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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 120our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
56 129
57binmode STDOUT; 130binmode STDOUT;
58binmode STDERR; 131binmode STDERR;
59 132
60# read virtual server time, if available 133# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
65} 138}
66 139
67mkdir cf::localdir; 140mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 142
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
76 146
77############################################################################# 147#############################################################################
78 148
79=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
80 150
87=item $cf::RUNTIME 157=item $cf::RUNTIME
88 158
89The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 160every server tick.
91 161
92=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 165
94The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
96 170
97=item $cf::NOW 171=item $cf::NOW
98 172
99The time of the last (current) server tick. 173The time of the last (current) server tick.
100 174
101=item $cf::TICK 175=item $cf::TICK
102 176
103The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
104 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
105=item %cf::CFG 189=item %cf::CFG
106 190
107Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
109 205
110=back 206=back
111 207
112=cut 208=cut
113 209
114BEGIN { 210BEGIN {
115 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 212 my $msg = join "", @_;
117 utf8::encode $msg;
118 213
119 $msg .= "\n" 214 $msg .= "\n"
120 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
121 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
122 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
123 }; 220 };
124} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
125 237
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 245
133# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 247# within the Safe compartment.
135for my $pkg (qw( 248for my $pkg (qw(
136 cf::global cf::attachable 249 cf::global cf::attachable
137 cf::object cf::object::player 250 cf::object cf::object::player
138 cf::client cf::player 251 cf::client cf::player
139 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
140 cf::map cf::party cf::region 254 cf::party cf::region
141)) { 255)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 257}
145 258
146$Event::DIED = sub { 259$EV::DIED = sub {
147 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
148}; 261};
149 262
150my %ext_pkg; 263#############################################################################
151my @exts;
152my @hook;
153 264
154=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
155 266
156=over 4 267=over 4
157 268
158=cut 269=item dumpval $ref
159 270
160use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
161 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
162=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
163 293
164Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
165 295
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
174 297
175Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
176 299
177=cut 300=cut
178 301
179sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
181 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
182} 305sub decode_json($) { $json_coder->decode ($_[0]) }
183 306
184=item cf::lock_wait $string 307=item cf::lock_wait $string
185 308
186Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
187 310
190Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
193returned. 316returned.
194 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
195Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
197 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
198=cut 328=cut
199 329
200our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
201 332
202sub lock_wait($) { 333sub lock_wait($) {
203 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
204 340
205 # wait for lock, if any 341 # wait for lock, if any
206 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 344 Coro::schedule;
214 350
215 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
216 lock_wait $key; 352 lock_wait $key;
217 353
218 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
219 356
220 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
223 } 361 }
224} 362}
225 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
226sub freeze_mainloop { 370sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
228 372
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 373 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop;
231 $guard
232} 374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
451=item cf::async { BLOCK }
452
453Currently the same as Coro::async_pool, meaning you cannot use
454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
456
457=cut
458
459BEGIN { *async = \&Coro::async_pool }
233 460
234=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
235 462
236The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
239 467
240If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
243fast or be very important. 471fast or be very important.
246 474
247sub sync_job(&) { 475sub sync_job(&) {
248 my ($job) = @_; 476 my ($job) = @_;
249 477
250 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
251 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
253 483
254 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 485
256 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
257 487
258 my $busy = 1; 488 my $busy = 1;
259 my @res; 489 my @res;
260 490
261 (Coro::async_pool { 491 (async {
492 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 493 @res = eval { $job->() };
263 warn $@ if $@; 494 warn $@ if $@;
264 undef $busy; 495 undef $busy;
265 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
266 497
267 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
268 Coro::cede_notself; 500 Coro::cede_notself;
269 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
270 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
271 509
272 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
273 } else { 511 } else {
274 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
275 513
276 $job->() 514 $job->()
277 } 515 }
278} 516}
279 517
280=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
281 519
282Creates (and readies) and returns a new coro. This coro is automcatially 520Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 521extension calling this is being unloaded.
284 522
285=cut 523=cut
286 524
287sub coro(&) { 525sub async_ext(&) {
288 my $cb = shift; 526 my $cb = shift;
289 527
290 my $coro = &Coro::async_pool ($cb); 528 my $coro = &Coro::async ($cb);
291 529
292 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
294 }); 532 });
295 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
296 534
297 $coro 535 $coro
298} 536}
299 537
300sub write_runtime { 538=item fork_call { }, $args
301 my $runtime = cf::localdir . "/runtime";
302 539
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
304 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
305 544
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309 546
310 aio_fsync $fh 547sub fork_call(&@) {
311 and return; 548 my ($cb, @args) = @_;
312 549
313 close $fh 550 # we seemingly have to make a local copy of the whole thing,
314 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
315 553
316 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
317 and return; 555 reset_signals;
556 &$cb
557 }, @args;
318 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
319 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
320} 725}
321 726
322=back 727=back
323 728
324=cut 729=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 730
446############################################################################# 731#############################################################################
447 732
448=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
449 734
451attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
453 738
454In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+). 741Deliantra).
