--- deliantra/server/lib/cf.pm 2007/04/04 02:07:19 1.232 +++ deliantra/server/lib/cf.pm 2007/04/05 13:44:31 1.234 @@ -965,7 +965,7 @@ sub path($) { my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; - (playerdir $login) . "/$login.pl" + (playerdir $login) . "/playerdata" } sub find_active($) { @@ -988,6 +988,13 @@ my $guard = cf::lock_acquire "user_find:$login"; $cf::PLAYER{$_[0]} || do { + # rename old playerfiles to new ones + #TODO: remove when no longer required + aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; + aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; + aio_unlink +(playerdir $login) . "/$login.pl.pst"; + aio_unlink +(playerdir $login) . "/$login.pl"; + my $pl = load_pl path $login or return; $cf::PLAYER{$login} = $pl @@ -1967,6 +1974,8 @@ if ($exit->slaying eq "/!") { #TODO: this should de-fi-ni-te-ly not be a sync-job + # the problem is that $exit might not survive long enough + # so it needs to be done right now, right here cf::sync_job { prepare_random_map $exit }; } @@ -1984,9 +1993,9 @@ 1; }) { $self->message ("Something went wrong deep within the crossfire server. " - . "I'll try to bring you back to the map you were before. " - . "Please report this to the dungeon master!", - cf::NDI_UNIQUE | cf::NDI_RED); + . "I'll try to bring you back to the map you were before. " + . "Please report this to the dungeon master!", + cf::NDI_UNIQUE | cf::NDI_RED); warn "ERROR in enter_exit: $@"; $self->leave_link;