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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
817 (aio_load "$filename.pst", $av) >= 0 788 (aio_load "$filename.pst", $av) >= 0
818 or return; 789 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 790 $av = eval { (Storable::thaw $av)->{objs} };
820 } 791 }
821 792
793 warn sprintf "loading %s (%d)\n",
794 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 795 return ($data, $av);
823} 796}
824 797
825############################################################################# 798#############################################################################
826# command handling &c 799# command handling &c
851=cut 824=cut
852 825
853sub register_extcmd { 826sub register_extcmd {
854 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
855 828
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
860} 830}
861 831
862cf::player->attach ( 832cf::player->attach (
863 on_command => sub { 833 on_command => sub {
864 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
877 847
878 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
879 849
880 if (ref $msg) { 850 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 854 }
885 } 855 }
886 } else { 856 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 859
890 cf::override; 860 cf::override;
891 }, 861 },
892); 862);
893 863
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 864sub load_extension {
901 my ($path) = @_; 865 my ($path) = @_;
902 866
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 868 my $base = $1;
905 my $pkg = $1; 869 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
908 872
909 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
910 874
911 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 876 or die "$path: $!";
913 877
914 my $source = 878 my $source =
915 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
918 . "\n};\n1"; 882 . "\n};\n1";
919 883
920 eval $source 884 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 886 : "extension disabled.\n";
923 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 888 warn $@;
925 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
926 890 exit 1;
927# no strict 'refs'; 891 }
928# @{"$pkg\::ISA"} = ext::; 892 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 893 }
943 894
944 # remove commands 895 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 896}
969 897
970sub load_extensions { 898sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 900 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
977 } 905 }
978} 906}
979 907
980############################################################################# 908#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 909
1018=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1019 911
1020Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1021 913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
1022=head3 cf::player 920=head3 cf::player
1023 921
1024=over 4 922=over 4
1025 923
1026=item cf::player::exists $login 924=item cf::player::find $login
1027 925
1028Returns true when the given account exists. 926Returns the given player object, loading it if necessary (might block).
1029 927
1030=cut 928=cut
1031 929
1032sub cf::player::exists($) { 930sub playerdir($) {
1033 cf::player::find $_[0] 931 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1035} 1077}
1036 1078
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1080
1039Sends an ext reply to the player. 1081Sends an ext reply to the player.
1040 1082
1041=cut 1083=cut
1042 1084
1043sub cf::player::ext_reply($$$%) { 1085sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1086 my ($self, $id, %msg) = @_;
1045 1087
1046 $msg{msgid} = $id; 1088 $msg{msgid} = $id;
1047 1089
1048 $self->send ("ext " . to_json \%msg); 1090 $self->send ("ext " . cf::to_json \%msg);
1049} 1091}
1092
1093package cf;
1050 1094
1051=back 1095=back
1052 1096
1053 1097
1054=head3 cf::map 1098=head3 cf::map
1060package cf::map; 1104package cf::map;
1061 1105
1062use Fcntl; 1106use Fcntl;
1063use Coro::AIO; 1107use Coro::AIO;
1064 1108
1109use overload
1110 '""' => \&as_string;
1111
1065our $MAX_RESET = 7200; 1112our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1113our $DEFAULT_RESET = 3000;
1067 1114
1068sub generate_random_map { 1115sub generate_random_map {
1069 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1070 1117
1071 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1119 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1237}
1086 1238
1087# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1088# all maps in C++... 1240# all maps in C++...
