… | |
… | |
16 | use Coro::Event; |
16 | use Coro::Event; |
17 | use Coro::Timer; |
17 | use Coro::Timer; |
18 | use Coro::Signal; |
18 | use Coro::Signal; |
19 | use Coro::Semaphore; |
19 | use Coro::Semaphore; |
20 | use Coro::AIO; |
20 | use Coro::AIO; |
|
|
21 | use Coro::Storable; |
21 | |
22 | |
22 | use BDB (); |
23 | use BDB (); |
23 | use Data::Dumper; |
24 | use Data::Dumper; |
24 | use Digest::MD5; |
25 | use Digest::MD5; |
25 | use Fcntl; |
26 | use Fcntl; |
… | |
… | |
28 | use Time::HiRes; |
29 | use Time::HiRes; |
29 | use Compress::LZF; |
30 | use Compress::LZF; |
30 | |
31 | |
31 | # configure various modules to our taste |
32 | # configure various modules to our taste |
32 | # |
33 | # |
|
|
34 | $Storable::canonical = 1; # reduce rsync transfers |
33 | Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator |
35 | Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator |
34 | Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later |
36 | Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later |
35 | |
37 | |
36 | $Event::Eval = 1; # no idea why this is required, but it is |
38 | $Event::Eval = 1; # no idea why this is required, but it is |
37 | |
39 | |
… | |
… | |
963 | } |
965 | } |
964 | |
966 | |
965 | sub path($) { |
967 | sub path($) { |
966 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
968 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
967 | |
969 | |
968 | (playerdir $login) . "/$login.pl" |
970 | (playerdir $login) . "/playerdata" |
969 | } |
971 | } |
970 | |
972 | |
971 | sub find_active($) { |
973 | sub find_active($) { |
972 | $cf::PLAYER{$_[0]} |
974 | $cf::PLAYER{$_[0]} |
973 | and $cf::PLAYER{$_[0]}->active |
975 | and $cf::PLAYER{$_[0]}->active |
… | |
… | |
986 | my $login = $_[0]; |
988 | my $login = $_[0]; |
987 | |
989 | |
988 | my $guard = cf::lock_acquire "user_find:$login"; |
990 | my $guard = cf::lock_acquire "user_find:$login"; |
989 | |
991 | |
990 | $cf::PLAYER{$_[0]} || do { |
992 | $cf::PLAYER{$_[0]} || do { |
|
|
993 | # rename old playerfiles to new ones |
|
|
994 | #TODO: remove when no longer required |
|
|
995 | aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; |
|
|
996 | aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; |
|
|
997 | aio_unlink +(playerdir $login) . "/$login.pl.pst"; |
|
|
998 | aio_unlink +(playerdir $login) . "/$login.pl"; |
|
|
999 | |
991 | my $pl = load_pl path $login |
1000 | my $pl = load_pl path $login |
992 | or return; |
1001 | or return; |
993 | $cf::PLAYER{$login} = $pl |
1002 | $cf::PLAYER{$login} = $pl |
994 | } |
1003 | } |
995 | } |
1004 | } |
… | |
… | |
1965 | |
1974 | |
1966 | return unless $self->type == cf::PLAYER; |
1975 | return unless $self->type == cf::PLAYER; |
1967 | |
1976 | |
1968 | if ($exit->slaying eq "/!") { |
1977 | if ($exit->slaying eq "/!") { |
1969 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
1978 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
|
|
1979 | # the problem is that $exit might not survive long enough |
|
|
1980 | # so it needs to be done right now, right here |
1970 | cf::sync_job { prepare_random_map $exit }; |
1981 | cf::sync_job { prepare_random_map $exit }; |
1971 | } |
1982 | } |
1972 | |
1983 | |
1973 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
1984 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
1974 | my $hp = $exit->stats->hp; |
1985 | my $hp = $exit->stats->hp; |
… | |
… | |
1982 | $self->goto ($slaying, $hp, $sp); |
1993 | $self->goto ($slaying, $hp, $sp); |
1983 | |
1994 | |
1984 | 1; |
1995 | 1; |
1985 | }) { |
1996 | }) { |
