async {
1990 my ($self, $cb) = @_;
1991
1992 my $coro = &Coro::async ($cb);
1993
1994 $coro->on_destroy (sub {
1995 delete $self->{_coro}{$coro+0};
1996 });
1997
1998 $self->{_coro}{$coro+0} = $coro;
1999
2000 $coro
2001}
2002
2003cf::client->attach (
2004 on_destroy => sub {
2005 my ($ns) = @_;
2006
2007 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2008 },
2009);
811 2010
812=back 2011=back
813 2012
814=cut
815
816#############################################################################
817 2013
818=head2 SAFE SCRIPTING 2014=head2 SAFE SCRIPTING
819 2015
820Functions that provide a safe environment to compile and execute 2016Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2017snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2018itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2019is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2020functions and methods that can be called is greatly reduced.
825 2021
826=cut 2022=cut
827 2023
828our $safe = new Safe "safe"; 2024our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2025our $safe_hole = new Safe::Hole;
836 2032
837=pod 2033=pod
838 2034
839The following fucntions and emthods are available within a safe environment: 2035The following fucntions and emthods are available within a safe environment:
840 2036
841 cf::object contr pay_amount pay_player 2037 cf::object contr pay_amount pay_player map
842 cf::object::player player 2038 cf::object::player player
843 cf::player peaceful 2039 cf::player peaceful
2040 cf::map trigger
844 2041
845=cut 2042=cut
846 2043
847for ( 2044for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2045 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2046 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2047 ["cf::player" => qw(peaceful)],
2048 ["cf::map" => qw(trigger)],
851) { 2049) {
852 no strict 'refs'; 2050 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2051 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2053 for @funs;
965 2163
966Immediately write the database to disk I<if it is dirty>. 2164Immediately write the database to disk I<if it is dirty>.
967 2165
968=cut 2166=cut
969 2167
2168our $DB;
2169
970{ 2170{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 2171 my $path = cf::localdir . "/database.pst";
973 2172
974 sub db_load() { 2173 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 2174 $DB = stat $path ? Storable::retrieve $path : { };
977 } 2175 }
978 2176
979 my $pid; 2177 my $pid;
980 2178
981 sub db_save() { 2179 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 2180 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 2181 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 2182 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 2183 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 2184 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 2185 cf::_exit 0 if defined $pid;
989 } 2186 }
990 } 2187 }
991 2188
994 sub db_sync() { 2191 sub db_sync() {
995 db_save if $dirty; 2192 db_save if $dirty;
996 undef $dirty; 2193 undef $dirty;
997 } 2194 }
998 2195
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 2197 db_sync;
1001 }); 2198 });
1002 2199
1003 sub db_dirty() { 2200 sub db_dirty() {
1004 $dirty = 1; 2201 $dirty = 1;
1005 $idle->start; 2202 $idle->start;
1006 } 2203 }
1007 2204
1008 sub db_get($;$) { 2205 sub db_get($;$) {
1009 @_ >= 2 2206 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 2207 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 2208 : ($DB->{$_[0]} ||= { })
1012 } 2209 }
1013 2210
1014 sub db_put($$;$) { 2211 sub db_put($$;$) {
1015 if (@_ >= 3) { 2212 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 2213 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 2214 } else {
1018 $db->{$_[0]} = $_[1]; 2215 $DB->{$_[0]} = $_[1];
1019 } 2216 }
1020 db_dirty; 2217 db_dirty;
1021 } 2218 }
1022 2219
1023 attach_global 2220 cf::global->attach (
1024 prio => 10000, 2221 prio => 10000,
1025 on_cleanup => sub { 2222 on_cleanup => sub {
1026 db_sync; 2223 db_sync;
1027 }, 2224 },
1028 ; 2225 );
1029} 2226}
1030 2227
1031############################################################################# 2228#############################################################################
1032# the server's main() 2229# the server's main()
1033 2230
1036 or return; 2233 or return;
1037 2234
1038 local $/; 2235 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
1040 2237
1041 use Data::Dumper; warn Dumper \%CFG; 2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2243 if (exists $CFG{mlockall}) {
2244 eval {
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n";
2247 };
2248 warn $@ if $@;
2249 }
1042} 2250}
1043 2251
1044sub main { 2252sub main {
2253 # we must not ever block the main coroutine
