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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 79our %EXT_MAP = (); # pluggable maps
43 80
81our $RELOAD; # number of reloads so far
44our @EVENT; 82our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 83
47our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
48our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 99our $NEXT_TICK;
50our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
51 106
52our %CFG; 107our %CFG;
53 108
54our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 110our $RUNTIME;
111our $NOW;
56 112
57our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 116
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
64 124
65binmode STDOUT; 125binmode STDOUT;
66binmode STDERR; 126binmode STDERR;
67 127
68# read virtual server time, if available 128# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
73} 133}
74 134
75mkdir cf::localdir; 135mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 137
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
84 141
85############################################################################# 142#############################################################################
86 143
87=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
88 145
95=item $cf::RUNTIME 152=item $cf::RUNTIME
96 153
97The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 155every server tick.
99 156
100=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 160
102The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
104 165
105=item $cf::NOW 166=item $cf::NOW
106 167
107The time of the last (current) server tick. 168The time of the last (current) server tick.
108 169
109=item $cf::TICK 170=item $cf::TICK
110 171
111The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
112 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
113=item %cf::CFG 184=item %cf::CFG
114 185
115Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 187from wherever your confdir points to.
117 188
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
119 190
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
124 200
125=back 201=back
126 202
127=cut 203=cut
128 204
129BEGIN { 205BEGIN {
130 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 207 my $msg = join "", @_;
132 utf8::encode $msg;
133 208
134 $msg .= "\n" 209 $msg .= "\n"
135 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
136 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
137 LOG llevError, $msg; 214 LOG llevError, $msg;
138 }; 215 };
139} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
140 232
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 240
148# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 242# within the Safe compartment.
150for my $pkg (qw( 243for my $pkg (qw(
151 cf::global cf::attachable 244 cf::global cf::attachable
156)) { 249)) {
157 no strict 'refs'; 250 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 252}
160 253
161$Event::DIED = sub { 254$EV::DIED = sub {
162 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
163}; 256};
257
258#############################################################################
164 259
165=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
166 261
167=over 4 262=over 4
168 263
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 283 $d
189 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
190} 285}
191 286
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
195 288
196Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
197 290
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
206 292
207Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
208 294
209=cut 295=cut
210 296
211sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
213 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
214} 300sub decode_json($) { $json_coder->decode ($_[0]) }
215 301
216=item cf::lock_wait $string 302=item cf::lock_wait $string
217 303
218Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
219 305
222Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
225returned. 311returned.
226 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
227Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
229 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
230=cut 323=cut
231 324
232our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
233 327
234sub lock_wait($) { 328sub lock_wait($) {
235 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
236 335
237 # wait for lock, if any 336 # wait for lock, if any
238 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 339 Coro::schedule;
246 345
247 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
248 lock_wait $key; 347 lock_wait $key;
249 348
250 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
251 351
252 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
255 } 356 }
256} 357}
257 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
258sub freeze_mainloop { 365sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
260 367
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 368 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 369}
263 $guard 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
264} 444}
265 445
266=item cf::async { BLOCK } 446=item cf::async { BLOCK }
267 447
268Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
273 453
274BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
275 455
276=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
277 457
278The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
281 462
282If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
285fast or be very important. 466fast or be very important.
288 469
289sub sync_job(&) { 470sub sync_job(&) {
290 my ($job) = @_; 471 my ($job) = @_;
291 472
292 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
293 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
295 478
296 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 480
298 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
299 482
300 my $busy = 1; 483 my $busy = 1;
301 my @res; 484 my @res;
302 485
303 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 488 @res = eval { $job->() };
305 warn $@ if $@; 489 warn $@ if $@;
306 undef $busy; 490 undef $busy;
307 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
308 492
309 while ($busy) { 493 while ($busy) {
310 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
311 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
312 504
313 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
314 } else { 506 } else {
315 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
316 508
336 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
337 529
338 $coro 530 $coro
339} 531}
340 532
341sub write_runtime { 533=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 534
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
345 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
346 539
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 541
351 aio_fsync $fh 542sub fork_call(&@) {
352 and return; 543 my ($cb, @args) = @_;
353 544
354 close $fh 545 # we seemingly have to make a local copy of the whole thing,
355 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
356 548
357 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
358 and return; 550 reset_signals;
551 &$cb
552 }, @args;
359 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
360 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 720}
362 721
363=back 722=back
364 723
365=cut 724=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 725
543############################################################################# 726#############################################################################
544 727
545=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
546 729
548attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
550 733
551In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 736Deliantra).
