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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
180 210
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
185 275
186=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
187 277
188The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
205 295
206 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 297 # (but this is cancel-safe)
208 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
209 299
210 my $busy = 1; 300 my $busy = 1;
211 my @res; 301 my @res;
212 302
213 (Coro::async { 303 (async {
214 @res = eval { $job->() }; 304 @res = eval { $job->() };
215 warn $@ if $@; 305 warn $@ if $@;
216 undef $busy; 306 undef $busy;
217 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
218 308
219 while ($busy) { 309 while ($busy) {
220 Coro::cede_notself; 310 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 311 }
223 312
224 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
225 } else { 314 } else {
226 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
227 316
228 $job->() 317 $job->()
229 } 318 }
230} 319}
231 320
232=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
233 322
234Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 324extension calling this is being unloaded.
236 325
237=cut 326=cut
238 327
239sub coro(&) { 328sub async_ext(&) {
240 my $cb = shift; 329 my $cb = shift;
241 330
242 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 332
249 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
251 }); 335 });
252 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
282 366
283############################################################################# 367#############################################################################
284 368
285package cf::path; 369package cf::path;
286 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
287sub new { 383sub new {
288 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
289 385
290 $path = $path->as_string if ref $path; 386 return $path if ref $path;
291 387
292 my $self = bless { }, $class; 388 my $self = {};
293 389
294 if ($path =~ s{^\?random/}{}) { 390 # {... are special paths that are not being touched
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; 391 # ?xxx/... are special absolute paths
296 $self->{random} = cf::from_json $data; 392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
297 } else { 402 } else {
298 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
299 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
300 406
301 if (defined $1) { 407 if (defined $1) {
302 $self->{user} = $1; 408 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1; 410 $self->{user} = $1;
305 } else { 411 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
308 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
309 # already absolute 422 # already absolute
310 } else { 423 } else {
424 # relative
311 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
313 } 427 }
314 428
315 for ($path) { 429 for ($path) {
318 } 432 }
319 } 433 }
320 434
321 $self->{path} = $path; 435 $self->{path} = $path;
322 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
323 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
324} 458}
325 459
326# the name / primary key / in-game path 460# the name / primary key / in-game path
327sub as_string { 461sub as_string {
328 my ($self) = @_; 462 my ($self) = @_;
329 463
330 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
332 : $self->{path} 466 : $self->{path}
333} 467}
334 468
335# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
336sub visible_name { 470sub visible_name {
337 my ($self) = @_; 471 &as_string
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345} 472}
346 473
347# escape the /'s in the path 474# escape the /'s in the path
348sub _escaped_path { 475sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
351 $path 478 $path
352} 479}
353 480
354# the original (read-only) location 481# the original (read-only) location
355sub load_path { 482sub load_path {
360 487
361# the temporary/swap location 488# the temporary/swap location
362sub save_path { 489sub save_path {
363 my ($self) = @_; 490 my ($self) = @_;
364 491
492 $self->{user_rel}
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368} 495}
369 496
370# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
371sub uniq_path { 498sub uniq_path {
372 my ($self) = @_; 499 my ($self) = @_;
373 500
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384} 502}
385 503
386# this is somewhat ugly, but style maps do need special treatment 504# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map { 505sub is_style_map {
388 $_[0]{path} =~ m{^/styles/} 506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
389} 519}
390 520
391package cf; 521package cf;
392 522
393############################################################################# 523#############################################################################
807 (aio_load "$filename.pst", $av) >= 0 937 (aio_load "$filename.pst", $av) >= 0
808 or return; 938 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 939 $av = eval { (Storable::thaw $av)->{objs} };
810 } 940 }
811 941
942 warn sprintf "loading %s (%d)\n",
943 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 944 return ($data, $av);
813} 945}
814 946
815############################################################################# 947#############################################################################
