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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 356 and return;
260 357
261 aio_fsync $fh 358 aio_fsync $fh
262 and return; 359 and return;
271} 368}
272 369
273=back 370=back
274 371
275=cut 372=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 373
387############################################################################# 374#############################################################################
388 375
389=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
390 377
798 or return; 785 or return;
799 786
800 unless (aio_stat "$filename.pst") { 787 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 788 (aio_load "$filename.pst", $av) >= 0
802 or return; 789 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 790 $av = eval { (Storable::thaw $av)->{objs} };
804 } 791 }
805 792
793 warn sprintf "loading %s (%d)\n",
794 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 795 return ($data, $av);
807} 796}
808 797
809############################################################################# 798#############################################################################
810# command handling &c 799# command handling &c
835=cut 824=cut
836 825
837sub register_extcmd { 826sub register_extcmd {
838 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
839 828
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
844} 830}
845 831
846cf::player->attach ( 832cf::player->attach (
847 on_command => sub { 833 on_command => sub {
848 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
861 847
862 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
863 849
864 if (ref $msg) { 850 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 854 }
869 } 855 }
870 } else { 856 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 859
874 cf::override; 860 cf::override;
875 }, 861 },
876); 862);
877 863
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 864sub load_extension {
885 my ($path) = @_; 865 my ($path) = @_;
886 866
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 868 my $base = $1;
889 my $pkg = $1; 869 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
892 872
893 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
894 874
895 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 876 or die "$path: $!";
897 877
898 my $source = 878 my $source =
899 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
902 . "\n};\n1"; 882 . "\n};\n1";
903 883
904 eval $source 884 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 886 : "extension disabled.\n";
907 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 888 warn $@;
909 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
910 890 exit 1;
911# no strict 'refs'; 891 }
912# @{"$pkg\::ISA"} = ext::; 892 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 893 }
927 894
928 # remove commands 895 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 896}
953 897
954sub load_extensions { 898sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 900 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
961 } 905 }
962} 906}
963 907
964############################################################################# 908#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 909
1002=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1003 911
1004Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1005 913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
1006=head3 cf::player 920=head3 cf::player
1007 921
1008=over 4 922=over 4
1009 923
1010=item cf::player::exists $login 924=item cf::player::find $login
1011 925
1012Returns true when the given account exists. 926Returns the given player object, loading it if necessary (might block).
1013 927
1014=cut 928=cut
1015 929
1016sub cf::player::exists($) { 930sub playerdir($) {
1017 cf::player::find $_[0] 931 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1019} 1077}
1020 1078
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1080
1023Sends an ext reply to the player. 1081Sends an ext reply to the player.
1024 1082
1025=cut 1083=cut
1026 1084
1027sub cf::player::ext_reply($$$%) { 1085sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1086 my ($self, $id, %msg) = @_;
1029 1087
1030 $msg{msgid} = $id; 1088 $msg{msgid} = $id;
1031 1089
1032 $self->send ("ext " . to_json \%msg); 1090 $self->send ("ext " . cf::to_json \%msg);
1033} 1091}
1092
1093package cf;
1034 1094
1035=back 1095=back
1036 1096
1037 1097
1038=head3 cf::map 1098=head3 cf::map
1044package cf::map; 1104package cf::map;
1045 1105
1046use Fcntl; 1106use Fcntl;
1047use Coro::AIO; 1107use Coro::AIO;
1048 1108
1109use overload
1110 '""' => \&as_string;
1111
1049our $MAX_RESET = 7200; 1112our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1113our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1114
1054sub generate_random_map { 1115sub generate_random_map {
1055 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1056 1117
1057 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1119 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1237}
1072 1238
1073# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1074# all maps in C++... 1240# all maps in C++...
