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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.48 by root, Sun Aug 27 15:24:22 2006 UTC vs.
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
357
107############################################################################# 358#############################################################################
108# "new" plug-in system
109 359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
489
490=over 4
491
110=item $object->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
111 493
112Attach a pre-registered attachment to an object. 494=item $attachable->detach ($attachment)
113 495
114=item $player->attach ($attachment, key => $value...) 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
115 498
116Attach a pre-registered attachment to a player. 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
117 501
118=item $map->attach ($attachment, key => $value...) # not yet persistent 502 $obj->attach (minesweeper => width => 10, height => 10);
119 503
120Attach a pre-registered attachment to a map. 504=item $bool = $attachable->attached ($name)
121 505
122=item cf::attach_global ... 506Checks wether the named attachment is currently attached to the object.
123 507
124Attach handlers for global events. 508=item cf::CLASS->attach ...
125 509
126This and all following C<attach_*>-functions expect any number of the 510=item cf::CLASS->detach ...
127following handler/hook descriptions: 511
512Define an anonymous attachment and attach it to all objects of the given
513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
128 546
129=over 4 547=over 4
130 548
131=item prio => $number 549=item prio => $number
132 550
134by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 555unless you know what you are doing.
138 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
139=item on_I<event> => \&cb 563=item on_I<event> => \&cb
140 564
141Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
153object/class are recognised. 577object/class are recognised.
154 578
155=back 579=back
156 580
157=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
158 583
159Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
161type. 586 my ($self, $victim) = @_;
587 ...
588 }
589 }
162 590
163=item cf::attach_to_objects ... 591=item $attachable->valid
164 592
165Attach handlers to all objects. Do not use this except for debugging or 593Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 594C-level object still exists. If you try to access an object that has no
167the game. 595valid C counterpart anymore you get an exception at runtime. This method
168 596can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 597exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 598
179=cut 599=cut
180 600
181# the following variables are defined in .xs and must not be re-created 601# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 607our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 608our @CB_MAP = ();
187 609
188my %attachment; 610my %attachment;
189 611
190sub _attach_cb($\%$$$) { 612sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 613 my ($registry, $event, $prio, $cb) = @_;
192 614
193 use sort 'stable'; 615 use sort 'stable';
194 616
195 $cb = [$prio, $cb]; 617 $cb = [$prio, $cb];
196 618
197 @{$registry->[$event]} = sort 619 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 620 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 621 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 626
204# attach handles attaching event callbacks 627# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 628# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 629# registry (== where the callback attaches to).
207sub _attach(\@$@) { 630sub _attach {
208 my ($registry, $klass, @arg) = @_; 631 my ($registry, $klass, @arg) = @_;
209 632
633 my $object_type;
210 my $prio = 0; 634 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
218 641
219 while (@arg) { 642 while (@arg) {
220 my $type = shift @arg; 643 my $type = shift @arg;
221 644
222 if ($type eq "prio") { 645 if ($type eq "prio") {
223 $prio = shift @arg; 646 $prio = shift @arg;
224 647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
225 } elsif ($type eq "package") { 657 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 658 my $pkg = shift @arg;
227 659
228 while (my ($name, $id) = each %cb_id) { 660 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 661 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 662 _attach_cb $registry, $id, $prio, $cb;
231 } 663 }
232 } 664 }
233 665
234 } elsif (exists $cb_id{$type}) { 666 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 668
237 } elsif (ref $type) { 669 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 670 warn "attaching objects not supported, ignoring.\n";
239 671
240 } else { 672 } else {
241 shift @arg; 673 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 674 warn "attach argument '$type' not supported, ignoring.\n";
243 } 675 }
244 } 676 }
245
246 \%undo
247} 677}
248 678
249sub _attach_attachment { 679sub _object_attach {
250 my ($obj, $name, %arg) = @_; 680 my ($obj, $name, %arg) = @_;
251 681
252 my $res; 682 return if exists $obj->{_attachment}{$name};