457 742
458=over 4 743=over 4
459 744
460=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
461 746
575our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 861our @CB_MAP = ();
577 862
578my %attachment; 863my %attachment;
579 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
580sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
582 873
583 use sort 'stable'; 874 use sort 'stable';
584 875
618 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
619 910
620 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 915
625 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 917 my $pkg = shift @arg;
627 918
628 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
657 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
658 } 949 }
659 950
660 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
661 } else { 952 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
663 } 954 }
664 955
665 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
666} 957}
667 958
669 if (ref $_[0]) { 960 if (ref $_[0]) {
670 _object_attach @_; 961 _object_attach @_;
671 } else { 962 } else {
672 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
673 } 964 }
965 _recalc_want;
674}; 966};
675 967
676# all those should be optimised 968# all those should be optimised
677sub cf::attachable::detach { 969sub cf::attachable::detach {
678 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
682 reattach ($obj); 974 reattach ($obj);
683 } else { 975 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
685 } 977 }
978 _recalc_want;
686}; 979};
687 980
688sub cf::attachable::attached { 981sub cf::attachable::attached {
689 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
690 983
705 "; 998 ";
706 die if $@; 999 die if $@;
707} 1000}
708 1001
709our $override; 1002our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711 1004
712sub override { 1005sub override {
713 $override = 1; 1006 $override = 1;
714 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
715} 1008}
716 1009
717sub do_invoke { 1010sub do_invoke {
718 my $event = shift; 1011 my $event = shift;
719 my $callbacks = shift; 1012 my $callbacks = shift;
720 1013
721 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
722 1015
723 local $override; 1016 local $override;
724 1017
725 for (@$callbacks) { 1018 for (@$callbacks) {
726 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
735 } 1028 }
736 1029
737 0 1030 0
738} 1031}
739 1032
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
741 1034
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743 1036
744Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
745 1038
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
749 1042
750=back 1043=back
751 1044
752=cut 1045=cut
753 1046
754############################################################################# 1047#############################################################################
755# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
756 1091
757sub reattach { 1092sub reattach {
758 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 1098
761 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
762 1100
763 @$registry = (); 1101 @$registry = ();
764 1102
779cf::attachable->attach ( 1117cf::attachable->attach (
780 prio => -1000000, 1118 prio => -1000000,
781 on_instantiate => sub { 1119 on_instantiate => sub {
782 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
783 1121
784 $data = from_json $data; 1122 $data = decode_json $data;
785 1123
786 for (@$data) { 1124 for (@$data) {
787 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
788 1126
789 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
805sub object_freezer_save { 1143sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
807 1145
808 sync_job { 1146 sync_job {
809 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
810 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
812 1151
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 1156 aio_close $fh;
818 1157
819 if (@$objs) { 1158 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 1164 aio_close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
827 } 1166 }
828 } else { 1167 } else {
829 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
830 } 1169 }
835 } 1174 }
836 } else { 1175 } else {
837 aio_unlink $filename; 1176 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
839 } 1178 }
840 } 1179 };
841} 1180}
842 1181
843sub object_freezer_as_string { 1182sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
845 1184
857 or return; 1196 or return;
858 1197
859 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
861 or return; 1200 or return;
1201
862 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
863 } 1204 }
864 1205
1206 utf8::decode (my $decname = $filename);
865 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
866 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
867 return ($data, $av); 1210 ($data, $av)
868} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
869 1218
870############################################################################# 1219#############################################################################
871# command handling &c 1220# command handling &c
872 1221
873=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
886 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
887} 1236}
888 1237
889=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
890 1239
891Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
892 1245
893If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
894called. 1247called.
895 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
896=cut 1260=cut
897 1261
898sub register_extcmd { 1262sub register_extcmd {
899 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
900 1264
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
905} 1272}
906 1273
907cf::player->attach ( 1274cf::player->attach (
908 on_command => sub { 1275 on_command => sub {
909 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
918 cf::override; 1285 cf::override;
919 }, 1286 },
920 on_extcmd => sub { 1287 on_extcmd => sub {
921 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
922 1289
923 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
924 1291
925 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
931 } else { 1307 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 } 1309 }
934 1310
935 cf::override; 1311 cf::override;
936 }, 1312 },
937); 1313);
938 1314
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
946 my ($path) = @_; 1670 my ($path) = @_;
947 1671
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
949 my $base = $1;
950 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg";
953 1673
954 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
955 1675 if ($region->{match} && $path =~ $region->{match}) {
956 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
957 or die "$path: $!"; 1677 if $region->specificity > $specificity;
958 1678 }
959 my $source =
960 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> })
963 . "\n};\n1";
964
965 eval $source
966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
968
969 push @exts, $pkg;
970 $ext_pkg{$base} = $pkg;
971
972# no strict 'refs';
973# @{"$pkg\::ISA"} = ext::;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 1679 }
988 1680
989 # remove commands 1681 $match
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013}
1014
1015sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext;
1018 eval {
1019 load_extension $ext;
1020 1
1021 } or warn "$ext not loaded: $@";
1022 }
1023}
1024
1025#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
1070
1071=item cf::player::exists $login
1072
1073Returns true when the given account exists.