1075sub change_all_map_light { 1241sub change_all_map_light {
1076 my ($change) = @_; 1242 my ($change) = @_;
1077 1243
1078 $_->change_map_light ($change) for values %cf::MAP; 1244 $_->change_map_light ($change)
1245 for grep $_->outdoor, values %cf::MAP;
1079} 1246}
1080 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1081sub try_load_header($) { 1256sub load_header_from($) {
1082 my ($path) = @_; 1257 my ($self, $path) = @_;
1083 1258
1084 utf8::encode $path; 1259 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1086 or return; 1261 or return;
1087 1262
1088 my $map = cf::map::new 1263 $self->_load_header ($path)
1089 or return; 1264 or return;
1090 1265
1091 $map->load_header ($path) 1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1092 or return; 1294 or return;
1093 1295
1094 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1096 1301
1097 $map 1302 1
1098} 1303}
1099 1304
1305sub find;
1100sub find_map { 1306sub find {
1101 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1102 1308
1103 #warn "find_map<$path,$origin>\n";#d# 1309 $path = normalise $path, $origin && $origin->path;
1104 1310
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1311 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1312
1108 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1109 # do it the slow way 1314 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1315 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1316 or return;
1124 1317
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1318 $map->{last_save} = $cf::RUNTIME;
1136 1319
1320 $map->load_header
1321 or return;
1322
1137 $map->reset if $map->should_reset; 1323 if ($map->should_reset) {
1324 $map->reset;
1325 undef $guard;
1326 $map = find $path
1327 or return;
1328 }
1138 1329
1139 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1140 } 1331 }
1141} 1332}
1142 1333
1143sub load { 1334sub load {
1144 my ($self) = @_; 1335 my ($self) = @_;
1145 1336
1337 my $path = $self->{path};
1338 my $guard = cf::lock_acquire "map_load:$path";
1339
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1341
1148 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1149 1343
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1344 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1346 or return;
1155 1347
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1349 if delete $self->{load_original};
1157 1350
1158 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1352 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1354 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1163 } 1356 }
1164 } 1357 }
1358
1359 Coro::cede;
1165 1360
1166 # now do the right thing for maps 1361 # now do the right thing for maps
1167 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1168 1363
1169 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1365 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1176 $self->set_darkness_map; 1369 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1179 $self->activate; 1373 $self->activate;
1180 } 1374 }
1181 1375
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1377}
1184 1378
1185sub load_map_sync { 1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1186 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1187 1414
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1415 cf::sync_job { find $path, $origin }
1416}
1189 1417
1190 cf::sync_job { 1418sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1192 or return; 1429 or next;
1193 $map->load; 1430 $map->load;
1194 $map 1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1195 } 1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1196} 1451}
1197 1452
1198sub save { 1453sub save {
1199 my ($self) = @_; 1454 my ($self) = @_;
1200 1455
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1457
1204 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1205 1459
1206 return unless $self->dirty; 1460 return unless $self->dirty;
1207 1461
1462 my $save = $self->save_path; utf8::encode $save;
1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1464
1208 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1209 1466
1210 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1211 1468
1212 warn "saving map ", $self->path; 1469 local $self->{last_access} = $self->last_access;#d#