554 737
555=over 4 738=over 4
556 739
557=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
558 741
672our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 856our @CB_MAP = ();
674 857
675my %attachment; 858my %attachment;
676 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
677sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
679 868
680 use sort 'stable'; 869 use sort 'stable';
681 870
715 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
716 905
717 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 910
722 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 912 my $pkg = shift @arg;
724 913
725 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
754 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
755 } 944 }
756 945
757 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
758 } else { 947 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
760 } 949 }
761 950
762 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
763} 952}
764 953
766 if (ref $_[0]) { 955 if (ref $_[0]) {
767 _object_attach @_; 956 _object_attach @_;
768 } else { 957 } else {
769 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
770 } 959 }
960 _recalc_want;
771}; 961};
772 962
773# all those should be optimised 963# all those should be optimised
774sub cf::attachable::detach { 964sub cf::attachable::detach {
775 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
779 reattach ($obj); 969 reattach ($obj);
780 } else { 970 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
782 } 972 }
973 _recalc_want;
783}; 974};
784 975
785sub cf::attachable::attached { 976sub cf::attachable::attached {
786 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
787 978
802 "; 993 ";
803 die if $@; 994 die if $@;
804} 995}
805 996
806our $override; 997our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 999
809sub override { 1000sub override {
810 $override = 1; 1001 $override = 1;
811 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
812} 1003}
813 1004
814sub do_invoke { 1005sub do_invoke {
815 my $event = shift; 1006 my $event = shift;
816 my $callbacks = shift; 1007 my $callbacks = shift;
817 1008
818 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
819 1010
820 local $override; 1011 local $override;
821 1012
822 for (@$callbacks) { 1013 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
832 } 1023 }
833 1024
834 0 1025 0
835} 1026}
836 1027
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1029
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1031
841Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
842 1033
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1037
847=back 1038=back
848 1039
849=cut 1040=cut
850 1041
851############################################################################# 1042#############################################################################
852# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
853 1086
854sub reattach { 1087sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1092
858 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
859 1094
860 @$registry = (); 1095 @$registry = ();
861 1096
876cf::attachable->attach ( 1111cf::attachable->attach (
877 prio => -1000000, 1112 prio => -1000000,
878 on_instantiate => sub { 1113 on_instantiate => sub {
879 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
880 1115
881 $data = from_json $data; 1116 $data = decode_json $data;
882 1117
883 for (@$data) { 1118 for (@$data) {
884 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
885 1120
886 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1137sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
904 1139
905 sync_job { 1140 sync_job {
906 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
909 1145
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 1150 aio_close $fh;
915 1151
916 if (@$objs) { 1152 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 1158 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
924 } 1160 }
925 } else { 1161 } else {
926 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
927 } 1163 }
932 } 1168 }
933 } else { 1169 } else {
934 aio_unlink $filename; 1170 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
936 } 1172 }
937 } 1173 };
938} 1174}
939 1175
940sub object_freezer_as_string { 1176sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
942 1178
954 or return; 1190 or return;
955 1191
956 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
958 or return; 1194 or return;
1195
959 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
960 } 1198 }
961 1199
1200 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
964 return ($data, $av); 1204 ($data, $av)
965} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
966 1212
967############################################################################# 1213#############################################################################
968# command handling &c 1214# command handling &c
969 1215
970=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1230}
985 1231
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1233
988Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
989 1239
990If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
991called. 1241called.
992 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
993=cut 1254=cut
994 1255
995sub register_extcmd { 1256sub register_extcmd {
996 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
997 1258
998 $EXTCMD{$name} = $cb; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
999} 1266}
1000 1267
1001cf::player->attach ( 1268cf::player->attach (
1002 on_command => sub { 1269 on_command => sub {
1003 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
1012 cf::override; 1279 cf::override;
1013 }, 1280 },
1014 on_extcmd => sub { 1281 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
1016 1283
1017 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1285
1019 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
1025 } else { 1301 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1303 }
1028 1304
1029 cf::override; 1305 cf::override;
1030 }, 1306 },
1031); 1307);
1032 1308
1033sub load_extension {
1034 my ($path) = @_;
1035
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1037 my $base = $1;
1038 my $pkg = $1;
1039 $pkg =~ s/[^[:word:]]/_/g;
1040 $pkg = "ext::$pkg";
1041
1042 warn "... loading '$path' into '$pkg'\n";
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058}
1059
1060sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1061 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1314 next unless -r $path;
1063 eval { 1315
1064 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1065 1 1372 }
1066 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1067 } 1378 };
1068} 1379}
1069 1380
1070############################################################################# 1381#############################################################################
1071# load/save/clean perl data associated with a map
1072 1382
1073*cf::mapsupport::on_clean = sub { 1383=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1384
1086=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
1087 1386
1088Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
1089 1388
1095 1394
1096=head3 cf::player 1395=head3 cf::player
1097 1396
1098=over 4 1397=over 4
1099 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1100=item cf::player::find $login 1413=item cf::player::find $login
1101 1414
1102Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1103 1416
1104=cut 1417=cut
1105 1418
1106sub playerdir($) { 1419sub playerdir($) {
1107 cf::localdir 1420 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1422}
1113 1423
1114sub path($) { 1424sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1426
1117 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
1118} 1428}
1119 1429
1120sub find_active($) { 1430sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
1125 1435
1126sub exists($) { 1436sub exists($) {
1127 my ($login) = @_; 1437 my ($login) = @_;
1128 1438
1129 $cf::PLAYER{$login} 1439 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1440 or cf::sync_job { !aio_stat path $login }
1131} 1441}
1132 1442
1133sub find($) { 1443sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1444 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1445 my $login = $_[0];
1136 1446
1137 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
1138 1448
1139 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1143 } 1466 }
1144 } 1467 }
1145} 1468}
1146 1469
1155 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1156 1479
1157 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1159 1482
1483 cf::get_slot 0.01;
1484
1160 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1161 Coro::cede; 1486 cf::cede_to_tick;
1162} 1487}
1163 1488
1164sub new($) { 1489sub new($) {
1165 my ($login) = @_; 1490 my ($login) = @_;
1166 1491
1172 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1173 1498
1174 $self 1499 $self
1175} 1500}
1176 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1177=item $pl->quit_character 1512=item $pl->quit_character
1178 1513
1179Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1181 1516
1182=cut 1517=cut
1183 1518
1184sub quit_character { 1519sub quit_character {
1185 my ($pl) = @_; 1520 my ($pl) = @_;
1186 1521
1522 my $name = $pl->ob->name;
1523
1187 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1526
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1194 1533
1195 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1200 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1201} 1560}
1202 1561
1203=item cf::player::list_logins 1562=item cf::player::list_logins
1204 1563
1205Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1207 1566
1208=cut 1567=cut
1209 1568
1210sub list_logins { 1569sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1571 or return [];
1213 1572
1214 my @logins; 1573 my @logins;
1215 1574
1216 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1220 1585
1221 utf8::decode $login; 1586 utf8::decode $login;
1222 push @logins, $login; 1587 push @logins, $login;
1223 } 1588 }
1224 1589
1225 \@logins 1590 \@logins
1226} 1591}
1227 1592
1228=item $player->maps 1593=item $player->maps
1229 1594
1230Returns an arrayref of cf::path's of all maps that are private for this 1595Returns an arrayref of map paths that are private for this
1231player. May block. 1596player. May block.