816# command handling &c 948# command handling &c
841=cut 973=cut
842 974
843sub register_extcmd { 975sub register_extcmd {
844 my ($name, $cb) = @_; 976 my ($name, $cb) = @_;
845 977
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 978 $EXTCMD{$name} = $cb;
850} 979}
851 980
852cf::player->attach ( 981cf::player->attach (
853 on_command => sub { 982 on_command => sub {
854 my ($pl, $name, $params) = @_; 983 my ($pl, $name, $params) = @_;
867 996
868 my $msg = eval { from_json $buf }; 997 my $msg = eval { from_json $buf };
869 998
870 if (ref $msg) { 999 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1001 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 1002 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 1003 }
875 } 1004 }
876 } else { 1005 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 1008
880 cf::override; 1009 cf::override;
881 }, 1010 },
882); 1011);
883 1012
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1013sub load_extension {
891 my ($path) = @_; 1014 my ($path) = @_;
892 1015
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 1017 my $base = $1;
895 my $pkg = $1; 1018 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 1019 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 1020 $pkg = "ext::$pkg";
898 1021
899 warn "loading '$path' into '$pkg'\n"; 1022 warn "... loading '$path' into '$pkg'\n";
900 1023
901 open my $fh, "<:utf8", $path 1024 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 1025 or die "$path: $!";
903 1026
904 my $source = 1027 my $source =
909 1032
910 eval $source 1033 eval $source
911 or die $@ ? "$path: $@\n" 1034 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 1035 : "extension disabled.\n";
913 1036
914 push @exts, $pkg; 1037 push @EXTS, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# }
933
934 # remove commands
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 1038}
959 1039
960sub load_extensions { 1040sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 1041 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 1042 next unless -r $ext;
980}; 1060};
981 1061
982cf::map->attach (prio => -10000, package => cf::mapsupport::); 1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
983 1063
984############################################################################# 1064#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 1065
1008=head2 CORE EXTENSIONS 1066=head2 CORE EXTENSIONS
1009 1067
1010Functions and methods that extend core crossfire objects. 1068Functions and methods that extend core crossfire objects.
1011 1069
1070=cut
1071
1072package cf::player;
1073
1074use Coro::AIO;
1075
1012=head3 cf::player 1076=head3 cf::player
1013 1077
1014=over 4 1078=over 4
1015 1079
1016=item cf::player::exists $login 1080=item cf::player::find $login
1017 1081
1018Returns true when the given account exists. 1082Returns the given player object, loading it if necessary (might block).
1019 1083
1020=cut 1084=cut
1021 1085
1022sub cf::player::exists($) { 1086sub playerdir($) {
1023 cf::player::find $_[0] 1087 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092}
1093
1094sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096
1097 (playerdir $login) . "/$login.pl"
1098}
1099
1100sub find_active($) {
1101 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active
1103 and $cf::PLAYER{$_[0]}
1104}
1105
1106sub exists($) {
1107 my ($login) = @_;
1108
1109 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login }
1111}
1112
1113sub find($) {
1114 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0];
1116
1117 my $guard = cf::lock_acquire "user_find:$login";
1118
1119 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login
1121 or return;
1122 $cf::PLAYER{$login} = $pl
1123 }
1124 }
1125}
1126
1127sub save($) {
1128 my ($pl) = @_;
1129
1130 return if $pl->{deny_save};
1131
1132 my $path = path $pl;
1133 my $guard = cf::lock_acquire "user_save:$path";
1134
1135 return if $pl->{deny_save};
1136
1137 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME;
1139
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157=item $pl->quit_character
1158
1159Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time.
1161
1162=cut
1163
1164sub quit_character {
1165 my ($pl) = @_;
1166
1167 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns;
1174
1175 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy;
1180 IO::AIO::aio_rmtree $temp;
1181}
1182
1183=item cf::player::list_logins
1184
1185Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever.
1187
1188=cut
1189
1190sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1192 or return [];
1193
1194 my @logins;
1195
1196 for my $login (@$dirs) {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag
1200
1201 utf8::decode $login;
1202 push @logins, $login;
1203 }
1204
1205 \@logins
1206}
1207
1208=item $player->maps
1209
1210Returns an arrayref of cf::path's of all maps that are private for this
1211player. May block.
1212
1213=cut
1214
1215sub maps($) {
1216 my ($pl) = @_;
1217
1218 my $files = aio_readdir playerdir $pl
1219 or return;
1220
1221 my @paths;
1222
1223 for (@$files) {
1224 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o;
1227
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1229 }
1230
1231 \@paths
1025} 1232}
1026 1233
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1234=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1235
1029Sends an ext reply to the player. 1236Sends an ext reply to the player.