1074
1075=cut
1076
1077sub cf::player::exists($) {
1078 cf::player::find $_[0]
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1080}
1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094} 1682}
1095 1683
1096=back 1684=back
1097
1098 1685
1099=head3 cf::map 1686=head3 cf::map
1100 1687
1101=over 4 1688=over 4
1102 1689
1105package cf::map; 1692package cf::map;
1106 1693
1107use Fcntl; 1694use Fcntl;
1108use Coro::AIO; 1695use Coro::AIO;
1109 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1110our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1112 1703
1113sub generate_random_map { 1704sub generate_random_map {
1114 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1115 1708
1116 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1710 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1130} 1850}
1131 1851
1132# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1133# all maps in C++... 1853# all maps in C++...
1134sub change_all_map_light { 1854sub change_all_map_light {
1136 1856
1137 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1139} 1859}
1140 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1141sub try_load_header($) { 1877sub load_header_from($) {
1142 my ($path) = @_; 1878 my ($self, $path) = @_;
1143 1879
1144 utf8::encode $path; 1880 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1146 or return; 1882 or return;
1147 1883
1148 my $map = cf::map::new 1884 $self->_load_header ($f)
1149 or return; 1885 or return;
1150 1886
1151 # for better error messages only, will be overwritten 1887 local $MAP_LOADING{$self->{path}} = $self;
1152 $map->path ($path); 1888 $f->resolve_delayed_derefs;
1153 1889
1154 $map->load_header ($path) 1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1155 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1156 1936
1157 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1158 1939
1159 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1160} 1944}
1161 1945
1162sub find; 1946sub find;
1163sub find { 1947sub find {
1164 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1165 1949
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1171 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1172 1954
1173 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1174 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1175 1958
1176 # do it the slow way 1959 my $map = new_from_path cf::map $path
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1960 or return;
1195 1961
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1208 1963
1209 Coro::cede; 1964 $map->load_header
1965 or return;
1210 1966
1211 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1212 $map->reset; 1972 $map->reset;
1213 undef $guard;
1214 $map = find $path 1973 return find $path;
1215 or return;
1216 } 1974 }
1217 1975
1218 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1219 } 1977 }
1220} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1221 1982
1222sub load { 1983sub load {
1223 my ($self) = @_; 1984 my ($self) = @_;
1224 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1225 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1227 1992
1993 return unless $self->valid;
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1229 1995
1230 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1231 1997
1232 $self->alloc; 1998 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1234 or return; 2006 or return;
1235 2007
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1237 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1238 2010
1239 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 2012 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1242 $self->clear_unique_items; 2015 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1244 } 2019 }
1245 } 2020 }
1246 2021
1247 Coro::cede; 2022 $f->resolve_delayed_derefs;
1248 2023
2024 cf::cede_to_tick;
1249 # now do the right thing for maps 2025 # now do the right thing for maps
1250 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1262 $self->activate; 2038 $self->activate;
1263 } 2039 }
1264 2040
1265 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1266 2043
1267 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
1268} 2086}
1269 2087
1270sub find_sync { 2088sub find_sync {
1271 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1272 2090
1273 cf::sync_job { cf::map::find $path, $origin } 2091 cf::sync_job { find $path, $origin }
1274} 2092}
1275 2093
1276sub do_load_sync { 2094sub do_load_sync {
1277 my ($map) = @_; 2095 my ($map) = @_;
1278 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1279 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1280} 2134}
1281 2135
1282sub save { 2136sub save {
1283 my ($self) = @_; 2137 my ($self) = @_;
1284 2138
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1286 2140
1287 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1288 2142
1289 return unless $self->dirty; 2143 return unless $self->dirty;
1290 2144
1291 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 2147
1294 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1295 2149
1296 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1297 2151
1298 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1299 2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1300 if ($uniq) { 2161 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 2164 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 2166 }
1306} 2167}
1307 2168
1308sub swap_out { 2169sub swap_out {
1309 my ($self) = @_; 2170 my ($self) = @_;
1310 2171
1311 # save first because save cedes 2172 # save first because save cedes
1312 $self->save; 2173 $self->save;
1313 2174
1314 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1315 2176
1316 return if $self->players; 2177 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1318 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1319 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2185 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2186}
1323 2187
1324sub reset_at { 2188sub reset_at {
1325 my ($self) = @_; 2189 my ($self) = @_;
1326 2190
1327 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1330 2193
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2196
1338 my ($self) = @_; 2201 my ($self) = @_;
1339 2202
1340 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1341} 2204}
1342 2205
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2206sub reset {
1365 my ($self) = @_; 2207 my ($self) = @_;
1366 2208
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 2210
1369 return if $self->players; 2211 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371 2212
1372 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1373 2224
1374 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1375 2226
2227 $self->deactivate;
1376 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1377 2230
1378 $self->unlink_save; 2231 $self->unlink_save;
1379 $self->destroy; 2232 $self->destroy;
1380} 2233}
1381 2234
1382my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1383 2236
1384sub nuke { 2237sub nuke {
1385 my ($self) = @_; 2238 my ($self) = @_;
1386 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1390 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1391} 2257}
1392 2258
1393sub customise_for { 2259=item $maps = cf::map::tmp_maps
1394 my ($map, $ob) = @_;
1395 2260
1396 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1398 } 2267 [
1399 2268 map {
1400 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1401} 2275}
1402 2276
1403sub emergency_save { 2277=item $maps = cf::map::random_maps
1404 my $freeze_guard = cf::freeze_mainloop;
1405 2278
1406 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1407 2281
1408 cf::sync_job { 2282=cut
1409 warn "begin emergency map save\n"; 2283
1410 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1411 }; 2365 }
1412
1413 warn "end emergency map save\n";
1414} 2366}
1415 2367
1416package cf; 2368package cf;
1417 2369
1418=back 2370=back
1419
1420 2371
1421=head3 cf::object::player 2372=head3 cf::object::player
1422 2373
1423=over 4 2374=over 4
1424 2375
1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1428can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1429dialogue with the given NPC character. 2380dialogue with the given NPC character.