253 683
254 if (my $attach = $attachment{$name}) { 684 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 685 my $registry = $obj->registry;
256 686
257 for (@$attach) { 687 for (@$attach) {
258 my ($klass, @attach) = @$_; 688 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 689 _attach $registry, $klass, @attach;
260 } 690 }
261 691
262 $obj->{$name} = \%arg; 692 $obj->{$name} = \%arg;
263 } else { 693 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 694 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 695 }
266 696
267 push @{$obj->{_attachment}}, $name; 697 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 698}
272 699
273sub cf::object::attach { 700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 710 my ($obj, $name) = @_;
275 711
276 _attach_attachment $obj, $name, %arg; 712 if (ref $obj) {
277} 713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
278 719
279sub cf::player::attach { 720sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 721 my ($obj, $name) = @_;
281 722
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 723 exists $obj->{_attachment}{$name}
283} 724}
284 725
285sub cf::map::attach { 726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
287 731
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 732 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 733 my \$name = shift;
316 734
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
318} 739}
319 740
320our $override; 741our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 743
336 for (@$callbacks) { 757 for (@$callbacks) {
337 eval { &{$_->[1]} }; 758 eval { &{$_->[1]} };
338 759
339 if ($@) { 760 if ($@) {
340 warn "$@"; 761 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 763 override;
343 } 764 }
344 765
345 return 1 if $override; 766 return 1 if $override;
346 } 767 }
347 768
348 0 769 0
349} 770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
782=back
783
784=cut
350 785
351############################################################################# 786#############################################################################
352# object support 787# object support
353 788
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, %{$args || {} };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
367 my ($obj) = @_; 791 my ($obj) = @_;
792
368 my $registry = $obj->registry; 793 my $registry = $obj->registry;
369 794
370 @$registry = (); 795 @$registry = ();
371 796
797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
798
372 for my $name (@{ $obj->{_attachment} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
373 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
374 for (@$attach) { 801 for (@$attach) {
375 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
376 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
377 } 804 }
378 } else { 805 } else {
379 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
380 } 807 }
381 } 808 }
382} 809}
383 810
811cf::attachable->attach (
812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
825 on_clone => sub {
826 my ($src, $dst) = @_;
827
828 @{$dst->registry} = @{$src->registry};
829
830 %$dst = %$src;
831
832 %{$dst->{_attachment}} = %{$src->{_attachment}}
833 if exists $src->{_attachment};
834 },
835);
836
384sub object_freezer_save { 837sub object_freezer_save {
385 my ($filename, $objs) = @_; 838 my ($filename, $rdata, $objs) = @_;
386 839
387 $filename .= ".pst"; 840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
388 844
389 if (@$objs) { 845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 846 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 848 aio_fsync $fh;
393 close $fh; 849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
394 rename "$filename~", $filename; 864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
395 } else { 868 } else {
396 unlink $filename; 869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
397 } 872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
398} 881}
399 882
400sub object_thawer_load { 883sub object_thawer_load {
401 my ($filename) = @_; 884 my ($filename) = @_;
402 885
403 open my $fh, "<:raw:perlio", "$filename.pst" 886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
404 or return; 889 or return;
405 890
406 eval { local $/; (Storable::thaw <$fh>)->{objs} } 891 unless (aio_stat "$filename.pst") {
407} 892 (aio_load "$filename.pst", $av) >= 0
408 893 or return;
409attach_to_objects 894 $av = eval { (Storable::thaw $av)->{objs} };
410 prio => -1000000,
411 on_clone => sub {
412 my ($src, $dst) = @_;
413
414 @{$dst->registry} = @{$src->registry};
415
416 %$dst = %$src;
417
418 $dst->{_attachment} = [@{ $src->{_attachment} }]
419 if exists $src->{_attachment};
420 }, 895 }
421; 896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
422 901
423############################################################################# 902#############################################################################
424# old plug-in events 903# command handling &c
425 904
426sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
427 my $extension = shift;
428 my $event_code = shift;
429 906
430 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
431 or return; 908$name.