1030 1237
1031=cut 1238=cut
1032 1239
1033sub cf::player::ext_reply($$$%) { 1240sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1241 my ($self, $id, %msg) = @_;
1035 1242
1036 $msg{msgid} = $id; 1243 $msg{msgid} = $id;
1037 1244
1038 $self->send ("ext " . to_json \%msg); 1245 $self->send ("ext " . cf::to_json \%msg);
1039} 1246}
1247
1248package cf;
1040 1249
1041=back 1250=back
1042 1251
1043 1252
1044=head3 cf::map 1253=head3 cf::map
1050package cf::map; 1259package cf::map;
1051 1260
1052use Fcntl; 1261use Fcntl;
1053use Coro::AIO; 1262use Coro::AIO;
1054 1263
1055our $MAX_RESET = 7200; 1264our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1265our $DEFAULT_RESET = 3000;
1057 1266
1058sub generate_random_map { 1267sub generate_random_map {
1059 my ($path, $rmp) = @_; 1268 my ($path, $rmp) = @_;
1060 1269
1061 # mit "rum" bekleckern, nicht 1270 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1271 cf::map::_create_random_map (
1063 $path, 1272 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1276 $rmp->{exit_on_final_map},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1280 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1281 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1283 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 )
1075} 1285}
1076 1286
1077# and all this just because we cannot iterate over 1287# and all this just because we cannot iterate over
1078# all maps in C++... 1288# all maps in C++...
1079sub change_all_map_light { 1289sub change_all_map_light {
1080 my ($change) = @_; 1290 my ($change) = @_;
1081 1291
1082 $_->change_map_light ($change) for values %cf::MAP; 1292 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP;
1083} 1294}
1084 1295
1085sub try_load_header($) { 1296sub load_map_header($) {
1086 my ($path) = @_; 1297 my ($path) = @_;
1087 1298
1088 utf8::encode $path; 1299 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1300 aio_open $path, O_RDONLY, 0
1090 or return; 1301 or return;
1091 1302
1092 my $map = cf::map::new 1303 my $map = cf::map::new
1093 or return; 1304 or return;
1094 1305
1306 # for better error messages only, will be overwritten later
1307 $map->path ($path);
1308
1095 $map->load_header ($path) 1309 $map->load_header ($path)
1096 or return; 1310 or return;
1097 1311
1098 $map->{load_path} = $path; 1312 $map->{load_path} = $path;
1099 1313
1100 $map 1314 $map
1101} 1315}
1102 1316
1317sub find;
1103sub find_map { 1318sub find {
1104 my ($path, $origin) = @_; 1319 my ($path, $origin) = @_;
1105 1320
1106 #warn "find_map<$path,$origin>\n";#d# 1321 #warn "find<$path,$origin>\n";#d#
1107 1322
1108 $path = new cf::path $path, $origin && $origin->path; 1323 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string; 1324 my $key = $path->as_string;
1110 1325
1326 cf::lock_wait "map_find:$key";
1327
1111 $cf::MAP{$key} || do { 1328 $cf::MAP{$key} || do {
1329 my $guard = cf::lock_acquire "map_find:$key";
1330
1112 # do it the slow way 1331 # do it the slow way
1113 my $map = try_load_header $path->save_path; 1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1114 1335
1115 if ($map) { 1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1116 # safety 1339 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME 1340 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME; 1341 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else { 1342 } else {
1120 if (my $rmp = $path->random_map_params) { 1343 $map = $path->load_orig
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1344 or return;
1127 1345
1128 $map->{load_original} = 1; 1346 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME; 1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1130 $map->instantiate; 1349 $map->instantiate;
1131 1350
1132 # per-player maps become, after loading, normal maps 1351 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel}; 1352 $map->per_player (0) if $path->{user_rel};
1134 } 1353 }
1135 1354
1136 $map->path ($key); 1355 $map->path ($key);
1137 $map->{path} = $path; 1356 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1357 $map->{last_save} = $cf::RUNTIME;
1358
1359 Coro::cede;
1139 1360
1140 if ($map->should_reset) { 1361 if ($map->should_reset) {
1141 $map->reset; 1362 $map->reset;
1363 undef $guard;
1142 $map = find_map $path; 1364 $map = find $path
1365 or return;
1143 } 1366 }
1144 1367
1145 $cf::MAP{$key} = $map 1368 $cf::MAP{$key} = $map
1146 } 1369 }
1147} 1370}
1148 1371
1149sub load { 1372sub load {
1150 my ($self) = @_; 1373 my ($self) = @_;
1151 1374
1375 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1377
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1378 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1379