1986 | $self->message ("Something went wrong deep within the crossfire server. " |
1997 | $self->message ("Something went wrong deep within the crossfire server. " |
1987 | . "I'll try to bring you back to the map you were before. " |
1998 | . "I'll try to bring you back to the map you were before. " |
1988 | . "Please report this to the dungeon master!", |
1999 | . "Please report this to the dungeon master!", |
1989 | cf::NDI_UNIQUE | cf::NDI_RED); |
2000 | cf::NDI_UNIQUE | cf::NDI_RED); |
1990 | |
2001 | |
1991 | warn "ERROR in enter_exit: $@"; |
2002 | warn "ERROR in enter_exit: $@"; |
1992 | $self->leave_link; |
2003 | $self->leave_link; |
1993 | } |
2004 | } |
1994 | })->prio (1); |
2005 | })->prio (1); |
… | |
… | |
2298 | sub load_facedata { |
2309 | sub load_facedata { |
2299 | my $path = sprintf "%s/facedata", cf::datadir; |
2310 | my $path = sprintf "%s/facedata", cf::datadir; |
2300 | |
2311 | |
2301 | warn "loading facedata from $path\n"; |
2312 | warn "loading facedata from $path\n"; |
2302 | |
2313 | |
2303 | my $faces; |
2314 | my $facedata; |
2304 | 0 < aio_load $path, $faces |
2315 | 0 < aio_load $path, $facedata |
2305 | or die "$path: $!"; |
2316 | or die "$path: $!"; |
2306 | |
2317 | |
2307 | Coro::cede; |
|
|
2308 | $faces = Storable::thaw $faces; |
2318 | $facedata = Coro::Storable::thaw $facedata; |
2309 | Coro::cede; |
|
|
2310 | |
2319 | |
2311 | my $meta = delete $faces->{""}; |
|
|
2312 | $meta->{version} == 1 |
2320 | $facedata->{version} == 2 |
2313 | or cf::cleanup "$path: version mismatch, cannot proceed."; |
2321 | or cf::cleanup "$path: version mismatch, cannot proceed."; |
2314 | |
2322 | |
|
|
2323 | { |
|
|
2324 | my $faces = $facedata->{faceinfo}; |
|
|
2325 | |
2315 | while (my ($face, $info) = each %$faces) { |
2326 | while (my ($face, $info) = each %$faces) { |
2316 | my $idx = (cf::face::find $face) || cf::face::alloc $face; |
2327 | my $idx = (cf::face::find $face) || cf::face::alloc $face; |
2317 | cf::face::set $idx, $info->{visibility}, $info->{magicmap}; |
2328 | cf::face::set $idx, $info->{visibility}, $info->{magicmap}; |
2318 | cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; |
2329 | cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; |
2319 | cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; |
2330 | cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; |
2320 | Coro::cede; |
2331 | Coro::cede; |
2321 | } |
2332 | } |
2322 | |
2333 | |
2323 | while (my ($face, $info) = each %$faces) { |
2334 | while (my ($face, $info) = each %$faces) { |
2324 | next unless $info->{smooth}; |
2335 | next unless $info->{smooth}; |
2325 | my $idx = cf::face::find $face |
2336 | my $idx = cf::face::find $face |
2326 | or next; |
2337 | or next; |
2327 | if (my $smooth = cf::face::find $info->{smooth}) { |
2338 | if (my $smooth = cf::face::find $info->{smooth}) { |
2328 | cf::face::set_smooth $idx, $smooth; |
2339 | cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; |
2329 | } else { |
2340 | } else { |
2330 | warn "smooth face '$info->{smooth}' not found for face '$face'"; |
2341 | warn "smooth face '$info->{smooth}' not found for face '$face'"; |
2331 | } |
2342 | } |
2332 | Coro::cede; |
2343 | Coro::cede; |
|
|
2344 | } |
|
|
2345 | } |
|
|
2346 | |
|
|
2347 | { |
|
|
2348 | my $anims = $facedata->{animinfo}; |
|
|
2349 | |
|
|
2350 | while (my ($anim, $info) = each %$anims) { |
|
|
2351 | cf::anim::set $anim, $info->{frames}, $info->{facings}; |
|
|
2352 | Coro::cede; |
|
|
2353 | } |
|
|
2354 | |
|
|
2355 | cf::anim::invalidate_all; # d'oh |
2333 | } |
2356 | } |
2334 | |
2357 | |
2335 | 1 |
2358 | 1 |
2336 | } |
2359 | } |
2337 | |
2360 | |