432 909
433 &$cb 910=cut
434}
435
436sub inject_global_event {
437 my $event = shift;
438
439 my $cb = $hook[$event]
440 or return;
441
442 List::Util::max map &$_, values %$cb
443}
444
445sub inject_command {
446 my ($name, $obj, $params) = @_;
447
448 for my $cmd (@{ $command{$name} }) {
449 $cmd->[1]->($obj, $params);
450 }
451
452 -1
453}
454 911
455sub register_command { 912sub register_command {
456 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
457 914
458 my $caller = caller; 915 my $caller = caller;
459 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
460 917
461 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
462 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
463} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
464 929
465sub register_extcmd { 930sub register_extcmd {
466 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
467 932
468 my $caller = caller; 933 my $caller = caller;
469 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
470 935
471 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
472} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
473 970
474sub register { 971sub register {
475 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
476 973
477 #TODO 974 #TODO
496 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
497 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
498 . "\n};\n1"; 995 . "\n};\n1";
499 996
500 eval $source 997 eval $source
501 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
502 1000
503 push @exts, $pkg; 1001 push @exts, $pkg;
504 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
505 1003
506# no strict 'refs'; 1004# no strict 'refs';
519# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
520# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
521# } 1019# }
522 1020
523 # remove commands 1021 # remove commands
524 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
525 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
526 1024
527 if (@cb) { 1025 if (@cb) {
528 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
529 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
530 } else { 1027 } else {
531 delete $command{$name};
532 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
533 } 1029 }
534 } 1030 }
535 1031
536 # remove extcmds 1032 # remove extcmds
537 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
538 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
539 } 1035 }
540 1036
541 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
542 eval { 1038 eval {
543 $cb->($pkg); 1039 $cb->($pkg);
547 1043
548 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
549} 1045}
550 1046
551sub load_extensions { 1047sub load_extensions {
552 my $LIBDIR = maps_directory "perl";
553
554 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
555 next unless -r $ext; 1049 next unless -r $ext;
556 eval { 1050 eval {
557 load_extension $ext; 1051 load_extension $ext;
558 1 1052 1
559 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
560 } 1054 }
561} 1055}
562 1056
563sub _perl_reload(&) {
564 my ($msg) = @_;
565
566 $msg->("reloading...");
567
568 eval {
569 # 1. cancel all watchers
570 $_->cancel for Event::all_watchers;
571
572 # 2. unload all extensions
573 for (@exts) {
574 $msg->("unloading <$_>");
575 unload_extension $_;
576 }
577
578 # 3. unload all modules loaded from $LIBDIR
579 while (my ($k, $v) = each %INC) {
580 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
581
582 $msg->("removing <$k>");
583 delete $INC{$k};
584
585 $k =~ s/\.pm$//;
586 $k =~ s/\//::/g;
587
588 if (my $cb = $k->can ("unload_module")) {
589 $cb->();
590 }
591
592 Symbol::delete_package $k;
593 }
594
595 # 4. get rid of safe::, as good as possible
596 Symbol::delete_package "safe::$_"
597 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
598
599 # 5. remove register_script_function callbacks
600 # TODO
601
602 # 6. unload cf.pm "a bit"
603 delete $INC{"cf.pm"};
604
605 # don't, removes xs symbols, too,
606 # and global variables created in xs
607 #Symbol::delete_package __PACKAGE__;
608
609 # 7. reload cf.pm
610 $msg->("reloading cf.pm");
611 require cf;
612 };
613 $msg->($@) if $@;
614
615 $msg->("reloaded");
616};
617
618sub perl_reload() {
619 _perl_reload {
620 warn $_[0];
621 print "$_[0]\n";
622 };
623}
624
625register_command "perl-reload", 0, sub {
626 my ($who, $arg) = @_;
627
628 if ($who->flag (FLAG_WIZ)) {
629 _perl_reload {
630 warn $_[0];
631 $who->message ($_[0]);
632 };
633 }
634};
635
636#############################################################################
637# extcmd framework, basically convert ext <msg>
638# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
639
640attach_to_players
641 on_extcmd => sub {
642 my ($pl, $buf) = @_;
643
644 my $msg = eval { from_json $buf };
645
646 if (ref $msg) {
647 if (my $cb = $extcmd{$msg->{msgtype}}) {
648 if (my %reply = $cb->[0]->($pl, $msg)) {
649 $pl->ext_reply ($msg->{msgid}, %reply);
650 }
651 }
652 } else {
653 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
654 }
655
656 cf::override;
657 },
658;
659
660############################################################################# 1057#############################################################################
661# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
662 1059
663*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
664 my ($map) = @_; 1061 my ($map) = @_;
665 1062
666 my $path = $map->tmpname; 1063 my $path = $map->tmpname;
667 defined $path or return; 1064 defined $path or return;
668 1065
669 unlink "$path.cfperl";
670 unlink "$path.pst"; 1066 unlink "$path.pst";
671}; 1067};
672 1068
673*cf::mapsupport::on_swapin =
674*cf::mapsupport::on_load = sub {
675 my ($map) = @_;
676
677 my $path = $map->tmpname;
678 $path = $map->path unless defined $path;
679
680 open my $fh, "<:raw", "$path.cfperl"
681 or return; # no perl data
682
683 my $data = Storable::thaw do { local $/; <$fh> };
684
685 $data->{version} <= 1
686 or return; # too new
687
688 $map->_set_obs ($data->{obs});
689};
690
691attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
692 1070
693############################################################################# 1071#############################################################################
694# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
695 1073
696sub all_objects(@) { 1074sub all_objects(@) {
697 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
698} 1076}
699 1077
700attach_to_players 1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
701 on_load => sub { 1080 on_load => sub {
702 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
703 1082
704 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
705 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
707 1086
708 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
709 } 1088 }
710 } 1089 }
711 }, 1090 },
712; 1091);
713 1092
714############################################################################# 1093#############################################################################
715# core extensions - in perl 1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
716 1102
717=item cf::player::exists $login 1103=item cf::player::exists $login
718 1104
719Returns true when the given account exists. 1105Returns true when the given account exists.