1154 $self->in_memory (cf::MAP_LOADING); 1380 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157 1381
1158 $self->alloc; 1382 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1383 $self->load_objects ($self->{load_path}, 1)
1160 or return; 1384 or return;
1161 1385
1167 if (aio_open $uniq, O_RDONLY, 0) { 1391 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1392 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1393 $self->load_objects ($uniq, 0);
1170 } 1394 }
1171 } 1395 }
1396
1397 Coro::cede;
1172 1398
1173 # now do the right thing for maps 1399 # now do the right thing for maps
1174 $self->link_multipart_objects; 1400 $self->link_multipart_objects;
1175 1401
1176 if ($self->{path}->is_style_map) { 1402 if ($self->{path}->is_style_map) {
1184 $self->difficulty ($self->estimate_difficulty) 1410 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1411 unless $self->difficulty;
1186 $self->activate; 1412 $self->activate;
1187 } 1413 }
1188 1414
1415 Coro::cede;
1416
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1417 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1418}
1191 1419
1192sub load_map_sync { 1420# find and load all maps in the 3x3 area around a map
1421sub load_diag {
1422 my ($map) = @_;
1423
1424 my @diag; # diagonal neighbours
1425
1426 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_)
1428 or next;
1429 $neigh = find $neigh, $map
1430 or next;
1431 $neigh->load;
1432
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 }
1436
1437 for (@diag) {
1438 my $neigh = find @$_
1439 or next;
1440 $neigh->load;
1441 }
1442}
1443
1444sub find_sync {
1193 my ($path, $origin) = @_; 1445 my ($path, $origin) = @_;
1194 1446
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1447 cf::sync_job { find $path, $origin }
1448}
1196 1449
1197 cf::sync_job { 1450sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1451 my ($map) = @_;
1452
1453 cf::sync_job { $map->load };
1454}
1455
1456our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async {
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1199 or return; 1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1200 $map->load; 1466 $map->load;
1201 $map 1467 }
1468 Coro::schedule;
1202 } 1469 }
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready;
1484
1485 ()
1203} 1486}
1204 1487
1205sub save { 1488sub save {
1206 my ($self) = @_; 1489 my ($self) = @_;
1207 1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1493 $self->{last_save} = $cf::RUNTIME;
1494
1495 return unless $self->dirty;
1496
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1497 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1499
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save; 1500 $self->{load_path} = $save;
1216 1501
1217 return if $self->{deny_save}; 1502 return if $self->{deny_save};
1503
1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1218 1509
1219 if ($uniq) { 1510 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1513 } else {
1225} 1516}
1226 1517
1227sub swap_out { 1518sub swap_out {
1228 my ($self) = @_; 1519 my ($self) = @_;
1229 1520
1521 # save first because save cedes
1522 $self->save;
1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path;
1525
1230 return if $self->players; 1526 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1528 return if $self->{deny_save};
1233 1529
1234 $self->save;
1235 $self->clear; 1530 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1531 $self->in_memory (cf::MAP_SWAPPED);
1237} 1532}
1238 1533
1239sub reset_at { 1534sub reset_at {
1240 my ($self) = @_; 1535 my ($self) = @_;
1241 1536
1242 # TODO: safety, remove and allow resettable per-player maps 1537 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1538 return 1e99 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 1539 return 1e99 if $self->{deny_reset};
1245 1540
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1543
1250 $time + $to 1544 $time + $to
1251} 1545}
1252 1546
1253sub should_reset { 1547sub should_reset {
1269 1563
1270 $self->unlink_save; 1564 $self->unlink_save;
1271 1565
1272 delete $cf::MAP{$self->path}; 1566 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path; 1567 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path); 1568 $self->path ($self->{path}->as_string);
1275 $cf::MAP{$self->path} = $self; 1569 $cf::MAP{$self->path} = $self;
1276 1570
1277 $self->save; 1571 $self->save;
1278} 1572}
1279 1573
1280sub reset { 1574sub reset {
1281 my ($self) = @_; 1575 my ($self) = @_;
1282 1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1578