1232 1597
1233=cut 1598=cut
1234 1599
1235sub maps($) { 1600sub maps($) {
1236 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1604
1238 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1239 or return; 1606 or return;
1240 1607
1241 my @paths; 1608 my @paths;
1243 for (@$files) { 1610 for (@$files) {
1244 utf8::decode $_; 1611 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1247 1614
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1615 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1616 }
1250 1617
1251 \@paths 1618 \@paths
1252} 1619}
1253 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1255 1715
1256Sends an ext reply to the player. 1716Sends an ext reply to the player.
1257 1717
1258=cut 1718=cut
1259 1719
1260sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1262 1722
1263 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1724}
1267 1725
1268package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1269 1766
1270=back 1767=back
1271
1272 1768
1273=head3 cf::map 1769=head3 cf::map
1274 1770
1275=over 4 1771=over 4
1276 1772
1279package cf::map; 1775package cf::map;
1280 1776
1281use Fcntl; 1777use Fcntl;
1282use Coro::AIO; 1778use Coro::AIO;
1283 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1284our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1286 1786
1287sub generate_random_map { 1787sub generate_random_map {
1288 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1791
1290 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1793 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1805 )
1305} 1806}
1306 1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1933}
1934
1307# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1308# all maps in C++... 1936# all maps in C++...
1309sub change_all_map_light { 1937sub change_all_map_light {
1310 my ($change) = @_; 1938 my ($change) = @_;
1311 1939
1312 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1314} 1942}
1315 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1316sub load_map_header($) { 1960sub load_header_from($) {
1317 my ($path) = @_; 1961 my ($self, $path) = @_;
1318 1962
1319 utf8::encode $path; 1963 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1321 or return; 1965 or return;
1322 1966
1323 my $map = cf::map::new 1967 $self->_load_header ($f)
1324 or return; 1968 or return;
1325 1969
1326 # for better error messages only, will be overwritten later 1970 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1328 1972
1329 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1330 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1331 2019
1332 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1333 2022
1334 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1335} 2027}
1336 2028
1337sub find; 2029sub find;
1338sub find { 2030sub find {
1339 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1340 2032
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1346 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1347 2037
1348 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2041
1351 # do it the slow way 2042 my $map = new_from_path cf::map $path
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2043 or return;
1365 2044
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1378 2046
1379 Coro::cede; 2047 $map->load_header
2048 or return;
1380 2049
1381 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1382 $map->reset; 2055 $map->reset;
1383 undef $guard;
1384 $map = find $path 2056 return find $path;
1385 or return;
1386 } 2057 }
1387 2058
1388 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1389 } 2060 }
1390} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1391 2065
1392sub load { 2066sub load {
1393 my ($self) = @_; 2067 my ($self) = @_;
1394 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1395 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1397 2075
2076 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2078
1400 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1401 2080
1402 $self->alloc; 2081 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1404 or return; 2089 or return;
1405 2090
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1408 2093
1409 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2095 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2098 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1414 } 2102 }
1415 } 2103 }
1416 2104
1417 Coro::cede; 2105 $f->resolve_delayed_derefs;
1418 2106
2107 cf::cede_to_tick;
1419 # now do the right thing for maps 2108 # now do the right thing for maps
1420 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1432 $self->activate; 2121 $self->activate;
1433 } 2122 }
1434 2123
1435 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1436 2126
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
1438} 2143}
1439 2144
1440# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2146sub load_neighbours {
1442 my ($map) = @_; 2147 my ($map) = @_;
1443 2148
1444 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1445 2150
1446 for (0 .. 3) { 2151 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1448 or next; 2153 or next;
1449 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1450 or next; 2155 or next;
1451 $neigh->load; 2156 $neigh->load;
1452 2157
2158 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2161 }
1456 2162
1457 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1459 or next; 2166 or next;
1460 $neigh->load; 2167 $neigh->load;
1461 } 2168 }
1462} 2169}
1463 2170
1468} 2175}
1469 2176
1470sub do_load_sync { 2177sub do_load_sync {
1471 my ($map) = @_; 2178 my ($map) = @_;
1472 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1473 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1474} 2184}
1475 2185
1476our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
1477our $MAP_PREFETCHER = Coro::async { 2200 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2201 $Coro::current->{desc} = "map prefetcher";
2202
1479 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
1482 my $path = delete $MAP_PREFETCH{$key}; 2209 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2210 }
1488 Coro::schedule; 2211 }
2212 undef $MAP_PREFETCHER;
1489 } 2213 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2214 $MAP_PREFETCHER->prio (6);
1504 2215
1505 () 2216 ()
1506} 2217}
1507 2218
1508sub save { 2219sub save {
1509 my ($self) = @_; 2220 my ($self) = @_;
1510 2221
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2223
1513 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1514 2225
1515 return unless $self->dirty; 2226 return unless $self->dirty;