2254 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event };
2257 };
2258
1045 cfg_load; 2259 cfg_load;
1046 db_load; 2260 db_load;
1047 load_extensions; 2261 load_extensions;
1048 Event::loop; 2262 Event::loop;
1049} 2263}
1050 2264
1051############################################################################# 2265#############################################################################
1052# initialisation 2266# initialisation and cleanup
1053 2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
2309
1054sub _perl_reload(&) { 2310sub reload() {
1055 my ($msg) = @_; 2311 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n";
2314 return;
2315 }
1056 2316
1057 $msg->("reloading..."); 2317 warn "reloading...";
2318
2319 warn "freezing server";
2320 my $guard = freeze_mainloop;
2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
1058 2326
1059 eval { 2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved
2329
1060 # cancel all watchers 2330 warn "cancel all watchers";
1061 $_->cancel for Event::all_watchers; 2331 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 }
1062 2334
2335 warn "cancel all extension coros";
2336 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = ();
2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
1063 # unload all extensions 2345 warn "unload/nuke all extensions";
1064 for (@exts) { 2346 for my $pkg (@EXTS) {
1065 $msg->("unloading <$_>"); 2347 warn "... unloading $pkg";
1066 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
1067 } 2354 }
1068 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
1069 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2363
1073 $msg->("removing <$k>"); 2364 warn "removing <$k>";
1074 delete $INC{$k}; 2365 delete $INC{$k};
1075 2366
1076 $k =~ s/\.pm$//; 2367 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2368 $k =~ s/\//::/g;
1078 2369
1081 } 2372 }
1082 2373
1083 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
1084 } 2375 }
1085 2376
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2380
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
1098 2383
1099 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2385 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
1102 2387
1103 # reload cf.pm
1104 $msg->("reloading cf.pm"); 2388 warn "reloading cf.pm";
1105 require cf; 2389 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2391
1107 # load config and database again 2392 warn "load config and database again";
1108 cf::cfg_load; 2393 cf::cfg_load;
1109 cf::db_load; 2394 cf::db_load;
1110 2395
1111 # load extensions 2396 warn "load extensions";
1112 $msg->("load extensions");
1113 cf::load_extensions; 2397 cf::load_extensions;
1114 2398
1115 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
1116 $msg->("reattach");
1117 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
1118 }; 2403 };
1119 $msg->($@) if $@;
1120 2404
1121 $msg->("reloaded"); 2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410
2411 warn "reloaded";
1122}; 2412};
1123 2413
1124sub perl_reload() { 2414#############################################################################
1125 _perl_reload {
1126 warn $_[0];
1127 print "$_[0]\n";
1128 };
1129}
1130 2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456
1131register_command "perl-reload", 0, sub { 2457register_command "reload" => sub {
1132 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1133 2459
1134 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 2461 $who->message ("start of reload.");
1136 warn $_[0]; 2462 reload;
1137 $who->message ($_[0]); 2463 $who->message ("end of reload.");
1138 };
1139 } 2464 }
1140}; 2465};
1141 2466
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 2467unshift @INC, $LIBDIR;
1145 2468
1146$TICK_WATCHER = Event->timer ( 2469$TICK_WATCHER = Event->timer (
2470 reentrant => 0,
1147 prio => 1, 2471 prio => 0,
1148 at => $NEXT_TICK || 1, 2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
1149 cb => sub { 2474 cb => sub {
2475 $NOW = Event::time;
2476
1150 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
1151 2478 $RUNTIME += $TICK;
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
1154 2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2483
1155 # if we are delayed by four ticks, skip them all 2484 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1157 2486
1158 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 2488 $TICK_WATCHER->start;
1160 }, 2489 },
1161); 2490);
1162 2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime
2509 or warn "ERROR: unable to write runtime file: $!";
2510 })->();
2511 },
2512);
2513
2514END { cf::emergency_save }
2515
11631 25161
1164 2517

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