1283 return if $self->players; 1579 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1580 return if $self->{path}{user_rel};#d#
1285 1581
1286 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1287 1583
1291 1587
1292 $self->unlink_save; 1588 $self->unlink_save;
1293 $self->destroy; 1589 $self->destroy;
1294} 1590}
1295 1591
1592my $nuke_counter = "aaaa";
1593
1594sub nuke {
1595 my ($self) = @_;
1596
1597 $self->{deny_save} = 1;
1598 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++));
1600 $self->reset; # polite request, might not happen
1601}
1602
1296sub customise_for { 1603sub customise_for {
1297 my ($map, $ob) = @_; 1604 my ($map, $ob) = @_;
1298 1605
1299 if ($map->per_player) { 1606 if ($map->per_player) {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1301 } 1608 }
1302 1609
1303 $map 1610 $map
1304} 1611}
1305 1612
1306sub emergency_save { 1613=item cf::map::unique_maps
1307 local $cf::FREEZE = 1;
1308 1614
1309 warn "enter emergency map save\n"; 1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1310 1617
1311 cf::sync_job { 1618=cut
1312 warn "begin emergency map save\n"; 1619
1313 $_->save for values %cf::MAP; 1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1314 }; 1632 }
1315 1633
1316 warn "end emergency map save\n"; 1634 \@paths
1317} 1635}
1318 1636
1319package cf; 1637package cf;
1320 1638
1321=back 1639=back
1322 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1323 1667
1324=head3 cf::object::player 1668=head3 cf::object::player
1325 1669
1326=over 4 1670=over 4
1327 1671
1363 (ref $cf::CFG{"may_$access"} 1707 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1708 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1709 : $cf::CFG{"may_$access"})
1366} 1710}
1367 1711
1712=item $player_object->enter_link
1713
1714Freezes the player and moves him/her to a special map (C<{link}>).
1715
1716The player should be reaosnably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though.
1718
1719=item $player_object->leave_link ($map, $x, $y)
1720
1721Moves the player out of the specila link map onto the given map. If the
1722map is not valid (or omitted), the player will be moved back to the
1723location he/she was before the call to C<enter_link>, or, if that fails,
1724to the emergency map position.
1725
1726Might block.
1727
1728=cut
1729
1368sub cf::object::player::enter_link { 1730sub cf::object::player::enter_link {
1369 my ($self) = @_; 1731 my ($self) = @_;
1370 1732
1733 $self->deactivate_recursive;
1734
1371 return if $self->map == $LINK_MAP; 1735 return if $self->map == $LINK_MAP;
1372 1736
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1738 if $self->map;
1375 1739
1376 $self->enter_map ($LINK_MAP, 20, 20); 1740 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive;
1378} 1741}
1379 1742
1380sub cf::object::player::leave_link { 1743sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1744 my ($self, $map, $x, $y) = @_;
1382 1745
1383 my $link_pos = delete $self->{_link_pos}; 1746 my $link_pos = delete $self->{_link_pos};
1384 1747
1385 unless ($map) { 1748 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1749 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1750 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1751 $map = cf::map::find $map;
1391 1752
1392 unless ($map) { 1753 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1754 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1755 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1756 or die "FATAL: cannot load emergency map\n";
1396 } 1757 }
1397 } 1758 }
1398 1759
1399 ($x, $y) = (-1, -1) 1760 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1763 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1765 if $x <=0 && $y <= 0;
1405 1766
1406 $map->load; 1767 $map->load;
1768 $map->load_diag;
1407 1769
1770 return unless $self->contr->active;
1408 $self->activate_recursive; 1771 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1772 $self->enter_map ($map, $x, $y);
1410} 1773}
1411 1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1412=item $player_object->goto_map ($map, $x, $y) 1807=item $player_object->goto ($path, $x, $y)
1413 1808
1414=cut 1809=cut
1415 1810
1416sub cf::object::player::goto_map { 1811sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1812 my ($self, $path, $x, $y) = @_;
1418 1813
1814 $path = new cf::path $path;
1815
1419 $self->enter_link; 1816 $self->enter_link;
1420 1817
1421 (Coro::async { 1818 (async {
1422 $path = new cf::path $path;
1423
1424 my $map = cf::map::find_map $path->as_string; 1819 my $map = cf::map::find $path->as_string;
1425 $map = $map->customise_for ($self) if $map; 1820 $map = $map->customise_for ($self) if $map;