1516 2227
1517 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 2230
1520 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1521 2232
1522 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1523 2234
1524 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1525 2236
1526 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1527 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1528 }; 2240 };
1529 2241
2242 cf::get_slot 0.02;
2243
1530 if ($uniq) { 2244 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 2247 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 2249 }
1536} 2250}
1537 2251
1538sub swap_out { 2252sub swap_out {
1539 my ($self) = @_; 2253 my ($self) = @_;
1540 2254
1541 # save first because save cedes 2255 # save first because save cedes
1542 $self->save; 2256 $self->save;
1543 2257
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2259
1546 return if $self->players; 2260 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1548 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1549 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1550 $self->clear; 2268 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2269}
1553 2270
1554sub reset_at { 2271sub reset_at {
1555 my ($self) = @_; 2272 my ($self) = @_;
1556 2273
1557 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1560 2276
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2279
1568 my ($self) = @_; 2284 my ($self) = @_;
1569 2285
1570 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1571} 2287}
1572 2288
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2289sub reset {
1587 my ($self) = @_; 2290 my ($self) = @_;
1588 2291
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2293
1591 return if $self->players; 2294 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2295
1594 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1595 2307
1596 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1597 2309
2310 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1599 2313
1600 $self->{path}->unlink_save; 2314 $self->unlink_save;
1601 $self->destroy; 2315 $self->destroy;
1602} 2316}
1603 2317
1604my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1605 2319
1606sub nuke { 2320sub nuke {
1607 my ($self) = @_; 2321 my ($self) = @_;
1608 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1612 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1613} 2340}
1614 2341
2342=item $maps = cf::map::tmp_maps
2343
2344Returns an arrayref with all map paths of currently instantiated and saved
2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
2359
2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
2376}
2377
1615=item cf::map::unique_maps 2378=item cf::map::unique_maps
1616 2379
1617Returns an arrayref of cf::path's of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2381instantiated unique items. May block.
1619 2382
1620=cut 2383=cut
1621 2384
1622sub unique_maps() { 2385sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1624 or return; 2387 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2388 utf8::decode $_;
1630 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2391 ? ()
1633 push @paths, new cf::path $_; 2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2394 ]
1635
1636 \@paths
1637} 2395}
1638
1639package cf;
1640 2396
1641=back 2397=back
1642 2398
1643=head3 cf::object 2399=head3 cf::object
1644 2400
1648 2404
1649=over 4 2405=over 4
1650 2406
1651=item $ob->inv_recursive 2407=item $ob->inv_recursive
1652 2408
1653Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1654 2411
1655=cut 2412=cut
1656 2413
1657sub inv_recursive_; 2414sub inv_recursive_;
1658sub inv_recursive_ { 2415sub inv_recursive_ {
1661 2418
1662sub inv_recursive { 2419sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1664} 2421}
1665 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1666package cf; 2451package cf;
1667 2452
1668=back 2453=back
1669 2454
1670=head3 cf::object::player 2455=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2463dialogue with the given NPC character.
1679 2464
1680=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1681 2480
1682# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2482# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1687 2486
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2488
1690 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1692 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1695 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1696} 2514}
1697 2515
1698=item $player_object->may ("access") 2516=item $player_object->may ("access")
1699 2517
1700Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1713 2531
1714=item $player_object->enter_link 2532=item $player_object->enter_link
1715 2533
1716Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1717 2535
1718The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1720 2538
2539Will never block.
2540
1721=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1722 2542
1723Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2546fails, to the emergency map position.
1727 2547
1728Might block. 2548Might block.
1729 2549
1730=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1731 2561
1732sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1733 my ($self) = @_; 2563 my ($self) = @_;
1734 2564
1735 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1736 2566
1737 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2568
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1741 2571
1742 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 2573}
1744 2574
1745sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1747 2579
1748 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1749 2581
1750 unless ($map) { 2582 unless ($map) {
1751 # restore original map position 2583 # restore original map position
1765 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1768 2600
1769 $map->load; 2601 $map->load;
1770 $map->load_diag; 2602 $map->load_neighbours;
1771 2603
1772 return unless $self->contr->active; 2604 return unless $self->contr->active;
1773 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1775} 2609}
1776 2610
1777cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1778 on_logout => sub {
1779 my ($pl) = @_;
1780 2612
1781 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1782 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1783 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1784 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1785 }; 2617be called at the end of this process.