1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1213 1474
1214 if ($uniq) { 1475 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1478 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1480 }
1220} 1481}
1221 1482
1222sub swap_out { 1483sub swap_out {
1223 my ($self) = @_; 1484 my ($self) = @_;
1485
1486 # save first because save cedes
1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1490
1225 return if $self->players; 1491 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1493 return if $self->{deny_save};
1228 1494
1229 $self->save;
1230 $self->clear; 1495 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1496 $self->in_memory (cf::MAP_SWAPPED);
1232} 1497}
1233 1498
1499sub reset_at {
1500 my ($self) = @_;
1501
1502 # TODO: safety, remove and allow resettable per-player maps
1503 return 1e99 if $self->isa ("ext::map_per_player");
1504 return 1e99 if $self->{deny_reset};
1505
1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1508
1509 $time + $to
1510}
1511
1234sub should_reset { 1512sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1513 my ($self) = @_;
1251 1514
1252 utf8::encode (my $save = $self->{path}->save_path); 1515 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1516}
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1517
1518sub rename {
1519 my ($self, $new_path) = @_;
1520
1521 normalise $new_path;
1522
1523 $self->unlink_save;
1524
1525 delete $cf::MAP{$self->path};
1526 $self->{path} = $new_path; $self->path ($self->{path});
1527 $cf::MAP{$self->path} = $self;
1528
1529 $self->save;
1255} 1530}
1256 1531
1257sub reset { 1532sub reset {
1258 my ($self) = @_; 1533 my ($self) = @_;
1259 1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1260 return if $self->players; 1537 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1262 1539
1263 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1264 1541
1265 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1266 1546
1267 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1268 1548
1269 $self->unlink_save; 1549 $self->unlink_save;
1270 $self->destroy; 1550 $self->destroy;
1271} 1551}
1272 1552
1273sub customise_for { 1553my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1554
1276 if ($map->per_player) { 1555sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1556 my ($self) = @_;
1278 }
1279 1557
1280 $map 1558 $self->{deny_save} = 1;
1559 $self->reset_timeout (1);
1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1561 $self->reset; # polite request, might not happen
1281} 1562}
1282 1563
1283sub emergency_save { 1564=item cf::map::unique_maps
1284 local $cf::FREEZE = 1;
1285 1565
1286 warn "enter emergency map save\n"; 1566Returns an arrayref of paths of all shared maps that have
1567instantiated unique items. May block.
1287 1568
1288 cf::sync_job { 1569=cut
1289 warn "begin emergency map save\n"; 1570
1290 $_->save for values %cf::MAP; 1571sub unique_maps() {
1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1574
1575 my @paths;
1576
1577 for (@$files) {
1578 utf8::decode $_;
1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1291 }; 1584 }
1292 1585
1293 warn "end emergency map save\n"; 1586 \@paths
1294} 1587}
1295 1588
1296package cf; 1589package cf;
1297 1590
1298=back 1591=back
1299 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1300 1619
1301=head3 cf::object::player 1620=head3 cf::object::player
1302 1621
1303=over 4 1622=over 4
1304 1623
1340 (ref $cf::CFG{"may_$access"} 1659 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1660 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1661 : $cf::CFG{"may_$access"})
1343} 1662}
1344 1663
1664=item $player_object->enter_link
1665
1666Freezes the player and moves him/her to a special map (C<{link}>).
1667
1668The player should be reasonably safe there for short amounts of time. You
1669I<MUST> call C<leave_link> as soon as possible, though.
1670
1671Will never block.
1672
1673=item $player_object->leave_link ($map, $x, $y)
1674
1675Moves the player out of the special C<{link}> map onto the specified
1676map. If the map is not valid (or omitted), the player will be moved back
1677to the location he/she was before the call to C<enter_link>, or, if that
1678fails, to the emergency map position.
1679
1680Might block.