1430 2381
1431=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1432 2397
1433# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1434# with dialog boxes. 2399# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1436sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1438 2403
1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1440 2405
1441 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1442 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1443 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1444 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1445 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1446 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1447} 2431}
1448 2432
1449=item $player_object->may ("access") 2433=item $player_object->may ("access")
1450 2434
1451Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1464 2448
1465=item $player_object->enter_link 2449=item $player_object->enter_link
1466 2450
1467Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1468 2452
1469The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1470I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1471 2459
1472=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1473 2461
1474Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 2465fails, to the emergency map position.
1478 2466
1479Might block. 2467Might block.
1480 2468
1481=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1482 2480
1483sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1484 my ($self) = @_; 2482 my ($self) = @_;
1485 2483
1486 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1487 2485
1488 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 2487
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1492 2490
1493 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 2492}
1495 2493
1496sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1498 2498
1499 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1500 2500
1501 unless ($map) { 2501 unless ($map) {
1502 # restore original map position 2502 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1519 2519
1520 $map->load; 2520 $map->load;
2521 $map->load_neighbours;
1521 2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1522 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1524} 2529}
1525 2530
1526cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1527 on_logout => sub {
1528 my ($pl) = @_;
1529 2532
1530 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1531 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1532 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1533 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1534 }; 2537be called at the end of this process.
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539 2538
1540 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1541 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553 2541
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut 2542=cut
2543
2544our $GOTOGEN;
1557 2545
1558sub cf::object::player::goto { 2546sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 2551
1561 $self->enter_link; 2552 $self->enter_link;
1562 2553
1563 (Coro::async_pool { 2554 (async {
1564 $path = new cf::path $path; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
1565 2556
1566 my $map = cf::map::find $path->as_string; 2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1568 2581 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1573 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1575 })->prio (1); 2600 })->prio (1);
1576} 2601}
1577 2602
1578=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1579 2604
1581 2606
1582sub parse_random_map_params { 2607sub parse_random_map_params {
1583 my ($spec) = @_; 2608 my ($spec) = @_;
1584 2609
1585 my $rmp = { # defaults 2610 my $rmp = { # defaults
1586 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1588 }; 2615 };
1589 2616
1590 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1592 2619
1604 # that depends on the exit object 2631 # that depends on the exit object
1605 2632
1606 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1607 2634
1608 if ($exit->map) { 2635 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1613 } 2642 }
1614 2643
1615 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1616 2645
1617 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1618 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1619 2649
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1622 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1623 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1625 } 2661 }
1626} 2662}
1627 2663
1628sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1630 2666
1631 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1632 2668
1633 $self->enter_link; 2669 $self->enter_link;
1634 2670
1635 (Coro::async_pool { 2671 (async {
1636 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
1637 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1638 prepare_random_map $exit 2681 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1640 2684
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1643 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1644 1; 2695 1
1645 }) { 2696 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2699 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2701
1651 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2703 $self->leave_link;
1653 } 2704 }
1654 })->prio (1); 2705 })->prio (1);
1667 2718
1668sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1670 2721
1671 utf8::encode $text; 2722 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2724}
1674 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg);
2797
2798 $color &= cf::NDI_CLIENT_MASK; # just in case...
2799
2800 # check predefined channels, for the benefit of C
2801 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel};
2803
2804 $self->ext_msg (channel_info => $channel)
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id};
2808
2809 } elsif (ref $channel) {
2810 # send meta info to client, if not yet sent
2811 unless (exists $self->{channel}{$channel->{id}}) {
2812 $self->{channel}{$channel->{id}} = $channel;
2813 $self->ext_msg (channel_info => $channel)
2814 if $self->can_msg;
2815 }
2816
2817 $channel = $channel->{id};
2818 }
2819
2820 return unless @extra || length $msg;
2821
2822 if ($self->can_msg) {
2823 # default colour, mask it out
2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2825 if $color & cf::NDI_DEF;
2826
2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2843 } else {
2844 if ($color >= 0) {
2845 # replace some tags by gcfclient-compatible ones
2846 for ($msg) {
2847 1 while
2848 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2849 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2850 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2851 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2852 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2853 }
2854
2855 $color &= cf::NDI_COLOR_MASK;
2856
2857 utf8::encode $msg;
2858
2859 if (0 && $msg =~ /\[/) {
2860 # COMMAND/INFO
2861 $self->send_packet ("drawextinfo $color 10 8 $msg")
2862 } else {
2863 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2864 $self->send_packet ("drawinfo $color $msg")
2865 }
2866 }
2867 }
2868}
2869
2870=item $client->ext_msg ($type, @msg)
2871
2872Sends an ext event to the client.