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2618
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut 2619=cut
2620
2621our $GOTOGEN;
1812 2622
1813sub cf::object::player::goto { 2623sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2624 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2625
1816 $path = new cf::path $path; 2626 # do generation counting so two concurrent goto's will be executed in-order
2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2628
1818 $self->enter_link; 2629 $self->enter_link;
1819 2630
1820 (async { 2631 (async {
1821 my $map = cf::map::find $path->as_string; 2632 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2633
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2653 my $map = eval {
2654 my $map = defined $path ? cf::map::find $path : undef;
2655
1825# if $map; 2656 if ($map) {
1826 2657 $map = $map->customise_for ($self);
2658 $map = $check->($map) if $check && $map;
2659 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2661 }
1828 2662
2663 $map
2664 };
2665
2666 if ($@) {
2667 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2668 LOG llevError | logBacktrace, Carp::longmess $@;
2669 }
2670
2671 if ($gen == $self->{_goto_generation}) {
2672 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2673 $self->leave_link ($map, $x, $y);
2674 }
2675
2676 $done->() if $done;
1830 })->prio (1); 2677 })->prio (1);
1831} 2678}
1832 2679
1833=item $player_object->enter_exit ($exit_object) 2680=item $player_object->enter_exit ($exit_object)
1834 2681
1836 2683
1837sub parse_random_map_params { 2684sub parse_random_map_params {
1838 my ($spec) = @_; 2685 my ($spec) = @_;
1839 2686
1840 my $rmp = { # defaults 2687 my $rmp = { # defaults
1841 xsize => 10, 2688 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2689 ysize => (cf::rndm 15, 40),
2690 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2691 #layout => string,
1843 }; 2692 };
1844 2693
1845 for (split /\n/, $spec) { 2694 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2695 my ($k, $v) = split /\s+/, $_, 2;
1847 2696
1859 # that depends on the exit object 2708 # that depends on the exit object
1860 2709
1861 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
1862 2711
1863 if ($exit->map) { 2712 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2713 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
1868 } 2719 }
1869 2720
1870 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
1871 2722
1872 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2725 my $meta = "$RANDOMDIR/$md5.meta";
1874 2726
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2729 undef $fh;
2730 aio_rename "$meta~", $meta;
1877 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
1880 } 2738 }
1881} 2739}
1882 2740
1883sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
1887 2745
1888 $self->enter_link; 2746 $self->enter_link;
1889 2747
1890 (async { 2748 (async {
1891 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
1892 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
1893 prepare_random_map $exit 2758 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 2759 if $exit->slaying eq "/!";
2760 }
1895 2761
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
1898 2765
2766 $self->goto ($map, $x, $y);
2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
1899 1; 2772 1
1900 }) { 2773 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2778
1906 warn "ERROR in enter_exit: $@"; 2779 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2780 $self->leave_link;
1908 } 2781 }
1909 })->prio (1); 2782 })->prio (1);
1922 2795
1923sub cf::client::send_drawinfo { 2796sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2797 my ($self, $text, $flags) = @_;
1925 2798
1926 utf8::encode $text; 2799 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2800 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2801}
1929 2802
2803=item $client->send_msg ($channel, $msg, $color, [extra...])
2804
2805Send a drawinfo or msg packet to the client, formatting the msg for the
2806client if neccessary. C<$type> should be a string identifying the type of
2807the message, with C<log> being the default. If C<$color> is negative, suppress
2808the message unless the client supports the msg packet.
2809
2810=cut
2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2870sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg);
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2886 } elsif (ref $channel) {
2887 # send meta info to client, if not yet sent
2888 unless (exists $self->{channel}{$channel->{id}}) {
2889 $self->{channel}{$channel->{id}} = $channel;
2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2892 }
2893
2894 $channel = $channel->{id};
2895 }
2896
2897 return unless @extra || length $msg;
2898
2899 if ($self->can_msg) {
2900 # default colour, mask it out
2901 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2902 if $color & cf::NDI_DEF;
2903
2904 $self->send_packet ("msg " . $self->{json_coder}->encode (
2905 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2906 } else {
2907 if ($color >= 0) {
2908 # replace some tags by gcfclient-compatible ones
2909 for ($msg) {
2910 1 while
2911 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2912 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2913 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2914 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2915 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2916 }
2917
2918 $color &= cf::NDI_COLOR_MASK;
2919
2920 utf8::encode $msg;
2921
2922 if (0 && $msg =~ /\[/) {
2923 # COMMAND/INFO
2924 $self->send_packet ("drawextinfo $color 10 8 $msg")
2925 } else {
2926 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2927 $self->send_packet ("drawinfo $color $msg")
2928 }
2929 }
2930 }
2931}
2932
2933=item $client->ext_msg ($type, @msg)
2934
2935Sends an ext event to the client.
2936
2937=cut
2938
2939sub cf::client::ext_msg($$@) {
2940 my ($self, $type, @msg) = @_;
2941
2942 if ($self->extcmd == 2) {
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2944 } elsif ($self->extcmd == 1) { # TODO: remove
2945 push @msg, msgtype => "event_$type";
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
2949
2950=item $client->ext_reply ($msgid, @msg)
2951
2952Sends an ext reply to the client.
2953
2954=cut
2955
2956sub cf::client::ext_reply($$@) {
2957 my ($self, $id, @msg) = @_;
2958
2959 if ($self->extcmd == 2) {
2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2961 } elsif ($self->extcmd == 1) {
2962 #TODO: version 1, remove
2963 unshift @msg, msgtype => "reply", msgid => $id;
2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2965 }
2966}
1930 2967
1931=item $success = $client->query ($flags, "text", \&cb) 2968=item $success = $client->query ($flags, "text", \&cb)
1932 2969
1933Queues a query to the client, calling the given callback with 2970Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2971the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2972C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 2973
1937Queries can fail, so check the return code. Or don't, as queries will become 2974Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 2975become reliable at some point in the future.