1426 1821
1427 warn "entering ", $map->path, " at ($x, $y)\n" 1822# warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1826
1430 $self->leave_link ($map, $x, $y); 1827 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1828 })->prio (1);
1432} 1829}
1433 1830
1486 1883
1487 return unless $self->type == cf::PLAYER; 1884 return unless $self->type == cf::PLAYER;
1488 1885
1489 $self->enter_link; 1886 $self->enter_link;
1490 1887
1491 (Coro::async { 1888 (async {
1889 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1890 unless (eval {
1493
1494 prepare_random_map $exit 1891 prepare_random_map $exit
1495 if $exit->slaying eq "/!"; 1892 if $exit->slaying eq "/!";
1496 1893
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1499 1896
1500 1; 1897 1;
1501 }) { 1898 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1899 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1900 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1901 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1902 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1903
1507 warn "ERROR in enter_exit: $@"; 1904 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1905 $self->leave_link;
1509 } 1906 }
1560 on_reply => sub { 1957 on_reply => sub {
1561 my ($ns, $msg) = @_; 1958 my ($ns, $msg) = @_;
1562 1959
1563 # this weird shuffling is so that direct followup queries 1960 # this weird shuffling is so that direct followup queries
1564 # get handled first 1961 # get handled first
1565 my $queue = delete $ns->{query_queue}; 1962 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 1964
1567 (shift @$queue)->[1]->($msg); 1965 (shift @$queue)->[1]->($msg);
1568 1966
1569 push @{ $ns->{query_queue} }, @$queue; 1967 push @{ $ns->{query_queue} }, @$queue;
1570 1968
1576 } 1974 }
1577 } 1975 }
1578 }, 1976 },
1579); 1977);
1580 1978
1581=item $client->coro (\&cb) 1979=item $client->async (\&cb)
1582 1980
1583Create a new coroutine, running the specified callback. The coroutine will 1981Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 1982be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 1983or loss of connection).
1586 1984
1587=cut 1985=cut
1588 1986
1589sub cf::client::coro { 1987sub cf::client::async {
1590 my ($self, $cb) = @_; 1988 my ($self, $cb) = @_;
1591 1989
1592 my $coro; $coro = async { 1990 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 1991
1599 $coro->on_destroy (sub { 1992 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 1993 delete $self->{_coro}{$coro+0};
1601 }); 1994 });
1602 1995
1774 2167
1775{ 2168{
1776 my $path = cf::localdir . "/database.pst"; 2169 my $path = cf::localdir . "/database.pst";
1777 2170
1778 sub db_load() { 2171 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2172 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2173 }
1782 2174
1783 my $pid; 2175 my $pid;
1784 2176
1785 sub db_save() { 2177 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid; 2178 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) { 2179 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1; 2180 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~"; 2181 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path; 2182 rename "$path~", $path;
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2230 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2231 or return;
1841 2232
1842 local $/; 2233 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2234 *CFG = YAML::Syck::Load <$fh>;
2235
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240
2241 if (exists $CFG{mlockall}) {
2242 eval {
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n";
2245 };
2246 warn $@ if $@;
2247 }
1844} 2248}
1845 2249
1846sub main { 2250sub main {
1847 # we must not ever block the main coroutine 2251 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2252 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub {
1851 Event::one_event; 2254 async { Event::one_event };
1852 })->();
1853 }; 2255 };
1854 2256
1855 cfg_load; 2257 cfg_load;
1856 db_load; 2258 db_load;
1857 load_extensions; 2259 load_extensions;
1858 Event::loop; 2260 Event::loop;
1859} 2261}
1860 2262
1861############################################################################# 2263#############################################################################
1862# initialisation 2264# initialisation and cleanup
2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
1863 2307
1864sub reload() { 2308sub reload() {
1865 # can/must only be called in main 2309 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2310 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2311 warn "can only reload from main coroutine\n";