1089sub change_all_map_light { 1241sub change_all_map_light {
1090 my ($change) = @_; 1242 my ($change) = @_;
1091 1243
1092 $_->change_map_light ($change) for values %cf::MAP; 1244 $_->change_map_light ($change)
1245 for grep $_->outdoor, values %cf::MAP;
1093} 1246}
1094 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1095sub try_load_header($) { 1256sub load_header_from($) {
1096 my ($path) = @_; 1257 my ($self, $path) = @_;
1097 1258
1098 utf8::encode $path; 1259 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1100 or return; 1261 or return;
1101 1262
1102 my $map = cf::map::new 1263 $self->_load_header ($path)
1103 or return; 1264 or return;
1104 1265
1105 $map->load_header ($path) 1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1106 or return; 1294 or return;
1107 1295
1108 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1109 1301
1110 $map 1302 1
1111} 1303}
1112 1304
1305sub find;
1113sub find_map { 1306sub find {
1114 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1115 1308
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1310
1311 cf::lock_wait "map_find:$path";
1312
1121 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1122 # do it the slow way 1314 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1315 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1316 or return;
1137 1317
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1319
1320 $map->load_header
1321 or return;
1150 1322
1151 if ($map->should_reset) { 1323 if ($map->should_reset) {
1152 $map->reset; 1324 $map->reset;
1325 undef $guard;
1153 $map = find_map $path; 1326 $map = find $path
1327 or return;
1154 } 1328 }
1155 1329
1156 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1157 } 1331 }
1158} 1332}
1159 1333
1160sub load { 1334sub load {
1161 my ($self) = @_; 1335 my ($self) = @_;
1162 1336
1337 my $path = $self->{path};
1338 my $guard = cf::lock_acquire "map_load:$path";
1339
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1341
1165 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1166 1343
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1344 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1346 or return;
1172 1347
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1175 1350
1176 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1352 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1354 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1181 } 1356 }
1182 } 1357 }
1358
1359 Coro::cede;
1183 1360
1184 # now do the right thing for maps 1361 # now do the right thing for maps
1185 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1186 1363
1187 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1365 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1194 $self->set_darkness_map; 1369 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1197 $self->activate; 1373 $self->activate;
1198 } 1374 }
1199 1375
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1377}
1202 1378
1203sub load_map_sync { 1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1204 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1205 1414
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1415 cf::sync_job { find $path, $origin }
1416}
1207 1417
1208 cf::sync_job { 1418sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1210 or return; 1429 or next;
1211 $map->load; 1430 $map->load;
1212 $map 1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1213 } 1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1214} 1451}
1215 1452
1216sub save { 1453sub save {
1217 my ($self) = @_; 1454 my ($self) = @_;
1218 1455
1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1457
1219 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1220 1459
1221 return unless $self->dirty; 1460 return unless $self->dirty;
1222 1461
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1464
1226 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1227 1466
1228 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1229 1468
1469 local $self->{last_access} = $self->last_access;#d#
1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1474
1230 if ($uniq) { 1475 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1478 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1480 }
1236} 1481}
1237 1482
1238sub swap_out { 1483sub swap_out {
1239 my ($self) = @_; 1484 my ($self) = @_;
1485
1486 # save first because save cedes
1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1490
1241 return if $self->players; 1491 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1493 return if $self->{deny_save};
1244 1494
1245 $self->save;
1246 $self->clear; 1495 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1496 $self->in_memory (cf::MAP_SWAPPED);
1248} 1497}
1249 1498
1250sub reset_at { 1499sub reset_at {
1251 my ($self) = @_; 1500 my ($self) = @_;
1252 1501
1253 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1255 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1256 1505
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1508
1264 my ($self) = @_; 1513 my ($self) = @_;
1265 1514
1266 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1267} 1516}
1268 1517
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename { 1518sub rename {
1278 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1279 1520
1521 normalise $new_path;
1522
1280 $self->unlink_save; 1523 $self->unlink_save;
1281 1524
1282 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1286 1528
1287 $self->save; 1529 $self->save;
1288} 1530}
1289 1531
1290sub reset { 1532sub reset {
1291 my ($self) = @_; 1533 my ($self) = @_;
1292 1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1293 return if $self->players; 1537 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1295 1539
1296 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1297 1541
1298 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1299 1546
1300 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1301 1548
1302 $self->unlink_save; 1549 $self->unlink_save;
1303 $self->destroy; 1550 $self->destroy;
1312 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1314 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1315} 1562}
1316 1563
1317sub customise_for { 1564=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1565
1320 if ($map->per_player) { 1566Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1567instantiated unique items. May block.
1322 }
1323 1568
1324 $map 1569=cut
1325}
1326 1570
1327sub emergency_save { 1571sub unique_maps() {
1328 local $cf::FREEZE = 1; 1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1329 1574
1330 warn "enter emergency map save\n"; 1575 my @paths;
1331 1576
1332 cf::sync_job { 1577 for (@$files) {
1333 warn "begin emergency map save\n"; 1578 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1335 }; 1584 }
1336 1585
1337 warn "end emergency map save\n"; 1586 \@paths
1338} 1587}
1339 1588
1340package cf; 1589package cf;
1341 1590
1342=back 1591=back
1343 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1344 1619
1345=head3 cf::object::player 1620=head3 cf::object::player
1346 1621
1347=over 4 1622=over 4
1348 1623
1388 1663
1389=item $player_object->enter_link 1664=item $player_object->enter_link
1390 1665
1391Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1392 1667
1393The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1395 1670
1671Will never block.