1939 2976
1940=cut 2977=cut
1941 2978
1942sub cf::client::query { 2979sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 2980 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 2988 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2989 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 2990
1954 $self->send_packet ($self->{query_queue}[0][0]) 2991 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 2992 if @{ $self->{query_queue} } == 1;
2993
2994 1
1956} 2995}
1957 2996
1958cf::client->attach ( 2997cf::client->attach (
2998 on_connect => sub {
2999 my ($ns) = @_;
3000
3001 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3002 },
1959 on_reply => sub { 3003 on_reply => sub {
1960 my ($ns, $msg) = @_; 3004 my ($ns, $msg) = @_;
1961 3005
1962 # this weird shuffling is so that direct followup queries 3006 # this weird shuffling is so that direct followup queries
1963 # get handled first 3007 # get handled first
1964 my $queue = delete $ns->{query_queue} 3008 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3009 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3010
1967 (shift @$queue)->[1]->($msg); 3011 (shift @$queue)->[1]->($msg);
3012 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3013
1969 push @{ $ns->{query_queue} }, @$queue; 3014 push @{ $ns->{query_queue} }, @$queue;
1970 3015
1971 if (@{ $ns->{query_queue} } == @$queue) { 3016 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3017 if (@$queue) {
1974 } else { 3019 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3020 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3021 }
1977 } 3022 }
1978 }, 3023 },
3024 on_exticmd => sub {
3025 my ($ns, $buf) = @_;
3026
3027 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3028
3029 if (ref $msg) {
3030 my ($type, $reply, @payload) =
3031 "ARRAY" eq ref $msg
3032 ? @$msg
3033 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3034
3035 my @reply;
3036
3037 if (my $cb = $EXTICMD{$type}) {
3038 @reply = $cb->($ns, @payload);
3039 }
3040
3041 $ns->ext_reply ($reply, @reply)
3042 if $reply;
3043
3044 } else {
3045 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3046 }
3047
3048 cf::override;
3049 },
1979); 3050);
1980 3051
1981=item $client->async (\&cb) 3052=item $client->async (\&cb)
1982 3053
1983Create a new coroutine, running the specified callback. The coroutine will 3054Create a new coroutine, running the specified callback. The coroutine will
2024our $safe = new Safe "safe"; 3095our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3096our $safe_hole = new Safe::Hole;
2026 3097
2027$SIG{FPE} = 'IGNORE'; 3098$SIG{FPE} = 'IGNORE';
2028 3099
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3100$safe->permit_only (Opcode::opset qw(
3101 :base_core :base_mem :base_orig :base_math
3102 grepstart grepwhile mapstart mapwhile
3103 sort time
3104));
2030 3105
2031# here we export the classes and methods available to script code 3106# here we export the classes and methods available to script code
2032 3107
2033=pod 3108=pod
2034 3109
2035The following fucntions and emthods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2036 3111
2037 cf::object contr pay_amount pay_player map 3112 cf::object
3113 contr pay_amount pay_player map x y force_find force_add destroy
3114 insert remove name archname title slaying race decrease split
3115
2038 cf::object::player player 3116 cf::object::player
2039 cf::player peaceful 3117 player
2040 cf::map trigger 3118
3119 cf::player
3120 peaceful
3121
3122 cf::map
3123 trigger
2041 3124
2042=cut 3125=cut
2043 3126
2044for ( 3127for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
2046 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2048 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2049) { 3134) {
2050 no strict 'refs'; 3135 no strict 'refs';
2121=back 3206=back
2122 3207
2123=cut 3208=cut
2124 3209
2125############################################################################# 3210#############################################################################
3211# the server's init and main functions
2126 3212
2127=head2 EXTENSION DATABASE SUPPORT 3213sub load_facedata($) {
3214 my ($path) = @_;
2128 3215
2129Crossfire maintains a very simple database for extension use. It can 3216 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3217 # for this (global event?)
2131excludes objects. 3218 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3219
2133The parameter C<$family> should best start with the name of the extension 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3221
2136=over 4 3222 warn "loading facedata from $path\n";
2137 3223
2138=item $hashref = cf::db_get $family 3224 my $facedata;
3225 0 < aio_load $path, $facedata
3226 or die "$path: $!";
2139 3227
2140Return a hashref for use by the extension C<$family>, which can be 3228 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3229
2144=item $value = cf::db_get $family => $key 3230 $facedata->{version} == 2
3231 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3232
2146Returns a single value from the database 3233 # patch in the exptable
2147 3234 $facedata->{resource}{"res/exp_table"} = {
2148=item cf::db_put $family => $hashref 3235 type => FT_RSRC,
2149 3236 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3237 };
3238 cf::cede_to_tick;
2199 3239
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3240 {
3241 my $faces = $facedata->{faceinfo};
2204 3242
2205 sub db_get($;$) { 3243 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3245
2211 sub db_put($$;$) { 3246 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2214 } else { 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 3250
2220 cf::global->attach ( 3251 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3252 }
2225 );
2226}
2227 3253
2228############################################################################# 3254 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3255 next unless $info->{smooth};
2230 3256
2231sub cfg_load { 3257 my $idx = cf::face::find $face
3258 or next;
3259
3260 if (my $smooth = cf::face::find $info->{smooth}) {
3261 cf::face::set_smooth $idx, $smooth;
3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3263 } else {
3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 {
3272 my $anims = $facedata->{animinfo};
3273
3274 while (my ($anim, $info) = each %$anims) {
3275 cf::anim::set $anim, $info->{frames}, $info->{facings};
3276 cf::cede_to_tick;
3277 }
3278
3279 cf::anim::invalidate_all; # d'oh
3280 }
3281
3282 {
3283 # TODO: for gcfclient pleasure, we should give resources
3284 # that gcfclient doesn't grok a >10000 face index.