720 1106
723sub cf::player::exists($) { 1109sub cf::player::exists($) {
724 cf::player::find $_[0] 1110 cf::player::find $_[0]
725 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
726} 1112}
727 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330
1331 $self->save;
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 local $cf::FREEZE = 1;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
728=item $player->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
729 1436
730Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
731can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
732dialogue with the given NPC character. 1439dialogue with the given NPC character.
733 1440
734=cut 1441=cut
735 1442
736# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
737# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
738sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
739 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
740 1448
741 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
742 1450
746 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
747 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
748 } 1456 }
749} 1457}
750 1458
751=item $player->ext_reply ($msgid, $msgtype, %msg) 1459=item $player_object->may ("access")
752 1460
753Sends an ext reply to the player. 1461Returns wether the given player is authorized to access resource "access"
1462(e.g. "command_wizcast").
754 1463
755=cut 1464=cut
756 1465
757sub cf::player::ext_reply($$$%) { 1466sub cf::object::player::may {
1467 my ($self, $access) = @_;
1468
1469 $self->flag (cf::FLAG_WIZ) ||
1470 (ref $cf::CFG{"may_$access"}
1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1472 : $cf::CFG{"may_$access"})
1473}
1474
1475=item $player_object->enter_link
1476
1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto_map {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
758 my ($self, $id, %msg) = @_; 1639 my ($self, $exit) = @_;
759 1640
760 $msg{msgid} = $id; 1641 return unless $self->type == cf::PLAYER;
761 1642
762 $self->send ("ext " . to_json \%msg); 1643 $self->enter_link;
763}
764 1644
765############################################################################# 1645 (cf::async {
766# map scripting support 1646 unless (eval {
1647 prepare_random_map $exit
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652
1653 1;
1654 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master",
1658 cf::NDI_UNIQUE | cf::NDI_RED);
1659
1660 warn "ERROR in enter_exit: $@";
1661 $self->leave_link;
1662 }
1663 })->prio (1);
1664}
1665
1666=head3 cf::client
1667
1668=over 4
1669
1670=item $client->send_drawinfo ($text, $flags)
1671
1672Sends a drawinfo packet to the client. Circumvents output buffering so
1673should not be used under normal circumstances.
1674
1675=cut
1676
1677sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_;
1679
1680 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1682}
1683
1684
1685=item $success = $client->query ($flags, "text", \&cb)
1686
1687Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690
1691Queries can fail, so check the return code. Or don't, as queries will become
1692reliable at some point in the future.
1693
1694=cut
1695
1696sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_;
1698
1699 return unless $self->state == ST_PLAYING
1700 || $self->state == ST_SETUP
1701 || $self->state == ST_CUSTOM;
1702
1703 $self->state (ST_CUSTOM);
1704
1705 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707
1708 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1;
1710}
1711
1712cf::client->attach (
1713 on_reply => sub {
1714 my ($ns, $msg) = @_;
1715
1716 # this weird shuffling is so that direct followup queries
1717 # get handled first
1718 my $queue = delete $ns->{query_queue};
1719
1720 (shift @$queue)->[1]->($msg);
1721
1722 push @{ $ns->{query_queue} }, @$queue;
1723
1724 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) {
1726 $ns->send_packet ($ns->{query_queue}[0][0]);
1727 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 }
1730 }
1731 },
1732);
1733
1734=item $client->coro (\&cb)
1735
1736Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection).