1681
1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1693
1345sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1346 my ($self) = @_; 1695 my ($self) = @_;
1347 1696
1348 return if $self->map == $LINK_MAP; 1697 $self->deactivate_recursive;
1349 1698
1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1700
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1702 if $self->map;
1352 1703
1353 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1354 $self->deactivate_recursive;
1355} 1705}
1356 1706
1357sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1359 1709
1360 my $link_pos = delete $self->{_link_pos}; 1710 my $link_pos = delete $self->{_link_pos};
1361 1711
1362 unless ($map) { 1712 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1713 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1714 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1715 $map = cf::map::find $map;
1368 1716
1369 unless ($map) { 1717 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1719 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1720 or die "FATAL: cannot load emergency map\n";
1373 } 1721 }
1374 } 1722 }
1375 1723
1376 ($x, $y) = (-1, -1) 1724 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1382 1730
1383 $map->load; 1731 $map->load;
1732 $map->load_diag;
1384 1733
1734 return unless $self->contr->active;
1385 $self->activate_recursive; 1735 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1387} 1737}
1388 1738
1739cf::player->attach (
1740 on_logout => sub {
1741 my ($pl) = @_;
1742
1743 # abort map switching before logout
1744 if ($pl->ob->{_link_pos}) {
1745 cf::sync_job {
1746 $pl->ob->leave_link
1747 };
1748 }
1749 },
1750 on_login => sub {
1751 my ($pl) = @_;
1752
1753 # try to abort aborted map switching on player login :)
1754 # should happen only on crashes
1755 if ($pl->ob->{_link_pos}) {
1756 $pl->ob->enter_link;
1757 (async {
1758 # we need this sleep as the login has a concurrent enter_exit running
1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1764 Coro::Timer::sleep 1;
1765 $pl->ob->leave_link;
1766 })->prio (2);
1767 }
1768 },
1769);
1770
1389=item $player_object->goto_map ($map, $x, $y) 1771=item $player_object->goto ($path, $x, $y)
1390 1772
1391=cut 1773=cut
1392 1774
1393sub cf::object::player::goto_map { 1775sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1395 1777
1396 $self->enter_link; 1778 $self->enter_link;
1397 1779
1398 (Coro::async { 1780 (async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string; 1781 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1403 1783
1404 warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1785# if $map;
1786
1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1788
1407 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1790 })->prio (1);
1409} 1791}
1410 1792
1463 1845
1464 return unless $self->type == cf::PLAYER; 1846 return unless $self->type == cf::PLAYER;
1465 1847
1466 $self->enter_link; 1848 $self->enter_link;
1467 1849
1468 (Coro::async { 1850 (async {
1851 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1852 unless (eval {
1470
1471 prepare_random_map $exit 1853 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1473 1855
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1476 1858
1477 1; 1859 1;
1478 }) { 1860 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1865
1484 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1867 $self->leave_link;
1486 } 1868 }
1537 on_reply => sub { 1919 on_reply => sub {
1538 my ($ns, $msg) = @_; 1920 my ($ns, $msg) = @_;
1539 1921
1540 # this weird shuffling is so that direct followup queries 1922 # this weird shuffling is so that direct followup queries
1541 # get handled first 1923 # get handled first
1542 my $queue = delete $ns->{query_queue}; 1924 my $queue = delete $ns->{query_queue}
1925 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 1926
1544 (shift @$queue)->[1]->($msg); 1927 (shift @$queue)->[1]->($msg);
1545 1928
1546 push @{ $ns->{query_queue} }, @$queue; 1929 push @{ $ns->{query_queue} }, @$queue;
1547 1930
1553 } 1936 }
1554 } 1937 }
1555 }, 1938 },
1556); 1939);
1557 1940
1558=item $client->coro (\&cb) 1941=item $client->async (\&cb)
1559 1942
1560Create a new coroutine, running the specified callback. The coroutine will 1943Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 1945or loss of connection).