1672
1396=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1397 1674
1398Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1678fails, to the emergency map position.
1402 1679
1403Might block. 1680Might block.
1404 1681
1405=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1406 1693
1407sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1408 my ($self) = @_; 1695 my ($self) = @_;
1409 1696
1410 return if $self->map == $LINK_MAP; 1697 $self->deactivate_recursive;
1411 1698
1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1700
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1702 if $self->map;
1414 1703
1415 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1416 $self->deactivate_recursive;
1417} 1705}
1418 1706
1419sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1421 1709
1422 my $link_pos = delete $self->{_link_pos}; 1710 my $link_pos = delete $self->{_link_pos};
1423 1711
1424 unless ($map) { 1712 unless ($map) {
1425 # restore original map position 1713 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1714 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1715 $map = cf::map::find $map;
1428 1716
1429 unless ($map) { 1717 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1719 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1720 or die "FATAL: cannot load emergency map\n";
1433 } 1721 }
1434 } 1722 }
1435 1723
1436 ($x, $y) = (-1, -1) 1724 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1442 1730
1443 $map->load; 1731 $map->load;
1732 $map->load_diag;
1444 1733
1734 return unless $self->contr->active;
1445 $self->activate_recursive; 1735 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1447} 1737}
1448 1738
1739cf::player->attach (
1740 on_logout => sub {
1741 my ($pl) = @_;
1742
1743 # abort map switching before logout
1744 if ($pl->ob->{_link_pos}) {
1745 cf::sync_job {
1746 $pl->ob->leave_link
1747 };
1748 }
1749 },
1750 on_login => sub {
1751 my ($pl) = @_;
1752
1753 # try to abort aborted map switching on player login :)
1754 # should happen only on crashes
1755 if ($pl->ob->{_link_pos}) {
1756 $pl->ob->enter_link;
1757 (async {
1758 # we need this sleep as the login has a concurrent enter_exit running
1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1764 Coro::Timer::sleep 1;
1765 $pl->ob->leave_link;
1766 })->prio (2);
1767 }
1768 },
1769);
1770
1449=item $player_object->goto_map ($map, $x, $y) 1771=item $player_object->goto ($path, $x, $y)
1450 1772
1451=cut 1773=cut
1452 1774
1453sub cf::object::player::goto_map { 1775sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1455 1777
1456 $self->enter_link; 1778 $self->enter_link;
1457 1779
1458 (Coro::async { 1780 (async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string; 1781 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1463 1783
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1785# if $map;
1466 1786
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1788
1469 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1790 })->prio (1);
1471} 1791}
1472 1792
1525 1845
1526 return unless $self->type == cf::PLAYER; 1846 return unless $self->type == cf::PLAYER;
1527 1847
1528 $self->enter_link; 1848 $self->enter_link;
1529 1849
1530 (Coro::async { 1850 (async {
1851 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1852 unless (eval {
1532
1533 prepare_random_map $exit 1853 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1535 1855
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1538 1858
1539 1; 1859 1;
1540 }) { 1860 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1865
1546 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1867 $self->leave_link;
1548 } 1868 }
1599 on_reply => sub { 1919 on_reply => sub {
1600 my ($ns, $msg) = @_; 1920 my ($ns, $msg) = @_;
1601 1921
1602 # this weird shuffling is so that direct followup queries 1922 # this weird shuffling is so that direct followup queries
1603 # get handled first 1923 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1924 my $queue = delete $ns->{query_queue}
1925 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1926
1606 (shift @$queue)->[1]->($msg); 1927 (shift @$queue)->[1]->($msg);
1607 1928
1608 push @{ $ns->{query_queue} }, @$queue; 1929 push @{ $ns->{query_queue} }, @$queue;
1609 1930
1615 } 1936 }
1616 } 1937 }
1617 }, 1938 },
1618); 1939);
1619 1940
1620=item $client->coro (\&cb) 1941=item $client->async (\&cb)
1621 1942
1622Create a new coroutine, running the specified callback. The coroutine will 1943Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 1945or loss of connection).