1739
1740=cut
1741
1742sub cf::client::coro {
1743 my ($self, $cb) = @_;
1744
1745 my $coro = &cf::async ($cb);
1746
1747 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0};
1749 });
1750
1751 $self->{_coro}{$coro+0} = $coro;
1752
1753 $coro
1754}
1755
1756cf::client->attach (
1757 on_destroy => sub {
1758 my ($ns) = @_;
1759
1760 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1761 },
1762);
1763
1764=back
1765
1766
1767=head2 SAFE SCRIPTING
1768
1769Functions that provide a safe environment to compile and execute
1770snippets of perl code without them endangering the safety of the server
1771itself. Looping constructs, I/O operators and other built-in functionality
1772is not available in the safe scripting environment, and the number of
1773functions and methods that can be called is greatly reduced.
1774
1775=cut
767 1776
768our $safe = new Safe "safe"; 1777our $safe = new Safe "safe";
769our $safe_hole = new Safe::Hole; 1778our $safe_hole = new Safe::Hole;
770 1779
771$SIG{FPE} = 'IGNORE'; 1780$SIG{FPE} = 'IGNORE';
772 1781
773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
774 1783
775# here we export the classes and methods available to script code 1784# here we export the classes and methods available to script code
776 1785
1786=pod
1787
1788The following fucntions and emthods are available within a safe environment:
1789
1790 cf::object contr pay_amount pay_player map
1791 cf::object::player player
1792 cf::player peaceful
1793 cf::map trigger
1794
1795=cut
1796
777for ( 1797for (
778 ["cf::object" => qw(contr pay_amount pay_player)], 1798 ["cf::object" => qw(contr pay_amount pay_player map)],
779 ["cf::object::player" => qw(player)], 1799 ["cf::object::player" => qw(player)],
780 ["cf::player" => qw(peaceful)], 1800 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)],
781) { 1802) {
782 no strict 'refs'; 1803 no strict 'refs';
783 my ($pkg, @funs) = @$_; 1804 my ($pkg, @funs) = @$_;
784 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1805 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
785 for @funs; 1806 for @funs;
786} 1807}
1808
1809=over 4
1810
1811=item @retval = safe_eval $code, [var => value, ...]
1812
1813Compiled and executes the given perl code snippet. additional var/value
1814pairs result in temporary local (my) scalar variables of the given name
1815that are available in the code snippet. Example:
1816
1817 my $five = safe_eval '$first + $second', first => 1, second => 4;
1818
1819=cut
787 1820
788sub safe_eval($;@) { 1821sub safe_eval($;@) {
789 my ($code, %vars) = @_; 1822 my ($code, %vars) = @_;
790 1823
791 my $qcode = $code; 1824 my $qcode = $code;
814 } 1847 }
815 1848
816 wantarray ? @res : $res[0] 1849 wantarray ? @res : $res[0]
817} 1850}
818 1851
1852=item cf::register_script_function $function => $cb
1853
1854Register a function that can be called from within map/npc scripts. The
1855function should be reasonably secure and should be put into a package name
1856like the extension.
1857
1858Example: register a function that gets called whenever a map script calls
1859C<rent::overview>, as used by the C<rent> extension.
1860
1861 cf::register_script_function "rent::overview" => sub {
1862 ...
1863 };
1864
1865=cut
1866
819sub register_script_function { 1867sub register_script_function {
820 my ($fun, $cb) = @_; 1868 my ($fun, $cb) = @_;
821 1869
822 no strict 'refs'; 1870 no strict 'refs';
823 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1871 *{"safe::$fun"} = $safe_hole->wrap ($cb);
824} 1872}
825 1873
1874=back
1875
1876=cut
1877
1878#############################################################################
1879
1880=head2 EXTENSION DATABASE SUPPORT
1881
1882Crossfire maintains a very simple database for extension use. It can
1883currently store anything that can be serialised using Storable, which
1884excludes objects.
1885
1886The parameter C<$family> should best start with the name of the extension
1887using it, it should be unique.