2873
2874=cut
2875
2876sub cf::client::ext_msg($$@) {
2877 my ($self, $type, @msg) = @_;
2878
2879 if ($self->extcmd == 2) {
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2881 } elsif ($self->extcmd == 1) { # TODO: remove
2882 push @msg, msgtype => "event_$type";
2883 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2884 }
2885}
2886
2887=item $client->ext_reply ($msgid, @msg)
2888
2889Sends an ext reply to the client.
2890
2891=cut
2892
2893sub cf::client::ext_reply($$@) {
2894 my ($self, $id, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2898 } elsif ($self->extcmd == 1) {
2899 #TODO: version 1, remove
2900 unshift @msg, msgtype => "reply", msgid => $id;
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2902 }
2903}
1675 2904
1676=item $success = $client->query ($flags, "text", \&cb) 2905=item $success = $client->query ($flags, "text", \&cb)
1677 2906
1678Queues a query to the client, calling the given callback with 2907Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2908the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2909C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681 2910
1682Queries can fail, so check the return code. Or don't, as queries will become 2911Queries can fail, so check the return code. Or don't, as queries will
1683reliable at some point in the future. 2912become reliable at some point in the future.
1684 2913
1685=cut 2914=cut
1686 2915
1687sub cf::client::query { 2916sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_; 2917 my ($self, $flags, $text, $cb) = @_;
1696 utf8::encode $text; 2925 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2926 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698 2927
1699 $self->send_packet ($self->{query_queue}[0][0]) 2928 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1; 2929 if @{ $self->{query_queue} } == 1;
2930
2931 1
1701} 2932}
1702 2933
1703cf::client->attach ( 2934cf::client->attach (
2935 on_connect => sub {
2936 my ($ns) = @_;
2937
2938 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2939 },
1704 on_reply => sub { 2940 on_reply => sub {
1705 my ($ns, $msg) = @_; 2941 my ($ns, $msg) = @_;
1706 2942
1707 # this weird shuffling is so that direct followup queries 2943 # this weird shuffling is so that direct followup queries
1708 # get handled first 2944 # get handled first
1709 my $queue = delete $ns->{query_queue} 2945 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2946 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2947
1712 (shift @$queue)->[1]->($msg); 2948 (shift @$queue)->[1]->($msg);
2949 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2950
1714 push @{ $ns->{query_queue} }, @$queue; 2951 push @{ $ns->{query_queue} }, @$queue;
1715 2952
1716 if (@{ $ns->{query_queue} } == @$queue) { 2953 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2954 if (@$queue) {
1719 } else { 2956 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2957 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 } 2958 }
1722 } 2959 }
1723 }, 2960 },
2961 on_exticmd => sub {
2962 my ($ns, $buf) = @_;
2963
2964 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2965
2966 if (ref $msg) {
2967 my ($type, $reply, @payload) =
2968 "ARRAY" eq ref $msg
2969 ? @$msg
2970 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2971
2972 my @reply;
2973
2974 if (my $cb = $EXTICMD{$type}) {
2975 @reply = $cb->($ns, @payload);
2976 }
2977
2978 $ns->ext_reply ($reply, @reply)
2979 if $reply;
2980
2981 } else {
2982 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2983 }
2984
2985 cf::override;
2986 },
1724); 2987);
1725 2988
1726=item $client->coro (\&cb) 2989=item $client->async (\&cb)
1727 2990
1728Create a new coroutine, running the specified callback. The coroutine will 2991Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2992be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2993or loss of connection).
1731 2994
1732=cut 2995=cut
1733 2996
1734sub cf::client::coro { 2997sub cf::client::async {
1735 my ($self, $cb) = @_; 2998 my ($self, $cb) = @_;
1736 2999
1737 my $coro = &Coro::async_pool ($cb); 3000 my $coro = &Coro::async ($cb);
1738 3001
1739 $coro->on_destroy (sub { 3002 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3003 delete $self->{_coro}{$coro+0};
1741 }); 3004 });
1742 3005
1769our $safe = new Safe "safe"; 3032our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3033our $safe_hole = new Safe::Hole;
1771 3034
1772$SIG{FPE} = 'IGNORE'; 3035$SIG{FPE} = 'IGNORE';
1773 3036
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3037$safe->permit_only (Opcode::opset qw(
3038 :base_core :base_mem :base_orig :base_math
3039 grepstart grepwhile mapstart mapwhile
3040 sort time
3041));
1775 3042
1776# here we export the classes and methods available to script code 3043# here we export the classes and methods available to script code
1777 3044
1778=pod 3045=pod
1779 3046
1780The following fucntions and emthods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
1781 3048
1782 cf::object contr pay_amount pay_player map 3049 cf::object
3050 contr pay_amount pay_player map x y force_find force_add destroy
3051 insert remove name archname title slaying race decrease split
3052
1783 cf::object::player player 3053 cf::object::player
1784 cf::player peaceful 3054 player
1785 cf::map trigger 3055
3056 cf::player
3057 peaceful
3058
3059 cf::map
3060 trigger
1786 3061
1787=cut 3062=cut
1788 3063
1789for ( 3064for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3066 insert remove inv nrof name archname title slaying race
3067 decrease split destroy change_exp)],
1791 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
1794) { 3071) {
1795 no strict 'refs'; 3072 no strict 'refs';
1866=back 3143=back
1867 3144
1868=cut 3145=cut
1869 3146
1870############################################################################# 3147#############################################################################
3148# the server's init and main functions
1871 3149
1872=head2 EXTENSION DATABASE SUPPORT 3150sub load_facedata($) {
3151 my ($path) = @_;
1873 3152
1874Crossfire maintains a very simple database for extension use. It can 3153 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3154 # for this (global event?)