1868 return; 2312 return;
1869 } 2313 }
1870 2314
1871 warn "reloading..."; 2315 warn "reloading...";
1872 2316
1873 local $FREEZE = 1; 2317 warn "freezing server";
2318 my $guard = freeze_mainloop;
1874 cf::emergency_save; 2319 cf::emergency_save;
2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
1875 2324
1876 eval { 2325 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2326 # if anything goes wrong in here, we should simply crash as we already saved
1878 2327
1879 # cancel all watchers 2328 warn "cancel all watchers";
1880 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2331 }
1883 2332
1884 # cancel all extension coros 2333 warn "cancel all extension coros";
1885 $_->cancel for values %EXT_CORO; 2334 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2335 %EXT_CORO = ();
1887 2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
1888 # unload all extensions 2343 warn "unload/nuke all extensions";
1889 for (@exts) { 2344 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2345 warn "... unloading $pkg";
1891 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2352 }
1893 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
1894 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2361
1898 warn "removing <$k>"; 2362 warn "removing <$k>";
1899 delete $INC{$k}; 2363 delete $INC{$k};
1906 } 2370 }
1907 2371
1908 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
1909 } 2373 }
1910 2374
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2378
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
1924 2381
1925 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2383 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
1928 2385
1929 # reload cf.pm
1930 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
1931 require cf; 2387 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2389
1934 # load config and database again 2390 warn "load config and database again";
1935 cf::cfg_load; 2391 cf::cfg_load;
1936 cf::db_load; 2392 cf::db_load;
1937 2393
1938 # load extensions
1939 warn "load extensions"; 2394 warn "load extensions";
1940 cf::load_extensions; 2395 cf::load_extensions;
1941 2396
1942 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
1945 }; 2401 };
1946 2402
1947 if ($@) { 2403 if ($@) {
1948 warn $@; 2404 warn $@;
1949 warn "error while reloading, exiting."; 2405 warn "error while reloading, exiting.";
1950 exit 1; 2406 exit 1;
1951 } 2407 }
1952 2408
1953 warn "reloaded successfully"; 2409 warn "reloaded";
1954}; 2410};
1955 2411
1956############################################################################# 2412#############################################################################
1957 2413
1958unless ($LINK_MAP) { 2414unless ($LINK_MAP) {
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967 2423
1968 # dirty hack because... archetypes are not yet loaded 2424 # dirty hack because... archetypes are not yet loaded
1969 Event->timer ( 2425 Event->timer (
1970 after => 2, 2426 after => 10,
1971 cb => sub { 2427 cb => sub {
1972 $_[0]->w->cancel; 2428 $_[0]->w->cancel;
1973 2429
1974 # provide some exits "home" 2430 # provide some exits "home"
1975 my $exit = cf::object::new "exit"; 2431 my $exit = cf::object::new "exit";
1994 $LINK_MAP->{deny_reset} = 1; 2450 $LINK_MAP->{deny_reset} = 1;
1995 2451
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 2453}
1998 2454
1999register "<global>", __PACKAGE__;
2000
2001register_command "reload" => sub { 2455register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2003 2457
2004 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2459 $who->message ("start of reload.");
2014 reentrant => 0, 2468 reentrant => 0,
2015 prio => 0, 2469 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2470 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
2018 cb => sub { 2472 cb => sub {
2019 unless ($FREEZE) { 2473 $NOW = Event::time;
2474
2020 cf::server_tick; # one server iteration 2475 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2476 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2477 $NEXT_TICK += $TICK;
2478
2479 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2025 2481
2026 # if we are delayed by four ticks or more, skip them all 2482 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2484
2029 $TICK_WATCHER->at ($NEXT_TICK); 2485 $TICK_WATCHER->at ($NEXT_TICK);
2051 or warn "ERROR: unable to write runtime file: $!"; 2507 or warn "ERROR: unable to write runtime file: $!";
2052 })->(); 2508 })->();
2053 }, 2509 },
2054); 2510);
2055 2511
2512END { cf::emergency_save }
2513
20561 25141
2057 2515

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