1888
1889=over 4
1890
1891=item $hashref = cf::db_get $family
1892
1893Return a hashref for use by the extension C<$family>, which can be
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896
1897=item $value = cf::db_get $family => $key
1898
1899Returns a single value from the database
1900
1901=item cf::db_put $family => $hashref
1902
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 });
1952
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 }
1957
1958 sub db_get($;$) {
1959 @_ >= 2
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963
1964 sub db_put($$;$) {
1965 if (@_ >= 3) {
1966 $DB->{$_[0]}{$_[1]} = $_[2];
1967 } else {
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972
1973 cf::global->attach (
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 },
1978 );
1979}
1980
826############################################################################# 1981#############################################################################
827# the server's main() 1982# the server's main()
828 1983
1984sub cfg_load {
1985 open my $fh, "<:utf8", cf::confdir . "/config"
1986 or return;
1987
1988 local $/;
1989 *CFG = YAML::Syck::Load <$fh>;
1990}
1991
829sub main { 1992sub main {
1993 # we must not ever block the main coroutine
1994 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub {
1997 Event::one_event;
1998 })->();
1999 };
2000
2001 cfg_load;
2002 db_load;
2003 load_extensions;
830 Event::loop; 2004 Event::loop;
831} 2005}
832 2006
833############################################################################# 2007#############################################################################
834# initialisation 2008# initialisation
835 2009
2010sub reload() {
2011 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n";
2014 return;
2015 }
2016
2017 warn "reloading...";
2018
2019 local $FREEZE = 1;
2020 cf::emergency_save;
2021
2022 eval {
2023 # if anything goes wrong in here, we should simply crash as we already saved
2024
2025 # cancel all watchers
2026 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = ();
2033
2034 # unload all extensions
2035 for (@exts) {
2036 warn "unloading <$_>";
2037 unload_extension $_;
2038 }
2039
2040 # unload all modules loaded from $LIBDIR
2041 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043
2044 warn "removing <$k>";
2045 delete $INC{$k};
2046
2047 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g;
2049
2050 if (my $cb = $k->can ("unload_module")) {
2051 $cb->();
2052 }
2053
2054 Symbol::delete_package $k;
2055 }
2056
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible
2062 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit"
2069 delete $INC{"cf.pm"};
2070
2071 # don't, removes xs symbols, too,
2072 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__;
2074
2075 # reload cf.pm
2076 warn "reloading cf.pm";
2077 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079
2080 # load config and database again
2081 cf::cfg_load;
2082 cf::db_load;
2083
2084 # load extensions
2085 warn "load extensions";
2086 cf::load_extensions;
2087
2088 # reattach attachments to objects
2089 warn "reattach";
2090 _global_reattach;
2091 };
2092
2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
2100};
2101
2102#############################################################################
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143}
2144
836register "<global>", __PACKAGE__; 2145register "<global>", __PACKAGE__;
837 2146
2147register_command "reload" => sub {
2148 my ($who, $arg) = @_;
2149
2150 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload.");
2154 }
2155};
2156
838unshift @INC, $LIBDIR; 2157unshift @INC, $LIBDIR;
839 2158
840load_extensions;
841
842$TICK_WATCHER = Event->timer ( 2159$TICK_WATCHER = Event->timer (
2160 reentrant => 0,
843 prio => 1, 2161 prio => 0,
844 at => $NEXT_TICK || 1, 2162 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL,
845 cb => sub { 2164 cb => sub {
2165 unless ($FREEZE) {
846 cf::server_tick; # one server iteration 2166 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
847 2169
848 my $NOW = Event::time;
849 $NEXT_TICK += $TICK; 2170 $NEXT_TICK += $TICK;
850 2171
851 # if we are delayed by four ticks, skip them all 2172 # if we are delayed by four ticks or more, skip them all
852 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
853 2174
854 $TICK_WATCHER->at ($NEXT_TICK); 2175 $TICK_WATCHER->at ($NEXT_TICK);
855 $TICK_WATCHER->start; 2176 $TICK_WATCHER->start;
856 }, 2177 },
857); 2178);
858 2179
859_reload_2; 2180IO::AIO::max_poll_time $TICK * 0.2;
2181
2182Event->io (
2183 fd => IO::AIO::poll_fileno,
2184 poll => 'r',
2185 prio => 5,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL,
2192 after => 0,
2193 interval => 10,
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime
2197 or warn "ERROR: unable to write runtime file: $!";
2198 })->();
2199 },
2200);
2201
2202END { cf::emergency_save }
860 2203
8611 22041
862 2205

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