1876excludes objects. 3155 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3156
1878The parameter C<$family> should best start with the name of the extension 3157 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3158
1881=over 4 3159 warn "loading facedata from $path\n";
1882 3160
1883=item $hashref = cf::db_get $family 3161 my $facedata;
3162 0 < aio_load $path, $facedata
3163 or die "$path: $!";
1884 3164
1885Return a hashref for use by the extension C<$family>, which can be 3165 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3166
1889=item $value = cf::db_get $family => $key 3167 $facedata->{version} == 2
3168 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3169
1891Returns a single value from the database 3170 # patch in the exptable
1892 3171 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3172 type => FT_RSRC,
1894 3173 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 3174 };
3175 cf::cede_to_tick;
1944 3176
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 3177 {
3178 my $faces = $facedata->{faceinfo};
1949 3179
1950 sub db_get($;$) { 3180 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 3182
1956 sub db_put($$;$) { 3183 cf::face::set_visibility $idx, $info->{visibility};
1957 if (@_ >= 3) { 3184 cf::face::set_magicmap $idx, $info->{magicmap};
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1959 } else { 3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 3187
1965 cf::global->attach ( 3188 cf::cede_to_tick;
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3189 }
1970 );
1971}
1972 3190
1973############################################################################# 3191 while (my ($face, $info) = each %$faces) {
1974# the server's main() 3192 next unless $info->{smooth};
1975 3193
1976sub cfg_load { 3194 my $idx = cf::face::find $face
3195 or next;
3196
3197 if (my $smooth = cf::face::find $info->{smooth}) {
3198 cf::face::set_smooth $idx, $smooth;
3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3200 } else {
3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3202 }
3203
3204 cf::cede_to_tick;
3205 }
3206 }
3207
3208 {
3209 my $anims = $facedata->{animinfo};
3210
3211 while (my ($anim, $info) = each %$anims) {
3212 cf::anim::set $anim, $info->{frames}, $info->{facings};
3213 cf::cede_to_tick;
3214 }
3215
3216 cf::anim::invalidate_all; # d'oh
3217 }
3218
3219 {
3220 # TODO: for gcfclient pleasure, we should give resources
3221 # that gcfclient doesn't grok a >10000 face index.
3222 my $res = $facedata->{resource};
3223
3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3227 my $data;
3228
3229 if ($info->{type} & 1) {
3230 # prepend meta info
3231
3232 my $meta = $enc->encode ({
3233 name => $name,
3234 %{ $info->{meta} || {} },
3235 });
3236
3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3244 } else {
3245 $RESOURCE{$name} = $info;
3246 }
3247
3248 cf::cede_to_tick;
3249 }
3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3253
3254 1
3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3276
3277register_exticmd fx_want => sub {
3278 my ($ns, $want) = @_;
3279
3280 while (my ($k, $v) = each %$want) {
3281 $ns->fx_want ($k, $v);
3282 }
3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3295sub reload_regions {
3296 # HACK to clear player env face cache, we need some signal framework
3297 # for this (global event?)
3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3299
3300 load_resource_file "$MAPDIR/regions"
3301 or die "unable to load regions file\n";
3302
3303 for (cf::region::list) {
3304 $_->{match} = qr/$_->{match}/
3305 if exists $_->{match};
3306 }
3307}
3308
3309sub reload_facedata {
3310 load_facedata "$DATADIR/facedata"
3311 or die "unable to load facedata\n";
3312}
3313
3314sub reload_archetypes {
3315 load_resource_file "$DATADIR/archetypes"
3316 or die "unable to load archetypes\n";
3317}
3318
3319sub reload_treasures {
3320 load_resource_file "$DATADIR/treasures"
3321 or die "unable to load treasurelists\n";
3322}
3323
3324sub reload_resources {
3325 warn "reloading resource files...\n";
3326
3327 reload_facedata;
3328 reload_archetypes;
3329 reload_regions;
3330 reload_treasures;
3331
3332 warn "finished reloading resource files\n";
3333}
3334
3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3340 reload_resources;
3341}
3342
3343sub reload_config {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3345 or return;
1979 3346
1980 local $/; 3347 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
1982 3349
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3351
3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1984 3354
1985 if (exists $CFG{mlockall}) { 3355 if (exists $CFG{mlockall}) {
1986 eval { 3356 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 3357 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 3358 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 3359 };
1990 warn $@ if $@; 3360 warn $@ if $@;
1991 } 3361 }
1992} 3362}
1993 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
1994sub main { 3383sub main {
3384 atomic;
3385
1995 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 3389 (async {
1999 Event::one_event; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
2000 })->(); 3391 EV::loop EV::LOOP_ONESHOT;
3392 })->prio (Coro::PRIO_MAX);
2001 }; 3393 };
2002 3394
2003 cfg_load; 3395 {
2004 db_load; 3396 my $guard = freeze_mainloop;
3397 reload_config;
3398 db_init;
2005 load_extensions; 3399 load_extensions;
3400
3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
2006 Event::loop; 3409 EV::loop;
2007} 3410}
2008 3411
2009############################################################################# 3412#############################################################################
2010# initialisation 3413# initialisation and cleanup
2011 3414
3415# install some emergency cleanup handlers
3416BEGIN {
3417 our %SIGWATCHER = ();
3418 for my $signal (qw(INT HUP TERM)) {
3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3420 cf::cleanup "SIG$signal";
3421 };
3422 }
3423}
3424
3425sub write_runtime_sync {
3426 # first touch the runtime file to show we are still running:
3427 # the fsync below can take a very very long time.