1625 1946
1626=cut 1947=cut
1627 1948
1628sub cf::client::coro { 1949sub cf::client::async {
1629 my ($self, $cb) = @_; 1950 my ($self, $cb) = @_;
1630 1951
1631 my $coro; $coro = async { 1952 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 1953
1638 $coro->on_destroy (sub { 1954 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 1955 delete $self->{_coro}{$coro+0};
1640 }); 1956 });
1641 1957
1813 2129
1814{ 2130{
1815 my $path = cf::localdir . "/database.pst"; 2131 my $path = cf::localdir . "/database.pst";
1816 2132
1817 sub db_load() { 2133 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2134 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2135 }
1821 2136
1822 my $pid; 2137 my $pid;
1823 2138
1824 sub db_save() { 2139 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2140 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2141 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2142 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2143 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2144 rename "$path~", $path;
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2192 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2193 or return;
1880 2194
1881 local $/; 2195 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
2197
2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2203 if (exists $CFG{mlockall}) {
2204 eval {
2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2206 and die "WARNING: m(un)lockall failed: $!\n";
2207 };
2208 warn $@ if $@;
2209 }
1883} 2210}
1884 2211
1885sub main { 2212sub main {
1886 # we must not ever block the main coroutine 2213 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2214 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub {
1890 Event::one_event; 2216 async { Event::one_event };
1891 })->();
1892 }; 2217 };
1893 2218
1894 cfg_load; 2219 cfg_load;
1895 db_load; 2220 db_load;
1896 load_extensions; 2221 load_extensions;
1897 Event::loop; 2222 Event::loop;
1898} 2223}
1899 2224
1900############################################################################# 2225#############################################################################
1901# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
1902 2269
1903sub reload() { 2270sub reload() {
1904 # can/must only be called in main 2271 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
1907 return; 2274 return;
1908 } 2275 }
1909 2276
1910 warn "reloading..."; 2277 warn "reloading...";
1911 2278
1912 local $FREEZE = 1; 2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
1913 cf::emergency_save; 2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
1914 2286
1915 eval { 2287 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
1917 2289
1918 # cancel all watchers 2290 warn "cancel all watchers";
1919 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2293 }
1922 2294
1923 # cancel all extension coros 2295 warn "cancel all extension coros";
1924 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2297 %EXT_CORO = ();
1926 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
1927 # unload all extensions 2305 warn "unload/nuke all extensions";
1928 for (@exts) { 2306 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
1930 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2314 }
1932 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
1933 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2323
1937 warn "removing <$k>"; 2324 warn "removing <$k>";
1938 delete $INC{$k}; 2325 delete $INC{$k};
1945 } 2332 }
1946 2333
1947 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
1948 } 2335 }
1949 2336
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2340
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
1963 2343
1964 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2345 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
1967 2347
1968 # reload cf.pm
1969 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
1970 require cf; 2349 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2351
1973 # load config and database again 2352 warn "load config and database again";
1974 cf::cfg_load; 2353 cf::cfg_load;
1975 cf::db_load; 2354 cf::db_load;
1976 2355
1977 # load extensions
1978 warn "load extensions"; 2356 warn "load extensions";
1979 cf::load_extensions; 2357 cf::load_extensions;
1980 2358
1981 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
1984 }; 2363 };
1985 2364
1986 if ($@) { 2365 if ($@) {
1987 warn $@; 2366 warn $@;
1988 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
1989 exit 1; 2368 exit 1;
1990 } 2369 }
1991 2370
1992 warn "reloaded successfully"; 2371 warn "reloaded";
1993}; 2372};
1994
1995#############################################################################
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2373
2040register_command "reload" => sub { 2374register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2042 2376
2043 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2053 reentrant => 0, 2387 reentrant => 0,
2054 prio => 0, 2388 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2057 cb => sub { 2391 cb => sub {
2058 unless ($FREEZE) { 2392 $NOW = Event::time;
2393
2059 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2064 2400
2065 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2403
2068 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2070 }, 2406 },
2071); 2407);
2072 2408
2073IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2074 2410
2075Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2076 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2413 poll => 'r',
2078 prio => 5, 2414 prio => 5,
2079 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2081); 2417);
2082 2418
2083Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2084 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2085 after => 0, 2421 after => 0,
2086 interval => 10, 2422 interval => 10,
2087 cb => sub { 2423 cb => sub {
2088 (Coro::unblock_sub { 2424 (Coro::unblock_sub {
2090 or warn "ERROR: unable to write runtime file: $!"; 2426 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 2427 })->();
2092 }, 2428 },
2093); 2429);
2094 2430
2431END { cf::emergency_save }
2432
20951 24331
2096 2434

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