3285 my $res = $facedata->{resource};
3286
3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3290 my $data;
3291
3292 if ($info->{type} & 1) {
3293 # prepend meta info
3294
3295 my $meta = $enc->encode ({
3296 name => $name,
3297 %{ $info->{meta} || {} },
3298 });
3299
3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3307 } else {
3308 $RESOURCE{$name} = $info;
3309 }
3310
3311 cf::cede_to_tick;
3312 }
3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3316
3317 1
3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3339
3340register_exticmd fx_want => sub {
3341 my ($ns, $want) = @_;
3342
3343 while (my ($k, $v) = each %$want) {
3344 $ns->fx_want ($k, $v);
3345 }
3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
3363 load_resource_file "$MAPDIR/regions"
3364 or die "unable to load regions file\n";
3365
3366 for (cf::region::list) {
3367 $_->{match} = qr/$_->{match}/
3368 if exists $_->{match};
3369 }
3370}
3371
3372sub reload_facedata {
3373 load_facedata "$DATADIR/facedata"
3374 or die "unable to load facedata\n";
3375}
3376
3377sub reload_archetypes {
3378 load_resource_file "$DATADIR/archetypes"
3379 or die "unable to load archetypes\n";
3380}
3381
3382sub reload_treasures {
3383 load_resource_file "$DATADIR/treasures"
3384 or die "unable to load treasurelists\n";
3385}
3386
3387sub reload_resources {
3388 warn "reloading resource files...\n";
3389
3390 reload_facedata;
3391 reload_archetypes;
3392 reload_regions;
3393 reload_treasures;
3394
3395 warn "finished reloading resource files\n";
3396}
3397
3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 reload_resources;
3402}
3403
3404sub reload_config {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 3406 or return;
2234 3407
2235 local $/; 3408 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
2237 3410
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239 3412
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2251 3424
2252sub main { 3425sub main {
2253 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3429 (async {
3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3431 EV::loop EV::LOOP_ONESHOT;
3432 })->prio (Coro::PRIO_MAX);
2257 }; 3433 };
2258 3434
2259 cfg_load; 3435 {
2260 db_load; 3436 my $guard = freeze_mainloop;
3437 reload_config;
3438 db_init;
2261 load_extensions; 3439 load_extensions;
3440
3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
2262 Event::loop; 3445 EV::loop;
2263} 3446}
2264 3447
2265############################################################################# 3448#############################################################################
2266# initialisation and cleanup 3449# initialisation and cleanup
2267 3450
2268# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
2269BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
2276 },
2277 ); 3457 };
3458 }
3459}
3460
3461sub write_runtime_sync {
3462 my $runtime = "$LOCALDIR/runtime";
3463
3464 # first touch the runtime file to show we are still running:
3465 # the fsync below can take a very very long time.
3466
3467 IO::AIO::aio_utime $runtime, undef, undef;
3468
3469 my $guard = cf::lock_acquire "write_runtime";
3470
3471 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = $cf::RUNTIME + 90 + 10;
3475 # 10 is the runtime save interval, for a monotonic clock
3476 # 60 allows for the watchdog to kill the server.
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 # touch it again to show we are up-to-date
3486 aio_utime $fh, undef, undef;
3487
3488 close $fh
3489 or return;
3490
3491 aio_rename "$runtime~", $runtime
3492 and return;
3493
3494 warn "runtime file written.\n";
3495
2278 } 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
2279} 3540}
2280 3541
2281sub emergency_save() { 3542sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
2283 3544
2284 warn "enter emergency perl save\n"; 3545 warn "enter emergency perl save\n";
2285 3546
2286 cf::sync_job { 3547 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 3548 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3549 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3550 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3551 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 3552 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3553 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3556 $pl->save;
2295 } 3557 }
2296 warn "end emergency player save\n"; 3558 warn "end emergency player save\n";
2297 3559
2298 warn "begin emergency map save\n"; 3560 warn "begin emergency map save\n";
2300 my $map = $cf::MAP{$path} or next; 3562 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3563 $map->valid or next;
2302 $map->save; 3564 $map->save;
2303 } 3565 }
2304 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
3567
3568 warn "begin emergency database checkpoint\n";
3569 BDB::db_env_txn_checkpoint $DB_ENV;
3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
2305 }; 3575 };
2306 3576
2307 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
2308} 3578}
2309 3579
3580sub post_cleanup {
3581 my ($make_core) = @_;
3582
3583 warn Carp::longmess "post_cleanup backtrace"
3584 if $make_core;
3585}
3586
2310sub reload() { 3587sub do_reload_perl() {
2311 # can/must only be called in main 3588 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3589 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 3590 warn "can only reload from main coroutine";
2314 return; 3591 return;
2315 } 3592 }
2316 3593
2317 warn "reloading..."; 3594 warn "reloading...";
2318 3595
2319 warn "freezing server"; 3596 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
2321 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
2322 3602
2323 warn "sync database to disk"; 3603 warn "syncing database to disk";
2324 cf::db_sync; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 3605
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
2329 3607
2330 warn "cancel all watchers"; 3608 warn "flushing outstanding aio requests";
2331 for (Event::all_watchers) { 3609 for (;;) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 BDB::flush;
3611 IO::AIO::flush;
3612 Coro::cede_notself;
3613 last unless IO::AIO::nreqs || BDB::nreqs;
3614 warn "iterate...";
2333 } 3615 }
2334 3616
3617 ++$RELOAD;
3618
2335 warn "cancel all extension coros"; 3619 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 3620 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 3621 %EXT_CORO = ();
2338 3622
2339 warn "remove commands"; 3623 warn "removing commands";
2340 %COMMAND = (); 3624 %COMMAND = ();
2341 3625
2342 warn "remove ext commands"; 3626 warn "removing ext/exti commands";