3428
3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3430
3431 my $guard = cf::lock_acquire "write_runtime";
3432
3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3434 or return;
3435
3436 my $value = $cf::RUNTIME + 90 + 10;
3437 # 10 is the runtime save interval, for a monotonic clock
3438 # 60 allows for the watchdog to kill the server.
3439
3440 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3441 and return;
3442
3443 # always fsync - this file is important
3444 aio_fsync $fh
3445 and return;
3446
3447 # touch it again to show we are up-to-date
3448 aio_utime $fh, undef, undef;
3449
3450 close $fh
3451 or return;
3452
3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3454 and return;
3455
3456 warn "runtime file written.\n";
3457
3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3502}
3503
3504sub emergency_save() {
3505 my $freeze_guard = cf::freeze_mainloop;
3506
3507 warn "enter emergency perl save\n";
3508
3509 cf::sync_job {
3510 # use a peculiar iteration method to avoid tripping on perl
3511 # refcount bugs in for. also avoids problems with players
3512 # and maps saved/destroyed asynchronously.
3513 warn "begin emergency player save\n";
3514 for my $login (keys %cf::PLAYER) {
3515 my $pl = $cf::PLAYER{$login} or next;
3516 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3518 $pl->save;
3519 }
3520 warn "end emergency player save\n";
3521
3522 warn "begin emergency map save\n";
3523 for my $path (keys %cf::MAP) {
3524 my $map = $cf::MAP{$path} or next;
3525 $map->valid or next;
3526 $map->save;
3527 }
3528 warn "end emergency map save\n";
3529
3530 warn "begin emergency database checkpoint\n";
3531 BDB::db_env_txn_checkpoint $DB_ENV;
3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3537 };
3538
3539 warn "leave emergency perl save\n";
3540}
3541
3542sub post_cleanup {
3543 my ($make_core) = @_;
3544
3545 warn Carp::longmess "post_cleanup backtrace"
3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3579
2012sub reload() { 3580sub do_reload_perl() {
2013 # can/must only be called in main 3581 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 3583 warn "can only reload from main coroutine";
2016 return; 3584 return;
2017 } 3585 }
2018 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
2019 warn "reloading..."; 3590 warn "reloading...";
2020 3591
2021 my $guard = freeze_mainloop; 3592 warn "entering sync_job";
3593
3594 cf::sync_job {
3595 cf::write_runtime_sync; # external watchdog should not bark
2022 cf::emergency_save; 3596 cf::emergency_save;
3597 cf::write_runtime_sync; # external watchdog should not bark
2023 3598
2024 eval { 3599 warn "syncing database to disk";
3600 BDB::db_env_txn_checkpoint $DB_ENV;
3601
2025 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
2026 3603
2027 # cancel all watchers 3604 warn "flushing outstanding aio requests";
2028 for (Event::all_watchers) { 3605 while (IO::AIO::nreqs || BDB::nreqs) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
2036 # unload all extensions
2037 for (@exts) {
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041
2042 # unload all modules loaded from $LIBDIR
2043 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045
2046 warn "removing <$k>";
2047 delete $INC{$k};
2048
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) {
2053 $cb->();
2054 } 3607 }
2055 3608
2056 Symbol::delete_package $k; 3609 warn "cancelling all extension coros";
3610 $_->cancel for values %EXT_CORO;
3611 %EXT_CORO = ();
3612
3613 warn "removing commands";
3614 %COMMAND = ();
3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3622 warn "... unloading $pkg";
3623
3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
2057 } 3633 }
2058 3634
2059 # sync database to disk 3635 warn "unloading all perl modules loaded from $LIBDIR";
2060 cf::db_sync; 3636 while (my ($k, $v) = each %INC) {
2061 IO::AIO::flush; 3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2062 3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3650 }
3651
2063 # get rid of safe::, as good as possible 3652 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 3655
2067 # remove register_script_function callbacks 3656 warn "unloading cf.pm \"a bit\"";
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3658 delete $INC{"cf/pod.pm"};
2072 3659
2073 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
2074 # and global variables created in xs 3661 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
2076 3663
2077 # reload cf.pm 3664 warn "unload completed, starting to reload now";
3665
2078 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
2079 require cf; 3667 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 3669
2082 # load config and database again 3670 warn "loading config and database again";
2083 cf::cfg_load; 3671 cf::reload_config;
2084 cf::db_load;
2085 3672
2086 # load extensions
2087 warn "load extensions"; 3673 warn "loading extensions";
2088 cf::load_extensions; 3674 cf::load_extensions;
2089 3675
2090 # reattach attachments to objects 3676 warn "reattaching attachments to objects/players";
3677 _global_reattach; # objects, sockets
3678 warn "reattaching attachments to maps";
3679 reattach $_ for values %MAP;
3680 warn "reattaching attachments to players";
3681 reattach $_ for values %PLAYER;
3682
3683 warn "leaving sync_job";
3684
3685 1
3686 } or do {
3687 warn $@;
3688 cf::cleanup "error while reloading, exiting.";
3689 };
3690
2091 warn "reattach"; 3691 warn "reloaded";
2092 _global_reattach; 3692 --$RELOAD;
3693 }
3694};
3695
3696our $RELOAD_WATCHER; # used only during reload
3697
3698sub reload_perl() {
3699 # doing reload synchronously and two reloads happen back-to-back,
3700 # coro crashes during coro_state_free->destroy here.