1563 1946
1564=cut 1947=cut
1565 1948
1566sub cf::client::coro { 1949sub cf::client::async {
1567 my ($self, $cb) = @_; 1950 my ($self, $cb) = @_;
1568 1951
1569 my $coro; $coro = async { 1952 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 1953
1576 $coro->on_destroy (sub { 1954 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 1955 delete $self->{_coro}{$coro+0};
1578 }); 1956 });
1579 1957
1751 2129
1752{ 2130{
1753 my $path = cf::localdir . "/database.pst"; 2131 my $path = cf::localdir . "/database.pst";
1754 2132
1755 sub db_load() { 2133 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2134 $DB = stat $path ? Storable::retrieve $path : { };
1758 } 2135 }
1759 2136
1760 my $pid; 2137 my $pid;
1761 2138
1762 sub db_save() { 2139 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid; 2140 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) { 2141 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1; 2142 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~"; 2143 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path; 2144 rename "$path~", $path;
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2192 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2193 or return;
1818 2194
1819 local $/; 2195 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
2197
2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2203 if (exists $CFG{mlockall}) {
2204 eval {
2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2206 and die "WARNING: m(un)lockall failed: $!\n";
2207 };
2208 warn $@ if $@;
2209 }
1821} 2210}
1822 2211
1823sub main { 2212sub main {
1824 # we must not ever block the main coroutine 2213 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2214 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event; 2216 async { Event::one_event };
1829 })->();
1830 }; 2217 };
1831 2218
1832 cfg_load; 2219 cfg_load;
1833 db_load; 2220 db_load;
1834 load_extensions; 2221 load_extensions;
1835 Event::loop; 2222 Event::loop;
1836} 2223}
1837 2224
1838############################################################################# 2225#############################################################################
1839# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
1840 2269
1841sub reload() { 2270sub reload() {
1842 # can/must only be called in main 2271 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
1845 return; 2274 return;
1846 } 2275 }
1847 2276
1848 warn "reloading..."; 2277 warn "reloading...";
1849 2278
1850 local $FREEZE = 1; 2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
1851 cf::emergency_save; 2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
1852 2286
1853 eval { 2287 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
1855 2289
1856 # cancel all watchers 2290 warn "cancel all watchers";
1857 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2293 }
1860 2294
1861 # cancel all extension coros 2295 warn "cancel all extension coros";
1862 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2297 %EXT_CORO = ();
1864 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
1865 # unload all extensions 2305 warn "unload/nuke all extensions";
1866 for (@exts) { 2306 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
1868 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2314 }
1870 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
1871 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2323
1875 warn "removing <$k>"; 2324 warn "removing <$k>";
1876 delete $INC{$k}; 2325 delete $INC{$k};
1883 } 2332 }
1884 2333
1885 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
1886 } 2335 }
1887 2336
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2340
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
1901 2343
1902 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2345 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
1905 2347
1906 # reload cf.pm
1907 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
1908 require cf; 2349 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2351
1911 # load config and database again 2352 warn "load config and database again";
1912 cf::cfg_load; 2353 cf::cfg_load;
1913 cf::db_load; 2354 cf::db_load;
1914 2355
1915 # load extensions
1916 warn "load extensions"; 2356 warn "load extensions";
1917 cf::load_extensions; 2357 cf::load_extensions;
1918 2358
1919 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
1922 }; 2363 };
1923 2364
1924 if ($@) { 2365 if ($@) {
1925 warn $@; 2366 warn $@;
1926 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
1927 exit 1; 2368 exit 1;
1928 } 2369 }
1929 2370
1930 warn "reloaded successfully"; 2371 warn "reloaded";
1931}; 2372};
1932
1933#############################################################################
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2373
1978register_command "reload" => sub { 2374register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
1980 2376
1981 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
1991 reentrant => 0, 2387 reentrant => 0,
1992 prio => 0, 2388 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
1995 cb => sub { 2391 cb => sub {
1996 unless ($FREEZE) { 2392 $NOW = Event::time;
2393
1997 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2002 2400
2003 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2403
2006 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2008 }, 2406 },
2009); 2407);
2010 2408
2011IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2012 2410
2013Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2014 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2015 poll => 'r', 2413 poll => 'r',
2016 prio => 5, 2414 prio => 5,
2017 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2019); 2417);
2020 2418
2021Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2022 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2023 after => 0, 2421 after => 0,
2024 interval => 10, 2422 interval => 10,
2025 cb => sub { 2423 cb => sub {
2026 (Coro::unblock_sub { 2424 (Coro::unblock_sub {
2028 or warn "ERROR: unable to write runtime file: $!"; 2426 or warn "ERROR: unable to write runtime file: $!";
2029 })->(); 2427 })->();
2030 }, 2428 },
2031); 2429);
2032 2430
2431END { cf::emergency_save }
2432
20331 24331
2034 2434

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