2343 %EXTCMD = (); 3627 %EXTCMD = ();
3628 %EXTICMD = ();
2344 3629
2345 warn "unload/nuke all extensions"; 3630 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 3631 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 3632 warn "... unloading $pkg";
2348 3633
2349 if (my $cb = $pkg->can ("unload")) { 3634 if (my $cb = $pkg->can ("unload")) {
2350 eval { 3635 eval {
2355 3640
2356 warn "... nuking $pkg"; 3641 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 3642 Symbol::delete_package $pkg;
2358 } 3643 }
2359 3644
2360 warn "unload all perl modules loaded from $LIBDIR"; 3645 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 3646 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 3648
2364 warn "removing <$k>"; 3649 warn "... unloading $k";
2365 delete $INC{$k}; 3650 delete $INC{$k};
2366 3651
2367 $k =~ s/\.pm$//; 3652 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 3653 $k =~ s/\//::/g;
2369 3654
2372 } 3657 }
2373 3658
2374 Symbol::delete_package $k; 3659 Symbol::delete_package $k;
2375 } 3660 }
2376 3661
2377 warn "get rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3663 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3665
2381 warn "unload cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
2383 3669
2384 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3671 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3672 #Symbol::delete_package __PACKAGE__;
2387 3673
3674 warn "unload completed, starting to reload now";
3675
2388 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2389 require cf; 3677 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 3679
2392 warn "load config and database again"; 3680 warn "loading config and database again";
2393 cf::cfg_load; 3681 cf::reload_config;
2394 cf::db_load;
2395 3682
2396 warn "load extensions"; 3683 warn "loading extensions";
2397 cf::load_extensions; 3684 cf::load_extensions;
2398 3685
2399 warn "reattach attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
2400 _global_reattach; 3687 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3688 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
2403 }; 3699 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410 3700
2411 warn "reloaded"; 3701 warn "reloaded";
2412}; 3702};
2413 3703
2414############################################################################# 3704our $RELOAD_WATCHER; # used only during reload
2415 3705
2416unless ($LINK_MAP) { 3706sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 3707 # doing reload synchronously and two reloads happen back-to-back,
3708 # coro crashes during coro_state_free->destroy here.
2418 3709
2419 $LINK_MAP->width (41); 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2420 $LINK_MAP->height (41); 3711 do_reload_perl;
2421 $LINK_MAP->alloc; 3712 undef $RELOAD_WATCHER;
2422 $LINK_MAP->path ("{link}"); 3713 };
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 3714}
2456 3715
2457register_command "reload" => sub { 3716register_command "reload" => sub {
2458 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
2459 3718
2460 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3723 reload_perl;
3724 };
2464 } 3725 }
2465}; 3726};
2466 3727
2467unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
2468 3729
2469$TICK_WATCHER = Event->timer ( 3730my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 3731
3732our @WAIT_FOR_TICK;
3733our @WAIT_FOR_TICK_BEGIN;
3734
3735sub wait_for_tick {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK, $signal;
3740 $signal->wait;
3741}
3742
3743sub wait_for_tick_begin {
3744 return if tick_inhibit || $Coro::current == $Coro::main;
3745
3746 my $signal = new Coro::Signal;
3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3748 $signal->wait;
3749}
3750
3751sub tick {
3752 if ($Coro::current != $Coro::main) {
3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3754 unless ++$bug_warning > 10;
3755 return;
3756 }
3757
2477 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK;
2480 3759
2481 $WAIT_FOR_TICK->broadcast; 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2483 3762 Coro::async_pool {
2484 # if we are delayed by four ticks or more, skip them all 3763 $Coro::current->{desc} = "runtime saver";
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486
2487 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 3764 write_runtime_sync
2509 or warn "ERROR: unable to write runtime file: $!"; 3765 or warn "ERROR: unable to write runtime file: $!";
2510 })->(); 3766 };
2511 }, 3767 }
2512); 3768
3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3770 $sig->send;
3771 }
3772 while (my $sig = shift @WAIT_FOR_TICK) {
3773 $sig->send;
3774 }
3775
3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3778
3779 if (0) {
3780 if ($NEXT_TICK) {
3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3785 }
3786}
3787
3788{
3789 # configure BDB
3790
3791 BDB::min_parallel 8;
3792 BDB::max_poll_reqs $TICK * 0.1;
3793 $AnyEvent::BDB::WATCHER->priority (1);
3794
3795 unless ($DB_ENV) {
3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3801
3802 cf::sync_job {
3803 eval {
3804 BDB::db_env_open
3805 $DB_ENV,
3806 $BDBDIR,
3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3809 0666;
3810
3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3812 };
3813
3814 cf::cleanup "db_env_open(db): $@" if $@;
3815 };
3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3827}
3828
3829{
3830 # configure IO::AIO
3831
3832 IO::AIO::min_parallel 8;
3833 IO::AIO::max_poll_time $TICK * 0.1;
3834 $AnyEvent::AIO::WATCHER->priority (1);
3835}
3836
3837my $_log_backtrace;
3838
3839sub _log_backtrace {
3840 my ($msg, @addr) = @_;
3841
3842 $msg =~ s/\n//;
3843
3844 # limit the # of concurrent backtraces
3845 if ($_log_backtrace < 2) {
3846 ++$_log_backtrace;
3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3850 my @bt = fork_call {
3851 @addr = map { sprintf "%x", $_ } @addr;
3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3854 or die "addr2line: $!";
3855
3856 my @funcs;
3857 my @res = <$fh>;
3858 chomp for @res;
3859 while (@res) {
3860 my ($func, $line) = splice @res, 0, 2, ();
3861 push @funcs, "[$func] $line";
3862 }
3863
3864 @funcs
3865 };
3866
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] $_\n" for @bt;
3869 --$_log_backtrace;
3870 };
3871 } else {
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] [suppressed]\n";
3874 }
3875}
3876
3877# load additional modules
3878use cf::pod;
2513 3879
2514END { cf::emergency_save } 3880END { cf::emergency_save }
2515 3881
25161 38821
2517 3883

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