3701
3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3704 undef $RELOAD_WATCHER;
2093 }; 3705 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 3706}
2146
2147register "<global>", __PACKAGE__;
2148 3707
2149register_command "reload" => sub { 3708register_command "reload" => sub {
2150 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
2151 3710
2152 if ($who->flag (FLAG_WIZ)) { 3711 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 3712 $who->message ("reloading server.");
3713 async {
3714 $Coro::current->{desc} = "perl_reload";
3715 reload_perl;
3716 };
2156 } 3717 }
2157}; 3718};
2158 3719
2159unshift @INC, $LIBDIR; 3720unshift @INC, $LIBDIR;
2160 3721
2161$TICK_WATCHER = Event->timer ( 3722my $bug_warning = 0;
2162 reentrant => 0, 3723
2163 prio => 0, 3724our @WAIT_FOR_TICK;
2164 at => $NEXT_TICK || $TICK, 3725our @WAIT_FOR_TICK_BEGIN;
2165 data => WF_AUTOCANCEL, 3726
2166 cb => sub { 3727sub wait_for_tick {
3728 return if tick_inhibit || $Coro::current == $Coro::main;
3729
3730 my $signal = new Coro::Signal;
3731 push @WAIT_FOR_TICK, $signal;
3732 $signal->wait;
3733}
3734
3735sub wait_for_tick_begin {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3740 $signal->wait;
3741}
3742
3743sub tick {
3744 if ($Coro::current != $Coro::main) {
3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3746 unless ++$bug_warning > 10;
3747 return;
3748 }
3749
2167 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK;
2170 3751
2171 # if we are delayed by four ticks or more, skip them all 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2173 3754 Coro::async_pool {
2174 $TICK_WATCHER->at ($NEXT_TICK); 3755 $Coro::current->{desc} = "runtime saver";
2175 $TICK_WATCHER->start;
2176 },
2177);
2178
2179IO::AIO::max_poll_time $TICK * 0.2;
2180
2181Event->io (
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime 3756 write_runtime_sync
2196 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
2197 })->(); 3758 };
2198 }, 3759 }
2199); 3760
3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3762 $sig->send;
3763 }
3764 while (my $sig = shift @WAIT_FOR_TICK) {
3765 $sig->send;
3766 }
3767
3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3770
3771 if (0) {
3772 if ($NEXT_TICK) {
3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3779
3780{
3781 # configure BDB
3782
3783 BDB::min_parallel 8;
3784 BDB::max_poll_reqs $TICK * 0.1;
3785 $AnyEvent::BDB::WATCHER->priority (1);
3786
3787 unless ($DB_ENV) {
3788 $DB_ENV = BDB::db_env_create;
3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3794
3795 cf::sync_job {
3796 eval {
3797 BDB::db_env_open
3798 $DB_ENV,
3799 $BDBDIR,
3800 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3801 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3802 0666;
3803
3804 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3805 };
3806
3807 cf::cleanup "db_env_open(db): $@" if $@;
3808 };
3809 }
3810
3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3813 };
3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3816 };
3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3819 };
3820}
3821
3822{
3823 # configure IO::AIO
3824
3825 IO::AIO::min_parallel 8;
3826 IO::AIO::max_poll_time $TICK * 0.1;
3827 undef $AnyEvent::AIO::WATCHER;
3828}
3829
3830my $_log_backtrace;
3831
3832sub _log_backtrace {
3833 my ($msg, @addr) = @_;
3834
3835 $msg =~ s/\n//;
3836
3837 # limit the # of concurrent backtraces
3838 if ($_log_backtrace < 2) {
3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3841 async {
3842 $Coro::current->{desc} = "abt $msg";
3843
3844 my @bt = fork_call {
3845 @addr = map { sprintf "%x", $_ } @addr;
3846 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3847 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3848 or die "addr2line: $!";
3849
3850 my @funcs;
3851 my @res = <$fh>;
3852 chomp for @res;
3853 while (@res) {
3854 my ($func, $line) = splice @res, 0, 2, ();
3855 push @funcs, "[$func] $line";
3856 }
3857
3858 @funcs
3859 };
3860
3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3864 --$_log_backtrace;
3865 };
3866 } else {
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] [suppressed]\n";
3869 }
3870}
3871
3872# load additional modules
3873use cf::pod;
2200 3874
2201END { cf::emergency_save } 3875END { cf::emergency_save }
2202 3876
22031 38771
2204 3878

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